forked from Minki/linux
tty: vt, compute vc offsets in advance
Only improves readability, no functional changes. Signed-off-by: Jiri Slaby <jslaby@suse.cz> Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
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@ -4283,6 +4283,9 @@ void vc_scrolldelta_helper(struct vc_data *c, int lines,
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unsigned int rolled_over, void *base, unsigned int size)
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{
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unsigned long ubase = (unsigned long)base;
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ptrdiff_t scr_end = (void *)c->vc_scr_end - base;
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ptrdiff_t vorigin = (void *)c->vc_visible_origin - base;
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ptrdiff_t origin = (void *)c->vc_origin - base;
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int margin = c->vc_size_row * 4;
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int ul, we, p, st;
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@ -4293,17 +4296,16 @@ void vc_scrolldelta_helper(struct vc_data *c, int lines,
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}
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/* Do we have already enough to allow jumping from 0 to the end? */
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if (rolled_over > (c->vc_scr_end - ubase) + margin) {
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ul = c->vc_scr_end - ubase;
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if (rolled_over > scr_end + margin) {
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ul = scr_end;
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we = rolled_over + c->vc_size_row;
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} else {
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ul = 0;
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we = size;
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}
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p = (c->vc_visible_origin - ubase - ul + we) % we +
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lines * c->vc_size_row;
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st = (c->vc_origin - ubase - ul + we) % we;
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p = (vorigin - ul + we) % we + lines * c->vc_size_row;
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st = (origin - ul + we) % we;
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/* Only a little piece would be left? Show all incl. the piece! */
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if (st < 2 * margin)
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