drm/msm/gpu: Add dev_to_gpu() helper

In a later patch, the drvdata will not directly be 'struct msm_gpu *',
so add a helper to reduce the churn.

Signed-off-by: Rob Clark <robdclark@chromium.org>
Reviewed-by: Jordan Crouse <jcrouse@codeaurora.org>
Reviewed-by: Bjorn Andersson <bjorn.andersson@linaro.org>
This commit is contained in:
Rob Clark 2020-08-17 15:01:31 -07:00
parent 2fc7b1561f
commit 69a9313b66
3 changed files with 12 additions and 9 deletions

View File

@ -282,7 +282,7 @@ struct msm_gpu *adreno_load_gpu(struct drm_device *dev)
int ret;
if (pdev)
gpu = platform_get_drvdata(pdev);
gpu = dev_to_gpu(&pdev->dev);
if (!gpu) {
dev_err_once(dev->dev, "no GPU device was found\n");
@ -425,7 +425,7 @@ static int adreno_bind(struct device *dev, struct device *master, void *data)
static void adreno_unbind(struct device *dev, struct device *master,
void *data)
{
struct msm_gpu *gpu = dev_get_drvdata(dev);
struct msm_gpu *gpu = dev_to_gpu(dev);
pm_runtime_force_suspend(dev);
gpu->funcs->destroy(gpu);
@ -490,16 +490,14 @@ static const struct of_device_id dt_match[] = {
#ifdef CONFIG_PM
static int adreno_resume(struct device *dev)
{
struct platform_device *pdev = to_platform_device(dev);
struct msm_gpu *gpu = platform_get_drvdata(pdev);
struct msm_gpu *gpu = dev_to_gpu(dev);
return gpu->funcs->pm_resume(gpu);
}
static int adreno_suspend(struct device *dev)
{
struct platform_device *pdev = to_platform_device(dev);
struct msm_gpu *gpu = platform_get_drvdata(pdev);
struct msm_gpu *gpu = dev_to_gpu(dev);
return gpu->funcs->pm_suspend(gpu);
}

View File

@ -24,7 +24,7 @@
static int msm_devfreq_target(struct device *dev, unsigned long *freq,
u32 flags)
{
struct msm_gpu *gpu = platform_get_drvdata(to_platform_device(dev));
struct msm_gpu *gpu = dev_to_gpu(dev);
struct dev_pm_opp *opp;
opp = devfreq_recommended_opp(dev, freq, flags);
@ -47,7 +47,7 @@ static int msm_devfreq_target(struct device *dev, unsigned long *freq,
static int msm_devfreq_get_dev_status(struct device *dev,
struct devfreq_dev_status *status)
{
struct msm_gpu *gpu = platform_get_drvdata(to_platform_device(dev));
struct msm_gpu *gpu = dev_to_gpu(dev);
ktime_t time;
if (gpu->funcs->gpu_get_freq)
@ -66,7 +66,7 @@ static int msm_devfreq_get_dev_status(struct device *dev,
static int msm_devfreq_get_cur_freq(struct device *dev, unsigned long *freq)
{
struct msm_gpu *gpu = platform_get_drvdata(to_platform_device(dev));
struct msm_gpu *gpu = dev_to_gpu(dev);
if (gpu->funcs->gpu_get_freq)
*freq = gpu->funcs->gpu_get_freq(gpu);

View File

@ -144,6 +144,11 @@ struct msm_gpu {
bool hw_apriv;
};
static inline struct msm_gpu *dev_to_gpu(struct device *dev)
{
return dev_get_drvdata(dev);
}
/* It turns out that all targets use the same ringbuffer size */
#define MSM_GPU_RINGBUFFER_SZ SZ_32K
#define MSM_GPU_RINGBUFFER_BLKSIZE 32