linux/kernel/sched/sched.h

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#include <linux/sched.h>
#include <linux/sched/sysctl.h>
#include <linux/sched/rt.h>
sched/deadline: Add SCHED_DEADLINE structures & implementation Introduces the data structures, constants and symbols needed for SCHED_DEADLINE implementation. Core data structure of SCHED_DEADLINE are defined, along with their initializers. Hooks for checking if a task belong to the new policy are also added where they are needed. Adds a scheduling class, in sched/dl.c and a new policy called SCHED_DEADLINE. It is an implementation of the Earliest Deadline First (EDF) scheduling algorithm, augmented with a mechanism (called Constant Bandwidth Server, CBS) that makes it possible to isolate the behaviour of tasks between each other. The typical -deadline task will be made up of a computation phase (instance) which is activated on a periodic or sporadic fashion. The expected (maximum) duration of such computation is called the task's runtime; the time interval by which each instance need to be completed is called the task's relative deadline. The task's absolute deadline is dynamically calculated as the time instant a task (better, an instance) activates plus the relative deadline. The EDF algorithms selects the task with the smallest absolute deadline as the one to be executed first, while the CBS ensures each task to run for at most its runtime every (relative) deadline length time interval, avoiding any interference between different tasks (bandwidth isolation). Thanks to this feature, also tasks that do not strictly comply with the computational model sketched above can effectively use the new policy. To summarize, this patch: - introduces the data structures, constants and symbols needed; - implements the core logic of the scheduling algorithm in the new scheduling class file; - provides all the glue code between the new scheduling class and the core scheduler and refines the interactions between sched/dl and the other existing scheduling classes. Signed-off-by: Dario Faggioli <raistlin@linux.it> Signed-off-by: Michael Trimarchi <michael@amarulasolutions.com> Signed-off-by: Fabio Checconi <fchecconi@gmail.com> Signed-off-by: Juri Lelli <juri.lelli@gmail.com> Signed-off-by: Peter Zijlstra <peterz@infradead.org> Link: http://lkml.kernel.org/r/1383831828-15501-4-git-send-email-juri.lelli@gmail.com Signed-off-by: Ingo Molnar <mingo@kernel.org>
2013-11-28 10:14:43 +00:00
#include <linux/sched/deadline.h>
#include <linux/mutex.h>
#include <linux/spinlock.h>
#include <linux/stop_machine.h>
sched/rt: Use IPI to trigger RT task push migration instead of pulling When debugging the latencies on a 40 core box, where we hit 300 to 500 microsecond latencies, I found there was a huge contention on the runqueue locks. Investigating it further, running ftrace, I found that it was due to the pulling of RT tasks. The test that was run was the following: cyclictest --numa -p95 -m -d0 -i100 This created a thread on each CPU, that would set its wakeup in iterations of 100 microseconds. The -d0 means that all the threads had the same interval (100us). Each thread sleeps for 100us and wakes up and measures its latencies. cyclictest is maintained at: git://git.kernel.org/pub/scm/linux/kernel/git/clrkwllms/rt-tests.git What happened was another RT task would be scheduled on one of the CPUs that was running our test, when the other CPU tests went to sleep and scheduled idle. This caused the "pull" operation to execute on all these CPUs. Each one of these saw the RT task that was overloaded on the CPU of the test that was still running, and each one tried to grab that task in a thundering herd way. To grab the task, each thread would do a double rq lock grab, grabbing its own lock as well as the rq of the overloaded CPU. As the sched domains on this box was rather flat for its size, I saw up to 12 CPUs block on this lock at once. This caused a ripple affect with the rq locks especially since the taking was done via a double rq lock, which means that several of the CPUs had their own rq locks held while trying to take this rq lock. As these locks were blocked, any wakeups or load balanceing on these CPUs would also block on these locks, and the wait time escalated. I've tried various methods to lessen the load, but things like an atomic counter to only let one CPU grab the task wont work, because the task may have a limited affinity, and we may pick the wrong CPU to take that lock and do the pull, to only find out that the CPU we picked isn't in the task's affinity. Instead of doing the PULL, I now have the CPUs that want the pull to send over an IPI to the overloaded CPU, and let that CPU pick what CPU to push the task to. No more need to grab the rq lock, and the push/pull algorithm still works fine. With this patch, the latency dropped to just 150us over a 20 hour run. Without the patch, the huge latencies would trigger in seconds. I've created a new sched feature called RT_PUSH_IPI, which is enabled by default. When RT_PUSH_IPI is not enabled, the old method of grabbing the rq locks and having the pulling CPU do the work is implemented. When RT_PUSH_IPI is enabled, the IPI is sent to the overloaded CPU to do a push. To enabled or disable this at run time: # mount -t debugfs nodev /sys/kernel/debug # echo RT_PUSH_IPI > /sys/kernel/debug/sched_features or # echo NO_RT_PUSH_IPI > /sys/kernel/debug/sched_features Update: This original patch would send an IPI to all CPUs in the RT overload list. But that could theoretically cause the reverse issue. That is, there could be lots of overloaded RT queues and one CPU lowers its priority. It would then send an IPI to all the overloaded RT queues and they could then all try to grab the rq lock of the CPU lowering its priority, and then we have the same problem. The latest design sends out only one IPI to the first overloaded CPU. It tries to push any tasks that it can, and then looks for the next overloaded CPU that can push to the source CPU. The IPIs stop when all overloaded CPUs that have pushable tasks that have priorities greater than the source CPU are covered. In case the source CPU lowers its priority again, a flag is set to tell the IPI traversal to restart with the first RT overloaded CPU after the source CPU. Parts-suggested-by: Peter Zijlstra <peterz@infradead.org> Signed-off-by: Steven Rostedt <rostedt@goodmis.org> Signed-off-by: Peter Zijlstra (Intel) <peterz@infradead.org> Cc: Joern Engel <joern@purestorage.com> Cc: Clark Williams <williams@redhat.com> Cc: Mike Galbraith <umgwanakikbuti@gmail.com> Cc: Paul E. McKenney <paulmck@linux.vnet.ibm.com> Cc: Thomas Gleixner <tglx@linutronix.de> Link: http://lkml.kernel.org/r/20150318144946.2f3cc982@gandalf.local.home Signed-off-by: Ingo Molnar <mingo@kernel.org>
2015-03-18 18:49:46 +00:00
#include <linux/irq_work.h>
#include <linux/tick.h>
#include <linux/slab.h>
#include "cpupri.h"
#include "cpudeadline.h"
#include "cpuacct.h"
struct rq;
sched: Let the scheduler see CPU idle states When the cpu enters idle, it stores the cpuidle state pointer in its struct rq instance which in turn could be used to make a better decision when balancing tasks. As soon as the cpu exits its idle state, the struct rq reference is cleared. There are a couple of situations where the idle state pointer could be changed while it is being consulted: 1. For x86/acpi with dynamic c-states, when a laptop switches from battery to AC that could result on removing the deeper idle state. The acpi driver triggers: 'acpi_processor_cst_has_changed' 'cpuidle_pause_and_lock' 'cpuidle_uninstall_idle_handler' 'kick_all_cpus_sync'. All cpus will exit their idle state and the pointed object will be set to NULL. 2. The cpuidle driver is unloaded. Logically that could happen but not in practice because the drivers are always compiled in and 95% of them are not coded to unregister themselves. In any case, the unloading code must call 'cpuidle_unregister_device', that calls 'cpuidle_pause_and_lock' leading to 'kick_all_cpus_sync' as mentioned above. A race can happen if we use the pointer and then one of these two scenarios occurs at the same moment. In order to be safe, the idle state pointer stored in the rq must be used inside a rcu_read_lock section where we are protected with the 'rcu_barrier' in the 'cpuidle_uninstall_idle_handler' function. The idle_get_state() and idle_put_state() accessors should be used to that effect. Signed-off-by: Daniel Lezcano <daniel.lezcano@linaro.org> Signed-off-by: Nicolas Pitre <nico@linaro.org> Signed-off-by: Peter Zijlstra (Intel) <peterz@infradead.org> Cc: "Rafael J. Wysocki" <rjw@rjwysocki.net> Cc: linux-pm@vger.kernel.org Cc: linaro-kernel@lists.linaro.org Cc: Daniel Lezcano <daniel.lezcano@linaro.org> Cc: Linus Torvalds <torvalds@linux-foundation.org> Link: http://lkml.kernel.org/n/tip-@git.kernel.org Signed-off-by: Ingo Molnar <mingo@kernel.org>
2014-09-04 15:32:09 +00:00
struct cpuidle_state;
/* task_struct::on_rq states: */
#define TASK_ON_RQ_QUEUED 1
sched: Teach scheduler to understand TASK_ON_RQ_MIGRATING state This is a new p->on_rq state which will be used to indicate that a task is in a process of migrating between two RQs. It allows to get rid of double_rq_lock(), which we used to use to change a rq of a queued task before. Let's consider an example. To move a task between src_rq and dst_rq we will do the following: raw_spin_lock(&src_rq->lock); /* p is a task which is queued on src_rq */ p = ...; dequeue_task(src_rq, p, 0); p->on_rq = TASK_ON_RQ_MIGRATING; set_task_cpu(p, dst_cpu); raw_spin_unlock(&src_rq->lock); /* * Both RQs are unlocked here. * Task p is dequeued from src_rq * but its on_rq value is not zero. */ raw_spin_lock(&dst_rq->lock); p->on_rq = TASK_ON_RQ_QUEUED; enqueue_task(dst_rq, p, 0); raw_spin_unlock(&dst_rq->lock); While p->on_rq is TASK_ON_RQ_MIGRATING, task is considered as "migrating", and other parallel scheduler actions with it are not available to parallel callers. The parallel caller is spining till migration is completed. The unavailable actions are changing of cpu affinity, changing of priority etc, in other words all the functionality which used to require task_rq(p)->lock before (and related to the task). To implement TASK_ON_RQ_MIGRATING support we primarily are using the following fact. Most of scheduler users (from which we are protecting a migrating task) use task_rq_lock() and __task_rq_lock() to get the lock of task_rq(p). These primitives know that task's cpu may change, and they are spining while the lock of the right RQ is not held. We add one more condition into them, so they will be also spinning until the migration is finished. Signed-off-by: Kirill Tkhai <ktkhai@parallels.com> Cc: Peter Zijlstra <peterz@infradead.org> Cc: Paul Turner <pjt@google.com> Cc: Oleg Nesterov <oleg@redhat.com> Cc: Steven Rostedt <rostedt@goodmis.org> Cc: Mike Galbraith <umgwanakikbuti@gmail.com> Cc: Kirill Tkhai <tkhai@yandex.ru> Cc: Tim Chen <tim.c.chen@linux.intel.com> Cc: Nicolas Pitre <nicolas.pitre@linaro.org> Cc: Linus Torvalds <torvalds@linux-foundation.org> Link: http://lkml.kernel.org/r/1408528062.23412.88.camel@tkhai Signed-off-by: Ingo Molnar <mingo@kernel.org>
2014-08-20 09:47:42 +00:00
#define TASK_ON_RQ_MIGRATING 2
extern __read_mostly int scheduler_running;
extern unsigned long calc_load_update;
extern atomic_long_t calc_load_tasks;
extern void calc_global_load_tick(struct rq *this_rq);
extern long calc_load_fold_active(struct rq *this_rq);
#ifdef CONFIG_SMP
extern void update_cpu_load_active(struct rq *this_rq);
#else
static inline void update_cpu_load_active(struct rq *this_rq) { }
#endif
/*
* Helpers for converting nanosecond timing to jiffy resolution
*/
#define NS_TO_JIFFIES(TIME) ((unsigned long)(TIME) / (NSEC_PER_SEC / HZ))
/*
* Increase resolution of nice-level calculations for 64-bit architectures.
* The extra resolution improves shares distribution and load balancing of
* low-weight task groups (eg. nice +19 on an autogroup), deeper taskgroup
* hierarchies, especially on larger systems. This is not a user-visible change
* and does not change the user-interface for setting shares/weights.
*
* We increase resolution only if we have enough bits to allow this increased
* resolution (i.e. BITS_PER_LONG > 32). The costs for increasing resolution
* when BITS_PER_LONG <= 32 are pretty high and the returns do not justify the
* increased costs.
*/
#if 0 /* BITS_PER_LONG > 32 -- currently broken: it increases power usage under light load */
# define SCHED_LOAD_RESOLUTION 10
# define scale_load(w) ((w) << SCHED_LOAD_RESOLUTION)
# define scale_load_down(w) ((w) >> SCHED_LOAD_RESOLUTION)
#else
# define SCHED_LOAD_RESOLUTION 0
# define scale_load(w) (w)
# define scale_load_down(w) (w)
#endif
#define SCHED_LOAD_SHIFT (10 + SCHED_LOAD_RESOLUTION)
#define SCHED_LOAD_SCALE (1L << SCHED_LOAD_SHIFT)
#define NICE_0_LOAD SCHED_LOAD_SCALE
#define NICE_0_SHIFT SCHED_LOAD_SHIFT
sched/deadline: Add bandwidth management for SCHED_DEADLINE tasks In order of deadline scheduling to be effective and useful, it is important that some method of having the allocation of the available CPU bandwidth to tasks and task groups under control. This is usually called "admission control" and if it is not performed at all, no guarantee can be given on the actual scheduling of the -deadline tasks. Since when RT-throttling has been introduced each task group have a bandwidth associated to itself, calculated as a certain amount of runtime over a period. Moreover, to make it possible to manipulate such bandwidth, readable/writable controls have been added to both procfs (for system wide settings) and cgroupfs (for per-group settings). Therefore, the same interface is being used for controlling the bandwidth distrubution to -deadline tasks and task groups, i.e., new controls but with similar names, equivalent meaning and with the same usage paradigm are added. However, more discussion is needed in order to figure out how we want to manage SCHED_DEADLINE bandwidth at the task group level. Therefore, this patch adds a less sophisticated, but actually very sensible, mechanism to ensure that a certain utilization cap is not overcome per each root_domain (the single rq for !SMP configurations). Another main difference between deadline bandwidth management and RT-throttling is that -deadline tasks have bandwidth on their own (while -rt ones doesn't!), and thus we don't need an higher level throttling mechanism to enforce the desired bandwidth. This patch, therefore: - adds system wide deadline bandwidth management by means of: * /proc/sys/kernel/sched_dl_runtime_us, * /proc/sys/kernel/sched_dl_period_us, that determine (i.e., runtime / period) the total bandwidth available on each CPU of each root_domain for -deadline tasks; - couples the RT and deadline bandwidth management, i.e., enforces that the sum of how much bandwidth is being devoted to -rt -deadline tasks to stay below 100%. This means that, for a root_domain comprising M CPUs, -deadline tasks can be created until the sum of their bandwidths stay below: M * (sched_dl_runtime_us / sched_dl_period_us) It is also possible to disable this bandwidth management logic, and be thus free of oversubscribing the system up to any arbitrary level. Signed-off-by: Dario Faggioli <raistlin@linux.it> Signed-off-by: Juri Lelli <juri.lelli@gmail.com> Signed-off-by: Peter Zijlstra <peterz@infradead.org> Link: http://lkml.kernel.org/r/1383831828-15501-12-git-send-email-juri.lelli@gmail.com Signed-off-by: Ingo Molnar <mingo@kernel.org>
2013-11-07 13:43:45 +00:00
/*
* Single value that decides SCHED_DEADLINE internal math precision.
* 10 -> just above 1us
* 9 -> just above 0.5us
*/
#define DL_SCALE (10)
/*
* These are the 'tuning knobs' of the scheduler:
*/
/*
* single value that denotes runtime == period, ie unlimited time.
*/
#define RUNTIME_INF ((u64)~0ULL)
static inline int idle_policy(int policy)
{
return policy == SCHED_IDLE;
}
sched: Add new scheduler syscalls to support an extended scheduling parameters ABI Add the syscalls needed for supporting scheduling algorithms with extended scheduling parameters (e.g., SCHED_DEADLINE). In general, it makes possible to specify a periodic/sporadic task, that executes for a given amount of runtime at each instance, and is scheduled according to the urgency of their own timing constraints, i.e.: - a (maximum/typical) instance execution time, - a minimum interval between consecutive instances, - a time constraint by which each instance must be completed. Thus, both the data structure that holds the scheduling parameters of the tasks and the system calls dealing with it must be extended. Unfortunately, modifying the existing struct sched_param would break the ABI and result in potentially serious compatibility issues with legacy binaries. For these reasons, this patch: - defines the new struct sched_attr, containing all the fields that are necessary for specifying a task in the computational model described above; - defines and implements the new scheduling related syscalls that manipulate it, i.e., sched_setattr() and sched_getattr(). Syscalls are introduced for x86 (32 and 64 bits) and ARM only, as a proof of concept and for developing and testing purposes. Making them available on other architectures is straightforward. Since no "user" for these new parameters is introduced in this patch, the implementation of the new system calls is just identical to their already existing counterpart. Future patches that implement scheduling policies able to exploit the new data structure must also take care of modifying the sched_*attr() calls accordingly with their own purposes. Signed-off-by: Dario Faggioli <raistlin@linux.it> [ Rewrote to use sched_attr. ] Signed-off-by: Juri Lelli <juri.lelli@gmail.com> [ Removed sched_setscheduler2() for now. ] Signed-off-by: Peter Zijlstra <peterz@infradead.org> Link: http://lkml.kernel.org/r/1383831828-15501-3-git-send-email-juri.lelli@gmail.com Signed-off-by: Ingo Molnar <mingo@kernel.org>
2013-11-07 13:43:36 +00:00
static inline int fair_policy(int policy)
{
return policy == SCHED_NORMAL || policy == SCHED_BATCH;
}
static inline int rt_policy(int policy)
{
sched: Add new scheduler syscalls to support an extended scheduling parameters ABI Add the syscalls needed for supporting scheduling algorithms with extended scheduling parameters (e.g., SCHED_DEADLINE). In general, it makes possible to specify a periodic/sporadic task, that executes for a given amount of runtime at each instance, and is scheduled according to the urgency of their own timing constraints, i.e.: - a (maximum/typical) instance execution time, - a minimum interval between consecutive instances, - a time constraint by which each instance must be completed. Thus, both the data structure that holds the scheduling parameters of the tasks and the system calls dealing with it must be extended. Unfortunately, modifying the existing struct sched_param would break the ABI and result in potentially serious compatibility issues with legacy binaries. For these reasons, this patch: - defines the new struct sched_attr, containing all the fields that are necessary for specifying a task in the computational model described above; - defines and implements the new scheduling related syscalls that manipulate it, i.e., sched_setattr() and sched_getattr(). Syscalls are introduced for x86 (32 and 64 bits) and ARM only, as a proof of concept and for developing and testing purposes. Making them available on other architectures is straightforward. Since no "user" for these new parameters is introduced in this patch, the implementation of the new system calls is just identical to their already existing counterpart. Future patches that implement scheduling policies able to exploit the new data structure must also take care of modifying the sched_*attr() calls accordingly with their own purposes. Signed-off-by: Dario Faggioli <raistlin@linux.it> [ Rewrote to use sched_attr. ] Signed-off-by: Juri Lelli <juri.lelli@gmail.com> [ Removed sched_setscheduler2() for now. ] Signed-off-by: Peter Zijlstra <peterz@infradead.org> Link: http://lkml.kernel.org/r/1383831828-15501-3-git-send-email-juri.lelli@gmail.com Signed-off-by: Ingo Molnar <mingo@kernel.org>
2013-11-07 13:43:36 +00:00
return policy == SCHED_FIFO || policy == SCHED_RR;
}
sched/deadline: Add SCHED_DEADLINE structures & implementation Introduces the data structures, constants and symbols needed for SCHED_DEADLINE implementation. Core data structure of SCHED_DEADLINE are defined, along with their initializers. Hooks for checking if a task belong to the new policy are also added where they are needed. Adds a scheduling class, in sched/dl.c and a new policy called SCHED_DEADLINE. It is an implementation of the Earliest Deadline First (EDF) scheduling algorithm, augmented with a mechanism (called Constant Bandwidth Server, CBS) that makes it possible to isolate the behaviour of tasks between each other. The typical -deadline task will be made up of a computation phase (instance) which is activated on a periodic or sporadic fashion. The expected (maximum) duration of such computation is called the task's runtime; the time interval by which each instance need to be completed is called the task's relative deadline. The task's absolute deadline is dynamically calculated as the time instant a task (better, an instance) activates plus the relative deadline. The EDF algorithms selects the task with the smallest absolute deadline as the one to be executed first, while the CBS ensures each task to run for at most its runtime every (relative) deadline length time interval, avoiding any interference between different tasks (bandwidth isolation). Thanks to this feature, also tasks that do not strictly comply with the computational model sketched above can effectively use the new policy. To summarize, this patch: - introduces the data structures, constants and symbols needed; - implements the core logic of the scheduling algorithm in the new scheduling class file; - provides all the glue code between the new scheduling class and the core scheduler and refines the interactions between sched/dl and the other existing scheduling classes. Signed-off-by: Dario Faggioli <raistlin@linux.it> Signed-off-by: Michael Trimarchi <michael@amarulasolutions.com> Signed-off-by: Fabio Checconi <fchecconi@gmail.com> Signed-off-by: Juri Lelli <juri.lelli@gmail.com> Signed-off-by: Peter Zijlstra <peterz@infradead.org> Link: http://lkml.kernel.org/r/1383831828-15501-4-git-send-email-juri.lelli@gmail.com Signed-off-by: Ingo Molnar <mingo@kernel.org>
2013-11-28 10:14:43 +00:00
static inline int dl_policy(int policy)
{
return policy == SCHED_DEADLINE;
}
static inline bool valid_policy(int policy)
{
return idle_policy(policy) || fair_policy(policy) ||
rt_policy(policy) || dl_policy(policy);
}
sched/deadline: Add SCHED_DEADLINE structures & implementation Introduces the data structures, constants and symbols needed for SCHED_DEADLINE implementation. Core data structure of SCHED_DEADLINE are defined, along with their initializers. Hooks for checking if a task belong to the new policy are also added where they are needed. Adds a scheduling class, in sched/dl.c and a new policy called SCHED_DEADLINE. It is an implementation of the Earliest Deadline First (EDF) scheduling algorithm, augmented with a mechanism (called Constant Bandwidth Server, CBS) that makes it possible to isolate the behaviour of tasks between each other. The typical -deadline task will be made up of a computation phase (instance) which is activated on a periodic or sporadic fashion. The expected (maximum) duration of such computation is called the task's runtime; the time interval by which each instance need to be completed is called the task's relative deadline. The task's absolute deadline is dynamically calculated as the time instant a task (better, an instance) activates plus the relative deadline. The EDF algorithms selects the task with the smallest absolute deadline as the one to be executed first, while the CBS ensures each task to run for at most its runtime every (relative) deadline length time interval, avoiding any interference between different tasks (bandwidth isolation). Thanks to this feature, also tasks that do not strictly comply with the computational model sketched above can effectively use the new policy. To summarize, this patch: - introduces the data structures, constants and symbols needed; - implements the core logic of the scheduling algorithm in the new scheduling class file; - provides all the glue code between the new scheduling class and the core scheduler and refines the interactions between sched/dl and the other existing scheduling classes. Signed-off-by: Dario Faggioli <raistlin@linux.it> Signed-off-by: Michael Trimarchi <michael@amarulasolutions.com> Signed-off-by: Fabio Checconi <fchecconi@gmail.com> Signed-off-by: Juri Lelli <juri.lelli@gmail.com> Signed-off-by: Peter Zijlstra <peterz@infradead.org> Link: http://lkml.kernel.org/r/1383831828-15501-4-git-send-email-juri.lelli@gmail.com Signed-off-by: Ingo Molnar <mingo@kernel.org>
2013-11-28 10:14:43 +00:00
static inline int task_has_rt_policy(struct task_struct *p)
{
return rt_policy(p->policy);
}
sched/deadline: Add SCHED_DEADLINE structures & implementation Introduces the data structures, constants and symbols needed for SCHED_DEADLINE implementation. Core data structure of SCHED_DEADLINE are defined, along with their initializers. Hooks for checking if a task belong to the new policy are also added where they are needed. Adds a scheduling class, in sched/dl.c and a new policy called SCHED_DEADLINE. It is an implementation of the Earliest Deadline First (EDF) scheduling algorithm, augmented with a mechanism (called Constant Bandwidth Server, CBS) that makes it possible to isolate the behaviour of tasks between each other. The typical -deadline task will be made up of a computation phase (instance) which is activated on a periodic or sporadic fashion. The expected (maximum) duration of such computation is called the task's runtime; the time interval by which each instance need to be completed is called the task's relative deadline. The task's absolute deadline is dynamically calculated as the time instant a task (better, an instance) activates plus the relative deadline. The EDF algorithms selects the task with the smallest absolute deadline as the one to be executed first, while the CBS ensures each task to run for at most its runtime every (relative) deadline length time interval, avoiding any interference between different tasks (bandwidth isolation). Thanks to this feature, also tasks that do not strictly comply with the computational model sketched above can effectively use the new policy. To summarize, this patch: - introduces the data structures, constants and symbols needed; - implements the core logic of the scheduling algorithm in the new scheduling class file; - provides all the glue code between the new scheduling class and the core scheduler and refines the interactions between sched/dl and the other existing scheduling classes. Signed-off-by: Dario Faggioli <raistlin@linux.it> Signed-off-by: Michael Trimarchi <michael@amarulasolutions.com> Signed-off-by: Fabio Checconi <fchecconi@gmail.com> Signed-off-by: Juri Lelli <juri.lelli@gmail.com> Signed-off-by: Peter Zijlstra <peterz@infradead.org> Link: http://lkml.kernel.org/r/1383831828-15501-4-git-send-email-juri.lelli@gmail.com Signed-off-by: Ingo Molnar <mingo@kernel.org>
2013-11-28 10:14:43 +00:00
static inline int task_has_dl_policy(struct task_struct *p)
{
return dl_policy(p->policy);
}
sched/deadline: Add SCHED_DEADLINE inheritance logic Some method to deal with rt-mutexes and make sched_dl interact with the current PI-coded is needed, raising all but trivial issues, that needs (according to us) to be solved with some restructuring of the pi-code (i.e., going toward a proxy execution-ish implementation). This is under development, in the meanwhile, as a temporary solution, what this commits does is: - ensure a pi-lock owner with waiters is never throttled down. Instead, when it runs out of runtime, it immediately gets replenished and it's deadline is postponed; - the scheduling parameters (relative deadline and default runtime) used for that replenishments --during the whole period it holds the pi-lock-- are the ones of the waiting task with earliest deadline. Acting this way, we provide some kind of boosting to the lock-owner, still by using the existing (actually, slightly modified by the previous commit) pi-architecture. We would stress the fact that this is only a surely needed, all but clean solution to the problem. In the end it's only a way to re-start discussion within the community. So, as always, comments, ideas, rants, etc.. are welcome! :-) Signed-off-by: Dario Faggioli <raistlin@linux.it> Signed-off-by: Juri Lelli <juri.lelli@gmail.com> [ Added !RT_MUTEXES build fix. ] Signed-off-by: Peter Zijlstra <peterz@infradead.org> Link: http://lkml.kernel.org/r/1383831828-15501-11-git-send-email-juri.lelli@gmail.com Signed-off-by: Ingo Molnar <mingo@kernel.org>
2013-11-07 13:43:44 +00:00
/*
* Tells if entity @a should preempt entity @b.
