linux/drivers/infiniband/core/uverbs_ioctl.c

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IB/core: Add new ioctl interface In this ioctl interface, processing the command starts from properties of the command and fetching the appropriate user objects before calling the handler. Parsing and validation is done according to a specifier declared by the driver's code. In the driver, all supported objects are declared. These objects are separated to different object namepsaces. Dividing objects to namespaces is done at initialization by using the higher bits of the object ids. This initialization can mix objects declared in different places to one parsing tree using in this ioctl interface. For each object we list all supported methods. Similarly to objects, methods are separated to method namespaces too. Namespacing is done similarly to the objects case. This could be used in order to add methods to an existing object. Each method has a specific handler, which could be either a default handler or a driver specific handler. Along with the handler, a bunch of attributes are specified as well. Similarly to objects and method, attributes are namespaced and hashed by their ids at initialization too. All supported attributes are subject to automatic fetching and validation. These attributes include the command, response and the method's related objects' ids. When these entities (objects, methods and attributes) are used, the high bits of the entities ids are used in order to calculate the hash bucket index. Then, these high bits are masked out in order to have a zero based index. Since we use these high bits for both bucketing and namespacing, we get a compact representation and O(1) array access. This is mandatory for efficient dispatching. Each attribute has a type (PTR_IN, PTR_OUT, IDR and FD) and a length. Attributes could be validated through some attributes, like: (*) Minimum size / Exact size (*) Fops for FD (*) Object type for IDR If an IDR/fd attribute is specified, the kernel also states the object type and the required access (NEW, WRITE, READ or DESTROY). All uobject/fd management is done automatically by the infrastructure, meaning - the infrastructure will fail concurrent commands that at least one of them requires concurrent access (WRITE/DESTROY), synchronize actions with device removals (dissociate context events) and take care of reference counting (increase/decrease) for concurrent actions invocation. The reference counts on the actual kernel objects shall be handled by the handlers. objects +--------+ | | | | methods +--------+ | | ns method method_spec +-----+ |len | +--------+ +------+[d]+-------+ +----------------+[d]+------------+ |attr1+-> |type | | object +> |method+-> | spec +-> + attr_buckets +-> |default_chain+--> +-----+ |idr_type| +--------+ +------+ |handler| | | +------------+ |attr2| |access | | | | | +-------+ +----------------+ |driver chain| +-----+ +--------+ | | | | +------------+ | | +------+ | | | | | | | | | | | | | | | | | | | | +--------+ [d] = Hash ids to groups using the high order bits The right types table is also chosen by using the high bits from the ids. Currently we have either default or driver specific groups. Once validation and object fetching (or creation) completed, we call the handler: int (*handler)(struct ib_device *ib_dev, struct ib_uverbs_file *ufile, struct uverbs_attr_bundle *ctx); ctx bundles attributes of different namespaces. Each element there is an array of attributes which corresponds to one namespaces of attributes. For example, in the usually used case: ctx core +----------------------------+ +------------+ | core: +---> | valid | +----------------------------+ | cmd_attr | | driver: | +------------+ |----------------------------+--+ | valid | | | cmd_attr | | +------------+ | | valid | | | obj_attr | | +------------+ | | drivers | +------------+ +> | valid | | cmd_attr | +------------+ | valid | | cmd_attr | +------------+ | valid | | obj_attr | +------------+ Signed-off-by: Matan Barak <matanb@mellanox.com> Reviewed-by: Yishai Hadas <yishaih@mellanox.com> Signed-off-by: Doug Ledford <dledford@redhat.com>
2017-08-03 13:06:57 +00:00
/*
* Copyright (c) 2017, Mellanox Technologies inc. All rights reserved.
*
* This software is available to you under a choice of one of two
* licenses. You may choose to be licensed under the terms of the GNU
* General Public License (GPL) Version 2, available from the file
* COPYING in the main directory of this source tree, or the
* OpenIB.org BSD license below:
*
* Redistribution and use in source and binary forms, with or
* without modification, are permitted provided that the following
* conditions are met:
*
* - Redistributions of source code must retain the above
* copyright notice, this list of conditions and the following
* disclaimer.
*
* - Redistributions in binary form must reproduce the above
* copyright notice, this list of conditions and the following
* disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
* BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
* ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
#include <rdma/rdma_user_ioctl.h>
#include <rdma/uverbs_ioctl.h>
#include "rdma_core.h"
#include "uverbs.h"
struct bundle_alloc_head {
struct bundle_alloc_head *next;
u8 data[];
};
struct bundle_priv {
/* Must be first */
struct bundle_alloc_head alloc_head;
struct bundle_alloc_head *allocated_mem;
size_t internal_avail;
size_t internal_used;
struct radix_tree_root *radix;
const struct uverbs_api_ioctl_method *method_elm;
void __rcu **radix_slots;
unsigned long radix_slots_len;
u32 method_key;
struct ib_uverbs_attr __user *user_attrs;
struct ib_uverbs_attr *uattrs;
DECLARE_BITMAP(uobj_finalize, UVERBS_API_ATTR_BKEY_LEN);
DECLARE_BITMAP(spec_finalize, UVERBS_API_ATTR_BKEY_LEN);
DECLARE_BITMAP(uobj_hw_obj_valid, UVERBS_API_ATTR_BKEY_LEN);
/*
* Must be last. bundle ends in a flex array which overlaps
* internal_buffer.
*/
struct uverbs_attr_bundle bundle;
u64 internal_buffer[32];
};
/*
* Each method has an absolute minimum amount of memory it needs to allocate,
* precompute that amount and determine if the onstack memory can be used or
* if allocation is need.
*/
void uapi_compute_bundle_size(struct uverbs_api_ioctl_method *method_elm,
unsigned int num_attrs)
{
struct bundle_priv *pbundle;
size_t bundle_size =
offsetof(struct bundle_priv, internal_buffer) +
sizeof(*pbundle->bundle.attrs) * method_elm->key_bitmap_len +
sizeof(*pbundle->uattrs) * num_attrs;
method_elm->use_stack = bundle_size <= sizeof(*pbundle);
method_elm->bundle_size =
ALIGN(bundle_size + 256, sizeof(*pbundle->internal_buffer));
/* Do not want order-2 allocations for this. */
WARN_ON_ONCE(method_elm->bundle_size > PAGE_SIZE);
}
/**
* uverbs_alloc() - Quickly allocate memory for use with a bundle
* @bundle: The bundle
* @size: Number of bytes to allocate
* @flags: Allocator flags
*
* The bundle allocator is intended for allocations that are connected with
* processing the system call related to the bundle. The allocated memory is
* always freed once the system call completes, and cannot be freed any other
* way.
*
* This tries to use a small pool of pre-allocated memory for performance.
