forked from Minki/linux
drm/msm/a6xx: fix a potential overflow issue
It's allocating an array of a6xx_gpu_state_obj structure rathor than its pointers. This patch fix it. Signed-off-by: Zhenzhong Duan <zhenzhong.duan@gmail.com> Signed-off-by: Rob Clark <robdclark@chromium.org>
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@ -875,7 +875,7 @@ static void a6xx_get_indexed_registers(struct msm_gpu *gpu,
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int i;
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a6xx_state->indexed_regs = state_kcalloc(a6xx_state, count,
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sizeof(a6xx_state->indexed_regs));
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sizeof(*a6xx_state->indexed_regs));
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if (!a6xx_state->indexed_regs)
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return;
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