drm/amd/display: add else to avoid double destroy clk_mgr
[Why & How] when changing some code we accidentally changed else if-> if. reverting that. Reviewed-by: Aric Cyr <Aric.Cyr@amd.com> Acked-by: Qingqing Zhuo <qingqing.zhuo@amd.com> Signed-off-by: Martin Leung <Martin.Leung@amd.com> Tested-by: Daniel Wheeler <daniel.wheeler@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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@ -308,8 +308,7 @@ void dc_destroy_clk_mgr(struct clk_mgr *clk_mgr_base)
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case FAMILY_NV:
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if (ASICREV_IS_SIENNA_CICHLID_P(clk_mgr_base->ctx->asic_id.hw_internal_rev)) {
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dcn3_clk_mgr_destroy(clk_mgr);
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}
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if (ASICREV_IS_DIMGREY_CAVEFISH_P(clk_mgr_base->ctx->asic_id.hw_internal_rev)) {
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} else if (ASICREV_IS_DIMGREY_CAVEFISH_P(clk_mgr_base->ctx->asic_id.hw_internal_rev)) {
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dcn3_clk_mgr_destroy(clk_mgr);
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}
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if (ASICREV_IS_BEIGE_GOBY_P(clk_mgr_base->ctx->asic_id.hw_internal_rev)) {
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