linux/drivers/gpu/drm/i915/i915_gem_context.c

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drm/i915: preliminary context support Very basic code for context setup/destruction in the driver. Adds the file i915_gem_context.c This file implements HW context support. On gen5+ a HW context consists of an opaque GPU object which is referenced at times of context saves and restores. With RC6 enabled, the context is also referenced as the GPU enters and exists from RC6 (GPU has it's own internal power context, except on gen5). Though something like a context does exist for the media ring, the code only supports contexts for the render ring. In software, there is a distinction between contexts created by the user, and the default HW context. The default HW context is used by GPU clients that do not request setup of their own hardware context. The default context's state is never restored to help prevent programming errors. This would happen if a client ran and piggy-backed off another clients GPU state. The default context only exists to give the GPU some offset to load as the current to invoke a save of the context we actually care about. In fact, the code could likely be constructed, albeit in a more complicated fashion, to never use the default context, though that limits the driver's ability to swap out, and/or destroy other contexts. All other contexts are created as a request by the GPU client. These contexts store GPU state, and thus allow GPU clients to not re-emit state (and potentially query certain state) at any time. The kernel driver makes certain that the appropriate commands are inserted. There are 4 entry points into the contexts, init, fini, open, close. The names are self-explanatory except that init can be called during reset, and also during pm thaw/resume. As we expect our context to be preserved across these events, we do not reinitialize in this case. As Adam Jackson pointed out, The cutoff of 1MB where a HW context is considered too big is arbitrary. The reason for this is even though context sizes are increasing with every generation, they have yet to eclipse even 32k. If we somehow read back way more than that, it probably means BIOS has done something strange, or we're running on a platform that wasn't designed for this. v2: rename load/unload to init/fini (daniel) remove ILK support for get_size() (indirectly daniel) add HAS_HW_CONTEXTS macro to clarify supported platforms (daniel) added comments (Ben) Signed-off-by: Ben Widawsky <ben@bwidawsk.net>
2012-06-04 21:42:42 +00:00
/*
* Copyright © 2011-2012 Intel Corporation
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
* IN THE SOFTWARE.
*
* Authors:
* Ben Widawsky <ben@bwidawsk.net>
*
*/
/*
* This file implements HW context support. On gen5+ a HW context consists of an
* opaque GPU object which is referenced at times of context saves and restores.
* With RC6 enabled, the context is also referenced as the GPU enters and exists
* from RC6 (GPU has it's own internal power context, except on gen5). Though
* something like a context does exist for the media ring, the code only
* supports contexts for the render ring.
*
* In software, there is a distinction between contexts created by the user,
* and the default HW context. The default HW context is used by GPU clients
* that do not request setup of their own hardware context. The default
* context's state is never restored to help prevent programming errors. This
* would happen if a client ran and piggy-backed off another clients GPU state.
* The default context only exists to give the GPU some offset to load as the
* current to invoke a save of the context we actually care about. In fact, the
* code could likely be constructed, albeit in a more complicated fashion, to
* never use the default context, though that limits the driver's ability to
* swap out, and/or destroy other contexts.
*
* All other contexts are created as a request by the GPU client. These contexts
* store GPU state, and thus allow GPU clients to not re-emit state (and
* potentially query certain state) at any time. The kernel driver makes
* certain that the appropriate commands are inserted.
*
* The context life cycle is semi-complicated in that context BOs may live
* longer than the context itself because of the way the hardware, and object
* tracking works. Below is a very crude representation of the state machine
* describing the context life.
* refcount pincount active
* S0: initial state 0 0 0
* S1: context created 1 0 0
* S2: context is currently running 2 1 X
* S3: GPU referenced, but not current 2 0 1
* S4: context is current, but destroyed 1 1 0
* S5: like S3, but destroyed 1 0 1
*
* The most common (but not all) transitions:
* S0->S1: client creates a context
* S1->S2: client submits execbuf with context
* S2->S3: other clients submits execbuf with context
* S3->S1: context object was retired
* S3->S2: clients submits another execbuf
* S2->S4: context destroy called with current context
* S3->S5->S0: destroy path
* S4->S5->S0: destroy path on current context
*
* There are two confusing terms used above:
* The "current context" means the context which is currently running on the
* GPU. The GPU has loaded its state already and has stored away the gtt
drm/i915: preliminary context support Very basic code for context setup/destruction in the driver. Adds the file i915_gem_context.c This file implements HW context support. On gen5+ a HW context consists of an opaque GPU object which is referenced at times of context saves and restores. With RC6 enabled, the context is also referenced as the GPU enters and exists from RC6 (GPU has it's own internal power context, except on gen5). Though something like a context does exist for the media ring, the code only supports contexts for the render ring. In software, there is a distinction between contexts created by the user, and the default HW context. The default HW context is used by GPU clients that do not request setup of their own hardware context. The default context's state is never restored to help prevent programming errors. This would happen if a client ran and piggy-backed off another clients GPU state. The default context only exists to give the GPU some offset to load as the current to invoke a save of the context we actually care about. In fact, the code could likely be constructed, albeit in a more complicated fashion, to never use the default context, though that limits the driver's ability to swap out, and/or destroy other contexts. All other contexts are created as a request by the GPU client. These contexts store GPU state, and thus allow GPU clients to not re-emit state (and potentially query certain state) at any time. The kernel driver makes certain that the appropriate commands are inserted. There are 4 entry points into the contexts, init, fini, open, close. The names are self-explanatory except that init can be called during reset, and also during pm thaw/resume. As we expect our context to be preserved across these events, we do not reinitialize in this case. As Adam Jackson pointed out, The cutoff of 1MB where a HW context is considered too big is arbitrary. The reason for this is even though context sizes are increasing with every generation, they have yet to eclipse even 32k. If we somehow read back way more than that, it probably means BIOS has done something strange, or we're running on a platform that wasn't designed for this. v2: rename load/unload to init/fini (daniel) remove ILK support for get_size() (indirectly daniel) add HAS_HW_CONTEXTS macro to clarify supported platforms (daniel) added comments (Ben) Signed-off-by: Ben Widawsky <ben@bwidawsk.net>
2012-06-04 21:42:42 +00:00
* offset of the BO. The GPU is not actively referencing the data at this
* offset, but it will on the next context switch. The only way to avoid this
* is to do a GPU reset.
*
* An "active context' is one which was previously the "current context" and is
* on the active list waiting for the next context switch to occur. Until this
* happens, the object must remain at the same gtt offset. It is therefore
* possible to destroy a context, but it is still active.
*
*/
#include <drm/drmP.h>
#include <drm/i915_drm.h>
drm/i915: preliminary context support Very basic code for context setup/destruction in the driver. Adds the file i915_gem_context.c This file implements HW context support. On gen5+ a HW context consists of an opaque GPU object which is referenced at times of context saves and restores. With RC6 enabled, the context is also referenced as the GPU enters and exists from RC6 (GPU has it's own internal power context, except on gen5). Though something like a context does exist for the media ring, the code only supports contexts for the render ring. In software, there is a distinction between contexts created by the user, and the default HW context. The default HW context is used by GPU clients that do not request setup of their own hardware context. The default context's state is never restored to help prevent programming errors. This would happen if a client ran and piggy-backed off another clients GPU state. The default context only exists to give the GPU some offset to load as the current to invoke a save of the context we actually care about. In fact, the code could likely be constructed, albeit in a more complicated fashion, to never use the default context, though that limits the driver's ability to swap out, and/or destroy other contexts. All other contexts are created as a request by the GPU client. These contexts store GPU state, and thus allow GPU clients to not re-emit state (and potentially query certain state) at any time. The kernel driver makes certain that the appropriate commands are inserted. There are 4 entry points into the contexts, init, fini, open, close. The names are self-explanatory except that init can be called during reset, and also during pm thaw/resume. As we expect our context to be preserved across these events, we do not reinitialize in this case. As Adam Jackson pointed out, The cutoff of 1MB where a HW context is considered too big is arbitrary. The reason for this is even though context sizes are increasing with every generation, they have yet to eclipse even 32k. If we somehow read back way more than that, it probably means BIOS has done something strange, or we're running on a platform that wasn't designed for this. v2: rename load/unload to init/fini (daniel) remove ILK support for get_size() (indirectly daniel) add HAS_HW_CONTEXTS macro to clarify supported platforms (daniel) added comments (Ben) Signed-off-by: Ben Widawsky <ben@bwidawsk.net>
2012-06-04 21:42:42 +00:00
#include "i915_drv.h"
#include "i915_trace.h"
drm/i915: preliminary context support Very basic code for context setup/destruction in the driver. Adds the file i915_gem_context.c This file implements HW context support. On gen5+ a HW context consists of an opaque GPU object which is referenced at times of context saves and restores. With RC6 enabled, the context is also referenced as the GPU enters and exists from RC6 (GPU has it's own internal power context, except on gen5). Though something like a context does exist for the media ring, the code only supports contexts for the render ring. In software, there is a distinction between contexts created by the user, and the default HW context. The default HW context is used by GPU clients that do not request setup of their own hardware context. The default context's state is never restored to help prevent programming errors. This would happen if a client ran and piggy-backed off another clients GPU state. The default context only exists to give the GPU some offset to load as the current to invoke a save of the context we actually care about. In fact, the code could likely be constructed, albeit in a more complicated fashion, to never use the default context, though that limits the driver's ability to swap out, and/or destroy other contexts. All other contexts are created as a request by the GPU client. These contexts store GPU state, and thus allow GPU clients to not re-emit state (and potentially query certain state) at any time. The kernel driver makes certain that the appropriate commands are inserted. There are 4 entry points into the contexts, init, fini, open, close. The names are self-explanatory except that init can be called during reset, and also during pm thaw/resume. As we expect our context to be preserved across these events, we do not reinitialize in this case. As Adam Jackson pointed out, The cutoff of 1MB where a HW context is considered too big is arbitrary. The reason for this is even though context sizes are increasing with every generation, they have yet to eclipse even 32k. If we somehow read back way more than that, it probably means BIOS has done something strange, or we're running on a platform that wasn't designed for this. v2: rename load/unload to init/fini (daniel) remove ILK support for get_size() (indirectly daniel) add HAS_HW_CONTEXTS macro to clarify supported platforms (daniel) added comments (Ben) Signed-off-by: Ben Widawsky <ben@bwidawsk.net>
2012-06-04 21:42:42 +00:00
#define ALL_L3_SLICES(dev) (1 << NUM_L3_SLICES(dev)) - 1
/* This is a HW constraint. The value below is the largest known requirement
* I've seen in a spec to date, and that was a workaround for a non-shipping
* part. It should be safe to decrease this, but it's more future proof as is.
*/
#define GEN6_CONTEXT_ALIGN (64<<10)
#define GEN7_CONTEXT_ALIGN 4096
static size_t get_context_alignment(struct drm_i915_private *dev_priv)
{
if (IS_GEN6(dev_priv))
return GEN6_CONTEXT_ALIGN;
return GEN7_CONTEXT_ALIGN;
}
static int get_context_size(struct drm_i915_private *dev_priv)
drm/i915: preliminary context support Very basic code for context setup/destruction in the driver. Adds the file i915_gem_context.c This file implements HW context support. On gen5+ a HW context consists of an opaque GPU object which is referenced at times of context saves and restores. With RC6 enabled, the context is also referenced as the GPU enters and exists from RC6 (GPU has it's own internal power context, except on gen5). Though something like a context does exist for the media ring, the code only supports contexts for the render ring. In software, there is a distinction between contexts created by the user, and the default HW context. The default HW context is used by GPU clients that do not request setup of their own hardware context. The default context's state is never restored to help prevent programming errors. This would happen if a client ran and piggy-backed off another clients GPU state. The default context only exists to give the GPU some offset to load as the current to invoke a save of the context we actually care about. In fact, the code could likely be constructed, albeit in a more complicated fashion, to never use the default context, though that limits the driver's ability to swap out, and/or destroy other contexts. All other contexts are created as a request by the GPU client. These contexts store GPU state, and thus allow GPU clients to not re-emit state (and potentially query certain state) at any time. The kernel driver makes certain that the appropriate commands are inserted. There are 4 entry points into the contexts, init, fini, open, close. The names are self-explanatory except that init can be called during reset, and also during pm thaw/resume. As we expect our context to be preserved across these events, we do not reinitialize in this case. As Adam Jackson pointed out, The cutoff of 1MB where a HW context is considered too big is arbitrary. The reason for this is even though context sizes are increasing with every generation, they have yet to eclipse even 32k. If we somehow read back way more than that, it probably means BIOS has done something strange, or we're running on a platform that wasn't designed for this. v2: rename load/unload to init/fini (daniel) remove ILK support for get_size() (indirectly daniel) add HAS_HW_CONTEXTS macro to clarify supported platforms (daniel) added comments (Ben) Signed-off-by: Ben Widawsky <ben@bwidawsk.net>
2012-06-04 21:42:42 +00:00
{
int ret;
u32 reg;
switch (INTEL_GEN(dev_priv)) {
drm/i915: preliminary context support Very basic code for context setup/destruction in the driver. Adds the file i915_gem_context.c This file implements HW context support. On gen5+ a HW context consists of an opaque GPU object which is referenced at times of context saves and restores. With RC6 enabled, the context is also referenced as the GPU enters and exists from RC6 (GPU has it's own internal power context, except on gen5). Though something like a context does exist for the media ring, the code only supports contexts for the render ring. In software, there is a distinction between contexts created by the user, and the default HW context. The default HW context is used by GPU clients that do not request setup of their own hardware context. The default context's state is never restored to help prevent programming errors. This would happen if a client ran and piggy-backed off another clients GPU state. The default context only exists to give the GPU some offset to load as the current to invoke a save of the context we actually care about. In fact, the code could likely be constructed, albeit in a more complicated fashion, to never use the default context, though that limits the driver's ability to swap out, and/or destroy other contexts. All other contexts are created as a request by the GPU client. These contexts store GPU state, and thus allow GPU clients to not re-emit state (and potentially query certain state) at any time. The kernel driver makes certain that the appropriate commands are inserted. There are 4 entry points into the contexts, init, fini, open, close. The names are self-explanatory except that init can be called during reset, and also during pm thaw/resume. As we expect our context to be preserved across these events, we do not reinitialize in this case. As Adam Jackson pointed out, The cutoff of 1MB where a HW context is considered too big is arbitrary. The reason for this is even though context sizes are increasing with every generation, they have yet to eclipse even 32k. If we somehow read back way more than that, it probably means BIOS has done something strange, or we're running on a platform that wasn't designed for this. v2: rename load/unload to init/fini (daniel) remove ILK support for get_size() (indirectly daniel) add HAS_HW_CONTEXTS macro to clarify supported platforms (daniel) added comments (Ben) Signed-off-by: Ben Widawsky <ben@bwidawsk.net>
2012-06-04 21:42:42 +00:00
case 6:
reg = I915_READ(CXT_SIZE);
ret = GEN6_CXT_TOTAL_SIZE(reg) * 64;
break;
case 7:
reg = I915_READ(GEN7_CXT_SIZE);
if (IS_HASWELL(dev_priv))
ret = HSW_CXT_TOTAL_SIZE;
else
ret = GEN7_CXT_TOTAL_SIZE(reg) * 64;
drm/i915: preliminary context support Very basic code for context setup/destruction in the driver. Adds the file i915_gem_context.c This file implements HW context support. On gen5+ a HW context consists of an opaque GPU object which is referenced at times of context saves and restores. With RC6 enabled, the context is also referenced as the GPU enters and exists from RC6 (GPU has it's own internal power context, except on gen5). Though something like a context does exist for the media ring, the code only supports contexts for the render ring. In software, there is a distinction between contexts created by the user, and the default HW context. The default HW context is used by GPU clients that do not request setup of their own hardware context. The default context's state is never restored to help prevent programming errors. This would happen if a client ran and piggy-backed off another clients GPU state. The default context only exists to give the GPU some offset to load as the current to invoke a save of the context we actually care about. In fact, the code could likely be constructed, albeit in a more complicated fashion, to never use the default context, though that limits the driver's ability to swap out, and/or destroy other contexts. All other contexts are created as a request by the GPU client. These contexts store GPU state, and thus allow GPU clients to not re-emit state (and potentially query certain state) at any time. The kernel driver makes certain that the appropriate commands are inserted. There are 4 entry points into the contexts, init, fini, open, close. The names are self-explanatory except that init can be called during reset, and also during pm thaw/resume. As we expect our context to be preserved across these events, we do not reinitialize in this case. As Adam Jackson pointed out, The cutoff of 1MB where a HW context is considered too big is arbitrary. The reason for this is even though context sizes are increasing with every generation, they have yet to eclipse even 32k. If we somehow read back way more than that, it probably means BIOS has done something strange, or we're running on a platform that wasn't designed for this. v2: rename load/unload to init/fini (daniel) remove ILK support for get_size() (indirectly daniel) add HAS_HW_CONTEXTS macro to clarify supported platforms (daniel) added comments (Ben) Signed-off-by: Ben Widawsky <ben@bwidawsk.net>
2012-06-04 21:42:42 +00:00
break;
case 8:
ret = GEN8_CXT_TOTAL_SIZE;
break;
drm/i915: preliminary context support Very basic code for context setup/destruction in the driver. Adds the file i915_gem_context.c This file implements HW context support. On gen5+ a HW context consists of an opaque GPU object which is referenced at times of context saves and restores. With RC6 enabled, the context is also referenced as the GPU enters and exists from RC6 (GPU has it's own internal power context, except on gen5). Though something like a context does exist for the media ring, the code only supports contexts for the render ring. In software, there is a distinction between contexts created by the user, and the default HW context. The default HW context is used by GPU clients that do not request setup of their own hardware context. The default context's state is never restored to help prevent programming errors. This would happen if a client ran and piggy-backed off another clients GPU state. The default context only exists to give the GPU some offset to load as the current to invoke a save of the context we actually care about. In fact, the code could likely be constructed, albeit in a more complicated fashion, to never use the default context, though that limits the driver's ability to swap out, and/or destroy other contexts. All other contexts are created as a request by the GPU client. These contexts store GPU state, and thus allow GPU clients to not re-emit state (and potentially query certain state) at any time. The kernel driver makes certain that the appropriate commands are inserted. There are 4 entry points into the contexts, init, fini, open, close. The names are self-explanatory except that init can be called during reset, and also during pm thaw/resume. As we expect our context to be preserved across these events, we do not reinitialize in this case. As Adam Jackson pointed out, The cutoff of 1MB where a HW context is considered too big is arbitrary. The reason for this is even though context sizes are increasing with every generation, they have yet to eclipse even 32k. If we somehow read back way more than that, it probably means BIOS has done something strange, or we're running on a platform that wasn't designed for this. v2: rename load/unload to init/fini (daniel) remove ILK support for get_size() (indirectly daniel) add HAS_HW_CONTEXTS macro to clarify supported platforms (daniel) added comments (Ben) Signed-off-by: Ben Widawsky <ben@bwidawsk.net>
2012-06-04 21:42:42 +00:00
default:
BUG();
}
return ret;
}
void i915_gem_context_free(struct kref *ctx_ref)
{
struct i915_gem_context *ctx = container_of(ctx_ref, typeof(*ctx), ref);
int i;
lockdep_assert_held(&ctx->i915->drm.struct_mutex);
trace_i915_context_free(ctx);
GEM_BUG_ON(!ctx->closed);
i915_ppgtt_put(ctx->ppgtt);
for (i = 0; i < I915_NUM_ENGINES; i++) {
struct intel_context *ce = &ctx->engine[i];
if (!ce->state)
continue;
WARN_ON(ce->pin_count);
if (ce->ring)
intel_ring_free(ce->ring);
__i915_gem_object_release_unless_active(ce->state->obj);
}
put_pid(ctx->pid);
list_del(&ctx->link);
ida_simple_remove(&ctx->i915->context_hw_ida, ctx->hw_id);
kfree(ctx);
}
drm/i915/bdw: A bit more advanced LR context alloc/free Now that we have the ability to allocate our own context backing objects and we have multiplexed one of them per engine inside the context structs, we can finally allocate and free them correctly. Regarding the context size, reading the register to calculate the sizes can work, I think, however the docs are very clear about the actual context sizes on GEN8, so just hardcode that and use it. v2: Rebased on top of the Full PPGTT series. It is important to notice that at this point we have one global default context per engine, all of them using the aliasing PPGTT (as opposed to the single global default context we have with legacy HW contexts). v3: - Go back to one single global default context, this time with multiple backing objects inside. - Use different context sizes for non-render engines, as suggested by Damien (still hardcoded, since the information about the context size registers in the BSpec is, well, *lacking*). - Render ctx size is 20 (or 19) pages, but not 21 (caught by Damien). - Move default context backing object creation to intel_init_ring (so that we don't waste memory in rings that might not get initialized). v4: - Reuse the HW legacy context init/fini. - Create a separate free function. - Rename the functions with an intel_ preffix. v5: Several rebases to account for the changes in the previous patches. Signed-off-by: Ben Widawsky <ben@bwidawsk.net> (v1) Signed-off-by: Oscar Mateo <oscar.mateo@intel.com> Reviewed-by: Damien Lespiau <damien.lespiau@intel.com> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2014-07-24 16:04:14 +00:00
struct drm_i915_gem_object *
i915_gem_alloc_context_obj(struct drm_device *dev, size_t size)
{
struct drm_i915_gem_object *obj;
int ret;
lockdep_assert_held(&dev->struct_mutex);
obj = i915_gem_object_create(dev, size);
if (IS_ERR(obj))
return obj;
/*
* Try to make the context utilize L3 as well as LLC.
