forked from Minki/linux
drm/msm/gem: Unpin objects slightly later
The introduction of "drm/msm/gem: Evict active GEM objects when necessary" exposes a problem with "drm/msm/gem: Unpin buffers earlier", in that we need to keep the object pinned in the time the submit is queued up in the gpu scheduler. Otherwise the shrinker will see it as a thing that can be evicted if we wait for it to be signaled. But if the shrinker path is waiting on it with the obj lock held, the job cannot be scheduled, as that also requires briefly grabbing the obj lock, leading to deadlock. (Not to mention, we don't want the shrinker to evict an obj queued up in gpu scheduler.) Fixes:f371bcc0c2
("drm/msm/gem: Unpin buffers earlier") Fixes:025d27239a
("drm/msm/gem: Evict active GEM objects when necessary") Closes: https://gitlab.freedesktop.org/drm/msm/-/issues/19 Signed-off-by: Rob Clark <robdclark@chromium.org> Tested-by: Chia-I Wu <olvaffe@gmail.com> Patchwork: https://patchwork.freedesktop.org/patch/504528/ Link: https://lore.kernel.org/r/20220923224043.2449152-1-robdclark@gmail.com
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@ -501,11 +501,11 @@ out:
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*/
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static void submit_cleanup(struct msm_gem_submit *submit, bool error)
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{
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unsigned cleanup_flags = BO_LOCKED | BO_OBJ_PINNED;
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unsigned cleanup_flags = BO_LOCKED;
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unsigned i;
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if (error)
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cleanup_flags |= BO_VMA_PINNED;
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cleanup_flags |= BO_VMA_PINNED | BO_OBJ_PINNED;
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for (i = 0; i < submit->nr_bos; i++) {
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struct msm_gem_object *msm_obj = submit->bos[i].obj;
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@ -25,7 +25,8 @@ static struct dma_fence *msm_job_run(struct drm_sched_job *job)
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msm_gem_lock(obj);
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msm_gem_unpin_vma_fenced(submit->bos[i].vma, fctx);
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submit->bos[i].flags &= ~BO_VMA_PINNED;
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msm_gem_unpin_locked(obj);
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submit->bos[i].flags &= ~(BO_VMA_PINNED | BO_OBJ_PINNED);
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msm_gem_unlock(obj);
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}
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