[IA64] Compare pointer against NULL, not '0'
When comparing a pointer, it's clearer to compare it to NULL than to 0. Signed-off-by: Yoann Padioleau <padator@wanadoo.fr> Signed-off-by: Tony Luck <tony.luck@intel.com>
This commit is contained in:
parent
7a6c813594
commit
1e4dcd22ef
@ -101,7 +101,7 @@ simscsi_interrupt (unsigned long val)
|
|||||||
{
|
{
|
||||||
struct scsi_cmnd *sc;
|
struct scsi_cmnd *sc;
|
||||||
|
|
||||||
while ((sc = queue[rd].sc) != 0) {
|
while ((sc = queue[rd].sc) != NULL) {
|
||||||
atomic_dec(&num_reqs);
|
atomic_dec(&num_reqs);
|
||||||
queue[rd].sc = NULL;
|
queue[rd].sc = NULL;
|
||||||
if (DBG)
|
if (DBG)
|
||||||
|
Loading…
Reference in New Issue
Block a user