*
* On VLV we don't have L3 controls in the PTEs so we
* shouldn't touch the cache level, especially as that
* would make the object snooped which might have a
* negative performance impact.
*
* Snooping is required on non-llc platforms in execlist
* mode, but since all GGTT accesses use PAT entry 0 we
* get snooping anyway regardless of cache_level.
*
* This is only applicable for Ivy Bridge devices since
* later platforms don't have L3 control bits in the PTE.
*/
if (IS_IVYBRIDGE(to_i915(dev))) {
ret = i915_gem_object_set_cache_level(obj, I915_CACHE_L3_LLC);
/* Failure shouldn't ever happen this early */
if (WARN_ON(ret)) {
i915_gem_object_put(obj);
return ERR_PTR(ret);
}
}
return obj;
}
static void i915_ppgtt_close(struct i915_address_space *vm)
{
struct list_head *phases[] = {
&vm->active_list,
&vm->inactive_list,
&vm->unbound_list,
NULL,
}, **phase;
GEM_BUG_ON(vm->closed);
vm->closed = true;
for (phase = phases; *phase; phase++) {
struct i915_vma *vma, *vn;
list_for_each_entry_safe(vma, vn, *phase, vm_link)
if (!i915_vma_is_closed(vma))
i915_vma_close(vma);
}
}
static void context_close(struct i915_gem_context *ctx)
{
GEM_BUG_ON(ctx->closed);
ctx->closed = true;
if (ctx->ppgtt)
i915_ppgtt_close(&ctx->ppgtt->base);
ctx->file_priv = ERR_PTR(-EBADF);
i915_gem_context_put(ctx);
}
static int assign_hw_id(struct drm_i915_private *dev_priv, unsigned *out)
{
int ret;
ret = ida_simple_get(&dev_priv->context_hw_ida,
0, MAX_CONTEXT_HW_ID, GFP_KERNEL);
if (ret < 0) {
/* Contexts are only released when no longer active.
* Flush any pending retires to hopefully release some
* stale contexts and try again.
*/
i915_gem_retire_requests(dev_priv);
ret = ida_simple_get(&dev_priv->context_hw_ida,
0, MAX_CONTEXT_HW_ID, GFP_KERNEL);
if (ret < 0)
return ret;
}
*out = ret;
return 0;
}
static struct i915_gem_context *
__create_hw_context(struct drm_device *dev,
struct drm_i915_file_private *file_priv)
{
struct drm_i915_private *dev_priv = to_i915(dev);
struct i915_gem_context *ctx;
int ret;
ctx = kzalloc(sizeof(*ctx), GFP_KERNEL);
if (ctx == NULL)
return ERR_PTR(-ENOMEM);
ret = assign_hw_id(dev_priv, &ctx->hw_id);
if (ret) {
kfree(ctx);
return ERR_PTR(ret);
}
kref_init(&ctx->ref);
list_add_tail(&ctx->link, &dev_priv->context_list);
drm/i915: Store device pointer in contexts for late tracepoint usafe [ 1572.417121] BUG: unable to handle kernel NULL pointer dereference at (null) [ 1572.421010] IP: [<ffffffffa00b2514>] ftrace_raw_event_i915_context+0x5d/0x70 [i915] [ 1572.424970] PGD 1766a3067 PUD 1767a2067 PMD 0 [ 1572.428892] Oops: 0000 [#1] SMP [ 1572.432787] Modules linked in: ipv6 dm_mod iTCO_wdt iTCO_vendor_support snd_hda_codec_realtek snd_hda_codec_generic snd_hda_intel snd_hda_controller snd_hda_codec snd_hda_core snd_hwdep snd_pcm snd_timer snd soundcore serio_raw pcspkr lpc_ich i2c_i801 mfd_core battery ac acpi_cpufreq i915 button video drm_kms_helper drm [ 1572.441720] CPU: 2 PID: 18853 Comm: kworker/u8:0 Not tainted 4.0.0_kcloud_3f0360_20150429+ #588 [ 1572.446298] Workqueue: i915 i915_gem_retire_work_handler [i915] [ 1572.450876] task: ffff880002f428f0 ti: ffff880035724000 task.ti: ffff880035724000 [ 1572.455557] RIP: 0010:[<ffffffffa00b2514>] [<ffffffffa00b2514>] ftrace_raw_event_i915_context+0x5d/0x70 [i915] [ 1572.460423] RSP: 0018:ffff880035727ce8 EFLAGS: 00010286 [ 1572.465262] RAX: ffff880073f1643c RBX: ffff880002da9058 RCX: ffff880073e5db40 [ 1572.470179] RDX: 0000000000000000 RSI: 0000000000000000 RDI: ffff880035727ce8 [ 1572.475107] RBP: ffff88007bb11a00 R08: 0000000000000000 R09: 0000000000000000 [ 1572.480034] R10: 0000000000362200 R11: 0000000000000008 R12: 0000000000000000 [ 1572.484952] R13: ffff880035727d78 R14: ffff880002dc1c98 R15: ffff880002dc1dc8 [ 1572.489886] FS: 0000000000000000(0000) GS:ffff88017fd00000(0000) knlGS:0000000000000000 [ 1572.494883] CS: 0010 DS: 0000 ES: 0000 CR0: 000000008005003b [ 1572.499859] CR2: 0000000000000000 CR3: 000000017572a000 CR4: 00000000001006e0 [ 1572.504842] Stack: [ 1572.509834] ffff88017b0090c0 ffff880073f16438 ffff880002da9058 ffff880073f1643c [ 1572.514904] 0000000000000246 ffff880100000000 ffff88007bb11a00 ffff880002ddeb10 [ 1572.519985] ffff8801759f79c0 ffffffffa0092ff0 0000000000000000 ffff88007bb11a00 [ 1572.525049] Call Trace: [ 1572.530093] [<ffffffffa0092ff0>] ? i915_gem_context_free+0xa8/0xc1 [i915] [ 1572.535227] [<ffffffffa009b969>] ? i915_gem_request_free+0x4e/0x50 [i915] [ 1572.540347] [<ffffffffa00b5533>] ? intel_execlists_retire_requests+0x14c/0x159 [i915] [ 1572.545500] [<ffffffffa009d9ea>] ? i915_gem_retire_requests+0x9d/0xeb [i915] [ 1572.550664] [<ffffffffa009dd8c>] ? i915_gem_retire_work_handler+0x4c/0x61 [i915] [ 1572.555825] [<ffffffff8104ca7f>] ? process_one_work+0x1b2/0x31d [ 1572.560951] [<ffffffff8104d278>] ? worker_thread+0x24d/0x339 [ 1572.566033] [<ffffffff8104d02b>] ? cancel_delayed_work_sync+0xa/0xa [ 1572.571140] [<ffffffff81050b25>] ? kthread+0xce/0xd6 [ 1572.576191] [<ffffffff81050a57>] ? kthread_create_on_node+0x162/0x162 [ 1572.581228] [<ffffffff8179b3c8>] ? ret_from_fork+0x58/0x90 [ 1572.586259] [<ffffffff81050a57>] ? kthread_create_on_node+0x162/0x162 [ 1572.591318] Code: de 48 89 e7 e8 09 4d 00 e1 48 85 c0 74 27 48 89 68 10 48 8b 55 38 48 89 e7 48 89 50 18 48 8b 55 10 48 8b 12 48 8b 12 48 8b 52 38 <8b> 12 89 50 08 e8 95 4d 00 e1 48 83 c4 30 5b 5d 41 5c c3 41 55 [ 1572.596981] RIP [<ffffffffa00b2514>] ftrace_raw_event_i915_context+0x5d/0x70 [i915] [ 1572.602464] RSP <ffff880035727ce8> [ 1572.607911] CR2: 0000000000000000 Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=90112#c23 Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2015-05-05 08:17:29 +00:00
ctx->i915 = dev_priv;
ctx->ggtt_alignment = get_context_alignment(dev_priv);
if (dev_priv->hw_context_size) {
struct drm_i915_gem_object *obj;
struct i915_vma *vma;
obj = i915_gem_alloc_context_obj(dev,
dev_priv->hw_context_size);
if (IS_ERR(obj)) {
ret = PTR_ERR(obj);
goto err_out;
}
vma = i915_vma_create(obj, &dev_priv->ggtt.base, NULL);
if (IS_ERR(vma)) {
i915_gem_object_put(obj);
ret = PTR_ERR(vma);
goto err_out;
}
ctx->engine[RCS].state = vma;
}
/* Default context will never have a file_priv */
if (file_priv != NULL) {
ret = idr_alloc(&file_priv->context_idr, ctx,
drm/i915: Emphasize that ctx->id is merely a user handle This is an Execlists preparatory patch, since they make context ID become an overloaded term: - In the software, it was used to distinguish which context userspace was trying to use. - In the BSpec, the term is used to describe the 20-bits long field the hardware uses to it to discriminate the contexts that are submitted to the ELSP and inform the driver about their current status (via Context Switch Interrupts and Context Status Buffers). Initially, I tried to make the different meanings converge, but it proved impossible: - The software ctx->id is per-filp, while the hardware one needs to be globally unique. - Also, we multiplex several backing states objects per intel_context, and all of them need unique HW IDs. - I tried adding a per-filp ID and then composing the HW context ID as: ctx->id + file_priv->id + ring->id, but the fact that the hardware only uses 20-bits means we have to artificially limit the number of filps or contexts the userspace can create. The ctx->user_handle renaming bits are done with this Cocci patch (plus manual frobbing of the struct declaration): @@ struct intel_context c; @@ - (c).id + c.user_handle @@ struct intel_context *c; @@ - (c)->id + c->user_handle Also, while we are at it, s/DEFAULT_CONTEXT_ID/DEFAULT_CONTEXT_HANDLE and change the type to unsigned 32 bits. v2: s/handle/user_handle and change the type to uint32_t as suggested by Chris Wilson. Reviewed-by: Jesse Barnes <jbarnes@virtuousgeek.org> (v1) Signed-off-by: Oscar Mateo <oscar.mateo@intel.com> Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2014-07-03 15:28:00 +00:00
DEFAULT_CONTEXT_HANDLE, 0, GFP_KERNEL);
if (ret < 0)
goto err_out;
} else
drm/i915: Emphasize that ctx->id is merely a user handle This is an Execlists preparatory patch, since they make context ID become an overloaded term: - In the software, it was used to distinguish which context userspace was trying to use. - In the BSpec, the term is used to describe the 20-bits long field the hardware uses to it to discriminate the contexts that are submitted to the ELSP and inform the driver about their current status (via Context Switch Interrupts and Context Status Buffers). Initially, I tried to make the different meanings converge, but it proved impossible: - The software ctx->id is per-filp, while the hardware one needs to be globally unique. - Also, we multiplex several backing states objects per intel_context, and all of them need unique HW IDs. - I tried adding a per-filp ID and then composing the HW context ID as: ctx->id + file_priv->id + ring->id, but the fact that the hardware only uses 20-bits means we have to artificially limit the number of filps or contexts the userspace can create. The ctx->user_handle renaming bits are done with this Cocci patch (plus manual frobbing of the struct declaration): @@ struct intel_context c; @@ - (c).id + c.user_handle @@ struct intel_context *c; @@ - (c)->id + c->user_handle Also, while we are at it, s/DEFAULT_CONTEXT_ID/DEFAULT_CONTEXT_HANDLE and change the type to unsigned 32 bits. v2: s/handle/user_handle and change the type to uint32_t as suggested by Chris Wilson. Reviewed-by: Jesse Barnes <jbarnes@virtuousgeek.org> (v1) Signed-off-by: Oscar Mateo <oscar.mateo@intel.com> Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2014-07-03 15:28:00 +00:00
ret = DEFAULT_CONTEXT_HANDLE;
ctx->file_priv = file_priv;
if (file_priv)
ctx->pid = get_task_pid(current, PIDTYPE_PID);
drm/i915: Emphasize that ctx->id is merely a user handle This is an Execlists preparatory patch, since they make context ID become an overloaded term: - In the software, it was used to distinguish which context userspace was trying to use. - In the BSpec, the term is used to describe the 20-bits long field the hardware uses to it to discriminate the contexts that are submitted to the ELSP and inform the driver about their current status (via Context Switch Interrupts and Context Status Buffers). Initially, I tried to make the different meanings converge, but it proved impossible: - The software ctx->id is per-filp, while the hardware one needs to be globally unique. - Also, we multiplex several backing states objects per intel_context, and all of them need unique HW IDs. - I tried adding a per-filp ID and then composing the HW context ID as: ctx->id + file_priv->id + ring->id, but the fact that the hardware only uses 20-bits means we have to artificially limit the number of filps or contexts the userspace can create. The ctx->user_handle renaming bits are done with this Cocci patch (plus manual frobbing of the struct declaration): @@ struct intel_context c; @@ - (c).id + c.user_handle @@ struct intel_context *c; @@ - (c)->id + c->user_handle Also, while we are at it, s/DEFAULT_CONTEXT_ID/DEFAULT_CONTEXT_HANDLE and change the type to unsigned 32 bits. v2: s/handle/user_handle and change the type to uint32_t as suggested by Chris Wilson. Reviewed-by: Jesse Barnes <jbarnes@virtuousgeek.org> (v1) Signed-off-by: Oscar Mateo <oscar.mateo@intel.com> Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2014-07-03 15:28:00 +00:00
ctx->user_handle = ret;
drm/i915: Do remaps for all contexts On both Ivybridge and Haswell, row remapping information is saved and restored with context. This means, we never actually properly supported the l3 remapping because our sysfs interface is asynchronous (and not tied to any context), and the known faulty HW would be reused by the next context to run. Not that due to the asynchronous nature of the sysfs entry, there is no point modifying the registers for the existing context. Instead we set a flag for all contexts to load the correct remapping information on the next run. Interested clients can use debugfs to determine whether or not the row has been remapped. One could propose at this point that we just do the remapping in the kernel. I guess since we have to maintain the sysfs interface anyway, I'm not sure how useful it is, and I do like keeping the policy in userspace; (it wasn't my original decision to make the interface the way it is, so I'm not attached). v2: Force a context switch when we have a remap on the next switch. (Ville) Don't let userspace use the interface with disabled contexts. v3: Don't force a context switch, just let it nop Improper context slice remap initialization, 1<<1 instead of 1<<i, but I rewrote it to avoid a second round of confusion. Error print moved to error path (All Ville) Added a comment on why the slice remap initialization happens. CC: Ville Syrjälä <ville.syrjala@linux.intel.com> Signed-off-by: Ben Widawsky <ben@bwidawsk.net> Reviewed-by: Ville Syrjälä <ville.syrjala@linux.intel.com> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2013-09-19 02:03:18 +00:00
/* NB: Mark all slices as needing a remap so that when the context first
* loads it will restore whatever remap state already exists. If there
* is no remap info, it will be a NOP. */
ctx->remap_slice = ALL_L3_SLICES(dev_priv);
ctx->hang_stats.ban_period_seconds = DRM_I915_CTX_BAN_PERIOD;
ctx->ring_size = 4 * PAGE_SIZE;
ctx->desc_template = GEN8_CTX_ADDRESSING_MODE(dev_priv) <<
GEN8_CTX_ADDRESSING_MODE_SHIFT;
drm/i915: Introduce execlist context status change notification This patch introduces an approach to track the execlist context status change. GVT-g uses GVT context as the "shadow context". The content inside GVT context will be copied back to guest after the context is idle. And GVT-g has to know the status of the execlist context. This function is configurable when creating a new GEM context. Currently, Only GVT-g will create the "status-change-notification" enabled GEM context. v10: - Fix the identation. (Joonas) v8: - Remove the boolean flag in struct i915_gem_context. (Joonas) v7: - Remove per-engine ctx status notifiers. Use one status notifier for all engines. (Joonas) - Add prefix "INTEL_" for related definitions. (Joonas) - Refine the comments in execlists_context_status_change(). (Joonas) v6: - When !CONFIG_DRM_I915_GVT, make GVT code as dead code then compiler could automatically eliminate them for us. (Chris) - Always initialize the notifier header, so it could be switched on/off at runtime. (Chris) v5: - Only compile this feature when CONFIG_DRM_I915_GVT is enabled.(Tvrtko) Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com> (v8) Cc: Joonas Lahtinen <joonas.lahtinen@linux.intel.com> Cc: Chris Wilson <chris@chris-wilson.co.uk> Cc: Tvrtko Ursulin <tvrtko.ursulin@linux.intel.com> Signed-off-by: Zhi Wang <zhi.a.wang@intel.com> Link: http://patchwork.freedesktop.org/patch/msgid/1466078825-6662-8-git-send-email-zhi.a.wang@intel.com Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
2016-06-16 12:07:03 +00:00
ATOMIC_INIT_NOTIFIER_HEAD(&ctx->status_notifier);
return ctx;
err_out:
context_close(ctx);
return ERR_PTR(ret);
}
drm/i915: preliminary context support Very basic code for context setup/destruction in the driver. Adds the file i915_gem_context.c This file implements HW context support. On gen5+ a HW context consists of an opaque GPU object which is referenced at times of context saves and restores. With RC6 enabled, the context is also referenced as the GPU enters and exists from RC6 (GPU has it's own internal power context, except on gen5). Though something like a context does exist for the media ring, the code only supports contexts for the render ring. In software, there is a distinction between contexts created by the user, and the default HW context. The default HW context is used by GPU clients that do not request setup of their own hardware context. The default context's state is never restored to help prevent programming errors. This would happen if a client ran and piggy-backed off another clients GPU state. The default context only exists to give the GPU some offset to load as the current to invoke a save of the context we actually care about. In fact, the code could likely be constructed, albeit in a more complicated fashion, to never use the default context, though that limits the driver's ability to swap out, and/or destroy other contexts. All other contexts are created as a request by the GPU client. These contexts store GPU state, and thus allow GPU clients to not re-emit state (and potentially query certain state) at any time. The kernel driver makes certain that the appropriate commands are inserted. There are 4 entry points into the contexts, init, fini, open, close. The names are self-explanatory except that init can be called during reset, and also during pm thaw/resume. As we expect our context to be preserved across these events, we do not reinitialize in this case. As Adam Jackson pointed out, The cutoff of 1MB where a HW context is considered too big is arbitrary. The reason for this is even though context sizes are increasing with every generation, they have yet to eclipse even 32k. If we somehow read back way more than that, it probably means BIOS has done something strange, or we're running on a platform that wasn't designed for this. v2: rename load/unload to init/fini (daniel) remove ILK support for get_size() (indirectly daniel) add HAS_HW_CONTEXTS macro to clarify supported platforms (daniel) added comments (Ben) Signed-off-by: Ben Widawsky <ben@bwidawsk.net>
2012-06-04 21:42:42 +00:00
/**
* The default context needs to exist per ring that uses contexts. It stores the
* context state of the GPU for applications that don't utilize HW contexts, as
* well as an idle case.
