2019-05-20 17:08:01 +00:00
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// SPDX-License-Identifier: GPL-2.0-or-later
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2016-04-04 13:00:40 +00:00
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/* Service connection management
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*
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* Copyright (C) 2016 Red Hat, Inc. All Rights Reserved.
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* Written by David Howells (dhowells@redhat.com)
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*/
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#include <linux/slab.h>
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#include "ar-internal.h"
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rxrpc: Rewrite the client connection manager
Rewrite the rxrpc client connection manager so that it can support multiple
connections for a given security key to a peer. The following changes are
made:
(1) For each open socket, the code currently maintains an rbtree with the
connections placed into it, keyed by communications parameters. This
is tricky to maintain as connections can be culled from the tree or
replaced within it. Connections can require replacement for a number
of reasons, e.g. their IDs span too great a range for the IDR data
type to represent efficiently, the call ID numbers on that conn would
overflow or the conn got aborted.
This is changed so that there's now a connection bundle object placed
in the tree, keyed on the same parameters. The bundle, however, does
not need to be replaced.
(2) An rxrpc_bundle object can now manage the available channels for a set
of parallel connections. The lock that manages this is moved there
from the rxrpc_connection struct (channel_lock).
(3) There'a a dummy bundle for all incoming connections to share so that
they have a channel_lock too. It might be better to give each
incoming connection its own bundle. This bundle is not needed to
manage which channels incoming calls are made on because that's the
solely at whim of the client.
(4) The restrictions on how many client connections are around are
removed. Instead, a previous patch limits the number of client calls
that can be allocated. Ordinarily, client connections are reaped
after 2 minutes on the idle queue, but when more than a certain number
of connections are in existence, the reaper starts reaping them after
2s of idleness instead to get the numbers back down.
It could also be made such that new call allocations are forced to
wait until the number of outstanding connections subsides.
Signed-off-by: David Howells <dhowells@redhat.com>
2020-07-01 10:15:32 +00:00
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static struct rxrpc_bundle rxrpc_service_dummy_bundle = {
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.usage = ATOMIC_INIT(1),
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.debug_id = UINT_MAX,
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.channel_lock = __SPIN_LOCK_UNLOCKED(&rxrpc_service_dummy_bundle.channel_lock),
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};
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2016-07-01 06:51:50 +00:00
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/*
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* Find a service connection under RCU conditions.
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*
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* We could use a hash table, but that is subject to bucket stuffing by an
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* attacker as the client gets to pick the epoch and cid values and would know
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* the hash function. So, instead, we use a hash table for the peer and from
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* that an rbtree to find the service connection. Under ordinary circumstances
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* it might be slower than a large hash table, but it is at least limited in
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* depth.
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*/
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struct rxrpc_connection *rxrpc_find_service_conn_rcu(struct rxrpc_peer *peer,
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struct sk_buff *skb)
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{
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struct rxrpc_connection *conn = NULL;
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struct rxrpc_conn_proto k;
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struct rxrpc_skb_priv *sp = rxrpc_skb(skb);
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struct rb_node *p;
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unsigned int seq = 0;
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k.epoch = sp->hdr.epoch;
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k.cid = sp->hdr.cid & RXRPC_CIDMASK;
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do {
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/* Unfortunately, rbtree walking doesn't give reliable results
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* under just the RCU read lock, so we have to check for
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* changes.
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*/
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read_seqbegin_or_lock(&peer->service_conn_lock, &seq);
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p = rcu_dereference_raw(peer->service_conns.rb_node);
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while (p) {
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conn = rb_entry(p, struct rxrpc_connection, service_node);
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if (conn->proto.index_key < k.index_key)
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p = rcu_dereference_raw(p->rb_left);
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else if (conn->proto.index_key > k.index_key)
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p = rcu_dereference_raw(p->rb_right);
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else
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2017-09-04 14:28:28 +00:00
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break;
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2016-07-01 06:51:50 +00:00
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conn = NULL;
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}
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} while (need_seqretry(&peer->service_conn_lock, seq));
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done_seqretry(&peer->service_conn_lock, seq);
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_leave(" = %d", conn ? conn->debug_id : -1);
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return conn;
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}
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/*
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* Insert a service connection into a peer's tree, thereby making it a target
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* for incoming packets.
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*/
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rxrpc: Rewrite the data and ack handling code
Rewrite the data and ack handling code such that:
(1) Parsing of received ACK and ABORT packets and the distribution and the
filing of DATA packets happens entirely within the data_ready context
called from the UDP socket. This allows us to process and discard ACK
and ABORT packets much more quickly (they're no longer stashed on a
queue for a background thread to process).
(2) We avoid calling skb_clone(), pskb_pull() and pskb_trim(). We instead
keep track of the offset and length of the content of each packet in
the sk_buff metadata. This means we don't do any allocation in the
receive path.
(3) Jumbo DATA packet parsing is now done in data_ready context. Rather
than cloning the packet once for each subpacket and pulling/trimming
it, we file the packet multiple times with an annotation for each
indicating which subpacket is there. From that we can directly
calculate the offset and length.
(4) A call's receive queue can be accessed without taking locks (memory
barriers do have to be used, though).
(5) Incoming calls are set up from preallocated resources and immediately
made live. They can than have packets queued upon them and ACKs
generated. If insufficient resources exist, DATA packet #1 is given a
BUSY reply and other DATA packets are discarded).
(6) sk_buffs no longer take a ref on their parent call.
To make this work, the following changes are made:
(1) Each call's receive buffer is now a circular buffer of sk_buff
pointers (rxtx_buffer) rather than a number of sk_buff_heads spread
between the call and the socket. This permits each sk_buff to be in
the buffer multiple times. The receive buffer is reused for the
transmit buffer.
(2) A circular buffer of annotations (rxtx_annotations) is kept parallel
to the data buffer. Transmission phase annotations indicate whether a
buffered packet has been ACK'd or not and whether it needs
retransmission.
Receive phase annotations indicate whether a slot holds a whole packet
or a jumbo subpacket and, if the latter, which subpacket. They also
note whether the packet has been decrypted in place.
(3) DATA packet window tracking is much simplified. Each phase has just
two numbers representing the window (rx_hard_ack/rx_top and
tx_hard_ack/tx_top).
The hard_ack number is the sequence number before base of the window,
representing the last packet the other side says it has consumed.
hard_ack starts from 0 and the first packet is sequence number 1.
The top number is the sequence number of the highest-numbered packet
residing in the buffer. Packets between hard_ack+1 and top are
soft-ACK'd to indicate they've been received, but not yet consumed.
Four macros, before(), before_eq(), after() and after_eq() are added
to compare sequence numbers within the window. This allows for the
top of the window to wrap when the hard-ack sequence number gets close
to the limit.
