drm: Extract drm_framebuffer.[hc]
Also start with drm_modeset.h with the core bits, since we need to untangle this mess somehow. That allows us to move the drm_modes.h include to the right spot, except for the temporary connector status enum. That will get fixed as soon as drm_connector.h exists. v2: Rebase. v3: Move drm_crtc_force_disable_all back again, that wasn't meant to be moved (Sean). v4: Rebase. Cc: Sean Paul <seanpaul@chromium.org> Reviewed-by: Sean Paul <seanpaul@chromium.org> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
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170
include/drm/drm_framebuffer.h
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170
include/drm/drm_framebuffer.h
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/*
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* Copyright (c) 2016 Intel Corporation
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*
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* Permission to use, copy, modify, distribute, and sell this software and its
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* documentation for any purpose is hereby granted without fee, provided that
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* the above copyright notice appear in all copies and that both that copyright
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* notice and this permission notice appear in supporting documentation, and
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* that the name of the copyright holders not be used in advertising or
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* publicity pertaining to distribution of the software without specific,
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* written prior permission. The copyright holders make no representations
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* about the suitability of this software for any purpose. It is provided "as
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* is" without express or implied warranty.
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*
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* THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
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* INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO
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* EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY SPECIAL, INDIRECT OR
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* CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE,
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* DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER
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* TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE
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* OF THIS SOFTWARE.
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*/
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#ifndef __DRM_FRAMEBUFFER_H__
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#define __DRM_FRAMEBUFFER_H__
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#include <linux/list.h>
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#include <linux/ctype.h>
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#include <drm/drm_modeset.h>
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struct drm_framebuffer;
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struct drm_file;
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struct drm_device;
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/**
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* struct drm_framebuffer_funcs - framebuffer hooks
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*/
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struct drm_framebuffer_funcs {
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/**
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* @destroy:
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*
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* Clean up framebuffer resources, specifically also unreference the
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* backing storage. The core guarantees to call this function for every
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* framebuffer successfully created by ->fb_create() in
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* &drm_mode_config_funcs. Drivers must also call
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* drm_framebuffer_cleanup() to release DRM core resources for this
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* framebuffer.
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*/
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void (*destroy)(struct drm_framebuffer *framebuffer);
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/**
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* @create_handle:
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*
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* Create a buffer handle in the driver-specific buffer manager (either
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* GEM or TTM) valid for the passed-in struct &drm_file. This is used by
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* the core to implement the GETFB IOCTL, which returns (for
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* sufficiently priviledged user) also a native buffer handle. This can
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* be used for seamless transitions between modesetting clients by
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* copying the current screen contents to a private buffer and blending
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* between that and the new contents.
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*
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* GEM based drivers should call drm_gem_handle_create() to create the
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* handle.
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*
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* RETURNS:
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*
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* 0 on success or a negative error code on failure.
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*/
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int (*create_handle)(struct drm_framebuffer *fb,
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struct drm_file *file_priv,
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unsigned int *handle);
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/**
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* @dirty:
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*
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* Optional callback for the dirty fb IOCTL.
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*
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* Userspace can notify the driver via this callback that an area of the
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* framebuffer has changed and should be flushed to the display
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* hardware. This can also be used internally, e.g. by the fbdev
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* emulation, though that's not the case currently.
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*
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* See documentation in drm_mode.h for the struct drm_mode_fb_dirty_cmd
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* for more information as all the semantics and arguments have a one to
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* one mapping on this function.
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*
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* RETURNS:
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*
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* 0 on success or a negative error code on failure.
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*/
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int (*dirty)(struct drm_framebuffer *framebuffer,
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struct drm_file *file_priv, unsigned flags,
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unsigned color, struct drm_clip_rect *clips,
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unsigned num_clips);
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};
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struct drm_framebuffer {
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struct drm_device *dev;
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/*
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* Note that the fb is refcounted for the benefit of driver internals,
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* for example some hw, disabling a CRTC/plane is asynchronous, and
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* scanout does not actually complete until the next vblank. So some
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* cleanup (like releasing the reference(s) on the backing GEM bo(s))
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* should be deferred. In cases like this, the driver would like to
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* hold a ref to the fb even though it has already been removed from
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* userspace perspective.
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* The refcount is stored inside the mode object.
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*/
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/*
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* Place on the dev->mode_config.fb_list, access protected by
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* dev->mode_config.fb_lock.
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*/
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struct list_head head;
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struct drm_mode_object base;
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const struct drm_framebuffer_funcs *funcs;
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unsigned int pitches[4];
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unsigned int offsets[4];
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uint64_t modifier[4];
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unsigned int width;
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unsigned int height;
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/* depth can be 15 or 16 */
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unsigned int depth;
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int bits_per_pixel;
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int flags;
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uint32_t pixel_format; /* fourcc format */
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int hot_x;
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int hot_y;
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struct list_head filp_head;
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};
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int drm_framebuffer_init(struct drm_device *dev,
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struct drm_framebuffer *fb,
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const struct drm_framebuffer_funcs *funcs);
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struct drm_framebuffer *drm_framebuffer_lookup(struct drm_device *dev,
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uint32_t id);
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void drm_framebuffer_remove(struct drm_framebuffer *fb);
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void drm_framebuffer_cleanup(struct drm_framebuffer *fb);
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void drm_framebuffer_unregister_private(struct drm_framebuffer *fb);
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/**
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* drm_framebuffer_reference - incr the fb refcnt
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* @fb: framebuffer
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*
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* This functions increments the fb's refcount.
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*/
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static inline void drm_framebuffer_reference(struct drm_framebuffer *fb)
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{
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drm_mode_object_reference(&fb->base);
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}
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/**
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* drm_framebuffer_unreference - unref a framebuffer
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* @fb: framebuffer to unref
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*
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* This functions decrements the fb's refcount and frees it if it drops to zero.
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*/
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static inline void drm_framebuffer_unreference(struct drm_framebuffer *fb)
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{
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drm_mode_object_unreference(&fb->base);
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}
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/**
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* drm_framebuffer_read_refcount - read the framebuffer reference count.
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* @fb: framebuffer
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*
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* This functions returns the framebuffer's reference count.
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*/
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static inline uint32_t drm_framebuffer_read_refcount(struct drm_framebuffer *fb)
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{
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return atomic_read(&fb->base.refcount.refcount);
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}
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#endif
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