linux/net/rxrpc/peer_object.c

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/* RxRPC remote transport endpoint record management
*
* Copyright (C) 2007, 2016 Red Hat, Inc. All Rights Reserved.
* Written by David Howells (dhowells@redhat.com)
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version
* 2 of the License, or (at your option) any later version.
*/
#define pr_fmt(fmt) KBUILD_MODNAME ": " fmt
#include <linux/module.h>
#include <linux/net.h>
#include <linux/skbuff.h>
#include <linux/udp.h>
#include <linux/in.h>
#include <linux/in6.h>
include cleanup: Update gfp.h and slab.h includes to prepare for breaking implicit slab.h inclusion from percpu.h percpu.h is included by sched.h and module.h and thus ends up being included when building most .c files. percpu.h includes slab.h which in turn includes gfp.h making everything defined by the two files universally available and complicating inclusion dependencies. percpu.h -> slab.h dependency is about to be removed. Prepare for this change by updating users of gfp and slab facilities include those headers directly instead of assuming availability. As this conversion needs to touch large number of source files, the following script is used as the basis of conversion. http://userweb.kernel.org/~tj/misc/slabh-sweep.py The script does the followings. * Scan files for gfp and slab usages and update includes such that only the necessary includes are there. ie. if only gfp is used, gfp.h, if slab is used, slab.h. * When the script inserts a new include, it looks at the include blocks and try to put the new include such that its order conforms to its surrounding. It's put in the include block which contains core kernel includes, in the same order that the rest are ordered - alphabetical, Christmas tree, rev-Xmas-tree or at the end if there doesn't seem to be any matching order. * If the script can't find a place to put a new include (mostly because the file doesn't have fitting include block), it prints out an error message indicating which .h file needs to be added to the file. The conversion was done in the following steps. 1. The initial automatic conversion of all .c files updated slightly over 4000 files, deleting around 700 includes and adding ~480 gfp.h and ~3000 slab.h inclusions. The script emitted errors for ~400 files. 2. Each error was manually checked. Some didn't need the inclusion, some needed manual addition while adding it to implementation .h or embedding .c file was more appropriate for others. This step added inclusions to around 150 files. 3. The script was run again and the output was compared to the edits from #2 to make sure no file was left behind. 4. Several build tests were done and a couple of problems were fixed. e.g. lib/decompress_*.c used malloc/free() wrappers around slab APIs requiring slab.h to be added manually. 5. The script was run on all .h files but without automatically editing them as sprinkling gfp.h and slab.h inclusions around .h files could easily lead to inclusion dependency hell. Most gfp.h inclusion directives were ignored as stuff from gfp.h was usually wildly available and often used in preprocessor macros. Each slab.h inclusion directive was examined and added manually as necessary. 6. percpu.h was updated not to include slab.h. 7. Build test were done on the following configurations and failures were fixed. CONFIG_GCOV_KERNEL was turned off for all tests (as my distributed build env didn't work with gcov compiles) and a few more options had to be turned off depending on archs to make things build (like ipr on powerpc/64 which failed due to missing writeq). * x86 and x86_64 UP and SMP allmodconfig and a custom test config. * powerpc and powerpc64 SMP allmodconfig * sparc and sparc64 SMP allmodconfig * ia64 SMP allmodconfig * s390 SMP allmodconfig * alpha SMP allmodconfig * um on x86_64 SMP allmodconfig 8. percpu.h modifications were reverted so that it could be applied as a separate patch and serve as bisection point. Given the fact that I had only a couple of failures from tests on step 6, I'm fairly confident about the coverage of this conversion patch. If there is a breakage, it's likely to be something in one of the arch headers which should be easily discoverable easily on most builds of the specific arch. Signed-off-by: Tejun Heo <tj@kernel.org> Guess-its-ok-by: Christoph Lameter <cl@linux-foundation.org> Cc: Ingo Molnar <mingo@redhat.com> Cc: Lee Schermerhorn <Lee.Schermerhorn@hp.com>
2010-03-24 08:04:11 +00:00
#include <linux/slab.h>
#include <linux/hashtable.h>
#include <net/sock.h>
#include <net/af_rxrpc.h>
#include <net/ip.h>
#include <net/route.h>
#include <net/ip6_route.h>
#include "ar-internal.h"
/*
* Hash a peer key.
*/
static unsigned long rxrpc_peer_hash_key(struct rxrpc_local *local,
const struct sockaddr_rxrpc *srx)
{
const u16 *p;
unsigned int i, size;
unsigned long hash_key;
_enter("");
hash_key = (unsigned long)local / __alignof__(*local);
hash_key += srx->transport_type;
hash_key += srx->transport_len;
hash_key += srx->transport.family;
switch (srx->transport.family) {
case AF_INET:
hash_key += (u16 __force)srx->transport.sin.sin_port;
size = sizeof(srx->transport.sin.sin_addr);
p = (u16 *)&srx->transport.sin.sin_addr;
break;
#ifdef CONFIG_AF_RXRPC_IPV6
case AF_INET6:
hash_key += (u16 __force)srx->transport.sin.sin_port;
size = sizeof(srx->transport.sin6.sin6_addr);
p = (u16 *)&srx->transport.sin6.sin6_addr;
break;
#endif
default:
WARN(1, "AF_RXRPC: Unsupported transport address family\n");
return 0;
}
/* Step through the peer address in 16-bit portions for speed */
for (i = 0; i < size; i += sizeof(*p), p++)
hash_key += *p;
_leave(" 0x%lx", hash_key);
return hash_key;
}
/*
* Compare a peer to a key. Return -ve, 0 or +ve to indicate less than, same
* or greater than.
*
* Unfortunately, the primitives in linux/hashtable.h don't allow for sorted
* buckets and mid-bucket insertion, so we don't make full use of this
* information at this point.
*/
static long rxrpc_peer_cmp_key(const struct rxrpc_peer *peer,
struct rxrpc_local *local,
const struct sockaddr_rxrpc *srx,
unsigned long hash_key)
{
long diff;
diff = ((peer->hash_key - hash_key) ?:
((unsigned long)peer->local - (unsigned long)local) ?:
(peer->srx.transport_type - srx->transport_type) ?:
(peer->srx.transport_len - srx->transport_len) ?:
(peer->srx.transport.family - srx->transport.family));
if (diff != 0)
return diff;
switch (srx->transport.family) {
case AF_INET:
return ((u16 __force)peer->srx.transport.sin.sin_port -
(u16 __force)srx->transport.sin.sin_port) ?:
memcmp(&peer->srx.transport.sin.sin_addr,
&srx->transport.sin.sin_addr,
sizeof(struct in_addr));
#ifdef CONFIG_AF_RXRPC_IPV6
case AF_INET6:
return ((u16 __force)peer->srx.transport.sin6.sin6_port -
(u16 __force)srx->transport.sin6.sin6_port) ?:
memcmp(&peer->srx.transport.sin6.sin6_addr,
&srx->transport.sin6.sin6_addr,
sizeof(struct in6_addr));
#endif
default:
BUG();
}
}
/*
* Look up a remote transport endpoint for the specified address using RCU.
*/
static struct rxrpc_peer *__rxrpc_lookup_peer_rcu(
struct rxrpc_local *local,
const struct sockaddr_rxrpc *srx,
unsigned long hash_key)
{
struct rxrpc_peer *peer;
struct rxrpc_net *rxnet = local->rxnet;
hash_for_each_possible_rcu(rxnet->peer_hash, peer, hash_link, hash_key) {
rxrpc: Make service call handling more robust Make the following changes to improve the robustness of the code that sets up a new service call: (1) Cache the rxrpc_sock struct obtained in rxrpc_data_ready() to do a service ID check and pass that along to rxrpc_new_incoming_call(). This means that I can remove the check from rxrpc_new_incoming_call() without the need to worry about the socket attached to the local endpoint getting replaced - which would invalidate the check. (2) Cache the rxrpc_peer struct, thereby allowing the peer search to be done once. The peer is passed to rxrpc_new_incoming_call(), thereby saving the need to repeat the search. This also reduces the possibility of rxrpc_publish_service_conn() BUG()'ing due to the detection of a duplicate connection, despite the initial search done by rxrpc_find_connection_rcu() having turned up nothing. This BUG() shouldn't ever get hit since rxrpc_data_ready() *should* be non-reentrant and the result of the initial search should still hold true, but it has proven possible to hit. I *think* this may be due to __rxrpc_lookup_peer_rcu() cutting short the iteration over the hash table if it finds a matching peer with a zero usage count, but I don't know for sure since it's only ever been hit once that I know of. Another possibility is that a bug in rxrpc_data_ready() that checked the wrong byte in the header for the RXRPC_CLIENT_INITIATED flag might've let through a packet that caused a spurious and invalid call to be set up. That is addressed in another patch. (3) Fix __rxrpc_lookup_peer_rcu() to skip peer records that have a zero usage count rather than stopping and returning not found, just in case there's another peer record behind it in the bucket. (4) Don't search the peer records in rxrpc_alloc_incoming_call(), but rather either use the peer cached in (2) or, if one wasn't found, preemptively install a new one. Fixes: 8496af50eb38 ("rxrpc: Use RCU to access a peer's service connection tree") Signed-off-by: David Howells <dhowells@redhat.com>
2018-09-27 14:13:09 +00:00
if (rxrpc_peer_cmp_key(peer, local, srx, hash_key) == 0 &&
atomic_read(&peer->usage) > 0)
return peer;
}
return NULL;
}
/*
* Look up a remote transport endpoint for the specified address using RCU.
*/
struct rxrpc_peer *rxrpc_lookup_peer_rcu(struct rxrpc_local *local,
const struct sockaddr_rxrpc *srx)
{
struct rxrpc_peer *peer;
unsigned long hash_key = rxrpc_peer_hash_key(local, srx);
peer = __rxrpc_lookup_peer_rcu(local, srx, hash_key);
if (peer) {
_net("PEER %d {%pISp}", peer->debug_id, &peer->srx.transport);
_leave(" = %p {u=%d}", peer, atomic_read(&peer->usage));
}
return peer;
}
/*
* assess the MTU size for the network interface through which this peer is
* reached
*/
static void rxrpc_assess_MTU_size(struct rxrpc_sock *rx,
struct rxrpc_peer *peer)
{
struct net *net = sock_net(&rx->sk);
struct dst_entry *dst;
struct rtable *rt;
struct flowi fl;
struct flowi4 *fl4 = &fl.u.ip4;
#ifdef CONFIG_AF_RXRPC_IPV6
struct flowi6 *fl6 = &fl.u.ip6;
#endif
peer->if_mtu = 1500;
memset(&fl, 0, sizeof(fl));
switch (peer->srx.transport.family) {
case AF_INET:
rt = ip_route_output_ports(
net, fl4, NULL,
peer->srx.transport.sin.sin_addr.s_addr, 0,
htons(7000), htons(7001), IPPROTO_UDP, 0, 0);
if (IS_ERR(rt)) {
_leave(" [route err %ld]", PTR_ERR(rt));
return;
}
dst = &rt->dst;
break;
#ifdef CONFIG_AF_RXRPC_IPV6
case AF_INET6:
fl6->flowi6_iif = LOOPBACK_IFINDEX;
fl6->flowi6_scope = RT_SCOPE_UNIVERSE;
fl6->flowi6_proto = IPPROTO_UDP;
memcpy(&fl6->daddr, &peer->srx.transport.sin6.sin6_addr,
sizeof(struct in6_addr));
fl6->fl6_dport = htons(7001);
fl6->fl6_sport = htons(7000);
dst = ip6_route_output(net, NULL, fl6);
if (dst->error) {
_leave(" [route err %d]", dst->error);
return;
}
break;
#endif
default:
BUG();
}
peer->if_mtu = dst_mtu(dst);
dst_release(dst);
_leave(" [if_mtu %u]", peer->if_mtu);
}
/*
* Allocate a peer.