Two flags, RXRPC_CALL_RX_LAST and RXRPC_CALL_TX_LAST, are added also
to indicate when rx_top and tx_top point at the packets with the
LAST_PACKET bit set, indicating the end of the phase.
(4) Calls are queued on the socket 'receive queue' rather than packets.
This means that we don't need have to invent dummy packets to queue to
indicate abnormal/terminal states and we don't have to keep metadata
packets (such as ABORTs) around
(5) The offset and length of a (sub)packet's content are now passed to
the verify_packet security op. This is currently expected to decrypt
the packet in place and validate it.
However, there's now nowhere to store the revised offset and length of
the actual data within the decrypted blob (there may be a header and
padding to skip) because an sk_buff may represent multiple packets, so
a locate_data security op is added to retrieve these details from the
sk_buff content when needed.
(6) recvmsg() now has to handle jumbo subpackets, where each subpacket is
individually secured and needs to be individually decrypted. The code
to do this is broken out into rxrpc_recvmsg_data() and shared with the
kernel API. It now iterates over the call's receive buffer rather
than walking the socket receive queue.
Additional changes:
(1) The timers are condensed to a single timer that is set for the soonest
of three timeouts (delayed ACK generation, DATA retransmission and
call lifespan).
(2) Transmission of ACK and ABORT packets is effected immediately from
process-context socket ops/kernel API calls that cause them instead of
them being punted off to a background work item. The data_ready
handler still has to defer to the background, though.
(3) A shutdown op is added to the AF_RXRPC socket so that the AFS
filesystem can shut down the socket and flush its own work items
before closing the socket to deal with any in-progress service calls.
Future additional changes that will need to be considered:
(1) Make sure that a call doesn't hog the front of the queue by receiving
data from the network as fast as userspace is consuming it to the
exclusion of other calls.
(2) Transmit delayed ACKs from within recvmsg() when we've consumed
sufficiently more packets to avoid the background work item needing to
run.
Signed-off-by: David Howells <dhowells@redhat.com>
2016-09-08 10:10:12 +00:00
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static void rxrpc_publish_service_conn(struct rxrpc_peer *peer,
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struct rxrpc_connection *conn)
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2016-07-01 06:51:50 +00:00
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{
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struct rxrpc_connection *cursor = NULL;
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struct rxrpc_conn_proto k = conn->proto;
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struct rb_node **pp, *parent;
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write_seqlock_bh(&peer->service_conn_lock);
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pp = &peer->service_conns.rb_node;
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parent = NULL;
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while (*pp) {
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parent = *pp;
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cursor = rb_entry(parent,
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struct rxrpc_connection, service_node);
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if (cursor->proto.index_key < k.index_key)
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pp = &(*pp)->rb_left;
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else if (cursor->proto.index_key > k.index_key)
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pp = &(*pp)->rb_right;
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else
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goto found_extant_conn;
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}
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rb_link_node_rcu(&conn->service_node, parent, pp);
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rb_insert_color(&conn->service_node, &peer->service_conns);
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conn_published:
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set_bit(RXRPC_CONN_IN_SERVICE_CONNS, &conn->flags);
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write_sequnlock_bh(&peer->service_conn_lock);
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_leave(" = %d [new]", conn->debug_id);
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rxrpc: Rewrite the data and ack handling code
Rewrite the data and ack handling code such that:
(1) Parsing of received ACK and ABORT packets and the distribution and the
filing of DATA packets happens entirely within the data_ready context
called from the UDP socket. This allows us to process and discard ACK
and ABORT packets much more quickly (they're no longer stashed on a
queue for a background thread to process).
(2) We avoid calling skb_clone(), pskb_pull() and pskb_trim(). We instead
keep track of the offset and length of the content of each packet in
the sk_buff metadata. This means we don't do any allocation in the
receive path.
(3) Jumbo DATA packet parsing is now done in data_ready context. Rather
than cloning the packet once for each subpacket and pulling/trimming
it, we file the packet multiple times with an annotation for each
indicating which subpacket is there. From that we can directly
calculate the offset and length.
(4) A call's receive queue can be accessed without taking locks (memory
barriers do have to be used, though).
(5) Incoming calls are set up from preallocated resources and immediately
made live. They can than have packets queued upon them and ACKs
generated. If insufficient resources exist, DATA packet #1 is given a
BUSY reply and other DATA packets are discarded).
(6) sk_buffs no longer take a ref on their parent call.
To make this work, the following changes are made:
(1) Each call's receive buffer is now a circular buffer of sk_buff
pointers (rxtx_buffer) rather than a number of sk_buff_heads spread
between the call and the socket. This permits each sk_buff to be in
the buffer multiple times. The receive buffer is reused for the
transmit buffer.
(2) A circular buffer of annotations (rxtx_annotations) is kept parallel
to the data buffer. Transmission phase annotations indicate whether a
buffered packet has been ACK'd or not and whether it needs
retransmission.
Receive phase annotations indicate whether a slot holds a whole packet
or a jumbo subpacket and, if the latter, which subpacket. They also
note whether the packet has been decrypted in place.
(3) DATA packet window tracking is much simplified. Each phase has just
two numbers representing the window (rx_hard_ack/rx_top and
tx_hard_ack/tx_top).
The hard_ack number is the sequence number before base of the window,
representing the last packet the other side says it has consumed.
hard_ack starts from 0 and the first packet is sequence number 1.
The top number is the sequence number of the highest-numbered packet
residing in the buffer. Packets between hard_ack+1 and top are
soft-ACK'd to indicate they've been received, but not yet consumed.
Four macros, before(), before_eq(), after() and after_eq() are added
to compare sequence numbers within the window. This allows for the
top of the window to wrap when the hard-ack sequence number gets close
to the limit.
Two flags, RXRPC_CALL_RX_LAST and RXRPC_CALL_TX_LAST, are added also
to indicate when rx_top and tx_top point at the packets with the
LAST_PACKET bit set, indicating the end of the phase.
(4) Calls are queued on the socket 'receive queue' rather than packets.
This means that we don't need have to invent dummy packets to queue to
indicate abnormal/terminal states and we don't have to keep metadata
packets (such as ABORTs) around
(5) The offset and length of a (sub)packet's content are now passed to
the verify_packet security op. This is currently expected to decrypt
the packet in place and validate it.
However, there's now nowhere to store the revised offset and length of
the actual data within the decrypted blob (there may be a header and
padding to skip) because an sk_buff may represent multiple packets, so
a locate_data security op is added to retrieve these details from the
sk_buff content when needed.
(6) recvmsg() now has to handle jumbo subpackets, where each subpacket is
individually secured and needs to be individually decrypted. The code
to do this is broken out into rxrpc_recvmsg_data() and shared with the
kernel API. It now iterates over the call's receive buffer rather
than walking the socket receive queue.