*/
sched/deadline: Add bandwidth management for SCHED_DEADLINE tasks In order of deadline scheduling to be effective and useful, it is important that some method of having the allocation of the available CPU bandwidth to tasks and task groups under control. This is usually called "admission control" and if it is not performed at all, no guarantee can be given on the actual scheduling of the -deadline tasks. Since when RT-throttling has been introduced each task group have a bandwidth associated to itself, calculated as a certain amount of runtime over a period. Moreover, to make it possible to manipulate such bandwidth, readable/writable controls have been added to both procfs (for system wide settings) and cgroupfs (for per-group settings). Therefore, the same interface is being used for controlling the bandwidth distrubution to -deadline tasks and task groups, i.e., new controls but with similar names, equivalent meaning and with the same usage paradigm are added. However, more discussion is needed in order to figure out how we want to manage SCHED_DEADLINE bandwidth at the task group level. Therefore, this patch adds a less sophisticated, but actually very sensible, mechanism to ensure that a certain utilization cap is not overcome per each root_domain (the single rq for !SMP configurations). Another main difference between deadline bandwidth management and RT-throttling is that -deadline tasks have bandwidth on their own (while -rt ones doesn't!), and thus we don't need an higher level throttling mechanism to enforce the desired bandwidth. This patch, therefore: - adds system wide deadline bandwidth management by means of: * /proc/sys/kernel/sched_dl_runtime_us, * /proc/sys/kernel/sched_dl_period_us, that determine (i.e., runtime / period) the total bandwidth available on each CPU of each root_domain for -deadline tasks; - couples the RT and deadline bandwidth management, i.e., enforces that the sum of how much bandwidth is being devoted to -rt -deadline tasks to stay below 100%. This means that, for a root_domain comprising M CPUs, -deadline tasks can be created until the sum of their bandwidths stay below: M * (sched_dl_runtime_us / sched_dl_period_us) It is also possible to disable this bandwidth management logic, and be thus free of oversubscribing the system up to any arbitrary level. Signed-off-by: Dario Faggioli <raistlin@linux.it> Signed-off-by: Juri Lelli <juri.lelli@gmail.com> Signed-off-by: Peter Zijlstra <peterz@infradead.org> Link: http://lkml.kernel.org/r/1383831828-15501-12-git-send-email-juri.lelli@gmail.com Signed-off-by: Ingo Molnar <mingo@kernel.org>
2013-11-07 13:43:45 +00:00
static inline bool
dl_entity_preempt(struct sched_dl_entity *a, struct sched_dl_entity *b)
sched/deadline: Add SCHED_DEADLINE inheritance logic Some method to deal with rt-mutexes and make sched_dl interact with the current PI-coded is needed, raising all but trivial issues, that needs (according to us) to be solved with some restructuring of the pi-code (i.e., going toward a proxy execution-ish implementation). This is under development, in the meanwhile, as a temporary solution, what this commits does is: - ensure a pi-lock owner with waiters is never throttled down. Instead, when it runs out of runtime, it immediately gets replenished and it's deadline is postponed; - the scheduling parameters (relative deadline and default runtime) used for that replenishments --during the whole period it holds the pi-lock-- are the ones of the waiting task with earliest deadline. Acting this way, we provide some kind of boosting to the lock-owner, still by using the existing (actually, slightly modified by the previous commit) pi-architecture. We would stress the fact that this is only a surely needed, all but clean solution to the problem. In the end it's only a way to re-start discussion within the community. So, as always, comments, ideas, rants, etc.. are welcome! :-) Signed-off-by: Dario Faggioli <raistlin@linux.it> Signed-off-by: Juri Lelli <juri.lelli@gmail.com> [ Added !RT_MUTEXES build fix. ] Signed-off-by: Peter Zijlstra <peterz@infradead.org> Link: http://lkml.kernel.org/r/1383831828-15501-11-git-send-email-juri.lelli@gmail.com Signed-off-by: Ingo Molnar <mingo@kernel.org>
2013-11-07 13:43:44 +00:00
{
return dl_time_before(a->deadline, b->deadline);
}
/*
* This is the priority-queue data structure of the RT scheduling class:
*/
struct rt_prio_array {
DECLARE_BITMAP(bitmap, MAX_RT_PRIO+1); /* include 1 bit for delimiter */
struct list_head queue[MAX_RT_PRIO];
};
struct rt_bandwidth {
/* nests inside the rq lock: */
raw_spinlock_t rt_runtime_lock;
ktime_t rt_period;
u64 rt_runtime;
struct hrtimer rt_period_timer;
sched,perf: Fix periodic timers In the below two commits (see Fixes) we have periodic timers that can stop themselves when they're no longer required, but need to be (re)-started when their idle condition changes. Further complications is that we want the timer handler to always do the forward such that it will always correctly deal with the overruns, and we do not want to race such that the handler has already decided to stop, but the (external) restart sees the timer still active and we end up with a 'lost' timer. The problem with the current code is that the re-start can come before the callback does the forward, at which point the forward from the callback will WARN about forwarding an enqueued timer. Now, conceptually its easy to detect if you're before or after the fwd by comparing the expiration time against the current time. Of course, that's expensive (and racy) because we don't have the current time. Alternatively one could cache this state inside the timer, but then everybody pays the overhead of maintaining this extra state, and that is undesired. The only other option that I could see is the external timer_active variable, which I tried to kill before. I would love a nicer interface for this seemingly simple 'problem' but alas. Fixes: 272325c4821f ("perf: Fix mux_interval hrtimer wreckage") Fixes: 77a4d1a1b9a1 ("sched: Cleanup bandwidth timers") Cc: pjt@google.com Cc: tglx@linutronix.de Cc: klamm@yandex-team.ru Cc: mingo@kernel.org Cc: bsegall@google.com Cc: hpa@zytor.com Cc: Sasha Levin <sasha.levin@oracle.com> Signed-off-by: Peter Zijlstra (Intel) <peterz@infradead.org> Link: http://lkml.kernel.org/r/20150514102311.GX21418@twins.programming.kicks-ass.net
2015-05-14 10:23:11 +00:00
unsigned int rt_period_active;
};
2014-09-19 09:22:39 +00:00
void __dl_clear_params(struct task_struct *p);
sched/deadline: Add bandwidth management for SCHED_DEADLINE tasks In order of deadline scheduling to be effective and useful, it is important that some method of having the allocation of the available CPU bandwidth to tasks and task groups under control. This is usually called "admission control" and if it is not performed at all, no guarantee can be given on the actual scheduling of the -deadline tasks. Since when RT-throttling has been introduced each task group have a bandwidth associated to itself, calculated as a certain amount of runtime over a period. Moreover, to make it possible to manipulate such bandwidth, readable/writable controls have been added to both procfs (for system wide settings) and cgroupfs (for per-group settings). Therefore, the same interface is being used for controlling the bandwidth distrubution to -deadline tasks and task groups, i.e., new controls but with similar names, equivalent meaning and with the same usage paradigm are added. However, more discussion is needed in order to figure out how we want to manage SCHED_DEADLINE bandwidth at the task group level. Therefore, this patch adds a less sophisticated, but actually very sensible, mechanism to ensure that a certain utilization cap is not overcome per each root_domain (the single rq for !SMP configurations). Another main difference between deadline bandwidth management and RT-throttling is that -deadline tasks have bandwidth on their own (while -rt ones doesn't!), and thus we don't need an higher level throttling mechanism to enforce the desired bandwidth. This patch, therefore: - adds system wide deadline bandwidth management by means of: * /proc/sys/kernel/sched_dl_runtime_us, * /proc/sys/kernel/sched_dl_period_us, that determine (i.e., runtime / period) the total bandwidth available on each CPU of each root_domain for -deadline tasks; - couples the RT and deadline bandwidth management, i.e., enforces that the sum of how much bandwidth is being devoted to -rt -deadline tasks to stay below 100%. This means that, for a root_domain comprising M CPUs, -deadline tasks can be created until the sum of their bandwidths stay below: M * (sched_dl_runtime_us / sched_dl_period_us) It is also possible to disable this bandwidth management logic, and be thus free of oversubscribing the system up to any arbitrary level. Signed-off-by: Dario Faggioli <raistlin@linux.it> Signed-off-by: Juri Lelli <juri.lelli@gmail.com> Signed-off-by: Peter Zijlstra <peterz@infradead.org> Link: http://lkml.kernel.org/r/1383831828-15501-12-git-send-email-juri.lelli@gmail.com Signed-off-by: Ingo Molnar <mingo@kernel.org>
2013-11-07 13:43:45 +00:00
/*
* To keep the bandwidth of -deadline tasks and groups under control
* we need some place where:
* - store the maximum -deadline bandwidth of the system (the group);
* - cache the fraction of that bandwidth that is currently allocated.
*
* This is all done in the data structure below. It is similar to the
* one used for RT-throttling (rt_bandwidth), with the main difference
* that, since here we are only interested in admission control, we
* do not decrease any runtime while the group "executes", neither we
* need a timer to replenish it.
*
* With respect to SMP, the bandwidth is given on a per-CPU basis,
* meaning that:
* - dl_bw (< 100%) is the bandwidth of the system (group) on each CPU;
* - dl_total_bw array contains, in the i-eth element, the currently
* allocated bandwidth on the i-eth CPU.
* Moreover, groups consume bandwidth on each CPU, while tasks only
* consume bandwidth on the CPU they're running on.
* Finally, dl_total_bw_cpu is used to cache the index of dl_total_bw
* that will be shown the next time the proc or cgroup controls will
* be red. It on its turn can be changed by writing on its own
* control.
*/
struct dl_bandwidth {
raw_spinlock_t dl_runtime_lock;
u64 dl_runtime;
u64 dl_period;
};
static inline int dl_bandwidth_enabled(void)
{
return sysctl_sched_rt_runtime >= 0;
sched/deadline: Add bandwidth management for SCHED_DEADLINE tasks In order of deadline scheduling to be effective and useful, it is important that some method of having the allocation of the available CPU bandwidth to tasks and task groups under control. This is usually called "admission control" and if it is not performed at all, no guarantee can be given on the actual scheduling of the -deadline tasks. Since when RT-throttling has been introduced each task group have a bandwidth associated to itself, calculated as a certain amount of runtime over a period. Moreover, to make it possible to manipulate such bandwidth, readable/writable controls have been added to both procfs (for system wide settings) and cgroupfs (for per-group settings). Therefore, the same interface is being used for controlling the bandwidth distrubution to -deadline tasks and task groups, i.e., new controls but with similar names, equivalent meaning and with the same usage paradigm are added. However, more discussion is needed in order to figure out how we want to manage SCHED_DEADLINE bandwidth at the task group level. Therefore, this patch adds a less sophisticated, but actually very sensible, mechanism to ensure that a certain utilization cap is not overcome per each root_domain (the single rq for !SMP configurations). Another main difference between deadline bandwidth management and RT-throttling is that -deadline tasks have bandwidth on their own (while -rt ones doesn't!), and thus we don't need an higher level throttling mechanism to enforce the desired bandwidth. This patch, therefore: - adds system wide deadline bandwidth management by means of: * /proc/sys/kernel/sched_dl_runtime_us, * /proc/sys/kernel/sched_dl_period_us, that determine (i.e., runtime / period) the total bandwidth available on each CPU of each root_domain for -deadline tasks; - couples the RT and deadline bandwidth management, i.e., enforces that the sum of how much bandwidth is being devoted to -rt -deadline tasks to stay below 100%. This means that, for a root_domain comprising M CPUs, -deadline tasks can be created until the sum of their bandwidths stay below: M * (sched_dl_runtime_us / sched_dl_period_us) It is also possible to disable this bandwidth management logic, and be thus free of oversubscribing the system up to any arbitrary level. Signed-off-by: Dario Faggioli <raistlin@linux.it> Signed-off-by: Juri Lelli <juri.lelli@gmail.com> Signed-off-by: Peter Zijlstra <peterz@infradead.org> Link: http://lkml.kernel.org/r/1383831828-15501-12-git-send-email-juri.lelli@gmail.com Signed-off-by: Ingo Molnar <mingo@kernel.org>
2013-11-07 13:43:45 +00:00
}
extern struct dl_bw *dl_bw_of(int i);
struct dl_bw {
raw_spinlock_t lock;
u64 bw, total_bw;
};
sched/deadline: Fix bandwidth check/update when migrating tasks between exclusive cpusets Exclusive cpusets are the only way users can restrict SCHED_DEADLINE tasks affinity (performing what is commonly called clustered scheduling). Unfortunately, such thing is currently broken for two reasons: - No check is performed when the user tries to attach a task to an exlusive cpuset (recall that exclusive cpusets have an associated maximum allowed bandwidth). - Bandwidths of source and destination cpusets are not correctly updated after a task is migrated between them. This patch fixes both things at once, as they are opposite faces of the same coin. The check is performed in cpuset_can_attach(), as there aren't any points of failure after that function. The updated is split in two halves. We first reserve bandwidth in the destination cpuset, after we pass the check in cpuset_can_attach(). And we then release bandwidth from the source cpuset when the task's affinity is actually changed. Even if there can be time windows when sched_setattr() may erroneously fail in the source cpuset, we are fine with it, as we can't perfom an atomic update of both cpusets at once. Reported-by: Daniel Wagner <daniel.wagner@bmw-carit.de> Reported-by: Vincent Legout <vincent@legout.info> Signed-off-by: Juri Lelli <juri.lelli@arm.com> Signed-off-by: Peter Zijlstra (Intel) <peterz@infradead.org> Cc: Dario Faggioli <raistlin@linux.it> Cc: Michael Trimarchi <michael@amarulasolutions.com> Cc: Fabio Checconi <fchecconi@gmail.com> Cc: michael@amarulasolutions.com Cc: luca.abeni@unitn.it Cc: Li Zefan <lizefan@huawei.com> Cc: Linus Torvalds <torvalds@linux-foundation.org> Cc: cgroups@vger.kernel.org Link: http://lkml.kernel.org/r/1411118561-26323-3-git-send-email-juri.lelli@arm.com Signed-off-by: Ingo Molnar <mingo@kernel.org>
2014-09-19 09:22:40 +00:00
static inline
void __dl_clear(struct dl_bw *dl_b, u64 tsk_bw)
{
dl_b->total_bw -= tsk_bw;
}
static inline
void __dl_add(struct dl_bw *dl_b, u64 tsk_bw)
{
dl_b->total_bw += tsk_bw;
}
static inline
bool __dl_overflow(struct dl_bw *dl_b, int cpus, u64 old_bw, u64 new_bw)
{
return dl_b->bw != -1 &&
dl_b->bw * cpus < dl_b->total_bw - old_bw + new_bw;
}
extern struct mutex sched_domains_mutex;
#ifdef CONFIG_CGROUP_SCHED
#include <linux/cgroup.h>
struct cfs_rq;
struct rt_rq;
extern struct list_head task_groups;
struct cfs_bandwidth {
#ifdef CONFIG_CFS_BANDWIDTH
raw_spinlock_t lock;
ktime_t period;
u64 quota, runtime;
s64 hierarchical_quota;
u64 runtime_expires;
sched,perf: Fix periodic timers In the below two commits (see Fixes) we have periodic timers that can stop themselves when they're no longer required, but need to be (re)-started when their idle condition changes. Further complications is that we want the timer handler to always do the forward such that it will always correctly deal with the overruns, and we do not want to race such that the handler has already decided to stop, but the (external) restart sees the timer still active and we end up with a 'lost' timer. The problem with the current code is that the re-start can come before the callback does the forward, at which point the forward from the callback will WARN about forwarding an enqueued timer. Now, conceptually its easy to detect if you're before or after the fwd by comparing the expiration time against the current time. Of course, that's expensive (and racy) because we don't have the current time. Alternatively one could cache this state inside the timer, but then everybody pays the overhead of maintaining this extra state, and that is undesired. The only other option that I could see is the external timer_active variable, which I tried to kill before. I would love a nicer interface for this seemingly simple 'problem' but alas. Fixes: 272325c4821f ("perf: Fix mux_interval hrtimer wreckage") Fixes: 77a4d1a1b9a1 ("sched: Cleanup bandwidth timers") Cc: pjt@google.com Cc: tglx@linutronix.de Cc: klamm@yandex-team.ru Cc: mingo@kernel.org Cc: bsegall@google.com Cc: hpa@zytor.com Cc: Sasha Levin <sasha.levin@oracle.com> Signed-off-by: Peter Zijlstra (Intel) <peterz@infradead.org> Link: http://lkml.kernel.org/r/20150514102311.GX21418@twins.programming.kicks-ass.net
2015-05-14 10:23:11 +00:00
int idle, period_active;
struct hrtimer period_timer, slack_timer;
struct list_head throttled_cfs_rq;
/* statistics */
int nr_periods, nr_throttled;
u64 throttled_time;
#endif
};
/* task group related information */
struct task_group {
struct cgroup_subsys_state css;
#ifdef CONFIG_FAIR_GROUP_SCHED
/* schedulable entities of this group on each cpu */
struct sched_entity **se;
/* runqueue "owned" by this group on each cpu */
struct cfs_rq **cfs_rq;
unsigned long shares;
#ifdef CONFIG_SMP
atomic_long_t load_avg;
#endif
#endif
#ifdef CONFIG_RT_GROUP_SCHED
struct sched_rt_entity **rt_se;
struct rt_rq **rt_rq;
struct rt_bandwidth rt_bandwidth;
#endif
struct rcu_head rcu;
struct list_head list;
struct task_group *parent;
struct list_head siblings;
struct list_head children;
#ifdef CONFIG_SCHED_AUTOGROUP
struct autogroup *autogroup;
#endif
struct cfs_bandwidth cfs_bandwidth;
};
#ifdef CONFIG_FAIR_GROUP_SCHED
#define ROOT_TASK_GROUP_LOAD NICE_0_LOAD
/*
* A weight of 0 or 1 can cause arithmetics problems.
* A weight of a cfs_rq is the sum of weights of which entities
* are queued on this cfs_rq, so a weight of a entity should not be
* too large, so as the shares value of a task group.
* (The default weight is 1024 - so there's no practical
* limitation from this.)
*/
#define MIN_SHARES (1UL << 1)
#define MAX_SHARES (1UL << 18)
#endif
typedef int (*tg_visitor)(struct task_group *, void *);
extern int walk_tg_tree_from(struct task_group *from,
tg_visitor down, tg_visitor up, void *data);
/*
* Iterate the full tree, calling @down when first entering a node and @up when
* leaving it for the final time.
*
* Caller must hold rcu_lock or sufficient equivalent.
*/
static inline int walk_tg_tree(tg_visitor down, tg_visitor up, void *data)
{
return walk_tg_tree_from(&root_task_group, down, up, data);
}
extern int tg_nop(struct task_group *tg, void *data);
extern void free_fair_sched_group(struct task_group *tg);
extern int alloc_fair_sched_group(struct task_group *tg, struct task_group *parent);
extern void unregister_fair_sched_group(struct task_group *tg, int cpu);
extern void init_tg_cfs_entry(struct task_group *tg, struct cfs_rq *cfs_rq,
struct sched_entity *se, int cpu,
struct sched_entity *parent);
extern void init_cfs_bandwidth(struct cfs_bandwidth *cfs_b);
extern int sched_group_set_shares(struct task_group *tg, unsigned long shares);
extern void __refill_cfs_bandwidth_runtime(struct cfs_bandwidth *cfs_b);
sched: Cleanup bandwidth timers Roman reported a 3 cpu lockup scenario involving __start_cfs_bandwidth(). The more I look at that code the more I'm convinced its crack, that entire __start_cfs_bandwidth() thing is brain melting, we don't need to cancel a timer before starting it, *hrtimer_start*() will happily remove the timer for you if its still enqueued. Removing that, removes a big part of the problem, no more ugly cancel loop to get stuck in. So now, if I understand things right, the entire reason you have this cfs_b->lock guarded ->timer_active nonsense is to make sure we don't accidentally lose the timer. It appears to me that it should be possible to guarantee that same by unconditionally (re)starting the timer when !queued. Because regardless what hrtimer::function will return, if we beat it to (re)enqueue the timer, it doesn't matter. Now, because hrtimers don't come with any serialization guarantees we must ensure both handler and (re)start loop serialize their access to the hrtimer to avoid both trying to forward the timer at the same time. Update the rt bandwidth timer to match. This effectively reverts: 09dc4ab03936 ("sched/fair: Fix tg_set_cfs_bandwidth() deadlock on rq->lock"). Reported-by: Roman Gushchin <klamm@yandex-team.ru> Signed-off-by: Peter Zijlstra (Intel) <peterz@infradead.org> Reviewed-by: Ben Segall <bsegall@google.com> Cc: Paul Turner <pjt@google.com> Link: http://lkml.kernel.org/r/20150415095011.804589208@infradead.org Signed-off-by: Thomas Gleixner <tglx@linutronix.de>
2015-04-15 09:41:57 +00:00
extern void start_cfs_bandwidth(struct cfs_bandwidth *cfs_b);
extern void unthrottle_cfs_rq(struct cfs_rq *cfs_rq);
extern void free_rt_sched_group(struct task_group *tg);
extern int alloc_rt_sched_group(struct task_group *tg, struct task_group *parent);
extern void init_tg_rt_entry(struct task_group *tg, struct rt_rq *rt_rq,
struct sched_rt_entity *rt_se, int cpu,
struct sched_rt_entity *parent);
extern struct task_group *sched_create_group(struct task_group *parent);
extern void sched_online_group(struct task_group *tg,
struct task_group *parent);
extern void sched_destroy_group(struct task_group *tg);
extern void sched_offline_group(struct task_group *tg);
extern void sched_move_task(struct task_struct *tsk);
#ifdef CONFIG_FAIR_GROUP_SCHED
extern int sched_group_set_shares(struct task_group *tg, unsigned long shares);
#endif
#else /* CONFIG_CGROUP_SCHED */
struct cfs_bandwidth { };
#endif /* CONFIG_CGROUP_SCHED */
/* CFS-related fields in a runqueue */
struct cfs_rq {
struct load_weight load;
unsigned int nr_running, h_nr_running;
u64 exec_clock;
u64 min_vruntime;
#ifndef CONFIG_64BIT
u64 min_vruntime_copy;
#endif
struct rb_root tasks_timeline;
struct rb_node *rb_leftmost;
/*
* 'curr' points to currently running entity on this cfs_rq.
* It is set to NULL otherwise (i.e when none are currently running).