*/
struct rxrpc_peer *rxrpc_alloc_peer(struct rxrpc_local *local, gfp_t gfp)
{
struct rxrpc_peer *peer;
_enter("");
peer = kzalloc(sizeof(struct rxrpc_peer), gfp);
if (peer) {
atomic_set(&peer->usage, 1);
peer->local = local;
INIT_HLIST_HEAD(&peer->error_targets);
peer->service_conns = RB_ROOT;
seqlock_init(&peer->service_conn_lock);
spin_lock_init(&peer->lock);
rxrpc: Fix the packet reception routine The rxrpc_input_packet() function and its call tree was built around the assumption that data_ready() handler called from UDP to inform a kernel service that there is data to be had was non-reentrant. This means that certain locking could be dispensed with. This, however, turns out not to be the case with a multi-queue network card that can deliver packets to multiple cpus simultaneously. Each of those cpus can be in the rxrpc_input_packet() function at the same time. Fix by adding or changing some structure members: (1) Add peer->rtt_input_lock to serialise access to the RTT buffer. (2) Make conn->service_id into a 32-bit variable so that it can be cmpxchg'd on all arches. (3) Add call->input_lock to serialise access to the Rx/Tx state. Note that although the Rx and Tx states are (almost) entirely separate, there's no point completing the separation and having separate locks since it's a bi-phasal RPC protocol rather than a bi-direction streaming protocol. Data transmission and data reception do not take place simultaneously on any particular call. and making the following functional changes: (1) In rxrpc_input_data(), hold call->input_lock around the core to prevent simultaneous producing of packets into the Rx ring and updating of tracking state for a particular call. (2) In rxrpc_input_ping_response(), only read call->ping_serial once, and check it before checking RXRPC_CALL_PINGING as that's a cheaper test. The bit test and bit clear can then be combined. No further locking is needed here. (3) In rxrpc_input_ack(), take call->input_lock after we've parsed much of the ACK packet. The superseded ACK check is then done both before and after the lock is taken. The handing of ackinfo data is split, parsing before the lock is taken and processing with it held. This is keyed on rxMTU being non-zero. Congestion management is also done within the locked section. (4) In rxrpc_input_ackall(), take call->input_lock around the Tx window rotation. The ACKALL packet carries no information and is only really useful after all packets have been transmitted since it's imprecise. (5) In rxrpc_input_implicit_end_call(), we use rx->incoming_lock to prevent calls being simultaneously implicitly ended on two cpus and also to prevent any races with incoming call setup. (6) In rxrpc_input_packet(), use cmpxchg() to effect the service upgrade on a connection. It is only permitted to happen once for a connection. (7) In rxrpc_new_incoming_call(), we have to recheck the routing inside rx->incoming_lock to see if someone else set up the call, connection or peer whilst we were getting there. We can't trust the values from the earlier routing check unless we pin refs on them - which we want to avoid. Further, we need to allow for an incoming call to have its state changed on another CPU between us making it live and us adjusting it because the conn is now in the RXRPC_CONN_SERVICE state. (8) In rxrpc_peer_add_rtt(), take peer->rtt_input_lock around the access to the RTT buffer. Don't need to lock around setting peer->rtt. For reference, the inventory of state-accessing or state-altering functions used by the packet input procedure is: > rxrpc_input_packet() * PACKET CHECKING * ROUTING > rxrpc_post_packet_to_local() > rxrpc_find_connection_rcu() - uses RCU > rxrpc_lookup_peer_rcu() - uses RCU > rxrpc_find_service_conn_rcu() - uses RCU > idr_find() - uses RCU * CONNECTION-LEVEL PROCESSING - Service upgrade - Can only happen once per conn ! Changed to use cmpxchg > rxrpc_post_packet_to_conn() - Setting conn->hi_serial - Probably safe not using locks - Maybe use cmpxchg * CALL-LEVEL PROCESSING > Old-call checking > rxrpc_input_implicit_end_call() > rxrpc_call_completed() > rxrpc_queue_call() ! Need to take rx->incoming_lock > __rxrpc_disconnect_call() > rxrpc_notify_socket() > rxrpc_new_incoming_call() - Uses rx->incoming_lock for the entire process - Might be able to drop this earlier in favour of the call lock > rxrpc_incoming_call() ! Conflicts with rxrpc_input_implicit_end_call() > rxrpc_send_ping() - Don't need locks to check rtt state > rxrpc_propose_ACK * PACKET DISTRIBUTION > rxrpc_input_call_packet() > rxrpc_input_data() * QUEUE DATA PACKET ON CALL > rxrpc_reduce_call_timer() - Uses timer_reduce() ! Needs call->input_lock() > rxrpc_receiving_reply() ! Needs locking around ack state > rxrpc_rotate_tx_window() > rxrpc_end_tx_phase() > rxrpc_proto_abort() > rxrpc_input_dup_data() - Fills the Rx buffer - rxrpc_propose_ACK() - rxrpc_notify_socket() > rxrpc_input_ack() * APPLY ACK PACKET TO CALL AND DISCARD PACKET > rxrpc_input_ping_response() - Probably doesn't need any extra locking ! Need READ_ONCE() on call->ping_serial > rxrpc_input_check_for_lost_ack() - Takes call->lock to consult Tx buffer > rxrpc_peer_add_rtt() ! Needs to take a lock (peer->rtt_input_lock) ! Could perhaps manage with cmpxchg() and xadd() instead > rxrpc_input_requested_ack - Consults Tx buffer ! Probably needs a lock > rxrpc_peer_add_rtt() > rxrpc_propose_ack() > rxrpc_input_ackinfo() - Changes call->tx_winsize ! Use cmpxchg to handle change ! Should perhaps track serial number - Uses peer->lock to record MTU specification changes > rxrpc_proto_abort() ! Need to take call->input_lock > rxrpc_rotate_tx_window() > rxrpc_end_tx_phase() > rxrpc_input_soft_acks() - Consults the Tx buffer > rxrpc_congestion_management() - Modifies the Tx annotations ! Needs call->input_lock() > rxrpc_queue_call() > rxrpc_input_abort() * APPLY ABORT PACKET TO CALL AND DISCARD PACKET > rxrpc_set_call_completion() > rxrpc_notify_socket() > rxrpc_input_ackall() * APPLY ACKALL PACKET TO CALL AND DISCARD PACKET ! Need to take call->input_lock > rxrpc_rotate_tx_window() > rxrpc_end_tx_phase() > rxrpc_reject_packet() There are some functions used by the above that queue the packet, after which the procedure is terminated: - rxrpc_post_packet_to_local() - local->event_queue is an sk_buff_head - local->processor is a work_struct - rxrpc_post_packet_to_conn() - conn->rx_queue is an sk_buff_head - conn->processor is a work_struct - rxrpc_reject_packet() - local->reject_queue is an sk_buff_head - local->processor is a work_struct And some that offload processing to process context: - rxrpc_notify_socket() - Uses RCU lock - Uses call->notify_lock to call call->notify_rx - Uses call->recvmsg_lock to queue recvmsg side - rxrpc_queue_call() - call->processor is a work_struct - rxrpc_propose_ACK() - Uses call->lock to wrap __rxrpc_propose_ACK() And a bunch that complete a call, all of which use call->state_lock to protect the call state: - rxrpc_call_completed() - rxrpc_set_call_completion() - rxrpc_abort_call() - rxrpc_proto_abort() - Also uses rxrpc_queue_call() Fixes: 17926a79320a ("[AF_RXRPC]: Provide secure RxRPC sockets for use by userspace and kernel both") Signed-off-by: David Howells <dhowells@redhat.com>
2018-10-08 14:46:25 +00:00
spin_lock_init(&peer->rtt_input_lock);
peer->debug_id = atomic_inc_return(&rxrpc_debug_id);
if (RXRPC_TX_SMSS > 2190)
peer->cong_cwnd = 2;
else if (RXRPC_TX_SMSS > 1095)
peer->cong_cwnd = 3;
else
peer->cong_cwnd = 4;
}
_leave(" = %p", peer);
return peer;
}
rxrpc: Rewrite the data and ack handling code Rewrite the data and ack handling code such that: (1) Parsing of received ACK and ABORT packets and the distribution and the filing of DATA packets happens entirely within the data_ready context called from the UDP socket. This allows us to process and discard ACK and ABORT packets much more quickly (they're no longer stashed on a queue for a background thread to process). (2) We avoid calling skb_clone(), pskb_pull() and pskb_trim(). We instead keep track of the offset and length of the content of each packet in the sk_buff metadata. This means we don't do any allocation in the receive path. (3) Jumbo DATA packet parsing is now done in data_ready context. Rather than cloning the packet once for each subpacket and pulling/trimming it, we file the packet multiple times with an annotation for each indicating which subpacket is there. From that we can directly calculate the offset and length. (4) A call's receive queue can be accessed without taking locks (memory barriers do have to be used, though). (5) Incoming calls are set up from preallocated resources and immediately made live. They can than have packets queued upon them and ACKs generated. If insufficient resources exist, DATA packet #1 is given a BUSY reply and other DATA packets are discarded). (6) sk_buffs no longer take a ref on their parent call. To make this work, the following changes are made: (1) Each call's receive buffer is now a circular buffer of sk_buff pointers (rxtx_buffer) rather than a number of sk_buff_heads spread between the call and the socket. This permits each sk_buff to be in the buffer multiple times. The receive buffer is reused for the transmit buffer. (2) A circular buffer of annotations (rxtx_annotations) is kept parallel to the data buffer. Transmission phase annotations indicate whether a buffered packet has been ACK'd or not and whether it needs retransmission. Receive phase annotations indicate whether a slot holds a whole packet or a jumbo subpacket and, if the latter, which subpacket. They also note whether the packet has been decrypted in place. (3) DATA packet window tracking is much simplified. Each phase has just two numbers representing the window (rx_hard_ack/rx_top and tx_hard_ack/tx_top). The hard_ack number is the sequence number before base of the window, representing the last packet the other side says it has consumed. hard_ack starts from 0 and the first packet is sequence number 1. The top number is the sequence number of the highest-numbered packet residing in the buffer. Packets between hard_ack+1 and top are soft-ACK'd to indicate they've been received, but not yet consumed. Four macros, before(), before_eq(), after() and after_eq() are added to compare sequence numbers within the window. This allows for the top of the window to wrap when the hard-ack sequence number gets close to the limit. Two flags, RXRPC_CALL_RX_LAST and RXRPC_CALL_TX_LAST, are added also to indicate when rx_top and tx_top point at the packets with the LAST_PACKET bit set, indicating the end of the phase. (4) Calls are queued on the socket 'receive queue' rather than packets. This means that we don't need have to invent dummy packets to queue to indicate abnormal/terminal states and we don't have to keep metadata packets (such as ABORTs) around (5) The offset and length of a (sub)packet's content are now passed to the verify_packet security op. This is currently expected to decrypt the packet in place and validate it. However, there's now nowhere to store the revised offset and length of the actual data within the decrypted blob (there may be a header and padding to skip) because an sk_buff may represent multiple packets, so a locate_data security op is added to retrieve these details from the sk_buff content when needed. (6) recvmsg() now has to handle jumbo subpackets, where each subpacket is individually secured and needs to be individually decrypted. The code to do this is broken out into rxrpc_recvmsg_data() and shared with the kernel API. It now iterates over the call's receive buffer rather than walking the socket receive queue. Additional changes: (1) The timers are condensed to a single timer that is set for the soonest of three timeouts (delayed ACK generation, DATA retransmission and call lifespan). (2) Transmission of ACK and ABORT packets is effected immediately from process-context socket ops/kernel API calls that cause them instead of them being punted off to a background work item. The data_ready handler still has to defer to the background, though. (3) A shutdown op is added to the AF_RXRPC socket so that the AFS filesystem can shut down the socket and flush its own work items before closing the socket to deal with any in-progress service calls. Future additional changes that will need to be considered: (1) Make sure that a call doesn't hog the front of the queue by receiving data from the network as fast as userspace is consuming it to the exclusion of other calls. (2) Transmit delayed ACKs from within recvmsg() when we've consumed sufficiently more packets to avoid the background work item needing to run. Signed-off-by: David Howells <dhowells@redhat.com>
2016-09-08 10:10:12 +00:00
/*
* Initialise peer record.
