forked from Minki/linux
drm/amd/display: Small comment on dc_commit_planes_to_stream
Having one struct on the stack was somewhat confusing. Also mention that the whole function should eventually go. Signed-off-by: Harry Wentland <harry.wentland@amd.com> Reviewed-by: Andrey Grodzovsky <andrey.grodzovsky@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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@ -918,6 +918,12 @@ bool dc_post_update_surfaces_to_stream(struct dc *dc)
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return true;
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}
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/*
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* TODO this whole function needs to go
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*
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* dc_surface_update is needlessly complex. See if we can just replace this
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* with a dc_plane_state and follow the atomic model a bit more closely here.
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*/
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bool dc_commit_planes_to_stream(
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struct dc *dc,
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struct dc_plane_state **plane_states,
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@ -925,6 +931,7 @@ bool dc_commit_planes_to_stream(
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struct dc_stream_state *dc_stream,
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struct dc_state *state)
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{
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/* no need to dynamically allocate this. it's pretty small */
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struct dc_surface_update updates[MAX_SURFACES];
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struct dc_flip_addrs *flip_addr;
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struct dc_plane_info *plane_info;
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