*/
struct sched_entity *curr, *next, *last, *skip;
#ifdef CONFIG_SCHED_DEBUG
unsigned int nr_spread_over;
#endif
#ifdef CONFIG_SMP
/*
sched/fair: Rewrite runnable load and utilization average tracking The idea of runnable load average (let runnable time contribute to weight) was proposed by Paul Turner and Ben Segall, and it is still followed by this rewrite. This rewrite aims to solve the following issues: 1. cfs_rq's load average (namely runnable_load_avg and blocked_load_avg) is updated at the granularity of an entity at a time, which results in the cfs_rq's load average is stale or partially updated: at any time, only one entity is up to date, all other entities are effectively lagging behind. This is undesirable. To illustrate, if we have n runnable entities in the cfs_rq, as time elapses, they certainly become outdated: t0: cfs_rq { e1_old, e2_old, ..., en_old } and when we update: t1: update e1, then we have cfs_rq { e1_new, e2_old, ..., en_old } t2: update e2, then we have cfs_rq { e1_old, e2_new, ..., en_old } ... We solve this by combining all runnable entities' load averages together in cfs_rq's avg, and update the cfs_rq's avg as a whole. This is based on the fact that if we regard the update as a function, then: w * update(e) = update(w * e) and update(e1) + update(e2) = update(e1 + e2), then w1 * update(e1) + w2 * update(e2) = update(w1 * e1 + w2 * e2) therefore, by this rewrite, we have an entirely updated cfs_rq at the time we update it: t1: update cfs_rq { e1_new, e2_new, ..., en_new } t2: update cfs_rq { e1_new, e2_new, ..., en_new } ... 2. cfs_rq's load average is different between top rq->cfs_rq and other task_group's per CPU cfs_rqs in whether or not blocked_load_average contributes to the load. The basic idea behind runnable load average (the same for utilization) is that the blocked state is taken into account as opposed to only accounting for the currently runnable state. Therefore, the average should include both the runnable/running and blocked load averages. This rewrite does that. In addition, we also combine runnable/running and blocked averages of all entities into the cfs_rq's average, and update it together at once. This is based on the fact that: update(runnable) + update(blocked) = update(runnable + blocked) This significantly reduces the code as we don't need to separately maintain/update runnable/running load and blocked load. 3. How task_group entities' share is calculated is complex and imprecise. We reduce the complexity in this rewrite to allow a very simple rule: the task_group's load_avg is aggregated from its per CPU cfs_rqs's load_avgs. Then group entity's weight is simply proportional to its own cfs_rq's load_avg / task_group's load_avg. To illustrate, if a task_group has { cfs_rq1, cfs_rq2, ..., cfs_rqn }, then, task_group_avg = cfs_rq1_avg + cfs_rq2_avg + ... + cfs_rqn_avg, then cfs_rqx's entity's share = cfs_rqx_avg / task_group_avg * task_group's share To sum up, this rewrite in principle is equivalent to the current one, but fixes the issues described above. Turns out, it significantly reduces the code complexity and hence increases clarity and efficiency. In addition, the new averages are more smooth/continuous (no spurious spikes and valleys) and updated more consistently and quickly to reflect the load dynamics. As a result, we have less load tracking overhead, better performance, and especially better power efficiency due to more balanced load. Signed-off-by: Yuyang Du <yuyang.du@intel.com> Signed-off-by: Peter Zijlstra (Intel) <peterz@infradead.org> Cc: Linus Torvalds <torvalds@linux-foundation.org> Cc: Mike Galbraith <efault@gmx.de> Cc: Peter Zijlstra <peterz@infradead.org> Cc: Thomas Gleixner <tglx@linutronix.de> Cc: arjan@linux.intel.com Cc: bsegall@google.com Cc: dietmar.eggemann@arm.com Cc: fengguang.wu@intel.com Cc: len.brown@intel.com Cc: morten.rasmussen@arm.com Cc: pjt@google.com Cc: rafael.j.wysocki@intel.com Cc: umgwanakikbuti@gmail.com Cc: vincent.guittot@linaro.org Link: http://lkml.kernel.org/r/1436918682-4971-3-git-send-email-yuyang.du@intel.com Signed-off-by: Ingo Molnar <mingo@kernel.org>
2015-07-15 00:04:37 +00:00
* CFS load tracking
*/
sched/fair: Rewrite runnable load and utilization average tracking The idea of runnable load average (let runnable time contribute to weight) was proposed by Paul Turner and Ben Segall, and it is still followed by this rewrite. This rewrite aims to solve the following issues: 1. cfs_rq's load average (namely runnable_load_avg and blocked_load_avg) is updated at the granularity of an entity at a time, which results in the cfs_rq's load average is stale or partially updated: at any time, only one entity is up to date, all other entities are effectively lagging behind. This is undesirable. To illustrate, if we have n runnable entities in the cfs_rq, as time elapses, they certainly become outdated: t0: cfs_rq { e1_old, e2_old, ..., en_old } and when we update: t1: update e1, then we have cfs_rq { e1_new, e2_old, ..., en_old } t2: update e2, then we have cfs_rq { e1_old, e2_new, ..., en_old } ... We solve this by combining all runnable entities' load averages together in cfs_rq's avg, and update the cfs_rq's avg as a whole. This is based on the fact that if we regard the update as a function, then: w * update(e) = update(w * e) and update(e1) + update(e2) = update(e1 + e2), then w1 * update(e1) + w2 * update(e2) = update(w1 * e1 + w2 * e2) therefore, by this rewrite, we have an entirely updated cfs_rq at the time we update it: t1: update cfs_rq { e1_new, e2_new, ..., en_new } t2: update cfs_rq { e1_new, e2_new, ..., en_new } ... 2. cfs_rq's load average is different between top rq->cfs_rq and other task_group's per CPU cfs_rqs in whether or not blocked_load_average contributes to the load. The basic idea behind runnable load average (the same for utilization) is that the blocked state is taken into account as opposed to only accounting for the currently runnable state. Therefore, the average should include both the runnable/running and blocked load averages. This rewrite does that. In addition, we also combine runnable/running and blocked averages of all entities into the cfs_rq's average, and update it together at once. This is based on the fact that: update(runnable) + update(blocked) = update(runnable + blocked) This significantly reduces the code as we don't need to separately maintain/update runnable/running load and blocked load. 3. How task_group entities' share is calculated is complex and imprecise. We reduce the complexity in this rewrite to allow a very simple rule: the task_group's load_avg is aggregated from its per CPU cfs_rqs's load_avgs. Then group entity's weight is simply proportional to its own cfs_rq's load_avg / task_group's load_avg. To illustrate, if a task_group has { cfs_rq1, cfs_rq2, ..., cfs_rqn }, then, task_group_avg = cfs_rq1_avg + cfs_rq2_avg + ... + cfs_rqn_avg, then cfs_rqx's entity's share = cfs_rqx_avg / task_group_avg * task_group's share To sum up, this rewrite in principle is equivalent to the current one, but fixes the issues described above. Turns out, it significantly reduces the code complexity and hence increases clarity and efficiency. In addition, the new averages are more smooth/continuous (no spurious spikes and valleys) and updated more consistently and quickly to reflect the load dynamics. As a result, we have less load tracking overhead, better performance, and especially better power efficiency due to more balanced load. Signed-off-by: Yuyang Du <yuyang.du@intel.com> Signed-off-by: Peter Zijlstra (Intel) <peterz@infradead.org> Cc: Linus Torvalds <torvalds@linux-foundation.org> Cc: Mike Galbraith <efault@gmx.de> Cc: Peter Zijlstra <peterz@infradead.org> Cc: Thomas Gleixner <tglx@linutronix.de> Cc: arjan@linux.intel.com Cc: bsegall@google.com Cc: dietmar.eggemann@arm.com Cc: fengguang.wu@intel.com Cc: len.brown@intel.com Cc: morten.rasmussen@arm.com Cc: pjt@google.com Cc: rafael.j.wysocki@intel.com Cc: umgwanakikbuti@gmail.com Cc: vincent.guittot@linaro.org Link: http://lkml.kernel.org/r/1436918682-4971-3-git-send-email-yuyang.du@intel.com Signed-off-by: Ingo Molnar <mingo@kernel.org>
2015-07-15 00:04:37 +00:00
struct sched_avg avg;
u64 runnable_load_sum;
unsigned long runnable_load_avg;
#ifdef CONFIG_FAIR_GROUP_SCHED
sched/fair: Rewrite runnable load and utilization average tracking The idea of runnable load average (let runnable time contribute to weight) was proposed by Paul Turner and Ben Segall, and it is still followed by this rewrite. This rewrite aims to solve the following issues: 1. cfs_rq's load average (namely runnable_load_avg and blocked_load_avg) is updated at the granularity of an entity at a time, which results in the cfs_rq's load average is stale or partially updated: at any time, only one entity is up to date, all other entities are effectively lagging behind. This is undesirable. To illustrate, if we have n runnable entities in the cfs_rq, as time elapses, they certainly become outdated: t0: cfs_rq { e1_old, e2_old, ..., en_old } and when we update: t1: update e1, then we have cfs_rq { e1_new, e2_old, ..., en_old } t2: update e2, then we have cfs_rq { e1_old, e2_new, ..., en_old } ... We solve this by combining all runnable entities' load averages together in cfs_rq's avg, and update the cfs_rq's avg as a whole. This is based on the fact that if we regard the update as a function, then: w * update(e) = update(w * e) and update(e1) + update(e2) = update(e1 + e2), then w1 * update(e1) + w2 * update(e2) = update(w1 * e1 + w2 * e2) therefore, by this rewrite, we have an entirely updated cfs_rq at the time we update it: t1: update cfs_rq { e1_new, e2_new, ..., en_new } t2: update cfs_rq { e1_new, e2_new, ..., en_new } ... 2. cfs_rq's load average is different between top rq->cfs_rq and other task_group's per CPU cfs_rqs in whether or not blocked_load_average contributes to the load. The basic idea behind runnable load average (the same for utilization) is that the blocked state is taken into account as opposed to only accounting for the currently runnable state. Therefore, the average should include both the runnable/running and blocked load averages. This rewrite does that. In addition, we also combine runnable/running and blocked averages of all entities into the cfs_rq's average, and update it together at once. This is based on the fact that: update(runnable) + update(blocked) = update(runnable + blocked) This significantly reduces the code as we don't need to separately maintain/update runnable/running load and blocked load. 3. How task_group entities' share is calculated is complex and imprecise. We reduce the complexity in this rewrite to allow a very simple rule: the task_group's load_avg is aggregated from its per CPU cfs_rqs's load_avgs. Then group entity's weight is simply proportional to its own cfs_rq's load_avg / task_group's load_avg. To illustrate, if a task_group has { cfs_rq1, cfs_rq2, ..., cfs_rqn }, then, task_group_avg = cfs_rq1_avg + cfs_rq2_avg + ... + cfs_rqn_avg, then cfs_rqx's entity's share = cfs_rqx_avg / task_group_avg * task_group's share To sum up, this rewrite in principle is equivalent to the current one, but fixes the issues described above. Turns out, it significantly reduces the code complexity and hence increases clarity and efficiency. In addition, the new averages are more smooth/continuous (no spurious spikes and valleys) and updated more consistently and quickly to reflect the load dynamics. As a result, we have less load tracking overhead, better performance, and especially better power efficiency due to more balanced load. Signed-off-by: Yuyang Du <yuyang.du@intel.com> Signed-off-by: Peter Zijlstra (Intel) <peterz@infradead.org> Cc: Linus Torvalds <torvalds@linux-foundation.org> Cc: Mike Galbraith <efault@gmx.de> Cc: Peter Zijlstra <peterz@infradead.org> Cc: Thomas Gleixner <tglx@linutronix.de> Cc: arjan@linux.intel.com Cc: bsegall@google.com Cc: dietmar.eggemann@arm.com Cc: fengguang.wu@intel.com Cc: len.brown@intel.com Cc: morten.rasmussen@arm.com Cc: pjt@google.com Cc: rafael.j.wysocki@intel.com Cc: umgwanakikbuti@gmail.com Cc: vincent.guittot@linaro.org Link: http://lkml.kernel.org/r/1436918682-4971-3-git-send-email-yuyang.du@intel.com Signed-off-by: Ingo Molnar <mingo@kernel.org>
2015-07-15 00:04:37 +00:00
unsigned long tg_load_avg_contrib;
#endif
atomic_long_t removed_load_avg, removed_util_avg;
#ifndef CONFIG_64BIT
u64 load_last_update_time_copy;
#endif
sched/fair: Rewrite runnable load and utilization average tracking The idea of runnable load average (let runnable time contribute to weight) was proposed by Paul Turner and Ben Segall, and it is still followed by this rewrite. This rewrite aims to solve the following issues: 1. cfs_rq's load average (namely runnable_load_avg and blocked_load_avg) is updated at the granularity of an entity at a time, which results in the cfs_rq's load average is stale or partially updated: at any time, only one entity is up to date, all other entities are effectively lagging behind. This is undesirable. To illustrate, if we have n runnable entities in the cfs_rq, as time elapses, they certainly become outdated: t0: cfs_rq { e1_old, e2_old, ..., en_old } and when we update: t1: update e1, then we have cfs_rq { e1_new, e2_old, ..., en_old } t2: update e2, then we have cfs_rq { e1_old, e2_new, ..., en_old } ... We solve this by combining all runnable entities' load averages together in cfs_rq's avg, and update the cfs_rq's avg as a whole. This is based on the fact that if we regard the update as a function, then: w * update(e) = update(w * e) and update(e1) + update(e2) = update(e1 + e2), then w1 * update(e1) + w2 * update(e2) = update(w1 * e1 + w2 * e2) therefore, by this rewrite, we have an entirely updated cfs_rq at the time we update it: t1: update cfs_rq { e1_new, e2_new, ..., en_new } t2: update cfs_rq { e1_new, e2_new, ..., en_new } ... 2. cfs_rq's load average is different between top rq->cfs_rq and other task_group's per CPU cfs_rqs in whether or not blocked_load_average contributes to the load. The basic idea behind runnable load average (the same for utilization) is that the blocked state is taken into account as opposed to only accounting for the currently runnable state. Therefore, the average should include both the runnable/running and blocked load averages. This rewrite does that. In addition, we also combine runnable/running and blocked averages of all entities into the cfs_rq's average, and update it together at once. This is based on the fact that: update(runnable) + update(blocked) = update(runnable + blocked) This significantly reduces the code as we don't need to separately maintain/update runnable/running load and blocked load. 3. How task_group entities' share is calculated is complex and imprecise. We reduce the complexity in this rewrite to allow a very simple rule: the task_group's load_avg is aggregated from its per CPU cfs_rqs's load_avgs. Then group entity's weight is simply proportional to its own cfs_rq's load_avg / task_group's load_avg. To illustrate, if a task_group has { cfs_rq1, cfs_rq2, ..., cfs_rqn }, then, task_group_avg = cfs_rq1_avg + cfs_rq2_avg + ... + cfs_rqn_avg, then cfs_rqx's entity's share = cfs_rqx_avg / task_group_avg * task_group's share To sum up, this rewrite in principle is equivalent to the current one, but fixes the issues described above. Turns out, it significantly reduces the code complexity and hence increases clarity and efficiency. In addition, the new averages are more smooth/continuous (no spurious spikes and valleys) and updated more consistently and quickly to reflect the load dynamics. As a result, we have less load tracking overhead, better performance, and especially better power efficiency due to more balanced load. Signed-off-by: Yuyang Du <yuyang.du@intel.com> Signed-off-by: Peter Zijlstra (Intel) <peterz@infradead.org> Cc: Linus Torvalds <torvalds@linux-foundation.org> Cc: Mike Galbraith <efault@gmx.de> Cc: Peter Zijlstra <peterz@infradead.org> Cc: Thomas Gleixner <tglx@linutronix.de> Cc: arjan@linux.intel.com Cc: bsegall@google.com Cc: dietmar.eggemann@arm.com Cc: fengguang.wu@intel.com Cc: len.brown@intel.com Cc: morten.rasmussen@arm.com Cc: pjt@google.com Cc: rafael.j.wysocki@intel.com Cc: umgwanakikbuti@gmail.com Cc: vincent.guittot@linaro.org Link: http://lkml.kernel.org/r/1436918682-4971-3-git-send-email-yuyang.du@intel.com Signed-off-by: Ingo Molnar <mingo@kernel.org>
2015-07-15 00:04:37 +00:00
#ifdef CONFIG_FAIR_GROUP_SCHED
/*
* h_load = weight * f(tg)
*
* Where f(tg) is the recursive weight fraction assigned to
* this group.
*/
unsigned long h_load;
sched: Move h_load calculation to task_h_load() The bad thing about update_h_load(), which computes hierarchical load factor for task groups, is that it is called for each task group in the system before every load balancer run, and since rebalance can be triggered very often, this function can eat really a lot of cpu time if there are many cpu cgroups in the system. Although the situation was improved significantly by commit a35b646 ('sched, cgroup: Reduce rq->lock hold times for large cgroup hierarchies'), the problem still can arise under some kinds of loads, e.g. when cpus are switching from idle to busy and back very frequently. For instance, when I start 1000 of processes that wake up every millisecond on my 8 cpus host, 'top' and 'perf top' show: Cpu(s): 17.8%us, 24.3%sy, 0.0%ni, 57.9%id, 0.0%wa, 0.0%hi, 0.0%si Events: 243K cycles 7.57% [kernel] [k] __schedule 7.08% [kernel] [k] timerqueue_add 6.13% libc-2.12.so [.] usleep Then if I create 10000 *idle* cpu cgroups (no processes in them), cpu usage increases significantly although the 'wakers' are still executing in the root cpu cgroup: Cpu(s): 19.1%us, 48.7%sy, 0.0%ni, 31.6%id, 0.0%wa, 0.0%hi, 0.7%si Events: 230K cycles 24.56% [kernel] [k] tg_load_down 5.76% [kernel] [k] __schedule This happens because this particular kind of load triggers 'new idle' rebalance very frequently, which requires calling update_h_load(), which, in turn, calls tg_load_down() for every *idle* cpu cgroup even though it is absolutely useless, because idle cpu cgroups have no tasks to pull. This patch tries to improve the situation by making h_load calculation proceed only when h_load is really necessary. To achieve this, it substitutes update_h_load() with update_cfs_rq_h_load(), which computes h_load only for a given cfs_rq and all its ascendants, and makes the load balancer call this function whenever it considers if a task should be pulled, i.e. it moves h_load calculations directly to task_h_load(). For h_load of the same cfs_rq not to be updated multiple times (in case several tasks in the same cgroup are considered during the same balance run), the patch keeps the time of the last h_load update for each cfs_rq and breaks calculation when it finds h_load to be uptodate. The benefit of it is that h_load is computed only for those cfs_rq's, which really need it, in particular all idle task groups are skipped. Although this, in fact, moves h_load calculation under rq lock, it should not affect latency much, because the amount of work done under rq lock while trying to pull tasks is limited by sched_nr_migrate. After the patch applied with the setup described above (1000 wakers in the root cgroup and 10000 idle cgroups), I get: Cpu(s): 16.9%us, 24.8%sy, 0.0%ni, 58.4%id, 0.0%wa, 0.0%hi, 0.0%si Events: 242K cycles 7.57% [kernel] [k] __schedule 6.70% [kernel] [k] timerqueue_add 5.93% libc-2.12.so [.] usleep Signed-off-by: Vladimir Davydov <vdavydov@parallels.com> Signed-off-by: Peter Zijlstra <a.p.zijlstra@chello.nl> Link: http://lkml.kernel.org/r/1373896159-1278-1-git-send-email-vdavydov@parallels.com Signed-off-by: Ingo Molnar <mingo@kernel.org>
2013-07-15 13:49:19 +00:00
u64 last_h_load_update;
struct sched_entity *h_load_next;
#endif /* CONFIG_FAIR_GROUP_SCHED */
#endif /* CONFIG_SMP */
#ifdef CONFIG_FAIR_GROUP_SCHED
struct rq *rq; /* cpu runqueue to which this cfs_rq is attached */
/*
* leaf cfs_rqs are those that hold tasks (lowest schedulable entity in
* a hierarchy). Non-leaf lrqs hold other higher schedulable entities
* (like users, containers etc.)
*
* leaf_cfs_rq_list ties together list of leaf cfs_rq's in a cpu. This
* list is used during load balance.
*/
int on_list;
struct list_head leaf_cfs_rq_list;
struct task_group *tg; /* group that "owns" this runqueue */
#ifdef CONFIG_CFS_BANDWIDTH
int runtime_enabled;
u64 runtime_expires;
s64 runtime_remaining;
u64 throttled_clock, throttled_clock_task;
u64 throttled_clock_task_time;
int throttled, throttle_count;
struct list_head throttled_list;
#endif /* CONFIG_CFS_BANDWIDTH */
#endif /* CONFIG_FAIR_GROUP_SCHED */
};
static inline int rt_bandwidth_enabled(void)
{
return sysctl_sched_rt_runtime >= 0;
}
sched/rt: Use IPI to trigger RT task push migration instead of pulling When debugging the latencies on a 40 core box, where we hit 300 to 500 microsecond latencies, I found there was a huge contention on the runqueue locks. Investigating it further, running ftrace, I found that it was due to the pulling of RT tasks. The test that was run was the following: cyclictest --numa -p95 -m -d0 -i100 This created a thread on each CPU, that would set its wakeup in iterations of 100 microseconds. The -d0 means that all the threads had the same interval (100us). Each thread sleeps for 100us and wakes up and measures its latencies. cyclictest is maintained at: git://git.kernel.org/pub/scm/linux/kernel/git/clrkwllms/rt-tests.git What happened was another RT task would be scheduled on one of the CPUs that was running our test, when the other CPU tests went to sleep and scheduled idle. This caused the "pull" operation to execute on all these CPUs. Each one of these saw the RT task that was overloaded on the CPU of the test that was still running, and each one tried to grab that task in a thundering herd way. To grab the task, each thread would do a double rq lock grab, grabbing its own lock as well as the rq of the overloaded CPU. As the sched domains on this box was rather flat for its size, I saw up to 12 CPUs block on this lock at once. This caused a ripple affect with the rq locks especially since the taking was done via a double rq lock, which means that several of the CPUs had their own rq locks held while trying to take this rq lock. As these locks were blocked, any wakeups or load balanceing on these CPUs would also block on these locks, and the wait time escalated. I've tried various methods to lessen the load, but things like an atomic counter to only let one CPU grab the task wont work, because the task may have a limited affinity, and we may pick the wrong CPU to take that lock and do the pull, to only find out that the CPU we picked isn't in the task's affinity. Instead of doing the PULL, I now have the CPUs that want the pull to send over an IPI to the overloaded CPU, and let that CPU pick what CPU to push the task to. No more need to grab the rq lock, and the push/pull algorithm still works fine. With this patch, the latency dropped to just 150us over a 20 hour run. Without the patch, the huge latencies would trigger in seconds. I've created a new sched feature called RT_PUSH_IPI, which is enabled by default. When RT_PUSH_IPI is not enabled, the old method of grabbing the rq locks and having the pulling CPU do the work is implemented. When RT_PUSH_IPI is enabled, the IPI is sent to the overloaded CPU to do a push. To enabled or disable this at run time: # mount -t debugfs nodev /sys/kernel/debug # echo RT_PUSH_IPI > /sys/kernel/debug/sched_features or # echo NO_RT_PUSH_IPI > /sys/kernel/debug/sched_features Update: This original patch would send an IPI to all CPUs in the RT overload list. But that could theoretically cause the reverse issue. That is, there could be lots of overloaded RT queues and one CPU lowers its priority. It would then send an IPI to all the overloaded RT queues and they could then all try to grab the rq lock of the CPU lowering its priority, and then we have the same problem. The latest design sends out only one IPI to the first overloaded CPU. It tries to push any tasks that it can, and then looks for the next overloaded CPU that can push to the source CPU. The IPIs stop when all overloaded CPUs that have pushable tasks that have priorities greater than the source CPU are covered. In case the source CPU lowers its priority again, a flag is set to tell the IPI traversal to restart with the first RT overloaded CPU after the source CPU. Parts-suggested-by: Peter Zijlstra <peterz@infradead.org> Signed-off-by: Steven Rostedt <rostedt@goodmis.org> Signed-off-by: Peter Zijlstra (Intel) <peterz@infradead.org> Cc: Joern Engel <joern@purestorage.com> Cc: Clark Williams <williams@redhat.com> Cc: Mike Galbraith <umgwanakikbuti@gmail.com> Cc: Paul E. McKenney <paulmck@linux.vnet.ibm.com> Cc: Thomas Gleixner <tglx@linutronix.de> Link: http://lkml.kernel.org/r/20150318144946.2f3cc982@gandalf.local.home Signed-off-by: Ingo Molnar <mingo@kernel.org>
2015-03-18 18:49:46 +00:00
/* RT IPI pull logic requires IRQ_WORK */
#ifdef CONFIG_IRQ_WORK
# define HAVE_RT_PUSH_IPI
#endif
/* Real-Time classes' related field in a runqueue: */
struct rt_rq {
struct rt_prio_array active;
unsigned int rt_nr_running;
#if defined CONFIG_SMP || defined CONFIG_RT_GROUP_SCHED
struct {
int curr; /* highest queued rt task prio */
#ifdef CONFIG_SMP
int next; /* next highest */
#endif
} highest_prio;
#endif
#ifdef CONFIG_SMP
unsigned long rt_nr_migratory;
unsigned long rt_nr_total;
int overloaded;
struct plist_head pushable_tasks;
sched/rt: Use IPI to trigger RT task push migration instead of pulling When debugging the latencies on a 40 core box, where we hit 300 to 500 microsecond latencies, I found there was a huge contention on the runqueue locks. Investigating it further, running ftrace, I found that it was due to the pulling of RT tasks. The test that was run was the following: cyclictest --numa -p95 -m -d0 -i100 This created a thread on each CPU, that would set its wakeup in iterations of 100 microseconds. The -d0 means that all the threads had the same interval (100us). Each thread sleeps for 100us and wakes up and measures its latencies. cyclictest is maintained at: git://git.kernel.org/pub/scm/linux/kernel/git/clrkwllms/rt-tests.git What happened was another RT task would be scheduled on one of the CPUs that was running our test, when the other CPU tests went to sleep and scheduled idle. This caused the "pull" operation to execute on all these CPUs. Each one of these saw the RT task that was overloaded on the CPU of the test that was still running, and each one tried to grab that task in a thundering herd way. To grab the task, each thread would do a double rq lock grab, grabbing its own lock as well as the rq of the overloaded CPU. As the sched domains on this box was rather flat for its size, I saw up to 12 CPUs block on this lock at once. This caused a ripple affect with the rq locks especially since the taking was done via a double rq lock, which means that several of the CPUs had their own rq locks held while trying to take this rq lock. As these locks were blocked, any wakeups or load balanceing on these CPUs would also block on these locks, and the wait time escalated. I've tried various methods to lessen the load, but things like an atomic counter to only let one CPU grab the task wont work, because the task may have a limited affinity, and we may pick the wrong CPU to take that lock and do the pull, to only find out that the CPU we picked isn't in the task's affinity. Instead of doing the PULL, I now have the CPUs that want the pull to send over an IPI to the overloaded CPU, and let that CPU pick what CPU to push the task to. No more need to grab the rq lock, and the push/pull algorithm still works fine. With this patch, the latency dropped to just 150us over a 20 hour run. Without the patch, the huge latencies would trigger in seconds. I've created a new sched feature called RT_PUSH_IPI, which is enabled by default. When RT_PUSH_IPI is not enabled, the old method of grabbing the rq locks and having the pulling CPU do the work is implemented. When RT_PUSH_IPI is enabled, the IPI is sent to the overloaded CPU to do a push. To enabled or disable this at run time: # mount -t debugfs nodev /sys/kernel/debug # echo RT_PUSH_IPI > /sys/kernel/debug/sched_features or # echo NO_RT_PUSH_IPI > /sys/kernel/debug/sched_features Update: This original patch would send an IPI to all CPUs in the RT overload list. But that could theoretically cause the reverse issue. That is, there could be lots of overloaded RT queues and one CPU lowers its priority. It would then send an IPI to all the overloaded RT queues and they could then all try to grab the rq lock of the CPU lowering its priority, and then we have the same problem. The latest design sends out only one IPI to the first overloaded CPU. It tries to push any tasks that it can, and then looks for the next overloaded CPU that can push to the source CPU. The IPIs stop when all overloaded CPUs that have pushable tasks that have priorities greater than the source CPU are covered. In case the source CPU lowers its priority again, a flag is set to tell the IPI traversal to restart with the first RT overloaded CPU after the source CPU. Parts-suggested-by: Peter Zijlstra <peterz@infradead.org> Signed-off-by: Steven Rostedt <rostedt@goodmis.org> Signed-off-by: Peter Zijlstra (Intel) <peterz@infradead.org> Cc: Joern Engel <joern@purestorage.com> Cc: Clark Williams <williams@redhat.com> Cc: Mike Galbraith <umgwanakikbuti@gmail.com> Cc: Paul E. McKenney <paulmck@linux.vnet.ibm.com> Cc: Thomas Gleixner <tglx@linutronix.de> Link: http://lkml.kernel.org/r/20150318144946.2f3cc982@gandalf.local.home Signed-off-by: Ingo Molnar <mingo@kernel.org>
2015-03-18 18:49:46 +00:00
#ifdef HAVE_RT_PUSH_IPI
int push_flags;
int push_cpu;
struct irq_work push_work;
raw_spinlock_t push_lock;
#endif
sched/rt: Use IPI to trigger RT task push migration instead of pulling When debugging the latencies on a 40 core box, where we hit 300 to 500 microsecond latencies, I found there was a huge contention on the runqueue locks. Investigating it further, running ftrace, I found that it was due to the pulling of RT tasks. The test that was run was the following: cyclictest --numa -p95 -m -d0 -i100 This created a thread on each CPU, that would set its wakeup in iterations of 100 microseconds. The -d0 means that all the threads had the same interval (100us). Each thread sleeps for 100us and wakes up and measures its latencies. cyclictest is maintained at: git://git.kernel.org/pub/scm/linux/kernel/git/clrkwllms/rt-tests.git What happened was another RT task would be scheduled on one of the CPUs that was running our test, when the other CPU tests went to sleep and scheduled idle. This caused the "pull" operation to execute on all these CPUs. Each one of these saw the RT task that was overloaded on the CPU of the test that was still running, and each one tried to grab that task in a thundering herd way. To grab the task, each thread would do a double rq lock grab, grabbing its own lock as well as the rq of the overloaded CPU. As the sched domains on this box was rather flat for its size, I saw up to 12 CPUs block on this lock at once. This caused a ripple affect with the rq locks especially since the taking was done via a double rq lock, which means that several of the CPUs had their own rq locks held while trying to take this rq lock. As these locks were blocked, any wakeups or load balanceing on these CPUs would also block on these locks, and the wait time escalated. I've tried various methods to lessen the load, but things like an atomic counter to only let one CPU grab the task wont work, because the task may have a limited affinity, and we may pick the wrong CPU to take that lock and do the pull, to only find out that the CPU we picked isn't in the task's affinity. Instead of doing the PULL, I now have the CPUs that want the pull to send over an IPI to the overloaded CPU, and let that CPU pick what CPU to push the task to. No more need to grab the rq lock, and the push/pull algorithm still works fine. With this patch, the latency dropped to just 150us over a 20 hour run. Without the patch, the huge latencies would trigger in seconds. I've created a new sched feature called RT_PUSH_IPI, which is enabled by default. When RT_PUSH_IPI is not enabled, the old method of grabbing the rq locks and having the pulling CPU do the work is implemented. When RT_PUSH_IPI is enabled, the IPI is sent to the overloaded CPU to do a push. To enabled or disable this at run time: # mount -t debugfs nodev /sys/kernel/debug # echo RT_PUSH_IPI > /sys/kernel/debug/sched_features or # echo NO_RT_PUSH_IPI > /sys/kernel/debug/sched_features Update: This original patch would send an IPI to all CPUs in the RT overload list. But that could theoretically cause the reverse issue. That is, there could be lots of overloaded RT queues and one CPU lowers its priority. It would then send an IPI to all the overloaded RT queues and they could then all try to grab the rq lock of the CPU lowering its priority, and then we have the same problem. The latest design sends out only one IPI to the first overloaded CPU. It tries to push any tasks that it can, and then looks for the next overloaded CPU that can push to the source CPU. The IPIs stop when all overloaded CPUs that have pushable tasks that have priorities greater than the source CPU are covered. In case the source CPU lowers its priority again, a flag is set to tell the IPI traversal to restart with the first RT overloaded CPU after the source CPU. Parts-suggested-by: Peter Zijlstra <peterz@infradead.org> Signed-off-by: Steven Rostedt <rostedt@goodmis.org> Signed-off-by: Peter Zijlstra (Intel) <peterz@infradead.org> Cc: Joern Engel <joern@purestorage.com> Cc: Clark Williams <williams@redhat.com> Cc: Mike Galbraith <umgwanakikbuti@gmail.com> Cc: Paul E. McKenney <paulmck@linux.vnet.ibm.com> Cc: Thomas Gleixner <tglx@linutronix.de> Link: http://lkml.kernel.org/r/20150318144946.2f3cc982@gandalf.local.home Signed-off-by: Ingo Molnar <mingo@kernel.org>
2015-03-18 18:49:46 +00:00
#endif /* CONFIG_SMP */
int rt_queued;
int rt_throttled;
u64 rt_time;
u64 rt_runtime;
/* Nests inside the rq lock: */
raw_spinlock_t rt_runtime_lock;
#ifdef CONFIG_RT_GROUP_SCHED
unsigned long rt_nr_boosted;
struct rq *rq;
struct task_group *tg;
#endif
};
sched/deadline: Add SCHED_DEADLINE structures & implementation Introduces the data structures, constants and symbols needed for SCHED_DEADLINE implementation. Core data structure of SCHED_DEADLINE are defined, along with their initializers. Hooks for checking if a task belong to the new policy are also added where they are needed. Adds a scheduling class, in sched/dl.c and a new policy called SCHED_DEADLINE. It is an implementation of the Earliest Deadline First (EDF) scheduling algorithm, augmented with a mechanism (called Constant Bandwidth Server, CBS) that makes it possible to isolate the behaviour of tasks between each other. The typical -deadline task will be made up of a computation phase (instance) which is activated on a periodic or sporadic fashion. The expected (maximum) duration of such computation is called the task's runtime; the time interval by which each instance need to be completed is called the task's relative deadline. The task's absolute deadline is dynamically calculated as the time instant a task (better, an instance) activates plus the relative deadline. The EDF algorithms selects the task with the smallest absolute deadline as the one to be executed first, while the CBS ensures each task to run for at most its runtime every (relative) deadline length time interval, avoiding any interference between different tasks (bandwidth isolation). Thanks to this feature, also tasks that do not strictly comply with the computational model sketched above can effectively use the new policy. To summarize, this patch: - introduces the data structures, constants and symbols needed; - implements the core logic of the scheduling algorithm in the new scheduling class file; - provides all the glue code between the new scheduling class and the core scheduler and refines the interactions between sched/dl and the other existing scheduling classes. Signed-off-by: Dario Faggioli <raistlin@linux.it> Signed-off-by: Michael Trimarchi <michael@amarulasolutions.com> Signed-off-by: Fabio Checconi <fchecconi@gmail.com> Signed-off-by: Juri Lelli <juri.lelli@gmail.com> Signed-off-by: Peter Zijlstra <peterz@infradead.org> Link: http://lkml.kernel.org/r/1383831828-15501-4-git-send-email-juri.lelli@gmail.com Signed-off-by: Ingo Molnar <mingo@kernel.org>
2013-11-28 10:14:43 +00:00
/* Deadline class' related fields in a runqueue */
struct dl_rq {
/* runqueue is an rbtree, ordered by deadline */
struct rb_root rb_root;
struct rb_node *rb_leftmost;
unsigned long dl_nr_running;
sched/deadline: Add SCHED_DEADLINE SMP-related data structures & logic Introduces data structures relevant for implementing dynamic migration of -deadline tasks and the logic for checking if runqueues are overloaded with -deadline tasks and for choosing where a task should migrate, when it is the case. Adds also dynamic migrations to SCHED_DEADLINE, so that tasks can be moved among CPUs when necessary. It is also possible to bind a task to a (set of) CPU(s), thus restricting its capability of migrating, or forbidding migrations at all. The very same approach used in sched_rt is utilised: - -deadline tasks are kept into CPU-specific runqueues, - -deadline tasks are migrated among runqueues to achieve the following: * on an M-CPU system the M earliest deadline ready tasks are always running; * affinity/cpusets settings of all the -deadline tasks is always respected. Therefore, this very special form of "load balancing" is done with an active method, i.e., the scheduler pushes or pulls tasks between runqueues when they are woken up and/or (de)scheduled. IOW, every time a preemption occurs, the descheduled task might be sent to some other CPU (depending on its deadline) to continue executing (push). On the other hand, every time a CPU becomes idle, it might pull the second earliest deadline ready task from some other CPU. To enforce this, a pull operation is always attempted before taking any scheduling decision (pre_schedule()), as well as a push one after each scheduling decision (post_schedule()). In addition, when a task arrives or wakes up, the best CPU where to resume it is selected taking into account its affinity mask, the system topology, but also its deadline. E.g., from the scheduling point of view, the best CPU where to wake up (and also where to push) a task is the one which is running the task with the latest deadline among the M executing ones. In order to facilitate these decisions, per-runqueue "caching" of the deadlines of the currently running and of the first ready task is used. Queued but not running tasks are also parked in another rb-tree to speed-up pushes. Signed-off-by: Juri Lelli <juri.lelli@gmail.com> Signed-off-by: Dario Faggioli <raistlin@linux.it> Signed-off-by: Peter Zijlstra <peterz@infradead.org> Link: http://lkml.kernel.org/r/1383831828-15501-5-git-send-email-juri.lelli@gmail.com Signed-off-by: Ingo Molnar <mingo@kernel.org>
2013-11-07 13:43:38 +00:00
#ifdef CONFIG_SMP
/*
* Deadline values of the currently executing and the
* earliest ready task on this rq. Caching these facilitates
* the decision wether or not a ready but not running task
* should migrate somewhere else.
