drm/msm/gpu: Add dev_to_gpu() helper
In a later patch, the drvdata will not directly be 'struct msm_gpu *', so add a helper to reduce the churn. Signed-off-by: Rob Clark <robdclark@chromium.org> Reviewed-by: Jordan Crouse <jcrouse@codeaurora.org> Reviewed-by: Bjorn Andersson <bjorn.andersson@linaro.org>
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@ -282,7 +282,7 @@ struct msm_gpu *adreno_load_gpu(struct drm_device *dev)
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int ret;
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if (pdev)
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gpu = platform_get_drvdata(pdev);
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gpu = dev_to_gpu(&pdev->dev);
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if (!gpu) {
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dev_err_once(dev->dev, "no GPU device was found\n");
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@ -425,7 +425,7 @@ static int adreno_bind(struct device *dev, struct device *master, void *data)
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static void adreno_unbind(struct device *dev, struct device *master,
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void *data)
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{
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struct msm_gpu *gpu = dev_get_drvdata(dev);
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struct msm_gpu *gpu = dev_to_gpu(dev);
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pm_runtime_force_suspend(dev);
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gpu->funcs->destroy(gpu);
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@ -490,16 +490,14 @@ static const struct of_device_id dt_match[] = {
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#ifdef CONFIG_PM
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static int adreno_resume(struct device *dev)
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{
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struct platform_device *pdev = to_platform_device(dev);
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struct msm_gpu *gpu = platform_get_drvdata(pdev);
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struct msm_gpu *gpu = dev_to_gpu(dev);
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return gpu->funcs->pm_resume(gpu);
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}
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static int adreno_suspend(struct device *dev)
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{
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struct platform_device *pdev = to_platform_device(dev);
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struct msm_gpu *gpu = platform_get_drvdata(pdev);
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struct msm_gpu *gpu = dev_to_gpu(dev);
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return gpu->funcs->pm_suspend(gpu);
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}
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@ -24,7 +24,7 @@
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static int msm_devfreq_target(struct device *dev, unsigned long *freq,
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u32 flags)
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{
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struct msm_gpu *gpu = platform_get_drvdata(to_platform_device(dev));
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struct msm_gpu *gpu = dev_to_gpu(dev);
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struct dev_pm_opp *opp;
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opp = devfreq_recommended_opp(dev, freq, flags);
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@ -47,7 +47,7 @@ static int msm_devfreq_target(struct device *dev, unsigned long *freq,
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static int msm_devfreq_get_dev_status(struct device *dev,
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struct devfreq_dev_status *status)
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{
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struct msm_gpu *gpu = platform_get_drvdata(to_platform_device(dev));
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struct msm_gpu *gpu = dev_to_gpu(dev);
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ktime_t time;
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if (gpu->funcs->gpu_get_freq)
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@ -66,7 +66,7 @@ static int msm_devfreq_get_dev_status(struct device *dev,
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static int msm_devfreq_get_cur_freq(struct device *dev, unsigned long *freq)
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{
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struct msm_gpu *gpu = platform_get_drvdata(to_platform_device(dev));
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struct msm_gpu *gpu = dev_to_gpu(dev);
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if (gpu->funcs->gpu_get_freq)
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*freq = gpu->funcs->gpu_get_freq(gpu);
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@ -144,6 +144,11 @@ struct msm_gpu {
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bool hw_apriv;
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};
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static inline struct msm_gpu *dev_to_gpu(struct device *dev)
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{
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return dev_get_drvdata(dev);
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}
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/* It turns out that all targets use the same ringbuffer size */
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#define MSM_GPU_RINGBUFFER_SZ SZ_32K
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#define MSM_GPU_RINGBUFFER_BLKSIZE 32
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