forked from Minki/linux
ASoC: topology: Use for loop instead of while
The 'while' loop can be replaced with a 'for' loop, making it more clear about what possible values there are, by having all of it in one place, instead of scattered around. Signed-off-by: Amadeusz Sławiński <amadeuszx.slawinski@linux.intel.com> Reviewed-by: Ranjani Sridharan <ranjani.sridharan@linux.intel.com> Reviewed-by: Cezary Rojewski <cezary.rojewski@intel.com> Link: https://lore.kernel.org/r/20220401120200.4047867-2-amadeuszx.slawinski@linux.intel.com Signed-off-by: Mark Brown <broonie@kernel.org>
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@ -2550,10 +2550,8 @@ static int soc_tplg_process_headers(struct soc_tplg *tplg)
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{
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int ret;
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tplg->pass = SOC_TPLG_PASS_START;
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/* process the header types from start to end */
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while (tplg->pass <= SOC_TPLG_PASS_END) {
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for (tplg->pass = SOC_TPLG_PASS_START; tplg->pass <= SOC_TPLG_PASS_END; tplg->pass++) {
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struct snd_soc_tplg_hdr *hdr;
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tplg->hdr_pos = tplg->fw->data;
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@ -2585,8 +2583,6 @@ static int soc_tplg_process_headers(struct soc_tplg *tplg)
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hdr = (struct snd_soc_tplg_hdr *)tplg->hdr_pos;
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}
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/* next data type pass */
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tplg->pass++;
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}
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/* signal DAPM we are complete */
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@ -2653,10 +2649,10 @@ int snd_soc_tplg_component_remove(struct snd_soc_component *comp)
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{
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struct snd_card *card = comp->card->snd_card;
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struct snd_soc_dobj *dobj, *next_dobj;
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int pass = SOC_TPLG_PASS_END;
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int pass;
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/* process the header types from end to start */
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while (pass >= SOC_TPLG_PASS_START) {
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for (pass = SOC_TPLG_PASS_END; pass >= SOC_TPLG_PASS_START; pass--) {
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/* remove mixer controls */
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down_write(&card->controls_rwsem);
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@ -2699,7 +2695,6 @@ int snd_soc_tplg_component_remove(struct snd_soc_component *comp)
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}
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}
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up_write(&card->controls_rwsem);
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pass--;
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}
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/* let caller know if FW can be freed when no objects are left */
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