Additional changes:
(1) The timers are condensed to a single timer that is set for the soonest
of three timeouts (delayed ACK generation, DATA retransmission and
call lifespan).
(2) Transmission of ACK and ABORT packets is effected immediately from
process-context socket ops/kernel API calls that cause them instead of
them being punted off to a background work item. The data_ready
handler still has to defer to the background, though.
(3) A shutdown op is added to the AF_RXRPC socket so that the AFS
filesystem can shut down the socket and flush its own work items
before closing the socket to deal with any in-progress service calls.
Future additional changes that will need to be considered:
(1) Make sure that a call doesn't hog the front of the queue by receiving
data from the network as fast as userspace is consuming it to the
exclusion of other calls.
(2) Transmit delayed ACKs from within recvmsg() when we've consumed
sufficiently more packets to avoid the background work item needing to
run.
Signed-off-by: David Howells <dhowells@redhat.com>
2016-09-08 10:10:12 +00:00
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return;
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2016-07-01 06:51:50 +00:00
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found_extant_conn:
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if (atomic_read(&cursor->usage) == 0)
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goto replace_old_connection;
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write_sequnlock_bh(&peer->service_conn_lock);
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/* We should not be able to get here. rxrpc_incoming_connection() is
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* called in a non-reentrant context, so there can't be a race to
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* insert a new connection.
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*/
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BUG();
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replace_old_connection:
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/* The old connection is from an outdated epoch. */
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_debug("replace conn");
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rb_replace_node_rcu(&cursor->service_node,
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&conn->service_node,
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&peer->service_conns);
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clear_bit(RXRPC_CONN_IN_SERVICE_CONNS, &cursor->flags);
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goto conn_published;
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}
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2016-09-08 10:10:12 +00:00
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/*
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* Preallocate a service connection. The connection is placed on the proc and
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* reap lists so that we don't have to get the lock from BH context.
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*/
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2017-05-24 16:02:32 +00:00
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struct rxrpc_connection *rxrpc_prealloc_service_connection(struct rxrpc_net *rxnet,
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gfp_t gfp)
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2016-09-08 10:10:12 +00:00
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{
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struct rxrpc_connection *conn = rxrpc_alloc_connection(gfp);
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if (conn) {
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/* We maintain an extra ref on the connection whilst it is on
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* the rxrpc_connections list.
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*/
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conn->state = RXRPC_CONN_SERVICE_PREALLOC;
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atomic_set(&conn->usage, 2);
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rxrpc: Rewrite the client connection manager
Rewrite the rxrpc client connection manager so that it can support multiple
connections for a given security key to a peer. The following changes are
made:
(1) For each open socket, the code currently maintains an rbtree with the
connections placed into it, keyed by communications parameters. This
is tricky to maintain as connections can be culled from the tree or
replaced within it. Connections can require replacement for a number
of reasons, e.g. their IDs span too great a range for the IDR data
type to represent efficiently, the call ID numbers on that conn would
overflow or the conn got aborted.
This is changed so that there's now a connection bundle object placed
in the tree, keyed on the same parameters. The bundle, however, does
not need to be replaced.
(2) An rxrpc_bundle object can now manage the available channels for a set
of parallel connections. The lock that manages this is moved there
from the rxrpc_connection struct (channel_lock).
(3) There'a a dummy bundle for all incoming connections to share so that
they have a channel_lock too. It might be better to give each
incoming connection its own bundle. This bundle is not needed to
manage which channels incoming calls are made on because that's the
solely at whim of the client.
(4) The restrictions on how many client connections are around are
removed. Instead, a previous patch limits the number of client calls
that can be allocated. Ordinarily, client connections are reaped
after 2 minutes on the idle queue, but when more than a certain number
of connections are in existence, the reaper starts reaping them after
2s of idleness instead to get the numbers back down.
It could also be made such that new call allocations are forced to
wait until the number of outstanding connections subsides.
Signed-off-by: David Howells <dhowells@redhat.com>
2020-07-01 10:15:32 +00:00
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conn->bundle = rxrpc_get_bundle(&rxrpc_service_dummy_bundle);
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2016-09-08 10:10:12 +00:00
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2018-03-30 20:05:33 +00:00
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atomic_inc(&rxnet->nr_conns);
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2017-05-24 16:02:32 +00:00
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write_lock(&rxnet->conn_lock);
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list_add_tail(&conn->link, &rxnet->service_conns);
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list_add_tail(&conn->proc_link, &rxnet->conn_proc_list);
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write_unlock(&rxnet->conn_lock);
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2016-09-17 09:49:14 +00:00
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2019-10-07 09:58:29 +00:00
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trace_rxrpc_conn(conn->debug_id, rxrpc_conn_new_service,
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2016-09-17 09:49:14 +00:00
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atomic_read(&conn->usage),
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__builtin_return_address(0));
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2016-09-08 10:10:12 +00:00
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}
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return conn;
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}
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2016-04-04 13:00:40 +00:00
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/*
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rxrpc: Rewrite the data and ack handling code
Rewrite the data and ack handling code such that:
(1) Parsing of received ACK and ABORT packets and the distribution and the
filing of DATA packets happens entirely within the data_ready context
called from the UDP socket. This allows us to process and discard ACK
and ABORT packets much more quickly (they're no longer stashed on a
queue for a background thread to process).
(2) We avoid calling skb_clone(), pskb_pull() and pskb_trim(). We instead
keep track of the offset and length of the content of each packet in
the sk_buff metadata. This means we don't do any allocation in the
receive path.
(3) Jumbo DATA packet parsing is now done in data_ready context. Rather
than cloning the packet once for each subpacket and pulling/trimming
it, we file the packet multiple times with an annotation for each
indicating which subpacket is there. From that we can directly
calculate the offset and length.
(4) A call's receive queue can be accessed without taking locks (memory
barriers do have to be used, though).
(5) Incoming calls are set up from preallocated resources and immediately
made live. They can than have packets queued upon them and ACKs
generated. If insufficient resources exist, DATA packet #1 is given a
BUSY reply and other DATA packets are discarded).
(6) sk_buffs no longer take a ref on their parent call.
To make this work, the following changes are made:
(1) Each call's receive buffer is now a circular buffer of sk_buff
pointers (rxtx_buffer) rather than a number of sk_buff_heads spread
between the call and the socket. This permits each sk_buff to be in
the buffer multiple times. The receive buffer is reused for the
transmit buffer.
(2) A circular buffer of annotations (rxtx_annotations) is kept parallel
to the data buffer. Transmission phase annotations indicate whether a
buffered packet has been ACK'd or not and whether it needs
retransmission.
Receive phase annotations indicate whether a slot holds a whole packet
or a jumbo subpacket and, if the latter, which subpacket. They also
note whether the packet has been decrypted in place.
(3) DATA packet window tracking is much simplified. Each phase has just
two numbers representing the window (rx_hard_ack/rx_top and
tx_hard_ack/tx_top).