*/
struct {
u64 curr;
u64 next;
} earliest_dl;
unsigned long dl_nr_migratory;
int overloaded;
/*
* Tasks on this rq that can be pushed away. They are kept in
* an rb-tree, ordered by tasks' deadlines, with caching
* of the leftmost (earliest deadline) element.
*/
struct rb_root pushable_dl_tasks_root;
struct rb_node *pushable_dl_tasks_leftmost;
sched/deadline: Add bandwidth management for SCHED_DEADLINE tasks In order of deadline scheduling to be effective and useful, it is important that some method of having the allocation of the available CPU bandwidth to tasks and task groups under control. This is usually called "admission control" and if it is not performed at all, no guarantee can be given on the actual scheduling of the -deadline tasks. Since when RT-throttling has been introduced each task group have a bandwidth associated to itself, calculated as a certain amount of runtime over a period. Moreover, to make it possible to manipulate such bandwidth, readable/writable controls have been added to both procfs (for system wide settings) and cgroupfs (for per-group settings). Therefore, the same interface is being used for controlling the bandwidth distrubution to -deadline tasks and task groups, i.e., new controls but with similar names, equivalent meaning and with the same usage paradigm are added. However, more discussion is needed in order to figure out how we want to manage SCHED_DEADLINE bandwidth at the task group level. Therefore, this patch adds a less sophisticated, but actually very sensible, mechanism to ensure that a certain utilization cap is not overcome per each root_domain (the single rq for !SMP configurations). Another main difference between deadline bandwidth management and RT-throttling is that -deadline tasks have bandwidth on their own (while -rt ones doesn't!), and thus we don't need an higher level throttling mechanism to enforce the desired bandwidth. This patch, therefore: - adds system wide deadline bandwidth management by means of: * /proc/sys/kernel/sched_dl_runtime_us, * /proc/sys/kernel/sched_dl_period_us, that determine (i.e., runtime / period) the total bandwidth available on each CPU of each root_domain for -deadline tasks; - couples the RT and deadline bandwidth management, i.e., enforces that the sum of how much bandwidth is being devoted to -rt -deadline tasks to stay below 100%. This means that, for a root_domain comprising M CPUs, -deadline tasks can be created until the sum of their bandwidths stay below: M * (sched_dl_runtime_us / sched_dl_period_us) It is also possible to disable this bandwidth management logic, and be thus free of oversubscribing the system up to any arbitrary level. Signed-off-by: Dario Faggioli <raistlin@linux.it> Signed-off-by: Juri Lelli <juri.lelli@gmail.com> Signed-off-by: Peter Zijlstra <peterz@infradead.org> Link: http://lkml.kernel.org/r/1383831828-15501-12-git-send-email-juri.lelli@gmail.com Signed-off-by: Ingo Molnar <mingo@kernel.org>
2013-11-07 13:43:45 +00:00
#else
struct dl_bw dl_bw;
sched/deadline: Add SCHED_DEADLINE SMP-related data structures & logic Introduces data structures relevant for implementing dynamic migration of -deadline tasks and the logic for checking if runqueues are overloaded with -deadline tasks and for choosing where a task should migrate, when it is the case. Adds also dynamic migrations to SCHED_DEADLINE, so that tasks can be moved among CPUs when necessary. It is also possible to bind a task to a (set of) CPU(s), thus restricting its capability of migrating, or forbidding migrations at all. The very same approach used in sched_rt is utilised: - -deadline tasks are kept into CPU-specific runqueues, - -deadline tasks are migrated among runqueues to achieve the following: * on an M-CPU system the M earliest deadline ready tasks are always running; * affinity/cpusets settings of all the -deadline tasks is always respected. Therefore, this very special form of "load balancing" is done with an active method, i.e., the scheduler pushes or pulls tasks between runqueues when they are woken up and/or (de)scheduled. IOW, every time a preemption occurs, the descheduled task might be sent to some other CPU (depending on its deadline) to continue executing (push). On the other hand, every time a CPU becomes idle, it might pull the second earliest deadline ready task from some other CPU. To enforce this, a pull operation is always attempted before taking any scheduling decision (pre_schedule()), as well as a push one after each scheduling decision (post_schedule()). In addition, when a task arrives or wakes up, the best CPU where to resume it is selected taking into account its affinity mask, the system topology, but also its deadline. E.g., from the scheduling point of view, the best CPU where to wake up (and also where to push) a task is the one which is running the task with the latest deadline among the M executing ones. In order to facilitate these decisions, per-runqueue "caching" of the deadlines of the currently running and of the first ready task is used. Queued but not running tasks are also parked in another rb-tree to speed-up pushes. Signed-off-by: Juri Lelli <juri.lelli@gmail.com> Signed-off-by: Dario Faggioli <raistlin@linux.it> Signed-off-by: Peter Zijlstra <peterz@infradead.org> Link: http://lkml.kernel.org/r/1383831828-15501-5-git-send-email-juri.lelli@gmail.com Signed-off-by: Ingo Molnar <mingo@kernel.org>
2013-11-07 13:43:38 +00:00
#endif
sched/deadline: Add SCHED_DEADLINE structures & implementation Introduces the data structures, constants and symbols needed for SCHED_DEADLINE implementation. Core data structure of SCHED_DEADLINE are defined, along with their initializers. Hooks for checking if a task belong to the new policy are also added where they are needed. Adds a scheduling class, in sched/dl.c and a new policy called SCHED_DEADLINE. It is an implementation of the Earliest Deadline First (EDF) scheduling algorithm, augmented with a mechanism (called Constant Bandwidth Server, CBS) that makes it possible to isolate the behaviour of tasks between each other. The typical -deadline task will be made up of a computation phase (instance) which is activated on a periodic or sporadic fashion. The expected (maximum) duration of such computation is called the task's runtime; the time interval by which each instance need to be completed is called the task's relative deadline. The task's absolute deadline is dynamically calculated as the time instant a task (better, an instance) activates plus the relative deadline. The EDF algorithms selects the task with the smallest absolute deadline as the one to be executed first, while the CBS ensures each task to run for at most its runtime every (relative) deadline length time interval, avoiding any interference between different tasks (bandwidth isolation). Thanks to this feature, also tasks that do not strictly comply with the computational model sketched above can effectively use the new policy. To summarize, this patch: - introduces the data structures, constants and symbols needed; - implements the core logic of the scheduling algorithm in the new scheduling class file; - provides all the glue code between the new scheduling class and the core scheduler and refines the interactions between sched/dl and the other existing scheduling classes. Signed-off-by: Dario Faggioli <raistlin@linux.it> Signed-off-by: Michael Trimarchi <michael@amarulasolutions.com> Signed-off-by: Fabio Checconi <fchecconi@gmail.com> Signed-off-by: Juri Lelli <juri.lelli@gmail.com> Signed-off-by: Peter Zijlstra <peterz@infradead.org> Link: http://lkml.kernel.org/r/1383831828-15501-4-git-send-email-juri.lelli@gmail.com Signed-off-by: Ingo Molnar <mingo@kernel.org>
2013-11-28 10:14:43 +00:00
};
#ifdef CONFIG_SMP
/*
* We add the notion of a root-domain which will be used to define per-domain
* variables. Each exclusive cpuset essentially defines an island domain by
* fully partitioning the member cpus from any other cpuset. Whenever a new
* exclusive cpuset is created, we also create and attach a new root-domain
* object.
*
*/
struct root_domain {
atomic_t refcount;
atomic_t rto_count;
struct rcu_head rcu;
cpumask_var_t span;
cpumask_var_t online;
sched/fair: Implement fast idling of CPUs when the system is partially loaded When a system is lightly loaded (i.e. no more than 1 job per cpu), attempt to pull job to a cpu before putting it to idle is unnecessary and can be skipped. This patch adds an indicator so the scheduler can know when there's no more than 1 active job is on any CPU in the system to skip needless job pulls. On a 4 socket machine with a request/response kind of workload from clients, we saw about 0.13 msec delay when we go through a full load balance to try pull job from all the other cpus. While 0.1 msec was spent on processing the request and generating a response, the 0.13 msec load balance overhead was actually more than the actual work being done. This overhead can be skipped much of the time for lightly loaded systems. With this patch, we tested with a netperf request/response workload that has the server busy with half the cpus in a 4 socket system. We found the patch eliminated 75% of the load balance attempts before idling a cpu. The overhead of setting/clearing the indicator is low as we already gather the necessary info while we call add_nr_running() and update_sd_lb_stats.() We switch to full load balance load immediately if any cpu got more than one job on its run queue in add_nr_running. We'll clear the indicator to avoid load balance when we detect no cpu's have more than one job when we scan the work queues in update_sg_lb_stats(). We are aggressive in turning on the load balance and opportunistic in skipping the load balance. Signed-off-by: Tim Chen <tim.c.chen@linux.intel.com> Acked-by: Rik van Riel <riel@redhat.com> Acked-by: Jason Low <jason.low2@hp.com> Cc: "Paul E.McKenney" <paulmck@linux.vnet.ibm.com> Cc: Andrew Morton <akpm@linux-foundation.org> Cc: Davidlohr Bueso <davidlohr@hp.com> Cc: Alex Shi <alex.shi@linaro.org> Cc: Michel Lespinasse <walken@google.com> Cc: Peter Hurley <peter@hurleysoftware.com> Cc: Linus Torvalds <torvalds@linux-foundation.org> Signed-off-by: Peter Zijlstra <peterz@infradead.org> Link: http://lkml.kernel.org/r/1403551009.2970.613.camel@schen9-DESK Signed-off-by: Ingo Molnar <mingo@kernel.org>
2014-06-23 19:16:49 +00:00
/* Indicate more than one runnable task for any CPU */
bool overload;
sched/deadline: Add SCHED_DEADLINE SMP-related data structures & logic Introduces data structures relevant for implementing dynamic migration of -deadline tasks and the logic for checking if runqueues are overloaded with -deadline tasks and for choosing where a task should migrate, when it is the case. Adds also dynamic migrations to SCHED_DEADLINE, so that tasks can be moved among CPUs when necessary. It is also possible to bind a task to a (set of) CPU(s), thus restricting its capability of migrating, or forbidding migrations at all. The very same approach used in sched_rt is utilised: - -deadline tasks are kept into CPU-specific runqueues, - -deadline tasks are migrated among runqueues to achieve the following: * on an M-CPU system the M earliest deadline ready tasks are always running; * affinity/cpusets settings of all the -deadline tasks is always respected. Therefore, this very special form of "load balancing" is done with an active method, i.e., the scheduler pushes or pulls tasks between runqueues when they are woken up and/or (de)scheduled. IOW, every time a preemption occurs, the descheduled task might be sent to some other CPU (depending on its deadline) to continue executing (push). On the other hand, every time a CPU becomes idle, it might pull the second earliest deadline ready task from some other CPU. To enforce this, a pull operation is always attempted before taking any scheduling decision (pre_schedule()), as well as a push one after each scheduling decision (post_schedule()). In addition, when a task arrives or wakes up, the best CPU where to resume it is selected taking into account its affinity mask, the system topology, but also its deadline. E.g., from the scheduling point of view, the best CPU where to wake up (and also where to push) a task is the one which is running the task with the latest deadline among the M executing ones. In order to facilitate these decisions, per-runqueue "caching" of the deadlines of the currently running and of the first ready task is used. Queued but not running tasks are also parked in another rb-tree to speed-up pushes. Signed-off-by: Juri Lelli <juri.lelli@gmail.com> Signed-off-by: Dario Faggioli <raistlin@linux.it> Signed-off-by: Peter Zijlstra <peterz@infradead.org> Link: http://lkml.kernel.org/r/1383831828-15501-5-git-send-email-juri.lelli@gmail.com Signed-off-by: Ingo Molnar <mingo@kernel.org>
2013-11-07 13:43:38 +00:00
/*
* The bit corresponding to a CPU gets set here if such CPU has more
* than one runnable -deadline task (as it is below for RT tasks).
*/
cpumask_var_t dlo_mask;
atomic_t dlo_count;
sched/deadline: Add bandwidth management for SCHED_DEADLINE tasks In order of deadline scheduling to be effective and useful, it is important that some method of having the allocation of the available CPU bandwidth to tasks and task groups under control. This is usually called "admission control" and if it is not performed at all, no guarantee can be given on the actual scheduling of the -deadline tasks. Since when RT-throttling has been introduced each task group have a bandwidth associated to itself, calculated as a certain amount of runtime over a period. Moreover, to make it possible to manipulate such bandwidth, readable/writable controls have been added to both procfs (for system wide settings) and cgroupfs (for per-group settings). Therefore, the same interface is being used for controlling the bandwidth distrubution to -deadline tasks and task groups, i.e., new controls but with similar names, equivalent meaning and with the same usage paradigm are added. However, more discussion is needed in order to figure out how we want to manage SCHED_DEADLINE bandwidth at the task group level. Therefore, this patch adds a less sophisticated, but actually very sensible, mechanism to ensure that a certain utilization cap is not overcome per each root_domain (the single rq for !SMP configurations). Another main difference between deadline bandwidth management and RT-throttling is that -deadline tasks have bandwidth on their own (while -rt ones doesn't!), and thus we don't need an higher level throttling mechanism to enforce the desired bandwidth. This patch, therefore: - adds system wide deadline bandwidth management by means of: * /proc/sys/kernel/sched_dl_runtime_us, * /proc/sys/kernel/sched_dl_period_us, that determine (i.e., runtime / period) the total bandwidth available on each CPU of each root_domain for -deadline tasks; - couples the RT and deadline bandwidth management, i.e., enforces that the sum of how much bandwidth is being devoted to -rt -deadline tasks to stay below 100%. This means that, for a root_domain comprising M CPUs, -deadline tasks can be created until the sum of their bandwidths stay below: M * (sched_dl_runtime_us / sched_dl_period_us) It is also possible to disable this bandwidth management logic, and be thus free of oversubscribing the system up to any arbitrary level. Signed-off-by: Dario Faggioli <raistlin@linux.it> Signed-off-by: Juri Lelli <juri.lelli@gmail.com> Signed-off-by: Peter Zijlstra <peterz@infradead.org> Link: http://lkml.kernel.org/r/1383831828-15501-12-git-send-email-juri.lelli@gmail.com Signed-off-by: Ingo Molnar <mingo@kernel.org>
2013-11-07 13:43:45 +00:00
struct dl_bw dl_bw;
struct cpudl cpudl;
sched/deadline: Add SCHED_DEADLINE SMP-related data structures & logic Introduces data structures relevant for implementing dynamic migration of -deadline tasks and the logic for checking if runqueues are overloaded with -deadline tasks and for choosing where a task should migrate, when it is the case. Adds also dynamic migrations to SCHED_DEADLINE, so that tasks can be moved among CPUs when necessary. It is also possible to bind a task to a (set of) CPU(s), thus restricting its capability of migrating, or forbidding migrations at all. The very same approach used in sched_rt is utilised: - -deadline tasks are kept into CPU-specific runqueues, - -deadline tasks are migrated among runqueues to achieve the following: * on an M-CPU system the M earliest deadline ready tasks are always running; * affinity/cpusets settings of all the -deadline tasks is always respected. Therefore, this very special form of "load balancing" is done with an active method, i.e., the scheduler pushes or pulls tasks between runqueues when they are woken up and/or (de)scheduled. IOW, every time a preemption occurs, the descheduled task might be sent to some other CPU (depending on its deadline) to continue executing (push). On the other hand, every time a CPU becomes idle, it might pull the second earliest deadline ready task from some other CPU. To enforce this, a pull operation is always attempted before taking any scheduling decision (pre_schedule()), as well as a push one after each scheduling decision (post_schedule()). In addition, when a task arrives or wakes up, the best CPU where to resume it is selected taking into account its affinity mask, the system topology, but also its deadline. E.g., from the scheduling point of view, the best CPU where to wake up (and also where to push) a task is the one which is running the task with the latest deadline among the M executing ones. In order to facilitate these decisions, per-runqueue "caching" of the deadlines of the currently running and of the first ready task is used. Queued but not running tasks are also parked in another rb-tree to speed-up pushes. Signed-off-by: Juri Lelli <juri.lelli@gmail.com> Signed-off-by: Dario Faggioli <raistlin@linux.it> Signed-off-by: Peter Zijlstra <peterz@infradead.org> Link: http://lkml.kernel.org/r/1383831828-15501-5-git-send-email-juri.lelli@gmail.com Signed-off-by: Ingo Molnar <mingo@kernel.org>
2013-11-07 13:43:38 +00:00
/*
* The "RT overload" flag: it gets set if a CPU has more than
* one runnable RT task.
*/
cpumask_var_t rto_mask;
struct cpupri cpupri;
};
extern struct root_domain def_root_domain;
#endif /* CONFIG_SMP */
/*
* This is the main, per-CPU runqueue data structure.
*
* Locking rule: those places that want to lock multiple runqueues
* (such as the load balancing or the thread migration code), lock
* acquire operations must be ordered by ascending &runqueue.
*/
struct rq {
/* runqueue lock: */
raw_spinlock_t lock;
/*
* nr_running and cpu_load should be in the same cacheline because
* remote CPUs use both these fields when doing load calculation.
*/
unsigned int nr_running;
#ifdef CONFIG_NUMA_BALANCING
unsigned int nr_numa_running;
unsigned int nr_preferred_running;
#endif
#define CPU_LOAD_IDX_MAX 5
unsigned long cpu_load[CPU_LOAD_IDX_MAX];
unsigned long last_load_update_tick;
nohz: Rename CONFIG_NO_HZ to CONFIG_NO_HZ_COMMON We are planning to convert the dynticks Kconfig options layout into a choice menu. The user must be able to easily pick any of the following implementations: constant periodic tick, idle dynticks, full dynticks. As this implies a mutual exclusion, the two dynticks implementions need to converge on the selection of a common Kconfig option in order to ease the sharing of a common infrastructure. It would thus seem pretty natural to reuse CONFIG_NO_HZ to that end. It already implements all the idle dynticks code and the full dynticks depends on all that code for now. So ideally the choice menu would propose CONFIG_NO_HZ_IDLE and CONFIG_NO_HZ_EXTENDED then both would select CONFIG_NO_HZ. On the other hand we want to stay backward compatible: if CONFIG_NO_HZ is set in an older config file, we want to enable CONFIG_NO_HZ_IDLE by default. But we can't afford both at the same time or we run into a circular dependency: 1) CONFIG_NO_HZ_IDLE and CONFIG_NO_HZ_EXTENDED both select CONFIG_NO_HZ 2) If CONFIG_NO_HZ is set, we default to CONFIG_NO_HZ_IDLE We might be able to support that from Kconfig/Kbuild but it may not be wise to introduce such a confusing behaviour. So to solve this, create a new CONFIG_NO_HZ_COMMON option which gathers the common code between idle and full dynticks (that common code for now is simply the idle dynticks code) and select it from their referring Kconfig. Then we'll later create CONFIG_NO_HZ_IDLE and map CONFIG_NO_HZ to it for backward compatibility. Signed-off-by: Frederic Weisbecker <fweisbec@gmail.com> Cc: Andrew Morton <akpm@linux-foundation.org> Cc: Chris Metcalf <cmetcalf@tilera.com> Cc: Christoph Lameter <cl@linux.com> Cc: Geoff Levand <geoff@infradead.org> Cc: Gilad Ben Yossef <gilad@benyossef.com> Cc: Hakan Akkan <hakanakkan@gmail.com> Cc: Ingo Molnar <mingo@kernel.org> Cc: Kevin Hilman <khilman@linaro.org> Cc: Li Zhong <zhong@linux.vnet.ibm.com> Cc: Namhyung Kim <namhyung.kim@lge.com> Cc: Paul E. McKenney <paulmck@linux.vnet.ibm.com> Cc: Paul Gortmaker <paul.gortmaker@windriver.com> Cc: Peter Zijlstra <peterz@infradead.org> Cc: Steven Rostedt <rostedt@goodmis.org> Cc: Thomas Gleixner <tglx@linutronix.de>
2011-08-10 21:21:01 +00:00
#ifdef CONFIG_NO_HZ_COMMON
u64 nohz_stamp;
unsigned long nohz_flags;
#endif
#ifdef CONFIG_NO_HZ_FULL
unsigned long last_sched_tick;
#endif
/* capture load from *all* tasks on this cpu: */
struct load_weight load;
unsigned long nr_load_updates;
u64 nr_switches;
struct cfs_rq cfs;
struct rt_rq rt;
sched/deadline: Add SCHED_DEADLINE structures & implementation Introduces the data structures, constants and symbols needed for SCHED_DEADLINE implementation. Core data structure of SCHED_DEADLINE are defined, along with their initializers. Hooks for checking if a task belong to the new policy are also added where they are needed. Adds a scheduling class, in sched/dl.c and a new policy called SCHED_DEADLINE. It is an implementation of the Earliest Deadline First (EDF) scheduling algorithm, augmented with a mechanism (called Constant Bandwidth Server, CBS) that makes it possible to isolate the behaviour of tasks between each other. The typical -deadline task will be made up of a computation phase (instance) which is activated on a periodic or sporadic fashion. The expected (maximum) duration of such computation is called the task's runtime; the time interval by which each instance need to be completed is called the task's relative deadline. The task's absolute deadline is dynamically calculated as the time instant a task (better, an instance) activates plus the relative deadline. The EDF algorithms selects the task with the smallest absolute deadline as the one to be executed first, while the CBS ensures each task to run for at most its runtime every (relative) deadline length time interval, avoiding any interference between different tasks (bandwidth isolation). Thanks to this feature, also tasks that do not strictly comply with the computational model sketched above can effectively use the new policy. To summarize, this patch: - introduces the data structures, constants and symbols needed; - implements the core logic of the scheduling algorithm in the new scheduling class file; - provides all the glue code between the new scheduling class and the core scheduler and refines the interactions between sched/dl and the other existing scheduling classes. Signed-off-by: Dario Faggioli <raistlin@linux.it> Signed-off-by: Michael Trimarchi <michael@amarulasolutions.com> Signed-off-by: Fabio Checconi <fchecconi@gmail.com> Signed-off-by: Juri Lelli <juri.lelli@gmail.com> Signed-off-by: Peter Zijlstra <peterz@infradead.org> Link: http://lkml.kernel.org/r/1383831828-15501-4-git-send-email-juri.lelli@gmail.com Signed-off-by: Ingo Molnar <mingo@kernel.org>
2013-11-28 10:14:43 +00:00
struct dl_rq dl;
#ifdef CONFIG_FAIR_GROUP_SCHED
/* list of leaf cfs_rq on this cpu: */
struct list_head leaf_cfs_rq_list;
sched, cgroup: Reduce rq->lock hold times for large cgroup hierarchies Peter Portante reported that for large cgroup hierarchies (and or on large CPU counts) we get immense lock contention on rq->lock and stuff stops working properly. His workload was a ton of processes, each in their own cgroup, everybody idling except for a sporadic wakeup once every so often. It was found that: schedule() idle_balance() load_balance() local_irq_save() double_rq_lock() update_h_load() walk_tg_tree(tg_load_down) tg_load_down() Results in an entire cgroup hierarchy walk under rq->lock for every new-idle balance and since new-idle balance isn't throttled this results in a lot of work while holding the rq->lock. This patch does two things, it removes the work from under rq->lock based on the good principle of race and pray which is widely employed in the load-balancer as a whole. And secondly it throttles the update_h_load() calculation to max once per jiffy. I considered excluding update_h_load() for new-idle balance all-together, but purely relying on regular balance passes to update this data might not work out under some rare circumstances where the new-idle busiest isn't the regular busiest for a while (unlikely, but a nightmare to debug if someone hits it and suffers). Cc: pjt@google.com Cc: Larry Woodman <lwoodman@redhat.com> Cc: Mike Galbraith <efault@gmx.de> Reported-by: Peter Portante <pportant@redhat.com> Signed-off-by: Peter Zijlstra <a.p.zijlstra@chello.nl> Link: http://lkml.kernel.org/n/tip-aaarrzfpnaam7pqrekofu8a6@git.kernel.org Signed-off-by: Thomas Gleixner <tglx@linutronix.de>
2012-08-08 19:46:40 +00:00
#endif /* CONFIG_FAIR_GROUP_SCHED */
/*
* This is part of a global counter where only the total sum
* over all CPUs matters. A task can increase this counter on
* one CPU and if it got migrated afterwards it may decrease
* it on another CPU. Always updated under the runqueue lock:
*/
unsigned long nr_uninterruptible;
struct task_struct *curr, *idle, *stop;
unsigned long next_balance;
struct mm_struct *prev_mm;
unsigned int clock_skip_update;
u64 clock;
u64 clock_task;
atomic_t nr_iowait;
#ifdef CONFIG_SMP
struct root_domain *rd;
struct sched_domain *sd;
unsigned long cpu_capacity;
unsigned long cpu_capacity_orig;
struct callback_head *balance_callback;
unsigned char idle_balance;
/* For active balancing */
int active_balance;
int push_cpu;
struct cpu_stop_work active_balance_work;
/* cpu of this runqueue: */
int cpu;
int online;
struct list_head cfs_tasks;
u64 rt_avg;
u64 age_stamp;
u64 idle_stamp;
u64 avg_idle;
/* This is used to determine avg_idle's max value */
u64 max_idle_balance_cost;
#endif
#ifdef CONFIG_IRQ_TIME_ACCOUNTING
u64 prev_irq_time;
#endif
#ifdef CONFIG_PARAVIRT
u64 prev_steal_time;
#endif
#ifdef CONFIG_PARAVIRT_TIME_ACCOUNTING
u64 prev_steal_time_rq;
#endif
/* calc_load related fields */
unsigned long calc_load_update;
long calc_load_active;
#ifdef CONFIG_SCHED_HRTICK
#ifdef CONFIG_SMP
int hrtick_csd_pending;
struct call_single_data hrtick_csd;
#endif
struct hrtimer hrtick_timer;
#endif
#ifdef CONFIG_SCHEDSTATS
/* latency stats */
struct sched_info rq_sched_info;
unsigned long long rq_cpu_time;
/* could above be rq->cfs_rq.exec_clock + rq->rt_rq.rt_runtime ? */
/* sys_sched_yield() stats */
unsigned int yld_count;
/* schedule() stats */
unsigned int sched_count;
unsigned int sched_goidle;
/* try_to_wake_up() stats */
unsigned int ttwu_count;
unsigned int ttwu_local;
#endif
#ifdef CONFIG_SMP
struct llist_head wake_list;
#endif
sched: Let the scheduler see CPU idle states When the cpu enters idle, it stores the cpuidle state pointer in its struct rq instance which in turn could be used to make a better decision when balancing tasks. As soon as the cpu exits its idle state, the struct rq reference is cleared. There are a couple of situations where the idle state pointer could be changed while it is being consulted: 1. For x86/acpi with dynamic c-states, when a laptop switches from battery to AC that could result on removing the deeper idle state. The acpi driver triggers: 'acpi_processor_cst_has_changed' 'cpuidle_pause_and_lock' 'cpuidle_uninstall_idle_handler' 'kick_all_cpus_sync'. All cpus will exit their idle state and the pointed object will be set to NULL. 2. The cpuidle driver is unloaded. Logically that could happen but not in practice because the drivers are always compiled in and 95% of them are not coded to unregister themselves. In any case, the unloading code must call 'cpuidle_unregister_device', that calls 'cpuidle_pause_and_lock' leading to 'kick_all_cpus_sync' as mentioned above. A race can happen if we use the pointer and then one of these two scenarios occurs at the same moment. In order to be safe, the idle state pointer stored in the rq must be used inside a rcu_read_lock section where we are protected with the 'rcu_barrier' in the 'cpuidle_uninstall_idle_handler' function. The idle_get_state() and idle_put_state() accessors should be used to that effect. Signed-off-by: Daniel Lezcano <daniel.lezcano@linaro.org> Signed-off-by: Nicolas Pitre <nico@linaro.org> Signed-off-by: Peter Zijlstra (Intel) <peterz@infradead.org> Cc: "Rafael J. Wysocki" <rjw@rjwysocki.net> Cc: linux-pm@vger.kernel.org Cc: linaro-kernel@lists.linaro.org Cc: Daniel Lezcano <daniel.lezcano@linaro.org> Cc: Linus Torvalds <torvalds@linux-foundation.org> Link: http://lkml.kernel.org/n/tip-@git.kernel.org Signed-off-by: Ingo Molnar <mingo@kernel.org>
2014-09-04 15:32:09 +00:00
#ifdef CONFIG_CPU_IDLE
/* Must be inspected within a rcu lock section */
struct cpuidle_state *idle_state;
#endif
};
static inline int cpu_of(struct rq *rq)
{
#ifdef CONFIG_SMP
return rq->cpu;
#else
return 0;
#endif
}
DECLARE_PER_CPU_SHARED_ALIGNED(struct rq, runqueues);
#define cpu_rq(cpu) (&per_cpu(runqueues, (cpu)))
#define this_rq() this_cpu_ptr(&runqueues)
#define task_rq(p) cpu_rq(task_cpu(p))
#define cpu_curr(cpu) (cpu_rq(cpu)->curr)
#define raw_rq() raw_cpu_ptr(&runqueues)
static inline u64 __rq_clock_broken(struct rq *rq)
{
return READ_ONCE(rq->clock);
}
static inline u64 rq_clock(struct rq *rq)
{
lockdep_assert_held(&rq->lock);
return rq->clock;
}
static inline u64 rq_clock_task(struct rq *rq)
{
lockdep_assert_held(&rq->lock);
return rq->clock_task;
}
#define RQCF_REQ_SKIP 0x01
#define RQCF_ACT_SKIP 0x02
static inline void rq_clock_skip_update(struct rq *rq, bool skip)
{
lockdep_assert_held(&rq->lock);
if (skip)
rq->clock_skip_update |= RQCF_REQ_SKIP;
else
rq->clock_skip_update &= ~RQCF_REQ_SKIP;
}
#ifdef CONFIG_NUMA
enum numa_topology_type {
NUMA_DIRECT,
NUMA_GLUELESS_MESH,
NUMA_BACKPLANE,
};
extern enum numa_topology_type sched_numa_topology_type;
extern int sched_max_numa_distance;
extern bool find_numa_distance(int distance);
#endif
#ifdef CONFIG_NUMA_BALANCING
/* The regions in numa_faults array from task_struct */
enum numa_faults_stats {
NUMA_MEM = 0,
NUMA_CPU,
NUMA_MEMBUF,
NUMA_CPUBUF
};
extern void sched_setnuma(struct task_struct *p, int node);
extern int migrate_task_to(struct task_struct *p, int cpu);
extern int migrate_swap(struct task_struct *, struct task_struct *);
#endif /* CONFIG_NUMA_BALANCING */
#ifdef CONFIG_SMP
static inline void
queue_balance_callback(struct rq *rq,
struct callback_head *head,
void (*func)(struct rq *rq))
{
lockdep_assert_held(&rq->lock);
if (unlikely(head->next))
return;
head->func = (void (*)(struct callback_head *))func;
head->next = rq->balance_callback;
rq->balance_callback = head;
}
extern void sched_ttwu_pending(void);
#define rcu_dereference_check_sched_domain(p) \
rcu_dereference_check((p), \
lockdep_is_held(&sched_domains_mutex))
/*
* The domain tree (rq->sd) is protected by RCU's quiescent state transition.
