forked from Minki/linux
ps3fb: enhance horizontal panning on firmware 1.90 and up
ps3fb: Enhance horizontal panning on firmware 1.90 and up: - On firmware 1.90 and up, L1GPU_CONTEXT_ATTRIBUTE_FB_BLIT supports copying rectangles from XDR to DDR memory with different source and destination line lengths. Hence larger horizontal virtual resolutions can be supported (up to 16368 pixels). - As the actual frame buffer memory layout no longer matches the entries in ps3fb_res[], create fake struct ps3fb_ioctl_res data for the PS3FB_IOCTL_SCREENINFO ioctl, so user space applications that depend on it keep on working. Signed-off-by: Geert Uytterhoeven <Geert.Uytterhoeven@sonycom.com> Cc: "Antonino A. Daplas" <adaplas@pol.net> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
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@ -55,6 +55,7 @@
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#define GPU_CMD_BUF_SIZE (64 * 1024)
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#define GPU_IOIF (0x0d000000UL)
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#define GPU_ALIGN_UP(x) _ALIGN_UP((x), 64)
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#define GPU_MAX_LINE_LENGTH (65536 - 64)
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#define PS3FB_FULL_MODE_BIT 0x80
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@ -335,7 +336,7 @@ static int ps3fb_get_res_table(u32 xres, u32 yres, int mode)
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}
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static unsigned int ps3fb_find_mode(const struct fb_var_screeninfo *var,
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u32 *line_length)
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u32 *ddr_line_length, u32 *xdr_line_length)
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{
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unsigned int i, mode;
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@ -350,19 +351,30 @@ static unsigned int ps3fb_find_mode(const struct fb_var_screeninfo *var,
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var->upper_margin == ps3fb_modedb[i].upper_margin &&
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var->lower_margin == ps3fb_modedb[i].lower_margin &&
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var->sync == ps3fb_modedb[i].sync &&
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(var->vmode & FB_VMODE_MASK) == ps3fb_modedb[i].vmode) {
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/* Cropped broadcast modes use the full line_length */
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*line_length =
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ps3fb_modedb[i < 10 ? i + 13 : i].xres * 4;
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/* Full broadcast modes have the full mode bit set */
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mode = i > 12 ? (i - 12) | PS3FB_FULL_MODE_BIT : i + 1;
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pr_debug("ps3fb_find_mode: mode %u\n", mode);
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return mode;
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}
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(var->vmode & FB_VMODE_MASK) == ps3fb_modedb[i].vmode)
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goto found;
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pr_debug("ps3fb_find_mode: mode not found\n");
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return 0;
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found:
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/* Cropped broadcast modes use the full line length */
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*ddr_line_length = ps3fb_modedb[i < 10 ? i + 13 : i].xres * BPP;
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if (ps3_compare_firmware_version(1, 9, 0) >= 0) {
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*xdr_line_length = GPU_ALIGN_UP(max(var->xres,
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var->xres_virtual) * BPP);
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if (*xdr_line_length > GPU_MAX_LINE_LENGTH)
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*xdr_line_length = GPU_MAX_LINE_LENGTH;
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} else
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*xdr_line_length = *ddr_line_length;
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/* Full broadcast modes have the full mode bit set */
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mode = i > 12 ? (i - 12) | PS3FB_FULL_MODE_BIT : i + 1;
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pr_debug("ps3fb_find_mode: mode %u\n", mode);
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return mode;
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}
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static const struct fb_videomode *ps3fb_default_mode(int id)
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@ -385,9 +397,15 @@ static const struct fb_videomode *ps3fb_default_mode(int id)
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static void ps3fb_sync_image(struct device *dev, u64 frame_offset,
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u64 dst_offset, u64 src_offset, u32 width,
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u32 height, u64 line_length)
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u32 height, u32 dst_line_length,
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u32 src_line_length)
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{
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int status;
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u64 line_length;
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line_length = dst_line_length;
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if (src_line_length != dst_line_length)
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line_length |= (u64)src_line_length << 32;
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status = lv1_gpu_context_attribute(ps3fb.context_handle,
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L1GPU_CONTEXT_ATTRIBUTE_FB_BLIT,
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@ -421,8 +439,8 @@ static int ps3fb_sync(struct fb_info *info, u32 frame)
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{
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struct ps3fb_par *par = info->par;
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int i, error = 0;
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u32 xres, yres;
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u64 line_length, base;
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u32 ddr_line_length, xdr_line_length;
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u64 ddr_base, xdr_base;
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acquire_console_sem();
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@ -434,15 +452,15 @@ static int ps3fb_sync(struct fb_info *info, u32 frame)
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}
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i = par->res_index;
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xres = ps3fb_res[i].xres;
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yres = ps3fb_res[i].yres;
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xdr_line_length = info->fix.line_length;
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ddr_line_length = ps3fb_res[i].xres * BPP;
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xdr_base = frame * info->var.yres_virtual * xdr_line_length;
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ddr_base = frame * ps3fb_res[i].yres * ddr_line_length;
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line_length = xres * BPP;
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base = frame * yres * line_length;
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ps3fb_sync_image(info->device, base + par->full_offset,
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base + par->fb_offset, base + par->pan_offset,
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par->width, par->height, line_length);
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ps3fb_sync_image(info->device, ddr_base + par->full_offset,
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ddr_base + par->fb_offset, xdr_base + par->pan_offset,
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par->width, par->height, ddr_line_length,
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xdr_line_length);
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out:
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release_console_sem();
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@ -476,7 +494,7 @@ static int ps3fb_release(struct fb_info *info, int user)
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static int ps3fb_check_var(struct fb_var_screeninfo *var, struct fb_info *info)
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{
