kvm, emulator: Add initial three-byte insns support
Add initial support for handling three-byte instructions in the emulator. Signed-off-by: Borislav Petkov <bp@suse.de> Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
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@ -3892,6 +3892,25 @@ static const struct opcode twobyte_table[256] = {
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N, N, N, N, N, N, N, N, N, N, N, N, N, N, N, N
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};
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static const struct gprefix three_byte_0f_38_f0 = {
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N, N, N, N
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};
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static const struct gprefix three_byte_0f_38_f1 = {
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N, N, N, N
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};
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/*
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* Insns below are selected by the prefix which indexed by the third opcode
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* byte.
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*/
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static const struct opcode opcode_map_0f_38[256] = {
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/* 0x00 - 0x7f */
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X16(N), X16(N), X16(N), X16(N), X16(N), X16(N), X16(N), X16(N),
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/* 0x80 - 0xff */
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X16(N), X16(N), X16(N), X16(N), X16(N), X16(N), X16(N), X16(N)
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};
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#undef D
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#undef N
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#undef G
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@ -4212,6 +4231,13 @@ done_prefixes:
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ctxt->opcode_len = 2;
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ctxt->b = insn_fetch(u8, ctxt);
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opcode = twobyte_table[ctxt->b];
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/* 0F_38 opcode map */
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if (ctxt->b == 0x38) {
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ctxt->opcode_len = 3;
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ctxt->b = insn_fetch(u8, ctxt);
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opcode = opcode_map_0f_38[ctxt->b];
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}
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}
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ctxt->d = opcode.flags;
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@ -4543,6 +4569,8 @@ special_insn:
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if (ctxt->opcode_len == 2)
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goto twobyte_insn;
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else if (ctxt->opcode_len == 3)
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goto threebyte_insn;
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switch (ctxt->b) {
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case 0x63: /* movsxd */
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@ -4727,6 +4755,8 @@ twobyte_insn:
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goto cannot_emulate;
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}
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threebyte_insn:
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if (rc != X86EMUL_CONTINUE)
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goto done;
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