drm/i915: Fix threshold for choosing 32 vs. 64 precisions for VLV DDL values

The DDL registers can hold 7bit numbers. Make the most of those seven
bits by adjusting the threshold where we switch between the 64 vs. 32
precision multipliers.

Also we compute 'entries' to make the decision about precision, and then
we recompute the same value to calculate the actual drain latency. Just
use the already calculate 'entries' there.

Reviewed-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
This commit is contained in:
Ville Syrjälä 2014-06-28 00:40:34 +03:00 committed by Daniel Vetter
parent 22c5aee399
commit 69bbeb4ae7

View File

@ -1287,15 +1287,14 @@ static bool vlv_compute_drain_latency(struct drm_device *dev,
pixel_size = crtc->primary->fb->bits_per_pixel / 8; /* BPP */
entries = (clock / 1000) * pixel_size;
*plane_prec_mult = (entries > 256) ?
*plane_prec_mult = (entries > 128) ?
DRAIN_LATENCY_PRECISION_64 : DRAIN_LATENCY_PRECISION_32;
*plane_dl = (64 * (*plane_prec_mult) * 4) / ((clock / 1000) *
pixel_size);
*plane_dl = (64 * (*plane_prec_mult) * 4) / entries;
entries = (clock / 1000) * 4; /* BPP is always 4 for cursor */
*cursor_prec_mult = (entries > 256) ?
*cursor_prec_mult = (entries > 128) ?
DRAIN_LATENCY_PRECISION_64 : DRAIN_LATENCY_PRECISION_32;
*cursor_dl = (64 * (*cursor_prec_mult) * 4) / ((clock / 1000) * 4);
*cursor_dl = (64 * (*cursor_prec_mult) * 4) / entries;
return true;
}