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u32 line_length;
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u32 xdr_line_length, ddr_line_length;
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int mode;
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dev_dbg(info->device, "var->xres:%u info->var.xres:%u\n", var->xres,
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@ -485,7 +503,7 @@ static int ps3fb_check_var(struct fb_var_screeninfo *var, struct fb_info *info)
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info->var.yres);
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/* FIXME For now we do exact matches only */
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mode = ps3fb_find_mode(var, &line_length);
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mode = ps3fb_find_mode(var, &ddr_line_length, &xdr_line_length);
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if (!mode)
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return -EINVAL;
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@ -495,7 +513,7 @@ static int ps3fb_check_var(struct fb_var_screeninfo *var, struct fb_info *info)
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if (var->yres_virtual < var->yres)
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var->yres_virtual = var->yres;
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if (var->xres_virtual > line_length / BPP) {
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if (var->xres_virtual > xdr_line_length / BPP) {
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dev_dbg(info->device,
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"Horizontal virtual screen size too large\n");
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return -EINVAL;
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@ -540,7 +558,7 @@ static int ps3fb_check_var(struct fb_var_screeninfo *var, struct fb_info *info)
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}
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/* Memory limit */
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if (var->yres_virtual * line_length > ps3fb.xdr_size) {
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if (var->yres_virtual * xdr_line_length > ps3fb.xdr_size) {
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dev_dbg(info->device, "Not enough memory\n");
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return -ENOMEM;
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}
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@ -558,15 +576,16 @@ static int ps3fb_check_var(struct fb_var_screeninfo *var, struct fb_info *info)
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static int ps3fb_set_par(struct fb_info *info)
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{
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struct ps3fb_par *par = info->par;
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unsigned int mode, line_length, lines, maxlines;
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unsigned int mode, ddr_line_length, xdr_line_length, lines, maxlines;
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int i;
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unsigned long offset, dst;
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unsigned long offset;
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u64 dst;
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dev_dbg(info->device, "xres:%d xv:%d yres:%d yv:%d clock:%d\n",
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info->var.xres, info->var.xres_virtual,
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info->var.yres, info->var.yres_virtual, info->var.pixclock);
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mode = ps3fb_find_mode(&info->var, &line_length);
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mode = ps3fb_find_mode(&info->var, &ddr_line_length, &xdr_line_length);
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if (!mode)
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return -EINVAL;
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@ -577,12 +596,13 @@ static int ps3fb_set_par(struct fb_info *info)
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info->fix.smem_len = ps3fb.xdr_size;
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info->fix.xpanstep = info->var.xres_virtual > info->var.xres ? 1 : 0;
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info->fix.ypanstep = info->var.yres_virtual > info->var.yres ? 1 : 0;
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info->fix.line_length = line_length;
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info->fix.line_length = xdr_line_length;
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info->screen_base = (char __iomem *)ps3fb.xdr_ea;
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par->num_frames = info->fix.smem_len/
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(ps3fb_res[i].xres*ps3fb_res[i].yres*BPP);
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par->num_frames = ps3fb.xdr_size /
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max(ps3fb_res[i].yres * ddr_line_length,
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info->var.yres_virtual * xdr_line_length);
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/* Keep the special bits we cannot set using fb_var_screeninfo */
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par->new_mode_id = (par->new_mode_id & ~PS3AV_MODE_MASK) | mode;
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@ -592,7 +612,7 @@ static int ps3fb_set_par(struct fb_info *info)
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offset = VP_OFF(i);
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par->fb_offset = GPU_ALIGN_UP(offset);
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par->full_offset = par->fb_offset - offset;
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par->pan_offset = info->var.yoffset * line_length +
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par->pan_offset = info->var.yoffset * xdr_line_length +
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info->var.xoffset * BPP;
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if (par->new_mode_id != par->mode_id) {
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@ -610,11 +630,11 @@ static int ps3fb_set_par(struct fb_info *info)
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lines = ps3fb_res[i].yres * par->num_frames;
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if (par->full_offset)
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lines++;
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maxlines = ps3fb.xdr_size / line_length;
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for (dst = 0; lines; dst += maxlines * line_length) {
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maxlines = ps3fb.xdr_size / ddr_line_length;
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for (dst = 0; lines; dst += maxlines * ddr_line_length) {
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unsigned int l = min(lines, maxlines);
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ps3fb_sync_image(info->device, 0, dst, 0, ps3fb_res[i].xres, l,
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line_length);
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ddr_line_length, ddr_line_length);
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lines -= l;
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}
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@ -816,12 +836,11 @@ static int ps3fb_ioctl(struct fb_info *info, unsigned int cmd,
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{
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struct ps3fb_par *par = info->par;
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struct ps3fb_ioctl_res res;
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int i = par->res_index;
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dev_dbg(info->device, "PS3FB_IOCTL_SCREENINFO:\n");
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res.xres = ps3fb_res[i].xres;
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res.yres = ps3fb_res[i].yres;
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res.xoff = ps3fb_res[i].xoff;
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res.yoff = ps3fb_res[i].yoff;
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res.xres = info->fix.line_length / BPP;
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res.yres = info->var.yres_virtual;
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res.xoff = (res.xres - info->var.xres) / 2;
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res.yoff = (res.yres - info->var.yres) / 2;
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res.num_frames = par->num_frames;
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if (!copy_to_user(argp, &res, sizeof(res)))
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retval = 0;
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