bpf, libbpf: Add bpf_tail_call_static helper for bpf programs

Port of tail_call_static() helper function from Cilium's BPF code base [0]
to libbpf, so others can easily consume it as well. We've been using this
in production code for some time now. The main idea is that we guarantee
that the kernel's BPF infrastructure and JIT (here: x86_64) can patch the
JITed BPF insns with direct jumps instead of having to fall back to using
expensive retpolines. By using inline asm, we guarantee that the compiler
won't merge the call from different paths with potentially different
content of r2/r3.

We're also using Cilium's __throw_build_bug() macro (here as: __bpf_unreachable())
in different places as a neat trick to trigger compilation errors when
compiler does not remove code at compilation time. This works for the BPF
back end as it does not implement the __builtin_trap().

  [0] f5537c2602

Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
Signed-off-by: Alexei Starovoitov <ast@kernel.org>
Acked-by: Andrii Nakryiko <andriin@fb.com>
Link: https://lore.kernel.org/bpf/1656a082e077552eb46642d513b4a6bde9a7dd01.1601477936.git.daniel@iogearbox.net
This commit is contained in:
Daniel Borkmann 2020-09-30 17:18:18 +02:00 committed by Alexei Starovoitov
parent b4ab314149
commit 0e9f6841f6

View File

@ -53,6 +53,52 @@
})
#endif
/*
* Helper macro to throw a compilation error if __bpf_unreachable() gets
* built into the resulting code. This works given BPF back end does not
* implement __builtin_trap(). This is useful to assert that certain paths
* of the program code are never used and hence eliminated by the compiler.
*
* For example, consider a switch statement that covers known cases used by
* the program. __bpf_unreachable() can then reside in the default case. If
* the program gets extended such that a case is not covered in the switch
* statement, then it will throw a build error due to the default case not
* being compiled out.
*/
#ifndef __bpf_unreachable
# define __bpf_unreachable() __builtin_trap()
#endif
/*
* Helper function to perform a tail call with a constant/immediate map slot.
*/
static __always_inline void
bpf_tail_call_static(void *ctx, const void *map, const __u32 slot)
{
if (!__builtin_constant_p(slot))
__bpf_unreachable();
/*
* Provide a hard guarantee that LLVM won't optimize setting r2 (map
* pointer) and r3 (constant map index) from _different paths_ ending
* up at the _same_ call insn as otherwise we won't be able to use the
* jmpq/nopl retpoline-free patching by the x86-64 JIT in the kernel
* given they mismatch. See also d2e4c1e6c294 ("bpf: Constant map key
* tracking for prog array pokes") for details on verifier tracking.
*
* Note on clobber list: we need to stay in-line with BPF calling
* convention, so even if we don't end up using r0, r4, r5, we need
* to mark them as clobber so that LLVM doesn't end up using them
* before / after the call.
*/
asm volatile("r1 = %[ctx]\n\t"
"r2 = %[map]\n\t"
"r3 = %[slot]\n\t"
"call 12"
:: [ctx]"r"(ctx), [map]"r"(map), [slot]"i"(slot)
: "r0", "r1", "r2", "r3", "r4", "r5");
}
/*
* Helper structure used by eBPF C program
* to describe BPF map attributes to libbpf loader