* See detach_destroy_domains: synchronize_sched for details.
*
* The domain tree of any CPU may only be accessed from within
* preempt-disabled sections.
*/
#define for_each_domain(cpu, __sd) \
for (__sd = rcu_dereference_check_sched_domain(cpu_rq(cpu)->sd); \
__sd; __sd = __sd->parent)
#define for_each_lower_domain(sd) for (; sd; sd = sd->child)
/**
* highest_flag_domain - Return highest sched_domain containing flag.
* @cpu: The cpu whose highest level of sched domain is to
* be returned.
* @flag: The flag to check for the highest sched_domain
* for the given cpu.
*
* Returns the highest sched_domain of a cpu which contains the given flag.
*/
static inline struct sched_domain *highest_flag_domain(int cpu, int flag)
{
struct sched_domain *sd, *hsd = NULL;
for_each_domain(cpu, sd) {
if (!(sd->flags & flag))
break;
hsd = sd;
}
return hsd;
}
static inline struct sched_domain *lowest_flag_domain(int cpu, int flag)
{
struct sched_domain *sd;
for_each_domain(cpu, sd) {
if (sd->flags & flag)
break;
}
return sd;
}
DECLARE_PER_CPU(struct sched_domain *, sd_llc);
DECLARE_PER_CPU(int, sd_llc_size);
DECLARE_PER_CPU(int, sd_llc_id);
DECLARE_PER_CPU(struct sched_domain *, sd_numa);
sched: Remove unnecessary iteration over sched domains to update nr_busy_cpus nr_busy_cpus parameter is used by nohz_kick_needed() to find out the number of busy cpus in a sched domain which has SD_SHARE_PKG_RESOURCES flag set. Therefore instead of updating nr_busy_cpus at every level of sched domain, since it is irrelevant, we can update this parameter only at the parent domain of the sd which has this flag set. Introduce a per-cpu parameter sd_busy which represents this parent domain. In nohz_kick_needed() we directly query the nr_busy_cpus parameter associated with the groups of sd_busy. By associating sd_busy with the highest domain which has SD_SHARE_PKG_RESOURCES flag set, we cover all lower level domains which could have this flag set and trigger nohz_idle_balancing if any of the levels have more than one busy cpu. sd_busy is irrelevant for asymmetric load balancing. However sd_asym has been introduced to represent the highest sched domain which has SD_ASYM_PACKING flag set so that it can be queried directly when required. While we are at it, we might as well change the nohz_idle parameter to be updated at the sd_busy domain level alone and not the base domain level of a CPU. This will unify the concept of busy cpus at just one level of sched domain where it is currently used. Signed-off-by: Preeti U Murthy<preeti@linux.vnet.ibm.com> Signed-off-by: Peter Zijlstra <peterz@infradead.org> Cc: svaidy@linux.vnet.ibm.com Cc: vincent.guittot@linaro.org Cc: bitbucket@online.de Cc: benh@kernel.crashing.org Cc: anton@samba.org Cc: Morten.Rasmussen@arm.com Cc: pjt@google.com Cc: peterz@infradead.org Cc: mikey@neuling.org Link: http://lkml.kernel.org/r/20131030031252.23426.4417.stgit@preeti.in.ibm.com Signed-off-by: Ingo Molnar <mingo@kernel.org>
2013-10-30 03:12:52 +00:00
DECLARE_PER_CPU(struct sched_domain *, sd_busy);
DECLARE_PER_CPU(struct sched_domain *, sd_asym);
struct sched_group_capacity {
atomic_t ref;
/*
* CPU capacity of this group, SCHED_LOAD_SCALE being max capacity
* for a single CPU.
*/
unsigned int capacity;
unsigned long next_update;
int imbalance; /* XXX unrelated to capacity but shared group state */
/*
* Number of busy cpus in this group.
*/
atomic_t nr_busy_cpus;
unsigned long cpumask[0]; /* iteration mask */
};
struct sched_group {
struct sched_group *next; /* Must be a circular list */
atomic_t ref;
unsigned int group_weight;
struct sched_group_capacity *sgc;
/*
* The CPUs this group covers.
*
* NOTE: this field is variable length. (Allocated dynamically
* by attaching extra space to the end of the structure,
* depending on how many CPUs the kernel has booted up with)
*/
unsigned long cpumask[0];
};
static inline struct cpumask *sched_group_cpus(struct sched_group *sg)
{
return to_cpumask(sg->cpumask);
}
/*
* cpumask masking which cpus in the group are allowed to iterate up the domain
* tree.
*/
static inline struct cpumask *sched_group_mask(struct sched_group *sg)
{
return to_cpumask(sg->sgc->cpumask);
}
/**
* group_first_cpu - Returns the first cpu in the cpumask of a sched_group.
* @group: The group whose first cpu is to be returned.
*/
static inline unsigned int group_first_cpu(struct sched_group *group)
{
return cpumask_first(sched_group_cpus(group));
}
extern int group_balance_cpu(struct sched_group *sg);
#else
static inline void sched_ttwu_pending(void) { }
#endif /* CONFIG_SMP */
#include "stats.h"
#include "auto_group.h"
#ifdef CONFIG_CGROUP_SCHED
/*
* Return the group to which this tasks belongs.
*
* We cannot use task_css() and friends because the cgroup subsystem
* changes that value before the cgroup_subsys::attach() method is called,
* therefore we cannot pin it and might observe the wrong value.
*
* The same is true for autogroup's p->signal->autogroup->tg, the autogroup
* core changes this before calling sched_move_task().
*
* Instead we use a 'copy' which is updated from sched_move_task() while
* holding both task_struct::pi_lock and rq::lock.
*/
static inline struct task_group *task_group(struct task_struct *p)
{
return p->sched_task_group;
}
/* Change a task's cfs_rq and parent entity if it moves across CPUs/groups */
static inline void set_task_rq(struct task_struct *p, unsigned int cpu)
{
#if defined(CONFIG_FAIR_GROUP_SCHED) || defined(CONFIG_RT_GROUP_SCHED)
struct task_group *tg = task_group(p);
#endif
#ifdef CONFIG_FAIR_GROUP_SCHED
p->se.cfs_rq = tg->cfs_rq[cpu];
p->se.parent = tg->se[cpu];
#endif
#ifdef CONFIG_RT_GROUP_SCHED
p->rt.rt_rq = tg->rt_rq[cpu];
p->rt.parent = tg->rt_se[cpu];
#endif
}
#else /* CONFIG_CGROUP_SCHED */
static inline void set_task_rq(struct task_struct *p, unsigned int cpu) { }
static inline struct task_group *task_group(struct task_struct *p)
{
return NULL;
}
#endif /* CONFIG_CGROUP_SCHED */
static inline void __set_task_cpu(struct task_struct *p, unsigned int cpu)
{
set_task_rq(p, cpu);
#ifdef CONFIG_SMP
/*
* After ->cpu is set up to a new value, task_rq_lock(p, ...) can be
* successfuly executed on another CPU. We must ensure that updates of
* per-task data have been completed by this moment.
*/
smp_wmb();
task_thread_info(p)->cpu = cpu;
p->wake_cpu = cpu;
#endif
}
/*
* Tunables that become constants when CONFIG_SCHED_DEBUG is off:
*/
#ifdef CONFIG_SCHED_DEBUG
static keys: Introduce 'struct static_key', static_key_true()/false() and static_key_slow_[inc|dec]() So here's a boot tested patch on top of Jason's series that does all the cleanups I talked about and turns jump labels into a more intuitive to use facility. It should also address the various misconceptions and confusions that surround jump labels. Typical usage scenarios: #include <linux/static_key.h> struct static_key key = STATIC_KEY_INIT_TRUE; if (static_key_false(&key)) do unlikely code else do likely code Or: if (static_key_true(&key)) do likely code else do unlikely code The static key is modified via: static_key_slow_inc(&key); ... static_key_slow_dec(&key); The 'slow' prefix makes it abundantly clear that this is an expensive operation. I've updated all in-kernel code to use this everywhere. Note that I (intentionally) have not pushed through the rename blindly through to the lowest levels: the actual jump-label patching arch facility should be named like that, so we want to decouple jump labels from the static-key facility a bit. On non-jump-label enabled architectures static keys default to likely()/unlikely() branches. Signed-off-by: Ingo Molnar <mingo@elte.hu> Acked-by: Jason Baron <jbaron@redhat.com> Acked-by: Steven Rostedt <rostedt@goodmis.org> Cc: a.p.zijlstra@chello.nl Cc: mathieu.desnoyers@efficios.com Cc: davem@davemloft.net Cc: ddaney.cavm@gmail.com Cc: Linus Torvalds <torvalds@linux-foundation.org> Link: http://lkml.kernel.org/r/20120222085809.GA26397@elte.hu Signed-off-by: Ingo Molnar <mingo@elte.hu>
2012-02-24 07:31:31 +00:00
# include <linux/static_key.h>
# define const_debug __read_mostly
#else
# define const_debug const
#endif
extern const_debug unsigned int sysctl_sched_features;
#define SCHED_FEAT(name, enabled) \
__SCHED_FEAT_##name ,
enum {
#include "features.h"
__SCHED_FEAT_NR,
};
#undef SCHED_FEAT
#if defined(CONFIG_SCHED_DEBUG) && defined(HAVE_JUMP_LABEL)
#define SCHED_FEAT(name, enabled) \
static keys: Introduce 'struct static_key', static_key_true()/false() and static_key_slow_[inc|dec]() So here's a boot tested patch on top of Jason's series that does all the cleanups I talked about and turns jump labels into a more intuitive to use facility. It should also address the various misconceptions and confusions that surround jump labels. Typical usage scenarios: #include <linux/static_key.h> struct static_key key = STATIC_KEY_INIT_TRUE; if (static_key_false(&key)) do unlikely code else do likely code Or: if (static_key_true(&key)) do likely code else do unlikely code The static key is modified via: static_key_slow_inc(&key); ... static_key_slow_dec(&key); The 'slow' prefix makes it abundantly clear that this is an expensive operation. I've updated all in-kernel code to use this everywhere. Note that I (intentionally) have not pushed through the rename blindly through to the lowest levels: the actual jump-label patching arch facility should be named like that, so we want to decouple jump labels from the static-key facility a bit. On non-jump-label enabled architectures static keys default to likely()/unlikely() branches. Signed-off-by: Ingo Molnar <mingo@elte.hu> Acked-by: Jason Baron <jbaron@redhat.com> Acked-by: Steven Rostedt <rostedt@goodmis.org> Cc: a.p.zijlstra@chello.nl Cc: mathieu.desnoyers@efficios.com Cc: davem@davemloft.net Cc: ddaney.cavm@gmail.com Cc: Linus Torvalds <torvalds@linux-foundation.org> Link: http://lkml.kernel.org/r/20120222085809.GA26397@elte.hu Signed-off-by: Ingo Molnar <mingo@elte.hu>
2012-02-24 07:31:31 +00:00
static __always_inline bool static_branch_##name(struct static_key *key) \
{ \
return static_key_##enabled(key); \
}
#include "features.h"
#undef SCHED_FEAT
static keys: Introduce 'struct static_key', static_key_true()/false() and static_key_slow_[inc|dec]() So here's a boot tested patch on top of Jason's series that does all the cleanups I talked about and turns jump labels into a more intuitive to use facility. It should also address the various misconceptions and confusions that surround jump labels. Typical usage scenarios: #include <linux/static_key.h> struct static_key key = STATIC_KEY_INIT_TRUE; if (static_key_false(&key)) do unlikely code else do likely code Or: if (static_key_true(&key)) do likely code else do unlikely code The static key is modified via: static_key_slow_inc(&key); ... static_key_slow_dec(&key); The 'slow' prefix makes it abundantly clear that this is an expensive operation. I've updated all in-kernel code to use this everywhere. Note that I (intentionally) have not pushed through the rename blindly through to the lowest levels: the actual jump-label patching arch facility should be named like that, so we want to decouple jump labels from the static-key facility a bit. On non-jump-label enabled architectures static keys default to likely()/unlikely() branches. Signed-off-by: Ingo Molnar <mingo@elte.hu> Acked-by: Jason Baron <jbaron@redhat.com> Acked-by: Steven Rostedt <rostedt@goodmis.org> Cc: a.p.zijlstra@chello.nl Cc: mathieu.desnoyers@efficios.com Cc: davem@davemloft.net Cc: ddaney.cavm@gmail.com Cc: Linus Torvalds <torvalds@linux-foundation.org> Link: http://lkml.kernel.org/r/20120222085809.GA26397@elte.hu Signed-off-by: Ingo Molnar <mingo@elte.hu>
2012-02-24 07:31:31 +00:00
extern struct static_key sched_feat_keys[__SCHED_FEAT_NR];
#define sched_feat(x) (static_branch_##x(&sched_feat_keys[__SCHED_FEAT_##x]))
#else /* !(SCHED_DEBUG && HAVE_JUMP_LABEL) */
#define sched_feat(x) (sysctl_sched_features & (1UL << __SCHED_FEAT_##x))
#endif /* SCHED_DEBUG && HAVE_JUMP_LABEL */
extern struct static_key_false sched_numa_balancing;
static inline u64 global_rt_period(void)
{
return (u64)sysctl_sched_rt_period * NSEC_PER_USEC;
}
static inline u64 global_rt_runtime(void)
{
if (sysctl_sched_rt_runtime < 0)
return RUNTIME_INF;
return (u64)sysctl_sched_rt_runtime * NSEC_PER_USEC;
}
static inline int task_current(struct rq *rq, struct task_struct *p)
{
return rq->curr == p;
}
static inline int task_running(struct rq *rq, struct task_struct *p)
{
#ifdef CONFIG_SMP
return p->on_cpu;
#else
return task_current(rq, p);
#endif
}
static inline int task_on_rq_queued(struct task_struct *p)
{
return p->on_rq == TASK_ON_RQ_QUEUED;
}
sched: Teach scheduler to understand TASK_ON_RQ_MIGRATING state This is a new p->on_rq state which will be used to indicate that a task is in a process of migrating between two RQs. It allows to get rid of double_rq_lock(), which we used to use to change a rq of a queued task before. Let's consider an example. To move a task between src_rq and dst_rq we will do the following: raw_spin_lock(&src_rq->lock); /* p is a task which is queued on src_rq */ p = ...; dequeue_task(src_rq, p, 0); p->on_rq = TASK_ON_RQ_MIGRATING; set_task_cpu(p, dst_cpu); raw_spin_unlock(&src_rq->lock); /* * Both RQs are unlocked here. * Task p is dequeued from src_rq * but its on_rq value is not zero. */ raw_spin_lock(&dst_rq->lock); p->on_rq = TASK_ON_RQ_QUEUED; enqueue_task(dst_rq, p, 0); raw_spin_unlock(&dst_rq->lock); While p->on_rq is TASK_ON_RQ_MIGRATING, task is considered as "migrating", and other parallel scheduler actions with it are not available to parallel callers. The parallel caller is spining till migration is completed. The unavailable actions are changing of cpu affinity, changing of priority etc, in other words all the functionality which used to require task_rq(p)->lock before (and related to the task). To implement TASK_ON_RQ_MIGRATING support we primarily are using the following fact. Most of scheduler users (from which we are protecting a migrating task) use task_rq_lock() and __task_rq_lock() to get the lock of task_rq(p). These primitives know that task's cpu may change, and they are spining while the lock of the right RQ is not held. We add one more condition into them, so they will be also spinning until the migration is finished. Signed-off-by: Kirill Tkhai <ktkhai@parallels.com> Cc: Peter Zijlstra <peterz@infradead.org> Cc: Paul Turner <pjt@google.com> Cc: Oleg Nesterov <oleg@redhat.com> Cc: Steven Rostedt <rostedt@goodmis.org> Cc: Mike Galbraith <umgwanakikbuti@gmail.com> Cc: Kirill Tkhai <tkhai@yandex.ru> Cc: Tim Chen <tim.c.chen@linux.intel.com> Cc: Nicolas Pitre <nicolas.pitre@linaro.org> Cc: Linus Torvalds <torvalds@linux-foundation.org> Link: http://lkml.kernel.org/r/1408528062.23412.88.camel@tkhai Signed-off-by: Ingo Molnar <mingo@kernel.org>
2014-08-20 09:47:42 +00:00
static inline int task_on_rq_migrating(struct task_struct *p)
{
return p->on_rq == TASK_ON_RQ_MIGRATING;
}
#ifndef prepare_arch_switch
# define prepare_arch_switch(next) do { } while (0)
#endif
#ifndef finish_arch_post_lock_switch
# define finish_arch_post_lock_switch() do { } while (0)
#endif
static inline void prepare_lock_switch(struct rq *rq, struct task_struct *next)
{
#ifdef CONFIG_SMP
/*
* We can optimise this out completely for !SMP, because the
* SMP rebalancing from interrupt is the only thing that cares
* here.
*/
next->on_cpu = 1;
#endif
}
static inline void finish_lock_switch(struct rq *rq, struct task_struct *prev)
{
#ifdef CONFIG_SMP
/*
* After ->on_cpu is cleared, the task can be moved to a different CPU.
* We must ensure this doesn't happen until the switch is completely
* finished.
sched/core: Fix TASK_DEAD race in finish_task_switch() So the problem this patch is trying to address is as follows: CPU0 CPU1 context_switch(A, B) ttwu(A) LOCK A->pi_lock A->on_cpu == 0 finish_task_switch(A) prev_state = A->state <-. WMB | A->on_cpu = 0; | UNLOCK rq0->lock | | context_switch(C, A) `-- A->state = TASK_DEAD prev_state == TASK_DEAD put_task_struct(A) context_switch(A, C) finish_task_switch(A) A->state == TASK_DEAD put_task_struct(A) The argument being that the WMB will allow the load of A->state on CPU0 to cross over and observe CPU1's store of A->state, which will then result in a double-drop and use-after-free. Now the comment states (and this was true once upon a long time ago) that we need to observe A->state while holding rq->lock because that will order us against the wakeup; however the wakeup will not in fact acquire (that) rq->lock; it takes A->pi_lock these days. We can obviously fix this by upgrading the WMB to an MB, but that is expensive, so we'd rather avoid that. The alternative this patch takes is: smp_store_release(&A->on_cpu, 0), which avoids the MB on some archs, but not important ones like ARM. Reported-by: Oleg Nesterov <oleg@redhat.com> Signed-off-by: Peter Zijlstra (Intel) <peterz@infradead.org> Acked-by: Linus Torvalds <torvalds@linux-foundation.org> Cc: <stable@vger.kernel.org> # v3.1+ Cc: Peter Zijlstra <peterz@infradead.org> Cc: Thomas Gleixner <tglx@linutronix.de> Cc: linux-kernel@vger.kernel.org Cc: manfred@colorfullife.com Cc: will.deacon@arm.com Fixes: e4a52bcb9a18 ("sched: Remove rq->lock from the first half of ttwu()") Link: http://lkml.kernel.org/r/20150929124509.GG3816@twins.programming.kicks-ass.net Signed-off-by: Ingo Molnar <mingo@kernel.org>
2015-09-29 12:45:09 +00:00
*
* In particular, the load of prev->state in finish_task_switch() must
* happen before this.
*
sched/core: Fix TASK_DEAD race in finish_task_switch() So the problem this patch is trying to address is as follows: CPU0 CPU1 context_switch(A, B) ttwu(A) LOCK A->pi_lock A->on_cpu == 0 finish_task_switch(A) prev_state = A->state <-. WMB | A->on_cpu = 0; | UNLOCK rq0->lock | | context_switch(C, A) `-- A->state = TASK_DEAD prev_state == TASK_DEAD put_task_struct(A) context_switch(A, C) finish_task_switch(A) A->state == TASK_DEAD put_task_struct(A) The argument being that the WMB will allow the load of A->state on CPU0 to cross over and observe CPU1's store of A->state, which will then result in a double-drop and use-after-free. Now the comment states (and this was true once upon a long time ago) that we need to observe A->state while holding rq->lock because that will order us against the wakeup; however the wakeup will not in fact acquire (that) rq->lock; it takes A->pi_lock these days. We can obviously fix this by upgrading the WMB to an MB, but that is expensive, so we'd rather avoid that. The alternative this patch takes is: smp_store_release(&A->on_cpu, 0), which avoids the MB on some archs, but not important ones like ARM. Reported-by: Oleg Nesterov <oleg@redhat.com> Signed-off-by: Peter Zijlstra (Intel) <peterz@infradead.org> Acked-by: Linus Torvalds <torvalds@linux-foundation.org> Cc: <stable@vger.kernel.org> # v3.1+ Cc: Peter Zijlstra <peterz@infradead.org> Cc: Thomas Gleixner <tglx@linutronix.de> Cc: linux-kernel@vger.kernel.org Cc: manfred@colorfullife.com Cc: will.deacon@arm.com Fixes: e4a52bcb9a18 ("sched: Remove rq->lock from the first half of ttwu()") Link: http://lkml.kernel.org/r/20150929124509.GG3816@twins.programming.kicks-ass.net Signed-off-by: Ingo Molnar <mingo@kernel.org>
2015-09-29 12:45:09 +00:00
* Pairs with the control dependency and rmb in try_to_wake_up().
