ide-tape: move all struct and other defs at the top

Bart:
- no need to move defines for tape flags around
  (they are completely rewritten by the next patch)

Signed-off-by: Borislav Petkov <petkovbb@gmail.com>
Signed-off-by: Bartlomiej Zolnierkiewicz <bzolnier@gmail.com>
This commit is contained in:
Borislav Petkov 2008-04-18 00:46:26 +02:00 committed by Bartlomiej Zolnierkiewicz
parent 23579a2a17
commit 03056b909b

View File

@ -225,6 +225,43 @@ typedef struct idetape_packet_command_s {
/* Data direction */
#define PC_WRITING 5
/* Tape door status */
#define DOOR_UNLOCKED 0
#define DOOR_LOCKED 1
#define DOOR_EXPLICITLY_LOCKED 2
/* Some defines for the SPACE command */
#define IDETAPE_SPACE_OVER_FILEMARK 1
#define IDETAPE_SPACE_TO_EOD 3
/* Some defines for the LOAD UNLOAD command */
#define IDETAPE_LU_LOAD_MASK 1
#define IDETAPE_LU_RETENSION_MASK 2
#define IDETAPE_LU_EOT_MASK 4
/*
* Special requests for our block device strategy routine.
*
* In order to service a character device command, we add special requests to
* the tail of our block device request queue and wait for their completion.
*/
enum {
REQ_IDETAPE_PC1 = (1 << 0), /* packet command (first stage) */
REQ_IDETAPE_PC2 = (1 << 1), /* packet command (second stage) */
REQ_IDETAPE_READ = (1 << 2),
REQ_IDETAPE_WRITE = (1 << 3),
};
/* Error codes returned in rq->errors to the higher part of the driver. */
#define IDETAPE_ERROR_GENERAL 101
#define IDETAPE_ERROR_FILEMARK 102
#define IDETAPE_ERROR_EOD 103
/* Structures related to the SELECT SENSE / MODE SENSE packet commands. */
#define IDETAPE_BLOCK_DESCRIPTOR 0
#define IDETAPE_CAPABILITIES_PAGE 0x2a
/* A pipeline stage. */
typedef struct idetape_stage_s {
struct request rq; /* The corresponding request */
@ -446,11 +483,6 @@ static void ide_tape_put(struct ide_tape_obj *tape)
mutex_unlock(&idetape_ref_mutex);
}
/* Tape door status */
#define DOOR_UNLOCKED 0
#define DOOR_LOCKED 1
#define DOOR_EXPLICITLY_LOCKED 2
/*
* Tape flag bits values.
*/
@ -466,38 +498,6 @@ static void ide_tape_put(struct ide_tape_obj *tape)
/* 0 = no tape is loaded, so we don't rewind after ejecting */
#define IDETAPE_MEDIUM_PRESENT 9
/* Some defines for the SPACE command */
#define IDETAPE_SPACE_OVER_FILEMARK 1
#define IDETAPE_SPACE_TO_EOD 3
/* Some defines for the LOAD UNLOAD command */
#define IDETAPE_LU_LOAD_MASK 1
#define IDETAPE_LU_RETENSION_MASK 2
#define IDETAPE_LU_EOT_MASK 4
/*
* Special requests for our block device strategy routine.
*
* In order to service a character device command, we add special requests to
* the tail of our block device request queue and wait for their completion.
*/
enum {
REQ_IDETAPE_PC1 = (1 << 0), /* packet command (first stage) */
REQ_IDETAPE_PC2 = (1 << 1), /* packet command (second stage) */
REQ_IDETAPE_READ = (1 << 2),
REQ_IDETAPE_WRITE = (1 << 3),
};
/* Error codes returned in rq->errors to the higher part of the driver. */
#define IDETAPE_ERROR_GENERAL 101
#define IDETAPE_ERROR_FILEMARK 102
#define IDETAPE_ERROR_EOD 103
/* Structures related to the SELECT SENSE / MODE SENSE packet commands. */
#define IDETAPE_BLOCK_DESCRIPTOR 0
#define IDETAPE_CAPABILITIES_PAGE 0x2a
/*
* The variables below are used for the character device interface. Additional
* state variables are defined in our ide_drive_t structure.