The hard_ack number is the sequence number before base of the window,
representing the last packet the other side says it has consumed.
hard_ack starts from 0 and the first packet is sequence number 1.
The top number is the sequence number of the highest-numbered packet
residing in the buffer. Packets between hard_ack+1 and top are
soft-ACK'd to indicate they've been received, but not yet consumed.
Four macros, before(), before_eq(), after() and after_eq() are added
to compare sequence numbers within the window. This allows for the
top of the window to wrap when the hard-ack sequence number gets close
to the limit.
Two flags, RXRPC_CALL_RX_LAST and RXRPC_CALL_TX_LAST, are added also
to indicate when rx_top and tx_top point at the packets with the
LAST_PACKET bit set, indicating the end of the phase.
(4) Calls are queued on the socket 'receive queue' rather than packets.
This means that we don't need have to invent dummy packets to queue to
indicate abnormal/terminal states and we don't have to keep metadata
packets (such as ABORTs) around
(5) The offset and length of a (sub)packet's content are now passed to
the verify_packet security op. This is currently expected to decrypt
the packet in place and validate it.
However, there's now nowhere to store the revised offset and length of
the actual data within the decrypted blob (there may be a header and
padding to skip) because an sk_buff may represent multiple packets, so
a locate_data security op is added to retrieve these details from the
sk_buff content when needed.
(6) recvmsg() now has to handle jumbo subpackets, where each subpacket is
individually secured and needs to be individually decrypted. The code
to do this is broken out into rxrpc_recvmsg_data() and shared with the
kernel API. It now iterates over the call's receive buffer rather
than walking the socket receive queue.
Additional changes:
(1) The timers are condensed to a single timer that is set for the soonest
of three timeouts (delayed ACK generation, DATA retransmission and
call lifespan).
(2) Transmission of ACK and ABORT packets is effected immediately from
process-context socket ops/kernel API calls that cause them instead of
them being punted off to a background work item. The data_ready
handler still has to defer to the background, though.
(3) A shutdown op is added to the AF_RXRPC socket so that the AFS
filesystem can shut down the socket and flush its own work items
before closing the socket to deal with any in-progress service calls.
Future additional changes that will need to be considered:
(1) Make sure that a call doesn't hog the front of the queue by receiving
data from the network as fast as userspace is consuming it to the
exclusion of other calls.
(2) Transmit delayed ACKs from within recvmsg() when we've consumed
sufficiently more packets to avoid the background work item needing to
run.
Signed-off-by: David Howells <dhowells@redhat.com>
2016-09-08 10:10:12 +00:00
|
|
|
* Set up an incoming connection. This is called in BH context with the RCU
|
|
|
|
* read lock held.
|
2016-04-04 13:00:40 +00:00
|
|
|
*/
|
rxrpc: Implement service upgrade
Implement AuriStor's service upgrade facility. There are three problems
that this is meant to deal with:
(1) Various of the standard AFS RPC calls have IPv4 addresses in their
requests and/or replies - but there's no room for including IPv6
addresses.
(2) Definition of IPv6-specific RPC operations in the standard operation
sets has not yet been achieved.
(3) One could envision the creation a new service on the same port that as
the original service. The new service could implement improved
operations - and the client could try this first, falling back to the
original service if it's not there.
Unfortunately, certain servers ignore packets addressed to a service
they don't implement and don't respond in any way - not even with an
ABORT. This means that the client must then wait for the call timeout
to occur.
What service upgrade does is to see if the connection is marked as being
'upgradeable' and if so, change the service ID in the server and thus the
request and reply formats. Note that the upgrade isn't mandatory - a
server that supports only the original call set will ignore the upgrade
request.
In the protocol, the procedure is then as follows:
(1) To request an upgrade, the first DATA packet in a new connection must
have the userStatus set to 1 (this is normally 0). The userStatus
value is normally ignored by the server.
(2) If the server doesn't support upgrading, the reply packets will
contain the same service ID as for the first request packet.
(3) If the server does support upgrading, all future reply packets on that
connection will contain the new service ID and the new service ID will
be applied to *all* further calls on that connection as well.
(4) The RPC op used to probe the upgrade must take the same request data
as the shadow call in the upgrade set (but may return a different
reply). GetCapability RPC ops were added to all standard sets for
just this purpose. Ops where the request formats differ cannot be
used for probing.
(5) The client must wait for completion of the probe before sending any
further RPC ops to the same destination. It should then use the
service ID that recvmsg() reported back in all future calls.
(6) The shadow service must have call definitions for all the operation
IDs defined by the original service.
To support service upgrading, a server should:
(1) Call bind() twice on its AF_RXRPC socket before calling listen().
Each bind() should supply a different service ID, but the transport
addresses must be the same. This allows the server to receive
requests with either service ID.
(2) Enable automatic upgrading by calling setsockopt(), specifying
RXRPC_UPGRADEABLE_SERVICE and passing in a two-member array of
unsigned shorts as the argument:
unsigned short optval[2];
This specifies a pair of service IDs. They must be different and must
match the service IDs bound to the socket. Member 0 is the service ID
to upgrade from and member 1 is the service ID to upgrade to.
Signed-off-by: David Howells <dhowells@redhat.com>
2017-06-05 13:30:49 +00:00
|
|
|
void rxrpc_new_incoming_connection(struct rxrpc_sock *rx,
|
|
|
|
struct rxrpc_connection *conn,
|
2019-12-20 16:17:16 +00:00
|
|
|
const struct rxrpc_security *sec,
|
rxrpc: Rewrite the data and ack handling code
Rewrite the data and ack handling code such that:
(1) Parsing of received ACK and ABORT packets and the distribution and the
filing of DATA packets happens entirely within the data_ready context
called from the UDP socket. This allows us to process and discard ACK
and ABORT packets much more quickly (they're no longer stashed on a
queue for a background thread to process).
(2) We avoid calling skb_clone(), pskb_pull() and pskb_trim(). We instead
keep track of the offset and length of the content of each packet in
the sk_buff metadata. This means we don't do any allocation in the
receive path.
(3) Jumbo DATA packet parsing is now done in data_ready context. Rather
than cloning the packet once for each subpacket and pulling/trimming
it, we file the packet multiple times with an annotation for each
indicating which subpacket is there. From that we can directly
calculate the offset and length.
(4) A call's receive queue can be accessed without taking locks (memory
barriers do have to be used, though).
(5) Incoming calls are set up from preallocated resources and immediately
made live. They can than have packets queued upon them and ACKs
generated. If insufficient resources exist, DATA packet #1 is given a
BUSY reply and other DATA packets are discarded).
(6) sk_buffs no longer take a ref on their parent call.
