forked from Minki/linux
drm/amdgpu: move struct amd_powerplay to amdgpu.h
Clean up the interface. Acked-by: Alex Deucher <alexander.deucher@amd.com> Signed-off-by: Rex Zhu <Rex.Zhu@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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@ -1423,6 +1423,13 @@ typedef void (*amdgpu_wreg_t)(struct amdgpu_device*, uint32_t, uint32_t);
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typedef uint32_t (*amdgpu_block_rreg_t)(struct amdgpu_device*, uint32_t, uint32_t);
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typedef void (*amdgpu_block_wreg_t)(struct amdgpu_device*, uint32_t, uint32_t, uint32_t);
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struct amd_powerplay {
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struct cgs_device *cgs_device;
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void *pp_handle;
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const struct amd_ip_funcs *ip_funcs;
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const struct amd_pm_funcs *pp_funcs;
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};
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#define AMDGPU_RESET_MAGIC_NUM 64
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struct amdgpu_device {
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struct device *dev;
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@ -122,12 +122,5 @@ struct pp_gpu_power {
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support << PP_STATE_SUPPORT_SHIFT |\
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state << PP_STATE_SHIFT)
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struct amd_powerplay {
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struct cgs_device *cgs_device;
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void *pp_handle;
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const struct amd_ip_funcs *ip_funcs;
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const struct amd_pm_funcs *pp_funcs;
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};
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#endif /* _AMD_POWERPLAY_H_ */
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