fbdev: nvidia: use for_each_child_of_node() macro
Use for_each_child_of_node() macro instead of open coding it. Signed-off-by: Qinglang Miao <miaoqinglang@huawei.com> Signed-off-by: Sam Ravnborg <sam@ravnborg.org> Link: https://patchwork.freedesktop.org/patch/msgid/20200916062123.190636-1-miaoqinglang@huawei.com
This commit is contained in:
parent
8bdfc5dae4
commit
3da1781ea4
@ -42,8 +42,7 @@ int nvidia_probe_of_connector(struct fb_info *info, int conn, u8 **out_edid)
|
|||||||
const char *pname;
|
const char *pname;
|
||||||
int len;
|
int len;
|
||||||
|
|
||||||
for (dp = NULL;
|
for_each_child_of_node(parent, dp) {
|
||||||
(dp = of_get_next_child(parent, dp)) != NULL;) {
|
|
||||||
pname = of_get_property(dp, "name", NULL);
|
pname = of_get_property(dp, "name", NULL);
|
||||||
if (!pname)
|
if (!pname)
|
||||||
continue;
|
continue;
|
||||||
|
Loading…
Reference in New Issue
Block a user