*/
static void rxrpc_init_peer(struct rxrpc_sock *rx, struct rxrpc_peer *peer,
unsigned long hash_key)
rxrpc: Rewrite the data and ack handling code Rewrite the data and ack handling code such that: (1) Parsing of received ACK and ABORT packets and the distribution and the filing of DATA packets happens entirely within the data_ready context called from the UDP socket. This allows us to process and discard ACK and ABORT packets much more quickly (they're no longer stashed on a queue for a background thread to process). (2) We avoid calling skb_clone(), pskb_pull() and pskb_trim(). We instead keep track of the offset and length of the content of each packet in the sk_buff metadata. This means we don't do any allocation in the receive path. (3) Jumbo DATA packet parsing is now done in data_ready context. Rather than cloning the packet once for each subpacket and pulling/trimming it, we file the packet multiple times with an annotation for each indicating which subpacket is there. From that we can directly calculate the offset and length. (4) A call's receive queue can be accessed without taking locks (memory barriers do have to be used, though). (5) Incoming calls are set up from preallocated resources and immediately made live. They can than have packets queued upon them and ACKs generated. If insufficient resources exist, DATA packet #1 is given a BUSY reply and other DATA packets are discarded). (6) sk_buffs no longer take a ref on their parent call. To make this work, the following changes are made: (1) Each call's receive buffer is now a circular buffer of sk_buff pointers (rxtx_buffer) rather than a number of sk_buff_heads spread between the call and the socket. This permits each sk_buff to be in the buffer multiple times. The receive buffer is reused for the transmit buffer. (2) A circular buffer of annotations (rxtx_annotations) is kept parallel to the data buffer. Transmission phase annotations indicate whether a buffered packet has been ACK'd or not and whether it needs retransmission. Receive phase annotations indicate whether a slot holds a whole packet or a jumbo subpacket and, if the latter, which subpacket. They also note whether the packet has been decrypted in place. (3) DATA packet window tracking is much simplified. Each phase has just two numbers representing the window (rx_hard_ack/rx_top and tx_hard_ack/tx_top). The hard_ack number is the sequence number before base of the window, representing the last packet the other side says it has consumed. hard_ack starts from 0 and the first packet is sequence number 1. The top number is the sequence number of the highest-numbered packet residing in the buffer. Packets between hard_ack+1 and top are soft-ACK'd to indicate they've been received, but not yet consumed. Four macros, before(), before_eq(), after() and after_eq() are added to compare sequence numbers within the window. This allows for the top of the window to wrap when the hard-ack sequence number gets close to the limit. Two flags, RXRPC_CALL_RX_LAST and RXRPC_CALL_TX_LAST, are added also to indicate when rx_top and tx_top point at the packets with the LAST_PACKET bit set, indicating the end of the phase. (4) Calls are queued on the socket 'receive queue' rather than packets. This means that we don't need have to invent dummy packets to queue to indicate abnormal/terminal states and we don't have to keep metadata packets (such as ABORTs) around (5) The offset and length of a (sub)packet's content are now passed to the verify_packet security op. This is currently expected to decrypt the packet in place and validate it. However, there's now nowhere to store the revised offset and length of the actual data within the decrypted blob (there may be a header and padding to skip) because an sk_buff may represent multiple packets, so a locate_data security op is added to retrieve these details from the sk_buff content when needed. (6) recvmsg() now has to handle jumbo subpackets, where each subpacket is individually secured and needs to be individually decrypted. The code to do this is broken out into rxrpc_recvmsg_data() and shared with the kernel API. It now iterates over the call's receive buffer rather than walking the socket receive queue. Additional changes: (1) The timers are condensed to a single timer that is set for the soonest of three timeouts (delayed ACK generation, DATA retransmission and call lifespan). (2) Transmission of ACK and ABORT packets is effected immediately from process-context socket ops/kernel API calls that cause them instead of them being punted off to a background work item. The data_ready handler still has to defer to the background, though. (3) A shutdown op is added to the AF_RXRPC socket so that the AFS filesystem can shut down the socket and flush its own work items before closing the socket to deal with any in-progress service calls. Future additional changes that will need to be considered: (1) Make sure that a call doesn't hog the front of the queue by receiving data from the network as fast as userspace is consuming it to the exclusion of other calls. (2) Transmit delayed ACKs from within recvmsg() when we've consumed sufficiently more packets to avoid the background work item needing to run. Signed-off-by: David Howells <dhowells@redhat.com>
2016-09-08 10:10:12 +00:00
{
peer->hash_key = hash_key;
rxrpc_assess_MTU_size(rx, peer);
rxrpc: Rewrite the data and ack handling code Rewrite the data and ack handling code such that: (1) Parsing of received ACK and ABORT packets and the distribution and the filing of DATA packets happens entirely within the data_ready context called from the UDP socket. This allows us to process and discard ACK and ABORT packets much more quickly (they're no longer stashed on a queue for a background thread to process). (2) We avoid calling skb_clone(), pskb_pull() and pskb_trim(). We instead keep track of the offset and length of the content of each packet in the sk_buff metadata. This means we don't do any allocation in the receive path. (3) Jumbo DATA packet parsing is now done in data_ready context. Rather than cloning the packet once for each subpacket and pulling/trimming it, we file the packet multiple times with an annotation for each indicating which subpacket is there. From that we can directly calculate the offset and length. (4) A call's receive queue can be accessed without taking locks (memory barriers do have to be used, though). (5) Incoming calls are set up from preallocated resources and immediately made live. They can than have packets queued upon them and ACKs generated. If insufficient resources exist, DATA packet #1 is given a BUSY reply and other DATA packets are discarded). (6) sk_buffs no longer take a ref on their parent call. To make this work, the following changes are made: (1) Each call's receive buffer is now a circular buffer of sk_buff pointers (rxtx_buffer) rather than a number of sk_buff_heads spread between the call and the socket. This permits each sk_buff to be in the buffer multiple times. The receive buffer is reused for the transmit buffer. (2) A circular buffer of annotations (rxtx_annotations) is kept parallel to the data buffer. Transmission phase annotations indicate whether a buffered packet has been ACK'd or not and whether it needs retransmission. Receive phase annotations indicate whether a slot holds a whole packet or a jumbo subpacket and, if the latter, which subpacket. They also note whether the packet has been decrypted in place. (3) DATA packet window tracking is much simplified. Each phase has just two numbers representing the window (rx_hard_ack/rx_top and tx_hard_ack/tx_top). The hard_ack number is the sequence number before base of the window, representing the last packet the other side says it has consumed. hard_ack starts from 0 and the first packet is sequence number 1. The top number is the sequence number of the highest-numbered packet residing in the buffer. Packets between hard_ack+1 and top are soft-ACK'd to indicate they've been received, but not yet consumed. Four macros, before(), before_eq(), after() and after_eq() are added to compare sequence numbers within the window. This allows for the top of the window to wrap when the hard-ack sequence number gets close to the limit. Two flags, RXRPC_CALL_RX_LAST and RXRPC_CALL_TX_LAST, are added also to indicate when rx_top and tx_top point at the packets with the LAST_PACKET bit set, indicating the end of the phase. (4) Calls are queued on the socket 'receive queue' rather than packets. This means that we don't need have to invent dummy packets to queue to indicate abnormal/terminal states and we don't have to keep metadata packets (such as ABORTs) around (5) The offset and length of a (sub)packet's content are now passed to the verify_packet security op. This is currently expected to decrypt the packet in place and validate it. However, there's now nowhere to store the revised offset and length of the actual data within the decrypted blob (there may be a header and padding to skip) because an sk_buff may represent multiple packets, so a locate_data security op is added to retrieve these details from the sk_buff content when needed. (6) recvmsg() now has to handle jumbo subpackets, where each subpacket is individually secured and needs to be individually decrypted. The code to do this is broken out into rxrpc_recvmsg_data() and shared with the kernel API. It now iterates over the call's receive buffer rather than walking the socket receive queue. Additional changes: (1) The timers are condensed to a single timer that is set for the soonest of three timeouts (delayed ACK generation, DATA retransmission and call lifespan). (2) Transmission of ACK and ABORT packets is effected immediately from process-context socket ops/kernel API calls that cause them instead of them being punted off to a background work item. The data_ready handler still has to defer to the background, though. (3) A shutdown op is added to the AF_RXRPC socket so that the AFS filesystem can shut down the socket and flush its own work items before closing the socket to deal with any in-progress service calls. Future additional changes that will need to be considered: (1) Make sure that a call doesn't hog the front of the queue by receiving data from the network as fast as userspace is consuming it to the exclusion of other calls. (2) Transmit delayed ACKs from within recvmsg() when we've consumed sufficiently more packets to avoid the background work item needing to run. Signed-off-by: David Howells <dhowells@redhat.com>
2016-09-08 10:10:12 +00:00
peer->mtu = peer->if_mtu;
peer->rtt_last_req = ktime_get_real();
rxrpc: Rewrite the data and ack handling code Rewrite the data and ack handling code such that: (1) Parsing of received ACK and ABORT packets and the distribution and the filing of DATA packets happens entirely within the data_ready context called from the UDP socket. This allows us to process and discard ACK and ABORT packets much more quickly (they're no longer stashed on a queue for a background thread to process). (2) We avoid calling skb_clone(), pskb_pull() and pskb_trim(). We instead keep track of the offset and length of the content of each packet in the sk_buff metadata. This means we don't do any allocation in the receive path. (3) Jumbo DATA packet parsing is now done in data_ready context. Rather than cloning the packet once for each subpacket and pulling/trimming it, we file the packet multiple times with an annotation for each indicating which subpacket is there. From that we can directly calculate the offset and length. (4) A call's receive queue can be accessed without taking locks (memory barriers do have to be used, though). (5) Incoming calls are set up from preallocated resources and immediately made live. They can than have packets queued upon them and ACKs generated. If insufficient resources exist, DATA packet #1 is given a BUSY reply and other DATA packets are discarded). (6) sk_buffs no longer take a ref on their parent call. To make this work, the following changes are made: (1) Each call's receive buffer is now a circular buffer of sk_buff pointers (rxtx_buffer) rather than a number of sk_buff_heads spread between the call and the socket. This permits each sk_buff to be in the buffer multiple times. The receive buffer is reused for the transmit buffer. (2) A circular buffer of annotations (rxtx_annotations) is kept parallel to the data buffer. Transmission phase annotations indicate whether a buffered packet has been ACK'd or not and whether it needs retransmission. Receive phase annotations indicate whether a slot holds a whole packet or a jumbo subpacket and, if the latter, which subpacket. They also note whether the packet has been decrypted in place. (3) DATA packet window tracking is much simplified. Each phase has just two numbers representing the window (rx_hard_ack/rx_top and tx_hard_ack/tx_top). The hard_ack number is the sequence number before base of the window, representing the last packet the other side says it has consumed. hard_ack starts from 0 and the first packet is sequence number 1. The top number is the sequence number of the highest-numbered packet residing in the buffer. Packets between hard_ack+1 and top are soft-ACK'd to indicate they've been received, but not yet consumed. Four macros, before(), before_eq(), after() and