*/
__malloc void *_uverbs_alloc(struct uverbs_attr_bundle *bundle, size_t size,
gfp_t flags)
{
struct bundle_priv *pbundle =
container_of(bundle, struct bundle_priv, bundle);
size_t new_used;
void *res;
if (check_add_overflow(size, pbundle->internal_used, &new_used))
return ERR_PTR(-EOVERFLOW);
if (new_used > pbundle->internal_avail) {
struct bundle_alloc_head *buf;
buf = kvmalloc(struct_size(buf, data, size), flags);
if (!buf)
return ERR_PTR(-ENOMEM);
buf->next = pbundle->allocated_mem;
pbundle->allocated_mem = buf;
return buf->data;
}
res = (void *)pbundle->internal_buffer + pbundle->internal_used;
pbundle->internal_used =
ALIGN(new_used, sizeof(*pbundle->internal_buffer));
mm: security: introduce init_on_alloc=1 and init_on_free=1 boot options Patch series "add init_on_alloc/init_on_free boot options", v10. Provide init_on_alloc and init_on_free boot options. These are aimed at preventing possible information leaks and making the control-flow bugs that depend on uninitialized values more deterministic. Enabling either of the options guarantees that the memory returned by the page allocator and SL[AU]B is initialized with zeroes. SLOB allocator isn't supported at the moment, as its emulation of kmem caches complicates handling of SLAB_TYPESAFE_BY_RCU caches correctly. Enabling init_on_free also guarantees that pages and heap objects are initialized right after they're freed, so it won't be possible to access stale data by using a dangling pointer. As suggested by Michal Hocko, right now we don't let the heap users to disable initialization for certain allocations. There's not enough evidence that doing so can speed up real-life cases, and introducing ways to opt-out may result in things going out of control. This patch (of 2): The new options are needed to prevent possible information leaks and make control-flow bugs that depend on uninitialized values more deterministic. This is expected to be on-by-default on Android and Chrome OS. And it gives the opportunity for anyone else to use it under distros too via the boot args. (The init_on_free feature is regularly requested by folks where memory forensics is included in their threat models.) init_on_alloc=1 makes the kernel initialize newly allocated pages and heap objects with zeroes. Initialization is done at allocation time at the places where checks for __GFP_ZERO are performed. init_on_free=1 makes the kernel initialize freed pages and heap objects with zeroes upon their deletion. This helps to ensure sensitive data doesn't leak via use-after-free accesses. Both init_on_alloc=1 and init_on_free=1 guarantee that the allocator returns zeroed memory. The two exceptions are slab caches with constructors and SLAB_TYPESAFE_BY_RCU flag. Those are never zero-initialized to preserve their semantics. Both init_on_alloc and init_on_free default to zero, but those defaults can be overridden with CONFIG_INIT_ON_ALLOC_DEFAULT_ON and CONFIG_INIT_ON_FREE_DEFAULT_ON. If either SLUB poisoning or page poisoning is enabled, those options take precedence over init_on_alloc and init_on_free: initialization is only applied to unpoisoned allocations. Slowdown for the new features compared to init_on_free=0, init_on_alloc=0: hackbench, init_on_free=1: +7.62% sys time (st.err 0.74%) hackbench, init_on_alloc=1: +7.75% sys time (st.err 2.14%) Linux build with -j12, init_on_free=1: +8.38% wall time (st.err 0.39%) Linux build with -j12, init_on_free=1: +24.42% sys time (st.err 0.52%) Linux build with -j12, init_on_alloc=1: -0.13% wall time (st.err 0.42%) Linux build with -j12, init_on_alloc=1: +0.57% sys time (st.err 0.40%) The slowdown for init_on_free=0, init_on_alloc=0 compared to the baseline is within the standard error. The new features are also going to pave the way for hardware memory tagging (e.g. arm64's MTE), which will require both on_alloc and on_free hooks to set the tags for heap objects. With MTE, tagging will have the same cost as memory initialization. Although init_on_free is rather costly, there are paranoid use-cases where in-memory data lifetime is desired to be minimized. There are various arguments for/against the realism of the associated threat models, but given that we'll need the infrastructure for MTE anyway, and there are people who want wipe-on-free behavior no matter what the performance cost, it seems reasonable to include it in this series. [glider@google.com: v8] Link: http://lkml.kernel.org/r/20190626121943.131390-2-glider@google.com [glider@google.com: v9] Link: http://lkml.kernel.org/r/20190627130316.254309-2-glider@google.com [glider@google.com: v10] Link: http://lkml.kernel.org/r/20190628093131.199499-2-glider@google.com Link: http://lkml.kernel.org/r/20190617151050.92663-2-glider@google.com Signed-off-by: Alexander Potapenko <glider@google.com> Acked-by: Kees Cook <keescook@chromium.org> Acked-by: Michal Hocko <mhocko@suse.cz> [page and dmapool parts Acked-by: James Morris <jamorris@linux.microsoft.com>] Cc: Christoph Lameter <cl@linux.com> Cc: Masahiro Yamada <yamada.masahiro@socionext.com> Cc: "Serge E. Hallyn" <serge@hallyn.com> Cc: Nick Desaulniers <ndesaulniers@google.com> Cc: Kostya Serebryany <kcc@google.com> Cc: Dmitry Vyukov <dvyukov@google.com> Cc: Sandeep Patil <sspatil@android.com> Cc: Laura Abbott <labbott@redhat.com> Cc: Randy Dunlap <rdunlap@infradead.org> Cc: Jann Horn <jannh@google.com> Cc: Mark Rutland <mark.rutland@arm.com> Cc: Marco Elver <elver@google.com> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2019-07-12 03:59:19 +00:00
if (want_init_on_alloc(flags))
memset(res, 0, size);
return res;
}
EXPORT_SYMBOL(_uverbs_alloc);
static bool uverbs_is_attr_cleared(const struct ib_uverbs_attr *uattr,
u16 len)
{
if (uattr->len > sizeof_field(struct ib_uverbs_attr, data))
return ib_is_buffer_cleared(u64_to_user_ptr(uattr->data) + len,
uattr->len - len);
return !memchr_inv((const void *)&uattr->data + len,
0, uattr->len - len);
}
static int uverbs_set_output(const struct uverbs_attr_bundle *bundle,
const struct uverbs_attr *attr)
{
struct bundle_priv *pbundle =
container_of(bundle, struct bundle_priv, bundle);
u16 flags;
flags = pbundle->uattrs[attr->ptr_attr.uattr_idx].flags |
UVERBS_ATTR_F_VALID_OUTPUT;
if (put_user(flags,
&pbundle->user_attrs[attr->ptr_attr.uattr_idx].flags))
return -EFAULT;
return 0;
}
static int uverbs_process_idrs_array(struct bundle_priv *pbundle,
const struct uverbs_api_attr *attr_uapi,
struct uverbs_objs_arr_attr *attr,
struct ib_uverbs_attr *uattr,
u32 attr_bkey)
{
const struct uverbs_attr_spec *spec = &attr_uapi->spec;
size_t array_len;
u32 *idr_vals;
int ret = 0;
size_t i;
if (uattr->attr_data.reserved)
return -EINVAL;
if (uattr->len % sizeof(u32))
return -EINVAL;
array_len = uattr->len / sizeof(u32);
if (array_len < spec->u2.objs_arr.min_len ||
array_len > spec->u2.objs_arr.max_len)
return -EINVAL;
attr->uobjects =
uverbs_alloc(&pbundle->bundle,
array_size(array_len, sizeof(*attr->uobjects)));
if (IS_ERR(attr->uobjects))
return PTR_ERR(attr->uobjects);
/*
* Since idr is 4B and *uobjects is >= 4B, we can use attr->uobjects
* to store idrs array and avoid additional memory allocation. The
* idrs array is offset to the end of the uobjects array so we will be
* able to read idr and replace with a pointer.
*/
idr_vals = (u32 *)(attr->uobjects + array_len) - array_len;
if (uattr->len > sizeof(uattr->data)) {
ret = copy_from_user(idr_vals, u64_to_user_ptr(uattr->data),
uattr->len);
if (ret)
return -EFAULT;
} else {
memcpy(idr_vals, &uattr->data, uattr->len);
}
for (i = 0; i != array_len; i++) {
attr->uobjects[i] = uverbs_get_uobject_from_file(
spec->u2.objs_arr.obj_type, spec->u2.objs_arr.access,
idr_vals[i], &pbundle->bundle);
if (IS_ERR(attr->uobjects[i])) {
ret = PTR_ERR(attr->uobjects[i]);
break;
}
}
attr->len = i;
__set_bit(attr_bkey, pbundle->spec_finalize);
return ret;
}
static void uverbs_free_idrs_array(const struct uverbs_api_attr *attr_uapi,
struct uverbs_objs_arr_attr *attr,
bool commit,
struct uverbs_attr_bundle *attrs)
{
const struct uverbs_attr_spec *spec = &attr_uapi->spec;
size_t i;
for (i = 0; i != attr->len; i++)
uverbs_finalize_object(attr->uobjects[i],
spec->u2.objs_arr.access, false, commit,
attrs);
}
static int uverbs_process_attr(struct bundle_priv *pbundle,
const struct uverbs_api_attr *attr_uapi,
struct ib_uverbs_attr *uattr, u32 attr_bkey)
IB/core: Add new ioctl interface In this ioctl interface, processing the command starts from properties of the command and fetching the appropriate user objects before calling the handler. Parsing and validation is done according to a specifier declared by the driver's code. In the driver, all supported objects are declared. These objects are separated to different object namepsaces. Dividing objects to namespaces is done at initialization by using the higher bits of the object ids. This initialization can mix objects declared in different places to one parsing tree using in this ioctl interface. For each object we list all supported methods. Similarly to objects, methods are separated to method namespaces too. Namespacing is done similarly to the objects case. This could be used in order to add methods to an existing object. Each method has a specific handler, which could be either a default handler or a driver specific handler. Along with the handler, a bunch of attributes are specified as well. Similarly to objects and method, attributes are namespaced and hashed by their ids at initialization too. All supported attributes are subject to automatic fetching and validation. These attributes include the command, response and the method's related objects' ids. When these entities (objects, methods and attributes) are used, the high bits of the entities ids are used in order to calculate the hash bucket index. Then, these high bits are masked out in order to have a zero based index. Since we use these high bits for both bucketing and namespacing, we get a compact representation and O(1) array access. This is mandatory for efficient dispatching. Each attribute has a type (PTR_IN, PTR_OUT, IDR and FD) and a length. Attributes could be validated through some attributes, like: (*) Minimum size / Exact size (*) Fops for FD (*) Object type for IDR If an IDR/fd attribute is specified, the kernel also states the object type and the required access (NEW, WRITE, READ or DESTROY). All uobject/fd management is done automatically by the infrastructure, meaning - the infrastructure will fail concurrent commands that at least one of them requires concurrent access (WRITE/DESTROY), synchronize actions with device removals (dissociate context events) and take care of reference counting (increase/decrease) for concurrent actions invocation. The reference counts on the actual kernel objects shall be