*/
static struct i915_gem_context *
i915_gem_create_context(struct drm_device *dev,
struct drm_i915_file_private *file_priv)
drm/i915: preliminary context support Very basic code for context setup/destruction in the driver. Adds the file i915_gem_context.c This file implements HW context support. On gen5+ a HW context consists of an opaque GPU object which is referenced at times of context saves and restores. With RC6 enabled, the context is also referenced as the GPU enters and exists from RC6 (GPU has it's own internal power context, except on gen5). Though something like a context does exist for the media ring, the code only supports contexts for the render ring. In software, there is a distinction between contexts created by the user, and the default HW context. The default HW context is used by GPU clients that do not request setup of their own hardware context. The default context's state is never restored to help prevent programming errors. This would happen if a client ran and piggy-backed off another clients GPU state. The default context only exists to give the GPU some offset to load as the current to invoke a save of the context we actually care about. In fact, the code could likely be constructed, albeit in a more complicated fashion, to never use the default context, though that limits the driver's ability to swap out, and/or destroy other contexts. All other contexts are created as a request by the GPU client. These contexts store GPU state, and thus allow GPU clients to not re-emit state (and potentially query certain state) at any time. The kernel driver makes certain that the appropriate commands are inserted. There are 4 entry points into the contexts, init, fini, open, close. The names are self-explanatory except that init can be called during reset, and also during pm thaw/resume. As we expect our context to be preserved across these events, we do not reinitialize in this case. As Adam Jackson pointed out, The cutoff of 1MB where a HW context is considered too big is arbitrary. The reason for this is even though context sizes are increasing with every generation, they have yet to eclipse even 32k. If we somehow read back way more than that, it probably means BIOS has done something strange, or we're running on a platform that wasn't designed for this. v2: rename load/unload to init/fini (daniel) remove ILK support for get_size() (indirectly daniel) add HAS_HW_CONTEXTS macro to clarify supported platforms (daniel) added comments (Ben) Signed-off-by: Ben Widawsky <ben@bwidawsk.net>
2012-06-04 21:42:42 +00:00
{
struct i915_gem_context *ctx;
lockdep_assert_held(&dev->struct_mutex);
ctx = __create_hw_context(dev, file_priv);
if (IS_ERR(ctx))
return ctx;
if (USES_FULL_PPGTT(dev)) {
struct i915_hw_ppgtt *ppgtt =
i915_ppgtt_create(to_i915(dev), file_priv);
if (IS_ERR(ppgtt)) {
DRM_DEBUG_DRIVER("PPGTT setup failed (%ld)\n",
PTR_ERR(ppgtt));
idr_remove(&file_priv->context_idr, ctx->user_handle);
context_close(ctx);
return ERR_CAST(ppgtt);
}
ctx->ppgtt = ppgtt;
}
trace_i915_context_create(ctx);
return ctx;
drm/i915: preliminary context support Very basic code for context setup/destruction in the driver. Adds the file i915_gem_context.c This file implements HW context support. On gen5+ a HW context consists of an opaque GPU object which is referenced at times of context saves and restores. With RC6 enabled, the context is also referenced as the GPU enters and exists from RC6 (GPU has it's own internal power context, except on gen5). Though something like a context does exist for the media ring, the code only supports contexts for the render ring. In software, there is a distinction between contexts created by the user, and the default HW context. The default HW context is used by GPU clients that do not request setup of their own hardware context. The default context's state is never restored to help prevent programming errors. This would happen if a client ran and piggy-backed off another clients GPU state. The default context only exists to give the GPU some offset to load as the current to invoke a save of the context we actually care about. In fact, the code could likely be constructed, albeit in a more complicated fashion, to never use the default context, though that limits the driver's ability to swap out, and/or destroy other contexts. All other contexts are created as a request by the GPU client. These contexts store GPU state, and thus allow GPU clients to not re-emit state (and potentially query certain state) at any time. The kernel driver makes certain that the appropriate commands are inserted. There are 4 entry points into the contexts, init, fini, open, close. The names are self-explanatory except that init can be called during reset, and also during pm thaw/resume. As we expect our context to be preserved across these events, we do not reinitialize in this case. As Adam Jackson pointed out, The cutoff of 1MB where a HW context is considered too big is arbitrary. The reason for this is even though context sizes are increasing with every generation, they have yet to eclipse even 32k. If we somehow read back way more than that, it probably means BIOS has done something strange, or we're running on a platform that wasn't designed for this. v2: rename load/unload to init/fini (daniel) remove ILK support for get_size() (indirectly daniel) add HAS_HW_CONTEXTS macro to clarify supported platforms (daniel) added comments (Ben) Signed-off-by: Ben Widawsky <ben@bwidawsk.net>
2012-06-04 21:42:42 +00:00
}
/**
* i915_gem_context_create_gvt - create a GVT GEM context
* @dev: drm device *
*
* This function is used to create a GVT specific GEM context.
*
* Returns:
* pointer to i915_gem_context on success, error pointer if failed
*
*/
struct i915_gem_context *
i915_gem_context_create_gvt(struct drm_device *dev)
{
struct i915_gem_context *ctx;
int ret;
if (!IS_ENABLED(CONFIG_DRM_I915_GVT))
return ERR_PTR(-ENODEV);
ret = i915_mutex_lock_interruptible(dev);
if (ret)
return ERR_PTR(ret);
ctx = i915_gem_create_context(dev, NULL);
if (IS_ERR(ctx))
goto out;
ctx->execlists_force_single_submission = true;
ctx->ring_size = 512 * PAGE_SIZE; /* Max ring buffer size */
out:
mutex_unlock(&dev->struct_mutex);
return ctx;
}
static void i915_gem_context_unpin(struct i915_gem_context *ctx,
struct intel_engine_cs *engine)
{
drm/i915: Fix premature LRC unpin in GuC mode In GuC mode LRC pinning lifetime depends exclusively on the request liftime. Since that is terminated by the seqno update that opens up a race condition between GPU finishing writing out the context image and the driver unpinning the LRC. To extend the LRC lifetime we will employ a similar approach to what legacy ringbuffer submission does. We will start tracking the last submitted context per engine and keep it pinned until it is replaced by another one. Note that the driver unload path is a bit fragile and could benefit greatly from efforts to unify the legacy and exec list submission code paths. At the moment i915_gem_context_fini has special casing for the two which are potentialy not needed, and also depends on i915_gem_cleanup_ringbuffer running before itself. v2: * Move pinning into engine->emit_request and actually fix the reference/unreference logic. (Chris Wilson) * ring->dev can be NULL on driver unload so use a different route towards it. v3: * Rebase. * Handle the reset path. (Chris Wilson) * Exclude default context from the pinning - it is impossible to get it right before default context special casing in general is eliminated. v4: * Rebased & moved context tracking to intel_logical_ring_advance_and_submit. Signed-off-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk> Issue: VIZ-4277 Cc: Chris Wilson <chris@chris-wilson.co.uk> Cc: Nick Hoath <nicholas.hoath@intel.com> Link: http://patchwork.freedesktop.org/patch/msgid/1453976997-25424-1-git-send-email-tvrtko.ursulin@linux.intel.com
2016-01-28 10:29:57 +00:00
if (i915.enable_execlists) {
intel_lr_context_unpin(ctx, engine);
} else {
struct intel_context *ce = &ctx->engine[engine->id];
if (ce->state)
i915_vma_unpin(ce->state);
i915_gem_context_put(ctx);
drm/i915: Fix premature LRC unpin in GuC mode In GuC mode LRC pinning lifetime depends exclusively on the request liftime. Since that is terminated by the seqno update that opens up a race condition between GPU finishing writing out the context image and the driver unpinning the LRC. To extend the LRC lifetime we will employ a similar approach to what legacy ringbuffer submission does. We will start tracking the last submitted context per engine and keep it pinned until it is replaced by another one. Note that the driver unload path is a bit fragile and could benefit greatly from efforts to unify the legacy and exec list submission code paths. At the moment i915_gem_context_fini has special casing for the two which are potentialy not needed, and also depends on i915_gem_cleanup_ringbuffer running before itself. v2: * Move pinning into engine->emit_request and actually fix the reference/unreference logic. (Chris Wilson) * ring->dev can be NULL on driver unload so use a different route towards it. v3: * Rebase. * Handle the reset path. (Chris Wilson) * Exclude default context from the pinning - it is impossible to get it right before default context special casing in general is eliminated. v4: * Rebased & moved context tracking to intel_logical_ring_advance_and_submit. Signed-off-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk> Issue: VIZ-4277 Cc: Chris Wilson <chris@chris-wilson.co.uk> Cc: Nick Hoath <nicholas.hoath@intel.com> Link: http://patchwork.freedesktop.org/patch/msgid/1453976997-25424-1-git-send-email-tvrtko.ursulin@linux.intel.com
2016-01-28 10:29:57 +00:00
}
}
int i915_gem_context_init(struct drm_device *dev)
drm/i915: preliminary context support Very basic code for context setup/destruction in the driver. Adds the file i915_gem_context.c This file implements HW context support. On gen5+ a HW context consists of an opaque GPU object which is referenced at times of context saves and restores. With RC6 enabled, the context is also referenced as the GPU enters and exists from RC6 (GPU has it's own internal power context, except on gen5). Though something like a context does exist for the media ring, the code only supports contexts for the render ring. In software, there is a distinction between contexts created by the user, and the default HW context. The default HW context is used by GPU clients that do not request setup of their own hardware context. The default context's state is never restored to help prevent programming errors. This would happen if a client ran and piggy-backed off another clients GPU state. The default context only exists to give the GPU some offset to load as the current to invoke a save of the context we actually care about. In fact, the code could likely be constructed, albeit in a more complicated fashion, to never use the default context, though that limits the driver's ability to swap out, and/or destroy other contexts. All other contexts are created as a request by the GPU client. These contexts store GPU state, and thus allow GPU clients to not re-emit state (and potentially query certain state) at any time. The kernel driver makes certain that the appropriate commands are inserted. There are 4 entry points into the contexts, init, fini, open, close. The names are self-explanatory except that init can be called during reset, and also during pm thaw/resume. As we expect our context to be preserved across these events, we do not reinitialize in this case. As Adam Jackson pointed out, The cutoff of 1MB where a HW context is considered too big is arbitrary. The reason for this is even though context sizes are increasing with every generation, they have yet to eclipse even 32k. If we somehow read back way more than that, it probably means BIOS has done something strange, or we're running on a platform that wasn't designed for this. v2: rename load/unload to init/fini (daniel) remove ILK support for get_size() (indirectly daniel) add HAS_HW_CONTEXTS macro to clarify supported platforms (daniel) added comments (Ben) Signed-off-by: Ben Widawsky <ben@bwidawsk.net>
2012-06-04 21:42:42 +00:00
{
struct drm_i915_private *dev_priv = to_i915(dev);
struct i915_gem_context *ctx;
drm/i915: preliminary context support Very basic code for context setup/destruction in the driver. Adds the file i915_gem_context.c This file implements HW context support. On gen5+ a HW context consists of an opaque GPU object which is referenced at times of context saves and restores. With RC6 enabled, the context is also referenced as the GPU enters and exists from RC6 (GPU has it's own internal power context, except on gen5). Though something like a context does exist for the media ring, the code only supports contexts for the render ring. In software, there is a distinction between contexts created by the user, and the default HW context. The default HW context is used by GPU clients that do not request setup of their own hardware context. The default context's state is never restored to help prevent programming errors. This would happen if a client ran and piggy-backed off another clients GPU state. The default context only exists to give the GPU some offset to load as the current to invoke a save of the context we actually care about. In fact, the code could likely be constructed, albeit in a more complicated fashion, to never use the default context, though that limits the driver's ability to swap out, and/or destroy other contexts. All other contexts are created as a request by the GPU client. These contexts store GPU state, and thus allow GPU clients to not re-emit state (and potentially query certain state) at any time. The kernel driver makes certain that the appropriate commands are inserted. There are 4 entry points into the contexts, init, fini, open, close. The names are self-explanatory except that init can be called during reset, and also during pm thaw/resume. As we expect our context to be preserved across these events, we do not reinitialize in this case. As Adam Jackson pointed out, The cutoff of 1MB where a HW context is considered too big is arbitrary. The reason for this is even though context sizes are increasing with every generation, they have yet to eclipse even 32k. If we somehow read back way more than that, it probably means BIOS has done something strange, or we're running on a platform that wasn't designed for this. v2: rename load/unload to init/fini (daniel) remove ILK support for get_size() (indirectly daniel) add HAS_HW_CONTEXTS macro to clarify supported platforms (daniel) added comments (Ben) Signed-off-by: Ben Widawsky <ben@bwidawsk.net>
2012-06-04 21:42:42 +00:00
/* Init should only be called once per module load. Eventually the
* restriction on the context_disabled check can be loosened. */
if (WARN_ON(dev_priv->kernel_context))
return 0;
drm/i915: preliminary context support Very basic code for context setup/destruction in the driver. Adds the file i915_gem_context.c This file implements HW context support. On gen5+ a HW context consists of an opaque GPU object which is referenced at times of context saves and restores. With RC6 enabled, the context is also referenced as the GPU enters and exists from RC6 (GPU has it's own internal power context, except on gen5). Though something like a context does exist for the media ring, the code only supports contexts for the render ring. In software, there is a distinction between contexts created by the user, and the default HW context. The default HW context is used by GPU clients that do not request setup of their own hardware context. The default context's state is never restored to help prevent programming errors. This would happen if a client ran and piggy-backed off another clients GPU state. The default context only exists to give the GPU some offset to load as the current to invoke a save of the context we actually care about. In fact, the code could likely be constructed, albeit in a more complicated fashion, to never use the default context, though that limits the driver's ability to swap out, and/or destroy other contexts. All other contexts are created as a request by the GPU client. These contexts store GPU state, and thus allow GPU clients to not re-emit state (and potentially query certain state) at any time. The kernel driver makes certain that the appropriate commands are inserted. There are 4 entry points into the contexts, init, fini, open, close. The names are self-explanatory except that init can be called during reset, and also during pm thaw/resume. As we expect our context to be preserved across these events, we do not reinitialize in this case. As Adam Jackson pointed out, The cutoff of 1MB where a HW context is considered too big is arbitrary. The reason for this is even though context sizes are increasing with every generation, they have yet to eclipse even 32k. If we somehow read back way more than that, it probably means BIOS has done something strange, or we're running on a platform that wasn't designed for this. v2: rename load/unload to init/fini (daniel) remove ILK support for get_size() (indirectly daniel) add HAS_HW_CONTEXTS macro to clarify supported platforms (daniel) added comments (Ben) Signed-off-by: Ben Widawsky <ben@bwidawsk.net>
2012-06-04 21:42:42 +00:00
if (intel_vgpu_active(dev_priv) &&
HAS_LOGICAL_RING_CONTEXTS(dev_priv)) {
if (!i915.enable_execlists) {
DRM_INFO("Only EXECLIST mode is supported in vgpu.\n");
return -EINVAL;
}
}
/* Using the simple ida interface, the max is limited by sizeof(int) */
BUILD_BUG_ON(MAX_CONTEXT_HW_ID > INT_MAX);
ida_init(&dev_priv->context_hw_ida);
if (i915.enable_execlists) {
/* NB: intentionally left blank. We will allocate our own
* backing objects as we need them, thank you very much */
dev_priv->hw_context_size = 0;
} else if (HAS_HW_CONTEXTS(dev_priv)) {
dev_priv->hw_context_size =
round_up(get_context_size(dev_priv), 4096);
if (dev_priv->hw_context_size > (1<<20)) {
DRM_DEBUG_DRIVER("Disabling HW Contexts; invalid size %d\n",
dev_priv->hw_context_size);
dev_priv->hw_context_size = 0;
}
drm/i915: preliminary context support Very basic code for context setup/destruction in the driver. Adds the file i915_gem_context.c This file implements HW context support. On gen5+ a HW context consists of an opaque GPU object which is referenced at times of context saves and restores. With RC6 enabled, the context is also referenced as the GPU enters and exists from RC6 (GPU has it's own internal power context, except on gen5). Though something like a context does exist for the media ring, the code only supports contexts for the render ring. In software, there is a distinction between contexts created by the user, and the default HW context. The default HW context is used by GPU clients that do not request setup of their own hardware context. The default context's state is never restored to help prevent programming errors. This would happen if a client ran and piggy-backed off another clients GPU state. The default context only exists to give the GPU some offset to load as the current to invoke a save of the context we actually care about. In fact, the code could likely be constructed, albeit in a more complicated fashion, to never use the default context, though that limits the driver's ability to swap out, and/or destroy other contexts. All other contexts are created as a request by the GPU client. These contexts store GPU state, and thus allow GPU clients to not re-emit state (and potentially query certain state) at any time. The kernel driver makes certain that the appropriate commands are inserted. There are 4 entry points into the contexts, init, fini, open, close. The names are self-explanatory except that init can be called during reset, and also during pm thaw/resume. As we expect our context to be preserved across these events, we do not reinitialize in this case. As Adam Jackson pointed out, The cutoff of 1MB where a HW context is considered too big is arbitrary. The reason for this is even though context sizes are increasing with every generation, they have yet to eclipse even 32k. If we somehow read back way more than that, it probably means BIOS has done something strange, or we're running on a platform that wasn't designed for this. v2: rename load/unload to init/fini (daniel) remove ILK support for get_size() (indirectly daniel) add HAS_HW_CONTEXTS macro to clarify supported platforms (daniel) added comments (Ben) Signed-off-by: Ben Widawsky <ben@bwidawsk.net>
2012-06-04 21:42:42 +00:00
}
ctx = i915_gem_create_context(dev, NULL);
if (IS_ERR(ctx)) {
DRM_ERROR("Failed to create default global context (error %ld)\n",
PTR_ERR(ctx));
return PTR_ERR(ctx);
drm/i915: preliminary context support Very basic code for context setup/destruction in the driver. Adds the file i915_gem_context.c This file implements HW context support. On gen5+ a HW context consists of an opaque GPU object which is referenced at times of context saves and restores. With RC6 enabled, the context is also referenced as the GPU enters and exists from RC6 (GPU has it's own internal power context, except on gen5). Though something like a context does exist for the media ring, the code only supports contexts for the render ring. In software, there is a distinction between contexts created by the user, and the default HW context. The default HW context is used by GPU clients that do not request setup of their own hardware context. The default context's state is never restored to help prevent programming errors. This would happen if a client ran and piggy-backed off another clients GPU state. The default context only exists to give the GPU some offset to load as the current to invoke a save of the context we actually care about. In fact, the code could likely be constructed, albeit in a more complicated fashion, to never use the default context, though that limits the driver's ability to swap out, and/or destroy other contexts. All other contexts are created as a request by the GPU client. These contexts store GPU state, and thus allow GPU clients to not re-emit state (and potentially query certain state) at any time. The kernel driver makes certain that the appropriate commands are inserted. There are 4 entry points into the contexts, init, fini, open, close. The names are self-explanatory except that init can be called during reset, and also during pm thaw/resume. As we expect our context to be preserved across these events, we do not reinitialize in this case. As Adam Jackson pointed out, The cutoff of 1MB where a HW context is considered too big is arbitrary. The reason for this is even though context sizes are increasing with every generation, they have yet to eclipse even 32k. If we somehow read back way more than that, it probably means BIOS has done something strange, or we're running on a platform that wasn't designed for this. v2: rename load/unload to init/fini (daniel) remove ILK support for get_size() (indirectly daniel) add HAS_HW_CONTEXTS macro to clarify supported platforms (daniel) added comments (Ben) Signed-off-by: Ben Widawsky <ben@bwidawsk.net>
2012-06-04 21:42:42 +00:00
}
dev_priv->kernel_context = ctx;
DRM_DEBUG_DRIVER("%s context support initialized\n",
i915.enable_execlists ? "LR" :
dev_priv->hw_context_size ? "HW" : "fake");
return 0;
drm/i915: preliminary context support Very basic code for context setup/destruction in the driver. Adds the file i915_gem_context.c This file implements HW context support. On gen5+ a HW context consists of an opaque GPU object which is referenced at times of context saves and restores. With RC6 enabled, the context is also referenced as the GPU enters and exists from RC6 (GPU has it's own internal power context, except on gen5). Though something like a context does exist for the media ring, the code only supports contexts for the render ring. In software, there is a distinction between contexts created by the user, and the default HW context. The default HW context is used by GPU clients that do not request setup of their own hardware context. The default context's state is never restored to help prevent programming errors. This would happen if a client ran and piggy-backed off another clients GPU state. The default context only exists to give the GPU some offset to load as the current to invoke a save of the context we actually care about. In fact, the code could likely be constructed, albeit in a more complicated fashion, to never use the default context, though that limits the driver's ability to swap out, and/or destroy other contexts. All other contexts are created as a request by the GPU client. These contexts store GPU state, and thus allow GPU clients to not re-emit state (and potentially query certain state) at any time. The kernel driver makes certain that the appropriate commands are inserted. There are 4 entry points into the contexts, init, fini, open, close. The names are self-explanatory except that init can be called during reset, and also during pm thaw/resume. As we expect our context to be preserved across these events, we do not reinitialize in this case. As Adam Jackson pointed out, The cutoff of 1MB where a HW context is considered too big is arbitrary. The reason for this is even though context sizes are increasing with every generation, they have yet to eclipse even 32k. If we somehow read back way more than that, it probably means BIOS has done something strange, or we're running on a platform that wasn't designed for this. v2: rename load/unload to init/fini (daniel) remove ILK support for get_size() (indirectly daniel) add HAS_HW_CONTEXTS macro to clarify supported platforms (daniel) added comments (Ben) Signed-off-by: Ben Widawsky <ben@bwidawsk.net>
2012-06-04 21:42:42 +00:00
}
void i915_gem_context_lost(struct drm_i915_private *dev_priv)
{
struct intel_engine_cs *engine;
drm/i915: Allocate intel_engine_cs structure only for the enabled engines With the possibility of addition of many more number of rings in future, the drm_i915_private structure could bloat as an array, of type intel_engine_cs, is embedded inside it. struct intel_engine_cs engine[I915_NUM_ENGINES]; Though this is still fine as generally there is only a single instance of drm_i915_private structure used, but not all of the possible rings would be enabled or active on most of the platforms. Some memory can be saved by allocating intel_engine_cs structure only for the enabled/active engines. Currently the engine/ring ID is kept static and dev_priv->engine[] is simply indexed using the enums defined in intel_engine_id. To save memory and continue using the static engine/ring IDs, 'engine' is defined as an array of pointers. struct intel_engine_cs *engine[I915_NUM_ENGINES]; dev_priv->engine[engine_ID] will be NULL for disabled engine instances. There is a text size reduction of 928 bytes, from 1028200 to 1027272, for i915.o file (but for i915.ko file text size remain same as 1193131 bytes). v2: - Remove the engine iterator field added in drm_i915_private structure, instead pass a local iterator variable to the for_each_engine** macros. (Chris) - Do away with intel_engine_initialized() and instead directly use the NULL pointer check on engine pointer. (Chris) v3: - Remove for_each_engine_id() macro, as the updated macro for_each_engine() can be used in place of it. (Chris) - Protect the access to Render engine Fault register with a NULL check, as engine specific init is done later in Driver load sequence. v4: - Use !!dev_priv->engine[VCS] style for the engine check in getparam. (Chris) - Kill the superfluous init_engine_lists(). v5: - Cleanup the intel_engines_init() & intel_engines_setup(), with respect to allocation of intel_engine_cs structure. (Chris) v6: - Rebase. v7: - Optimize the for_each_engine_masked() macro. (Chris) - Change the type of 'iter' local variable to enum intel_engine_id. (Chris) - Rebase. v8: Rebase. v9: Rebase. v10: - For index calculation use engine ID instead of pointer based arithmetic in intel_engine_sync_index() as engine pointers are not contiguous now (Chris) - For appropriateness, rename local enum variable 'iter' to 'id'. (Joonas) - Use for_each_engine macro for cleanup in intel_engines_init() and remove check for NULL engine pointer in cleanup() routines. (Joonas) v11: Rebase. Cc: Chris Wilson <chris@chris-wilson.co.uk> Signed-off-by: Akash Goel <akash.goel@intel.com> Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com> Signed-off-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Link: http://patchwork.freedesktop.org/patch/msgid/1476378888-7372-1-git-send-email-akash.goel@intel.com
