forked from Minki/linux
video: mx3fb: Allow blocking during framebuffer allocation
No need to allocate the framebuffer from the atomic pool, we are not in interrupt context. Adding GFP_KERNEL to the framebuffer allocation allows to use the much bigger CMA pool to allocate the framebuffer. Signed-off-by: Sascha Hauer <s.hauer@pengutronix.de> Cc: Jean-Christophe Plagniol-Villard <plagnioj@jcrosoft.com> Cc: Tomi Valkeinen <tomi.valkeinen@ti.com> Cc: linux-fbdev@vger.kernel.org Cc: linux-kernel@vger.kernel.org Signed-off-by: Tomi Valkeinen <tomi.valkeinen@ti.com>
This commit is contained in:
parent
46862145d4
commit
4d32d04769
@ -1263,7 +1263,7 @@ static int mx3fb_map_video_memory(struct fb_info *fbi, unsigned int mem_len,
|
||||
|
||||
fbi->screen_base = dma_alloc_writecombine(fbi->device,
|
||||
mem_len,
|
||||
&addr, GFP_DMA);
|
||||
&addr, GFP_DMA | GFP_KERNEL);
|
||||
|
||||
if (!fbi->screen_base) {
|
||||
dev_err(fbi->device, "Cannot allocate %u bytes framebuffer memory\n",
|
||||
|
Loading…
Reference in New Issue
Block a user