diff --git a/drivers/gpu/drm/v3d/v3d_gem.c b/drivers/gpu/drm/v3d/v3d_gem.c index 2b378de23fbd..06525ea9ec50 100644 --- a/drivers/gpu/drm/v3d/v3d_gem.c +++ b/drivers/gpu/drm/v3d/v3d_gem.c @@ -130,10 +130,15 @@ v3d_flush_l3(struct v3d_dev *v3d) } } -/* Invalidates the (read-only) L2 cache. */ +/* Invalidates the (read-only) L2C cache. This was the L2 cache for + * uniforms and instructions on V3D 3.2. + */ static void -v3d_invalidate_l2(struct v3d_dev *v3d, int core) +v3d_invalidate_l2c(struct v3d_dev *v3d, int core) { + if (v3d->ver > 32) + return; + V3D_CORE_WRITE(core, V3D_CTL_L2CACTL, V3D_L2CACTL_L2CCLR | V3D_L2CACTL_L2CENA); @@ -168,7 +173,7 @@ v3d_invalidate_caches(struct v3d_dev *v3d) { v3d_flush_l3(v3d); - v3d_invalidate_l2(v3d, 0); + v3d_invalidate_l2c(v3d, 0); v3d_invalidate_slices(v3d, 0); v3d_flush_l2t(v3d, 0); }