2016-10-13 17:14:48 +00:00
enum intel_engine_id id;
lockdep_assert_held(&dev_priv->drm.struct_mutex);
drm/i915: Allocate intel_engine_cs structure only for the enabled engines With the possibility of addition of many more number of rings in future, the drm_i915_private structure could bloat as an array, of type intel_engine_cs, is embedded inside it. struct intel_engine_cs engine[I915_NUM_ENGINES]; Though this is still fine as generally there is only a single instance of drm_i915_private structure used, but not all of the possible rings would be enabled or active on most of the platforms. Some memory can be saved by allocating intel_engine_cs structure only for the enabled/active engines. Currently the engine/ring ID is kept static and dev_priv->engine[] is simply indexed using the enums defined in intel_engine_id. To save memory and continue using the static engine/ring IDs, 'engine' is defined as an array of pointers. struct intel_engine_cs *engine[I915_NUM_ENGINES]; dev_priv->engine[engine_ID] will be NULL for disabled engine instances. There is a text size reduction of 928 bytes, from 1028200 to 1027272, for i915.o file (but for i915.ko file text size remain same as 1193131 bytes). v2: - Remove the engine iterator field added in drm_i915_private structure, instead pass a local iterator variable to the for_each_engine** macros. (Chris) - Do away with intel_engine_initialized() and instead directly use the NULL pointer check on engine pointer. (Chris) v3: - Remove for_each_engine_id() macro, as the updated macro for_each_engine() can be used in place of it. (Chris) - Protect the access to Render engine Fault register with a NULL check, as engine specific init is done later in Driver load sequence. v4: - Use !!dev_priv->engine[VCS] style for the engine check in getparam. (Chris) - Kill the superfluous init_engine_lists(). v5: - Cleanup the intel_engines_init() & intel_engines_setup(), with respect to allocation of intel_engine_cs structure. (Chris) v6: - Rebase. v7: - Optimize the for_each_engine_masked() macro. (Chris) - Change the type of 'iter' local variable to enum intel_engine_id. (Chris) - Rebase. v8: Rebase. v9: Rebase. v10: - For index calculation use engine ID instead of pointer based arithmetic in intel_engine_sync_index() as engine pointers are not contiguous now (Chris) - For appropriateness, rename local enum variable 'iter' to 'id'. (Joonas) - Use for_each_engine macro for cleanup in intel_engines_init() and remove check for NULL engine pointer in cleanup() routines. (Joonas) v11: Rebase. Cc: Chris Wilson <chris@chris-wilson.co.uk> Signed-off-by: Akash Goel <akash.goel@intel.com> Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com> Signed-off-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Link: http://patchwork.freedesktop.org/patch/msgid/1476378888-7372-1-git-send-email-akash.goel@intel.com
2016-10-13 17:14:48 +00:00
for_each_engine(engine, dev_priv, id) {
if (engine->last_context) {
i915_gem_context_unpin(engine->last_context, engine);
engine->last_context = NULL;
}
}
/* Force the GPU state to be restored on enabling */
if (!i915.enable_execlists) {
struct i915_gem_context *ctx;
list_for_each_entry(ctx, &dev_priv->context_list, link) {
if (!i915_gem_context_is_default(ctx))
continue;
drm/i915: Allocate intel_engine_cs structure only for the enabled engines With the possibility of addition of many more number of rings in future, the drm_i915_private structure could bloat as an array, of type intel_engine_cs, is embedded inside it. struct intel_engine_cs engine[I915_NUM_ENGINES]; Though this is still fine as generally there is only a single instance of drm_i915_private structure used, but not all of the possible rings would be enabled or active on most of the platforms. Some memory can be saved by allocating intel_engine_cs structure only for the enabled/active engines. Currently the engine/ring ID is kept static and dev_priv->engine[] is simply indexed using the enums defined in intel_engine_id. To save memory and continue using the static engine/ring IDs, 'engine' is defined as an array of pointers. struct intel_engine_cs *engine[I915_NUM_ENGINES]; dev_priv->engine[engine_ID] will be NULL for disabled engine instances. There is a text size reduction of 928 bytes, from 1028200 to 1027272, for i915.o file (but for i915.ko file text size remain same as 1193131 bytes). v2: - Remove the engine iterator field added in drm_i915_private structure, instead pass a local iterator variable to the for_each_engine** macros. (Chris) - Do away with intel_engine_initialized() and instead directly use the NULL pointer check on engine pointer. (Chris) v3: - Remove for_each_engine_id() macro, as the updated macro for_each_engine() can be used in place of it. (Chris) - Protect the access to Render engine Fault register with a NULL check, as engine specific init is done later in Driver load sequence. v4: - Use !!dev_priv->engine[VCS] style for the engine check in getparam. (Chris) - Kill the superfluous init_engine_lists(). v5: - Cleanup the intel_engines_init() & intel_engines_setup(), with respect to allocation of intel_engine_cs structure. (Chris) v6: - Rebase. v7: - Optimize the for_each_engine_masked() macro. (Chris) - Change the type of 'iter' local variable to enum intel_engine_id. (Chris) - Rebase. v8: Rebase. v9: Rebase. v10: - For index calculation use engine ID instead of pointer based arithmetic in intel_engine_sync_index() as engine pointers are not contiguous now (Chris) - For appropriateness, rename local enum variable 'iter' to 'id'. (Joonas) - Use for_each_engine macro for cleanup in intel_engines_init() and remove check for NULL engine pointer in cleanup() routines. (Joonas) v11: Rebase. Cc: Chris Wilson <chris@chris-wilson.co.uk> Signed-off-by: Akash Goel <akash.goel@intel.com> Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com> Signed-off-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Link: http://patchwork.freedesktop.org/patch/msgid/1476378888-7372-1-git-send-email-akash.goel@intel.com
2016-10-13 17:14:48 +00:00
for_each_engine(engine, dev_priv, id)
ctx->engine[engine->id].initialised = false;
ctx->remap_slice = ALL_L3_SLICES(dev_priv);
}
drm/i915: Allocate intel_engine_cs structure only for the enabled engines With the possibility of addition of many more number of rings in future, the drm_i915_private structure could bloat as an array, of type intel_engine_cs, is embedded inside it. struct intel_engine_cs engine[I915_NUM_ENGINES]; Though this is still fine as generally there is only a single instance of drm_i915_private structure used, but not all of the possible rings would be enabled or active on most of the platforms. Some memory can be saved by allocating intel_engine_cs structure only for the enabled/active engines. Currently the engine/ring ID is kept static and dev_priv->engine[] is simply indexed using the enums defined in intel_engine_id. To save memory and continue using the static engine/ring IDs, 'engine' is defined as an array of pointers. struct intel_engine_cs *engine[I915_NUM_ENGINES]; dev_priv->engine[engine_ID] will be NULL for disabled engine instances. There is a text size reduction of 928 bytes, from 1028200 to 1027272, for i915.o file (but for i915.ko file text size remain same as 1193131 bytes). v2: - Remove the engine iterator field added in drm_i915_private structure, instead pass a local iterator variable to the for_each_engine** macros. (Chris) - Do away with intel_engine_initialized() and instead directly use the NULL pointer check on engine pointer. (Chris) v3: - Remove for_each_engine_id() macro, as the updated macro for_each_engine() can be used in place of it. (Chris) - Protect the access to Render engine Fault register with a NULL check, as engine specific init is done later in Driver load sequence. v4: - Use !!dev_priv->engine[VCS] style for the engine check in getparam. (Chris) - Kill the superfluous init_engine_lists(). v5: - Cleanup the intel_engines_init() & intel_engines_setup(), with respect to allocation of intel_engine_cs structure. (Chris) v6: - Rebase. v7: - Optimize the for_each_engine_masked() macro. (Chris) - Change the type of 'iter' local variable to enum intel_engine_id. (Chris) - Rebase. v8: Rebase. v9: Rebase. v10: - For index calculation use engine ID instead of pointer based arithmetic in intel_engine_sync_index() as engine pointers are not contiguous now (Chris) - For appropriateness, rename local enum variable 'iter' to 'id'. (Joonas) - Use for_each_engine macro for cleanup in intel_engines_init() and remove check for NULL engine pointer in cleanup() routines. (Joonas) v11: Rebase. Cc: Chris Wilson <chris@chris-wilson.co.uk> Signed-off-by: Akash Goel <akash.goel@intel.com> Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com> Signed-off-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Link: http://patchwork.freedesktop.org/patch/msgid/1476378888-7372-1-git-send-email-akash.goel@intel.com
2016-10-13 17:14:48 +00:00
for_each_engine(engine, dev_priv, id) {
struct intel_context *kce =
&dev_priv->kernel_context->engine[engine->id];
kce->initialised = true;
}
}
}
drm/i915: preliminary context support Very basic code for context setup/destruction in the driver. Adds the file i915_gem_context.c This file implements HW context support. On gen5+ a HW context consists of an opaque GPU object which is referenced at times of context saves and restores. With RC6 enabled, the context is also referenced as the GPU enters and exists from RC6 (GPU has it's own internal power context, except on gen5). Though something like a context does exist for the media ring, the code only supports contexts for the render ring. In software, there is a distinction between contexts created by the user, and the default HW context. The default HW context is used by GPU clients that do not request setup of their own hardware context. The default context's state is never restored to help prevent programming errors. This would happen if a client ran and piggy-backed off another clients GPU state. The default context only exists to give the GPU some offset to load as the current to invoke a save of the context we actually care about. In fact, the code could likely be constructed, albeit in a more complicated fashion, to never use the default context, though that limits the driver's ability to swap out, and/or destroy other contexts. All other contexts are created as a request by the GPU client. These contexts store GPU state, and thus allow GPU clients to not re-emit state (and potentially query certain state) at any time. The kernel driver makes certain that the appropriate commands are inserted. There are 4 entry points into the contexts, init, fini, open, close. The names are self-explanatory except that init can be called during reset, and also during pm thaw/resume. As we expect our context to be preserved across these events, we do not reinitialize in this case. As Adam Jackson pointed out, The cutoff of 1MB where a HW context is considered too big is arbitrary. The reason for this is even though context sizes are increasing with every generation, they have yet to eclipse even 32k. If we somehow read back way more than that, it probably means BIOS has done something strange, or we're running on a platform that wasn't designed for this. v2: rename load/unload to init/fini (daniel) remove ILK support for get_size() (indirectly daniel) add HAS_HW_CONTEXTS macro to clarify supported platforms (daniel) added comments (Ben) Signed-off-by: Ben Widawsky <ben@bwidawsk.net>
2012-06-04 21:42:42 +00:00
void i915_gem_context_fini(struct drm_device *dev)
{
struct drm_i915_private *dev_priv = to_i915(dev);
struct i915_gem_context *dctx = dev_priv->kernel_context;
lockdep_assert_held(&dev->struct_mutex);
context_close(dctx);
dev_priv->kernel_context = NULL;
ida_destroy(&dev_priv->context_hw_ida);
drm/i915: preliminary context support Very basic code for context setup/destruction in the driver. Adds the file i915_gem_context.c This file implements HW context support. On gen5+ a HW context consists of an opaque GPU object which is referenced at times of context saves and restores. With RC6 enabled, the context is also referenced as the GPU enters and exists from RC6 (GPU has it's own internal power context, except on gen5). Though something like a context does exist for the media ring, the code only supports contexts for the render ring. In software, there is a distinction between contexts created by the user, and the default HW context. The default HW context is used by GPU clients that do not request setup of their own hardware context. The default context's state is never restored to help prevent programming errors. This would happen if a client ran and piggy-backed off another clients GPU state. The default context only exists to give the GPU some offset to load as the current to invoke a save of the context we actually care about. In fact, the code could likely be constructed, albeit in a more complicated fashion, to never use the default context, though that limits the driver's ability to swap out, and/or destroy other contexts. All other contexts are created as a request by the GPU client. These contexts store GPU state, and thus allow GPU clients to not re-emit state (and potentially query certain state) at any time. The kernel driver makes certain that the appropriate commands are inserted. There are 4 entry points into the contexts, init, fini, open, close. The names are self-explanatory except that init can be called during reset, and also during pm thaw/resume. As we expect our context to be preserved across these events, we do not reinitialize in this case. As Adam Jackson pointed out, The cutoff of 1MB where a HW context is considered too big is arbitrary. The reason for this is even though context sizes are increasing with every generation, they have yet to eclipse even 32k. If we somehow read back way more than that, it probably means BIOS has done something strange, or we're running on a platform that wasn't designed for this. v2: rename load/unload to init/fini (daniel) remove ILK support for get_size() (indirectly daniel) add HAS_HW_CONTEXTS macro to clarify supported platforms (daniel) added comments (Ben) Signed-off-by: Ben Widawsky <ben@bwidawsk.net>
2012-06-04 21:42:42 +00:00
}
static int context_idr_cleanup(int id, void *p, void *data)
{
struct i915_gem_context *ctx = p;
context_close(ctx);
return 0;
drm/i915: preliminary context support Very basic code for context setup/destruction in the driver. Adds the file i915_gem_context.c This file implements HW context support. On gen5+ a HW context consists of an opaque GPU object which is referenced at times of context saves and restores. With RC6 enabled, the context is also referenced as the GPU enters and exists from RC6 (GPU has it's own internal power context, except on gen5). Though something like a context does exist for the media ring, the code only supports contexts for the render ring. In software, there is a distinction between contexts created by the user, and the default HW context. The default HW context is used by GPU clients that do not request setup of their own hardware context. The default context's state is never restored to help prevent programming errors. This would happen if a client ran and piggy-backed off another clients GPU state. The default context only exists to give the GPU some offset to load as the current to invoke a save of the context we actually care about. In fact, the code could likely be constructed, albeit in a more complicated fashion, to never use the default context, though that limits the driver's ability to swap out, and/or destroy other contexts. All other contexts are created as a request by the GPU client. These contexts store GPU state, and thus allow GPU clients to not re-emit state (and potentially query certain state) at any time. The kernel driver makes certain that the appropriate commands are inserted. There are 4 entry points into the contexts, init, fini, open, close. The names are self-explanatory except that init can be called during reset, and also during pm thaw/resume. As we expect our context to be preserved across these events, we do not reinitialize in this case. As Adam Jackson pointed out, The cutoff of 1MB where a HW context is considered too big is arbitrary. The reason for this is even though context sizes are increasing with every generation, they have yet to eclipse even 32k. If we somehow read back way more than that, it probably means BIOS has done something strange, or we're running on a platform that wasn't designed for this. v2: rename load/unload to init/fini (daniel) remove ILK support for get_size() (indirectly daniel) add HAS_HW_CONTEXTS macro to clarify supported platforms (daniel) added comments (Ben) Signed-off-by: Ben Widawsky <ben@bwidawsk.net>
2012-06-04 21:42:42 +00:00
}
int i915_gem_context_open(struct drm_device *dev, struct drm_file *file)
{
struct drm_i915_file_private *file_priv = file->driver_priv;
struct i915_gem_context *ctx;
idr_init(&file_priv->context_idr);
mutex_lock(&dev->struct_mutex);
ctx = i915_gem_create_context(dev, file_priv);
mutex_unlock(&dev->struct_mutex);
if (IS_ERR(ctx)) {
idr_destroy(&file_priv->context_idr);
return PTR_ERR(ctx);
}
return 0;
}
drm/i915: preliminary context support Very basic code for context setup/destruction in the driver. Adds the file i915_gem_context.c This file implements HW context support. On gen5+ a HW context consists of an opaque GPU object which is referenced at times of context saves and restores. With RC6 enabled, the context is also referenced as the GPU enters and exists from RC6 (GPU has it's own internal power context, except on gen5). Though something like a context does exist for the media ring, the code only supports contexts for the render ring. In software, there is a distinction between contexts created by the user, and the default HW context. The default HW context is used by GPU clients that do not request setup of their own hardware context. The default context's state is never restored to help prevent programming errors. This would happen if a client ran and piggy-backed off another clients GPU state. The default context only exists to give the GPU some offset to load as the current to invoke a save of the context we actually care about. In fact, the code could likely be constructed, albeit in a more complicated fashion, to never use the default context, though that limits the driver's ability to swap out, and/or destroy other contexts. All other contexts are created as a request by the GPU client. These contexts store GPU state, and thus allow GPU clients to not re-emit state (and potentially query certain state) at any time. The kernel driver makes certain that the appropriate commands are inserted. There are 4 entry points into the contexts, init, fini, open, close. The names are self-explanatory except that init can be called during reset, and also during pm thaw/resume. As we expect our context to be preserved across these events, we do not reinitialize in this case. As Adam Jackson pointed out, The cutoff of 1MB where a HW context is considered too big is arbitrary. The reason for this is even though context sizes are increasing with every generation, they have yet to eclipse even 32k. If we somehow read back way more than that, it probably means BIOS has done something strange, or we're running on a platform that wasn't designed for this. v2: rename load/unload to init/fini (daniel) remove ILK support for get_size() (indirectly daniel) add HAS_HW_CONTEXTS macro to clarify supported platforms (daniel) added comments (Ben) Signed-off-by: Ben Widawsky <ben@bwidawsk.net>
2012-06-04 21:42:42 +00:00
void i915_gem_context_close(struct drm_device *dev, struct drm_file *file)
{
struct drm_i915_file_private *file_priv = file->driver_priv;
drm/i915: preliminary context support Very basic code for context setup/destruction in the driver. Adds the file i915_gem_context.c This file implements HW context support. On gen5+ a HW context consists of an opaque GPU object which is referenced at times of context saves and restores. With RC6 enabled, the context is also referenced as the GPU enters and exists from RC6 (GPU has it's own internal power context, except on gen5). Though something like a context does exist for the media ring, the code only supports contexts for the render ring. In software, there is a distinction between contexts created by the user, and the default HW context. The default HW context is used by GPU clients that do not request setup of their own hardware context. The default context's state is never restored to help prevent programming errors. This would happen if a client ran and piggy-backed off another clients GPU state. The default context only exists to give the GPU some offset to load as the current to invoke a save of the context we actually care about. In fact, the code could likely be constructed, albeit in a more complicated fashion, to never use the default context, though that limits the driver's ability to swap out, and/or destroy other contexts. All other contexts are created as a request by the GPU client. These contexts store GPU state, and thus allow GPU clients to not re-emit state (and potentially query certain state) at any time. The kernel driver makes certain that the appropriate commands are inserted. There are 4 entry points into the contexts, init, fini, open, close. The names are self-explanatory except that init can be called during reset, and also during pm thaw/resume. As we expect our context to be preserved across these events, we do not reinitialize in this case. As Adam Jackson pointed out, The cutoff of 1MB where a HW context is considered too big is arbitrary. The reason for this is even though context sizes are increasing with every generation, they have yet to eclipse even 32k. If we somehow read back way more than that, it probably means BIOS has done something strange, or we're running on a platform that wasn't designed for this. v2: rename load/unload to init/fini (daniel) remove ILK support for get_size() (indirectly daniel) add HAS_HW_CONTEXTS macro to clarify supported platforms (daniel) added comments (Ben) Signed-off-by: Ben Widawsky <ben@bwidawsk.net>
2012-06-04 21:42:42 +00:00
lockdep_assert_held(&dev->struct_mutex);
idr_for_each(&file_priv->context_idr, context_idr_cleanup, NULL);
idr_destroy(&file_priv->context_idr);
}
static inline int
mi_set_context(struct drm_i915_gem_request *req, u32 hw_flags)
{
struct drm_i915_private *dev_priv = req->i915;
struct intel_ring *ring = req->ring;
struct intel_engine_cs *engine = req->engine;
drm/i915: Allocate intel_engine_cs structure only for the enabled engines With the possibility of addition of many more number of rings in future, the drm_i915_private structure could bloat as an array, of type intel_engine_cs, is embedded inside it. struct intel_engine_cs engine[I915_NUM_ENGINES]; Though this is still fine as generally there is only a single instance of drm_i915_private structure used, but not all of the possible rings would be enabled or active on most of the platforms. Some memory can be saved by allocating intel_engine_cs structure only for the enabled/active engines. Currently the engine/ring ID is kept static and dev_priv->engine[] is simply indexed using the enums defined in intel_engine_id. To save memory and continue using the static engine/ring IDs, 'engine' is defined as an array of pointers. struct intel_engine_cs *engine[I915_NUM_ENGINES]; dev_priv->engine[engine_ID] will be NULL for disabled engine instances. There is a text size reduction of 928 bytes, from 1028200 to 1027272, for i915.o file (but for i915.ko file text size remain same as 1193131 bytes). v2: - Remove the engine iterator field added in drm_i915_private structure, instead pass a local iterator variable to the for_each_engine** macros. (Chris) - Do away with intel_engine_initialized() and instead directly use the NULL pointer check on engine pointer. (Chris) v3: - Remove for_each_engine_id() macro, as the updated macro for_each_engine() can be used in place of it. (Chris) - Protect the access to Render engine Fault register with a NULL check, as engine specific init is done later in Driver load sequence. v4: - Use !!dev_priv->engine[VCS] style for the engine check in getparam. (Chris) - Kill the superfluous init_engine_lists(). v5: - Cleanup the intel_engines_init() & intel_engines_setup(), with respect to allocation of intel_engine_cs structure. (Chris) v6: - Rebase. v7: - Optimize the for_each_engine_masked() macro. (Chris) - Change the type of 'iter' local variable to enum intel_engine_id. (Chris) - Rebase. v8: Rebase. v9: Rebase. v10: - For index calculation use engine ID instead of pointer based arithmetic in intel_engine_sync_index() as engine pointers are not contiguous now (Chris) - For appropriateness, rename local enum variable 'iter' to 'id'. (Joonas) - Use for_each_engine macro for cleanup in intel_engines_init() and remove check for NULL engine pointer in cleanup() routines. (Joonas) v11: Rebase. Cc: Chris Wilson <chris@chris-wilson.co.uk> Signed-off-by: Akash Goel <akash.goel@intel.com> Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com> Signed-off-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Link: http://patchwork.freedesktop.org/patch/msgid/1476378888-7372-1-git-send-email-akash.goel@intel.com
2016-10-13 17:14:48 +00:00
enum intel_engine_id id;
u32 flags = hw_flags | MI_MM_SPACE_GTT;
drm/i915: Disable PSMI sleep messages on all rings around context switches There exists a current workaround to prevent a hang on context switch should the ring go to sleep in the middle of the restore, WaProgramMiArbOnOffAroundMiSetContext (applicable to all gen7+). In spite of disabling arbitration (which prevents the ring from powering down during the critical section) we were still hitting hangs that had the hallmarks of the known erratum. That is we are still seeing hangs "on the last instruction in the context restore". By comparing -nightly (broken) with requests (working), we were able to deduce that it was the semaphore LRI cross-talk that reproduced the original failure. The key was that requests implemented deferred semaphore signalling, and disabling that, i.e. emitting the semaphore signal to every other ring after every batch restored the frequent hang. Explicitly disabling PSMI sleep on the RCS ring was insufficient, all the rings had to be awake to prevent the hangs. Fortunately, we can reduce the wakelock to the MI_SET_CONTEXT operation itself, and so should be able to limit the extra power implications. Since the MI_ARB_ON_OFF workaround is listed for all gen7 and above products, we should apply this extra hammer for all of the same platforms despite so far that we have only been able to reproduce the hang on certain ivb and hsw models. The last question is whether we want to always use the extra hammer or only when we know semaphores are in operation. At the moment, we only use LRI on non-RCS rings for semaphores, but that may change in the future with the possibility of reintroducing this bug under subtle conditions. v2: Make it explicit that the PSMI LRI are an extension to the original workaround for the other rings. v3: Bikeshedding variable names and whitespacing Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=80660 Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=83677 Cc: Simon Farnsworth <simon@farnz.org.uk> Cc: Daniel Vetter <daniel@ffwll.ch> Cc: Ville Syrjälä <ville.syrjala@linux.intel.com> Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Tested-by: Peter Frühberger <fritsch@xbmc.org> Reviewed-by: Daniel Vetter <daniel@ffwll.ch> Cc: stable@vger.kernel.org Signed-off-by: Jani Nikula <jani.nikula@intel.com>
2014-12-16 10:02:27 +00:00
const int num_rings =
/* Use an extended w/a on ivb+ if signalling from other rings */
i915.semaphores ?