To make this work, the following changes are made:
(1) Each call's receive buffer is now a circular buffer of sk_buff
pointers (rxtx_buffer) rather than a number of sk_buff_heads spread
between the call and the socket. This permits each sk_buff to be in
the buffer multiple times. The receive buffer is reused for the
transmit buffer.
(2) A circular buffer of annotations (rxtx_annotations) is kept parallel
to the data buffer. Transmission phase annotations indicate whether a
buffered packet has been ACK'd or not and whether it needs
retransmission.
Receive phase annotations indicate whether a slot holds a whole packet
or a jumbo subpacket and, if the latter, which subpacket. They also
note whether the packet has been decrypted in place.
(3) DATA packet window tracking is much simplified. Each phase has just
two numbers representing the window (rx_hard_ack/rx_top and
tx_hard_ack/tx_top).
The hard_ack number is the sequence number before base of the window,
representing the last packet the other side says it has consumed.
hard_ack starts from 0 and the first packet is sequence number 1.
The top number is the sequence number of the highest-numbered packet
residing in the buffer. Packets between hard_ack+1 and top are
soft-ACK'd to indicate they've been received, but not yet consumed.
Four macros, before(), before_eq(), after() and after_eq() are added
to compare sequence numbers within the window. This allows for the
top of the window to wrap when the hard-ack sequence number gets close
to the limit.
Two flags, RXRPC_CALL_RX_LAST and RXRPC_CALL_TX_LAST, are added also
to indicate when rx_top and tx_top point at the packets with the
LAST_PACKET bit set, indicating the end of the phase.
(4) Calls are queued on the socket 'receive queue' rather than packets.
This means that we don't need have to invent dummy packets to queue to
indicate abnormal/terminal states and we don't have to keep metadata
packets (such as ABORTs) around
(5) The offset and length of a (sub)packet's content are now passed to
the verify_packet security op. This is currently expected to decrypt
the packet in place and validate it.
However, there's now nowhere to store the revised offset and length of
the actual data within the decrypted blob (there may be a header and
padding to skip) because an sk_buff may represent multiple packets, so
a locate_data security op is added to retrieve these details from the
sk_buff content when needed.
(6) recvmsg() now has to handle jumbo subpackets, where each subpacket is
individually secured and needs to be individually decrypted. The code
to do this is broken out into rxrpc_recvmsg_data() and shared with the
kernel API. It now iterates over the call's receive buffer rather
than walking the socket receive queue.
Additional changes:
(1) The timers are condensed to a single timer that is set for the soonest
of three timeouts (delayed ACK generation, DATA retransmission and
call lifespan).
(2) Transmission of ACK and ABORT packets is effected immediately from
process-context socket ops/kernel API calls that cause them instead of
them being punted off to a background work item. The data_ready
handler still has to defer to the background, though.
(3) A shutdown op is added to the AF_RXRPC socket so that the AFS
filesystem can shut down the socket and flush its own work items
before closing the socket to deal with any in-progress service calls.
Future additional changes that will need to be considered:
(1) Make sure that a call doesn't hog the front of the queue by receiving
data from the network as fast as userspace is consuming it to the
exclusion of other calls.
(2) Transmit delayed ACKs from within recvmsg() when we've consumed
sufficiently more packets to avoid the background work item needing to
run.
Signed-off-by: David Howells <dhowells@redhat.com>
2016-09-08 10:10:12 +00:00
|
|
|
struct sk_buff *skb)
|
2016-04-04 13:00:40 +00:00
|
|
|
{
|
|
|
|
struct rxrpc_skb_priv *sp = rxrpc_skb(skb);
|
|
|
|
|
|
|
|
_enter("");
|
|
|
|
|
2016-07-01 06:51:50 +00:00
|
|
|
conn->proto.epoch = sp->hdr.epoch;
|
|
|
|
conn->proto.cid = sp->hdr.cid & RXRPC_CIDMASK;
|
|
|
|
conn->params.service_id = sp->hdr.serviceId;
|
2017-06-05 13:30:49 +00:00
|
|
|
conn->service_id = sp->hdr.serviceId;
|
2016-07-01 06:51:50 +00:00
|
|
|
conn->security_ix = sp->hdr.securityIndex;
|
|
|
|
conn->out_clientflag = 0;
|
2019-12-20 16:17:16 +00:00
|
|
|
conn->security = sec;
|
rxrpc: Rewrite the data and ack handling code
Rewrite the data and ack handling code such that:
(1) Parsing of received ACK and ABORT packets and the distribution and the
filing of DATA packets happens entirely within the data_ready context
called from the UDP socket. This allows us to process and discard ACK
and ABORT packets much more quickly (they're no longer stashed on a
queue for a background thread to process).
(2) We avoid calling skb_clone(), pskb_pull() and pskb_trim(). We instead
keep track of the offset and length of the content of each packet in
the sk_buff metadata. This means we don't do any allocation in the
receive path.
(3) Jumbo DATA packet parsing is now done in data_ready context. Rather
than cloning the packet once for each subpacket and pulling/trimming
it, we file the packet multiple times with an annotation for each
indicating which subpacket is there. From that we can directly
calculate the offset and length.
(4) A call's receive queue can be accessed without taking locks (memory
barriers do have to be used, though).
(5) Incoming calls are set up from preallocated resources and immediately
made live. They can than have packets queued upon them and ACKs
generated. If insufficient resources exist, DATA packet #1 is given a
BUSY reply and other DATA packets are discarded).
(6) sk_buffs no longer take a ref on their parent call.
To make this work, the following changes are made:
(1) Each call's receive buffer is now a circular buffer of sk_buff
pointers (rxtx_buffer) rather than a number of sk_buff_heads spread
between the call and the socket. This permits each sk_buff to be in
the buffer multiple times. The receive buffer is reused for the
transmit buffer.
(2) A circular buffer of annotations (rxtx_annotations) is kept parallel
to the data buffer. Transmission phase annotations indicate whether a
buffered packet has been ACK'd or not and whether it needs
retransmission.
Receive phase annotations indicate whether a slot holds a whole packet
or a jumbo subpacket and, if the latter, which subpacket. They also
note whether the packet has been decrypted in place.
(3) DATA packet window tracking is much simplified. Each phase has just
two numbers representing the window (rx_hard_ack/rx_top and
tx_hard_ack/tx_top).
The hard_ack number is the sequence number before base of the window,
representing the last packet the other side says it has consumed.
hard_ack starts from 0 and the first packet is sequence number 1.
The top number is the sequence number of the highest-numbered packet
residing in the buffer. Packets between hard_ack+1 and top are
soft-ACK'd to indicate they've been received, but not yet consumed.
Four macros, before(), before_eq(), after() and after_eq() are added
to compare sequence numbers within the window. This allows for the
top of the window to wrap when the hard-ack sequence number gets close
to the limit.