*/
sched/core: Fix TASK_DEAD race in finish_task_switch() So the problem this patch is trying to address is as follows: CPU0 CPU1 context_switch(A, B) ttwu(A) LOCK A->pi_lock A->on_cpu == 0 finish_task_switch(A) prev_state = A->state <-. WMB | A->on_cpu = 0; | UNLOCK rq0->lock | | context_switch(C, A) `-- A->state = TASK_DEAD prev_state == TASK_DEAD put_task_struct(A) context_switch(A, C) finish_task_switch(A) A->state == TASK_DEAD put_task_struct(A) The argument being that the WMB will allow the load of A->state on CPU0 to cross over and observe CPU1's store of A->state, which will then result in a double-drop and use-after-free. Now the comment states (and this was true once upon a long time ago) that we need to observe A->state while holding rq->lock because that will order us against the wakeup; however the wakeup will not in fact acquire (that) rq->lock; it takes A->pi_lock these days. We can obviously fix this by upgrading the WMB to an MB, but that is expensive, so we'd rather avoid that. The alternative this patch takes is: smp_store_release(&A->on_cpu, 0), which avoids the MB on some archs, but not important ones like ARM. Reported-by: Oleg Nesterov <oleg@redhat.com> Signed-off-by: Peter Zijlstra (Intel) <peterz@infradead.org> Acked-by: Linus Torvalds <torvalds@linux-foundation.org> Cc: <stable@vger.kernel.org> # v3.1+ Cc: Peter Zijlstra <peterz@infradead.org> Cc: Thomas Gleixner <tglx@linutronix.de> Cc: linux-kernel@vger.kernel.org Cc: manfred@colorfullife.com Cc: will.deacon@arm.com Fixes: e4a52bcb9a18 ("sched: Remove rq->lock from the first half of ttwu()") Link: http://lkml.kernel.org/r/20150929124509.GG3816@twins.programming.kicks-ass.net Signed-off-by: Ingo Molnar <mingo@kernel.org>
2015-09-29 12:45:09 +00:00
smp_store_release(&prev->on_cpu, 0);
#endif
#ifdef CONFIG_DEBUG_SPINLOCK
/* this is a valid case when another task releases the spinlock */
rq->lock.owner = current;
#endif
/*
* If we are tracking spinlock dependencies then we have to
* fix up the runqueue lock - which gets 'carried over' from
* prev into current:
*/
spin_acquire(&rq->lock.dep_map, 0, 0, _THIS_IP_);
raw_spin_unlock_irq(&rq->lock);
}
/*
* wake flags
*/
#define WF_SYNC 0x01 /* waker goes to sleep after wakeup */
#define WF_FORK 0x02 /* child wakeup after fork */
#define WF_MIGRATED 0x4 /* internal use, task got migrated */
/*
* To aid in avoiding the subversion of "niceness" due to uneven distribution
* of tasks with abnormal "nice" values across CPUs the contribution that
* each task makes to its run queue's load is weighted according to its
* scheduling class and "nice" value. For SCHED_NORMAL tasks this is just a
* scaled version of the new time slice allocation that they receive on time
* slice expiry etc.
*/
#define WEIGHT_IDLEPRIO 3
#define WMULT_IDLEPRIO 1431655765
/*
* Nice levels are multiplicative, with a gentle 10% change for every
* nice level changed. I.e. when a CPU-bound task goes from nice 0 to
* nice 1, it will get ~10% less CPU time than another CPU-bound task
* that remained on nice 0.
*
* The "10% effect" is relative and cumulative: from _any_ nice level,
* if you go up 1 level, it's -10% CPU usage, if you go down 1 level
* it's +10% CPU usage. (to achieve that we use a multiplier of 1.25.
* If a task goes up by ~10% and another task goes down by ~10% then
* the relative distance between them is ~25%.)
*/
static const int prio_to_weight[40] = {
/* -20 */ 88761, 71755, 56483, 46273, 36291,
/* -15 */ 29154, 23254, 18705, 14949, 11916,
/* -10 */ 9548, 7620, 6100, 4904, 3906,
/* -5 */ 3121, 2501, 1991, 1586, 1277,
/* 0 */ 1024, 820, 655, 526, 423,
/* 5 */ 335, 272, 215, 172, 137,
/* 10 */ 110, 87, 70, 56, 45,
/* 15 */ 36, 29, 23, 18, 15,
};
/*
* Inverse (2^32/x) values of the prio_to_weight[] array, precalculated.
*
* In cases where the weight does not change often, we can use the
* precalculated inverse to speed up arithmetics by turning divisions
* into multiplications:
*/
static const u32 prio_to_wmult[40] = {
/* -20 */ 48388, 59856, 76040, 92818, 118348,
/* -15 */ 147320, 184698, 229616, 287308, 360437,
/* -10 */ 449829, 563644, 704093, 875809, 1099582,
/* -5 */ 1376151, 1717300, 2157191, 2708050, 3363326,
/* 0 */ 4194304, 5237765, 6557202, 8165337, 10153587,
/* 5 */ 12820798, 15790321, 19976592, 24970740, 31350126,
/* 10 */ 39045157, 49367440, 61356676, 76695844, 95443717,
/* 15 */ 119304647, 148102320, 186737708, 238609294, 286331153,
};
sched/core: Fix task and run queue sched_info::run_delay inconsistencies Mike Meyer reported the following bug: > During evaluation of some performance data, it was discovered thread > and run queue run_delay accounting data was inconsistent with the other > accounting data that was collected. Further investigation found under > certain circumstances execution time was leaking into the task and > run queue accounting of run_delay. > > Consider the following sequence: > > a. thread is running. > b. thread moves beween cgroups, changes scheduling class or priority. > c. thread sleeps OR > d. thread involuntarily gives up cpu. > > a. implies: > > thread->sched_info.last_queued = 0 > > a. and b. results in the following: > > 1. dequeue_task(rq, thread) > > sched_info_dequeued(rq, thread) > delta = 0 > > sched_info_reset_dequeued(thread) > thread->sched_info.last_queued = 0 > > thread->sched_info.run_delay += delta > > 2. enqueue_task(rq, thread) > > sched_info_queued(rq, thread) > > /* thread is still on cpu at this point. */ > thread->sched_info.last_queued = task_rq(thread)->clock; > > c. results in: > > dequeue_task(rq, thread) > > sched_info_dequeued(rq, thread) > > /* delta is execution time not run_delay. */ > delta = task_rq(thread)->clock - thread->sched_info.last_queued > > sched_info_reset_dequeued(thread) > thread->sched_info.last_queued = 0 > > thread->sched_info.run_delay += delta > > Since thread was running between enqueue_task(rq, thread) and > dequeue_task(rq, thread), the delta above is really execution > time and not run_delay. > > d. results in: > > __sched_info_switch(thread, next_thread) > > sched_info_depart(rq, thread) > > sched_info_queued(rq, thread) > > /* last_queued not updated due to being non-zero */ > return > > Since thread was running between enqueue_task(rq, thread) and > __sched_info_switch(thread, next_thread), the execution time > between enqueue_task(rq, thread) and > __sched_info_switch(thread, next_thread) now will become > associated with run_delay due to when last_queued was last updated. > This alternative patch solves the problem by not calling sched_info_{de,}queued() in {de,en}queue_task(). Therefore the sched_info state is preserved and things work as expected. By inlining the {de,en}queue_task() functions the new condition becomes (mostly) a compile-time constant and we'll not emit any new branch instructions. It even shrinks the code (due to inlining {en,de}queue_task()): $ size defconfig-build/kernel/sched/core.o defconfig-build/kernel/sched/core.o.orig text data bss dec hex filename 64019 23378 2344 89741 15e8d defconfig-build/kernel/sched/core.o 64149 23378 2344 89871 15f0f defconfig-build/kernel/sched/core.o.orig Reported-by: Mike Meyer <Mike.Meyer@Teradata.com> Signed-off-by: Peter Zijlstra (Intel) <peterz@infradead.org> Cc: Linus Torvalds <torvalds@linux-foundation.org> Cc: Mike Galbraith <efault@gmx.de> Cc: Peter Zijlstra <peterz@infradead.org> Cc: Thomas Gleixner <tglx@linutronix.de> Cc: linux-kernel@vger.kernel.org Link: http://lkml.kernel.org/r/20150930154413.GO3604@twins.programming.kicks-ass.net Signed-off-by: Ingo Molnar <mingo@kernel.org>
2015-09-30 15:44:13 +00:00
#define ENQUEUE_WAKEUP 0x01
#define ENQUEUE_HEAD 0x02
#ifdef CONFIG_SMP
sched/core: Fix task and run queue sched_info::run_delay inconsistencies Mike Meyer reported the following bug: > During evaluation of some performance data, it was discovered thread > and run queue run_delay accounting data was inconsistent with the other > accounting data that was collected. Further investigation found under > certain circumstances execution time was leaking into the task and > run queue accounting of run_delay. > > Consider the following sequence: > > a. thread is running. > b. thread moves beween cgroups, changes scheduling class or priority. > c. thread sleeps OR > d. thread involuntarily gives up cpu. > > a. implies: > > thread->sched_info.last_queued = 0 > > a. and b. results in the following: > > 1. dequeue_task(rq, thread) > > sched_info_dequeued(rq, thread) > delta = 0 > > sched_info_reset_dequeued(thread) > thread->sched_info.last_queued = 0 > > thread->sched_info.run_delay += delta > > 2. enqueue_task(rq, thread) > > sched_info_queued(rq, thread) > > /* thread is still on cpu at this point. */ > thread->sched_info.last_queued = task_rq(thread)->clock; > > c. results in: > > dequeue_task(rq, thread) > > sched_info_dequeued(rq, thread) > > /* delta is execution time not run_delay. */ > delta = task_rq(thread)->clock - thread->sched_info.last_queued > > sched_info_reset_dequeued(thread) > thread->sched_info.last_queued = 0 > > thread->sched_info.run_delay += delta > > Since thread was running between enqueue_task(rq, thread) and > dequeue_task(rq, thread), the delta above is really execution > time and not run_delay. > > d. results in: > > __sched_info_switch(thread, next_thread) > > sched_info_depart(rq, thread) > > sched_info_queued(rq, thread) > > /* last_queued not updated due to being non-zero */ > return > > Since thread was running between enqueue_task(rq, thread) and > __sched_info_switch(thread, next_thread), the execution time > between enqueue_task(rq, thread) and > __sched_info_switch(thread, next_thread) now will become > associated with run_delay due to when last_queued was last updated. > This alternative patch solves the problem by not calling sched_info_{de,}queued() in {de,en}queue_task(). Therefore the sched_info state is preserved and things work as expected. By inlining the {de,en}queue_task() functions the new condition becomes (mostly) a compile-time constant and we'll not emit any new branch instructions. It even shrinks the code (due to inlining {en,de}queue_task()): $ size defconfig-build/kernel/sched/core.o defconfig-build/kernel/sched/core.o.orig text data bss dec hex filename 64019 23378 2344 89741 15e8d defconfig-build/kernel/sched/core.o 64149 23378 2344 89871 15f0f defconfig-build/kernel/sched/core.o.orig Reported-by: Mike Meyer <Mike.Meyer@Teradata.com> Signed-off-by: Peter Zijlstra (Intel) <peterz@infradead.org> Cc: Linus Torvalds <torvalds@linux-foundation.org> Cc: Mike Galbraith <efault@gmx.de> Cc: Peter Zijlstra <peterz@infradead.org> Cc: Thomas Gleixner <tglx@linutronix.de> Cc: linux-kernel@vger.kernel.org Link: http://lkml.kernel.org/r/20150930154413.GO3604@twins.programming.kicks-ass.net Signed-off-by: Ingo Molnar <mingo@kernel.org>
2015-09-30 15:44:13 +00:00
#define ENQUEUE_WAKING 0x04 /* sched_class::task_waking was called */
#else
sched/core: Fix task and run queue sched_info::run_delay inconsistencies Mike Meyer reported the following bug: > During evaluation of some performance data, it was discovered thread > and run queue run_delay accounting data was inconsistent with the other > accounting data that was collected. Further investigation found under > certain circumstances execution time was leaking into the task and > run queue accounting of run_delay. > > Consider the following sequence: > > a. thread is running. > b. thread moves beween cgroups, changes scheduling class or priority. > c. thread sleeps OR > d. thread involuntarily gives up cpu. > > a. implies: > > thread->sched_info.last_queued = 0 > > a. and b. results in the following: > > 1. dequeue_task(rq, thread) > > sched_info_dequeued(rq, thread) > delta = 0 > > sched_info_reset_dequeued(thread) > thread->sched_info.last_queued = 0 > > thread->sched_info.run_delay += delta > > 2. enqueue_task(rq, thread) > > sched_info_queued(rq, thread) > > /* thread is still on cpu at this point. */ > thread->sched_info.last_queued = task_rq(thread)->clock; > > c. results in: > > dequeue_task(rq, thread) > > sched_info_dequeued(rq, thread) > > /* delta is execution time not run_delay. */ > delta = task_rq(thread)->clock - thread->sched_info.last_queued > > sched_info_reset_dequeued(thread) > thread->sched_info.last_queued = 0 > > thread->sched_info.run_delay += delta > > Since thread was running between enqueue_task(rq, thread) and > dequeue_task(rq, thread), the delta above is really execution > time and not run_delay. > > d. results in: > > __sched_info_switch(thread, next_thread) > > sched_info_depart(rq, thread) > > sched_info_queued(rq, thread) > > /* last_queued not updated due to being non-zero */ > return > > Since thread was running between enqueue_task(rq, thread) and > __sched_info_switch(thread, next_thread), the execution time > between enqueue_task(rq, thread) and > __sched_info_switch(thread, next_thread) now will become > associated with run_delay due to when last_queued was last updated. > This alternative patch solves the problem by not calling sched_info_{de,}queued() in {de,en}queue_task(). Therefore the sched_info state is preserved and things work as expected. By inlining the {de,en}queue_task() functions the new condition becomes (mostly) a compile-time constant and we'll not emit any new branch instructions. It even shrinks the code (due to inlining {en,de}queue_task()): $ size defconfig-build/kernel/sched/core.o defconfig-build/kernel/sched/core.o.orig text data bss dec hex filename 64019 23378 2344 89741 15e8d defconfig-build/kernel/sched/core.o 64149 23378 2344 89871 15f0f defconfig-build/kernel/sched/core.o.orig Reported-by: Mike Meyer <Mike.Meyer@Teradata.com> Signed-off-by: Peter Zijlstra (Intel) <peterz@infradead.org> Cc: Linus Torvalds <torvalds@linux-foundation.org> Cc: Mike Galbraith <efault@gmx.de> Cc: Peter Zijlstra <peterz@infradead.org> Cc: Thomas Gleixner <tglx@linutronix.de> Cc: linux-kernel@vger.kernel.org Link: http://lkml.kernel.org/r/20150930154413.GO3604@twins.programming.kicks-ass.net Signed-off-by: Ingo Molnar <mingo@kernel.org>
2015-09-30 15:44:13 +00:00
#define ENQUEUE_WAKING 0x00
#endif
sched/core: Fix task and run queue sched_info::run_delay inconsistencies Mike Meyer reported the following bug: > During evaluation of some performance data, it was discovered thread > and run queue run_delay accounting data was inconsistent with the other > accounting data that was collected. Further investigation found under > certain circumstances execution time was leaking into the task and > run queue accounting of run_delay. > > Consider the following sequence: > > a. thread is running. > b. thread moves beween cgroups, changes scheduling class or priority. > c. thread sleeps OR > d. thread involuntarily gives up cpu. > > a. implies: > > thread->sched_info.last_queued = 0 > > a. and b. results in the following: > > 1. dequeue_task(rq, thread) > > sched_info_dequeued(rq, thread) > delta = 0 > > sched_info_reset_dequeued(thread) > thread->sched_info.last_queued = 0 > > thread->sched_info.run_delay += delta > > 2. enqueue_task(rq, thread) > > sched_info_queued(rq, thread) > > /* thread is still on cpu at this point. */ > thread->sched_info.last_queued = task_rq(thread)->clock; > > c. results in: > > dequeue_task(rq, thread) > > sched_info_dequeued(rq, thread) > > /* delta is execution time not run_delay. */ > delta = task_rq(thread)->clock - thread->sched_info.last_queued > > sched_info_reset_dequeued(thread) > thread->sched_info.last_queued = 0 > > thread->sched_info.run_delay += delta > > Since thread was running between enqueue_task(rq, thread) and > dequeue_task(rq, thread), the delta above is really execution > time and not run_delay. > > d. results in: > > __sched_info_switch(thread, next_thread) > > sched_info_depart(rq, thread) > > sched_info_queued(rq, thread) > > /* last_queued not updated due to being non-zero */ > return > > Since thread was running between enqueue_task(rq, thread) and > __sched_info_switch(thread, next_thread), the execution time > between enqueue_task(rq, thread) and > __sched_info_switch(thread, next_thread) now will become > associated with run_delay due to when last_queued was last updated. > This alternative patch solves the problem by not calling sched_info_{de,}queued() in {de,en}queue_task(). Therefore the sched_info state is preserved and things work as expected. By inlining the {de,en}queue_task() functions the new condition becomes (mostly) a compile-time constant and we'll not emit any new branch instructions. It even shrinks the code (due to inlining {en,de}queue_task()): $ size defconfig-build/kernel/sched/core.o defconfig-build/kernel/sched/core.o.orig text data bss dec hex filename 64019 23378 2344 89741 15e8d defconfig-build/kernel/sched/core.o 64149 23378 2344 89871 15f0f defconfig-build/kernel/sched/core.o.orig Reported-by: Mike Meyer <Mike.Meyer@Teradata.com> Signed-off-by: Peter Zijlstra (Intel) <peterz@infradead.org> Cc: Linus Torvalds <torvalds@linux-foundation.org> Cc: Mike Galbraith <efault@gmx.de> Cc: Peter Zijlstra <peterz@infradead.org> Cc: Thomas Gleixner <tglx@linutronix.de> Cc: linux-kernel@vger.kernel.org Link: http://lkml.kernel.org/r/20150930154413.GO3604@twins.programming.kicks-ass.net Signed-off-by: Ingo Molnar <mingo@kernel.org>
2015-09-30 15:44:13 +00:00
#define ENQUEUE_REPLENISH 0x08
#define ENQUEUE_RESTORE 0x10
sched/core: Fix task and run queue sched_info::run_delay inconsistencies Mike Meyer reported the following bug: > During evaluation of some performance data, it was discovered thread > and run queue run_delay accounting data was inconsistent with the other > accounting data that was collected. Further investigation found under > certain circumstances execution time was leaking into the task and > run queue accounting of run_delay. > > Consider the following sequence: > > a. thread is running. > b. thread moves beween cgroups, changes scheduling class or priority. > c. thread sleeps OR > d. thread involuntarily gives up cpu. > > a. implies: > > thread->sched_info.last_queued = 0 > > a. and b. results in the following: > > 1. dequeue_task(rq, thread) > > sched_info_dequeued(rq, thread) > delta = 0 > > sched_info_reset_dequeued(thread) > thread->sched_info.last_queued = 0 > > thread->sched_info.run_delay += delta > > 2. enqueue_task(rq, thread) > > sched_info_queued(rq, thread) > > /* thread is still on cpu at this point. */ > thread->sched_info.last_queued = task_rq(thread)->clock; > > c. results in: > > dequeue_task(rq, thread) > > sched_info_dequeued(rq, thread) > > /* delta is execution time not run_delay. */ > delta = task_rq(thread)->clock - thread->sched_info.last_queued > > sched_info_reset_dequeued(thread) > thread->sched_info.last_queued = 0 > > thread->sched_info.run_delay += delta > > Since thread was running between enqueue_task(rq, thread) and > dequeue_task(rq, thread), the delta above is really execution > time and not run_delay. > > d. results in: > > __sched_info_switch(thread, next_thread) > > sched_info_depart(rq, thread) > > sched_info_queued(rq, thread) > > /* last_queued not updated due to being non-zero */ > return > > Since thread was running between enqueue_task(rq, thread) and > __sched_info_switch(thread, next_thread), the execution time > between enqueue_task(rq, thread) and > __sched_info_switch(thread, next_thread) now will become > associated with run_delay due to when last_queued was last updated. > This alternative patch solves the problem by not calling sched_info_{de,}queued() in {de,en}queue_task(). Therefore the sched_info state is preserved and things work as expected. By inlining the {de,en}queue_task() functions the new condition becomes (mostly) a compile-time constant and we'll not emit any new branch instructions. It even shrinks the code (due to inlining {en,de}queue_task()): $ size defconfig-build/kernel/sched/core.o defconfig-build/kernel/sched/core.o.orig text data bss dec hex filename 64019 23378 2344 89741 15e8d defconfig-build/kernel/sched/core.o 64149 23378 2344 89871 15f0f defconfig-build/kernel/sched/core.o.orig Reported-by: Mike Meyer <Mike.Meyer@Teradata.com> Signed-off-by: Peter Zijlstra (Intel) <peterz@infradead.org> Cc: Linus Torvalds <torvalds@linux-foundation.org> Cc: Mike Galbraith <efault@gmx.de> Cc: Peter Zijlstra <peterz@infradead.org> Cc: Thomas Gleixner <tglx@linutronix.de> Cc: linux-kernel@vger.kernel.org Link: http://lkml.kernel.org/r/20150930154413.GO3604@twins.programming.kicks-ass.net Signed-off-by: Ingo Molnar <mingo@kernel.org>
2015-09-30 15:44:13 +00:00
#define DEQUEUE_SLEEP 0x01
#define DEQUEUE_SAVE 0x02
#define RETRY_TASK ((void *)-1UL)
struct sched_class {
const struct sched_class *next;
void (*enqueue_task) (struct rq *rq, struct task_struct *p, int flags);
void (*dequeue_task) (struct rq *rq, struct task_struct *p, int flags);
void (*yield_task) (struct rq *rq);
bool (*yield_to_task) (struct rq *rq, struct task_struct *p, bool preempt);
void (*check_preempt_curr) (struct rq *rq, struct task_struct *p, int flags);
/*
* It is the responsibility of the pick_next_task() method that will
* return the next task to call put_prev_task() on the @prev task or
* something equivalent.
*
* May return RETRY_TASK when it finds a higher prio class has runnable
* tasks.
*/
struct task_struct * (*pick_next_task) (struct rq *rq,
struct task_struct *prev);
void (*put_prev_task) (struct rq *rq, struct task_struct *p);
#ifdef CONFIG_SMP
int (*select_task_rq)(struct task_struct *p, int task_cpu, int sd_flag, int flags);
void (*migrate_task_rq)(struct task_struct *p);
void (*task_waking) (struct task_struct *task);
void (*task_woken) (struct rq *this_rq, struct task_struct *task);
void (*set_cpus_allowed)(struct task_struct *p,
const struct cpumask *newmask);
void (*rq_online)(struct rq *rq);
void (*rq_offline)(struct rq *rq);
#endif
void (*set_curr_task) (struct rq *rq);
void (*task_tick) (struct rq *rq, struct task_struct *p, int queued);
void (*task_fork) (struct task_struct *p);
void (*task_dead) (struct task_struct *p);
sched/deadline: Implement cancel_dl_timer() to use in switched_from_dl() Currently used hrtimer_try_to_cancel() is racy: raw_spin_lock(&rq->lock) ... dl_task_timer raw_spin_lock(&rq->lock) ... raw_spin_lock(&rq->lock) ... switched_from_dl() ... ... hrtimer_try_to_cancel() ... ... switched_to_fair() ... ... ... ... ... ... ... ... raw_spin_unlock(&rq->lock) ... (asquired) ... ... ... ... ... ... do_exit() ... ... schedule() ... ... raw_spin_lock(&rq->lock) ... raw_spin_unlock(&rq->lock) ... ... ... raw_spin_unlock(&rq->lock) ... raw_spin_lock(&rq->lock) ... ... (asquired) put_task_struct() ... ... free_task_struct() ... ... ... ... raw_spin_unlock(&rq->lock) ... (asquired) ... ... ... ... ... (use after free) ... So, let's implement 100% guaranteed way to cancel the timer and let's be sure we are safe even in very unlikely situations. rq unlocking does not limit the area of switched_from_dl() use, because this has already been possible in pull_dl_task() below. Let's consider the safety of of this unlocking. New code in the patch is working when hrtimer_try_to_cancel() fails. This means the callback is running. In this case hrtimer_cancel() is just waiting till the callback is finished. Two 1) Since we are in switched_from_dl(), new class is not dl_sched_class and new prio is not less MAX_DL_PRIO. So, the callback returns early; it's right after !dl_task() check. After that hrtimer_cancel() returns back too. The above is: raw_spin_lock(rq->lock); ... ... dl_task_timer() ... raw_spin_lock(rq->lock); switched_from_dl() ... hrtimer_try_to_cancel() ... raw_spin_unlock(rq->lock); ... hrtimer_cancel() ... ... raw_spin_unlock(rq->lock); ... return HRTIMER_NORESTART; ... ... raw_spin_lock(rq->lock); ... 2) But the below is also possible: dl_task_timer() raw_spin_lock(rq->lock); ... raw_spin_unlock(rq->lock); raw_spin_lock(rq->lock); ... switched_from_dl() ... hrtimer_try_to_cancel() ... ... return HRTIMER_NORESTART; raw_spin_unlock(rq->lock); ... hrtimer_cancel(); ... raw_spin_lock(rq->lock); ... In this case hrtimer_cancel() returns immediately. Very unlikely case, just to mention. Nobody can manipulate the task, because check_class_changed() is always called with pi_lock locked. Nobody can force the task to participate in (concurrent) priority inheritance schemes (the same reason). All concurrent task operations require pi_lock, which is held by us. No deadlocks with dl_task_timer() are possible, because it returns right after !dl_task() check (it does nothing). If we receive a new dl_task during the time of unlocked rq, we just don't have to do pull_dl_task() in switched_from_dl() further. Signed-off-by: Kirill Tkhai <ktkhai@parallels.com> [ Added comments] Signed-off-by: Peter Zijlstra (Intel) <peterz@infradead.org> Acked-by: Juri Lelli <juri.lelli@arm.com> Cc: Linus Torvalds <torvalds@linux-foundation.org> Link: http://lkml.kernel.org/r/1414420852.19914.186.camel@tkhai Signed-off-by: Ingo Molnar <mingo@kernel.org>
2014-10-27 14:40:52 +00:00
/*
* The switched_from() call is allowed to drop rq->lock, therefore we
* cannot assume the switched_from/switched_to pair is serliazed by
* rq->lock. They are however serialized by p->pi_lock.
