forked from Minki/linux
drm/ttm: Make sure system buffer objects has offset == 0.
This is a convention that the vmwgfx driver has come to rely on. Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com> Signed-off-by: Dave Airlie <airlied@redhat.com>
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@ -426,7 +426,8 @@ moved:
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bdev->man[bo->mem.mem_type].gpu_offset;
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bo->cur_placement = bo->mem.placement;
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spin_unlock(&bo->lock);
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}
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} else
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bo->offset = 0;
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return 0;
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