after_eq() are added to compare sequence numbers within the window. This allows for the top of the window to wrap when the hard-ack sequence number gets close to the limit. Two flags, RXRPC_CALL_RX_LAST and RXRPC_CALL_TX_LAST, are added also to indicate when rx_top and tx_top point at the packets with the LAST_PACKET bit set, indicating the end of the phase. (4) Calls are queued on the socket 'receive queue' rather than packets. This means that we don't need have to invent dummy packets to queue to indicate abnormal/terminal states and we don't have to keep metadata packets (such as ABORTs) around (5) The offset and length of a (sub)packet's content are now passed to the verify_packet security op. This is currently expected to decrypt the packet in place and validate it. However, there's now nowhere to store the revised offset and length of the actual data within the decrypted blob (there may be a header and padding to skip) because an sk_buff may represent multiple packets, so a locate_data security op is added to retrieve these details from the sk_buff content when needed. (6) recvmsg() now has to handle jumbo subpackets, where each subpacket is individually secured and needs to be individually decrypted. The code to do this is broken out into rxrpc_recvmsg_data() and shared with the kernel API. It now iterates over the call's receive buffer rather than walking the socket receive queue. Additional changes: (1) The timers are condensed to a single timer that is set for the soonest of three timeouts (delayed ACK generation, DATA retransmission and call lifespan). (2) Transmission of ACK and ABORT packets is effected immediately from process-context socket ops/kernel API calls that cause them instead of them being punted off to a background work item. The data_ready handler still has to defer to the background, though. (3) A shutdown op is added to the AF_RXRPC socket so that the AFS filesystem can shut down the socket and flush its own work items before closing the socket to deal with any in-progress service calls. Future additional changes that will need to be considered: (1) Make sure that a call doesn't hog the front of the queue by receiving data from the network as fast as userspace is consuming it to the exclusion of other calls. (2) Transmit delayed ACKs from within recvmsg() when we've consumed sufficiently more packets to avoid the background work item needing to run. Signed-off-by: David Howells <dhowells@redhat.com>
2016-09-08 10:10:12 +00:00
switch (peer->srx.transport.family) {
case AF_INET:
rxrpc: Rewrite the data and ack handling code Rewrite the data and ack handling code such that: (1) Parsing of received ACK and ABORT packets and the distribution and the filing of DATA packets happens entirely within the data_ready context called from the UDP socket. This allows us to process and discard ACK and ABORT packets much more quickly (they're no longer stashed on a queue for a background thread to process). (2) We avoid calling skb_clone(), pskb_pull() and pskb_trim(). We instead keep track of the offset and length of the content of each packet in the sk_buff metadata. This means we don't do any allocation in the receive path. (3) Jumbo DATA packet parsing is now done in data_ready context. Rather than cloning the packet once for each subpacket and pulling/trimming it, we file the packet multiple times with an annotation for each indicating which subpacket is there. From that we can directly calculate the offset and length. (4) A call's receive queue can be accessed without taking locks (memory barriers do have to be used, though). (5) Incoming calls are set up from preallocated resources and immediately made live. They can than have packets queued upon them and ACKs generated. If insufficient resources exist, DATA packet #1 is given a BUSY reply and other DATA packets are discarded). (6) sk_buffs no longer take a ref on their parent call. To make this work, the following changes are made: (1) Each call's receive buffer is now a circular buffer of sk_buff pointers (rxtx_buffer) rather than a number of sk_buff_heads spread between the call and the socket. This permits each sk_buff to be in the buffer multiple times. The receive buffer is reused for the transmit buffer. (2) A circular buffer of annotations (rxtx_annotations) is kept parallel to the data buffer. Transmission phase annotations indicate whether a buffered packet has been ACK'd or not and whether it needs retransmission. Receive phase annotations indicate whether a slot holds a whole packet or a jumbo subpacket and, if the latter, which subpacket. They also note whether the packet has been decrypted in place. (3) DATA packet window tracking is much simplified. Each phase has just two numbers representing the window (rx_hard_ack/rx_top and tx_hard_ack/tx_top). The hard_ack number is the sequence number before base of the window, representing the last packet the other side says it has consumed. hard_ack starts from 0 and the first packet is sequence number 1. The top number is the sequence number of the highest-numbered packet residing in the buffer. Packets between hard_ack+1 and top are soft-ACK'd to indicate they've been received, but not yet consumed. Four macros, before(), before_eq(), after() and after_eq() are added to compare sequence numbers within the window. This allows for the top of the window to wrap when the hard-ack sequence number gets close to the limit. Two flags, RXRPC_CALL_RX_LAST and RXRPC_CALL_TX_LAST, are added also to indicate when rx_top and tx_top point at the packets with the LAST_PACKET bit set, indicating the end of the phase. (4) Calls are queued on the socket 'receive queue' rather than packets. This means that we don't need have to invent dummy packets to queue to indicate abnormal/terminal states and we don't have to keep metadata packets (such as ABORTs) around (5) The offset and length of a (sub)packet's content are now passed to the verify_packet security op. This is currently expected to decrypt the packet in place and validate it. However, there's now nowhere to store the revised offset and length of the actual data within the decrypted blob (there may be a header and padding to skip) because an sk_buff may represent multiple packets, so a locate_data security op is added to retrieve these details from the sk_buff content when needed. (6) recvmsg() now has to handle jumbo subpackets, where each subpacket is individually secured and needs to be individually decrypted. The code to do this is broken out into rxrpc_recvmsg_data() and shared with the kernel API. It now iterates over the call's receive buffer rather than walking the socket receive queue. Additional changes: (1) The timers are condensed to a single timer that is set for the soonest of three timeouts (delayed ACK generation, DATA retransmission and call lifespan). (2) Transmission of ACK and ABORT packets is effected immediately from process-context socket ops/kernel API calls that cause them instead of them being punted off to a background work item. The data_ready handler still has to defer to the background, though. (3) A shutdown op is added to the AF_RXRPC socket so that the AFS filesystem can shut down the socket and flush its own work items before closing the socket to deal with any in-progress service calls. Future additional changes that will need to be considered: (1) Make sure that a call doesn't hog the front of the queue by receiving data from the network as fast as userspace is consuming it to the exclusion of other calls. (2) Transmit delayed ACKs from within recvmsg() when we've consumed sufficiently more packets to avoid the background work item needing to run. Signed-off-by: David Howells <dhowells@redhat.com>
2016-09-08 10:10:12 +00:00
peer->hdrsize = sizeof(struct iphdr);
break;
#ifdef CONFIG_AF_RXRPC_IPV6
case AF_INET6:
peer->hdrsize = sizeof(struct ipv6hdr);
break;
#endif
default:
BUG();
}
switch (peer->srx.transport_type) {
case SOCK_DGRAM:
peer->hdrsize += sizeof(struct udphdr);
break;
default:
rxrpc: Rewrite the data and ack handling code Rewrite the data and ack handling code such that: (1) Parsing of received ACK and ABORT packets and the distribution and the filing of DATA packets happens entirely within the data_ready context called from the UDP socket. This allows us to process and discard ACK and ABORT packets much more quickly (they're no longer stashed on a queue for a background thread to process). (2) We avoid calling skb_clone(), pskb_pull() and pskb_trim(). We instead keep track of the offset and length of the content of each packet in the sk_buff metadata. This means we don't do any allocation in the receive path. (3) Jumbo DATA packet parsing is now done in data_ready context. Rather than cloning the packet once for each subpacket and pulling/trimming it, we file the packet multiple times with an annotation for each indicating which subpacket is there. From that we can directly calculate the offset and length. (4) A call's receive queue can be accessed without taking locks (memory barriers do have to be used, though). (5) Incoming calls are set up from preallocated resources and immediately made live. They can than have packets queued upon them and ACKs generated. If insufficient resources exist, DATA packet #1 is given a BUSY reply and other DATA packets are discarded). (6) sk_buffs no longer take a ref on their parent call. To make this work, the following changes are made: (1) Each call's receive buffer is now a circular buffer of sk_buff pointers (rxtx_buffer) rather than a number of sk_buff_heads spread between the call and the socket. This permits each sk_buff to be in the buffer multiple times. The receive buffer is reused for the transmit buffer. (2) A circular buffer of annotations (rxtx_annotations) is kept parallel to the data buffer. Transmission phase annotations indicate whether a buffered packet has been ACK'd or not and whether it needs retransmission. Receive phase annotations indicate whether a slot holds a whole packet or a jumbo subpacket and, if the latter, which subpacket. They also note whether the packet has been decrypted in place. (3) DATA packet window tracking is much simplified. Each phase has just two numbers representing the window (rx_hard_ack/rx_top and tx_hard_ack/tx_top). The hard_ack number is the sequence number before base of the window, representing the last packet the other side says it has consumed. hard_ack starts from 0 and the first packet is sequence number 1. The top number is the sequence number of the highest-numbered packet residing in the buffer. Packets between hard_ack+1 and top are soft-ACK'd to indicate they've been received, but not yet consumed. Four macros, before(), before_eq(), after() and after_eq() are added to compare sequence numbers within the window. This allows for the top of the window to wrap when the hard-ack sequence number gets close to the limit. Two flags, RXRPC_CALL_RX_LAST and RXRPC_CALL_TX_LAST, are added also to indicate when rx_top and tx_top point at the packets with the LAST_PACKET bit set, indicating the end of the phase. (4) Calls are queued on the socket 'receive queue' rather than packets. This means that we don't need have to invent dummy packets to queue to indicate abnormal/terminal states and we don't have to keep metadata packets (such as ABORTs) around (5) The offset and length of a (sub)packet's content are now passed to the verify_packet security op. This is currently expected to decrypt the packet in place and validate it. However, there's now nowhere to store the revised offset and length of the actual data within the decrypted blob (there may be a header and padding to skip) because an sk_buff may represent multiple packets, so a locate_data security op is added to retrieve these details from the sk_buff content when needed. (6) recvmsg() now has to handle jumbo subpackets, where each subpacket is individually secured and needs to be individually decrypted. The code to do this is broken out into rxrpc_recvmsg_data() and shared with the kernel API. It now iterates over the call's receive buffer rather than walking the socket receive queue. Additional changes: (1) The timers are condensed to a single timer that is set for the soonest of three timeouts (delayed ACK generation, DATA retransmission and call lifespan). (2) Transmission of ACK and ABORT packets is effected immediately from process-context socket ops/kernel API calls that cause them instead of them being punted off to a background work item. The data_ready handler still has to defer to the background, though. (3) A shutdown op is added to the AF_RXRPC socket so that the AFS filesystem can shut down the socket and flush its own work items before closing the socket to deal with any in-progress service calls. Future additional changes that will need to be considered: (1) Make sure that a call doesn't hog the front of the queue by receiving data from the network as fast as userspace is consuming it to the exclusion of other calls. (2) Transmit delayed ACKs from within recvmsg() when we've consumed sufficiently more packets to avoid the background work item needing to run. Signed-off-by: David Howells <dhowells@redhat.com>
2016-09-08 10:10:12 +00:00
BUG();
}
peer->hdrsize += sizeof(struct rxrpc_wire_header);
peer->maxdata = peer->mtu - peer->hdrsize;
}
/*
* Set up a new peer.