handled by the handlers. objects +--------+ | | | | methods +--------+ | | ns method method_spec +-----+ |len | +--------+ +------+[d]+-------+ +----------------+[d]+------------+ |attr1+-> |type | | object +> |method+-> | spec +-> + attr_buckets +-> |default_chain+--> +-----+ |idr_type| +--------+ +------+ |handler| | | +------------+ |attr2| |access | | | | | +-------+ +----------------+ |driver chain| +-----+ +--------+ | | | | +------------+ | | +------+ | | | | | | | | | | | | | | | | | | | | +--------+ [d] = Hash ids to groups using the high order bits The right types table is also chosen by using the high bits from the ids. Currently we have either default or driver specific groups. Once validation and object fetching (or creation) completed, we call the handler: int (*handler)(struct ib_device *ib_dev, struct ib_uverbs_file *ufile, struct uverbs_attr_bundle *ctx); ctx bundles attributes of different namespaces. Each element there is an array of attributes which corresponds to one namespaces of attributes. For example, in the usually used case: ctx core +----------------------------+ +------------+ | core: +---> | valid | +----------------------------+ | cmd_attr | | driver: | +------------+ |----------------------------+--+ | valid | | | cmd_attr | | +------------+ | | valid | | | obj_attr | | +------------+ | | drivers | +------------+ +> | valid | | cmd_attr | +------------+ | valid | | cmd_attr | +------------+ | valid | | obj_attr | +------------+ Signed-off-by: Matan Barak <matanb@mellanox.com> Reviewed-by: Yishai Hadas <yishaih@mellanox.com> Signed-off-by: Doug Ledford <dledford@redhat.com>
2017-08-03 13:06:57 +00:00
{
const struct uverbs_attr_spec *spec = &attr_uapi->spec;
struct uverbs_attr *e = &pbundle->bundle.attrs[attr_bkey];
const struct uverbs_attr_spec *val_spec = spec;
IB/core: Add new ioctl interface In this ioctl interface, processing the command starts from properties of the command and fetching the appropriate user objects before calling the handler. Parsing and validation is done according to a specifier declared by the driver's code. In the driver, all supported objects are declared. These objects are separated to different object namepsaces. Dividing objects to namespaces is done at initialization by using the higher bits of the object ids. This initialization can mix objects declared in different places to one parsing tree using in this ioctl interface. For each object we list all supported methods. Similarly to objects, methods are separated to method namespaces too. Namespacing is done similarly to the objects case. This could be used in order to add methods to an existing object. Each method has a specific handler, which could be either a default handler or a driver specific handler. Along with the handler, a bunch of attributes are specified as well. Similarly to objects and method, attributes are namespaced and hashed by their ids at initialization too. All supported attributes are subject to automatic fetching and validation. These attributes include the command, response and the method's related objects' ids. When these entities (objects, methods and attributes) are used, the high bits of the entities ids are used in order to calculate the hash bucket index. Then, these high bits are masked out in order to have a zero based index. Since we use these high bits for both bucketing and namespacing, we get a compact representation and O(1) array access. This is mandatory for efficient dispatching. Each attribute has a type (PTR_IN, PTR_OUT, IDR and FD) and a length. Attributes could be validated through some attributes, like: (*) Minimum size / Exact size (*) Fops for FD (*) Object type for IDR If an IDR/fd attribute is specified, the kernel also states the object type and the required access (NEW, WRITE, READ or DESTROY). All uobject/fd management is done automatically by the infrastructure, meaning - the infrastructure will fail concurrent commands that at least one of them requires concurrent access (WRITE/DESTROY), synchronize actions with device removals (dissociate context events) and take care of reference counting (increase/decrease) for concurrent actions invocation. The reference counts on the actual kernel objects shall be handled by the handlers. objects +--------+ | | | | methods +--------+ | | ns method method_spec +-----+ |len | +--------+ +------+[d]+-------+ +----------------+[d]+------------+ |attr1+-> |type | | object +> |method+-> | spec +-> + attr_buckets +-> |default_chain+--> +-----+ |idr_type| +--------+ +------+ |handler| | | +------------+ |attr2| |access | | | | | +-------+ +----------------+ |driver chain| +-----+ +--------+ | | | | +------------+ | | +------+ | | | | | | | | | | | | | | | | | | | | +--------+ [d] = Hash ids to groups using the high order bits The right types table is also chosen by using the high bits from the ids. Currently we have either default or driver specific groups. Once validation and object fetching (or creation) completed, we call the handler: int (*handler)(struct ib_device *ib_dev, struct ib_uverbs_file *ufile, struct uverbs_attr_bundle *ctx); ctx bundles attributes of different namespaces. Each element there is an array of attributes which corresponds to one namespaces of attributes. For example, in the usually used case: ctx core +----------------------------+ +------------+ | core: +---> | valid | +----------------------------+ | cmd_attr | | driver: | +------------+ |----------------------------+--+ | valid | | | cmd_attr | | +------------+ | | valid | | | obj_attr | | +------------+ | | drivers | +------------+ +> | valid | | cmd_attr | +------------+ | valid | | cmd_attr | +------------+ | valid | | obj_attr | +------------+ Signed-off-by: Matan Barak <matanb@mellanox.com> Reviewed-by: Yishai Hadas <yishaih@mellanox.com> Signed-off-by: Doug Ledford <dledford@redhat.com>
2017-08-03 13:06:57 +00:00
struct uverbs_obj_attr *o_attr;
switch (spec->type) {
case UVERBS_ATTR_TYPE_ENUM_IN:
if (uattr->attr_data.enum_data.elem_id >= spec->u.enum_def.num_elems)
return -EOPNOTSUPP;
if (uattr->attr_data.enum_data.reserved)
return -EINVAL;
val_spec = &spec->u2.enum_def.ids[uattr->attr_data.enum_data.elem_id];
/* Currently we only support PTR_IN based enums */
if (val_spec->type != UVERBS_ATTR_TYPE_PTR_IN)
return -EOPNOTSUPP;
e->ptr_attr.enum_id = uattr->attr_data.enum_data.elem_id;
fallthrough;
IB/core: Add new ioctl interface In this ioctl interface, processing the command starts from properties of the command and fetching the appropriate user objects before calling the handler. Parsing and validation is done according to a specifier declared by the driver's code. In the driver, all supported objects are declared. These objects are separated to different object namepsaces. Dividing objects to namespaces is done at initialization by using the higher bits of the object ids. This initialization can mix objects declared in different places to one parsing tree using in this ioctl interface. For each object we list all supported methods. Similarly to objects, methods are separated to method namespaces too. Namespacing is done similarly to the objects case. This could be used in order to add methods to an existing object. Each method has a specific handler, which could be either a default handler or a driver specific handler. Along with the handler, a bunch of attributes are specified as well. Similarly to objects and method, attributes are namespaced and hashed by their ids at initialization too. All supported attributes are subject to automatic fetching and validation. These attributes include the command, response and the method's related objects' ids. When these entities (objects, methods and attributes) are used, the high bits of the entities ids are used in order to calculate the hash bucket index. Then, these high bits are masked out in order to have a zero based index. Since we use these high bits for both bucketing and namespacing, we get a compact representation and O(1) array access. This is mandatory for efficient dispatching. Each attribute has a type (PTR_IN, PTR_OUT, IDR and FD) and a length. Attributes could be validated through some attributes, like: (*) Minimum size / Exact size (*) Fops for FD (*) Object type for IDR If an IDR/fd attribute is specified, the kernel also states the object type and the required access (NEW, WRITE, READ or DESTROY). All uobject/fd management is done automatically by the infrastructure, meaning - the infrastructure will fail concurrent commands that at least one of them requires concurrent access (WRITE/DESTROY), synchronize actions with device removals (dissociate context events) and take care of reference counting (increase/decrease) for concurrent actions invocation. The reference counts on the actual kernel objects shall be handled by the handlers. objects +--------+ | | | | methods +--------+ | | ns method method_spec +-----+ |len | +--------+ +------+[d]+-------+ +----------------+[d]+------------+ |attr1+-> |type | | object +> |method+-> | spec +-> + attr_buckets +-> |default_chain+--> +-----+ |idr_type| +--------+ +------+ |handler| | | +------------+ |attr2| |access | | | | | +-------+ +----------------+ |driver chain| +-----+ +--------+ | | | | +------------+ | | +------+ | | | | | | | | | | | | | | | | | | | | +--------+ [d] = Hash ids to groups using the high order bits The right types table is also chosen by using the high bits from the ids. Currently we have either default or driver specific groups. Once validation and object fetching (or creation) completed, we call the handler: int (*handler)(struct ib_device *ib_dev, struct ib_uverbs_file *ufile, struct uverbs_attr_bundle *ctx); ctx bundles attributes of different namespaces. Each element there is an array of attributes which corresponds to one namespaces of attributes. For example, in the usually used case: ctx core +----------------------------+ +------------+ | core: +---> | valid | +----------------------------+ | cmd_attr | | driver: | +------------+ |----------------------------+--+ | valid | | | cmd_attr | | +------------+ | | valid | | | obj_attr | | +------------+ | | drivers | +------------+ +> | valid | | cmd_attr | +------------+ | valid | | cmd_attr | +------------+ | valid | | obj_attr | +------------+ Signed-off-by: Matan Barak <matanb@mellanox.com> Reviewed-by: Yishai Hadas <yishaih@mellanox.com> Signed-off-by: Doug Ledford <dledford@redhat.com>
2017-08-03 13:06:57 +00:00
case UVERBS_ATTR_TYPE_PTR_IN:
/* Ensure that any data provided by userspace beyond the known
* struct is zero. Userspace that knows how to use some future
* longer struct will fail here if used with an old kernel and
* non-zero content, making ABI compat/discovery simpler.