*/
void (*switched_from) (struct rq *this_rq, struct task_struct *task);
void (*switched_to) (struct rq *this_rq, struct task_struct *task);
void (*prio_changed) (struct rq *this_rq, struct task_struct *task,
int oldprio);
unsigned int (*get_rr_interval) (struct rq *rq,
struct task_struct *task);
sched/cputime: Fix clock_nanosleep()/clock_gettime() inconsistency Commit d670ec13178d0 "posix-cpu-timers: Cure SMP wobbles" fixes one glibc test case in cost of breaking another one. After that commit, calling clock_nanosleep(TIMER_ABSTIME, X) and then clock_gettime(&Y) can result of Y time being smaller than X time. Reproducer/tester can be found further below, it can be compiled and ran by: gcc -o tst-cpuclock2 tst-cpuclock2.c -pthread while ./tst-cpuclock2 ; do : ; done This reproducer, when running on a buggy kernel, will complain about "clock_gettime difference too small". Issue happens because on start in thread_group_cputimer() we initialize sum_exec_runtime of cputimer with threads runtime not yet accounted and then add the threads runtime to running cputimer again on scheduler tick, making it's sum_exec_runtime bigger than actual threads runtime. KOSAKI Motohiro posted a fix for this problem, but that patch was never applied: https://lkml.org/lkml/2013/5/26/191 . This patch takes different approach to cure the problem. It calls update_curr() when cputimer starts, that assure we will have updated stats of running threads and on the next schedule tick we will account only the runtime that elapsed from cputimer start. That also assure we have consistent state between cpu times of individual threads and cpu time of the process consisted by those threads. Full reproducer (tst-cpuclock2.c): #define _GNU_SOURCE #include <unistd.h> #include <sys/syscall.h> #include <stdio.h> #include <time.h> #include <pthread.h> #include <stdint.h> #include <inttypes.h> /* Parameters for the Linux kernel ABI for CPU clocks. */ #define CPUCLOCK_SCHED 2 #define MAKE_PROCESS_CPUCLOCK(pid, clock) \ ((~(clockid_t) (pid) << 3) | (clockid_t) (clock)) static pthread_barrier_t barrier; /* Help advance the clock. */ static void *chew_cpu(void *arg) { pthread_barrier_wait(&barrier); while (1) ; return NULL; } /* Don't use the glibc wrapper. */ static int do_nanosleep(int flags, const struct timespec *req) { clockid_t clock_id = MAKE_PROCESS_CPUCLOCK(0, CPUCLOCK_SCHED); return syscall(SYS_clock_nanosleep, clock_id, flags, req, NULL); } static int64_t tsdiff(const struct timespec *before, const struct timespec *after) { int64_t before_i = before->tv_sec * 1000000000ULL + before->tv_nsec; int64_t after_i = after->tv_sec * 1000000000ULL + after->tv_nsec; return after_i - before_i; } int main(void) { int result = 0; pthread_t th; pthread_barrier_init(&barrier, NULL, 2); if (pthread_create(&th, NULL, chew_cpu, NULL) != 0) { perror("pthread_create"); return 1; } pthread_barrier_wait(&barrier); /* The test. */ struct timespec before, after, sleeptimeabs; int64_t sleepdiff, diffabs; const struct timespec sleeptime = {.tv_sec = 0,.tv_nsec = 100000000 }; /* The relative nanosleep. Not sure why this is needed, but its presence seems to make it easier to reproduce the problem. */ if (do_nanosleep(0, &sleeptime) != 0) { perror("clock_nanosleep"); return 1; } /* Get the current time. */ if (clock_gettime(CLOCK_PROCESS_CPUTIME_ID, &before) < 0) { perror("clock_gettime[2]"); return 1; } /* Compute the absolute sleep time based on the current time. */ uint64_t nsec = before.tv_nsec + sleeptime.tv_nsec; sleeptimeabs.tv_sec = before.tv_sec + nsec / 1000000000; sleeptimeabs.tv_nsec = nsec % 1000000000; /* Sleep for the computed time. */ if (do_nanosleep(TIMER_ABSTIME, &sleeptimeabs) != 0) { perror("absolute clock_nanosleep"); return 1; } /* Get the time after the sleep. */ if (clock_gettime(CLOCK_PROCESS_CPUTIME_ID, &after) < 0) { perror("clock_gettime[3]"); return 1; } /* The time after sleep should always be equal to or after the absolute sleep time passed to clock_nanosleep. */ sleepdiff = tsdiff(&sleeptimeabs, &after); if (sleepdiff < 0) { printf("absolute clock_nanosleep woke too early: %" PRId64 "\n", sleepdiff); result = 1; printf("Before %llu.%09llu\n", before.tv_sec, before.tv_nsec); printf("After %llu.%09llu\n", after.tv_sec, after.tv_nsec); printf("Sleep %llu.%09llu\n", sleeptimeabs.tv_sec, sleeptimeabs.tv_nsec); } /* The difference between the timestamps taken before and after the clock_nanosleep call should be equal to or more than the duration of the sleep. */ diffabs = tsdiff(&before, &after); if (diffabs < sleeptime.tv_nsec) { printf("clock_gettime difference too small: %" PRId64 "\n", diffabs); result = 1; } pthread_cancel(th); return result; } Signed-off-by: Stanislaw Gruszka <sgruszka@redhat.com> Signed-off-by: Peter Zijlstra (Intel) <peterz@infradead.org> Cc: Rik van Riel <riel@redhat.com> Cc: Frederic Weisbecker <fweisbec@gmail.com> Cc: KOSAKI Motohiro <kosaki.motohiro@jp.fujitsu.com> Cc: Oleg Nesterov <oleg@redhat.com> Cc: Linus Torvalds <torvalds@linux-foundation.org> Link: http://lkml.kernel.org/r/20141112155843.GA24803@redhat.com Signed-off-by: Ingo Molnar <mingo@kernel.org>
2014-11-12 15:58:44 +00:00
void (*update_curr) (struct rq *rq);
#ifdef CONFIG_FAIR_GROUP_SCHED
void (*task_move_group) (struct task_struct *p);
#endif
};
sched: Fix hotplug task migration Dan Carpenter reported: > kernel/sched/rt.c:1347 pick_next_task_rt() warn: variable dereferenced before check 'prev' (see line 1338) > kernel/sched/deadline.c:1011 pick_next_task_dl() warn: variable dereferenced before check 'prev' (see line 1005) Kirill also spotted that migrate_tasks() will have an instant NULL deref because pick_next_task() will immediately deref prev. Instead of fixing all the corner cases because migrate_tasks() can pass in a NULL prev task in the unlikely case of hot-un-plug, provide a fake task such that we can remove all the NULL checks from the far more common paths. A further problem; not previously spotted; is that because we pushed pre_schedule() and idle_balance() into pick_next_task() we now need to avoid those getting called and pulling more tasks on our dying CPU. We avoid pull_{dl,rt}_task() by setting fake_task.prio to MAX_PRIO+1. We also note that since we call pick_next_task() exactly the amount of times we have runnable tasks present, we should never land in idle_balance(). Fixes: 38033c37faab ("sched: Push down pre_schedule() and idle_balance()") Cc: Juri Lelli <juri.lelli@gmail.com> Cc: Ingo Molnar <mingo@kernel.org> Cc: Steven Rostedt <rostedt@goodmis.org> Reported-by: Kirill Tkhai <tkhai@yandex.ru> Reported-by: Dan Carpenter <dan.carpenter@oracle.com> Signed-off-by: Peter Zijlstra <peterz@infradead.org> Link: http://lkml.kernel.org/r/20140212094930.GB3545@laptop.programming.kicks-ass.net Signed-off-by: Thomas Gleixner <tglx@linutronix.de>
2014-02-12 09:49:30 +00:00
static inline void put_prev_task(struct rq *rq, struct task_struct *prev)
{
prev->sched_class->put_prev_task(rq, prev);
}
#define sched_class_highest (&stop_sched_class)
#define for_each_class(class) \
for (class = sched_class_highest; class; class = class->next)
extern const struct sched_class stop_sched_class;
sched/deadline: Add SCHED_DEADLINE structures & implementation Introduces the data structures, constants and symbols needed for SCHED_DEADLINE implementation. Core data structure of SCHED_DEADLINE are defined, along with their initializers. Hooks for checking if a task belong to the new policy are also added where they are needed. Adds a scheduling class, in sched/dl.c and a new policy called SCHED_DEADLINE. It is an implementation of the Earliest Deadline First (EDF) scheduling algorithm, augmented with a mechanism (called Constant Bandwidth Server, CBS) that makes it possible to isolate the behaviour of tasks between each other. The typical -deadline task will be made up of a computation phase (instance) which is activated on a periodic or sporadic fashion. The expected (maximum) duration of such computation is called the task's runtime; the time interval by which each instance need to be completed is called the task's relative deadline. The task's absolute deadline is dynamically calculated as the time instant a task (better, an instance) activates plus the relative deadline. The EDF algorithms selects the task with the smallest absolute deadline as the one to be executed first, while the CBS ensures each task to run for at most its runtime every (relative) deadline length time interval, avoiding any interference between different tasks (bandwidth isolation). Thanks to this feature, also tasks that do not strictly comply with the computational model sketched above can effectively use the new policy. To summarize, this patch: - introduces the data structures, constants and symbols needed; - implements the core logic of the scheduling algorithm in the new scheduling class file; - provides all the glue code between the new scheduling class and the core scheduler and refines the interactions between sched/dl and the other existing scheduling classes. Signed-off-by: Dario Faggioli <raistlin@linux.it> Signed-off-by: Michael Trimarchi <michael@amarulasolutions.com> Signed-off-by: Fabio Checconi <fchecconi@gmail.com> Signed-off-by: Juri Lelli <juri.lelli@gmail.com> Signed-off-by: Peter Zijlstra <peterz@infradead.org> Link: http://lkml.kernel.org/r/1383831828-15501-4-git-send-email-juri.lelli@gmail.com Signed-off-by: Ingo Molnar <mingo@kernel.org>
2013-11-28 10:14:43 +00:00
extern const struct sched_class dl_sched_class;
extern const struct sched_class rt_sched_class;
extern const struct sched_class fair_sched_class;
extern const struct sched_class idle_sched_class;
#ifdef CONFIG_SMP
extern void update_group_capacity(struct sched_domain *sd, int cpu);
extern void trigger_load_balance(struct rq *rq);
sched: Fix wrong rq's runnable_avg update with rt tasks The current update of the rq's load can be erroneous when RT tasks are involved. The update of the load of a rq that becomes idle, is done only if the avg_idle is less than sysctl_sched_migration_cost. If RT tasks and short idle duration alternate, the runnable_avg will not be updated correctly and the time will be accounted as idle time when a CFS task wakes up. A new idle_enter function is called when the next task is the idle function so the elapsed time will be accounted as run time in the load of the rq, whatever the average idle time is. The function update_rq_runnable_avg is removed from idle_balance. When a RT task is scheduled on an idle CPU, the update of the rq's load is not done when the rq exit idle state because CFS's functions are not called. Then, the idle_balance, which is called just before entering the idle function, updates the rq's load and makes the assumption that the elapsed time since the last update, was only running time. As a consequence, the rq's load of a CPU that only runs a periodic RT task, is close to LOAD_AVG_MAX whatever the running duration of the RT task is. A new idle_exit function is called when the prev task is the idle function so the elapsed time will be accounted as idle time in the rq's load. Signed-off-by: Vincent Guittot <vincent.guittot@linaro.org> Acked-by: Peter Zijlstra <a.p.zijlstra@chello.nl> Acked-by: Steven Rostedt <rostedt@goodmis.org> Cc: linaro-kernel@lists.linaro.org Cc: peterz@infradead.org Cc: pjt@google.com Cc: fweisbec@gmail.com Cc: efault@gmx.de Link: http://lkml.kernel.org/r/1366302867-5055-1-git-send-email-vincent.guittot@linaro.org Signed-off-by: Ingo Molnar <mingo@kernel.org>
2013-04-18 16:34:26 +00:00
extern void idle_enter_fair(struct rq *this_rq);
extern void idle_exit_fair(struct rq *this_rq);
extern void set_cpus_allowed_common(struct task_struct *p, const struct cpumask *new_mask);
#else
static inline void idle_enter_fair(struct rq *rq) { }
static inline void idle_exit_fair(struct rq *rq) { }
#endif
sched: Let the scheduler see CPU idle states When the cpu enters idle, it stores the cpuidle state pointer in its struct rq instance which in turn could be used to make a better decision when balancing tasks. As soon as the cpu exits its idle state, the struct rq reference is cleared. There are a couple of situations where the idle state pointer could be changed while it is being consulted: 1. For x86/acpi with dynamic c-states, when a laptop switches from battery to AC that could result on removing the deeper idle state. The acpi driver triggers: 'acpi_processor_cst_has_changed' 'cpuidle_pause_and_lock' 'cpuidle_uninstall_idle_handler' 'kick_all_cpus_sync'. All cpus will exit their idle state and the pointed object will be set to NULL. 2. The cpuidle driver is unloaded. Logically that could happen but not in practice because the drivers are always compiled in and 95% of them are not coded to unregister themselves. In any case, the unloading code must call 'cpuidle_unregister_device', that calls 'cpuidle_pause_and_lock' leading to 'kick_all_cpus_sync' as mentioned above. A race can happen if we use the pointer and then one of these two scenarios occurs at the same moment. In order to be safe, the idle state pointer stored in the rq must be used inside a rcu_read_lock section where we are protected with the 'rcu_barrier' in the 'cpuidle_uninstall_idle_handler' function. The idle_get_state() and idle_put_state() accessors should be used to that effect. Signed-off-by: Daniel Lezcano <daniel.lezcano@linaro.org> Signed-off-by: Nicolas Pitre <nico@linaro.org> Signed-off-by: Peter Zijlstra (Intel) <peterz@infradead.org> Cc: "Rafael J. Wysocki" <rjw@rjwysocki.net> Cc: linux-pm@vger.kernel.org Cc: linaro-kernel@lists.linaro.org Cc: Daniel Lezcano <daniel.lezcano@linaro.org> Cc: Linus Torvalds <torvalds@linux-foundation.org> Link: http://lkml.kernel.org/n/tip-@git.kernel.org Signed-off-by: Ingo Molnar <mingo@kernel.org>
2014-09-04 15:32:09 +00:00
#ifdef CONFIG_CPU_IDLE
static inline void idle_set_state(struct rq *rq,
struct cpuidle_state *idle_state)
{
rq->idle_state = idle_state;
}
static inline struct cpuidle_state *idle_get_state(struct rq *rq)
{
WARN_ON(!rcu_read_lock_held());
return rq->idle_state;
}
#else
static inline void idle_set_state(struct rq *rq,
struct cpuidle_state *idle_state)
{
}
static inline struct cpuidle_state *idle_get_state(struct rq *rq)
{
return NULL;
}
#endif
extern void sysrq_sched_debug_show(void);
extern void sched_init_granularity(void);
extern void update_max_interval(void);
sched/deadline: Add SCHED_DEADLINE SMP-related data structures & logic Introduces data structures relevant for implementing dynamic migration of -deadline tasks and the logic for checking if runqueues are overloaded with -deadline tasks and for choosing where a task should migrate, when it is the case. Adds also dynamic migrations to SCHED_DEADLINE, so that tasks can be moved among CPUs when necessary. It is also possible to bind a task to a (set of) CPU(s), thus restricting its capability of migrating, or forbidding migrations at all. The very same approach used in sched_rt is utilised: - -deadline tasks are kept into CPU-specific runqueues, - -deadline tasks are migrated among runqueues to achieve the following: * on an M-CPU system the M earliest deadline ready tasks are always running; * affinity/cpusets settings of all the -deadline tasks is always respected. Therefore, this very special form of "load balancing" is done with an active method, i.e., the scheduler pushes or pulls tasks between runqueues when they are woken up and/or (de)scheduled. IOW, every time a preemption occurs, the descheduled task might be sent to some other CPU (depending on its deadline) to continue executing (push). On the other hand, every time a CPU becomes idle, it might pull the second earliest deadline ready task from some other CPU. To enforce this, a pull operation is always attempted before taking any scheduling decision (pre_schedule()), as well as a push one after each scheduling decision (post_schedule()). In addition, when a task arrives or wakes up, the best CPU where to resume it is selected taking into account its affinity mask, the system topology, but also its deadline. E.g., from the scheduling point of view, the best CPU where to wake up (and also where to push) a task is the one which is running the task with the latest deadline among the M executing ones. In order to facilitate these decisions, per-runqueue "caching" of the deadlines of the currently running and of the first ready task is used. Queued but not running tasks are also parked in another rb-tree to speed-up pushes. Signed-off-by: Juri Lelli <juri.lelli@gmail.com> Signed-off-by: Dario Faggioli <raistlin@linux.it> Signed-off-by: Peter Zijlstra <peterz@infradead.org> Link: http://lkml.kernel.org/r/1383831828-15501-5-git-send-email-juri.lelli@gmail.com Signed-off-by: Ingo Molnar <mingo@kernel.org>
2013-11-07 13:43:38 +00:00
extern void init_sched_dl_class(void);
extern void init_sched_rt_class(void);
extern void init_sched_fair_class(void);
extern void resched_curr(struct rq *rq);
extern void resched_cpu(int cpu);
extern struct rt_bandwidth def_rt_bandwidth;
extern void init_rt_bandwidth(struct rt_bandwidth *rt_b, u64 period, u64 runtime);
sched/deadline: Add bandwidth management for SCHED_DEADLINE tasks In order of deadline scheduling to be effective and useful, it is important that some method of having the allocation of the available CPU bandwidth to tasks and task groups under control. This is usually called "admission control" and if it is not performed at all, no guarantee can be given on the actual scheduling of the -deadline tasks. Since when RT-throttling has been introduced each task group have a bandwidth associated to itself, calculated as a certain amount of runtime over a period. Moreover, to make it possible to manipulate such bandwidth, readable/writable controls have been added to both procfs (for system wide settings) and cgroupfs (for per-group settings). Therefore, the same interface is being used for controlling the bandwidth distrubution to -deadline tasks and task groups, i.e., new controls but with similar names, equivalent meaning and with the same usage paradigm are added. However, more discussion is needed in order to figure out how we want to manage SCHED_DEADLINE bandwidth at the task group level. Therefore, this patch adds a less sophisticated, but actually very sensible, mechanism to ensure that a certain utilization cap is not overcome per each root_domain (the single rq for !SMP configurations). Another main difference between deadline bandwidth management and RT-throttling is that -deadline tasks have bandwidth on their own (while -rt ones doesn't!), and thus we don't need an higher level throttling mechanism to enforce the desired bandwidth. This patch, therefore: - adds system wide deadline bandwidth management by means of: * /proc/sys/kernel/sched_dl_runtime_us, * /proc/sys/kernel/sched_dl_period_us, that determine (i.e., runtime / period) the total bandwidth available on each CPU of each root_domain for -deadline tasks; - couples the RT and deadline bandwidth management, i.e., enforces that the sum of how much bandwidth is being devoted to -rt -deadline tasks to stay below 100%. This means that, for a root_domain comprising M CPUs, -deadline tasks can be created until the sum of their bandwidths stay below: M * (sched_dl_runtime_us / sched_dl_period_us) It is also possible to disable this bandwidth management logic, and be thus free of oversubscribing the system up to any arbitrary level. Signed-off-by: Dario Faggioli <raistlin@linux.it> Signed-off-by: Juri Lelli <juri.lelli@gmail.com> Signed-off-by: Peter Zijlstra <peterz@infradead.org> Link: http://lkml.kernel.org/r/1383831828-15501-12-git-send-email-juri.lelli@gmail.com Signed-off-by: Ingo Molnar <mingo@kernel.org>
2013-11-07 13:43:45 +00:00
extern struct dl_bandwidth def_dl_bandwidth;
extern void init_dl_bandwidth(struct dl_bandwidth *dl_b, u64 period, u64 runtime);
sched/deadline: Add SCHED_DEADLINE structures & implementation Introduces the data structures, constants and symbols needed for SCHED_DEADLINE implementation. Core data structure of SCHED_DEADLINE are defined, along with their initializers. Hooks for checking if a task belong to the new policy are also added where they are needed. Adds a scheduling class, in sched/dl.c and a new policy called SCHED_DEADLINE. It is an implementation of the Earliest Deadline First (EDF) scheduling algorithm, augmented with a mechanism (called Constant Bandwidth Server, CBS) that makes it possible to isolate the behaviour of tasks between each other. The typical -deadline task will be made up of a computation phase (instance) which is activated on a periodic or sporadic fashion. The expected (maximum) duration of such computation is called the task's runtime; the time interval by which each instance need to be completed is called the task's relative deadline. The task's absolute deadline is dynamically calculated as the time instant a task (better, an instance) activates plus the relative deadline. The EDF algorithms selects the task with the smallest absolute deadline as the one to be executed first, while the CBS ensures each task to run for at most its runtime every (relative) deadline length time interval, avoiding any interference between different tasks (bandwidth isolation). Thanks to this feature, also tasks that do not strictly comply with the computational model sketched above can effectively use the new policy. To summarize, this patch: - introduces the data structures, constants and symbols needed; - implements the core logic of the scheduling algorithm in the new scheduling class file; - provides all the glue code between the new scheduling class and the core scheduler and refines the interactions between sched/dl and the other existing scheduling classes. Signed-off-by: Dario Faggioli <raistlin@linux.it> Signed-off-by: Michael Trimarchi <michael@amarulasolutions.com> Signed-off-by: Fabio Checconi <fchecconi@gmail.com> Signed-off-by: Juri Lelli <juri.lelli@gmail.com> Signed-off-by: Peter Zijlstra <peterz@infradead.org> Link: http://lkml.kernel.org/r/1383831828-15501-4-git-send-email-juri.lelli@gmail.com Signed-off-by: Ingo Molnar <mingo@kernel.org>
2013-11-28 10:14:43 +00:00
extern void init_dl_task_timer(struct sched_dl_entity *dl_se);
sched/deadline: Add bandwidth management for SCHED_DEADLINE tasks In order of deadline scheduling to be effective and useful, it is important that some method of having the allocation of the available CPU bandwidth to tasks and task groups under control. This is usually called "admission control" and if it is not performed at all, no guarantee can be given on the actual scheduling of the -deadline tasks. Since when RT-throttling has been introduced each task group have a bandwidth associated to itself, calculated as a certain amount of runtime over a period. Moreover, to make it possible to manipulate such bandwidth, readable/writable controls have been added to both procfs (for system wide settings) and cgroupfs (for per-group settings). Therefore, the same interface is being used for controlling the bandwidth distrubution to -deadline tasks and task groups, i.e., new controls but with similar names, equivalent meaning and with the same usage paradigm are added. However, more discussion is needed in order to figure out how we want to manage SCHED_DEADLINE bandwidth at the task group level. Therefore, this patch adds a less sophisticated, but actually very sensible, mechanism to ensure that a certain utilization cap is not overcome per each root_domain (the single rq for !SMP configurations). Another main difference between deadline bandwidth management and RT-throttling is that -deadline tasks have bandwidth on their own (while -rt ones doesn't!), and thus we don't need an higher level throttling mechanism to enforce the desired bandwidth. This patch, therefore: - adds system wide deadline bandwidth management by means of: * /proc/sys/kernel/sched_dl_runtime_us, * /proc/sys/kernel/sched_dl_period_us, that determine (i.e., runtime / period) the total bandwidth available on each CPU of each root_domain for -deadline tasks; - couples the RT and deadline bandwidth management, i.e., enforces that the sum of how much bandwidth is being devoted to -rt -deadline tasks to stay below 100%. This means that, for a root_domain comprising M CPUs, -deadline tasks can be created until the sum of their bandwidths stay below: M * (sched_dl_runtime_us / sched_dl_period_us) It is also possible to disable this bandwidth management logic, and be thus free of oversubscribing the system up to any arbitrary level. Signed-off-by: Dario Faggioli <raistlin@linux.it> Signed-off-by: Juri Lelli <juri.lelli@gmail.com> Signed-off-by: Peter Zijlstra <peterz@infradead.org> Link: http://lkml.kernel.org/r/1383831828-15501-12-git-send-email-juri.lelli@gmail.com Signed-off-by: Ingo Molnar <mingo@kernel.org>
2013-11-07 13:43:45 +00:00
unsigned long to_ratio(u64 period, u64 runtime);
extern void init_entity_runnable_average(struct sched_entity *se);
sched: Set an initial value of runnable avg for new forked task We need to initialize the se.avg.{decay_count, load_avg_contrib} for a new forked task. Otherwise random values of above variables cause a mess when a new task is enqueued: enqueue_task_fair enqueue_entity enqueue_entity_load_avg and make fork balancing imbalance due to incorrect load_avg_contrib. Further more, Morten Rasmussen notice some tasks were not launched at once after created. So Paul and Peter suggest giving a start value for new task runnable avg time same as sched_slice(). PeterZ said: > So the 'problem' is that our running avg is a 'floating' average; ie. it > decays with time. Now we have to guess about the future of our newly > spawned task -- something that is nigh impossible seeing these CPU > vendors keep refusing to implement the crystal ball instruction. > > So there's two asymptotic cases we want to deal well with; 1) the case > where the newly spawned program will be 'nearly' idle for its lifetime; > and 2) the case where its cpu-bound. > > Since we have to guess, we'll go for worst case and assume its > cpu-bound; now we don't want to make the avg so heavy adjusting to the > near-idle case takes forever. We want to be able to quickly adjust and > lower our running avg. > > Now we also don't want to make our avg too light, such that it gets > decremented just for the new task not having had a chance to run yet -- > even if when it would run, it would be more cpu-bound than not. > > So what we do is we make the initial avg of the same duration as that we > guess it takes to run each task on the system at least once -- aka > sched_slice(). > > Of course we can defeat this with wakeup/fork bombs, but in the 'normal' > case it should be good enough. Paul also contributed most of the code comments in this commit. Signed-off-by: Alex Shi <alex.shi@intel.com> Reviewed-by: Gu Zheng <guz.fnst@cn.fujitsu.com> Reviewed-by: Paul Turner <pjt@google.com> [peterz; added explanation of sched_slice() usage] Signed-off-by: Peter Zijlstra <peterz@infradead.org> Link: http://lkml.kernel.org/r/1371694737-29336-4-git-send-email-alex.shi@intel.com Signed-off-by: Ingo Molnar <mingo@kernel.org>
2013-06-20 02:18:47 +00:00
static inline void add_nr_running(struct rq *rq, unsigned count)
{
unsigned prev_nr = rq->nr_running;
rq->nr_running = prev_nr + count;
if (prev_nr < 2 && rq->nr_running >= 2) {
sched/fair: Implement fast idling of CPUs when the system is partially loaded When a system is lightly loaded (i.e. no more than 1 job per cpu), attempt to pull job to a cpu before putting it to idle is unnecessary and can be skipped. This patch adds an indicator so the scheduler can know when there's no more than 1 active job is on any CPU in the system to skip needless job pulls. On a 4 socket machine with a request/response kind of workload from clients, we saw about 0.13 msec delay when we go through a full load balance to try pull job from all the other cpus. While 0.1 msec was spent on processing the request and generating a response, the 0.13 msec load balance overhead was actually more than the actual work being done. This overhead can be skipped much of the time for lightly loaded systems. With this patch, we tested with a netperf request/response workload that has the server busy with half the cpus in a 4 socket system. We found the patch eliminated 75% of the load balance attempts before idling a cpu. The overhead of setting/clearing the indicator is low as we already gather the necessary info while we call add_nr_running() and update_sd_lb_stats.() We switch to full load balance load immediately if any cpu got more than one job on its run queue in add_nr_running. We'll clear the indicator to avoid load balance when we detect no cpu's have more than one job when we scan the work queues in update_sg_lb_stats(). We are aggressive in turning on the load balance and opportunistic in skipping the load balance. Signed-off-by: Tim Chen <tim.c.chen@linux.intel.com> Acked-by: Rik van Riel <riel@redhat.com> Acked-by: Jason Low <jason.low2@hp.com> Cc: "Paul E.McKenney" <paulmck@linux.vnet.ibm.com> Cc: Andrew Morton <akpm@linux-foundation.org> Cc: Davidlohr Bueso <davidlohr@hp.com> Cc: Alex Shi <alex.shi@linaro.org> Cc: Michel Lespinasse <walken@google.com> Cc: Peter Hurley <peter@hurleysoftware.com> Cc: Linus Torvalds <torvalds@linux-foundation.org> Signed-off-by: Peter Zijlstra <peterz@infradead.org> Link: http://lkml.kernel.org/r/1403551009.2970.613.camel@schen9-DESK Signed-off-by: Ingo Molnar <mingo@kernel.org>
2014-06-23 19:16:49 +00:00
#ifdef CONFIG_SMP
if (!rq->rd->overload)
rq->rd->overload = true;
#endif
#ifdef CONFIG_NO_HZ_FULL
if (tick_nohz_full_cpu(rq->cpu)) {
/*
* Tick is needed if more than one task runs on a CPU.
* Send the target an IPI to kick it out of nohz mode.
*
* We assume that IPI implies full memory barrier and the
* new value of rq->nr_running is visible on reception
* from the target.