*/
static struct rxrpc_peer *rxrpc_create_peer(struct rxrpc_sock *rx,
struct rxrpc_local *local,
struct sockaddr_rxrpc *srx,
unsigned long hash_key,
gfp_t gfp)
{
struct rxrpc_peer *peer;
_enter("");
peer = rxrpc_alloc_peer(local, gfp);
if (peer) {
memcpy(&peer->srx, srx, sizeof(*srx));
rxrpc_init_peer(rx, peer, hash_key);
rxrpc: Rewrite the data and ack handling code Rewrite the data and ack handling code such that: (1) Parsing of received ACK and ABORT packets and the distribution and the filing of DATA packets happens entirely within the data_ready context called from the UDP socket. This allows us to process and discard ACK and ABORT packets much more quickly (they're no longer stashed on a queue for a background thread to process). (2) We avoid calling skb_clone(), pskb_pull() and pskb_trim(). We instead keep track of the offset and length of the content of each packet in the sk_buff metadata. This means we don't do any allocation in the receive path. (3) Jumbo DATA packet parsing is now done in data_ready context. Rather than cloning the packet once for each subpacket and pulling/trimming it, we file the packet multiple times with an annotation for each indicating which subpacket is there. From that we can directly calculate the offset and length. (4) A call's receive queue can be accessed without taking locks (memory barriers do have to be used, though). (5) Incoming calls are set up from preallocated resources and immediately made live. They can than have packets queued upon them and ACKs generated. If insufficient resources exist, DATA packet #1 is given a BUSY reply and other DATA packets are discarded). (6) sk_buffs no longer take a ref on their parent call. To make this work, the following changes are made: (1) Each call's receive buffer is now a circular buffer of sk_buff pointers (rxtx_buffer) rather than a number of sk_buff_heads spread between the call and the socket. This permits each sk_buff to be in the buffer multiple times. The receive buffer is reused for the transmit buffer. (2) A circular buffer of annotations (rxtx_annotations) is kept parallel to the data buffer. Transmission phase annotations indicate whether a buffered packet has been ACK'd or not and whether it needs retransmission. Receive phase annotations indicate whether a slot holds a whole packet or a jumbo subpacket and, if the latter, which subpacket. They also note whether the packet has been decrypted in place. (3) DATA packet window tracking is much simplified. Each phase has just two numbers representing the window (rx_hard_ack/rx_top and tx_hard_ack/tx_top). The hard_ack number is the sequence number before base of the window, representing the last packet the other side says it has consumed. hard_ack starts from 0 and the first packet is sequence number 1. The top number is the sequence number of the highest-numbered packet residing in the buffer. Packets between hard_ack+1 and top are soft-ACK'd to indicate they've been received, but not yet consumed. Four macros, before(), before_eq(), after() and after_eq() are added to compare sequence numbers within the window. This allows for the top of the window to wrap when the hard-ack sequence number gets close to the limit. Two flags, RXRPC_CALL_RX_LAST and RXRPC_CALL_TX_LAST, are added also to indicate when rx_top and tx_top point at the packets with the LAST_PACKET bit set, indicating the end of the phase. (4) Calls are queued on the socket 'receive queue' rather than packets. This means that we don't need have to invent dummy packets to queue to indicate abnormal/terminal states and we don't have to keep metadata packets (such as ABORTs) around (5) The offset and length of a (sub)packet's content are now passed to the verify_packet security op. This is currently expected to decrypt the packet in place and validate it. However, there's now nowhere to store the revised offset and length of the actual data within the decrypted blob (there may be a header and padding to skip) because an sk_buff may represent multiple packets, so a locate_data security op is added to retrieve these details from the sk_buff content when needed. (6) recvmsg() now has to handle jumbo subpackets, where each subpacket is individually secured and needs to be individually decrypted. The code to do this is broken out into rxrpc_recvmsg_data() and shared with the kernel API. It now iterates over the call's receive buffer rather than walking the socket receive queue. Additional changes: (1) The timers are condensed to a single timer that is set for the soonest of three timeouts (delayed ACK generation, DATA retransmission and call lifespan). (2) Transmission of ACK and ABORT packets is effected immediately from process-context socket ops/kernel API calls that cause them instead of them being punted off to a background work item. The data_ready handler still has to defer to the background, though. (3) A shutdown op is added to the AF_RXRPC socket so that the AFS filesystem can shut down the socket and flush its own work items before closing the socket to deal with any in-progress service calls. Future additional changes that will need to be considered: (1) Make sure that a call doesn't hog the front of the queue by receiving data from the network as fast as userspace is consuming it to the exclusion of other calls. (2) Transmit delayed ACKs from within recvmsg() when we've consumed sufficiently more packets to avoid the background work item needing to run. Signed-off-by: David Howells <dhowells@redhat.com>
2016-09-08 10:10:12 +00:00
}
rxrpc: Rewrite the data and ack handling code Rewrite the data and ack handling code such that: (1) Parsing of received ACK and ABORT packets and the distribution and the filing of DATA packets happens entirely within the data_ready context called from the UDP socket. This allows us to process and discard ACK and ABORT packets much more quickly (they're no longer stashed on a queue for a background thread to process). (2) We avoid calling skb_clone(), pskb_pull() and pskb_trim(). We instead keep track of the offset and length of the content of each packet in the sk_buff metadata. This means we don't do any allocation in the receive path. (3) Jumbo DATA packet parsing is now done in data_ready context. Rather than cloning the packet once for each subpacket and pulling/trimming it, we file the packet multiple times with an annotation for each indicating which subpacket is there. From that we can directly calculate the offset and length. (4) A call's receive queue can be accessed without taking locks (memory barriers do have to be used, though). (5) Incoming calls are set up from preallocated resources and immediately made live. They can than have packets queued upon them and ACKs generated. If insufficient resources exist, DATA packet #1 is given a BUSY reply and other DATA packets are discarded). (6) sk_buffs no longer take a ref on their parent call. To make this work, the following changes are made: (1) Each call's receive buffer is now a circular buffer of sk_buff pointers (rxtx_buffer) rather than a number of sk_buff_heads spread between the call and the socket. This permits each sk_buff to be in the buffer multiple times. The receive buffer is reused for the transmit buffer. (2) A circular buffer of annotations (rxtx_annotations) is kept parallel to the data buffer. Transmission phase annotations indicate whether a buffered packet has been ACK'd or not and whether it needs retransmission. Receive phase annotations indicate whether a slot holds a whole packet or a jumbo subpacket and, if the latter, which subpacket. They also note whether the packet has been decrypted in place. (3) DATA packet window tracking is much simplified. Each phase has just two numbers representing the window (rx_hard_ack/rx_top and tx_hard_ack/tx_top). The hard_ack number is the sequence number before base of the window, representing the last packet the other side says it has consumed. hard_ack starts from 0 and the first packet is sequence number 1. The top number is the sequence number of the highest-numbered packet residing in the buffer. Packets between hard_ack+1 and top are soft-ACK'd to indicate they've been received, but not yet consumed. Four macros, before(), before_eq(), after() and after_eq() are added to compare sequence numbers within the window. This allows for the top of the window to wrap when the hard-ack sequence number gets close to the limit. Two flags, RXRPC_CALL_RX_LAST and RXRPC_CALL_TX_LAST, are added also to indicate when rx_top and tx_top point at the packets with the LAST_PACKET bit set, indicating the end of the phase. (4) Calls are queued on the socket 'receive queue' rather than packets. This means that we don't need have to invent dummy packets to queue to indicate abnormal/terminal states and we don't have to keep metadata packets (such as ABORTs) around (5) The offset and length of a (sub)packet's content are now passed to the verify_packet security op. This is currently expected to decrypt the packet in place and validate it. However, there's now nowhere to store the revised offset and length of the actual data within the decrypted blob (there may be a header and padding to skip) because an sk_buff may represent multiple packets, so a locate_data security op is added to retrieve these details from the sk_buff content when needed. (6) recvmsg() now has to handle jumbo subpackets, where each subpacket is individually secured and needs to be individually decrypted. The code to do this is broken out into rxrpc_recvmsg_data() and shared with the kernel API. It now iterates over the call's receive buffer rather than walking the socket receive queue. Additional changes: (1) The timers are condensed to a single timer that is set for the soonest of three timeouts (delayed ACK generation, DATA retransmission and call lifespan). (2) Transmission of ACK and ABORT packets is effected immediately from process-context socket ops/kernel API calls that cause them instead of them being punted off to a background work item. The data_ready handler still has to defer to the background, though. (3) A shutdown op is added to the AF_RXRPC socket so that the AFS filesystem can shut down the socket and flush its own work items before closing the socket to deal with any in-progress service calls. Future additional changes that will need to be considered: (1) Make sure that a call doesn't hog the front of the queue by receiving data from the network as fast as userspace is consuming it to the exclusion of other calls. (2) Transmit delayed ACKs from within recvmsg() when we've consumed sufficiently more packets to avoid the background work item needing to run. Signed-off-by: David Howells <dhowells@redhat.com>
2016-09-08 10:10:12 +00:00
_leave(" = %p", peer);
return peer;
}
rxrpc: Rewrite the data and ack handling code Rewrite the data and ack handling code such that: (1) Parsing of received ACK and ABORT packets and the distribution and the filing of DATA packets happens entirely within the data_ready context called from the UDP socket. This allows us to process and discard ACK and ABORT packets much more quickly (they're no longer stashed on a queue for a background thread to process). (2) We avoid calling skb_clone(), pskb_pull() and pskb_trim(). We instead keep track of the offset and length of the content of each packet in the sk_buff metadata. This means we don't do any allocation in the receive path. (3) Jumbo DATA packet parsing is now done in data_ready context. Rather than cloning the packet once for each subpacket and pulling/trimming it, we file the packet multiple times with an annotation for each indicating which subpacket is there. From that we can directly calculate the offset and length. (4) A call's receive queue can be accessed without taking locks (memory barriers do have to be used, though). (5) Incoming calls are set up from preallocated resources and immediately made live. They can than have packets queued upon them and ACKs generated. If insufficient resources exist, DATA packet #1 is given a BUSY reply and other DATA packets are discarded). (6) sk_buffs no longer take a ref on their parent call. To make this work, the following changes are made: (1) Each call's receive buffer is now a circular buffer of sk_buff pointers (rxtx_buffer) rather than a number of sk_buff_heads spread between the call and the socket. This permits each sk_buff to be in the buffer multiple times. The receive buffer is reused for the transmit buffer. (2) A circular buffer of annotations (rxtx_annotations) is kept parallel to the data buffer. Transmission phase annotations indicate whether a buffered packet has been ACK'd or not and whether it needs retransmission. Receive phase annotations indicate whether a slot holds a whole packet or a jumbo subpacket and, if the latter, which subpacket. They also note whether the packet has been decrypted in place. (3) DATA packet window tracking is much simplified. Each phase has just two numbers representing the window (rx_hard_ack/rx_top and tx_hard_ack/tx_top). The hard_ack number is the sequence number before base of the window, representing the last packet the other side says it has consumed. hard_ack starts from 0 and the first packet is sequence number 1. The top number is the sequence number of the highest-numbered packet residing in the buffer. Packets between hard_ack+1 and top are soft-ACK'd to indicate they've been received, but not yet consumed. Four macros, before(), before_eq(), after() and after_eq() are added to compare sequence numbers within the window. This allows for the top of the window to wrap when the hard-ack sequence number gets close to the limit. Two flags, RXRPC_CALL_RX_LAST and RXRPC_CALL_TX_LAST, are added also to indicate when rx_top and tx_top point at the packets with the LAST_PACKET bit set, indicating the end of the phase. (4) Calls are queued on the socket 'receive queue' rather than packets. This means that we don't need have to invent dummy packets to queue to indicate abnormal/terminal states and we don't have to keep metadata packets (such as ABORTs) around (5) The offset and length of a (sub)packet's content are now passed to the verify_packet security op. This is currently expected to decrypt the packet in place and validate it. However, there's now nowhere to store the revised offset and length of the actual data within the decrypted blob (there may be a header and padding to skip) because an sk_buff may represent multiple packets, so a locate_data security op is added to retrieve these details from the sk_buff content when needed. (6) recvmsg() now has to handle jumbo subpackets, where each subpacket is individually secured and needs to be individually decrypted. The code to do this is broken out into rxrpc_recvmsg_data() and shared with the kernel API. It now iterates over the call's receive buffer rather than walking the socket receive queue. Additional changes: (1) The timers are condensed to a single timer that is set for the soonest of three timeouts (delayed ACK generation, DATA retransmission and call lifespan). (2) Transmission of ACK and ABORT packets is effected immediately from process-context socket ops/kernel API calls that cause them instead of them being punted off to a background work item. The data_ready handler still has to defer to the background, though. (3) A shutdown op is added to the AF_RXRPC socket so that the AFS filesystem can shut down the socket and flush its own work items before closing the socket to deal with any in-progress service calls. Future additional changes that will need to be considered: (1) Make sure that a call doesn't hog the front of the queue by receiving data from the network as fast as userspace is consuming it to the exclusion of other calls. (2) Transmit delayed ACKs from within recvmsg() when we've consumed sufficiently more packets to avoid the background work item needing to run. Signed-off-by: David Howells <dhowells@redhat.com>
2016-09-08 10:10:12 +00:00
/*
rxrpc: Make service call handling more robust Make the following changes to improve the robustness of the code that sets up a new service call: (1) Cache the rxrpc_sock struct obtained in rxrpc_data_ready() to do a service ID check and pass that along to rxrpc_new_incoming_call(). This means that I can remove the check from rxrpc_new_incoming_call() without the need to worry about the socket attached to the local endpoint getting replaced - which would invalidate the check. (2) Cache the rxrpc_peer struct, thereby allowing the peer search to be done once. The peer is passed to rxrpc_new_incoming_call(), thereby saving the need to repeat the search. This also reduces the possibility of rxrpc_publish_service_conn() BUG()'ing due to the detection of a duplicate connection, despite the initial search done by rxrpc_find_connection_rcu() having turned up nothing. This BUG() shouldn't ever get hit since rxrpc_data_ready() *should* be non-reentrant and the result of the initial search should still hold true, but it has proven possible to hit. I *think* this may be due to __rxrpc_lookup_peer_rcu() cutting short the iteration over the hash table if it finds a matching peer with a zero usage count, but I don't know for sure since it's only ever been hit once that I know of. Another possibility is that a bug in rxrpc_data_ready() that checked the wrong byte in the header for the RXRPC_CLIENT_INITIATED flag might've let through a packet that caused a spurious and invalid call to be set up. That is addressed in another patch. (3) Fix __rxrpc_lookup_peer_rcu() to skip peer records that have a zero usage count rather than stopping and returning not found, just in case there's another peer record behind it in the bucket. (4) Don't search the peer records in rxrpc_alloc_incoming_call(), but rather either use the peer cached in (2) or, if one wasn't found, preemptively install a new one. Fixes: 8496af50eb38 ("rxrpc: Use RCU to access a peer's service connection tree") Signed-off-by: David Howells <dhowells@redhat.com>
2018-09-27 14:13:09 +00:00
* Set up a new incoming peer. There shouldn't be any other matching peers
* since we've already done a search in the list from the non-reentrant context
* (the data_ready handler) that is the only place we can add new peers.