*/
if (uattr->len > val_spec->u.ptr.len &&
val_spec->zero_trailing &&
!uverbs_is_attr_cleared(uattr, val_spec->u.ptr.len))
return -EOPNOTSUPP;
fallthrough;
IB/core: Add new ioctl interface In this ioctl interface, processing the command starts from properties of the command and fetching the appropriate user objects before calling the handler. Parsing and validation is done according to a specifier declared by the driver's code. In the driver, all supported objects are declared. These objects are separated to different object namepsaces. Dividing objects to namespaces is done at initialization by using the higher bits of the object ids. This initialization can mix objects declared in different places to one parsing tree using in this ioctl interface. For each object we list all supported methods. Similarly to objects, methods are separated to method namespaces too. Namespacing is done similarly to the objects case. This could be used in order to add methods to an existing object. Each method has a specific handler, which could be either a default handler or a driver specific handler. Along with the handler, a bunch of attributes are specified as well. Similarly to objects and method, attributes are namespaced and hashed by their ids at initialization too. All supported attributes are subject to automatic fetching and validation. These attributes include the command, response and the method's related objects' ids. When these entities (objects, methods and attributes) are used, the high bits of the entities ids are used in order to calculate the hash bucket index. Then, these high bits are masked out in order to have a zero based index. Since we use these high bits for both bucketing and namespacing, we get a compact representation and O(1) array access. This is mandatory for efficient dispatching. Each attribute has a type (PTR_IN, PTR_OUT, IDR and FD) and a length. Attributes could be validated through some attributes, like: (*) Minimum size / Exact size (*) Fops for FD (*) Object type for IDR If an IDR/fd attribute is specified, the kernel also states the object type and the required access (NEW, WRITE, READ or DESTROY). All uobject/fd management is done automatically by the infrastructure, meaning - the infrastructure will fail concurrent commands that at least one of them requires concurrent access (WRITE/DESTROY), synchronize actions with device removals (dissociate context events) and take care of reference counting (increase/decrease) for concurrent actions invocation. The reference counts on the actual kernel objects shall be handled by the handlers. objects +--------+ | | | | methods +--------+ | | ns method method_spec +-----+ |len | +--------+ +------+[d]+-------+ +----------------+[d]+------------+ |attr1+-> |type | | object +> |method+-> | spec +-> + attr_buckets +-> |default_chain+--> +-----+ |idr_type| +--------+ +------+ |handler| | | +------------+ |attr2| |access | | | | | +-------+ +----------------+ |driver chain| +-----+ +--------+ | | | | +------------+ | | +------+ | | | | | | | | | | | | | | | | | | | | +--------+ [d] = Hash ids to groups using the high order bits The right types table is also chosen by using the high bits from the ids. Currently we have either default or driver specific groups. Once validation and object fetching (or creation) completed, we call the handler: int (*handler)(struct ib_device *ib_dev, struct ib_uverbs_file *ufile, struct uverbs_attr_bundle *ctx); ctx bundles attributes of different namespaces. Each element there is an array of attributes which corresponds to one namespaces of attributes. For example, in the usually used case: ctx core +----------------------------+ +------------+ | core: +---> | valid | +----------------------------+ | cmd_attr | | driver: | +------------+ |----------------------------+--+ | valid | | | cmd_attr | | +------------+ | | valid | | | obj_attr | | +------------+ | | drivers | +------------+ +> | valid | | cmd_attr | +------------+ | valid | | cmd_attr | +------------+ | valid | | obj_attr | +------------+ Signed-off-by: Matan Barak <matanb@mellanox.com> Reviewed-by: Yishai Hadas <yishaih@mellanox.com> Signed-off-by: Doug Ledford <dledford@redhat.com>
2017-08-03 13:06:57 +00:00
case UVERBS_ATTR_TYPE_PTR_OUT:
if (uattr->len < val_spec->u.ptr.min_len ||
(!val_spec->zero_trailing &&
uattr->len > val_spec->u.ptr.len))
return -EINVAL;
if (spec->type != UVERBS_ATTR_TYPE_ENUM_IN &&
uattr->attr_data.reserved)
IB/core: Add new ioctl interface In this ioctl interface, processing the command starts from properties of the command and fetching the appropriate user objects before calling the handler. Parsing and validation is done according to a specifier declared by the driver's code. In the driver, all supported objects are declared. These objects are separated to different object namepsaces. Dividing objects to namespaces is done at initialization by using the higher bits of the object ids. This initialization can mix objects declared in different places to one parsing tree using in this ioctl interface. For each object we list all supported methods. Similarly to objects, methods are separated to method namespaces too. Namespacing is done similarly to the objects case. This could be used in order to add methods to an existing object. Each method has a specific handler, which could be either a default handler or a driver specific handler. Along with the handler, a bunch of attributes are specified as well. Similarly to objects and method, attributes are namespaced and hashed by their ids at initialization too. All supported attributes are subject to automatic fetching and validation. These attributes include the command, response and the method's related objects' ids. When these entities (objects, methods and attributes) are used, the high bits of the entities ids are used in order to calculate the hash bucket index. Then, these high bits are masked out in order to have a zero based index. Since we use these high bits for both bucketing and namespacing, we get a compact representation and O(1) array access. This is mandatory for efficient dispatching. Each attribute has a type (PTR_IN, PTR_OUT, IDR and FD) and a length. Attributes could be validated through some attributes, like: (*) Minimum size / Exact size (*) Fops for FD (*) Object type for IDR If an IDR/fd attribute is specified, the kernel also states the object type and the required access (NEW, WRITE, READ or DESTROY). All uobject/fd management is done automatically by the infrastructure, meaning - the infrastructure will fail concurrent commands that at least one of them requires concurrent access (WRITE/DESTROY), synchronize actions with device removals (dissociate context events) and take care of reference counting (increase/decrease) for concurrent actions invocation. The reference counts on the actual kernel objects shall be handled by the handlers. objects +--------+ | | | | methods +--------+ | | ns method method_spec +-----+ |len | +--------+ +------+[d]+-------+ +----------------+[d]+------------+ |attr1+-> |type | | object +> |method+-> | spec +-> + attr_buckets +-> |default_chain+--> +-----+ |idr_type| +--------+ +------+ |handler| | | +------------+ |attr2| |access | | | | | +-------+ +----------------+ |driver chain| +-----+ +--------+ | | | | +------------+ | | +------+ | | | | | | | | | | | | | | | | | | | | +--------+ [d] = Hash ids to groups using the high order bits The right types table is also chosen by using the high bits from the ids. Currently we have either default or driver specific groups. Once validation and object fetching (or creation) completed, we call the handler: int (*handler)(struct ib_device *ib_dev, struct ib_uverbs_file *ufile, struct uverbs_attr_bundle *ctx); ctx bundles attributes of different namespaces. Each element there is an array of attributes which corresponds to one namespaces of attributes. For example, in the usually used case: ctx core +----------------------------+ +------------+ | core: +---> | valid | +----------------------------+ | cmd_attr | | driver: | +------------+ |----------------------------+--+ | valid | | | cmd_attr | | +------------+ | | valid | | | obj_attr | | +------------+ | | drivers | +------------+ +> | valid | | cmd_attr | +------------+ | valid | | cmd_attr | +------------+ | valid | | obj_attr | +------------+ Signed-off-by: Matan Barak <matanb@mellanox.com> Reviewed-by: Yishai Hadas <yishaih@mellanox.com> Signed-off-by: Doug Ledford <dledford@redhat.com>
2017-08-03 13:06:57 +00:00
return -EINVAL;
e->ptr_attr.uattr_idx = uattr - pbundle->uattrs;
IB/core: Add new ioctl interface In this ioctl interface, processing the command starts from properties of the command and fetching the appropriate user objects before calling the handler. Parsing and validation is done according to a specifier declared by the driver's code. In the driver, all supported objects are declared. These objects are separated to different object namepsaces. Dividing objects to namespaces is done at initialization by using the higher bits of the object ids. This initialization can mix objects declared in different places to one parsing tree using in this ioctl interface. For each object we list all supported methods. Similarly to objects, methods are separated to method namespaces too. Namespacing is done similarly to the objects case. This could be used in order to add methods to an existing object. Each method has a specific handler, which could be either a default handler or a driver specific handler. Along with the handler, a bunch of attributes are specified as well. Similarly to objects and method, attributes are namespaced and hashed by their ids at initialization too. All supported attributes are subject to automatic fetching and validation. These attributes include the command, response and the method's related objects' ids. When these entities (objects, methods and attributes) are used, the high bits of the entities ids are used in order to calculate the hash bucket index. Then, these high bits are masked out in order to have a zero based index. Since we use these high bits for both bucketing and namespacing, we get a compact representation and O(1) array access. This is mandatory for efficient dispatching. Each attribute has a type (PTR_IN, PTR_OUT, IDR and FD) and a length. Attributes could be validated through some attributes, like: (*) Minimum size / Exact size (*) Fops for FD (*) Object type for IDR If an IDR/fd attribute is specified, the kernel also states the object type and the required access (NEW, WRITE, READ or DESTROY). All uobject/fd management is done automatically by the infrastructure, meaning - the infrastructure will fail concurrent commands that at least one of them requires concurrent access (WRITE/DESTROY), synchronize actions with device removals (dissociate context events) and take care of reference counting (increase/decrease) for concurrent actions invocation. The reference counts on the actual kernel objects shall be handled by the handlers. objects +--------+ | | | | methods +--------+ | | ns method method_spec +-----+ |len | +--------+ +------+[d]+-------+ +----------------+[d]+------------+ |attr1+-> |type | | object +> |method+-> | spec +-> + attr_buckets +-> |default_chain+--> +-----+ |idr_type| +--------+ +------+ |handler| | | +------------+ |attr2| |access | | | | | +-------+ +----------------+ |driver chain| +-----+ +--------+ | | | | +------------+ | | +------+ | | | | | | | | | | | | | | | | | | | | +--------+ [d] = Hash ids to groups using the high order bits The right types table is also chosen by using the high bits from the ids. Currently we have either default or driver specific groups. Once validation and object fetching (or creation) completed, we call the handler: int (*handler)(struct ib_device *ib_dev, struct ib_uverbs_file *ufile, struct uverbs_attr_bundle *ctx); ctx bundles attributes of different namespaces. Each element there is an array of attributes which corresponds to one namespaces of attributes. For example, in the usually used case: ctx core +----------------------------+ +------------+ | core: +---> | valid | +----------------------------+ | cmd_attr | | driver: | +------------+ |----------------------------+--+ | valid | | | cmd_attr | | +------------+ | | valid | | | obj_attr | | +------------+ | | drivers | +------------+ +> | valid | | cmd_attr | +------------+ | valid | | cmd_attr | +------------+ | valid | | obj_attr | +------------+ Signed-off-by: Matan Barak <matanb@mellanox.com> Reviewed-by: Yishai Hadas <yishaih@mellanox.com> Signed-off-by: Doug Ledford <dledford@redhat.com>
2017-08-03 13:06:57 +00:00
e->ptr_attr.len = uattr->len;
if (val_spec->alloc_and_copy && !uverbs_attr_ptr_is_inline(e)) {
void *p;
p = uverbs_alloc(&pbundle->bundle, uattr->len);
if (IS_ERR(p))
return PTR_ERR(p);
e->ptr_attr.ptr = p;
if (copy_from_user(p, u64_to_user_ptr(uattr->data),
uattr->len))
return -EFAULT;
} else {
e->ptr_attr.data = uattr->data;
}
IB/core: Add new ioctl interface In this ioctl interface, processing the command starts from properties of the command and fetching the appropriate user objects before calling the handler. Parsing and validation is done according to a specifier declared by the driver's code. In the driver, all supported objects are declared. These objects are separated to different object namepsaces. Dividing objects to namespaces is done at initialization by using the higher bits of the object ids. This initialization can mix objects declared in different places to one parsing tree using in this ioctl interface. For each object we list all supported methods. Similarly to objects, methods are separated to method namespaces too. Namespacing is done similarly to the objects case. This could be used in order to add methods to an existing object. Each method has a specific handler, which could be either a default handler or a driver specific handler. Along with the handler, a bunch of attributes are specified as well. Similarly to objects and method, attributes are namespaced and hashed by their ids at initialization too. All supported attributes are subject to automatic fetching and validation. These attributes include the command, response and the method's related objects' ids. When these entities (objects, methods and attributes) are used, the high bits of the entities ids are used in order to calculate the hash bucket index. Then, these high bits are masked out in order to have a zero based index. Since we use these high bits for both bucketing and namespacing, we get a compact representation and O(1) array access. This is mandatory for efficient dispatching. Each attribute has a type (PTR_IN, PTR_OUT, IDR and FD) and a length. Attributes could be validated through some attributes, like: (*) Minimum size / Exact size (*) Fops for FD (*) Object type for IDR If an IDR/fd attribute is specified, the kernel also states the object type and the required access (NEW, WRITE, READ or DESTROY). All uobject/fd management is done automatically by the infrastructure, meaning - the infrastructure will fail concurrent commands that at least one of them requires concurrent access (WRITE/DESTROY), synchronize actions with device removals (dissociate context events) and take care of reference counting (increase/decrease) for concurrent actions invocation. The reference counts on the actual kernel objects shall be handled by the handlers. objects +--------+ | | | | methods +--------+ | | ns method method_spec +-----+ |len | +--------+ +------+[d]+-------+ +----------------+[d]+------------+ |attr1+-> |type | | object +> |method+-> | spec +-> + attr_buckets +-> |default_chain+--> +-----+ |idr_type| +--------+ +------+ |handler| | | +------------+ |attr2| |access | | | | | +-------+ +----------------+ |driver chain| +-----+ +--------+ | | | | +------------+ | | +------+ | | | | | | | | | | | | | | | | | | | | +--------+ [d] = Hash ids to groups using the high order bits The right types table is also chosen by using the high bits from the ids. Currently we have either default or driver specific groups. Once validation and object fetching (or creation) completed, we call the handler: int (*handler)(struct ib_device *ib_dev, struct ib_uverbs_file *ufile, struct uverbs_attr_bundle *ctx); ctx bundles attributes of different namespaces. Each element there is an array of attributes which corresponds to one namespaces of attributes. For example, in the usually used case: ctx core +----------------------------+ +------------+ | core: +---> | valid | +----------------------------+ | cmd_attr | | driver: | +------------+ |----------------------------+--+ | valid | | | cmd_attr | | +------------+ | | valid | | | obj_attr | | +------------+ | | drivers | +------------+ +> | valid | | cmd_attr | +------------+ | valid | | cmd_attr | +------------+ | valid | | obj_attr | +------------+ Signed-off-by: Matan Barak <matanb@mellanox.com> Reviewed-by: Yishai Hadas <yishaih@mellanox.com> Signed-off-by: Doug Ledford <dledford@redhat.com>
2017-08-03 13:06:57 +00:00
break;
case UVERBS_ATTR_TYPE_IDR:
case UVERBS_ATTR_TYPE_FD:
if (uattr->attr_data.reserved)
return -EINVAL;
if (uattr->len != 0)
IB/core: Add new ioctl interface In this ioctl interface, processing the command starts from properties of the command and fetching the appropriate user objects before calling the handler. Parsing and validation is done according to a specifier declared by the driver's code. In the driver, all supported objects are declared. These objects are separated to different object namepsaces. Dividing objects to namespaces is done at initialization by using the higher bits of the object ids. This initialization can mix objects declared in different places to one parsing tree using in this ioctl interface. For each object we list all supported methods. Similarly to objects, methods are separated to method namespaces too. Namespacing is done similarly to the objects case. This could be used in order to add methods to an existing object. Each method has a specific handler, which could be either a default handler or a driver specific handler. Along with the handler, a bunch of attributes are specified as well. Similarly to objects and method, attributes are namespaced and hashed by their ids at initialization too. All supported attributes are subject to automatic fetching and validation. These attributes include the command, response and the method's related objects' ids. When these entities (objects, methods and attributes) are used, the high bits of the entities ids are used in order to calculate the hash bucket index. Then, these high bits are masked out in order to have a zero based index. Since we use these high bits for both bucketing and namespacing, we get a compact representation and O(1) array access. This is mandatory for efficient dispatching. Each attribute has a type (PTR_IN, PTR_OUT, IDR and FD) and a length. Attributes could be validated through some attributes, like: (*) Minimum size / Exact size (*) Fops for FD (*) Object type for IDR If an IDR/fd attribute is specified, the kernel also states the object type and the required access (NEW, WRITE, READ or DESTROY). All uobject/fd management is done automatically by the infrastructure, meaning - the infrastructure will fail concurrent commands that at least one of them requires concurrent access (WRITE/DESTROY), synchronize actions with device removals (dissociate context events) and take care of reference counting (increase/decrease) for concurrent actions invocation. The reference counts on the actual kernel objects shall be handled by the handlers. objects +--------+ | | | | methods +--------+ | | ns method method_spec +-----+ |len | +--------+ +------+[d]+-------+ +----------------+[d]+------------+ |attr1+-> |type | | object +> |method+-> | spec +-> + attr_buckets +-> |default_chain+--> +-----+ |idr_type| +--------+ +------+ |handler| | | +------------+ |attr2| |access | | | | | +-------+ +----------------+ |driver chain| +-----+ +--------+ | | | | +------------+ | | +------+ | | | | | | | | | | | | | | | | | | | | +--------+ [d] = Hash ids to groups using the high order bits The right types table is also chosen by using the high bits from the ids. Currently we have either default or driver specific groups. Once validation and object fetching (or creation) completed, we call the handler: int (*handler)(struct ib_device *ib_dev, struct ib_uverbs_file *ufile, struct uverbs_attr_bundle *ctx); ctx bundles attributes of different namespaces. Each element there is an array of attributes which corresponds to one namespaces of attributes. For example, in the usually used case: ctx core +----------------------------+ +------------+ | core: +---> | valid | +----------------------------+ | cmd_attr | | driver: | +------------+ |----------------------------+--+ | valid | | | cmd_attr | | +------------+ | | valid | | | obj_attr | | +------------+ | | drivers | +------------+ +> | valid | | cmd_attr | +------------+ | valid | | cmd_attr | +------------+ | valid | | obj_attr | +------------+ Signed-off-by: Matan Barak <matanb@mellanox.com> Reviewed-by: Yishai Hadas <yishaih@mellanox.com> Signed-off-by: Doug Ledford <dledford@redhat.com>
2017-08-03 13:06:57 +00:00
return -EINVAL;
o_attr = &e->obj_attr;
o_attr->attr_elm = attr_uapi;
/*
* The type of uattr->data is u64 for UVERBS_ATTR_TYPE_IDR and
* s64 for UVERBS_ATTR_TYPE_FD. We can cast the u64 to s64
* here without caring about truncation as we know that the
* IDR implementation today rejects negative IDs
*/
