forked from Minki/linux
gpu: host1x: Use the bitmap API to allocate bitmaps
Use bitmap_zalloc()/bitmap_free() instead of hand-writing them. It is less verbose and it improves the semantic. While at it, remove a useless bitmap_zero() call. The bitmap is already zero'ed when allocated. Signed-off-by: Christophe JAILLET <christophe.jaillet@wanadoo.fr> Signed-off-by: Thierry Reding <treding@nvidia.com>
This commit is contained in:
parent
8c92243d9e
commit
2e1bfb314c
@ -21,22 +21,18 @@ int host1x_channel_list_init(struct host1x_channel_list *chlist,
|
||||
if (!chlist->channels)
|
||||
return -ENOMEM;
|
||||
|
||||
chlist->allocated_channels =
|
||||
kcalloc(BITS_TO_LONGS(num_channels), sizeof(unsigned long),
|
||||
GFP_KERNEL);
|
||||
chlist->allocated_channels = bitmap_zalloc(num_channels, GFP_KERNEL);
|
||||
if (!chlist->allocated_channels) {
|
||||
kfree(chlist->channels);
|
||||
return -ENOMEM;
|
||||
}
|
||||
|
||||
bitmap_zero(chlist->allocated_channels, num_channels);
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
void host1x_channel_list_free(struct host1x_channel_list *chlist)
|
||||
{
|
||||
kfree(chlist->allocated_channels);
|
||||
bitmap_free(chlist->allocated_channels);
|
||||
kfree(chlist->channels);
|
||||
}
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user