Two flags, RXRPC_CALL_RX_LAST and RXRPC_CALL_TX_LAST, are added also
to indicate when rx_top and tx_top point at the packets with the
LAST_PACKET bit set, indicating the end of the phase.
(4) Calls are queued on the socket 'receive queue' rather than packets.
This means that we don't need have to invent dummy packets to queue to
indicate abnormal/terminal states and we don't have to keep metadata
packets (such as ABORTs) around
(5) The offset and length of a (sub)packet's content are now passed to
the verify_packet security op. This is currently expected to decrypt
the packet in place and validate it.
However, there's now nowhere to store the revised offset and length of
the actual data within the decrypted blob (there may be a header and
padding to skip) because an sk_buff may represent multiple packets, so
a locate_data security op is added to retrieve these details from the
sk_buff content when needed.
(6) recvmsg() now has to handle jumbo subpackets, where each subpacket is
individually secured and needs to be individually decrypted. The code
to do this is broken out into rxrpc_recvmsg_data() and shared with the
kernel API. It now iterates over the call's receive buffer rather
than walking the socket receive queue.
Additional changes:
(1) The timers are condensed to a single timer that is set for the soonest
of three timeouts (delayed ACK generation, DATA retransmission and
call lifespan).
(2) Transmission of ACK and ABORT packets is effected immediately from
process-context socket ops/kernel API calls that cause them instead of
them being punted off to a background work item. The data_ready
handler still has to defer to the background, though.
(3) A shutdown op is added to the AF_RXRPC socket so that the AFS
filesystem can shut down the socket and flush its own work items
before closing the socket to deal with any in-progress service calls.
Future additional changes that will need to be considered:
(1) Make sure that a call doesn't hog the front of the queue by receiving
data from the network as fast as userspace is consuming it to the
exclusion of other calls.
(2) Transmit delayed ACKs from within recvmsg() when we've consumed
sufficiently more packets to avoid the background work item needing to
run.
Signed-off-by: David Howells <dhowells@redhat.com>
2016-09-08 10:10:12 +00:00
|
|
|
if (conn->security_ix)
|
2016-07-01 06:51:50 +00:00
|
|
|
conn->state = RXRPC_CONN_SERVICE_UNSECURED;
|
rxrpc: Rewrite the data and ack handling code
Rewrite the data and ack handling code such that:
(1) Parsing of received ACK and ABORT packets and the distribution and the
filing of DATA packets happens entirely within the data_ready context
called from the UDP socket. This allows us to process and discard ACK
and ABORT packets much more quickly (they're no longer stashed on a
queue for a background thread to process).
(2) We avoid calling skb_clone(), pskb_pull() and pskb_trim(). We instead
keep track of the offset and length of the content of each packet in
the sk_buff metadata. This means we don't do any allocation in the
receive path.
(3) Jumbo DATA packet parsing is now done in data_ready context. Rather
than cloning the packet once for each subpacket and pulling/trimming
it, we file the packet multiple times with an annotation for each
indicating which subpacket is there. From that we can directly
calculate the offset and length.
(4) A call's receive queue can be accessed without taking locks (memory
barriers do have to be used, though).
(5) Incoming calls are set up from preallocated resources and immediately
made live. They can than have packets queued upon them and ACKs
generated. If insufficient resources exist, DATA packet #1 is given a
BUSY reply and other DATA packets are discarded).
(6) sk_buffs no longer take a ref on their parent call.
To make this work, the following changes are made:
(1) Each call's receive buffer is now a circular buffer of sk_buff
pointers (rxtx_buffer) rather than a number of sk_buff_heads spread
between the call and the socket. This permits each sk_buff to be in
the buffer multiple times. The receive buffer is reused for the
transmit buffer.
(2) A circular buffer of annotations (rxtx_annotations) is kept parallel
to the data buffer. Transmission phase annotations indicate whether a
buffered packet has been ACK'd or not and whether it needs
retransmission.
Receive phase annotations indicate whether a slot holds a whole packet
or a jumbo subpacket and, if the latter, which subpacket. They also
note whether the packet has been decrypted in place.
(3) DATA packet window tracking is much simplified. Each phase has just
two numbers representing the window (rx_hard_ack/rx_top and
tx_hard_ack/tx_top).
The hard_ack number is the sequence number before base of the window,
representing the last packet the other side says it has consumed.
hard_ack starts from 0 and the first packet is sequence number 1.
The top number is the sequence number of the highest-numbered packet
residing in the buffer. Packets between hard_ack+1 and top are
soft-ACK'd to indicate they've been received, but not yet consumed.
Four macros, before(), before_eq(), after() and after_eq() are added
to compare sequence numbers within the window. This allows for the
top of the window to wrap when the hard-ack sequence number gets close
to the limit.
Two flags, RXRPC_CALL_RX_LAST and RXRPC_CALL_TX_LAST, are added also
to indicate when rx_top and tx_top point at the packets with the
LAST_PACKET bit set, indicating the end of the phase.
(4) Calls are queued on the socket 'receive queue' rather than packets.
This means that we don't need have to invent dummy packets to queue to
indicate abnormal/terminal states and we don't have to keep metadata
packets (such as ABORTs) around
(5) The offset and length of a (sub)packet's content are now passed to
the verify_packet security op. This is currently expected to decrypt
the packet in place and validate it.
However, there's now nowhere to store the revised offset and length of
the actual data within the decrypted blob (there may be a header and
padding to skip) because an sk_buff may represent multiple packets, so
a locate_data security op is added to retrieve these details from the
sk_buff content when needed.
(6) recvmsg() now has to handle jumbo subpackets, where each subpacket is
individually secured and needs to be individually decrypted. The code
to do this is broken out into rxrpc_recvmsg_data() and shared with the
kernel API. It now iterates over the call's receive buffer rather
than walking the socket receive queue.
Additional changes:
(1) The timers are condensed to a single timer that is set for the soonest
of three timeouts (delayed ACK generation, DATA retransmission and
call lifespan).
(2) Transmission of ACK and ABORT packets is effected immediately from
process-context socket ops/kernel API calls that cause them instead of
them being punted off to a background work item. The data_ready
handler still has to defer to the background, though.
(3) A shutdown op is added to the AF_RXRPC socket so that the AFS
filesystem can shut down the socket and flush its own work items
before closing the socket to deal with any in-progress service calls.
Future additional changes that will need to be considered:
(1) Make sure that a call doesn't hog the front of the queue by receiving
data from the network as fast as userspace is consuming it to the
exclusion of other calls.
(2) Transmit delayed ACKs from within recvmsg() when we've consumed
sufficiently more packets to avoid the background work item needing to
run.
