media: coda: fix mpeg2 sequence number handling

Sequence number handling assumed that the BIT processor frame number
starts counting at 1, but this is not true for the MPEG-2 decoder,
which starts at 0. Fix the sequence counter offset detection to handle
this.

Signed-off-by: Philipp Zabel <p.zabel@pengutronix.de>
Signed-off-by: Hans Verkuil <hverkuil-cisco@xs4all.nl>
Signed-off-by: Mauro Carvalho Chehab <mchehab+samsung@kernel.org>
This commit is contained in:
Philipp Zabel 2019-06-18 12:45:10 -04:00 committed by Mauro Carvalho Chehab
parent f66a607d73
commit 56d159a4ec

View File

@ -1746,6 +1746,7 @@ static int __coda_start_decoding(struct coda_ctx *ctx)
v4l2_err(&dev->v4l2_dev, "CODA_COMMAND_SEQ_INIT timeout\n");
return ret;
}
ctx->sequence_offset = ~0U;
ctx->initialized = 1;
/* Update kfifo out pointer from coda bitstream read pointer */
@ -2169,7 +2170,9 @@ static void coda_finish_decode(struct coda_ctx *ctx)
v4l2_err(&dev->v4l2_dev,
"decoded frame index out of range: %d\n", decoded_idx);
} else {
val = coda_read(dev, CODA_RET_DEC_PIC_FRAME_NUM) - 1;
val = coda_read(dev, CODA_RET_DEC_PIC_FRAME_NUM);
if (ctx->sequence_offset == -1)
ctx->sequence_offset = val;
val -= ctx->sequence_offset;
spin_lock(&ctx->buffer_meta_lock);
if (!list_empty(&ctx->buffer_meta_list)) {