INTEL_INFO(dev_priv)->num_rings - 1 :
drm/i915: Disable PSMI sleep messages on all rings around context switches There exists a current workaround to prevent a hang on context switch should the ring go to sleep in the middle of the restore, WaProgramMiArbOnOffAroundMiSetContext (applicable to all gen7+). In spite of disabling arbitration (which prevents the ring from powering down during the critical section) we were still hitting hangs that had the hallmarks of the known erratum. That is we are still seeing hangs "on the last instruction in the context restore". By comparing -nightly (broken) with requests (working), we were able to deduce that it was the semaphore LRI cross-talk that reproduced the original failure. The key was that requests implemented deferred semaphore signalling, and disabling that, i.e. emitting the semaphore signal to every other ring after every batch restored the frequent hang. Explicitly disabling PSMI sleep on the RCS ring was insufficient, all the rings had to be awake to prevent the hangs. Fortunately, we can reduce the wakelock to the MI_SET_CONTEXT operation itself, and so should be able to limit the extra power implications. Since the MI_ARB_ON_OFF workaround is listed for all gen7 and above products, we should apply this extra hammer for all of the same platforms despite so far that we have only been able to reproduce the hang on certain ivb and hsw models. The last question is whether we want to always use the extra hammer or only when we know semaphores are in operation. At the moment, we only use LRI on non-RCS rings for semaphores, but that may change in the future with the possibility of reintroducing this bug under subtle conditions. v2: Make it explicit that the PSMI LRI are an extension to the original workaround for the other rings. v3: Bikeshedding variable names and whitespacing Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=80660 Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=83677 Cc: Simon Farnsworth <simon@farnz.org.uk> Cc: Daniel Vetter <daniel@ffwll.ch> Cc: Ville Syrjälä <ville.syrjala@linux.intel.com> Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Tested-by: Peter Frühberger <fritsch@xbmc.org> Reviewed-by: Daniel Vetter <daniel@ffwll.ch> Cc: stable@vger.kernel.org Signed-off-by: Jani Nikula <jani.nikula@intel.com>
2014-12-16 10:02:27 +00:00
0;
int len, ret;
/* w/a: If Flush TLB Invalidation Mode is enabled, driver must do a TLB
* invalidation prior to MI_SET_CONTEXT. On GEN6 we don't set the value
* explicitly, so we rely on the value at ring init, stored in
* itlb_before_ctx_switch.
*/
if (IS_GEN6(dev_priv)) {
ret = engine->emit_flush(req, EMIT_INVALIDATE);
if (ret)
return ret;
}
/* These flags are for resource streamer on HSW+ */
if (IS_HASWELL(dev_priv) || INTEL_GEN(dev_priv) >= 8)
flags |= (HSW_MI_RS_SAVE_STATE_EN | HSW_MI_RS_RESTORE_STATE_EN);
else if (INTEL_GEN(dev_priv) < 8)
flags |= (MI_SAVE_EXT_STATE_EN | MI_RESTORE_EXT_STATE_EN);
drm/i915: Disable PSMI sleep messages on all rings around context switches There exists a current workaround to prevent a hang on context switch should the ring go to sleep in the middle of the restore, WaProgramMiArbOnOffAroundMiSetContext (applicable to all gen7+). In spite of disabling arbitration (which prevents the ring from powering down during the critical section) we were still hitting hangs that had the hallmarks of the known erratum. That is we are still seeing hangs "on the last instruction in the context restore". By comparing -nightly (broken) with requests (working), we were able to deduce that it was the semaphore LRI cross-talk that reproduced the original failure. The key was that requests implemented deferred semaphore signalling, and disabling that, i.e. emitting the semaphore signal to every other ring after every batch restored the frequent hang. Explicitly disabling PSMI sleep on the RCS ring was insufficient, all the rings had to be awake to prevent the hangs. Fortunately, we can reduce the wakelock to the MI_SET_CONTEXT operation itself, and so should be able to limit the extra power implications. Since the MI_ARB_ON_OFF workaround is listed for all gen7 and above products, we should apply this extra hammer for all of the same platforms despite so far that we have only been able to reproduce the hang on certain ivb and hsw models. The last question is whether we want to always use the extra hammer or only when we know semaphores are in operation. At the moment, we only use LRI on non-RCS rings for semaphores, but that may change in the future with the possibility of reintroducing this bug under subtle conditions. v2: Make it explicit that the PSMI LRI are an extension to the original workaround for the other rings. v3: Bikeshedding variable names and whitespacing Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=80660 Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=83677 Cc: Simon Farnsworth <simon@farnz.org.uk> Cc: Daniel Vetter <daniel@ffwll.ch> Cc: Ville Syrjälä <ville.syrjala@linux.intel.com> Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Tested-by: Peter Frühberger <fritsch@xbmc.org> Reviewed-by: Daniel Vetter <daniel@ffwll.ch> Cc: stable@vger.kernel.org Signed-off-by: Jani Nikula <jani.nikula@intel.com>
2014-12-16 10:02:27 +00:00
len = 4;
if (INTEL_GEN(dev_priv) >= 7)
drm/i915: Prevent machine death on Ivybridge context switching Two concurrent writes into the same register cacheline has the chance of killing the machine on Ivybridge and other gen7. This includes LRI emitted from the command parser. The MI_SET_CONTEXT itself serves as serialising barrier and prevents the pair of register writes in the first packet from triggering the fault. However, if a second switch-context immediately occurs then we may have two adjacent blocks of LRI to the same registers which may then trigger the hang. To counteract this we need to insert a delay after the second register write using SRM. This is easiest to reproduce with something like igt/gem_ctx_switch/interruptible that triggers back-to-back context switches (with no operations in between them in the command stream, which requires the execbuf operation to be interrupted after the MI_SET_CONTEXT) but can be observed sporadically elsewhere when running interruptible igt. No reports from the wild though, so it must be of low enough frequency that no one has correlated the random machine freezes with i915.ko The issue was introduced with commit 2c550183476dfa25641309ae9a28d30feed14379 [v3.19] Author: Chris Wilson <chris@chris-wilson.co.uk> Date: Tue Dec 16 10:02:27 2014 +0000 drm/i915: Disable PSMI sleep messages on all rings around context switches Testcase: igt/gem_ctx_switch/render-interruptible #ivb Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Cc: Daniel Vetter <daniel@ffwll.ch> Cc: Ville Syrjälä <ville.syrjala@linux.intel.com> Cc: stable@vger.kernel.org Reviewed-by: Daniel Vetter <daniel@ffwll.ch> Link: http://patchwork.freedesktop.org/patch/msgid/1460565315-7748-11-git-send-email-chris@chris-wilson.co.uk
2016-04-13 16:35:10 +00:00
len += 2 + (num_rings ? 4*num_rings + 6 : 0);
drm/i915: Disable PSMI sleep messages on all rings around context switches There exists a current workaround to prevent a hang on context switch should the ring go to sleep in the middle of the restore, WaProgramMiArbOnOffAroundMiSetContext (applicable to all gen7+). In spite of disabling arbitration (which prevents the ring from powering down during the critical section) we were still hitting hangs that had the hallmarks of the known erratum. That is we are still seeing hangs "on the last instruction in the context restore". By comparing -nightly (broken) with requests (working), we were able to deduce that it was the semaphore LRI cross-talk that reproduced the original failure. The key was that requests implemented deferred semaphore signalling, and disabling that, i.e. emitting the semaphore signal to every other ring after every batch restored the frequent hang. Explicitly disabling PSMI sleep on the RCS ring was insufficient, all the rings had to be awake to prevent the hangs. Fortunately, we can reduce the wakelock to the MI_SET_CONTEXT operation itself, and so should be able to limit the extra power implications. Since the MI_ARB_ON_OFF workaround is listed for all gen7 and above products, we should apply this extra hammer for all of the same platforms despite so far that we have only been able to reproduce the hang on certain ivb and hsw models. The last question is whether we want to always use the extra hammer or only when we know semaphores are in operation. At the moment, we only use LRI on non-RCS rings for semaphores, but that may change in the future with the possibility of reintroducing this bug under subtle conditions. v2: Make it explicit that the PSMI LRI are an extension to the original workaround for the other rings. v3: Bikeshedding variable names and whitespacing Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=80660 Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=83677 Cc: Simon Farnsworth <simon@farnz.org.uk> Cc: Daniel Vetter <daniel@ffwll.ch> Cc: Ville Syrjälä <ville.syrjala@linux.intel.com> Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Tested-by: Peter Frühberger <fritsch@xbmc.org> Reviewed-by: Daniel Vetter <daniel@ffwll.ch> Cc: stable@vger.kernel.org Signed-off-by: Jani Nikula <jani.nikula@intel.com>
2014-12-16 10:02:27 +00:00
ret = intel_ring_begin(req, len);
if (ret)
return ret;
/* WaProgramMiArbOnOffAroundMiSetContext:ivb,vlv,hsw,bdw,chv */
if (INTEL_GEN(dev_priv) >= 7) {
intel_ring_emit(ring, MI_ARB_ON_OFF | MI_ARB_DISABLE);
drm/i915: Disable PSMI sleep messages on all rings around context switches There exists a current workaround to prevent a hang on context switch should the ring go to sleep in the middle of the restore, WaProgramMiArbOnOffAroundMiSetContext (applicable to all gen7+). In spite of disabling arbitration (which prevents the ring from powering down during the critical section) we were still hitting hangs that had the hallmarks of the known erratum. That is we are still seeing hangs "on the last instruction in the context restore". By comparing -nightly (broken) with requests (working), we were able to deduce that it was the semaphore LRI cross-talk that reproduced the original failure. The key was that requests implemented deferred semaphore signalling, and disabling that, i.e. emitting the semaphore signal to every other ring after every batch restored the frequent hang. Explicitly disabling PSMI sleep on the RCS ring was insufficient, all the rings had to be awake to prevent the hangs. Fortunately, we can reduce the wakelock to the MI_SET_CONTEXT operation itself, and so should be able to limit the extra power implications. Since the MI_ARB_ON_OFF workaround is listed for all gen7 and above products, we should apply this extra hammer for all of the same platforms despite so far that we have only been able to reproduce the hang on certain ivb and hsw models. The last question is whether we want to always use the extra hammer or only when we know semaphores are in operation. At the moment, we only use LRI on non-RCS rings for semaphores, but that may change in the future with the possibility of reintroducing this bug under subtle conditions. v2: Make it explicit that the PSMI LRI are an extension to the original workaround for the other rings. v3: Bikeshedding variable names and whitespacing Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=80660 Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=83677 Cc: Simon Farnsworth <simon@farnz.org.uk> Cc: Daniel Vetter <daniel@ffwll.ch> Cc: Ville Syrjälä <ville.syrjala@linux.intel.com> Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Tested-by: Peter Frühberger <fritsch@xbmc.org> Reviewed-by: Daniel Vetter <daniel@ffwll.ch> Cc: stable@vger.kernel.org Signed-off-by: Jani Nikula <jani.nikula@intel.com>
2014-12-16 10:02:27 +00:00
if (num_rings) {
struct intel_engine_cs *signaller;
intel_ring_emit(ring,
MI_LOAD_REGISTER_IMM(num_rings));
drm/i915: Allocate intel_engine_cs structure only for the enabled engines With the possibility of addition of many more number of rings in future, the drm_i915_private structure could bloat as an array, of type intel_engine_cs, is embedded inside it. struct intel_engine_cs engine[I915_NUM_ENGINES]; Though this is still fine as generally there is only a single instance of drm_i915_private structure used, but not all of the possible rings would be enabled or active on most of the platforms. Some memory can be saved by allocating intel_engine_cs structure only for the enabled/active engines. Currently the engine/ring ID is kept static and dev_priv->engine[] is simply indexed using the enums defined in intel_engine_id. To save memory and continue using the static engine/ring IDs, 'engine' is defined as an array of pointers. struct intel_engine_cs *engine[I915_NUM_ENGINES]; dev_priv->engine[engine_ID] will be NULL for disabled engine instances. There is a text size reduction of 928 bytes, from 1028200 to 1027272, for i915.o file (but for i915.ko file text size remain same as 1193131 bytes). v2: - Remove the engine iterator field added in drm_i915_private structure, instead pass a local iterator variable to the for_each_engine** macros. (Chris) - Do away with intel_engine_initialized() and instead directly use the NULL pointer check on engine pointer. (Chris) v3: - Remove for_each_engine_id() macro, as the updated macro for_each_engine() can be used in place of it. (Chris) - Protect the access to Render engine Fault register with a NULL check, as engine specific init is done later in Driver load sequence. v4: - Use !!dev_priv->engine[VCS] style for the engine check in getparam. (Chris) - Kill the superfluous init_engine_lists(). v5: - Cleanup the intel_engines_init() & intel_engines_setup(), with respect to allocation of intel_engine_cs structure. (Chris) v6: - Rebase. v7: - Optimize the for_each_engine_masked() macro. (Chris) - Change the type of 'iter' local variable to enum intel_engine_id. (Chris) - Rebase. v8: Rebase. v9: Rebase. v10: - For index calculation use engine ID instead of pointer based arithmetic in intel_engine_sync_index() as engine pointers are not contiguous now (Chris) - For appropriateness, rename local enum variable 'iter' to 'id'. (Joonas) - Use for_each_engine macro for cleanup in intel_engines_init() and remove check for NULL engine pointer in cleanup() routines. (Joonas) v11: Rebase. Cc: Chris Wilson <chris@chris-wilson.co.uk> Signed-off-by: Akash Goel <akash.goel@intel.com> Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com> Signed-off-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Link: http://patchwork.freedesktop.org/patch/msgid/1476378888-7372-1-git-send-email-akash.goel@intel.com
2016-10-13 17:14:48 +00:00
for_each_engine(signaller, dev_priv, id) {
if (signaller == engine)
drm/i915: Disable PSMI sleep messages on all rings around context switches There exists a current workaround to prevent a hang on context switch should the ring go to sleep in the middle of the restore, WaProgramMiArbOnOffAroundMiSetContext (applicable to all gen7+). In spite of disabling arbitration (which prevents the ring from powering down during the critical section) we were still hitting hangs that had the hallmarks of the known erratum. That is we are still seeing hangs "on the last instruction in the context restore". By comparing -nightly (broken) with requests (working), we were able to deduce that it was the semaphore LRI cross-talk that reproduced the original failure. The key was that requests implemented deferred semaphore signalling, and disabling that, i.e. emitting the semaphore signal to every other ring after every batch restored the frequent hang. Explicitly disabling PSMI sleep on the RCS ring was insufficient, all the rings had to be awake to prevent the hangs. Fortunately, we can reduce the wakelock to the MI_SET_CONTEXT operation itself, and so should be able to limit the extra power implications. Since the MI_ARB_ON_OFF workaround is listed for all gen7 and above products, we should apply this extra hammer for all of the same platforms despite so far that we have only been able to reproduce the hang on certain ivb and hsw models. The last question is whether we want to always use the extra hammer or only when we know semaphores are in operation. At the moment, we only use LRI on non-RCS rings for semaphores, but that may change in the future with the possibility of reintroducing this bug under subtle conditions. v2: Make it explicit that the PSMI LRI are an extension to the original workaround for the other rings. v3: Bikeshedding variable names and whitespacing Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=80660 Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=83677 Cc: Simon Farnsworth <simon@farnz.org.uk> Cc: Daniel Vetter <daniel@ffwll.ch> Cc: Ville Syrjälä <ville.syrjala@linux.intel.com> Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Tested-by: Peter Frühberger <fritsch@xbmc.org> Reviewed-by: Daniel Vetter <daniel@ffwll.ch> Cc: stable@vger.kernel.org Signed-off-by: Jani Nikula <jani.nikula@intel.com>
2014-12-16 10:02:27 +00:00
continue;
intel_ring_emit_reg(ring,
RING_PSMI_CTL(signaller->mmio_base));
intel_ring_emit(ring,
_MASKED_BIT_ENABLE(GEN6_PSMI_SLEEP_MSG_DISABLE));
drm/i915: Disable PSMI sleep messages on all rings around context switches There exists a current workaround to prevent a hang on context switch should the ring go to sleep in the middle of the restore, WaProgramMiArbOnOffAroundMiSetContext (applicable to all gen7+). In spite of disabling arbitration (which prevents the ring from powering down during the critical section) we were still hitting hangs that had the hallmarks of the known erratum. That is we are still seeing hangs "on the last instruction in the context restore". By comparing -nightly (broken) with requests (working), we were able to deduce that it was the semaphore LRI cross-talk that reproduced the original failure. The key was that requests implemented deferred semaphore signalling, and disabling that, i.e. emitting the semaphore signal to every other ring after every batch restored the frequent hang. Explicitly disabling PSMI sleep on the RCS ring was insufficient, all the rings had to be awake to prevent the hangs. Fortunately, we can reduce the wakelock to the MI_SET_CONTEXT operation itself, and so should be able to limit the extra power implications. Since the MI_ARB_ON_OFF workaround is listed for all gen7 and above products, we should apply this extra hammer for all of the same platforms despite so far that we have only been able to reproduce the hang on certain ivb and hsw models. The last question is whether we want to always use the extra hammer or only when we know semaphores are in operation. At the moment, we only use LRI on non-RCS rings for semaphores, but that may change in the future with the possibility of reintroducing this bug under subtle conditions. v2: Make it explicit that the PSMI LRI are an extension to the original workaround for the other rings. v3: Bikeshedding variable names and whitespacing Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=80660 Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=83677 Cc: Simon Farnsworth <simon@farnz.org.uk> Cc: Daniel Vetter <daniel@ffwll.ch> Cc: Ville Syrjälä <ville.syrjala@linux.intel.com> Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Tested-by: Peter Frühberger <fritsch@xbmc.org> Reviewed-by: Daniel Vetter <daniel@ffwll.ch> Cc: stable@vger.kernel.org Signed-off-by: Jani Nikula <jani.nikula@intel.com>
2014-12-16 10:02:27 +00:00
}
}
}
intel_ring_emit(ring, MI_NOOP);
intel_ring_emit(ring, MI_SET_CONTEXT);
intel_ring_emit(ring,
i915_ggtt_offset(req->ctx->engine[RCS].state) | flags);
/*
* w/a: MI_SET_CONTEXT must always be followed by MI_NOOP
* WaMiSetContext_Hang:snb,ivb,vlv
*/
intel_ring_emit(ring, MI_NOOP);
if (INTEL_GEN(dev_priv) >= 7) {
drm/i915: Disable PSMI sleep messages on all rings around context switches There exists a current workaround to prevent a hang on context switch should the ring go to sleep in the middle of the restore, WaProgramMiArbOnOffAroundMiSetContext (applicable to all gen7+). In spite of disabling arbitration (which prevents the ring from powering down during the critical section) we were still hitting hangs that had the hallmarks of the known erratum. That is we are still seeing hangs "on the last instruction in the context restore". By comparing -nightly (broken) with requests (working), we were able to deduce that it was the semaphore LRI cross-talk that reproduced the original failure. The key was that requests implemented deferred semaphore signalling, and disabling that, i.e. emitting the semaphore signal to every other ring after every batch restored the frequent hang. Explicitly disabling PSMI sleep on the RCS ring was insufficient, all the rings had to be awake to prevent the hangs. Fortunately, we can reduce the wakelock to the MI_SET_CONTEXT operation itself, and so should be able to limit the extra power implications. Since the MI_ARB_ON_OFF workaround is listed for all gen7 and above products, we should apply this extra hammer for all of the same platforms despite so far that we have only been able to reproduce the hang on certain ivb and hsw models. The last question is whether we want to always use the extra hammer or only when we know semaphores are in operation. At the moment, we only use LRI on non-RCS rings for semaphores, but that may change in the future with the possibility of reintroducing this bug under subtle conditions. v2: Make it explicit that the PSMI LRI are an extension to the original workaround for the other rings. v3: Bikeshedding variable names and whitespacing Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=80660 Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=83677 Cc: Simon Farnsworth <simon@farnz.org.uk> Cc: Daniel Vetter <daniel@ffwll.ch> Cc: Ville Syrjälä <ville.syrjala@linux.intel.com> Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Tested-by: Peter Frühberger <fritsch@xbmc.org> Reviewed-by: Daniel Vetter <daniel@ffwll.ch> Cc: stable@vger.kernel.org Signed-off-by: Jani Nikula <jani.nikula@intel.com>
2014-12-16 10:02:27 +00:00
if (num_rings) {
struct intel_engine_cs *signaller;