Signed-off-by: David Howells <dhowells@redhat.com>
2016-09-08 10:10:12 +00:00
|
|
|
else
|
|
|
|
conn->state = RXRPC_CONN_SERVICE;
|
2016-04-04 13:00:40 +00:00
|
|
|
|
rxrpc: Implement service upgrade
Implement AuriStor's service upgrade facility. There are three problems
that this is meant to deal with:
(1) Various of the standard AFS RPC calls have IPv4 addresses in their
requests and/or replies - but there's no room for including IPv6
addresses.
(2) Definition of IPv6-specific RPC operations in the standard operation
sets has not yet been achieved.
(3) One could envision the creation a new service on the same port that as
the original service. The new service could implement improved
operations - and the client could try this first, falling back to the
original service if it's not there.
Unfortunately, certain servers ignore packets addressed to a service
they don't implement and don't respond in any way - not even with an
ABORT. This means that the client must then wait for the call timeout
to occur.
What service upgrade does is to see if the connection is marked as being
'upgradeable' and if so, change the service ID in the server and thus the
request and reply formats. Note that the upgrade isn't mandatory - a
server that supports only the original call set will ignore the upgrade
request.
In the protocol, the procedure is then as follows:
(1) To request an upgrade, the first DATA packet in a new connection must
have the userStatus set to 1 (this is normally 0). The userStatus
value is normally ignored by the server.
(2) If the server doesn't support upgrading, the reply packets will
contain the same service ID as for the first request packet.
(3) If the server does support upgrading, all future reply packets on that
connection will contain the new service ID and the new service ID will
be applied to *all* further calls on that connection as well.
(4) The RPC op used to probe the upgrade must take the same request data
as the shadow call in the upgrade set (but may return a different
reply). GetCapability RPC ops were added to all standard sets for
just this purpose. Ops where the request formats differ cannot be
used for probing.
(5) The client must wait for completion of the probe before sending any
further RPC ops to the same destination. It should then use the
service ID that recvmsg() reported back in all future calls.
(6) The shadow service must have call definitions for all the operation
IDs defined by the original service.
To support service upgrading, a server should:
(1) Call bind() twice on its AF_RXRPC socket before calling listen().
Each bind() should supply a different service ID, but the transport
addresses must be the same. This allows the server to receive
requests with either service ID.
(2) Enable automatic upgrading by calling setsockopt(), specifying
RXRPC_UPGRADEABLE_SERVICE and passing in a two-member array of
unsigned shorts as the argument:
unsigned short optval[2];
This specifies a pair of service IDs. They must be different and must
match the service IDs bound to the socket. Member 0 is the service ID
to upgrade from and member 1 is the service ID to upgrade to.
Signed-off-by: David Howells <dhowells@redhat.com>
2017-06-05 13:30:49 +00:00
|
|
|
/* See if we should upgrade the service. This can only happen on the
|
|
|
|
* first packet on a new connection. Once done, it applies to all
|
|
|
|
* subsequent calls on that connection.
|
|
|
|
*/
|
|
|
|
if (sp->hdr.userStatus == RXRPC_USERSTATUS_SERVICE_UPGRADE &&
|
|
|
|
conn->service_id == rx->service_upgrade.from)
|
|
|
|
conn->service_id = rx->service_upgrade.to;
|
|
|
|
|
2016-07-01 06:51:50 +00:00
|
|
|
/* Make the connection a target for incoming packets. */
|
rxrpc: Rewrite the data and ack handling code
Rewrite the data and ack handling code such that:
(1) Parsing of received ACK and ABORT packets and the distribution and the
filing of DATA packets happens entirely within the data_ready context
called from the UDP socket. This allows us to process and discard ACK
and ABORT packets much more quickly (they're no longer stashed on a
queue for a background thread to process).
(2) We avoid calling skb_clone(), pskb_pull() and pskb_trim(). We instead
keep track of the offset and length of the content of each packet in
the sk_buff metadata. This means we don't do any allocation in the
receive path.
(3) Jumbo DATA packet parsing is now done in data_ready context. Rather
than cloning the packet once for each subpacket and pulling/trimming
it, we file the packet multiple times with an annotation for each
indicating which subpacket is there. From that we can directly
calculate the offset and length.
(4) A call's receive queue can be accessed without taking locks (memory
barriers do have to be used, though).
(5) Incoming calls are set up from preallocated resources and immediately
made live. They can than have packets queued upon them and ACKs
generated. If insufficient resources exist, DATA packet #1 is given a
BUSY reply and other DATA packets are discarded).
(6) sk_buffs no longer take a ref on their parent call.
To make this work, the following changes are made:
(1) Each call's receive buffer is now a circular buffer of sk_buff
pointers (rxtx_buffer) rather than a number of sk_buff_heads spread
between the call and the socket. This permits each sk_buff to be in
the buffer multiple times. The receive buffer is reused for the
transmit buffer.
(2) A circular buffer of annotations (rxtx_annotations) is kept parallel
to the data buffer. Transmission phase annotations indicate whether a
buffered packet has been ACK'd or not and whether it needs
retransmission.
Receive phase annotations indicate whether a slot holds a whole packet
or a jumbo subpacket and, if the latter, which subpacket. They also
note whether the packet has been decrypted in place.
(3) DATA packet window tracking is much simplified. Each phase has just
two numbers representing the window (rx_hard_ack/rx_top and
tx_hard_ack/tx_top).
The hard_ack number is the sequence number before base of the window,
representing the last packet the other side says it has consumed.
hard_ack starts from 0 and the first packet is sequence number 1.
The top number is the sequence number of the highest-numbered packet
residing in the buffer. Packets between hard_ack+1 and top are
soft-ACK'd to indicate they've been received, but not yet consumed.
Four macros, before(), before_eq(), after() and after_eq() are added
to compare sequence numbers within the window. This allows for the
top of the window to wrap when the hard-ack sequence number gets close
to the limit.
Two flags, RXRPC_CALL_RX_LAST and RXRPC_CALL_TX_LAST, are added also
to indicate when rx_top and tx_top point at the packets with the
LAST_PACKET bit set, indicating the end of the phase.
(4) Calls are queued on the socket 'receive queue' rather than packets.
This means that we don't need have to invent dummy packets to queue to
indicate abnormal/terminal states and we don't have to keep metadata
packets (such as ABORTs) around
(5) The offset and length of a (sub)packet's content are now passed to
the verify_packet security op. This is currently expected to decrypt
the packet in place and validate it.
However, there's now nowhere to store the revised offset and length of
the actual data within the decrypted blob (there may be a header and
padding to skip) because an sk_buff may represent multiple packets, so
a locate_data security op is added to retrieve these details from the
sk_buff content when needed.
(6) recvmsg() now has to handle jumbo subpackets, where each subpacket is
individually secured and needs to be individually decrypted. The code
to do this is broken out into rxrpc_recvmsg_data() and shared with the
kernel API. It now iterates over the call's receive buffer rather
than walking the socket receive queue.
