udp: use a separate rx queue for packet reception
under udp flood the sk_receive_queue spinlock is heavily contended. This patch try to reduce the contention on such lock adding a second receive queue to the udp sockets; recvmsg() looks first in such queue and, only if empty, tries to fetch the data from sk_receive_queue. The latter is spliced into the newly added queue every time the receive path has to acquire the sk_receive_queue lock. The accounting of forward allocated memory is still protected with the sk_receive_queue lock, so udp_rmem_release() needs to acquire both locks when the forward deficit is flushed. On specific scenarios we can end up acquiring and releasing the sk_receive_queue lock multiple times; that will be covered by the next patch Suggested-by: Eric Dumazet <edumazet@google.com> Signed-off-by: Paolo Abeni <pabeni@redhat.com> Acked-by: Eric Dumazet <edumazet@google.com> Signed-off-by: David S. Miller <davem@davemloft.net>
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David S. Miller
parent
65101aeca5
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2276f58ac5
@@ -249,13 +249,8 @@ void udp_destruct_sock(struct sock *sk);
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void skb_consume_udp(struct sock *sk, struct sk_buff *skb, int len);
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int __udp_enqueue_schedule_skb(struct sock *sk, struct sk_buff *skb);
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void udp_skb_destructor(struct sock *sk, struct sk_buff *skb);
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static inline struct sk_buff *
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__skb_recv_udp(struct sock *sk, unsigned int flags, int noblock, int *peeked,
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int *off, int *err)
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{
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return __skb_recv_datagram(sk, flags | (noblock ? MSG_DONTWAIT : 0),
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udp_skb_destructor, peeked, off, err);
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}
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struct sk_buff *__skb_recv_udp(struct sock *sk, unsigned int flags,
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int noblock, int *peeked, int *off, int *err);
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static inline struct sk_buff *skb_recv_udp(struct sock *sk, unsigned int flags,
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int noblock, int *err)
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{
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