From 5562f35d7feabfd68cd58a1ee28b451f90e82417 Mon Sep 17 00:00:00 2001 From: Andy Shevchenko Date: Tue, 3 Nov 2020 22:45:06 +0200 Subject: [PATCH] resource: Introduce resource_union() for overlapping resources Some already present users may utilize resource_union() helper. Provide it for them and for wider use in the future. Signed-off-by: Andy Shevchenko Reviewed-by: Hanjun Guo Tested-by: Hanjun Guo Signed-off-by: Rafael J. Wysocki --- include/linux/ioport.h | 15 +++++++++++++-- 1 file changed, 13 insertions(+), 2 deletions(-) diff --git a/include/linux/ioport.h b/include/linux/ioport.h index df4581107536..40320eb5bc0e 100644 --- a/include/linux/ioport.h +++ b/include/linux/ioport.h @@ -10,9 +10,10 @@ #define _LINUX_IOPORT_H #ifndef __ASSEMBLY__ -#include -#include #include +#include +#include +#include /* * Resources are tree-like, allowing * nesting etc.. @@ -235,6 +236,16 @@ static inline bool resource_overlaps(struct resource *r1, struct resource *r2) return r1->start <= r2->end && r1->end >= r2->start; } +static inline bool +resource_union(struct resource *r1, struct resource *r2, struct resource *r) +{ + if (!resource_overlaps(r1, r2)) + return false; + r->start = min(r1->start, r2->start); + r->end = max(r1->end, r2->end); + return true; +} + /* Convenience shorthand with allocation */ #define request_region(start,n,name) __request_region(&ioport_resource, (start), (n), (name), 0) #define request_muxed_region(start,n,name) __request_region(&ioport_resource, (start), (n), (name), IORESOURCE_MUXED)