o_attr->uobject = uverbs_get_uobject_from_file(
spec->u.obj.obj_type, spec->u.obj.access,
uattr->data_s64, &pbundle->bundle);
IB/core: Add new ioctl interface In this ioctl interface, processing the command starts from properties of the command and fetching the appropriate user objects before calling the handler. Parsing and validation is done according to a specifier declared by the driver's code. In the driver, all supported objects are declared. These objects are separated to different object namepsaces. Dividing objects to namespaces is done at initialization by using the higher bits of the object ids. This initialization can mix objects declared in different places to one parsing tree using in this ioctl interface. For each object we list all supported methods. Similarly to objects, methods are separated to method namespaces too. Namespacing is done similarly to the objects case. This could be used in order to add methods to an existing object. Each method has a specific handler, which could be either a default handler or a driver specific handler. Along with the handler, a bunch of attributes are specified as well. Similarly to objects and method, attributes are namespaced and hashed by their ids at initialization too. All supported attributes are subject to automatic fetching and validation. These attributes include the command, response and the method's related objects' ids. When these entities (objects, methods and attributes) are used, the high bits of the entities ids are used in order to calculate the hash bucket index. Then, these high bits are masked out in order to have a zero based index. Since we use these high bits for both bucketing and namespacing, we get a compact representation and O(1) array access. This is mandatory for efficient dispatching. Each attribute has a type (PTR_IN, PTR_OUT, IDR and FD) and a length. Attributes could be validated through some attributes, like: (*) Minimum size / Exact size (*) Fops for FD (*) Object type for IDR If an IDR/fd attribute is specified, the kernel also states the object type and the required access (NEW, WRITE, READ or DESTROY). All uobject/fd management is done automatically by the infrastructure, meaning - the infrastructure will fail concurrent commands that at least one of them requires concurrent access (WRITE/DESTROY), synchronize actions with device removals (dissociate context events) and take care of reference counting (increase/decrease) for concurrent actions invocation. The reference counts on the actual kernel objects shall be handled by the handlers. objects +--------+ | | | | methods +--------+ | | ns method method_spec +-----+ |len | +--------+ +------+[d]+-------+ +----------------+[d]+------------+ |attr1+-> |type | | object +> |method+-> | spec +-> + attr_buckets +-> |default_chain+--> +-----+ |idr_type| +--------+ +------+ |handler| | | +------------+ |attr2| |access | | | | | +-------+ +----------------+ |driver chain| +-----+ +--------+ | | | | +------------+ | | +------+ | | | | | | | | | | | | | | | | | | | | +--------+ [d] = Hash ids to groups using the high order bits The right types table is also chosen by using the high bits from the ids. Currently we have either default or driver specific groups. Once validation and object fetching (or creation) completed, we call the handler: int (*handler)(struct ib_device *ib_dev, struct ib_uverbs_file *ufile, struct uverbs_attr_bundle *ctx); ctx bundles attributes of different namespaces. Each element there is an array of attributes which corresponds to one namespaces of attributes. For example, in the usually used case: ctx core +----------------------------+ +------------+ | core: +---> | valid | +----------------------------+ | cmd_attr | | driver: | +------------+ |----------------------------+--+ | valid | | | cmd_attr | | +------------+ | | valid | | | obj_attr | | +------------+ | | drivers | +------------+ +> | valid | | cmd_attr | +------------+ | valid | | cmd_attr | +------------+ | valid | | obj_attr | +------------+ Signed-off-by: Matan Barak <matanb@mellanox.com> Reviewed-by: Yishai Hadas <yishaih@mellanox.com> Signed-off-by: Doug Ledford <dledford@redhat.com>
2017-08-03 13:06:57 +00:00
if (IS_ERR(o_attr->uobject))
return PTR_ERR(o_attr->uobject);
__set_bit(attr_bkey, pbundle->uobj_finalize);
IB/core: Add new ioctl interface In this ioctl interface, processing the command starts from properties of the command and fetching the appropriate user objects before calling the handler. Parsing and validation is done according to a specifier declared by the driver's code. In the driver, all supported objects are declared. These objects are separated to different object namepsaces. Dividing objects to namespaces is done at initialization by using the higher bits of the object ids. This initialization can mix objects declared in different places to one parsing tree using in this ioctl interface. For each object we list all supported methods. Similarly to objects, methods are separated to method namespaces too. Namespacing is done similarly to the objects case. This could be used in order to add methods to an existing object. Each method has a specific handler, which could be either a default handler or a driver specific handler. Along with the handler, a bunch of attributes are specified as well. Similarly to objects and method, attributes are namespaced and hashed by their ids at initialization too. All supported attributes are subject to automatic fetching and validation. These attributes include the command, response and the method's related objects' ids. When these entities (objects, methods and attributes) are used, the high bits of the entities ids are used in order to calculate the hash bucket index. Then, these high bits are masked out in order to have a zero based index. Since we use these high bits for both bucketing and namespacing, we get a compact representation and O(1) array access. This is mandatory for efficient dispatching. Each attribute has a type (PTR_IN, PTR_OUT, IDR and FD) and a length. Attributes could be validated through some attributes, like: (*) Minimum size / Exact size (*) Fops for FD (*) Object type for IDR If an IDR/fd attribute is specified, the kernel also states the object type and the required access (NEW, WRITE, READ or DESTROY). All uobject/fd management is done automatically by the infrastructure, meaning - the infrastructure will fail concurrent commands that at least one of them requires concurrent access (WRITE/DESTROY), synchronize actions with device removals (dissociate context events) and take care of reference counting (increase/decrease) for concurrent actions invocation. The reference counts on the actual kernel objects shall be handled by the handlers. objects +--------+ | | | | methods +--------+ | | ns method method_spec +-----+ |len | +--------+ +------+[d]+-------+ +----------------+[d]+------------+ |attr1+-> |type | | object +> |method+-> | spec +-> + attr_buckets +-> |default_chain+--> +-----+ |idr_type| +--------+ +------+ |handler| | | +------------+ |attr2| |access | | | | | +-------+ +----------------+ |driver chain| +-----+ +--------+ | | | | +------------+ | | +------+ | | | | | | | | | | | | | | | | | | | | +--------+ [d] = Hash ids to groups using the high order bits The right types table is also chosen by using the high bits from the ids. Currently we have either default or driver specific groups. Once validation and object fetching (or creation) completed, we call the handler: int (*handler)(struct ib_device *ib_dev, struct ib_uverbs_file *ufile, struct uverbs_attr_bundle *ctx); ctx bundles attributes of different namespaces. Each element there is an array of attributes which corresponds to one namespaces of attributes. For example, in the usually used case: ctx core +----------------------------+ +------------+ | core: +---> | valid | +----------------------------+ | cmd_attr | | driver: | +------------+ |----------------------------+--+ | valid | | | cmd_attr | | +------------+ | | valid | | | obj_attr | | +------------+ | | drivers | +------------+ +> | valid | | cmd_attr | +------------+ | valid | | cmd_attr | +------------+ | valid | | obj_attr | +------------+ Signed-off-by: Matan Barak <matanb@mellanox.com> Reviewed-by: Yishai Hadas <yishaih@mellanox.com> Signed-off-by: Doug Ledford <dledford@redhat.com>
2017-08-03 13:06:57 +00:00
if (spec->u.obj.access == UVERBS_ACCESS_NEW) {
unsigned int uattr_idx = uattr - pbundle->uattrs;
s64 id = o_attr->uobject->id;
IB/core: Add new ioctl interface In this ioctl interface, processing the command starts from properties of the command and fetching the appropriate user objects before calling the handler. Parsing and validation is done according to a specifier declared by the driver's code. In the driver, all supported objects are declared. These objects are separated to different object namepsaces. Dividing objects to namespaces is done at initialization by using the higher bits of the object ids. This initialization can mix objects declared in different places to one parsing tree using in this ioctl interface. For each object we list all supported methods. Similarly to objects, methods are separated to method namespaces too. Namespacing is done similarly to the objects case. This could be used in order to add methods to an existing object. Each method has a specific handler, which could be either a default handler or a driver specific handler. Along with the handler, a bunch of attributes are specified as well. Similarly to objects and method, attributes are namespaced and hashed by their ids at initialization too. All supported attributes are subject to automatic fetching and validation. These attributes include the command, response and the method's related objects' ids. When these entities (objects, methods and attributes) are used, the high bits of the entities ids are used in order to calculate the hash bucket index. Then, these high bits are masked out in order to have a zero based index. Since we use these high bits for both bucketing and namespacing, we get a compact representation and O(1) array access. This is mandatory for efficient dispatching. Each attribute has a type (PTR_IN, PTR_OUT, IDR and FD) and a length. Attributes could be validated through some attributes, like: (*) Minimum size / Exact size (*) Fops for FD (*) Object type for IDR If an IDR/fd attribute is specified, the kernel also states the object type and the required access (NEW, WRITE, READ or DESTROY). All uobject/fd management is done automatically by the infrastructure, meaning - the infrastructure will fail concurrent commands that at least one of them requires concurrent access (WRITE/DESTROY), synchronize actions with device removals (dissociate context events) and take care of reference