forked from Minki/linux
drm/amdgpu: re-work sync_resv
sync_resv is to handle both amdgpu_fence and sched_fence. Signed-off-by: Chunming Zhou <david1.zhou@amd.com> Reviewed-by: Jammy Zhou <Jammy.Zhou@amd.com> Reviewed-by: Christian K?nig <christian.koenig@amd.com>
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@ -142,6 +142,18 @@ int amdgpu_sync_fence(struct amdgpu_device *adev, struct amdgpu_sync *sync,
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return 0;
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return 0;
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}
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}
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static void *amdgpu_sync_get_owner(struct fence *f)
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{
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struct amdgpu_fence *a_fence = to_amdgpu_fence(f);
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struct amd_sched_fence *s_fence = to_amd_sched_fence(f);
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if (s_fence)
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return s_fence->owner;
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else if (a_fence)
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return a_fence->owner;
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return AMDGPU_FENCE_OWNER_UNDEFINED;
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}
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/**
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/**
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* amdgpu_sync_resv - use the semaphores to sync to a reservation object
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* amdgpu_sync_resv - use the semaphores to sync to a reservation object
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*
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*
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@ -158,7 +170,7 @@ int amdgpu_sync_resv(struct amdgpu_device *adev,
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{
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{
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struct reservation_object_list *flist;
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struct reservation_object_list *flist;
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struct fence *f;
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struct fence *f;
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struct amdgpu_fence *fence;
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void *fence_owner;
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unsigned i;
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unsigned i;
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int r = 0;
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int r = 0;
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@ -176,22 +188,22 @@ int amdgpu_sync_resv(struct amdgpu_device *adev,
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for (i = 0; i < flist->shared_count; ++i) {
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for (i = 0; i < flist->shared_count; ++i) {
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f = rcu_dereference_protected(flist->shared[i],
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f = rcu_dereference_protected(flist->shared[i],
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reservation_object_held(resv));
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reservation_object_held(resv));
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fence = f ? to_amdgpu_fence(f) : NULL;
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if (amdgpu_sync_same_dev(adev, f)) {
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if (fence && fence->ring->adev == adev) {
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/* VM updates are only interesting
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/* VM updates are only interesting
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* for other VM updates and moves.
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* for other VM updates and moves.
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*/
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*/
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fence_owner = amdgpu_sync_get_owner(f);
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if ((owner != AMDGPU_FENCE_OWNER_MOVE) &&
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if ((owner != AMDGPU_FENCE_OWNER_MOVE) &&
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(fence->owner != AMDGPU_FENCE_OWNER_MOVE) &&
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(fence_owner != AMDGPU_FENCE_OWNER_MOVE) &&
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((owner == AMDGPU_FENCE_OWNER_VM) !=
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((owner == AMDGPU_FENCE_OWNER_VM) !=
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(fence->owner == AMDGPU_FENCE_OWNER_VM)))
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(fence_owner == AMDGPU_FENCE_OWNER_VM)))
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continue;
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continue;
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/* Ignore fence from the same owner as
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/* Ignore fence from the same owner as
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* long as it isn't undefined.
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* long as it isn't undefined.
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*/
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*/
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if (owner != AMDGPU_FENCE_OWNER_UNDEFINED &&
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if (owner != AMDGPU_FENCE_OWNER_UNDEFINED &&
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fence->owner == owner)
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fence_owner == owner)
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continue;
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continue;
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}
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}
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