forked from Minki/linux
Input: remove useless synchronize_rcu() calls
There is no need to call synchronize_rcu() after a list insertion, or a NULL->ptr assignment. However, the reverse operations do need this call. Signed-off-by: Eric Dumazet <eric.dumazet@gmail.com> Signed-off-by: Dmitry Torokhov <dtor@mail.ru>
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@ -164,7 +164,6 @@ static int evdev_grab(struct evdev *evdev, struct evdev_client *client)
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return error;
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rcu_assign_pointer(evdev->grab, client);
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synchronize_rcu();
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return 0;
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}
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@ -187,7 +186,6 @@ static void evdev_attach_client(struct evdev *evdev,
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spin_lock(&evdev->client_lock);
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list_add_tail_rcu(&client->node, &evdev->client_list);
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spin_unlock(&evdev->client_lock);
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synchronize_rcu();
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}
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static void evdev_detach_client(struct evdev *evdev,
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@ -451,7 +451,6 @@ int input_grab_device(struct input_handle *handle)
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}
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rcu_assign_pointer(dev->grab, handle);
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synchronize_rcu();
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out:
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mutex_unlock(&dev->mutex);
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@ -180,7 +180,6 @@ static void joydev_attach_client(struct joydev *joydev,
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spin_lock(&joydev->client_lock);
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list_add_tail_rcu(&client->node, &joydev->client_list);
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spin_unlock(&joydev->client_lock);
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synchronize_rcu();
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}
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static void joydev_detach_client(struct joydev *joydev,
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@ -508,7 +508,6 @@ static void mousedev_attach_client(struct mousedev *mousedev,
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spin_lock(&mousedev->client_lock);
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list_add_tail_rcu(&client->node, &mousedev->client_list);
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spin_unlock(&mousedev->client_lock);
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synchronize_rcu();
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}
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static void mousedev_detach_client(struct mousedev *mousedev,
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