drm/i915: Prevent machine death on Ivybridge context switching Two concurrent writes into the same register cacheline has the chance of killing the machine on Ivybridge and other gen7. This includes LRI emitted from the command parser. The MI_SET_CONTEXT itself serves as serialising barrier and prevents the pair of register writes in the first packet from triggering the fault. However, if a second switch-context immediately occurs then we may have two adjacent blocks of LRI to the same registers which may then trigger the hang. To counteract this we need to insert a delay after the second register write using SRM. This is easiest to reproduce with something like igt/gem_ctx_switch/interruptible that triggers back-to-back context switches (with no operations in between them in the command stream, which requires the execbuf operation to be interrupted after the MI_SET_CONTEXT) but can be observed sporadically elsewhere when running interruptible igt. No reports from the wild though, so it must be of low enough frequency that no one has correlated the random machine freezes with i915.ko The issue was introduced with commit 2c550183476dfa25641309ae9a28d30feed14379 [v3.19] Author: Chris Wilson <chris@chris-wilson.co.uk> Date: Tue Dec 16 10:02:27 2014 +0000 drm/i915: Disable PSMI sleep messages on all rings around context switches Testcase: igt/gem_ctx_switch/render-interruptible #ivb Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Cc: Daniel Vetter <daniel@ffwll.ch> Cc: Ville Syrjälä <ville.syrjala@linux.intel.com> Cc: stable@vger.kernel.org Reviewed-by: Daniel Vetter <daniel@ffwll.ch> Link: http://patchwork.freedesktop.org/patch/msgid/1460565315-7748-11-git-send-email-chris@chris-wilson.co.uk
2016-04-13 16:35:10 +00:00
i915_reg_t last_reg = {}; /* keep gcc quiet */
drm/i915: Disable PSMI sleep messages on all rings around context switches There exists a current workaround to prevent a hang on context switch should the ring go to sleep in the middle of the restore, WaProgramMiArbOnOffAroundMiSetContext (applicable to all gen7+). In spite of disabling arbitration (which prevents the ring from powering down during the critical section) we were still hitting hangs that had the hallmarks of the known erratum. That is we are still seeing hangs "on the last instruction in the context restore". By comparing -nightly (broken) with requests (working), we were able to deduce that it was the semaphore LRI cross-talk that reproduced the original failure. The key was that requests implemented deferred semaphore signalling, and disabling that, i.e. emitting the semaphore signal to every other ring after every batch restored the frequent hang. Explicitly disabling PSMI sleep on the RCS ring was insufficient, all the rings had to be awake to prevent the hangs. Fortunately, we can reduce the wakelock to the MI_SET_CONTEXT operation itself, and so should be able to limit the extra power implications. Since the MI_ARB_ON_OFF workaround is listed for all gen7 and above products, we should apply this extra hammer for all of the same platforms despite so far that we have only been able to reproduce the hang on certain ivb and hsw models. The last question is whether we want to always use the extra hammer or only when we know semaphores are in operation. At the moment, we only use LRI on non-RCS rings for semaphores, but that may change in the future with the possibility of reintroducing this bug under subtle conditions. v2: Make it explicit that the PSMI LRI are an extension to the original workaround for the other rings. v3: Bikeshedding variable names and whitespacing Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=80660 Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=83677 Cc: Simon Farnsworth <simon@farnz.org.uk> Cc: Daniel Vetter <daniel@ffwll.ch> Cc: Ville Syrjälä <ville.syrjala@linux.intel.com> Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Tested-by: Peter Frühberger <fritsch@xbmc.org> Reviewed-by: Daniel Vetter <daniel@ffwll.ch> Cc: stable@vger.kernel.org Signed-off-by: Jani Nikula <jani.nikula@intel.com>
2014-12-16 10:02:27 +00:00
intel_ring_emit(ring,
MI_LOAD_REGISTER_IMM(num_rings));
drm/i915: Allocate intel_engine_cs structure only for the enabled engines With the possibility of addition of many more number of rings in future, the drm_i915_private structure could bloat as an array, of type intel_engine_cs, is embedded inside it. struct intel_engine_cs engine[I915_NUM_ENGINES]; Though this is still fine as generally there is only a single instance of drm_i915_private structure used, but not all of the possible rings would be enabled or active on most of the platforms. Some memory can be saved by allocating intel_engine_cs structure only for the enabled/active engines. Currently the engine/ring ID is kept static and dev_priv->engine[] is simply indexed using the enums defined in intel_engine_id. To save memory and continue using the static engine/ring IDs, 'engine' is defined as an array of pointers. struct intel_engine_cs *engine[I915_NUM_ENGINES]; dev_priv->engine[engine_ID] will be NULL for disabled engine instances. There is a text size reduction of 928 bytes, from 1028200 to 1027272, for i915.o file (but for i915.ko file text size remain same as 1193131 bytes). v2: - Remove the engine iterator field added in drm_i915_private structure, instead pass a local iterator variable to the for_each_engine** macros. (Chris) - Do away with intel_engine_initialized() and instead directly use the NULL pointer check on engine pointer. (Chris) v3: - Remove for_each_engine_id() macro, as the updated macro for_each_engine() can be used in place of it. (Chris) - Protect the access to Render engine Fault register with a NULL check, as engine specific init is done later in Driver load sequence. v4: - Use !!dev_priv->engine[VCS] style for the engine check in getparam. (Chris) - Kill the superfluous init_engine_lists(). v5: - Cleanup the intel_engines_init() & intel_engines_setup(), with respect to allocation of intel_engine_cs structure. (Chris) v6: - Rebase. v7: - Optimize the for_each_engine_masked() macro. (Chris) - Change the type of 'iter' local variable to enum intel_engine_id. (Chris) - Rebase. v8: Rebase. v9: Rebase. v10: - For index calculation use engine ID instead of pointer based arithmetic in intel_engine_sync_index() as engine pointers are not contiguous now (Chris) - For appropriateness, rename local enum variable 'iter' to 'id'. (Joonas) - Use for_each_engine macro for cleanup in intel_engines_init() and remove check for NULL engine pointer in cleanup() routines. (Joonas) v11: Rebase. Cc: Chris Wilson <chris@chris-wilson.co.uk> Signed-off-by: Akash Goel <akash.goel@intel.com> Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com> Signed-off-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Link: http://patchwork.freedesktop.org/patch/msgid/1476378888-7372-1-git-send-email-akash.goel@intel.com
2016-10-13 17:14:48 +00:00
for_each_engine(signaller, dev_priv, id) {
if (signaller == engine)
drm/i915: Disable PSMI sleep messages on all rings around context switches There exists a current workaround to prevent a hang on context switch should the ring go to sleep in the middle of the restore, WaProgramMiArbOnOffAroundMiSetContext (applicable to all gen7+). In spite of disabling arbitration (which prevents the ring from powering down during the critical section) we were still hitting hangs that had the hallmarks of the known erratum. That is we are still seeing hangs "on the last instruction in the context restore". By comparing -nightly (broken) with requests (working), we were able to deduce that it was the semaphore LRI cross-talk that reproduced the original failure. The key was that requests implemented deferred semaphore signalling, and disabling that, i.e. emitting the semaphore signal to every other ring after every batch restored the frequent hang. Explicitly disabling PSMI sleep on the RCS ring was insufficient, all the rings had to be awake to prevent the hangs. Fortunately, we can reduce the wakelock to the MI_SET_CONTEXT operation itself, and so should be able to limit the extra power implications. Since the MI_ARB_ON_OFF workaround is listed for all gen7 and above products, we should apply this extra hammer for all of the same platforms despite so far that we have only been able to reproduce the hang on certain ivb and hsw models. The last question is whether we want to always use the extra hammer or only when we know semaphores are in operation. At the moment, we only use LRI on non-RCS rings for semaphores, but that may change in the future with the possibility of reintroducing this bug under subtle conditions. v2: Make it explicit that the PSMI LRI are an extension to the original workaround for the other rings. v3: Bikeshedding variable names and whitespacing Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=80660 Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=83677 Cc: Simon Farnsworth <simon@farnz.org.uk> Cc: Daniel Vetter <daniel@ffwll.ch> Cc: Ville Syrjälä <ville.syrjala@linux.intel.com> Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Tested-by: Peter Frühberger <fritsch@xbmc.org> Reviewed-by: Daniel Vetter <daniel@ffwll.ch> Cc: stable@vger.kernel.org Signed-off-by: Jani Nikula <jani.nikula@intel.com>
2014-12-16 10:02:27 +00:00
continue;
drm/i915: Prevent machine death on Ivybridge context switching Two concurrent writes into the same register cacheline has the chance of killing the machine on Ivybridge and other gen7. This includes LRI emitted from the command parser. The MI_SET_CONTEXT itself serves as serialising barrier and prevents the pair of register writes in the first packet from triggering the fault. However, if a second switch-context immediately occurs then we may have two adjacent blocks of LRI to the same registers which may then trigger the hang. To counteract this we need to insert a delay after the second register write using SRM. This is easiest to reproduce with something like igt/gem_ctx_switch/interruptible that triggers back-to-back context switches (with no operations in between them in the command stream, which requires the execbuf operation to be interrupted after the MI_SET_CONTEXT) but can be observed sporadically elsewhere when running interruptible igt. No reports from the wild though, so it must be of low enough frequency that no one has correlated the random machine freezes with i915.ko The issue was introduced with commit 2c550183476dfa25641309ae9a28d30feed14379 [v3.19] Author: Chris Wilson <chris@chris-wilson.co.uk> Date: Tue Dec 16 10:02:27 2014 +0000 drm/i915: Disable PSMI sleep messages on all rings around context switches Testcase: igt/gem_ctx_switch/render-interruptible #ivb Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Cc: Daniel Vetter <daniel@ffwll.ch> Cc: Ville Syrjälä <ville.syrjala@linux.intel.com> Cc: stable@vger.kernel.org Reviewed-by: Daniel Vetter <daniel@ffwll.ch> Link: http://patchwork.freedesktop.org/patch/msgid/1460565315-7748-11-git-send-email-chris@chris-wilson.co.uk
2016-04-13 16:35:10 +00:00
last_reg = RING_PSMI_CTL(signaller->mmio_base);
intel_ring_emit_reg(ring, last_reg);
intel_ring_emit(ring,
_MASKED_BIT_DISABLE(GEN6_PSMI_SLEEP_MSG_DISABLE));
drm/i915: Disable PSMI sleep messages on all rings around context switches There exists a current workaround to prevent a hang on context switch should the ring go to sleep in the middle of the restore, WaProgramMiArbOnOffAroundMiSetContext (applicable to all gen7+). In spite of disabling arbitration (which prevents the ring from powering down during the critical section) we were still hitting hangs that had the hallmarks of the known erratum. That is we are still seeing hangs "on the last instruction in the context restore". By comparing -nightly (broken) with requests (working), we were able to deduce that it was the semaphore LRI cross-talk that reproduced the original failure. The key was that requests implemented deferred semaphore signalling, and disabling that, i.e. emitting the semaphore signal to every other ring after every batch restored the frequent hang. Explicitly disabling PSMI sleep on the RCS ring was insufficient, all the rings had to be awake to prevent the hangs. Fortunately, we can reduce the wakelock to the MI_SET_CONTEXT operation itself, and so should be able to limit the extra power implications. Since the MI_ARB_ON_OFF workaround is listed for all gen7 and above products, we should apply this extra hammer for all of the same platforms despite so far that we have only been able to reproduce the hang on certain ivb and hsw models. The last question is whether we want to always use the extra hammer or only when we know semaphores are in operation. At the moment, we only use LRI on non-RCS rings for semaphores, but that may change in the future with the possibility of reintroducing this bug under subtle conditions. v2: Make it explicit that the PSMI LRI are an extension to the original workaround for the other rings. v3: Bikeshedding variable names and whitespacing Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=80660 Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=83677 Cc: Simon Farnsworth <simon@farnz.org.uk> Cc: Daniel Vetter <daniel@ffwll.ch> Cc: Ville Syrjälä <ville.syrjala@linux.intel.com> Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Tested-by: Peter Frühberger <fritsch@xbmc.org> Reviewed-by: Daniel Vetter <daniel@ffwll.ch> Cc: stable@vger.kernel.org Signed-off-by: Jani Nikula <jani.nikula@intel.com>
2014-12-16 10:02:27 +00:00
}
drm/i915: Prevent machine death on Ivybridge context switching Two concurrent writes into the same register cacheline has the chance of killing the machine on Ivybridge and other gen7. This includes LRI emitted from the command parser. The MI_SET_CONTEXT itself serves as serialising barrier and prevents the pair of register writes in the first packet from triggering the fault. However, if a second switch-context immediately occurs then we may have two adjacent blocks of LRI to the same registers which may then trigger the hang. To counteract this we need to insert a delay after the second register write using SRM. This is easiest to reproduce with something like igt/gem_ctx_switch/interruptible that triggers back-to-back context switches (with no operations in between them in the command stream, which requires the execbuf operation to be interrupted after the MI_SET_CONTEXT) but can be observed sporadically elsewhere when running interruptible igt. No reports from the wild though, so it must be of low enough frequency that no one has correlated the random machine freezes with i915.ko The issue was introduced with commit 2c550183476dfa25641309ae9a28d30feed14379 [v3.19] Author: Chris Wilson <chris@chris-wilson.co.uk> Date: Tue Dec 16 10:02:27 2014 +0000 drm/i915: Disable PSMI sleep messages on all rings around context switches Testcase: igt/gem_ctx_switch/render-interruptible #ivb Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Cc: Daniel Vetter <daniel@ffwll.ch> Cc: Ville Syrjälä <ville.syrjala@linux.intel.com> Cc: stable@vger.kernel.org Reviewed-by: Daniel Vetter <daniel@ffwll.ch> Link: http://patchwork.freedesktop.org/patch/msgid/1460565315-7748-11-git-send-email-chris@chris-wilson.co.uk
2016-04-13 16:35:10 +00:00
/* Insert a delay before the next switch! */
intel_ring_emit(ring,
drm/i915: Prevent machine death on Ivybridge context switching Two concurrent writes into the same register cacheline has the chance of killing the machine on Ivybridge and other gen7. This includes LRI emitted from the command parser. The MI_SET_CONTEXT itself serves as serialising barrier and prevents the pair of register writes in the first packet from triggering the fault. However, if a second switch-context immediately occurs then we may have two adjacent blocks of LRI to the same registers which may then trigger the hang. To counteract this we need to insert a delay after the second register write using SRM. This is easiest to reproduce with something like igt/gem_ctx_switch/interruptible that triggers back-to-back context switches (with no operations in between them in the command stream, which requires the execbuf operation to be interrupted after the MI_SET_CONTEXT) but can be observed sporadically elsewhere when running interruptible igt. No reports from the wild though, so it must be of low enough frequency that no one has correlated the random machine freezes with i915.ko The issue was introduced with commit 2c550183476dfa25641309ae9a28d30feed14379 [v3.19] Author: Chris Wilson <chris@chris-wilson.co.uk> Date: Tue Dec 16 10:02:27 2014 +0000 drm/i915: Disable PSMI sleep messages on all rings around context switches Testcase: igt/gem_ctx_switch/render-interruptible #ivb Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Cc: Daniel Vetter <daniel@ffwll.ch> Cc: Ville Syrjälä <ville.syrjala@linux.intel.com> Cc: stable@vger.kernel.org Reviewed-by: Daniel Vetter <daniel@ffwll.ch> Link: http://patchwork.freedesktop.org/patch/msgid/1460565315-7748-11-git-send-email-chris@chris-wilson.co.uk
2016-04-13 16:35:10 +00:00
MI_STORE_REGISTER_MEM |
MI_SRM_LRM_GLOBAL_GTT);
intel_ring_emit_reg(ring, last_reg);
intel_ring_emit(ring,
i915_ggtt_offset(engine->scratch));
intel_ring_emit(ring, MI_NOOP);
drm/i915: Disable PSMI sleep messages on all rings around context switches There exists a current workaround to prevent a hang on context switch should the ring go to sleep in the middle of the restore, WaProgramMiArbOnOffAroundMiSetContext (applicable to all gen7+). In spite of disabling arbitration (which prevents the ring from powering down during the critical section) we were still hitting hangs that had the hallmarks of the known erratum. That is we are still seeing hangs "on the last instruction in the context restore". By comparing -nightly (broken) with requests (working), we were able to deduce that it was the semaphore LRI cross-talk that reproduced the original failure. The key was that requests implemented deferred semaphore signalling, and disabling that, i.e. emitting the semaphore signal to every other ring after every batch restored the frequent hang. Explicitly disabling PSMI sleep on the RCS ring was insufficient, all the rings had to be awake to prevent the hangs. Fortunately, we can reduce the wakelock to the MI_SET_CONTEXT operation itself, and so should be able to limit the extra power implications. Since the MI_ARB_ON_OFF workaround is listed for all gen7 and above products, we should apply this extra hammer for all of the same platforms despite so far that we have only been able to reproduce the hang on certain ivb and hsw models. The last question is whether we want to always use the extra hammer or only when we know semaphores are in operation. At the moment, we only use LRI on non-RCS rings for semaphores, but that may change in the future with the possibility of reintroducing this bug under subtle conditions. v2: Make it explicit that the PSMI LRI are an extension to the original workaround for the other rings. v3: Bikeshedding variable names and whitespacing Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=80660 Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=83677 Cc: Simon Farnsworth <simon@farnz.org.uk> Cc: Daniel Vetter <daniel@ffwll.ch> Cc: Ville Syrjälä <ville.syrjala@linux.intel.com> Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Tested-by: Peter Frühberger <fritsch@xbmc.org> Reviewed-by: Daniel Vetter <daniel@ffwll.ch> Cc: stable@vger.kernel.org Signed-off-by: Jani Nikula <jani.nikula@intel.com>
2014-12-16 10:02:27 +00:00
}
intel_ring_emit(ring, MI_ARB_ON_OFF | MI_ARB_ENABLE);
drm/i915: Disable PSMI sleep messages on all rings around context switches There exists a current workaround to prevent a hang on context switch should the ring go to sleep in the middle of the restore, WaProgramMiArbOnOffAroundMiSetContext (applicable to all gen7+). In spite of disabling arbitration (which prevents the ring from powering down during the critical section) we were still hitting hangs that had the hallmarks of the known erratum. That is we are still seeing hangs "on the last instruction in the context restore". By comparing -nightly (broken) with requests (working), we were able to deduce that it was the semaphore LRI cross-talk that reproduced the original failure. The key was that requests implemented deferred semaphore signalling, and disabling that, i.e. emitting the semaphore signal to every other ring after every batch restored the frequent hang. Explicitly disabling PSMI sleep on the RCS ring was insufficient, all the rings had to be awake to prevent the hangs. Fortunately, we can reduce the wakelock to the MI_SET_CONTEXT operation itself, and so should be able to limit the extra power implications. Since the MI_ARB_ON_OFF workaround is listed for all gen7 and above products, we should apply this extra hammer for all of the same platforms despite so far that we have only been able to reproduce the hang on certain ivb and hsw models. The last question is whether we want to always use the extra hammer or only when we know semaphores are in operation. At the moment, we only use LRI on non-RCS rings for semaphores, but that may change in the future with the possibility of reintroducing this bug under subtle conditions. v2: Make it explicit that the PSMI LRI are an extension to the original workaround for the other rings. v3: Bikeshedding variable names and whitespacing Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=80660 Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=83677 Cc: Simon Farnsworth <simon@farnz.org.uk> Cc: Daniel Vetter <daniel@ffwll.ch> Cc: Ville Syrjälä <ville.syrjala@linux.intel.com> Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Tested-by: Peter Frühberger <fritsch@xbmc.org> Reviewed-by: Daniel Vetter <daniel@ffwll.ch> Cc: stable@vger.kernel.org Signed-off-by: Jani Nikula <jani.nikula@intel.com>
2014-12-16 10:02:27 +00:00
}
intel_ring_advance(ring);
return ret;
}
static int remap_l3(struct drm_i915_gem_request *req, int slice)
{
u32 *remap_info = req->i915->l3_parity.remap_info[slice];
struct intel_ring *ring = req->ring;
int i, ret;
if (!remap_info)
return 0;
ret = intel_ring_begin(req, GEN7_L3LOG_SIZE/4 * 2 + 2);
if (ret)
return ret;
/*
* Note: We do not worry about the concurrent register cacheline hang
* here because no other code should access these registers other than
* at initialization time.
