forked from Minki/linux
ALSA: ca0106: Create a nice spot for mapping channels to dacs.
This is to allow a future patch to have card specific mappings between dacs, which is required since the Sound Blaster 5.1vx seems to have a different mapping to what was previously used. Signed-off-by: Andy Owen <andy-alsa@ultra-premium.com> Signed-off-by: Takashi Iwai <tiwai@suse.de>
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@ -493,16 +493,18 @@ static void snd_ca0106_pcm_free_substream(struct snd_pcm_runtime *runtime)
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}
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static const int spi_dacd_reg[] = {
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[PCM_FRONT_CHANNEL] = SPI_DACD4_REG,
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[PCM_REAR_CHANNEL] = SPI_DACD0_REG,
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[PCM_CENTER_LFE_CHANNEL]= SPI_DACD2_REG,
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[PCM_UNKNOWN_CHANNEL] = SPI_DACD1_REG,
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SPI_DACD0_REG,
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SPI_DACD1_REG,
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SPI_DACD2_REG,
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0,
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SPI_DACD4_REG,
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};
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static const int spi_dacd_bit[] = {
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[PCM_FRONT_CHANNEL] = SPI_DACD4_BIT,
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[PCM_REAR_CHANNEL] = SPI_DACD0_BIT,
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[PCM_CENTER_LFE_CHANNEL]= SPI_DACD2_BIT,
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[PCM_UNKNOWN_CHANNEL] = SPI_DACD1_BIT,
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SPI_DACD0_BIT,
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SPI_DACD1_BIT,
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SPI_DACD2_BIT,
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0,
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SPI_DACD4_BIT,
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};
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static void restore_spdif_bits(struct snd_ca0106 *chip, int idx)
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@ -514,18 +516,34 @@ static void restore_spdif_bits(struct snd_ca0106 *chip, int idx)
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}
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}
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static int snd_ca0106_channel_dac(struct snd_ca0106_details *details,
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int channel_id)
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{
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switch (channel_id) {
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case PCM_FRONT_CHANNEL: return 4;
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case PCM_REAR_CHANNEL: return 0;
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case PCM_CENTER_LFE_CHANNEL: return 2;
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case PCM_UNKNOWN_CHANNEL: return 1;
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}
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snd_printk(KERN_DEBUG "ca0106: unknown channel_id %d\n", channel_id);
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return 0;
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}
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static int snd_ca0106_pcm_power_dac(struct snd_ca0106 *chip, int channel_id,
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int power)
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{
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if (chip->details->spi_dac) {
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const int reg = spi_dacd_reg[channel_id];
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const int dac = snd_ca0106_channel_dac(chip->details,
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channel_id);
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const int reg = spi_dacd_reg[dac];
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const int bit = spi_dacd_bit[dac];
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if (power)
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/* Power up */
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chip->spi_dac_reg[reg] &= ~spi_dacd_bit[channel_id];
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chip->spi_dac_reg[reg] &= ~bit;
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else
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/* Power down */
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chip->spi_dac_reg[reg] |= spi_dacd_bit[channel_id];
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chip->spi_dac_reg[reg] |= bit;
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return snd_ca0106_spi_write(chip, chip->spi_dac_reg[reg]);
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}
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return 0;
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