rxrpc: Rewrite the data and ack handling code Rewrite the data and ack handling code such that: (1) Parsing of received ACK and ABORT packets and the distribution and the filing of DATA packets happens entirely within the data_ready context called from the UDP socket. This allows us to process and discard ACK and ABORT packets much more quickly (they're no longer stashed on a queue for a background thread to process). (2) We avoid calling skb_clone(), pskb_pull() and pskb_trim(). We instead keep track of the offset and length of the content of each packet in the sk_buff metadata. This means we don't do any allocation in the receive path. (3) Jumbo DATA packet parsing is now done in data_ready context. Rather than cloning the packet once for each subpacket and pulling/trimming it, we file the packet multiple times with an annotation for each indicating which subpacket is there. From that we can directly calculate the offset and length. (4) A call's receive queue can be accessed without taking locks (memory barriers do have to be used, though). (5) Incoming calls are set up from preallocated resources and immediately made live. They can than have packets queued upon them and ACKs generated. If insufficient resources exist, DATA packet #1 is given a BUSY reply and other DATA packets are discarded). (6) sk_buffs no longer take a ref on their parent call. To make this work, the following changes are made: (1) Each call's receive buffer is now a circular buffer of sk_buff pointers (rxtx_buffer) rather than a number of sk_buff_heads spread between the call and the socket. This permits each sk_buff to be in the buffer multiple times. The receive buffer is reused for the transmit buffer. (2) A circular buffer of annotations (rxtx_annotations) is kept parallel to the data buffer. Transmission phase annotations indicate whether a buffered packet has been ACK'd or not and whether it needs retransmission. Receive phase annotations indicate whether a slot holds a whole packet or a jumbo subpacket and, if the latter, which subpacket. They also note whether the packet has been decrypted in place. (3) DATA packet window tracking is much simplified. Each phase has just two numbers representing the window (rx_hard_ack/rx_top and tx_hard_ack/tx_top). The hard_ack number is the sequence number before base of the window, representing the last packet the other side says it has consumed. hard_ack starts from 0 and the first packet is sequence number 1. The top number is the sequence number of the highest-numbered packet residing in the buffer. Packets between hard_ack+1 and top are soft-ACK'd to indicate they've been received, but not yet consumed. Four macros, before(), before_eq(), after() and after_eq() are added to compare sequence numbers within the window. This allows for the top of the window to wrap when the hard-ack sequence number gets close to the limit. Two flags, RXRPC_CALL_RX_LAST and RXRPC_CALL_TX_LAST, are added also to indicate when rx_top and tx_top point at the packets with the LAST_PACKET bit set, indicating the end of the phase. (4) Calls are queued on the socket 'receive queue' rather than packets. This means that we don't need have to invent dummy packets to queue to indicate abnormal/terminal states and we don't have to keep metadata packets (such as ABORTs) around (5) The offset and length of a (sub)packet's content are now passed to the verify_packet security op. This is currently expected to decrypt the packet in place and validate it. However, there's now nowhere to store the revised offset and length of the actual data within the decrypted blob (there may be a header and padding to skip) because an sk_buff may represent multiple packets, so a locate_data security op is added to retrieve these details from the sk_buff content when needed. (6) recvmsg() now has to handle jumbo subpackets, where each subpacket is individually secured and needs to be individually decrypted. The code to do this is broken out into rxrpc_recvmsg_data() and shared with the kernel API. It now iterates over the call's receive buffer rather than walking the socket receive queue. Additional changes: (1) The timers are condensed to a single timer that is set for the soonest of three timeouts (delayed ACK generation, DATA retransmission and call lifespan). (2) Transmission of ACK and ABORT packets is effected immediately from process-context socket ops/kernel API calls that cause them instead of them being punted off to a background work item. The data_ready handler still has to defer to the background, though. (3) A shutdown op is added to the AF_RXRPC socket so that the AFS filesystem can shut down the socket and flush its own work items before closing the socket to deal with any in-progress service calls. Future additional changes that will need to be considered: (1) Make sure that a call doesn't hog the front of the queue by receiving data from the network as fast as userspace is consuming it to the exclusion of other calls. (2) Transmit delayed ACKs from within recvmsg() when we've consumed sufficiently more packets to avoid the background work item needing to run. Signed-off-by: David Howells <dhowells@redhat.com>
2016-09-08 10:10:12 +00:00
*/
void rxrpc_new_incoming_peer(struct rxrpc_sock *rx, struct rxrpc_local *local,
struct rxrpc_peer *peer)
rxrpc: Rewrite the data and ack handling code Rewrite the data and ack handling code such that: (1) Parsing of received ACK and ABORT packets and the distribution and the filing of DATA packets happens entirely within the data_ready context called from the UDP socket. This allows us to process and discard ACK and ABORT packets much more quickly (they're no longer stashed on a queue for a background thread to process). (2) We avoid calling skb_clone(), pskb_pull() and pskb_trim(). We instead keep track of the offset and length of the content of each packet in the sk_buff metadata. This means we don't do any allocation in the receive path. (3) Jumbo DATA packet parsing is now done in data_ready context. Rather than cloning the packet once for each subpacket and pulling/trimming it, we file the packet multiple times with an annotation for each indicating which subpacket is there. From that we can directly calculate the offset and length. (4) A call's receive queue can be accessed without taking locks (memory barriers do have to be used, though). (5) Incoming calls are set up from preallocated resources and immediately made live. They can than have packets queued upon them and ACKs generated. If insufficient resources exist, DATA packet #1 is given a BUSY reply and other DATA packets are discarded). (6) sk_buffs no longer take a ref on their parent call. To make this work, the following changes are made: (1) Each call's receive buffer is now a circular buffer of sk_buff pointers (rxtx_buffer) rather than a number of sk_buff_heads spread between the call and the socket. This permits each sk_buff to be in the buffer multiple times. The receive buffer is reused for the transmit buffer. (2) A circular buffer of annotations (rxtx_annotations) is kept parallel to the data buffer. Transmission phase annotations indicate whether a buffered packet has been ACK'd or not and whether it needs retransmission. Receive phase annotations indicate whether a slot holds a whole packet or a jumbo subpacket and, if the latter, which subpacket. They also note whether the packet has been decrypted in place. (3) DATA packet window tracking is much simplified. Each phase has just two numbers representing the window (rx_hard_ack/rx_top and tx_hard_ack/tx_top). The hard_ack number is the sequence number before base of the window, representing the last packet the other side says it has consumed. hard_ack starts from 0 and the first packet is sequence number 1. The top number is the sequence number of the highest-numbered packet residing in the buffer. Packets between hard_ack+1 and top are soft-ACK'd to indicate they've been received, but not yet consumed. Four macros, before(), before_eq(), after() and after_eq() are added to compare sequence numbers within the window. This allows for the top of the window to wrap when the hard-ack sequence number gets close to the limit. Two flags, RXRPC_CALL_RX_LAST and RXRPC_CALL_TX_LAST, are added also to indicate when rx_top and tx_top point at the packets with the LAST_PACKET bit set, indicating the end of the phase. (4) Calls are queued on the socket 'receive queue' rather than packets. This means that we don't need have to invent dummy packets to queue to indicate abnormal/terminal states and we don't have to keep metadata packets (such as ABORTs) around (5) The offset and length of a (sub)packet's content are now passed to the verify_packet security op. This is currently expected to decrypt the packet in place and validate it. However, there's now nowhere to store the revised offset and length of the actual data within the decrypted blob (there may be a header and padding to skip) because an sk_buff may represent multiple packets, so a locate_data security op is added to retrieve these details from the sk_buff content when needed. (6) recvmsg() now has to handle jumbo subpackets, where each subpacket is individually secured and needs to be individually decrypted. The code to do this is broken out into rxrpc_recvmsg_data() and shared with the kernel API. It now iterates over the call's receive buffer rather than walking the socket receive queue. Additional changes: (1) The timers are condensed to a single timer that is set for the soonest of three timeouts (delayed ACK generation, DATA retransmission and call lifespan). (2) Transmission of ACK and ABORT packets is effected immediately from process-context socket ops/kernel API calls that cause them instead of them being punted off to a background work item. The data_ready handler still has to defer to the background, though. (3) A shutdown op is added to the AF_RXRPC socket so that the AFS filesystem can shut down the socket and flush its own work items before closing the socket to deal with any in-progress service calls. Future additional changes that will need to be considered: (1) Make sure that a call doesn't hog the front of the queue by receiving data from the network as fast as userspace is consuming it to the exclusion of other calls. (2) Transmit delayed ACKs from within recvmsg() when we've consumed sufficiently more packets to avoid the background work item needing to run. Signed-off-by: David Howells <dhowells@redhat.com>
2016-09-08 10:10:12 +00:00
{
struct rxrpc_net *rxnet = local->rxnet;
rxrpc: Rewrite the data and ack handling code Rewrite the data and ack handling code such that: (1) Parsing of received ACK and ABORT packets and the distribution and the filing of DATA packets happens entirely within the data_ready context called from the UDP socket. This allows us to process and discard ACK and ABORT packets much more quickly (they're no longer stashed on a queue for a background thread to process). (2) We avoid calling skb_clone(), pskb_pull() and pskb_trim(). We instead keep track of the offset and length of the content of each packet in the sk_buff metadata. This means we don't do any allocation in the receive path. (3) Jumbo DATA packet parsing is now done in data_ready context. Rather than cloning the packet once for each subpacket and pulling/trimming it, we file the packet multiple times with an annotation for each indicating which subpacket is there. From that we can directly calculate the offset and length. (4) A call's receive queue can be accessed without taking locks (memory barriers do have to be used, though). (5) Incoming calls are set up from preallocated resources and immediately made live. They can than have packets queued upon them and ACKs generated. If insufficient resources exist, DATA packet #1 is given a BUSY reply and other DATA packets are discarded). (6) sk_buffs no longer take a ref on their parent call. To make this work, the following changes are made: (1) Each call's receive buffer is now a circular buffer of sk_buff pointers (rxtx_buffer) rather than a number of sk_buff_heads spread between the call and the socket. This permits each sk_buff to be in the buffer multiple times. The receive buffer is reused for the transmit buffer. (2) A circular buffer of annotations (rxtx_annotations) is kept parallel to the data buffer. Transmission phase annotations indicate whether a buffered packet has been ACK'd or not and whether it needs retransmission. Receive phase annotations indicate whether a slot holds a whole packet or a jumbo subpacket and, if the latter, which subpacket. They also note whether the packet has been decrypted in place. (3) DATA packet window tracking is much simplified. Each phase has just two numbers representing the window (rx_hard_ack/rx_top and tx_hard_ack/tx_top). The hard_ack number is the sequence number before base of the window, representing the last packet the other side says it has consumed. hard_ack starts from 0 and the first packet is sequence number 1. The top number