Additional changes:
(1) The timers are condensed to a single timer that is set for the soonest
of three timeouts (delayed ACK generation, DATA retransmission and
call lifespan).
(2) Transmission of ACK and ABORT packets is effected immediately from
process-context socket ops/kernel API calls that cause them instead of
them being punted off to a background work item. The data_ready
handler still has to defer to the background, though.
(3) A shutdown op is added to the AF_RXRPC socket so that the AFS
filesystem can shut down the socket and flush its own work items
before closing the socket to deal with any in-progress service calls.
Future additional changes that will need to be considered:
(1) Make sure that a call doesn't hog the front of the queue by receiving
data from the network as fast as userspace is consuming it to the
exclusion of other calls.
(2) Transmit delayed ACKs from within recvmsg() when we've consumed
sufficiently more packets to avoid the background work item needing to
run.
Signed-off-by: David Howells <dhowells@redhat.com>
2016-09-08 10:10:12 +00:00
|
|
|
rxrpc_publish_service_conn(conn->params.peer, conn);
|
2016-07-01 06:51:50 +00:00
|
|
|
|
rxrpc: Rewrite the data and ack handling code
Rewrite the data and ack handling code such that:
(1) Parsing of received ACK and ABORT packets and the distribution and the
filing of DATA packets happens entirely within the data_ready context
called from the UDP socket. This allows us to process and discard ACK
and ABORT packets much more quickly (they're no longer stashed on a
queue for a background thread to process).
(2) We avoid calling skb_clone(), pskb_pull() and pskb_trim(). We instead
keep track of the offset and length of the content of each packet in
the sk_buff metadata. This means we don't do any allocation in the
receive path.
(3) Jumbo DATA packet parsing is now done in data_ready context. Rather
than cloning the packet once for each subpacket and pulling/trimming
it, we file the packet multiple times with an annotation for each
indicating which subpacket is there. From that we can directly
calculate the offset and length.
(4) A call's receive queue can be accessed without taking locks (memory
barriers do have to be used, though).
(5) Incoming calls are set up from preallocated resources and immediately
made live. They can than have packets queued upon them and ACKs
generated. If insufficient resources exist, DATA packet #1 is given a
BUSY reply and other DATA packets are discarded).
(6) sk_buffs no longer take a ref on their parent call.
To make this work, the following changes are made:
(1) Each call's receive buffer is now a circular buffer of sk_buff
pointers (rxtx_buffer) rather than a number of sk_buff_heads spread
between the call and the socket. This permits each sk_buff to be in
the buffer multiple times. The receive buffer is reused for the
transmit buffer.
(2) A circular buffer of annotations (rxtx_annotations) is kept parallel
to the data buffer. Transmission phase annotations indicate whether a
buffered packet has been ACK'd or not and whether it needs
retransmission.
Receive phase annotations indicate whether a slot holds a whole packet
or a jumbo subpacket and, if the latter, which subpacket. They also
note whether the packet has been decrypted in place.
(3) DATA packet window tracking is much simplified. Each phase has just
two numbers representing the window (rx_hard_ack/rx_top and
tx_hard_ack/tx_top).
The hard_ack number is the sequence number before base of the window,
representing the last packet the other side says it has consumed.
hard_ack starts from 0 and the first packet is sequence number 1.
The top number is the sequence number of the highest-numbered packet
residing in the buffer. Packets between hard_ack+1 and top are
soft-ACK'd to indicate they've been received, but not yet consumed.
Four macros, before(), before_eq(), after() and after_eq() are added
to compare sequence numbers within the window. This allows for the
top of the window to wrap when the hard-ack sequence number gets close
to the limit.
Two flags, RXRPC_CALL_RX_LAST and RXRPC_CALL_TX_LAST, are added also
to indicate when rx_top and tx_top point at the packets with the
LAST_PACKET bit set, indicating the end of the phase.
(4) Calls are queued on the socket 'receive queue' rather than packets.
This means that we don't need have to invent dummy packets to queue to
indicate abnormal/terminal states and we don't have to keep metadata
packets (such as ABORTs) around
(5) The offset and length of a (sub)packet's content are now passed to
the verify_packet security op. This is currently expected to decrypt
the packet in place and validate it.
However, there's now nowhere to store the revised offset and length of
the actual data within the decrypted blob (there may be a header and
padding to skip) because an sk_buff may represent multiple packets, so
a locate_data security op is added to retrieve these details from the
sk_buff content when needed.
(6) recvmsg() now has to handle jumbo subpackets, where each subpacket is
individually secured and needs to be individually decrypted. The code
to do this is broken out into rxrpc_recvmsg_data() and shared with the
kernel API. It now iterates over the call's receive buffer rather
than walking the socket receive queue.
Additional changes:
(1) The timers are condensed to a single timer that is set for the soonest
of three timeouts (delayed ACK generation, DATA retransmission and
call lifespan).
(2) Transmission of ACK and ABORT packets is effected immediately from
process-context socket ops/kernel API calls that cause them instead of
them being punted off to a background work item. The data_ready
handler still has to defer to the background, though.
(3) A shutdown op is added to the AF_RXRPC socket so that the AFS
filesystem can shut down the socket and flush its own work items
before closing the socket to deal with any in-progress service calls.
Future additional changes that will need to be considered:
(1) Make sure that a call doesn't hog the front of the queue by receiving
data from the network as fast as userspace is consuming it to the
exclusion of other calls.
(2) Transmit delayed ACKs from within recvmsg() when we've consumed
sufficiently more packets to avoid the background work item needing to
run.
Signed-off-by: David Howells <dhowells@redhat.com>
2016-09-08 10:10:12 +00:00
|
|
|
_net("CONNECTION new %d {%x}", conn->debug_id, conn->proto.cid);
|
2016-04-04 13:00:40 +00:00
|
|
|
}
|
2016-06-30 09:45:22 +00:00
|
|
|
|
|
|
|
/*
|
|
|
|
* Remove the service connection from the peer's tree, thereby removing it as a
|
|
|
|
* target for incoming packets.
|
|
|
|
*/
|
|
|
|
void rxrpc_unpublish_service_conn(struct rxrpc_connection *conn)
|
|
|
|
{
|
|
|
|
struct rxrpc_peer *peer = conn->params.peer;
|
|
|
|
|
2016-07-01 06:51:50 +00:00
|
|
|
write_seqlock_bh(&peer->service_conn_lock);
|
2016-06-30 09:45:22 +00:00
|
|
|
if (test_and_clear_bit(RXRPC_CONN_IN_SERVICE_CONNS, &conn->flags))
|
|
|
|
rb_erase(&conn->service_node, &peer->service_conns);
|
2016-07-01 06:51:50 +00:00
|
|
|
write_sequnlock_bh(&peer->service_conn_lock);
|
2016-06-30 09:45:22 +00:00
|
|
|
}
|