drm/amd/powerplay: enable fw ctf,apcc dfll and gfx ss

enable fw ctf, apcc dfll and gfx ss on navi10.
fw ctf: when the fw ctf is triggered, the gfx and soc power domain
are shut down. fan speed is boosted to the maximum.
gfx ss: hardware feature, sanity check has been done.
apcc dfll: can check the scoreboard in smu fw to confirm if it's enabled.
no need to do further check since the gfx hardware control the frequency once
a pcc signal comes.

Signed-off-by: Kenneth Feng <kenneth.feng@amd.com>
Reviewed-by: Evan Quan <evan.quan@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
This commit is contained in:
Kenneth Feng 2019-07-16 15:01:31 +08:00 committed by Alex Deucher
parent f216994613
commit 597292eb73

View File

@ -331,7 +331,10 @@ navi10_get_allowed_feature_mask(struct smu_context *smu,
| FEATURE_MASK(FEATURE_DS_DCEFCLK_BIT)
| FEATURE_MASK(FEATURE_FW_DSTATE_BIT)
| FEATURE_MASK(FEATURE_BACO_BIT)
| FEATURE_MASK(FEATURE_ACDC_BIT);
| FEATURE_MASK(FEATURE_ACDC_BIT)
| FEATURE_MASK(FEATURE_GFX_SS_BIT)
| FEATURE_MASK(FEATURE_APCC_DFLL_BIT)
| FEATURE_MASK(FEATURE_FW_CTF_BIT);
if (adev->pm.pp_feature & PP_MCLK_DPM_MASK)
*(uint64_t *)feature_mask |= FEATURE_MASK(FEATURE_DPM_UCLK_BIT)
@ -339,8 +342,7 @@ navi10_get_allowed_feature_mask(struct smu_context *smu,
| FEATURE_MASK(FEATURE_MEM_MVDD_SCALING_BIT);
if (adev->pm.pp_feature & PP_GFXOFF_MASK) {
*(uint64_t *)feature_mask |= FEATURE_MASK(FEATURE_GFX_SS_BIT)
| FEATURE_MASK(FEATURE_GFXOFF_BIT);
*(uint64_t *)feature_mask |= FEATURE_MASK(FEATURE_GFXOFF_BIT);
/* TODO: remove it once fw fix the bug */
*(uint64_t *)feature_mask &= ~FEATURE_MASK(FEATURE_FW_DSTATE_BIT);
}
@ -465,9 +467,6 @@ static int navi10_append_powerplay_table(struct smu_context *smu)
smc_pptable->MvddRatio = smc_dpm_table->MvddRatio;
if (adev->pm.pp_feature & PP_GFXOFF_MASK) {
*(uint64_t *)smc_pptable->FeaturesToRun |= FEATURE_MASK(FEATURE_GFX_SS_BIT)
| FEATURE_MASK(FEATURE_GFXOFF_BIT);
/* TODO: remove it once SMU fw fix it */
smc_pptable->DebugOverrides |= DPM_OVERRIDE_DISABLE_DFLL_PLL_SHUTDOWN;
}