is the sequence number of the highest-numbered packet residing in the buffer. Packets between hard_ack+1 and top are soft-ACK'd to indicate they've been received, but not yet consumed. Four macros, before(), before_eq(), after() and after_eq() are added to compare sequence numbers within the window. This allows for the top of the window to wrap when the hard-ack sequence number gets close to the limit. Two flags, RXRPC_CALL_RX_LAST and RXRPC_CALL_TX_LAST, are added also to indicate when rx_top and tx_top point at the packets with the LAST_PACKET bit set, indicating the end of the phase. (4) Calls are queued on the socket 'receive queue' rather than packets. This means that we don't need have to invent dummy packets to queue to indicate abnormal/terminal states and we don't have to keep metadata packets (such as ABORTs) around (5) The offset and length of a (sub)packet's content are now passed to the verify_packet security op. This is currently expected to decrypt the packet in place and validate it. However, there's now nowhere to store the revised offset and length of the actual data within the decrypted blob (there may be a header and padding to skip) because an sk_buff may represent multiple packets, so a locate_data security op is added to retrieve these details from the sk_buff content when needed. (6) recvmsg() now has to handle jumbo subpackets, where each subpacket is individually secured and needs to be individually decrypted. The code to do this is broken out into rxrpc_recvmsg_data() and shared with the kernel API. It now iterates over the call's receive buffer rather than walking the socket receive queue. Additional changes: (1) The timers are condensed to a single timer that is set for the soonest of three timeouts (delayed ACK generation, DATA retransmission and call lifespan). (2) Transmission of ACK and ABORT packets is effected immediately from process-context socket ops/kernel API calls that cause them instead of them being punted off to a background work item. The data_ready handler still has to defer to the background, though. (3) A shutdown op is added to the AF_RXRPC socket so that the AFS filesystem can shut down the socket and flush its own work items before closing the socket to deal with any in-progress service calls. Future additional changes that will need to be considered: (1) Make sure that a call doesn't hog the front of the queue by receiving data from the network as fast as userspace is consuming it to the exclusion of other calls. (2) Transmit delayed ACKs from within recvmsg() when we've consumed sufficiently more packets to avoid the background work item needing to run. Signed-off-by: David Howells <dhowells@redhat.com>
2016-09-08 10:10:12 +00:00
unsigned long hash_key;
rxrpc: Make service call handling more robust Make the following changes to improve the robustness of the code that sets up a new service call: (1) Cache the rxrpc_sock struct obtained in rxrpc_data_ready() to do a service ID check and pass that along to rxrpc_new_incoming_call(). This means that I can remove the check from rxrpc_new_incoming_call() without the need to worry about the socket attached to the local endpoint getting replaced - which would invalidate the check. (2) Cache the rxrpc_peer struct, thereby allowing the peer search to be done once. The peer is passed to rxrpc_new_incoming_call(), thereby saving the need to repeat the search. This also reduces the possibility of rxrpc_publish_service_conn() BUG()'ing due to the detection of a duplicate connection, despite the initial search done by rxrpc_find_connection_rcu() having turned up nothing. This BUG() shouldn't ever get hit since rxrpc_data_ready() *should* be non-reentrant and the result of the initial search should still hold true, but it has proven possible to hit. I *think* this may be due to __rxrpc_lookup_peer_rcu() cutting short the iteration over the hash table if it finds a matching peer with a zero usage count, but I don't know for sure since it's only ever been hit once that I know of. Another possibility is that a bug in rxrpc_data_ready() that checked the wrong byte in the header for the RXRPC_CLIENT_INITIATED flag might've let through a packet that caused a spurious and invalid call to be set up. That is addressed in another patch. (3) Fix __rxrpc_lookup_peer_rcu() to skip peer records that have a zero usage count rather than stopping and returning not found, just in case there's another peer record behind it in the bucket. (4) Don't search the peer records in rxrpc_alloc_incoming_call(), but rather either use the peer cached in (2) or, if one wasn't found, preemptively install a new one. Fixes: 8496af50eb38 ("rxrpc: Use RCU to access a peer's service connection tree") Signed-off-by: David Howells <dhowells@redhat.com>
2018-09-27 14:13:09 +00:00
hash_key = rxrpc_peer_hash_key(local, &peer->srx);
peer->local = local;
rxrpc_init_peer(rx, peer, hash_key);
rxrpc: Rewrite the data and ack handling code Rewrite the data and ack handling code such that: (1) Parsing of received ACK and ABORT packets and the distribution and the filing of DATA packets happens entirely within the data_ready context called from the UDP socket. This allows us to process and discard ACK and ABORT packets much more quickly (they're no longer stashed on a queue for a background thread to process). (2) We avoid calling skb_clone(), pskb_pull() and pskb_trim(). We instead keep track of the offset and length of the content of each packet in the sk_buff metadata. This means we don't do any allocation in the receive path. (3) Jumbo DATA packet parsing is now done in data_ready context. Rather than cloning the packet once for each subpacket and pulling/trimming it, we file the packet multiple times with an annotation for each indicating which subpacket is there. From that we can directly calculate the offset and length. (4) A call's receive queue can be accessed without taking locks (memory barriers do have to be used, though). (5) Incoming calls are set up from preallocated resources and immediately made live. They can than have packets queued upon them and ACKs generated. If insufficient resources exist, DATA packet #1 is given a BUSY reply and other DATA packets are discarded). (6) sk_buffs no longer take a ref on their parent call. To make this work, the following changes are made: (1) Each call's receive buffer is now a circular buffer of sk_buff pointers (rxtx_buffer) rather than a number of sk_buff_heads spread between the call and the socket. This permits each sk_buff to be in the buffer multiple times. The receive buffer is reused for the transmit buffer. (2) A circular buffer of annotations (rxtx_annotations) is kept parallel to the data buffer. Transmission phase annotations indicate whether a buffered packet has been ACK'd or not and whether it needs retransmission. Receive phase annotations indicate whether a slot holds a whole packet or a jumbo subpacket and, if the latter, which subpacket. They also note whether the packet has been decrypted in place. (3) DATA packet window tracking is much simplified. Each phase has just two numbers representing the window (rx_hard_ack/rx_top and tx_hard_ack/tx_top). The hard_ack number is the sequence number before base of the window, representing the last packet the other side says it has consumed. hard_ack starts from 0 and the first packet is sequence number 1. The top number is the sequence number of the highest-numbered packet residing in the buffer. Packets between hard_ack+1 and top are soft-ACK'd to indicate they've been received, but not yet consumed. Four macros, before(), before_eq(), after() and after_eq() are added to compare sequence numbers within the window. This allows for the top of the window to wrap when the hard-ack sequence number gets close to the limit. Two flags, RXRPC_CALL_RX_LAST and RXRPC_CALL_TX_LAST, are added also to indicate when rx_top and tx_top point at the packets with the LAST_PACKET bit set, indicating the end of the phase. (4) Calls are queued on the socket 'receive queue' rather than packets. This means that we don't need have to invent dummy packets to queue to indicate abnormal/terminal states and we don't have to keep metadata packets (such as ABORTs) around (5) The offset and length of a (sub)packet's content are now passed to the verify_packet security op. This is currently expected to decrypt the packet in place and validate it. However, there's now nowhere to store the revised offset and length of the actual data within the decrypted blob (there may be a header and padding to skip) because an sk_buff may represent multiple packets, so a locate_data security op is added to retrieve these details from the sk_buff content when needed. (6) recvmsg() now has to handle jumbo subpackets, where each subpacket is individually secured and needs to be individually decrypted. The code to do this is broken out into rxrpc_recvmsg_data() and shared with the kernel API. It now iterates over the call's receive buffer rather than walking the socket receive queue. Additional changes: (1) The timers are condensed to a single timer that is set for the soonest of three timeouts (delayed ACK generation, DATA retransmission and call lifespan). (2) Transmission of ACK and ABORT packets is effected immediately from process-context socket ops/kernel API calls that cause them instead of them being punted off to a background work item. The data_ready handler still has to defer to the background, though. (3) A shutdown op is added to the AF_RXRPC socket so that the AFS filesystem can shut down the socket and flush its own work items before closing the socket to deal with any in-progress service calls. Future additional changes that will need to be considered: (1) Make sure that a call doesn't hog the front of the queue by receiving data from the network as fast as userspace is consuming it to the exclusion of other calls. (2) Transmit delayed ACKs from within recvmsg() when we've consumed sufficiently more packets to avoid the background work item needing to run. Signed-off-by: David Howells <dhowells@redhat.com>
2016-09-08 10:10:12 +00:00
spin_lock(&rxnet->peer_hash_lock);
rxrpc: Make service call handling more robust Make the following changes to improve the robustness of the code that sets up a new service call: (1) Cache the rxrpc_sock struct obtained in rxrpc_data_ready() to do a service ID check and pass that along to rxrpc_new_incoming_call(). This means that I can remove the check from rxrpc_new_incoming_call() without the need to worry about the socket attached to the local endpoint getting replaced - which would invalidate the check. (2) Cache the rxrpc_peer struct, thereby allowing the peer search to be done once. The peer is passed to rxrpc_new_incoming_call(), thereby saving the need to repeat the search. This also reduces the possibility of rxrpc_publish_service_conn() BUG()'ing due to the detection of a duplicate connection, despite the initial search done by rxrpc_find_connection_rcu() having turned up nothing. This BUG() shouldn't ever get hit since rxrpc_data_ready() *should* be non-reentrant and the result of the initial search should still hold true, but it has proven possible to hit. I *think* this may be due to __rxrpc_lookup_peer_rcu() cutting short the iteration over the hash table if it finds a matching peer with a zero usage count, but I don't know for sure since it's only ever been hit once that I know of. Another possibility is that a bug in rxrpc_data_ready() that checked the wrong byte in the header for the RXRPC_CLIENT_INITIATED flag might've let through a packet that caused a spurious and invalid call to be set up. That is addressed in another patch. (3) Fix __rxrpc_lookup_peer_rcu() to skip peer records that have a zero usage count rather than stopping and returning not found, just in case there's another peer record behind it in the bucket. (4) Don't search the peer records in rxrpc_alloc_incoming_call(), but rather either use the peer cached in (2) or, if one wasn't found, preemptively install a new one. Fixes: 8496af50eb38 ("rxrpc: Use RCU to access a peer's service connection tree") Signed-off-by: David Howells <dhowells@redhat.com>
2018-09-27 14:13:09 +00:00
hash_add_rcu(rxnet->peer_hash, &peer->hash_link, hash_key);
list_add_tail(&peer->keepalive_link, &rxnet->peer_keepalive_new);
spin_unlock(&rxnet->peer_hash_lock);
}
/*
* obtain a remote transport endpoint for the specified address
*/
struct rxrpc_peer *rxrpc_lookup_peer(struct rxrpc_sock *rx,
struct rxrpc_local *local,
struct sockaddr_rxrpc *srx, gfp_t gfp)
{
struct rxrpc_peer *peer, *candidate;
struct rxrpc_net *rxnet = local->rxnet;
unsigned long hash_key = rxrpc_peer_hash_key(local, srx);
_enter("{%pISp}", &srx->transport);
/* search the peer list first */
rcu_read_lock();
peer = __rxrpc_lookup_peer_rcu(local, srx, hash_key);
if (peer && !rxrpc_get_peer_maybe(peer))
peer = NULL;
rcu_read_unlock();
if (!peer) {
/* The peer is not yet present in hash - create a candidate
* for a new record and then redo the search.
