drm/msm/a6xx: fix a potential overflow issue

It's allocating an array of a6xx_gpu_state_obj structure rathor than
its pointers.

This patch fix it.

Signed-off-by: Zhenzhong Duan <zhenzhong.duan@gmail.com>
Signed-off-by: Rob Clark <robdclark@chromium.org>
This commit is contained in:
Zhenzhong Duan 2020-09-12 18:25:58 +08:00 committed by Rob Clark
parent 0a48db562c
commit 08d3ab4b46

View File

@ -875,7 +875,7 @@ static void a6xx_get_indexed_registers(struct msm_gpu *gpu,
int i;
a6xx_state->indexed_regs = state_kcalloc(a6xx_state, count,
sizeof(a6xx_state->indexed_regs));
sizeof(*a6xx_state->indexed_regs));
if (!a6xx_state->indexed_regs)
return;