*/
tick_nohz_full_kick_cpu(rq->cpu);
}
#endif
sched/fair: Implement fast idling of CPUs when the system is partially loaded When a system is lightly loaded (i.e. no more than 1 job per cpu), attempt to pull job to a cpu before putting it to idle is unnecessary and can be skipped. This patch adds an indicator so the scheduler can know when there's no more than 1 active job is on any CPU in the system to skip needless job pulls. On a 4 socket machine with a request/response kind of workload from clients, we saw about 0.13 msec delay when we go through a full load balance to try pull job from all the other cpus. While 0.1 msec was spent on processing the request and generating a response, the 0.13 msec load balance overhead was actually more than the actual work being done. This overhead can be skipped much of the time for lightly loaded systems. With this patch, we tested with a netperf request/response workload that has the server busy with half the cpus in a 4 socket system. We found the patch eliminated 75% of the load balance attempts before idling a cpu. The overhead of setting/clearing the indicator is low as we already gather the necessary info while we call add_nr_running() and update_sd_lb_stats.() We switch to full load balance load immediately if any cpu got more than one job on its run queue in add_nr_running. We'll clear the indicator to avoid load balance when we detect no cpu's have more than one job when we scan the work queues in update_sg_lb_stats(). We are aggressive in turning on the load balance and opportunistic in skipping the load balance. Signed-off-by: Tim Chen <tim.c.chen@linux.intel.com> Acked-by: Rik van Riel <riel@redhat.com> Acked-by: Jason Low <jason.low2@hp.com> Cc: "Paul E.McKenney" <paulmck@linux.vnet.ibm.com> Cc: Andrew Morton <akpm@linux-foundation.org> Cc: Davidlohr Bueso <davidlohr@hp.com> Cc: Alex Shi <alex.shi@linaro.org> Cc: Michel Lespinasse <walken@google.com> Cc: Peter Hurley <peter@hurleysoftware.com> Cc: Linus Torvalds <torvalds@linux-foundation.org> Signed-off-by: Peter Zijlstra <peterz@infradead.org> Link: http://lkml.kernel.org/r/1403551009.2970.613.camel@schen9-DESK Signed-off-by: Ingo Molnar <mingo@kernel.org>
2014-06-23 19:16:49 +00:00
}
}
static inline void sub_nr_running(struct rq *rq, unsigned count)
{
rq->nr_running -= count;
}
static inline void rq_last_tick_reset(struct rq *rq)
{
#ifdef CONFIG_NO_HZ_FULL
rq->last_sched_tick = jiffies;
#endif
}
extern void update_rq_clock(struct rq *rq);
extern void activate_task(struct rq *rq, struct task_struct *p, int flags);
extern void deactivate_task(struct rq *rq, struct task_struct *p, int flags);
extern void check_preempt_curr(struct rq *rq, struct task_struct *p, int flags);
extern const_debug unsigned int sysctl_sched_time_avg;
extern const_debug unsigned int sysctl_sched_nr_migrate;
extern const_debug unsigned int sysctl_sched_migration_cost;
static inline u64 sched_avg_period(void)
{
return (u64)sysctl_sched_time_avg * NSEC_PER_MSEC / 2;
}
#ifdef CONFIG_SCHED_HRTICK
/*
* Use hrtick when:
* - enabled by features
* - hrtimer is actually high res
*/
static inline int hrtick_enabled(struct rq *rq)
{
if (!sched_feat(HRTICK))
return 0;
if (!cpu_active(cpu_of(rq)))
return 0;
return hrtimer_is_hres_active(&rq->hrtick_timer);
}
void hrtick_start(struct rq *rq, u64 delay);
sched: Save some hrtick_start_fair cycles hrtick_start_fair() shows up in profiles even when disabled. v3.0.6 taskset -c 3 pipe-test PerfTop: 997 irqs/sec kernel:89.5% exact: 0.0% [1000Hz cycles], (all, CPU: 3) ------------------------------------------------------------------------------------------------ Virgin Patched samples pcnt function samples pcnt function _______ _____ ___________________________ _______ _____ ___________________________ 2880.00 10.2% __schedule 3136.00 11.3% __schedule 1634.00 5.8% pipe_read 1615.00 5.8% pipe_read 1458.00 5.2% system_call 1534.00 5.5% system_call 1382.00 4.9% _raw_spin_lock_irqsave 1412.00 5.1% _raw_spin_lock_irqsave 1202.00 4.3% pipe_write 1255.00 4.5% copy_user_generic_string 1164.00 4.1% copy_user_generic_string 1241.00 4.5% __switch_to 1097.00 3.9% __switch_to 929.00 3.3% mutex_lock 872.00 3.1% mutex_lock 846.00 3.0% mutex_unlock 687.00 2.4% mutex_unlock 804.00 2.9% pipe_write 682.00 2.4% native_sched_clock 713.00 2.6% native_sched_clock 643.00 2.3% system_call_after_swapgs 653.00 2.3% _raw_spin_unlock_irqrestore 617.00 2.2% sched_clock_local 633.00 2.3% fsnotify 612.00 2.2% fsnotify 605.00 2.2% sched_clock_local 596.00 2.1% _raw_spin_unlock_irqrestore 593.00 2.1% system_call_after_swapgs 542.00 1.9% sysret_check 559.00 2.0% sysret_check 467.00 1.7% fget_light 472.00 1.7% fget_light 462.00 1.6% finish_task_switch 461.00 1.7% finish_task_switch 437.00 1.5% vfs_write 442.00 1.6% vfs_write 431.00 1.5% do_sync_write 428.00 1.5% do_sync_write 413.00 1.5% select_task_rq_fair 404.00 1.5% _raw_spin_lock_irq 386.00 1.4% update_curr 402.00 1.4% update_curr 385.00 1.4% rw_verify_area 389.00 1.4% do_sync_read 377.00 1.3% _raw_spin_lock_irq 378.00 1.4% vfs_read 369.00 1.3% do_sync_read 340.00 1.2% pipe_iov_copy_from_user 360.00 1.3% vfs_read 316.00 1.1% __wake_up_sync_key * 342.00 1.2% hrtick_start_fair 313.00 1.1% __wake_up_common Signed-off-by: Mike Galbraith <efault@gmx.de> [ fixed !CONFIG_SCHED_HRTICK borkage ] Signed-off-by: Peter Zijlstra <a.p.zijlstra@chello.nl> Link: http://lkml.kernel.org/r/1321971607.6855.17.camel@marge.simson.net Signed-off-by: Ingo Molnar <mingo@elte.hu>
2011-11-22 14:20:07 +00:00
#else
static inline int hrtick_enabled(struct rq *rq)
{
return 0;
}
#endif /* CONFIG_SCHED_HRTICK */
#ifdef CONFIG_SMP
extern void sched_avg_update(struct rq *rq);
#ifndef arch_scale_freq_capacity
static __always_inline
unsigned long arch_scale_freq_capacity(struct sched_domain *sd, int cpu)
{
return SCHED_CAPACITY_SCALE;
}
#endif
sched: Make scale_rt invariant with frequency The average running time of RT tasks is used to estimate the remaining compute capacity for CFS tasks. This remaining capacity is the original capacity scaled down by a factor (aka scale_rt_capacity). This estimation of available capacity must also be invariant with frequency scaling. A frequency scaling factor is applied on the running time of the RT tasks for computing scale_rt_capacity. In sched_rt_avg_update(), we now scale the RT execution time like below: rq->rt_avg += rt_delta * arch_scale_freq_capacity() >> SCHED_CAPACITY_SHIFT Then, scale_rt_capacity can be summarized by: scale_rt_capacity = SCHED_CAPACITY_SCALE * available / total with available = total - rq->rt_avg This has been been optimized in current code by: scale_rt_capacity = available / (total >> SCHED_CAPACITY_SHIFT) But we can also developed the equation like below: scale_rt_capacity = SCHED_CAPACITY_SCALE - ((rq->rt_avg << SCHED_CAPACITY_SHIFT) / total) and we can optimize the equation by removing SCHED_CAPACITY_SHIFT shift in the computation of rq->rt_avg and scale_rt_capacity(). so rq->rt_avg += rt_delta * arch_scale_freq_capacity() and scale_rt_capacity = SCHED_CAPACITY_SCALE - (rq->rt_avg / total) arch_scale_frequency_capacity() will be called in the hot path of the scheduler which implies to have a short and efficient function. As an example, arch_scale_frequency_capacity() should return a cached value that is updated periodically outside of the hot path. Signed-off-by: Vincent Guittot <vincent.guittot@linaro.org> Signed-off-by: Peter Zijlstra (Intel) <peterz@infradead.org> Acked-by: Morten Rasmussen <morten.rasmussen@arm.com> Cc: Morten.Rasmussen@arm.com Cc: dietmar.eggemann@arm.com Cc: efault@gmx.de Cc: kamalesh@linux.vnet.ibm.com Cc: linaro-kernel@lists.linaro.org Cc: nicolas.pitre@linaro.org Cc: preeti@linux.vnet.ibm.com Cc: riel@redhat.com Link: http://lkml.kernel.org/r/1425052454-25797-6-git-send-email-vincent.guittot@linaro.org Signed-off-by: Ingo Molnar <mingo@kernel.org>
2015-02-27 15:54:08 +00:00
#ifndef arch_scale_cpu_capacity
static __always_inline
unsigned long arch_scale_cpu_capacity(struct sched_domain *sd, int cpu)
{
sched/fair: Make utilization tracking CPU scale-invariant Besides the existing frequency scale-invariance correction factor, apply CPU scale-invariance correction factor to utilization tracking to compensate for any differences in compute capacity. This could be due to micro-architectural differences (i.e. instructions per seconds) between cpus in HMP systems (e.g. big.LITTLE), and/or differences in the current maximum frequency supported by individual cpus in SMP systems. In the existing implementation utilization isn't comparable between cpus as it is relative to the capacity of each individual CPU. Each segment of the sched_avg.util_sum geometric series is now scaled by the CPU performance factor too so the sched_avg.util_avg of each sched entity will be invariant from the particular CPU of the HMP/SMP system on which the sched entity is scheduled. With this patch, the utilization of a CPU stays relative to the max CPU performance of the fastest CPU in the system. In contrast to utilization (sched_avg.util_sum), load (sched_avg.load_sum) should not be scaled by compute capacity. The utilization metric is based on running time which only makes sense when cpus are _not_ fully utilized (utilization cannot go beyond 100% even if more tasks are added), where load is runnable time which isn't limited by the capacity of the CPU and therefore is a better metric for overloaded scenarios. If we run two nice-0 busy loops on two cpus with different compute capacity their load should be similar since their compute demands are the same. We have to assume that the compute demand of any task running on a fully utilized CPU (no spare cycles = 100% utilization) is high and the same no matter of the compute capacity of its current CPU, hence we shouldn't scale load by CPU capacity. Signed-off-by: Dietmar Eggemann <dietmar.eggemann@arm.com> Signed-off-by: Morten Rasmussen <morten.rasmussen@arm.com> Signed-off-by: Peter Zijlstra (Intel) <peterz@infradead.org> Cc: Linus Torvalds <torvalds@linux-foundation.org> Cc: Mike Galbraith <efault@gmx.de> Cc: Peter Zijlstra <peterz@infradead.org> Cc: Thomas Gleixner <tglx@linutronix.de> Link: http://lkml.kernel.org/r/55CE7409.1000700@arm.com Signed-off-by: Ingo Molnar <mingo@kernel.org>
2015-08-14 23:04:41 +00:00
if (sd && (sd->flags & SD_SHARE_CPUCAPACITY) && (sd->span_weight > 1))
return sd->smt_gain / sd->span_weight;
return SCHED_CAPACITY_SCALE;
}
#endif
static inline void sched_rt_avg_update(struct rq *rq, u64 rt_delta)
{
sched: Make scale_rt invariant with frequency The average running time of RT tasks is used to estimate the remaining compute capacity for CFS tasks. This remaining capacity is the original capacity scaled down by a factor (aka scale_rt_capacity). This estimation of available capacity must also be invariant with frequency scaling. A frequency scaling factor is applied on the running time of the RT tasks for computing scale_rt_capacity. In sched_rt_avg_update(), we now scale the RT execution time like below: rq->rt_avg += rt_delta * arch_scale_freq_capacity() >> SCHED_CAPACITY_SHIFT Then, scale_rt_capacity can be summarized by: scale_rt_capacity = SCHED_CAPACITY_SCALE * available / total with available = total - rq->rt_avg This has been been optimized in current code by: scale_rt_capacity = available / (total >> SCHED_CAPACITY_SHIFT) But we can also developed the equation like below: scale_rt_capacity = SCHED_CAPACITY_SCALE - ((rq->rt_avg << SCHED_CAPACITY_SHIFT) / total) and we can optimize the equation by removing SCHED_CAPACITY_SHIFT shift in the computation of rq->rt_avg and scale_rt_capacity(). so rq->rt_avg += rt_delta * arch_scale_freq_capacity() and scale_rt_capacity = SCHED_CAPACITY_SCALE - (rq->rt_avg / total) arch_scale_frequency_capacity() will be called in the hot path of the scheduler which implies to have a short and efficient function. As an example, arch_scale_frequency_capacity() should return a cached value that is updated periodically outside of the hot path. Signed-off-by: Vincent Guittot <vincent.guittot@linaro.org> Signed-off-by: Peter Zijlstra (Intel) <peterz@infradead.org> Acked-by: Morten Rasmussen <morten.rasmussen@arm.com> Cc: Morten.Rasmussen@arm.com Cc: dietmar.eggemann@arm.com Cc: efault@gmx.de Cc: kamalesh@linux.vnet.ibm.com Cc: linaro-kernel@lists.linaro.org Cc: nicolas.pitre@linaro.org Cc: preeti@linux.vnet.ibm.com Cc: riel@redhat.com Link: http://lkml.kernel.org/r/1425052454-25797-6-git-send-email-vincent.guittot@linaro.org Signed-off-by: Ingo Molnar <mingo@kernel.org>
2015-02-27 15:54:08 +00:00
rq->rt_avg += rt_delta * arch_scale_freq_capacity(NULL, cpu_of(rq));
sched_avg_update(rq);
}
#else
static inline void sched_rt_avg_update(struct rq *rq, u64 rt_delta) { }
static inline void sched_avg_update(struct rq *rq) { }
#endif
/*
* __task_rq_lock - lock the rq @p resides on.
*/
static inline struct rq *__task_rq_lock(struct task_struct *p)
__acquires(rq->lock)
{
struct rq *rq;
lockdep_assert_held(&p->pi_lock);
for (;;) {
rq = task_rq(p);
raw_spin_lock(&rq->lock);
if (likely(rq == task_rq(p) && !task_on_rq_migrating(p))) {
lockdep_pin_lock(&rq->lock);
return rq;
}
raw_spin_unlock(&rq->lock);
while (unlikely(task_on_rq_migrating(p)))
cpu_relax();
}
}
/*
* task_rq_lock - lock p->pi_lock and lock the rq @p resides on.
*/
static inline struct rq *task_rq_lock(struct task_struct *p, unsigned long *flags)
__acquires(p->pi_lock)
__acquires(rq->lock)
{
struct rq *rq;
for (;;) {
raw_spin_lock_irqsave(&p->pi_lock, *flags);
rq = task_rq(p);
raw_spin_lock(&rq->lock);
/*
* move_queued_task() task_rq_lock()
*
* ACQUIRE (rq->lock)
* [S] ->on_rq = MIGRATING [L] rq = task_rq()
* WMB (__set_task_cpu()) ACQUIRE (rq->lock);
* [S] ->cpu = new_cpu [L] task_rq()
* [L] ->on_rq
* RELEASE (rq->lock)
*
* If we observe the old cpu in task_rq_lock, the acquire of
* the old rq->lock will fully serialize against the stores.
*
* If we observe the new cpu in task_rq_lock, the acquire will
* pair with the WMB to ensure we must then also see migrating.
*/
if (likely(rq == task_rq(p) && !task_on_rq_migrating(p))) {
lockdep_pin_lock(&rq->lock);
return rq;
}
raw_spin_unlock(&rq->lock);
raw_spin_unlock_irqrestore(&p->pi_lock, *flags);
while (unlikely(task_on_rq_migrating(p)))
cpu_relax();
}
}
static inline void __task_rq_unlock(struct rq *rq)
__releases(rq->lock)
{
lockdep_unpin_lock(&rq->lock);
raw_spin_unlock(&rq->lock);
}
static inline void
task_rq_unlock(struct rq *rq, struct task_struct *p, unsigned long *flags)
__releases(rq->lock)
__releases(p->pi_lock)
{
lockdep_unpin_lock(&rq->lock);
raw_spin_unlock(&rq->lock);
raw_spin_unlock_irqrestore(&p->pi_lock, *flags);
}
#ifdef CONFIG_SMP
#ifdef CONFIG_PREEMPT
static inline void double_rq_lock(struct rq *rq1, struct rq *rq2);
/*
* fair double_lock_balance: Safely acquires both rq->locks in a fair
* way at the expense of forcing extra atomic operations in all
* invocations. This assures that the double_lock is acquired using the
* same underlying policy as the spinlock_t on this architecture, which
* reduces latency compared to the unfair variant below. However, it
* also adds more overhead and therefore may reduce throughput.
*/
static inline int _double_lock_balance(struct rq *this_rq, struct rq *busiest)
__releases(this_rq->lock)
__acquires(busiest->lock)
__acquires(this_rq->lock)
{
raw_spin_unlock(&this_rq->lock);
double_rq_lock(this_rq, busiest);
return 1;
}
#else
/*
* Unfair double_lock_balance: Optimizes throughput at the expense of
* latency by eliminating extra atomic operations when the locks are
* already in proper order on entry. This favors lower cpu-ids and will
* grant the double lock to lower cpus over higher ids under contention,
* regardless of entry order into the function.
*/
static inline int _double_lock_balance(struct rq *this_rq, struct rq *busiest)
__releases(this_rq->lock)
__acquires(busiest->lock)
__acquires(this_rq->lock)
{
int ret = 0;
if (unlikely(!raw_spin_trylock(&busiest->lock))) {
if (busiest < this_rq) {
raw_spin_unlock(&this_rq->lock);
raw_spin_lock(&busiest->lock);
raw_spin_lock_nested(&this_rq->lock,
SINGLE_DEPTH_NESTING);
ret = 1;
} else
raw_spin_lock_nested(&busiest->lock,
SINGLE_DEPTH_NESTING);
}
return ret;
}
#endif /* CONFIG_PREEMPT */
/*
* double_lock_balance - lock the busiest runqueue, this_rq is locked already.
*/
static inline int double_lock_balance(struct rq *this_rq, struct rq *busiest)
{
if (unlikely(!irqs_disabled())) {
/* printk() doesn't work good under rq->lock */
raw_spin_unlock(&this_rq->lock);
BUG_ON(1);
}
return _double_lock_balance(this_rq, busiest);
}
static inline void double_unlock_balance(struct rq *this_rq, struct rq *busiest)
__releases(busiest->lock)
{
raw_spin_unlock(&busiest->lock);
lock_set_subclass(&this_rq->lock.dep_map, 0, _RET_IP_);
}
static inline void double_lock(spinlock_t *l1, spinlock_t *l2)
{
if (l1 > l2)
swap(l1, l2);
spin_lock(l1);
spin_lock_nested(l2, SINGLE_DEPTH_NESTING);
}
static inline void double_lock_irq(spinlock_t *l1, spinlock_t *l2)
{
if (l1 > l2)
swap(l1, l2);
spin_lock_irq(l1);
spin_lock_nested(l2, SINGLE_DEPTH_NESTING);
}
static inline void double_raw_lock(raw_spinlock_t *l1, raw_spinlock_t *l2)
{
if (l1 > l2)
swap(l1, l2);
raw_spin_lock(l1);
raw_spin_lock_nested(l2, SINGLE_DEPTH_NESTING);
}
/*
* double_rq_lock - safely lock two runqueues
*
* Note this does not disable interrupts like task_rq_lock,
* you need to do so manually before calling.
*/
static inline void double_rq_lock(struct rq *rq1, struct rq *rq2)
__acquires(rq1->lock)
__acquires(rq2->lock)
{
BUG_ON(!irqs_disabled());
if (rq1 == rq2) {
raw_spin_lock(&rq1->lock);
__acquire(rq2->lock); /* Fake it out ;) */
} else {
if (rq1 < rq2) {
raw_spin_lock(&rq1->lock);
raw_spin_lock_nested(&rq2->lock, SINGLE_DEPTH_NESTING);
} else {
raw_spin_lock(&rq2->lock);
raw_spin_lock_nested(&rq1->lock, SINGLE_DEPTH_NESTING);
}
}
}
/*
* double_rq_unlock - safely unlock two runqueues
*
* Note this does not restore interrupts like task_rq_unlock,
* you need to do so manually after calling.
*/
static inline void double_rq_unlock(struct rq *rq1, struct rq *rq2)
__releases(rq1->lock)
__releases(rq2->lock)
{
raw_spin_unlock(&rq1->lock);
if (rq1 != rq2)
raw_spin_unlock(&rq2->lock);
else
__release(rq2->lock);
}
#else /* CONFIG_SMP */
/*
* double_rq_lock - safely lock two runqueues
*
* Note this does not disable interrupts like task_rq_lock,
* you need to do so manually before calling.
*/
static inline void double_rq_lock(struct rq *rq1, struct rq *rq2)
__acquires(rq1->lock)
__acquires(rq2->lock)
{
BUG_ON(!irqs_disabled());
BUG_ON(rq1 != rq2);
raw_spin_lock(&rq1->lock);
__acquire(rq2->lock); /* Fake it out ;) */
}
/*
* double_rq_unlock - safely unlock two runqueues
*
* Note this does not restore interrupts like task_rq_unlock,
* you need to do so manually after calling.
*/
static inline void double_rq_unlock(struct rq *rq1, struct rq *rq2)
__releases(rq1->lock)
__releases(rq2->lock)
{
BUG_ON(rq1 != rq2);
raw_spin_unlock(&rq1->lock);
__release(rq2->lock);
}
#endif
extern struct sched_entity *__pick_first_entity(struct cfs_rq *cfs_rq);
extern struct sched_entity *__pick_last_entity(struct cfs_rq *cfs_rq);
#ifdef CONFIG_SCHED_DEBUG
extern void print_cfs_stats(struct seq_file *m, int cpu);
extern void print_rt_stats(struct seq_file *m, int cpu);
extern void print_dl_stats(struct seq_file *m, int cpu);
extern void
print_cfs_rq(struct seq_file *m, int cpu, struct cfs_rq *cfs_rq);
sched/numa: Fix numa balancing stats in /proc/pid/sched Commit 44dba3d5d6a1 ("sched: Refactor task_struct to use numa_faults instead of numa_* pointers") modified the way tsk->numa_faults stats are accounted. However that commit never touched show_numa_stats() that is displayed in /proc/pid/sched and thus the numbers displayed in /proc/pid/sched don't match the actual numbers. Fix it by making sure that /proc/pid/sched reflects the task fault numbers. Also add group fault stats too. Also couple of more modifications are added here: 1. Format changes: - Previously we would list two entries per node, one for private and one for shared. Also the home node info was listed in each entry. - Now preferred node, total_faults and current node are displayed separately. - Now there is one entry per node, that lists private,shared task and group faults. 2. Unit changes: - p->numa_pages_migrated was getting reset after every read of /proc/pid/sched. It's more useful to have absolute numbers since differential migrations between two accesses can be more easily calculated. Signed-off-by: Srikar Dronamraju <srikar@linux.vnet.ibm.com> Acked-by: Rik van Riel <riel@redhat.com> Cc: Iulia Manda <iulia.manda21@gmail.com> Cc: Linus Torvalds <torvalds@linux-foundation.org> Cc: Mel Gorman <mgorman@suse.de> Cc: Peter Zijlstra <peterz@infradead.org> Cc: Thomas Gleixner <tglx@linutronix.de> Link: http://lkml.kernel.org/r/1435252903-1081-4-git-send-email-srikar@linux.vnet.ibm.com Signed-off-by: Ingo Molnar <mingo@kernel.org>
2015-06-25 17:21:43 +00:00
#ifdef CONFIG_NUMA_BALANCING
extern void
show_numa_stats(struct task_struct *p, struct seq_file *m);
extern void
print_numa_stats(struct seq_file *m, int node, unsigned long tsf,
unsigned long tpf, unsigned long gsf, unsigned long gpf);
#endif /* CONFIG_NUMA_BALANCING */
#endif /* CONFIG_SCHED_DEBUG */
extern void init_cfs_rq(struct cfs_rq *cfs_rq);
extern void init_rt_rq(struct rt_rq *rt_rq);
extern void init_dl_rq(struct dl_rq *dl_rq);
extern void cfs_bandwidth_usage_inc(void);
extern void cfs_bandwidth_usage_dec(void);
nohz: Rename CONFIG_NO_HZ to CONFIG_NO_HZ_COMMON We are planning to convert the dynticks Kconfig options layout into a choice menu. The user must be able to easily pick any of the following implementations: constant periodic tick, idle dynticks, full dynticks. As this implies a mutual exclusion, the two dynticks implementions need to converge on the selection of a common Kconfig option in order to ease the sharing of a common infrastructure. It would thus seem pretty natural to reuse CONFIG_NO_HZ to that end. It already implements all the idle dynticks code and the full dynticks depends on all that code for now. So ideally the choice menu would propose CONFIG_NO_HZ_IDLE and CONFIG_NO_HZ_EXTENDED then both would select CONFIG_NO_HZ. On the other hand we want to stay backward compatible: if CONFIG_NO_HZ is set in an older config file, we want to enable CONFIG_NO_HZ_IDLE by default. But we can't afford both at the same time or we run into a circular dependency: 1) CONFIG_NO_HZ_IDLE and CONFIG_NO_HZ_EXTENDED both select CONFIG_NO_HZ 2) If CONFIG_NO_HZ is set, we default to CONFIG_NO_HZ_IDLE We might be able to support that from Kconfig/Kbuild but it may not be wise to introduce such a confusing behaviour. So to solve this, create a new CONFIG_NO_HZ_COMMON option which gathers the common code between idle and full dynticks (that common code for now is simply the idle dynticks code) and select it from their referring Kconfig. Then we'll later create CONFIG_NO_HZ_IDLE and map CONFIG_NO_HZ to it for backward compatibility. Signed-off-by: Frederic Weisbecker <fweisbec@gmail.com> Cc: Andrew Morton <akpm@linux-foundation.org> Cc: Chris Metcalf <cmetcalf@tilera.com> Cc: Christoph Lameter <cl@linux.com> Cc: Geoff Levand <geoff@infradead.org> Cc: Gilad Ben Yossef <gilad@benyossef.com> Cc: Hakan Akkan <hakanakkan@gmail.com> Cc: Ingo Molnar <mingo@kernel.org> Cc: Kevin Hilman <khilman@linaro.org> Cc: Li Zhong <zhong@linux.vnet.ibm.com> Cc: Namhyung Kim <namhyung.kim@lge.com> Cc: Paul E. McKenney <paulmck@linux.vnet.ibm.com> Cc: Paul Gortmaker <paul.gortmaker@windriver.com> Cc: Peter Zijlstra <peterz@infradead.org> Cc: Steven Rostedt <rostedt@goodmis.org> Cc: Thomas Gleixner <tglx@linutronix.de>
2011-08-10 21:21:01 +00:00
#ifdef CONFIG_NO_HZ_COMMON
enum rq_nohz_flag_bits {
NOHZ_TICK_STOPPED,
NOHZ_BALANCE_KICK,
};
#define nohz_flags(cpu) (&cpu_rq(cpu)->nohz_flags)
#endif
#ifdef CONFIG_IRQ_TIME_ACCOUNTING
DECLARE_PER_CPU(u64, cpu_hardirq_time);
DECLARE_PER_CPU(u64, cpu_softirq_time);
#ifndef CONFIG_64BIT
DECLARE_PER_CPU(seqcount_t, irq_time_seq);
static inline void irq_time_write_begin(void)
{
__this_cpu_inc(irq_time_seq.sequence);
smp_wmb();
}
static inline void irq_time_write_end(void)
{
smp_wmb();
__this_cpu_inc(irq_time_seq.sequence);
}
static inline u64 irq_time_read(int cpu)
{
u64 irq_time;
unsigned seq;
do {
seq = read_seqcount_begin(&per_cpu(irq_time_seq, cpu));
irq_time = per_cpu(cpu_softirq_time, cpu) +
per_cpu(cpu_hardirq_time, cpu);
} while (read_seqcount_retry(&per_cpu(irq_time_seq, cpu), seq));
return irq_time;
}
#else /* CONFIG_64BIT */
static inline void irq_time_write_begin(void)
{
}
static inline void irq_time_write_end(void)
{
}
static inline u64 irq_time_read(int cpu)
{
return per_cpu(cpu_softirq_time, cpu) + per_cpu(cpu_hardirq_time, cpu);
}
#endif /* CONFIG_64BIT */
#endif /* CONFIG_IRQ_TIME_ACCOUNTING */