*/
candidate = rxrpc_create_peer(rx, local, srx, hash_key, gfp);
if (!candidate) {
_leave(" = NULL [nomem]");
return NULL;
}
spin_lock_bh(&rxnet->peer_hash_lock);
/* Need to check that we aren't racing with someone else */
peer = __rxrpc_lookup_peer_rcu(local, srx, hash_key);
if (peer && !rxrpc_get_peer_maybe(peer))
peer = NULL;
if (!peer) {
hash_add_rcu(rxnet->peer_hash,
&candidate->hash_link, hash_key);
rxrpc: Fix the keepalive generator [ver #2] AF_RXRPC has a keepalive message generator that generates a message for a peer ~20s after the last transmission to that peer to keep firewall ports open. The implementation is incorrect in the following ways: (1) It mixes up ktime_t and time64_t types. (2) It uses ktime_get_real(), the output of which may jump forward or backward due to adjustments to the time of day. (3) If the current time jumps forward too much or jumps backwards, the generator function will crank the base of the time ring round one slot at a time (ie. a 1s period) until it catches up, spewing out VERSION packets as it goes. Fix the problem by: (1) Only using time64_t. There's no need for sub-second resolution. (2) Use ktime_get_seconds() rather than ktime_get_real() so that time isn't perceived to go backwards. (3) Simplifying rxrpc_peer_keepalive_worker() by splitting it into two parts: (a) The "worker" function that manages the buckets and the timer. (b) The "dispatch" function that takes the pending peers and potentially transmits a keepalive packet before putting them back in the ring into the slot appropriate to the revised last-Tx time. (4) Taking everything that's pending out of the ring and splicing it into a temporary collector list for processing. In the case that there's been a significant jump forward, the ring gets entirely emptied and then the time base can be warped forward before the peers are processed. The warping can't happen if the ring isn't empty because the slot a peer is in is keepalive-time dependent, relative to the base time. (5) Limit the number of iterations of the bucket array when scanning it. (6) Set the timer to skip any empty slots as there's no point waking up if there's nothing to do yet. This can be triggered by an incoming call from a server after a reboot with AF_RXRPC and AFS built into the kernel causing a peer record to be set up before userspace is started. The system clock is then adjusted by userspace, thereby potentially causing the keepalive generator to have a meltdown - which leads to a message like: watchdog: BUG: soft lockup - CPU#0 stuck for 23s! [kworker/0:1:23] ... Workqueue: krxrpcd rxrpc_peer_keepalive_worker EIP: lock_acquire+0x69/0x80 ... Call Trace: ? rxrpc_peer_keepalive_worker+0x5e/0x350 ? _raw_spin_lock_bh+0x29/0x60 ? rxrpc_peer_keepalive_worker+0x5e/0x350 ? rxrpc_peer_keepalive_worker+0x5e/0x350 ? __lock_acquire+0x3d3/0x870 ? process_one_work+0x110/0x340 ? process_one_work+0x166/0x340 ? process_one_work+0x110/0x340 ? worker_thread+0x39/0x3c0 ? kthread+0xdb/0x110 ? cancel_delayed_work+0x90/0x90 ? kthread_stop+0x70/0x70 ? ret_from_fork+0x19/0x24 Fixes: ace45bec6d77 ("rxrpc: Fix firewall route keepalive") Reported-by: kernel test robot <lkp@intel.com> Signed-off-by: David Howells <dhowells@redhat.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2018-08-08 10:30:02 +00:00
list_add_tail(&candidate->keepalive_link,
&rxnet->peer_keepalive_new);
}
spin_unlock_bh(&rxnet->peer_hash_lock);
if (peer)
kfree(candidate);
else
peer = candidate;
}
_net("PEER %d {%pISp}", peer->debug_id, &peer->srx.transport);
_leave(" = %p {u=%d}", peer, atomic_read(&peer->usage));
return peer;
}
/*
* Get a ref on a peer record.
*/
struct rxrpc_peer *rxrpc_get_peer(struct rxrpc_peer *peer)
{
const void *here = __builtin_return_address(0);
int n;
n = atomic_inc_return(&peer->usage);
trace_rxrpc_peer(peer, rxrpc_peer_got, n, here);
return peer;
}
/*
* Get a ref on a peer record unless its usage has already reached 0.
*/
struct rxrpc_peer *rxrpc_get_peer_maybe(struct rxrpc_peer *peer)
{
const void *here = __builtin_return_address(0);
if (peer) {
atomics/treewide: Rename __atomic_add_unless() => atomic_fetch_add_unless() While __atomic_add_unless() was originally intended as a building-block for atomic_add_unless(), it's now used in a number of places around the kernel. It's the only common atomic operation named __atomic*(), rather than atomic_*(), and for consistency it would be better named atomic_fetch_add_unless(). This lack of consistency is slightly confusing, and gets in the way of scripting atomics. Given that, let's clean things up and promote it to an official part of the atomics API, in the form of atomic_fetch_add_unless(). This patch converts definitions and invocations over to the new name, including the instrumented version, using the following script: ---- git grep -w __atomic_add_unless | while read line; do sed -i '{s/\<__atomic_add_unless\>/atomic_fetch_add_unless/}' "${line%%:*}"; done git grep -w __arch_atomic_add_unless | while read line; do sed -i '{s/\<__arch_atomic_add_unless\>/arch_atomic_fetch_add_unless/}' "${line%%:*}"; done ---- Note that we do not have atomic{64,_long}_fetch_add_unless(), which will be introduced by later patches. There should be no functional change as a result of this patch. Signed-off-by: Mark Rutland <mark.rutland@arm.com> Reviewed-by: Will Deacon <will.deacon@arm.com> Acked-by: Geert Uytterhoeven <geert@linux-m68k.org> Acked-by: Peter Zijlstra (Intel) <peterz@infradead.org> Acked-by: Palmer Dabbelt <palmer@sifive.com> Cc: Boqun Feng <boqun.feng@gmail.com> Cc: Linus Torvalds <torvalds@linux-foundation.org> Cc: Thomas Gleixner <tglx@linutronix.de> Link: https://lore.kernel.org/lkml/20180621121321.4761-2-mark.rutland@arm.com Signed-off-by: Ingo Molnar <mingo@kernel.org>
2018-06-21 12:13:04 +00:00
int n = atomic_fetch_add_unless(&peer->usage, 1, 0);
if (n > 0)
trace_rxrpc_peer(peer, rxrpc_peer_got, n + 1, here);
else
peer = NULL;
}
return peer;
}
/*
* Discard a peer record.
*/
static void __rxrpc_put_peer(struct rxrpc_peer *peer)
{
struct rxrpc_net *rxnet = peer->local->rxnet;
ASSERT(hlist_empty(&peer->error_targets));
spin_lock_bh(&rxnet->peer_hash_lock);
hash_del_rcu(&peer->hash_link);
rxrpc: Fix the keepalive generator [ver #2] AF_RXRPC has a keepalive message generator that generates a message for a peer ~20s after the last transmission to that peer to keep firewall ports open. The implementation is incorrect in the following ways: (1) It mixes up ktime_t and time64_t types. (2) It uses ktime_get_real(), the output of which may jump forward or backward due to adjustments to the time of day. (3) If the current time jumps forward too much or jumps backwards, the generator function will crank the base of the time ring round one slot at a time (ie. a 1s period) until it catches up, spewing out VERSION packets as it goes. Fix the problem by: (1) Only using time64_t. There's no need for sub-second resolution. (2) Use ktime_get_seconds() rather than ktime_get_real() so that time isn't perceived to go backwards. (3) Simplifying rxrpc_peer_keepalive_worker() by splitting it into two parts: (a) The "worker" function that manages the buckets and the timer. (b) The "dispatch" function that takes the pending peers and potentially transmits a keepalive packet before putting them back in the ring into the slot appropriate to the revised last-Tx time. (4) Taking everything that's pending out of the ring and splicing it into a temporary collector list for processing. In the case that there's been a significant jump forward, the ring gets entirely emptied and then the time base can be warped forward before the peers are processed. The warping can't happen if the ring isn't empty because the slot a peer is in is keepalive-time dependent, relative to the base time. (5) Limit the number of iterations of the bucket array when scanning it. (6) Set the timer to skip any empty slots as there's no point waking up if there's nothing to do yet. This can be triggered by an incoming call from a server after a reboot with AF_RXRPC and AFS built into the kernel causing a peer record to be set up before userspace is started. The system clock is then adjusted by userspace, thereby potentially causing the keepalive generator to have a meltdown - which leads to a message like: watchdog: BUG: soft lockup - CPU#0 stuck for 23s! [kworker/0:1:23] ... Workqueue: krxrpcd rxrpc_peer_keepalive_worker EIP: lock_acquire+0x69/0x80 ... Call Trace: ? rxrpc_peer_keepalive_worker+0x5e/0x350 ? _raw_spin_lock_bh+0x29/0x60 ? rxrpc_peer_keepalive_worker+0x5e/0x350 ? rxrpc_peer_keepalive_worker+0x5e/0x350 ? __lock_acquire+0x3d3/0x870 ? process_one_work+0x110/0x340 ? process_one_work+0x166/0x340 ? process_one_work+0x110/0x340 ? worker_thread+0x39/0x3c0 ? kthread+0xdb/0x110 ? cancel_delayed_work+0x90/0x90 ? kthread_stop+0x70/0x70 ? ret_from_fork+0x19/0x24 Fixes: ace45bec6d77 ("rxrpc: Fix firewall route keepalive") Reported-by: kernel test robot <lkp@intel.com> Signed-off-by: David Howells <dhowells@redhat.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2018-08-08 10:30:02 +00:00
list_del_init(&peer->keepalive_link);
spin_unlock_bh(&rxnet->peer_hash_lock);
kfree_rcu(peer, rcu);
}
/*
* Drop a ref on a peer record.
*/
void rxrpc_put_peer(struct rxrpc_peer *peer)
{
const void *here = __builtin_return_address(0);
int n;
if (peer) {
n = atomic_dec_return(&peer->usage);
trace_rxrpc_peer(peer, rxrpc_peer_put, n, here);
if (n == 0)
__rxrpc_put_peer(peer);
}
}
/*
* Make sure all peer records have been discarded.
*/
void rxrpc_destroy_all_peers(struct rxrpc_net *rxnet)
{
struct rxrpc_peer *peer;
int i;
for (i = 0; i < HASH_SIZE(rxnet->peer_hash); i++) {
if (hlist_empty(&rxnet->peer_hash[i]))
continue;
hlist_for_each_entry(peer, &rxnet->peer_hash[i], hash_link) {
pr_err("Leaked peer %u {%u} %pISp\n",
peer->debug_id,
atomic_read(&peer->usage),
&peer->srx.transport);
}
}
}
/**
* rxrpc_kernel_get_peer - Get the peer address of a call
* @sock: The socket on which the call is in progress.
* @call: The call to query
* @_srx: Where to place the result
*
* Get the address of the remote peer in a call.
*/
void rxrpc_kernel_get_peer(struct socket *sock, struct rxrpc_call *call,
struct sockaddr_rxrpc *_srx)
{
*_srx = call->peer->srx;
}
EXPORT_SYMBOL(rxrpc_kernel_get_peer);
/**
* rxrpc_kernel_get_rtt - Get a call's peer RTT
* @sock: The socket on which the call is in progress.
* @call: The call to query
*
* Get the call's peer RTT.
*/
u64 rxrpc_kernel_get_rtt(struct socket *sock, struct rxrpc_call *call)
{
return call->peer->rtt;
}
EXPORT_SYMBOL(rxrpc_kernel_get_rtt);