dt-bindings: display: convert Arm HDLCD to DT schema
The Arm HDLCD is a display controller that scans out a framebuffer and hands a signal to a digital encoder to generate a DVI or HDMI signal. Convert the existing DT binding to DT schema. Signed-off-by: Andre Przywara <andre.przywara@arm.com> Signed-off-by: Rob Herring <robh@kernel.org> Link: https://lore.kernel.org/r/20220506140533.3566431-10-andre.przywara@arm.com
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ARM HDLCD
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This is a display controller found on several development platforms produced
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by ARM Ltd and in more modern of its' Fast Models. The HDLCD is an RGB
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streamer that reads the data from a framebuffer and sends it to a single
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digital encoder (DVI or HDMI).
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Required properties:
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- compatible: "arm,hdlcd"
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- reg: Physical base address and length of the controller's registers.
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- interrupts: One interrupt used by the display controller to notify the
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interrupt controller when any of the interrupt sources programmed in
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the interrupt mask register have activated.
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- clocks: A list of phandle + clock-specifier pairs, one for each
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entry in 'clock-names'.
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- clock-names: A list of clock names. For HDLCD it should contain:
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- "pxlclk" for the clock feeding the output PLL of the controller.
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Required sub-nodes:
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- port: The HDLCD connection to an encoder chip. The connection is modeled
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using the OF graph bindings specified in
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Documentation/devicetree/bindings/graph.txt.
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Optional properties:
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- memory-region: phandle to a node describing memory (see
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Documentation/devicetree/bindings/reserved-memory/reserved-memory.txt) to be
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used for the framebuffer; if not present, the framebuffer may be located
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anywhere in memory.
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Example:
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/ {
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...
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hdlcd@2b000000 {
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compatible = "arm,hdlcd";
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reg = <0 0x2b000000 0 0x1000>;
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interrupts = <GIC_SPI 85 IRQ_TYPE_LEVEL_HIGH>;
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clocks = <&oscclk5>;
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clock-names = "pxlclk";
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port {
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hdlcd_output: endpoint@0 {
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remote-endpoint = <&hdmi_enc_input>;
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};
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};
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};
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/* HDMI encoder on I2C bus */
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i2c@7ffa0000 {
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....
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hdmi-transmitter@70 {
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compatible = ".....";
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reg = <0x70>;
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port@0 {
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hdmi_enc_input: endpoint {
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remote-endpoint = <&hdlcd_output>;
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};
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hdmi_enc_output: endpoint {
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remote-endpoint = <&hdmi_1_port>;
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};
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};
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};
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};
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hdmi1: connector@1 {
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compatible = "hdmi-connector";
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type = "a";
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port {
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hdmi_1_port: endpoint {
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remote-endpoint = <&hdmi_enc_output>;
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};
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};
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};
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...
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};
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89
Documentation/devicetree/bindings/display/arm,hdlcd.yaml
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89
Documentation/devicetree/bindings/display/arm,hdlcd.yaml
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# SPDX-License-Identifier: (GPL-2.0-only OR BSD-2-Clause)
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%YAML 1.2
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---
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$id: http://devicetree.org/schemas/display/arm,hdlcd.yaml#
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$schema: http://devicetree.org/meta-schemas/core.yaml#
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title: Arm HDLCD display controller binding
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maintainers:
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- Liviu Dudau <Liviu.Dudau@arm.com>
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- Andre Przywara <andre.przywara@arm.com>
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description:
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The Arm HDLCD is a display controller found on several development platforms
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produced by ARM Ltd and in more modern of its Fast Models. The HDLCD is an
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RGB streamer that reads the data from a framebuffer and sends it to a single
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digital encoder (DVI or HDMI).
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properties:
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compatible:
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const: arm,hdlcd
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reg:
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maxItems: 1
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interrupts:
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maxItems: 1
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clock-names:
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const: pxlclk
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clocks:
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maxItems: 1
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description: The input reference for the pixel clock.
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memory-region:
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maxItems: 1
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description:
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Phandle to a node describing memory to be used for the framebuffer.
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If not present, the framebuffer may be located anywhere in memory.
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iommus:
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maxItems: 1
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port:
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$ref: /schemas/graph.yaml#/properties/port
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unevaluatedProperties: false
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description:
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Output endpoint of the controller, connecting the LCD panel signals.
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additionalProperties: false
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required:
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- compatible
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- reg
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- interrupts
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- clocks
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- port
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examples:
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- |
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hdlcd@2b000000 {
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compatible = "arm,hdlcd";
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reg = <0x2b000000 0x1000>;
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interrupts = <0 85 4>;
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clocks = <&oscclk5>;
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clock-names = "pxlclk";
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port {
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hdlcd_output: endpoint {
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remote-endpoint = <&hdmi_enc_input>;
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};
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};
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};
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/* HDMI encoder on I2C bus */
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i2c {
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#address-cells = <1>;
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#size-cells = <0>;
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hdmi-transmitter@70 {
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compatible = "nxp,tda998x";
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reg = <0x70>;
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port {
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hdmi_enc_input: endpoint {
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remote-endpoint = <&hdlcd_output>;
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};
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};
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};
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};
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...
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