forked from Minki/linux
drm/fb-helper: Instanciate shadow FB if configured in device's mode_config
Generic framebuffer emulation uses a shadow buffer for framebuffers with dirty() function. If drivers want to use the shadow FB without such a function, they can now set prefer_shadow or prefer_shadow_fbdev in their mode_config structures. The former flag is exported to userspace, the latter flag is fbdev-only. v3: * only schedule dirty worker if fbdev uses shadow fb * test shadow fb settings with boolean operators * use bool for struct drm_mode_config.prefer_shadow_fbdev * fix documentation comments Signed-off-by: Thomas Zimmermann <tzimmermann@suse.de> Reviewed-by: Noralf Trønnes <noralf@tronnes.org> Tested-by: Noralf Trønnes <noralf@tronnes.org> Link: https://patchwork.freedesktop.org/patch/315834/ Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
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@ -421,7 +421,9 @@ static void drm_fb_helper_dirty_work(struct work_struct *work)
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return;
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drm_fb_helper_dirty_blit_real(helper, &clip_copy);
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}
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helper->fb->funcs->dirty(helper->fb, NULL, 0, 0, &clip_copy, 1);
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if (helper->fb->funcs->dirty)
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helper->fb->funcs->dirty(helper->fb, NULL, 0, 0,
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&clip_copy, 1);
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if (helper->buffer)
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drm_client_buffer_vunmap(helper->buffer);
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@ -613,6 +615,16 @@ void drm_fb_helper_unlink_fbi(struct drm_fb_helper *fb_helper)
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}
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EXPORT_SYMBOL(drm_fb_helper_unlink_fbi);
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static bool drm_fbdev_use_shadow_fb(struct drm_fb_helper *fb_helper)
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{
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struct drm_device *dev = fb_helper->dev;
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struct drm_framebuffer *fb = fb_helper->fb;
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return dev->mode_config.prefer_shadow_fbdev ||
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dev->mode_config.prefer_shadow ||
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fb->funcs->dirty;
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}
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static void drm_fb_helper_dirty(struct fb_info *info, u32 x, u32 y,
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u32 width, u32 height)
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{
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@ -620,7 +632,7 @@ static void drm_fb_helper_dirty(struct fb_info *info, u32 x, u32 y,
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struct drm_clip_rect *clip = &helper->dirty_clip;
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unsigned long flags;
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if (!helper->fb->funcs->dirty)
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if (!drm_fbdev_use_shadow_fb(helper))
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return;
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spin_lock_irqsave(&helper->dirty_lock, flags);
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@ -2213,7 +2225,7 @@ int drm_fb_helper_generic_probe(struct drm_fb_helper *fb_helper,
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drm_fb_helper_fill_info(fbi, fb_helper, sizes);
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if (fb->funcs->dirty) {
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if (drm_fbdev_use_shadow_fb(fb_helper)) {
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struct fb_ops *fbops;
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void *shadow;
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@ -852,6 +852,13 @@ struct drm_mode_config {
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/* dumb ioctl parameters */
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uint32_t preferred_depth, prefer_shadow;
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/**
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* @prefer_shadow_fbdev:
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*
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* Hint to framebuffer emulation to prefer shadow-fb rendering.
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*/
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bool prefer_shadow_fbdev;
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/**
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* @quirk_addfb_prefer_xbgr_30bpp:
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*
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