bnx2x: Use pci_wait_for_pending_transaction() instead of for loop
New routine has been added to avoid duplication of code to wait for pending PCI transactions to complete. This makes use of that routine. Signed-off-by: Casey Leedom <leedom@chelsio.com> Signed-off-by: Vipul Pandya <vipul@chelsio.com> Signed-off-by: Bjorn Helgaas <bhelgaas@google.com> Acked-by: Eilon Greenstein <eilong@broadcom.com> Acked-by: David S. Miller <davem@davemloft.net>
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@ -9935,8 +9935,6 @@ static int bnx2x_prev_mark_path(struct bnx2x *bp, bool after_undi)
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static int bnx2x_do_flr(struct bnx2x *bp)
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{
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int i;
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u16 status;
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struct pci_dev *dev = bp->pdev;
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if (CHIP_IS_E1x(bp)) {
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@ -9951,20 +9949,8 @@ static int bnx2x_do_flr(struct bnx2x *bp)
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return -EINVAL;
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}
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/* Wait for Transaction Pending bit clean */
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for (i = 0; i < 4; i++) {
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if (i)
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msleep((1 << (i - 1)) * 100);
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pcie_capability_read_word(dev, PCI_EXP_DEVSTA, &status);
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if (!(status & PCI_EXP_DEVSTA_TRPND))
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goto clear;
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}
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dev_err(&dev->dev,
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"transaction is not cleared; proceeding with reset anyway\n");
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clear:
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if (!pci_wait_for_pending_transaction(dev))
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dev_err(&dev->dev, "transaction is not cleared; proceeding with reset anyway\n");
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BNX2X_DEV_INFO("Initiating FLR\n");
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bnx2x_fw_command(bp, DRV_MSG_CODE_INITIATE_FLR, 0);
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