drm/i915/execlists: Push the tasklet kick after reset to reset_finish
In the unlikely case where we have failed to keep submitting to the GPU, we end up with the ELSP queue empty but a pending queue of requests. Here, we skip the per-engine reset as there is no guilty request, but in doing so we also skip the engine restart leaving ourselves with a permanently hung engine. A quick way to recover is by moving the tasklet kick to execlists_reset_finish() (from init_hw). We still emit the error on hanging, so the error is not lost but we should be able to recover. Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Cc: Mika Kuoppala <mika.kuoppala@intel.com> Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Cc: Michel Thierry <michel.thierry@intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20180604073441.6737-2-chris@chris-wilson.co.uk Reviewed-by: Mika Kuoppala <mika.kuoppala@intel.com>
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@ -1811,7 +1811,6 @@ static bool unexpected_starting_state(struct intel_engine_cs *engine)
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static int gen8_init_common_ring(struct intel_engine_cs *engine)
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{
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struct intel_engine_execlists * const execlists = &engine->execlists;
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int ret;
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ret = intel_mocs_init_engine(engine);
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@ -1829,10 +1828,6 @@ static int gen8_init_common_ring(struct intel_engine_cs *engine)
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enable_execlists(engine);
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/* After a GPU reset, we may have requests to replay */
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if (execlists->first)
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tasklet_schedule(&execlists->tasklet);
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return 0;
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}
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@ -2015,6 +2010,12 @@ static void execlists_reset(struct intel_engine_cs *engine,
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static void execlists_reset_finish(struct intel_engine_cs *engine)
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{
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struct intel_engine_execlists * const execlists = &engine->execlists;
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/* After a GPU reset, we may have requests to replay */
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if (execlists->first)
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tasklet_schedule(&execlists->tasklet);
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/*
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* Flush the tasklet while we still have the forcewake to be sure
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* that it is not allowed to sleep before we restart and reload a
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@ -2024,7 +2025,7 @@ static void execlists_reset_finish(struct intel_engine_cs *engine)
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* serialising multiple attempts to reset so that we know that we
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* are the only one manipulating tasklet state.
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*/
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__tasklet_enable_sync_once(&engine->execlists.tasklet);
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__tasklet_enable_sync_once(&execlists->tasklet);
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GEM_TRACE("%s\n", engine->name);
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}
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