arm64: Use update{,_tsk}_thread_flag()
This patch uses the new update_thread_flag() helpers to simplify a couple of if () set; else clear; constructs. No functional change. Signed-off-by: Dave Martin <Dave.Martin@arm.com> Reviewed-by: Alex Bennée <alex.bennee@linaro.org> Acked-by: Marc Zyngier <marc.zyngier@arm.com> Acked-by: Catalin Marinas <catalin.marinas@arm.com> Cc: Will Deacon <will.deacon@arm.com> Signed-off-by: Marc Zyngier <marc.zyngier@arm.com>
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@ -618,10 +618,8 @@ int sve_set_vector_length(struct task_struct *task,
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task->thread.sve_vl = vl;
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out:
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if (flags & PR_SVE_VL_INHERIT)
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set_tsk_thread_flag(task, TIF_SVE_VL_INHERIT);
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else
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clear_tsk_thread_flag(task, TIF_SVE_VL_INHERIT);
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update_tsk_thread_flag(task, TIF_SVE_VL_INHERIT,
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flags & PR_SVE_VL_INHERIT);
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return 0;
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}
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@ -910,12 +908,12 @@ void fpsimd_thread_switch(struct task_struct *next)
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* the TIF_FOREIGN_FPSTATE flag so the state will be loaded
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* upon the next return to userland.
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*/
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if (__this_cpu_read(fpsimd_last_state.st) ==
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&next->thread.uw.fpsimd_state
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&& next->thread.fpsimd_cpu == smp_processor_id())
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clear_tsk_thread_flag(next, TIF_FOREIGN_FPSTATE);
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else
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set_tsk_thread_flag(next, TIF_FOREIGN_FPSTATE);
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bool wrong_task = __this_cpu_read(fpsimd_last_state.st) !=
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&next->thread.uw.fpsimd_state;
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bool wrong_cpu = next->thread.fpsimd_cpu != smp_processor_id();
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update_tsk_thread_flag(next, TIF_FOREIGN_FPSTATE,
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wrong_task || wrong_cpu);
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}
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}
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