thunderbolt: Make tb_next_port_on_path() work with tree topologies

USB4 makes it possible to have tree topology of devices connected in the
same way than USB3. This was actually possible in Thunderbolt 1, 2 and 3
as well but all the available devices only had two ports which allows
building only daisy-chains of devices.

With USB4 it is possible for example that there is DP IN adapter as part
of eGPU device router and that should be tunneled over the tree topology
to a DP OUT adapter. This updates the tb_next_port_on_path() to support
such topologies.

Signed-off-by: Mika Westerberg <mika.westerberg@linux.intel.com>
This commit is contained in:
Mika Westerberg 2020-04-29 17:00:30 +03:00
parent 783735f84f
commit 69eb79f7d2

View File

@ -850,6 +850,13 @@ void tb_port_release_out_hopid(struct tb_port *port, int hopid)
ida_simple_remove(&port->out_hopids, hopid);
}
static inline bool tb_switch_is_reachable(const struct tb_switch *parent,
const struct tb_switch *sw)
{
u64 mask = (1ULL << parent->config.depth * 8) - 1;
return (tb_route(parent) & mask) == (tb_route(sw) & mask);
}
/**
* tb_next_port_on_path() - Return next port for given port on a path
* @start: Start port of the walk
@ -879,12 +886,12 @@ struct tb_port *tb_next_port_on_path(struct tb_port *start, struct tb_port *end,
return end;
}
if (start->sw->config.depth < end->sw->config.depth) {
if (tb_switch_is_reachable(prev->sw, end->sw)) {
next = tb_port_at(tb_route(end->sw), prev->sw);
/* Walk down the topology if next == prev */
if (prev->remote &&
prev->remote->sw->config.depth > prev->sw->config.depth)
(next == prev || next->dual_link_port == prev))
next = prev->remote;
else
next = tb_port_at(tb_route(end->sw), prev->sw);
} else {
if (tb_is_upstream_port(prev)) {
next = prev->remote;
@ -901,7 +908,7 @@ struct tb_port *tb_next_port_on_path(struct tb_port *start, struct tb_port *end,
}
}
return next;
return next != prev ? next : NULL;
}
static int tb_port_get_link_speed(struct tb_port *port)