*/
intel_ring_emit(ring, MI_LOAD_REGISTER_IMM(GEN7_L3LOG_SIZE/4));
for (i = 0; i < GEN7_L3LOG_SIZE/4; i++) {
intel_ring_emit_reg(ring, GEN7_L3LOG(slice, i));
intel_ring_emit(ring, remap_info[i]);
}
intel_ring_emit(ring, MI_NOOP);
intel_ring_advance(ring);
return 0;
}
static inline bool skip_rcs_switch(struct i915_hw_ppgtt *ppgtt,
struct intel_engine_cs *engine,
struct i915_gem_context *to)
{
drm/i915: Track page table reload need This patch was formerly known as, "Force pd restore when PDEs change, gen6-7." I had to change the name because it is needed for GEN8 too. The real issue this is trying to solve is when a new object is mapped into the current address space. The GPU does not snoop the new mapping so we must do the gen specific action to reload the page tables. GEN8 and GEN7 do differ in the way they load page tables for the RCS. GEN8 does so with the context restore, while GEN7 requires the proper load commands in the command streamer. Non-render is similar for both. Caveat for GEN7 The docs say you cannot change the PDEs of a currently running context. We never map new PDEs of a running context, and expect them to be present - so I think this is okay. (We can unmap, but this should also be okay since we only unmap unreferenced objects that the GPU shouldn't be tryingto va->pa xlate.) The MI_SET_CONTEXT command does have a flag to signal that even if the context is the same, force a reload. It's unclear exactly what this does, but I have a hunch it's the right thing to do. The logic assumes that we always emit a context switch after mapping new PDEs, and before we submit a batch. This is the case today, and has been the case since the inception of hardware contexts. A note in the comment let's the user know. It's not just for gen8. If the current context has mappings change, we need a context reload to switch v2: Rebased after ppgtt clean up patches. Split the warning for aliasing and true ppgtt options. And do not break aliasing ppgtt, where to->ppgtt is always null. v3: Invalidate PPGTT TLBs inside alloc_va_range. v4: Rename ppgtt_invalidate_tlbs to mark_tlbs_dirty and move pd_dirty_rings from i915_address_space to i915_hw_ppgtt. Fixes when neither ctx->ppgtt and aliasing_ppgtt exist. v5: Removed references to teardown_va_range. v6: Updated needs_pd_load_pre/post. v7: Fix pd_dirty_rings check in needs_pd_load_post, and update/move comment about updated PDEs to object_pin/bind (Mika). Cc: Mika Kuoppala <mika.kuoppala@linux.intel.com> Signed-off-by: Ben Widawsky <ben@bwidawsk.net> Signed-off-by: Michel Thierry <michel.thierry@intel.com> (v2+) Reviewed-by: Mika Kuoppala <mika.kuoppala@intel.com> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2015-03-19 12:53:28 +00:00
if (to->remap_slice)
return false;
if (!to->engine[RCS].initialised)
return false;
if (ppgtt && (intel_engine_flag(engine) & ppgtt->pd_dirty_rings))
return false;
return to == engine->last_context;
}
static bool
needs_pd_load_pre(struct i915_hw_ppgtt *ppgtt,
struct intel_engine_cs *engine,
struct i915_gem_context *to)
{
if (!ppgtt)
return false;
/* Always load the ppgtt on first use */
if (!engine->last_context)
return true;
/* Same context without new entries, skip */
if (engine->last_context == to &&
!(intel_engine_flag(engine) & ppgtt->pd_dirty_rings))
return false;
if (engine->id != RCS)
return true;
if (INTEL_GEN(engine->i915) < 8)
return true;
return false;
}
static bool
needs_pd_load_post(struct i915_hw_ppgtt *ppgtt,
struct i915_gem_context *to,
u32 hw_flags)
{
if (!ppgtt)
return false;
if (!IS_GEN8(to->i915))
return false;
if (hw_flags & MI_RESTORE_INHIBIT)
return true;
return false;
}
static int do_rcs_switch(struct drm_i915_gem_request *req)
{
struct i915_gem_context *to = req->ctx;
struct intel_engine_cs *engine = req->engine;
struct i915_hw_ppgtt *ppgtt = to->ppgtt ?: req->i915->mm.aliasing_ppgtt;
struct i915_vma *vma = to->engine[RCS].state;
struct i915_gem_context *from;
u32 hw_flags;
drm/i915: Do remaps for all contexts On both Ivybridge and Haswell, row remapping information is saved and restored with context. This means, we never actually properly supported the l3 remapping because our sysfs interface is asynchronous (and not tied to any context), and the known faulty HW would be reused by the next context to run. Not that due to the asynchronous nature of the sysfs entry, there is no point modifying the registers for the existing context. Instead we set a flag for all contexts to load the correct remapping information on the next run. Interested clients can use debugfs to determine whether or not the row has been remapped. One could propose at this point that we just do the remapping in the kernel. I guess since we have to maintain the sysfs interface anyway, I'm not sure how useful it is, and I do like keeping the policy in userspace; (it wasn't my original decision to make the interface the way it is, so I'm not attached). v2: Force a context switch when we have a remap on the next switch. (Ville) Don't let userspace use the interface with disabled contexts. v3: Don't force a context switch, just let it nop Improper context slice remap initialization, 1<<1 instead of 1<<i, but I rewrote it to avoid a second round of confusion. Error print moved to error path (All Ville) Added a comment on why the slice remap initialization happens. CC: Ville Syrjälä <ville.syrjala@linux.intel.com> Signed-off-by: Ben Widawsky <ben@bwidawsk.net> Reviewed-by: Ville Syrjälä <ville.syrjala@linux.intel.com> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2013-09-19 02:03:18 +00:00
int ret, i;
if (skip_rcs_switch(ppgtt, engine, to))
return 0;
/* Clear this page out of any CPU caches for coherent swap-in/out. */
if (!(vma->flags & I915_VMA_GLOBAL_BIND)) {
ret = i915_gem_object_set_to_gtt_domain(vma->obj, false);
if (ret)
return ret;
}
/* Trying to pin first makes error handling easier. */
ret = i915_vma_pin(vma, 0, to->ggtt_alignment, PIN_GLOBAL);
if (ret)
return ret;
drm/i915: Fix use-after-free in do_switch So apparently under ridiculous amounts of memory pressure we can get into trouble in do_switch when we try to move the old hw context backing storage object onto the active lists. With list debugging enabled that usually results in us chasing a poisoned pointer - which means we've hit upon a vma that has been removed from all lrus with list_del (and then deallocated, so it's a real use-after free). Ian Lister has done some great callchain chasing and noticed that we can reenter do_switch: i915_gem_do_execbuffer() i915_switch_context() do_switch() from = ring->last_context; i915_gem_object_pin() i915_gem_object_bind_to_gtt() ret = drm_mm_insert_node_in_range_generic(); // If the above call fails then it will try i915_gem_evict_something() // If that fails it will call i915_gem_evict_everything() ... i915_gem_evict_everything() i915_gpu_idle() i915_switch_context(DEFAULT_CONTEXT) Like with everything else where the shrinker or eviction code can invalidate pointers we need to reload relevant state. Note that there's no need to recheck whether a context switch is still required because: - Doing a switch to the same context is harmless (besides wasting a bit of energy). - This can only happen with the default context. But since that one's pinned we'll never call down into evict_everything under normal circumstances. Note that there's a little driver bringup fun involved namely that we could recourse into do_switch for the initial switch. Atm we're fine since we assign the context pointer only after the call to do_switch at driver load or resume time. And in the gpu reset case we skip the entire setup sequence (which might be a bug on its own, but definitely not this one here). Cc'ing stable since apparently ChromeOS guys are seeing this in the wild (and not just on artificial stress tests), see the reference. Note that in upstream code doesn't calle evict_everything directly from evict_something, that's an extension in this product branch. But we can still hit upon this bug (and apparently we do, see the linked backtraces). I've noticed this while trying to construct a testcase for this bug and utterly failed to provoke it. It looks like we need to driver the system squarly into the lowmem wall and provoke the shrinker to evict the context object by doing the last-ditch evict_everything call. Aside: There's currently no means to get a badly-fragmenting hw context object away from a bad spot in the upstream code. We should fix this by at least adding some code to evict_something to handle hw contexts. References: https://code.google.com/p/chromium/issues/detail?id=248191 Reported-by: Ian Lister <ian.lister@intel.com> Cc: Ian Lister <ian.lister@intel.com> Cc: stable@vger.kernel.org Cc: Ben Widawsky <benjamin.widawsky@intel.com> Cc: Stéphane Marchesin <marcheu@chromium.org> Cc: Bloomfield, Jon <jon.bloomfield@intel.com> Tested-by: Rafael Barbalho <rafael.barbalho@intel.com> Reviewed-by: Ian Lister <ian.lister@intel.com> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2013-12-05 14:42:34 +00:00
/*
* Pin can switch back to the default context if we end up calling into
* evict_everything - as a last ditch gtt defrag effort that also
* switches to the default context. Hence we need to reload from here.
*
* XXX: Doing so is painfully broken!
drm/i915: Fix use-after-free in do_switch So apparently under ridiculous amounts of memory pressure we can get into trouble in do_switch when we try to move the old hw context backing storage object onto the active lists. With list debugging enabled that usually results in us chasing a poisoned pointer - which means we've hit upon a vma that has been removed from all lrus with list_del (and then deallocated, so it's a real use-after free). Ian Lister has done some great callchain chasing and noticed that we can reenter do_switch: i915_gem_do_execbuffer() i915_switch_context() do_switch() from = ring->last_context; i915_gem_object_pin() i915_gem_object_bind_to_gtt() ret = drm_mm_insert_node_in_range_generic(); // If the above call fails then it will try i915_gem_evict_something() // If that fails it will call i915_gem_evict_everything() ... i915_gem_evict_everything() i915_gpu_idle() i915_switch_context(DEFAULT_CONTEXT) Like with everything else where the shrinker or eviction code can invalidate pointers we need to reload relevant state. Note that there's no need to recheck whether a context switch is still required because: - Doing a switch to the same context is harmless (besides wasting a bit of energy). - This can only happen with the default context. But since that one's pinned we'll never call down into evict_everything under normal circumstances. Note that there's a little driver bringup fun involved namely that we could recourse into do_switch for the initial switch. Atm we're fine since we assign the context pointer only after the call to do_switch at driver load or resume time. And in the gpu reset case we skip the entire setup sequence (which might be a bug on its own, but definitely not this one here). Cc'ing stable since apparently ChromeOS guys are seeing this in the wild (and not just on artificial stress tests), see the reference. Note that in upstream code doesn't calle evict_everything directly from evict_something, that's an extension in this product branch. But we can still hit upon this bug (and apparently we do, see the linked backtraces). I've noticed this while trying to construct a testcase for this bug and utterly failed to provoke it. It looks like we need to driver the system squarly into the lowmem wall and provoke the shrinker to evict the context object by doing the last-ditch evict_everything call. Aside: There's currently no means to get a badly-fragmenting hw context object away from a bad spot in the upstream code. We should fix this by at least adding some code to evict_something to handle hw contexts. References: https://code.google.com/p/chromium/issues/detail?id=248191 Reported-by: Ian Lister <ian.lister@intel.com> Cc: Ian Lister <ian.lister@intel.com> Cc: stable@vger.kernel.org Cc: Ben Widawsky <benjamin.widawsky@intel.com> Cc: Stéphane Marchesin <marcheu@chromium.org> Cc: Bloomfield, Jon <jon.bloomfield@intel.com> Tested-by: Rafael Barbalho <rafael.barbalho@intel.com> Reviewed-by: Ian Lister <ian.lister@intel.com> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2013-12-05 14:42:34 +00:00
*/
from = engine->last_context;
drm/i915: Fix use-after-free in do_switch So apparently under ridiculous amounts of memory pressure we can get into trouble in do_switch when we try to move the old hw context backing storage object onto the active lists. With list debugging enabled that usually results in us chasing a poisoned pointer - which means we've hit upon a vma that has been removed from all lrus with list_del (and then deallocated, so it's a real use-after free). Ian Lister has done some great callchain chasing and noticed that we can reenter do_switch: i915_gem_do_execbuffer() i915_switch_context() do_switch() from = ring->last_context; i915_gem_object_pin() i915_gem_object_bind_to_gtt() ret = drm_mm_insert_node_in_range_generic(); // If the above call fails then it will try i915_gem_evict_something() // If that fails it will call i915_gem_evict_everything() ... i915_gem_evict_everything() i915_gpu_idle() i915_switch_context(DEFAULT_CONTEXT) Like with everything else where the shrinker or eviction code can invalidate pointers we need to reload relevant state. Note that there's no need to recheck whether a context switch is still required because: - Doing a switch to the same context is harmless (besides wasting a bit of energy). - This can only happen with the default context. But since that one's pinned we'll never call down into evict_everything under normal circumstances. Note that there's a little driver bringup fun involved namely that we could recourse into do_switch for the initial switch. Atm we're fine since we assign the context pointer only after the call to do_switch at driver load or resume time. And in the gpu reset case we skip the entire setup sequence (which might be a bug on its own, but definitely not this one here). Cc'ing stable since apparently ChromeOS guys are seeing this in the wild (and not just on artificial stress tests), see the reference. Note that in upstream code doesn't calle evict_everything directly from evict_something, that's an extension in this product branch. But we can still hit upon this bug (and apparently we do, see the linked backtraces). I've noticed this while trying to construct a testcase for this bug and utterly failed to provoke it. It looks like we need to driver the system squarly into the lowmem wall and provoke the shrinker to evict the context object by doing the last-ditch evict_everything call. Aside: There's currently no means to get a badly-fragmenting hw context object away from a bad spot in the upstream code. We should fix this by at least adding some code to evict_something to handle hw contexts. References: https://code.google.com/p/chromium/issues/detail?id=248191 Reported-by: Ian Lister <ian.lister@intel.com> Cc: Ian Lister <ian.lister@intel.com> Cc: stable@vger.kernel.org Cc: Ben Widawsky <benjamin.widawsky@intel.com> Cc: Stéphane Marchesin <marcheu@chromium.org> Cc: Bloomfield, Jon <jon.bloomfield@intel.com> Tested-by: Rafael Barbalho <rafael.barbalho@intel.com> Reviewed-by: Ian Lister <ian.lister@intel.com> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2013-12-05 14:42:34 +00:00
if (needs_pd_load_pre(ppgtt, engine, to)) {
/* Older GENs and non render rings still want the load first,
* "PP_DCLV followed by PP_DIR_BASE register through Load
* Register Immediate commands in Ring Buffer before submitting
* a context."*/
trace_switch_mm(engine, to);
ret = ppgtt->switch_mm(ppgtt, req);
if (ret)
goto err;
}
if (!to->engine[RCS].initialised || i915_gem_context_is_default(to))
/* NB: If we inhibit the restore, the context is not allowed to
* die because future work may end up depending on valid address
* space. This means we must enforce that a page table load
* occur when this occurs. */
hw_flags = MI_RESTORE_INHIBIT;
else if (ppgtt && intel_engine_flag(engine) & ppgtt->pd_dirty_rings)
hw_flags = MI_FORCE_RESTORE;
else
hw_flags = 0;
if (to != from || (hw_flags & MI_FORCE_RESTORE)) {
ret = mi_set_context(req, hw_flags);
drm/i915: Do remaps for all contexts On both Ivybridge and Haswell, row remapping information is saved and restored with context. This means, we never actually properly supported the l3 remapping because our sysfs interface is asynchronous (and not tied to any context), and the known faulty HW would be reused by the next context to run. Not that due to the asynchronous nature of the sysfs entry, there is no point modifying the registers for the existing context. Instead we set a flag for all contexts to load the correct remapping information on the next run. Interested clients can use debugfs to determine whether or not the row has been remapped. One could propose at this point that we just do the remapping in the kernel. I guess since we have to maintain the sysfs interface anyway, I'm not sure how useful it is, and I do like keeping the policy in userspace; (it wasn't my original decision to make the interface the way it is, so I'm not attached). v2: Force a context switch when we have a remap on the next switch. (Ville) Don't let userspace use the interface with disabled contexts. v3: Don't force a context switch, just let it nop Improper context slice remap initialization, 1<<1 instead of 1<<i, but I rewrote it to avoid a second round of confusion. Error print moved to error path (All Ville) Added a comment on why the slice remap initialization happens. CC: Ville Syrjälä <ville.syrjala@linux.intel.com> Signed-off-by: Ben Widawsky <ben@bwidawsk.net> Reviewed-by: Ville Syrjälä <ville.syrjala@linux.intel.com> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2013-09-19 02:03:18 +00:00
if (ret)
goto err;
drm/i915: Do remaps for all contexts On both Ivybridge and Haswell, row remapping information is saved and restored with context. This means, we never actually properly supported the l3 remapping because our sysfs interface is asynchronous (and not tied to any context), and the known faulty HW would be reused by the next context to run. Not that due to the asynchronous nature of the sysfs entry, there is no point modifying the registers for the existing context. Instead we set a flag for all contexts to load the correct remapping information on the next run. Interested clients can use debugfs to determine whether or not the row has been remapped. One could propose at this point that we just do the remapping in the kernel. I guess since we have to maintain the sysfs interface anyway, I'm not sure how useful it is, and I do like keeping the policy in userspace; (it wasn't my original decision to make the interface the way it is, so I'm not attached). v2: Force a context switch when we have a remap on the next switch. (Ville) Don't let userspace use the interface with disabled contexts. v3: Don't force a context switch, just let it nop Improper context slice remap initialization, 1<<1 instead of 1<<i, but I rewrote it to avoid a second round of confusion. Error print moved to error path (All Ville) Added a comment on why the slice remap initialization happens. CC: Ville Syrjälä <ville.syrjala@linux.intel.com> Signed-off-by: Ben Widawsky <ben@bwidawsk.net> Reviewed-by: Ville Syrjälä <ville.syrjala@linux.intel.com> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2013-09-19 02:03:18 +00:00
}
/* The backing object for the context is done after switching to the
* *next* context. Therefore we cannot retire the previous context until
* the next context has already started running. In fact, the below code
* is a bit suboptimal because the retiring can occur simply after the
* MI_SET_CONTEXT instead of when the next seqno has completed.
