forked from Minki/linux
Input: gameport_driver - mark description as const pointer
Memory pointed to by the pointer should not change. Signed-off-by: Dmitry Torokhov <dtor@mail.ru>
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@ -55,7 +55,7 @@ struct gameport {
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struct gameport_driver {
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void *private;
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char *description;
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const char *description;
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int (*connect)(struct gameport *, struct gameport_driver *drv);
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int (*reconnect)(struct gameport *);
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