counting (increase/decrease) for concurrent actions invocation. The reference counts on the actual kernel objects shall be handled by the handlers. objects +--------+ | | | | methods +--------+ | | ns method method_spec +-----+ |len | +--------+ +------+[d]+-------+ +----------------+[d]+------------+ |attr1+-> |type | | object +> |method+-> | spec +-> + attr_buckets +-> |default_chain+--> +-----+ |idr_type| +--------+ +------+ |handler| | | +------------+ |attr2| |access | | | | | +-------+ +----------------+ |driver chain| +-----+ +--------+ | | | | +------------+ | | +------+ | | | | | | | | | | | | | | | | | | | | +--------+ [d] = Hash ids to groups using the high order bits The right types table is also chosen by using the high bits from the ids. Currently we have either default or driver specific groups. Once validation and object fetching (or creation) completed, we call the handler: int (*handler)(struct ib_device *ib_dev, struct ib_uverbs_file *ufile, struct uverbs_attr_bundle *ctx); ctx bundles attributes of different namespaces. Each element there is an array of attributes which corresponds to one namespaces of attributes. For example, in the usually used case: ctx core +----------------------------+ +------------+ | core: +---> | valid | +----------------------------+ | cmd_attr | | driver: | +------------+ |----------------------------+--+ | valid | | | cmd_attr | | +------------+ | | valid | | | obj_attr | | +------------+ | | drivers | +------------+ +> | valid | | cmd_attr | +------------+ | valid | | cmd_attr | +------------+ | valid | | obj_attr | +------------+ Signed-off-by: Matan Barak <matanb@mellanox.com> Reviewed-by: Yishai Hadas <yishaih@mellanox.com> Signed-off-by: Doug Ledford <dledford@redhat.com>
2017-08-03 13:06:57 +00:00
/* Copy the allocated id to the user-space */
if (put_user(id, &pbundle->user_attrs[uattr_idx].data))
IB/core: Add new ioctl interface In this ioctl interface, processing the command starts from properties of the command and fetching the appropriate user objects before calling the handler. Parsing and validation is done according to a specifier declared by the driver's code. In the driver, all supported objects are declared. These objects are separated to different object namepsaces. Dividing objects to namespaces is done at initialization by using the higher bits of the object ids. This initialization can mix objects declared in different places to one parsing tree using in this ioctl interface. For each object we list all supported methods. Similarly to objects, methods are separated to method namespaces too. Namespacing is done similarly to the objects case. This could be used in order to add methods to an existing object. Each method has a specific handler, which could be either a default handler or a driver specific handler. Along with the handler, a bunch of attributes are specified as well. Similarly to objects and method, attributes are namespaced and hashed by their ids at initialization too. All supported attributes are subject to automatic fetching and validation. These attributes include the command, response and the method's related objects' ids. When these entities (objects, methods and attributes) are used, the high bits of the entities ids are used in order to calculate the hash bucket index. Then, these high bits are masked out in order to have a zero based index. Since we use these high bits for both bucketing and namespacing, we get a compact representation and O(1) array access. This is mandatory for efficient dispatching. Each attribute has a type (PTR_IN, PTR_OUT, IDR and FD) and a length. Attributes could be validated through some attributes, like: (*) Minimum size / Exact size (*) Fops for FD (*) Object type for IDR If an IDR/fd attribute is specified, the kernel also states the object type and the required access (NEW, WRITE, READ or DESTROY). All uobject/fd management is done automatically by the infrastructure, meaning - the infrastructure will fail concurrent commands that at least one of them requires concurrent access (WRITE/DESTROY), synchronize actions with device removals (dissociate context events) and take care of reference counting (increase/decrease) for concurrent actions invocation. The reference counts on the actual kernel objects shall be handled by the handlers. objects +--------+ | | | | methods +--------+ | | ns method method_spec +-----+ |len | +--------+ +------+[d]+-------+ +----------------+[d]+------------+ |attr1+-> |type | | object +> |method+-> | spec +-> + attr_buckets +-> |default_chain+--> +-----+ |idr_type| +--------+ +------+ |handler| | | +------------+ |attr2| |access | | | | | +-------+ +----------------+ |driver chain| +-----+ +--------+ | | | | +------------+ | | +------+ | | | | | | | | | | | | | | | | | | | | +--------+ [d] = Hash ids to groups using the high order bits The right types table is also chosen by using the high bits from the ids. Currently we have either default or driver specific groups. Once validation and object fetching (or creation) completed, we call the handler: int (*handler)(struct ib_device *ib_dev, struct ib_uverbs_file *ufile, struct uverbs_attr_bundle *ctx); ctx bundles attributes of different namespaces. Each element there is an array of attributes which corresponds to one namespaces of attributes. For example, in the usually used case: ctx core +----------------------------+ +------------+ | core: +---> | valid | +----------------------------+ | cmd_attr | | driver: | +------------+ |----------------------------+--+ | valid | | | cmd_attr | | +------------+ | | valid | | | obj_attr | | +------------+ | | drivers | +------------+ +> | valid | | cmd_attr | +------------+ | valid | | cmd_attr | +------------+ | valid | | obj_attr | +------------+ Signed-off-by: Matan Barak <matanb@mellanox.com> Reviewed-by: Yishai Hadas <yishaih@mellanox.com> Signed-off-by: Doug Ledford <dledford@redhat.com>
2017-08-03 13:06:57 +00:00
return -EFAULT;
}
break;
case UVERBS_ATTR_TYPE_IDRS_ARRAY:
return uverbs_process_idrs_array(pbundle, attr_uapi,
&e->objs_arr_attr, uattr,
attr_bkey);
IB/core: Add new ioctl interface In this ioctl interface, processing the command starts from properties of the command and fetching the appropriate user objects before calling the handler. Parsing and validation is done according to a specifier declared by the driver's code. In the driver, all supported objects are declared. These objects are separated to different object namepsaces. Dividing objects to namespaces is done at initialization by using the higher bits of the object ids. This initialization can mix objects declared in different places to one parsing tree using in this ioctl interface. For each object we list all supported methods. Similarly to objects, methods are separated to method namespaces too. Namespacing is done similarly to the objects case. This could be used in order to add methods to an existing object. Each method has a specific handler, which could be either a default handler or a driver specific handler. Along with the handler, a bunch of attributes are specified as well. Similarly to objects and method, attributes are namespaced and hashed by their ids at initialization too. All supported attributes are subject to automatic fetching and validation. These attributes include the command, response and the method's related objects' ids. When these entities (objects, methods and attributes) are used, the high bits of the entities ids are used in order to calculate the hash bucket index. Then, these high bits are masked out in order to have a zero based index. Since we use these high bits for both bucketing and namespacing, we get a compact representation and O(1) array access. This is mandatory for efficient dispatching. Each attribute has a type (PTR_IN, PTR_OUT, IDR and FD) and a length. Attributes could be validated through some attributes, like: (*) Minimum size / Exact size (*) Fops for FD (*) Object type for IDR If an IDR/fd attribute is specified, the kernel also states the object type and the required access (NEW, WRITE, READ or DESTROY). All uobject/fd management is done automatically by the infrastructure, meaning - the infrastructure will fail concurrent commands that at least one of them requires concurrent access (WRITE/DESTROY), synchronize actions with device removals (dissociate context events) and take care of reference counting (increase/decrease) for concurrent actions invocation. The reference counts on the actual kernel objects shall be handled by the handlers. objects +--------+ | | | | methods +--------+ | | ns method method_spec +-----+ |len | +--------+ +------+[d]+-------+ +----------------+[d]+------------+ |attr1+-> |type | | object +> |method+-> | spec +-> + attr_buckets +-> |default_chain+--> +-----+ |idr_type| +--------+ +------+ |handler| | | +------------+ |attr2| |access | | | | | +-------+ +----------------+ |driver chain| +-----+ +--------+ | | | | +------------+ | | +------+ | | | | | | | | | | | | | | | | | | | | +--------+ [d] = Hash ids to groups using the high order bits The right types table is also chosen by using the high bits from the ids. Currently we have either default or driver specific groups. Once validation and object fetching (or creation) completed, we call the handler: int (*handler)(struct ib_device *ib_dev, struct ib_uverbs_file *ufile, struct uverbs_attr_bundle *ctx); ctx bundles attributes of different namespaces. Each element there is an array of attributes which corresponds to one namespaces of attributes. For example, in the usually used case: ctx core +----------------------------+ +------------+ | core: +---> | valid | +----------------------------+ | cmd_attr | | driver: | +------------+ |----------------------------+--+ | valid | | | cmd_attr | | +------------+ | | valid | | | obj_attr | | +------------+ | | drivers | +------------+ +> | valid | | cmd_attr | +------------+ | valid | | cmd_attr | +------------+ | valid | | obj_attr | +------------+ Signed-off-by: Matan Barak <matanb@mellanox.com> Reviewed-by: Yishai Hadas <yishaih@mellanox.com> Signed-off-by: Doug Ledford <dledford@redhat.com>
2017-08-03 13:06:57 +00:00
default:
return -EOPNOTSUPP;
}
return 0;
}
/*
* We search the radix tree with the method prefix and now we want to fast
* search the suffix bits to get a particular attribute pointer. It is not
* totally clear to me if this breaks the radix tree encasulation or not, but
* it uses the iter data to determine if the method iter points at the same
* chunk that will store the attribute, if so it just derefs it directly. By
* construction in most kernel configs the method and attrs will all fit in a
* single radix chunk, so in most cases this will have no search. Other cases
* this falls back to a full search.