*/
if (from != NULL) {
/* As long as MI_SET_CONTEXT is serializing, ie. it flushes the
* whole damn pipeline, we don't need to explicitly mark the
* object dirty. The only exception is that the context must be
* correct in case the object gets swapped out. Ideally we'd be
* able to defer doing this until we know the object would be
* swapped, but there is no way to do that yet.
*/
i915_vma_move_to_active(from->engine[RCS].state, req, 0);
/* state is kept alive until the next request */
i915_vma_unpin(from->engine[RCS].state);
i915_gem_context_put(from);
}
engine->last_context = i915_gem_context_get(to);
/* GEN8 does *not* require an explicit reload if the PDPs have been
* setup, and we do not wish to move them.
*/
if (needs_pd_load_post(ppgtt, to, hw_flags)) {
trace_switch_mm(engine, to);
ret = ppgtt->switch_mm(ppgtt, req);
/* The hardware context switch is emitted, but we haven't
* actually changed the state - so it's probably safe to bail
* here. Still, let the user know something dangerous has
* happened.
*/
if (ret)
return ret;
}
if (ppgtt)
ppgtt->pd_dirty_rings &= ~intel_engine_flag(engine);
for (i = 0; i < MAX_L3_SLICES; i++) {
if (!(to->remap_slice & (1<<i)))
continue;
ret = remap_l3(req, i);
if (ret)
return ret;
to->remap_slice &= ~(1<<i);
}
if (!to->engine[RCS].initialised) {
if (engine->init_context) {
ret = engine->init_context(req);
if (ret)
return ret;
}
to->engine[RCS].initialised = true;
}
return 0;
err:
i915_vma_unpin(vma);
return ret;
}
/**
* i915_switch_context() - perform a GPU context switch.
* @req: request for which we'll execute the context switch
*
* The context life cycle is simple. The context refcount is incremented and
* decremented by 1 and create and destroy. If the context is in use by the GPU,
* it will have a refcount > 1. This allows us to destroy the context abstract
* object while letting the normal object tracking destroy the backing BO.
*
* This function should not be used in execlists mode. Instead the context is
* switched by writing to the ELSP and requests keep a reference to their
* context.
*/
int i915_switch_context(struct drm_i915_gem_request *req)
{
struct intel_engine_cs *engine = req->engine;
lockdep_assert_held(&req->i915->drm.struct_mutex);
if (i915.enable_execlists)
return 0;
if (!req->ctx->engine[engine->id].state) {
struct i915_gem_context *to = req->ctx;
struct i915_hw_ppgtt *ppgtt =
to->ppgtt ?: req->i915->mm.aliasing_ppgtt;
if (needs_pd_load_pre(ppgtt, engine, to)) {
int ret;
trace_switch_mm(engine, to);
ret = ppgtt->switch_mm(ppgtt, req);
if (ret)
return ret;
ppgtt->pd_dirty_rings &= ~intel_engine_flag(engine);
}
if (to != engine->last_context) {
if (engine->last_context)
i915_gem_context_put(engine->last_context);
engine->last_context = i915_gem_context_get(to);
}
return 0;
}
return do_rcs_switch(req);
}
int i915_gem_switch_to_kernel_context(struct drm_i915_private *dev_priv)
{
struct intel_engine_cs *engine;
struct i915_gem_timeline *timeline;
drm/i915: Allocate intel_engine_cs structure only for the enabled engines With the possibility of addition of many more number of rings in future, the drm_i915_private structure could bloat as an array, of type intel_engine_cs, is embedded inside it. struct intel_engine_cs engine[I915_NUM_ENGINES]; Though this is still fine as generally there is only a single instance of drm_i915_private structure used, but not all of the possible rings would be enabled or active on most of the platforms. Some memory can be saved by allocating intel_engine_cs structure only for the enabled/active engines. Currently the engine/ring ID is kept static and dev_priv->engine[] is simply indexed using the enums defined in intel_engine_id. To save memory and continue using the static engine/ring IDs, 'engine' is defined as an array of pointers. struct intel_engine_cs *engine[I915_NUM_ENGINES]; dev_priv->engine[engine_ID] will be NULL for disabled engine instances. There is a text size reduction of 928 bytes, from 1028200 to 1027272, for i915.o file (but for i915.ko file text size remain same as 1193131 bytes). v2: - Remove the engine iterator field added in drm_i915_private structure, instead pass a local iterator variable to the for_each_engine** macros. (Chris) - Do away with intel_engine_initialized() and instead directly use the NULL pointer check on engine pointer. (Chris) v3: - Remove for_each_engine_id() macro, as the updated macro for_each_engine() can be used in place of it. (Chris) - Protect the access to Render engine Fault register with a NULL check, as engine specific init is done later in Driver load sequence. v4: - Use !!dev_priv->engine[VCS] style for the engine check in getparam. (Chris) - Kill the superfluous init_engine_lists(). v5: - Cleanup the intel_engines_init() & intel_engines_setup(), with respect to allocation of intel_engine_cs structure. (Chris) v6: - Rebase. v7: - Optimize the for_each_engine_masked() macro. (Chris) - Change the type of 'iter' local variable to enum intel_engine_id. (Chris) - Rebase. v8: Rebase. v9: Rebase. v10: - For index calculation use engine ID instead of pointer based arithmetic in intel_engine_sync_index() as engine pointers are not contiguous now (Chris) - For appropriateness, rename local enum variable 'iter' to 'id'. (Joonas) - Use for_each_engine macro for cleanup in intel_engines_init() and remove check for NULL engine pointer in cleanup() routines. (Joonas) v11: Rebase. Cc: Chris Wilson <chris@chris-wilson.co.uk> Signed-off-by: Akash Goel <akash.goel@intel.com> Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com> Signed-off-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Link: http://patchwork.freedesktop.org/patch/msgid/1476378888-7372-1-git-send-email-akash.goel@intel.com
2016-10-13 17:14:48 +00:00
enum intel_engine_id id;
lockdep_assert_held(&dev_priv->drm.struct_mutex);
drm/i915: Allocate intel_engine_cs structure only for the enabled engines With the possibility of addition of many more number of rings in future, the drm_i915_private structure could bloat as an array, of type intel_engine_cs, is embedded inside it. struct intel_engine_cs engine[I915_NUM_ENGINES]; Though this is still fine as generally there is only a single instance of drm_i915_private structure used, but not all of the possible rings would be enabled or active on most of the platforms. Some memory can be saved by allocating intel_engine_cs structure only for the enabled/active engines. Currently the engine/ring ID is kept static and dev_priv->engine[] is simply indexed using the enums defined in intel_engine_id. To save memory and continue using the static engine/ring IDs, 'engine' is defined as an array of pointers. struct intel_engine_cs *engine[I915_NUM_ENGINES]; dev_priv->engine[engine_ID] will be NULL for disabled engine instances. There is a text size reduction of 928 bytes, from 1028200 to 1027272, for i915.o file (but for i915.ko file text size remain same as 1193131 bytes). v2: - Remove the engine iterator field added in drm_i915_private structure, instead pass a local iterator variable to the for_each_engine** macros. (Chris) - Do away with intel_engine_initialized() and instead directly use the NULL pointer check on engine pointer. (Chris) v3: - Remove for_each_engine_id() macro, as the updated macro for_each_engine() can be used in place of it. (Chris) - Protect the access to Render engine Fault register with a NULL check, as engine specific init is done later in Driver load sequence. v4: - Use !!dev_priv->engine[VCS] style for the engine check in getparam. (Chris) - Kill the superfluous init_engine_lists(). v5: - Cleanup the intel_engines_init() & intel_engines_setup(), with respect to allocation of intel_engine_cs structure. (Chris) v6: - Rebase. v7: - Optimize the for_each_engine_masked() macro. (Chris) - Change the type of 'iter' local variable to enum intel_engine_id. (Chris) - Rebase. v8: Rebase. v9: Rebase. v10: - For index calculation use engine ID instead of pointer based arithmetic in intel_engine_sync_index() as engine pointers are not contiguous now (Chris) - For appropriateness, rename local enum variable 'iter' to 'id'. (Joonas) - Use for_each_engine macro for cleanup in intel_engines_init() and remove check for NULL engine pointer in cleanup() routines. (Joonas) v11: Rebase. Cc: Chris Wilson <chris@chris-wilson.co.uk> Signed-off-by: Akash Goel <akash.goel@intel.com> Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com> Signed-off-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Link: http://patchwork.freedesktop.org/patch/msgid/1476378888-7372-1-git-send-email-akash.goel@intel.com
2016-10-13 17:14:48 +00:00
for_each_engine(engine, dev_priv, id) {
struct drm_i915_gem_request *req;
int ret;
req = i915_gem_request_alloc(engine, dev_priv->kernel_context);
if (IS_ERR(req))
return PTR_ERR(req);
/* Queue this switch after all other activity */
list_for_each_entry(timeline, &dev_priv->gt.timelines, link) {
struct drm_i915_gem_request *prev;
struct intel_timeline *tl;
tl = &timeline->engine[engine->id];
prev = i915_gem_active_raw(&tl->last_request,
&dev_priv->drm.struct_mutex);
if (prev)
i915_sw_fence_await_sw_fence_gfp(&req->submit,
&prev->submit,
GFP_KERNEL);
}
ret = i915_switch_context(req);
i915_add_request_no_flush(req);
if (ret)
return ret;
}
return 0;
}
static bool contexts_enabled(struct drm_device *dev)
{
return i915.enable_execlists || to_i915(dev)->hw_context_size;
}
int i915_gem_context_create_ioctl(struct drm_device *dev, void *data,
struct drm_file *file)
{
struct drm_i915_gem_context_create *args = data;
struct drm_i915_file_private *file_priv = file->driver_priv;
struct i915_gem_context *ctx;
int ret;
if (!contexts_enabled(dev))
return -ENODEV;
if (args->pad != 0)
return -EINVAL;
ret = i915_mutex_lock_interruptible(dev);
if (ret)
return ret;
ctx = i915_gem_create_context(dev, file_priv);
mutex_unlock(&dev->struct_mutex);
if (IS_ERR(ctx))
return PTR_ERR(ctx);
drm/i915: Emphasize that ctx->id is merely a user handle This is an Execlists preparatory patch, since they make context ID become an overloaded term: - In the software, it was used to distinguish which context userspace was trying to use. - In the BSpec, the term is used to describe the 20-bits long field the hardware uses to it to discriminate the contexts that are submitted to the ELSP and inform the driver about their current status (via Context Switch Interrupts and Context Status Buffers). Initially, I tried to make the different meanings converge, but it proved impossible: - The software ctx->id is per-filp, while the hardware one needs to be globally unique. - Also, we multiplex several backing states objects per intel_context, and all of them need unique HW IDs. - I tried adding a per-filp ID and then composing the HW context ID as: ctx->id + file_priv->id + ring->id, but the fact that the hardware only uses 20-bits means we have to artificially limit the number of filps or contexts the userspace can create. The ctx->user_handle renaming bits are done with this Cocci patch (plus manual frobbing of the struct declaration): @@ struct intel_context c; @@ - (c).id + c.user_handle @@ struct intel_context *c; @@ - (c)->id + c->user_handle Also, while we are at it, s/DEFAULT_CONTEXT_ID/DEFAULT_CONTEXT_HANDLE and change the type to unsigned 32 bits. v2: s/handle/user_handle and change the type to uint32_t as suggested by Chris Wilson. Reviewed-by: Jesse Barnes <jbarnes@virtuousgeek.org> (v1) Signed-off-by: Oscar Mateo <oscar.mateo@intel.com> Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2014-07-03 15:28:00 +00:00
args->ctx_id = ctx->user_handle;
DRM_DEBUG_DRIVER("HW context %d created\n", args->ctx_id);
return 0;
}
int i915_gem_context_destroy_ioctl(struct drm_device *dev, void *data,
struct drm_file *file)
{
struct drm_i915_gem_context_destroy *args = data;
struct drm_i915_file_private *file_priv = file->driver_priv;
struct i915_gem_context *ctx;
int ret;
if (args->pad != 0)
return -EINVAL;
drm/i915: Emphasize that ctx->id is merely a user handle This is an Execlists preparatory patch, since they make context ID become an overloaded term: - In the software, it was used to distinguish which context userspace was trying to use. - In the BSpec, the term is used to describe the 20-bits long field the hardware uses to it to discriminate the contexts that are submitted to the ELSP and inform the driver about their current status (via Context Switch Interrupts and Context Status Buffers). Initially, I tried to make the different meanings converge, but it proved impossible: - The software ctx->id is per-filp, while the hardware one needs to be globally unique. - Also, we multiplex several backing states objects per intel_context, and all of them need unique HW IDs. - I tried adding a per-filp ID and then composing the HW context ID as: ctx->id + file_priv->id + ring->id, but the fact that the hardware only uses 20-bits means we have to artificially limit the number of filps or contexts the userspace can create. The ctx->user_handle renaming bits are done with this Cocci patch (plus manual frobbing of the struct declaration): @@ struct intel_context c; @@ - (c).id + c.user_handle @@ struct intel_context *c; @@ - (c)->id + c->user_handle Also, while we are at it, s/DEFAULT_CONTEXT_ID/DEFAULT_CONTEXT_HANDLE and change the type to unsigned 32 bits. v2: s/handle/user_handle and change the type to uint32_t as suggested by Chris Wilson. Reviewed-by: Jesse Barnes <jbarnes@virtuousgeek.org> (v1) Signed-off-by: Oscar Mateo <oscar.mateo@intel.com> Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2014-07-03 15:28:00 +00:00
if (args->ctx_id == DEFAULT_CONTEXT_HANDLE)
return -ENOENT;
ret = i915_mutex_lock_interruptible(dev);
if (ret)
return ret;
ctx = i915_gem_context_lookup(file_priv, args->ctx_id);
if (IS_ERR(ctx)) {
mutex_unlock(&dev->struct_mutex);
return PTR_ERR(ctx);
}
idr_remove(&file_priv->context_idr, ctx->user_handle);
context_close(ctx);
mutex_unlock(&dev->struct_mutex);
DRM_DEBUG_DRIVER("HW context %d destroyed\n", args->ctx_id);
return 0;
}
int i915_gem_context_getparam_ioctl(struct drm_device *dev, void *data,
struct drm_file *file)
{
struct drm_i915_file_private *file_priv = file->driver_priv;
struct drm_i915_gem_context_param *args = data;
struct i915_gem_context *ctx;
int ret;
ret = i915_mutex_lock_interruptible(dev);
if (ret)
return ret;
ctx = i915_gem_context_lookup(file_priv, args->ctx_id);
if (IS_ERR(ctx)) {
mutex_unlock(&dev->struct_mutex);
return PTR_ERR(ctx);
}
args->size = 0;
switch (args->param) {
case I915_CONTEXT_PARAM_BAN_PERIOD:
args->value = ctx->hang_stats.ban_period_seconds;
break;
case I915_CONTEXT_PARAM_NO_ZEROMAP:
args->value = ctx->flags & CONTEXT_NO_ZEROMAP;
break;
case I915_CONTEXT_PARAM_GTT_SIZE:
if (ctx->ppgtt)
args->value = ctx->ppgtt->base.total;
else if (to_i915(dev)->mm.aliasing_ppgtt)
args->value = to_i915(dev)->mm.aliasing_ppgtt->base.total;
else
args->value = to_i915(dev)->ggtt.base.total;
break;
case I915_CONTEXT_PARAM_NO_ERROR_CAPTURE:
args->value = !!(ctx->flags & CONTEXT_NO_ERROR_CAPTURE);
break;
default:
ret = -EINVAL;
break;
}
mutex_unlock(&dev->struct_mutex);
return ret;
}
int i915_gem_context_setparam_ioctl(struct drm_device *dev, void *data,
struct drm_file *file)
{
struct drm_i915_file_private *file_priv = file->driver_priv;
struct drm_i915_gem_context_param *args = data;
struct i915_gem_context *ctx;
int ret;
ret = i915_mutex_lock_interruptible(dev);
if (ret)
return ret;
ctx = i915_gem_context_lookup(file_priv, args->ctx_id);
if (IS_ERR(ctx)) {
mutex_unlock(&dev->struct_mutex);
return PTR_ERR(ctx);
}
switch (args->param) {
case I915_CONTEXT_PARAM_BAN_PERIOD:
if (args->size)
ret = -EINVAL;
else if (args->value < ctx->hang_stats.ban_period_seconds &&
!capable(CAP_SYS_ADMIN))
ret = -EPERM;
else
ctx->hang_stats.ban_period_seconds = args->value;
break;
case I915_CONTEXT_PARAM_NO_ZEROMAP:
if (args->size) {
ret = -EINVAL;
} else {
ctx->flags &= ~CONTEXT_NO_ZEROMAP;
ctx->flags |= args->value ? CONTEXT_NO_ZEROMAP : 0;
}
break;
case I915_CONTEXT_PARAM_NO_ERROR_CAPTURE:
if (args->size) {
ret = -EINVAL;
} else {
if (args->value)
ctx->flags |= CONTEXT_NO_ERROR_CAPTURE;
else
ctx->flags &= ~CONTEXT_NO_ERROR_CAPTURE;
}
break;
default:
ret = -EINVAL;
break;
}
mutex_unlock(&dev->struct_mutex);
return ret;
}
int i915_gem_context_reset_stats_ioctl(struct drm_device *dev,
void *data, struct drm_file *file)
{
struct drm_i915_private *dev_priv = to_i915(dev);
struct drm_i915_reset_stats *args = data;
struct i915_ctx_hang_stats *hs;
struct i915_gem_context *ctx;
int ret;
if (args->flags || args->pad)
return -EINVAL;
if (args->ctx_id == DEFAULT_CONTEXT_HANDLE && !capable(CAP_SYS_ADMIN))
return -EPERM;
ret = i915_mutex_lock_interruptible(dev);
if (ret)
return ret;
ctx = i915_gem_context_lookup(file->driver_priv, args->ctx_id);
if (IS_ERR(ctx)) {
mutex_unlock(&dev->struct_mutex);
return PTR_ERR(ctx);
}
hs = &ctx->hang_stats;
if (capable(CAP_SYS_ADMIN))
args->reset_count = i915_reset_count(&dev_priv->gpu_error);
else
args->reset_count = 0;
args->batch_active = hs->batch_active;
args->batch_pending = hs->batch_pending;
mutex_unlock(&dev->struct_mutex);
return 0;
}