forked from Minki/linux
sbitmap: fix batched wait_cnt accounting
Batched completions can clear multiple bits, but we're only decrementing the wait_cnt by one each time. This can cause waiters to never be woken, stalling IO. Use the batched count instead. Link: https://bugzilla.kernel.org/show_bug.cgi?id=215679 Signed-off-by: Keith Busch <kbusch@kernel.org> Link: https://lore.kernel.org/r/20220825145312.1217900-1-kbusch@fb.com Signed-off-by: Jens Axboe <axboe@kernel.dk>
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@ -196,7 +196,7 @@ unsigned int blk_mq_get_tag(struct blk_mq_alloc_data *data)
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* other allocations on previous queue won't be starved.
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*/
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if (bt != bt_prev)
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sbitmap_queue_wake_up(bt_prev);
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sbitmap_queue_wake_up(bt_prev, 1);
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ws = bt_wait_ptr(bt, data->hctx);
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} while (1);
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@ -575,8 +575,9 @@ void sbitmap_queue_wake_all(struct sbitmap_queue *sbq);
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* sbitmap_queue_wake_up() - Wake up some of waiters in one waitqueue
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* on a &struct sbitmap_queue.
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* @sbq: Bitmap queue to wake up.
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* @nr: Number of bits cleared.
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*/
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void sbitmap_queue_wake_up(struct sbitmap_queue *sbq);
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void sbitmap_queue_wake_up(struct sbitmap_queue *sbq, int nr);
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/**
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* sbitmap_queue_show() - Dump &struct sbitmap_queue information to a &struct
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@ -599,34 +599,38 @@ static struct sbq_wait_state *sbq_wake_ptr(struct sbitmap_queue *sbq)
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return NULL;
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}
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static bool __sbq_wake_up(struct sbitmap_queue *sbq)
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static bool __sbq_wake_up(struct sbitmap_queue *sbq, int nr)
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{
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struct sbq_wait_state *ws;
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unsigned int wake_batch;
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int wait_cnt;
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int wake_batch, wait_cnt, cur;
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ws = sbq_wake_ptr(sbq);
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if (!ws)
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if (!ws || !nr)
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return false;
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wait_cnt = atomic_dec_return(&ws->wait_cnt);
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wake_batch = READ_ONCE(sbq->wake_batch);
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cur = atomic_read(&ws->wait_cnt);
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do {
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if (cur <= 0)
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return true;
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wait_cnt = cur - nr;
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} while (!atomic_try_cmpxchg(&ws->wait_cnt, &cur, wait_cnt));
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/*
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* For concurrent callers of this, callers should call this function
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* again to wakeup a new batch on a different 'ws'.
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*/
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if (wait_cnt < 0 || !waitqueue_active(&ws->wait))
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if (!waitqueue_active(&ws->wait))
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return true;
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if (wait_cnt > 0)
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return false;
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wake_batch = READ_ONCE(sbq->wake_batch);
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/*
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* Wake up first in case that concurrent callers decrease wait_cnt
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* while waitqueue is empty.
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*/
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wake_up_nr(&ws->wait, wake_batch);
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wake_up_nr(&ws->wait, max(wake_batch, nr));
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/*
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* Pairs with the memory barrier in sbitmap_queue_resize() to
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@ -651,12 +655,11 @@ static bool __sbq_wake_up(struct sbitmap_queue *sbq)
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return false;
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}
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void sbitmap_queue_wake_up(struct sbitmap_queue *sbq)
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void sbitmap_queue_wake_up(struct sbitmap_queue *sbq, int nr)
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{
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while (__sbq_wake_up(sbq))
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while (__sbq_wake_up(sbq, nr))
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;
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}
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EXPORT_SYMBOL_GPL(sbitmap_queue_wake_up);
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static inline void sbitmap_update_cpu_hint(struct sbitmap *sb, int cpu, int tag)
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{
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@ -693,7 +696,7 @@ void sbitmap_queue_clear_batch(struct sbitmap_queue *sbq, int offset,
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atomic_long_andnot(mask, (atomic_long_t *) addr);
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smp_mb__after_atomic();
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sbitmap_queue_wake_up(sbq);
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sbitmap_queue_wake_up(sbq, nr_tags);
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sbitmap_update_cpu_hint(&sbq->sb, raw_smp_processor_id(),
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tags[nr_tags - 1] - offset);
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}
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@ -721,7 +724,7 @@ void sbitmap_queue_clear(struct sbitmap_queue *sbq, unsigned int nr,
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* waiter. See the comment on waitqueue_active().
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*/
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smp_mb__after_atomic();
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sbitmap_queue_wake_up(sbq);
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sbitmap_queue_wake_up(sbq, 1);
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sbitmap_update_cpu_hint(&sbq->sb, cpu, nr);
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}
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EXPORT_SYMBOL_GPL(sbitmap_queue_clear);
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