forked from Minki/linux
drm/amd/amdgpu: lock reservation object while creating shadow bo
ttm_bo_init checks that the reservation object is locked. This is the caller's responsibility when resv != NULL. Otherwise, the inline reservation object of the newly allocated buffer is used and must explicitly be locked. Uninterruptible w/w locks without an acquire context are always successful. v2: use ww_mutex_lock Signed-off-by: Nicolai Hähnle <nicolai.haehnle@amd.com> Reviewed-by: Edward O'Callaghan <funfunctor@folklore1984.net> (v1) Reviewed-by: Christian König <christian.koenig@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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@ -472,7 +472,16 @@ int amdgpu_bo_create(struct amdgpu_device *adev,
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return r;
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if (amdgpu_need_backup(adev) && (flags & AMDGPU_GEM_CREATE_SHADOW)) {
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if (!resv) {
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r = ww_mutex_lock(&(*bo_ptr)->tbo.resv->lock, NULL);
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WARN_ON(r != 0);
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}
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r = amdgpu_bo_create_shadow(adev, size, byte_align, (*bo_ptr));
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if (!resv)
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ww_mutex_unlock(&(*bo_ptr)->tbo.resv->lock);
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if (r)
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amdgpu_bo_unref(bo_ptr);
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}
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