forked from Minki/linux
ALSA: hda - Fix D3 clock stop check for codecs with own set_power_state op
When a codec provides its own set_power_state op, the D3-clock-stop isn't checked correctly. And the recent changes for repeating the state-setting operation isn't applied to such a codec, too. This patch fixes these issues by moving the call of codec's own op to the place where the generic power-set operation is done, and move the power-state synchronization code out of snd_hda_set_power_state_to_all() so that it can be called always at the end of power-up/down sequence, and updates the D3 clock-stop flag properly. Signed-off-by: Takashi Iwai <tiwai@suse.de>
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68467f51c1
commit
432c641e01
@ -3518,20 +3518,6 @@ void snd_hda_codec_set_power_to_all(struct hda_codec *codec, hda_nid_t fg,
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snd_hda_codec_write(codec, nid, 0, AC_VERB_SET_POWER_STATE,
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power_state);
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}
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if (power_state == AC_PWRST_D0) {
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unsigned long end_time;
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int state;
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/* wait until the codec reachs to D0 */
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end_time = jiffies + msecs_to_jiffies(500);
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do {
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state = snd_hda_codec_read(codec, fg, 0,
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AC_VERB_GET_POWER_STATE, 0);
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if (state == power_state)
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break;
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msleep(1);
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} while (time_after_eq(end_time, jiffies));
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}
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}
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EXPORT_SYMBOL_HDA(snd_hda_codec_set_power_to_all);
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@ -3551,6 +3537,32 @@ static bool snd_hda_codec_get_supported_ps(struct hda_codec *codec, hda_nid_t fg
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return false;
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}
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/*
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* wait until the state is reached, returns the current state
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*/
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static unsigned int hda_sync_power_state(struct hda_codec *codec,
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hda_nid_t fg,
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unsigned int power_state)
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{
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unsigned long end_time = jiffies + msecs_to_jiffies(500);
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unsigned int state, actual_state;
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for (;;) {
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state = snd_hda_codec_read(codec, fg, 0,
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AC_VERB_GET_POWER_STATE, 0);
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if (state & AC_PWRST_ERROR)
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break;
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actual_state = (state >> 4) & 0x0f;
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if (actual_state == power_state)
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break;
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if (time_after_eq(jiffies, end_time))
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break;
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/* wait until the codec reachs to the target state */
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msleep(1);
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}
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return state;
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}
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/*
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* set power state of the codec
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*/
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@ -3564,11 +3576,6 @@ static void hda_set_power_state(struct hda_codec *codec, hda_nid_t fg,
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codec->d3_stop_clk_ok = 0;
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#endif
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if (codec->patch_ops.set_power_state) {
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codec->patch_ops.set_power_state(codec, fg, power_state);
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return;
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}
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/* this delay seems necessary to avoid click noise at power-down */
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if (power_state == AC_PWRST_D3) {
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/* transition time less than 10ms for power down */
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@ -3577,11 +3584,17 @@ static void hda_set_power_state(struct hda_codec *codec, hda_nid_t fg,
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/* repeat power states setting at most 10 times*/
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for (count = 0; count < 10; count++) {
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snd_hda_codec_read(codec, fg, 0, AC_VERB_SET_POWER_STATE,
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if (codec->patch_ops.set_power_state)
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codec->patch_ops.set_power_state(codec, fg,
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power_state);
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snd_hda_codec_set_power_to_all(codec, fg, power_state, true);
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state = snd_hda_codec_read(codec, fg, 0,
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AC_VERB_GET_POWER_STATE, 0);
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else {
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snd_hda_codec_read(codec, fg, 0,
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AC_VERB_SET_POWER_STATE,
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power_state);
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snd_hda_codec_set_power_to_all(codec, fg, power_state,
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true);
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}
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state = hda_sync_power_state(codec, fg, power_state);
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if (!(state & AC_PWRST_ERROR))
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break;
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}
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