*/
static void __rcu **uapi_get_attr_for_method(struct bundle_priv *pbundle,
u32 attr_key)
{
void __rcu **slot;
if (likely(attr_key < pbundle->radix_slots_len)) {
void *entry;
slot = pbundle->radix_slots + attr_key;
entry = rcu_dereference_raw(*slot);
if (likely(!radix_tree_is_internal_node(entry) && entry))
return slot;
}
return radix_tree_lookup_slot(pbundle->radix,
pbundle->method_key | attr_key);
}
static int uverbs_set_attr(struct bundle_priv *pbundle,
struct ib_uverbs_attr *uattr)
IB/core: Add new ioctl interface In this ioctl interface, processing the command starts from properties of the command and fetching the appropriate user objects before calling the handler. Parsing and validation is done according to a specifier declared by the driver's code. In the driver, all supported objects are declared. These objects are separated to different object namepsaces. Dividing objects to namespaces is done at initialization by using the higher bits of the object ids. This initialization can mix objects declared in different places to one parsing tree using in this ioctl interface. For each object we list all supported methods. Similarly to objects, methods are separated to method namespaces too. Namespacing is done similarly to the objects case. This could be used in order to add methods to an existing object. Each method has a specific handler, which could be either a default handler or a driver specific handler. Along with the handler, a bunch of attributes are specified as well. Similarly to objects and method, attributes are namespaced and hashed by their ids at initialization too. All supported attributes are subject to automatic fetching and validation. These attributes include the command, response and the method's related objects' ids. When these entities (objects, methods and attributes) are used, the high bits of the entities ids are used in order to calculate the hash bucket index. Then, these high bits are masked out in order to have a zero based index. Since we use these high bits for both bucketing and namespacing, we get a compact representation and O(1) array access. This is mandatory for efficient dispatching. Each attribute has a type (PTR_IN, PTR_OUT, IDR and FD) and a length. Attributes could be validated through some attributes, like: (*) Minimum size / Exact size (*) Fops for FD (*) Object type for IDR If an IDR/fd attribute is specified, the kernel also states the object type and the required access (NEW, WRITE, READ or DESTROY). All uobject/fd management is done automatically by the infrastructure, meaning - the infrastructure will fail concurrent commands that at least one of them requires concurrent access (WRITE/DESTROY), synchronize actions with device removals (dissociate context events) and take care of reference counting (increase/decrease) for concurrent actions invocation. The reference counts on the actual kernel objects shall be handled by the handlers. objects +--------+ | | | | methods +--------+ | | ns method method_spec +-----+ |len | +--------+ +------+[d]+-------+ +----------------+[d]+------------+ |attr1+-> |type | | object +> |method+-> | spec +-> + attr_buckets +-> |default_chain+--> +-----+ |idr_type| +--------+ +------+ |handler| | | +------------+ |attr2| |access | | | | | +-------+ +----------------+ |driver chain| +-----+ +--------+ | | | | +------------+ | | +------+ | | | | | | | | | | | | | | | | | | | | +--------+ [d] = Hash ids to groups using the high order bits The right types table is also chosen by using the high bits from the ids. Currently we have either default or driver specific groups. Once validation and object fetching (or creation) completed, we call the handler: int (*handler)(struct ib_device *ib_dev, struct ib_uverbs_file *ufile, struct uverbs_attr_bundle *ctx); ctx bundles attributes of different namespaces. Each element there is an array of attributes which corresponds to one namespaces of attributes. For example, in the usually used case: ctx core +----------------------------+ +------------+ | core: +---> | valid | +----------------------------+ | cmd_attr | | driver: | +------------+ |----------------------------+--+ | valid | | | cmd_attr | | +------------+ | | valid | | | obj_attr | | +------------+ | | drivers | +------------+ +> | valid | | cmd_attr | +------------+ | valid | | cmd_attr | +------------+ | valid | | obj_attr | +------------+ Signed-off-by: Matan Barak <matanb@mellanox.com> Reviewed-by: Yishai Hadas <yishaih@mellanox.com> Signed-off-by: Doug Ledford <dledford@redhat.com>
2017-08-03 13:06:57 +00:00
{
u32 attr_key = uapi_key_attr(uattr->attr_id);
u32 attr_bkey = uapi_bkey_attr(attr_key);
const struct uverbs_api_attr *attr;
void __rcu **slot;
int ret;
IB/core: Add new ioctl interface In this ioctl interface, processing the command starts from properties of the command and fetching the appropriate user objects before calling the handler. Parsing and validation is done according to a specifier declared by the driver's code. In the driver, all supported objects are declared. These objects are separated to different object namepsaces. Dividing objects to namespaces is done at initialization by using the higher bits of the object ids. This initialization can mix objects declared in different places to one parsing tree using in this ioctl interface. For each object we list all supported methods. Similarly to objects, methods are separated to method namespaces too. Namespacing is done similarly to the objects case. This could be used in order to add methods to an existing object. Each method has a specific handler, which could be either a default handler or a driver specific handler. Along with the handler, a bunch of attributes are specified as well. Similarly to objects and method, attributes are namespaced and hashed by their ids at initialization too. All supported attributes are subject to automatic fetching and validation. These attributes include the command, response and the method's related objects' ids. When these entities (objects, methods and attributes) are used, the high bits of the entities ids are used in order to calculate the hash bucket index. Then, these high bits are masked out in order to have a zero based index. Since we use these high bits for both bucketing and namespacing, we get a compact representation and O(1) array access. This is mandatory for efficient dispatching. Each attribute has a type (PTR_IN, PTR_OUT, IDR and FD) and a length. Attributes could be validated through some attributes, like: (*) Minimum size / Exact size (*) Fops for FD (*) Object type for IDR If an IDR/fd attribute is specified, the kernel also states the object type and the required access (NEW, WRITE, READ or DESTROY). All uobject/fd management is done automatically by the infrastructure, meaning - the infrastructure will fail concurrent commands that at least one of them requires concurrent access (WRITE/DESTROY), synchronize actions with device removals (dissociate context events) and take care of reference counting (increase/decrease) for concurrent actions invocation. The reference counts on the actual kernel objects shall be handled by the handlers. objects +--------+ | | | | methods +--------+ | | ns method method_spec +-----+ |len | +--------+ +------+[d]+-------+ +----------------+[d]+------------+ |attr1+-> |type | | object +> |method+-> | spec +-> + attr_buckets +-> |default_chain+--> +-----+ |idr_type| +--------+ +------+ |handler| | | +------------+ |attr2| |access | | | | | +-------+ +----------------+ |driver chain| +-----+ +--------+ | | | | +------------+ | | +------+ | | | | | | | | | | | | | | | | | | | | +--------+ [d] = Hash ids to groups using the high order bits The right types table is also chosen by using the high bits from the ids. Currently we have either default or driver specific groups. Once validation and object fetching (or creation) completed, we call the handler: int (*handler)(struct ib_device *ib_dev, struct ib_uverbs_file *ufile, struct uverbs_attr_bundle *ctx); ctx bundles attributes of different namespaces. Each element there is an array of attributes which corresponds to one namespaces of attributes. For example, in the usually used case: ctx core +----------------------------+ +------------+ | core: +---> | valid | +----------------------------+ | cmd_attr | | driver: | +------------+ |----------------------------+--+ | valid | | | cmd_attr | | +------------+ | | valid | | | obj_attr | | +------------+ | | drivers | +------------+ +> | valid | | cmd_attr | +------------+ | valid | | cmd_attr | +------------+ | valid | | obj_attr | +------------+ Signed-off-by: Matan Barak <matanb@mellanox.com> Reviewed-by: Yishai Hadas <yishaih@mellanox.com> Signed-off-by: Doug Ledford <dledford@redhat.com>
2017-08-03 13:06:57 +00:00
slot = uapi_get_attr_for_method(pbundle, attr_key);
if (!slot) {
IB/core: Add new ioctl interface In this ioctl interface, processing the command starts from properties of the command and fetching the appropriate user objects before calling the handler. Parsing and validation is done according to a specifier declared by the driver's code. In the driver, all supported objects are declared. These objects are separated to different object namepsaces. Dividing objects to namespaces is done at initialization by using the higher bits of the object ids. This initialization can mix objects declared in different places to one parsing tree using in this ioctl interface. For each object we list all supported methods. Similarly to objects, methods are separated to method namespaces too. Namespacing is done similarly to the objects case. This could be used in order to add methods to an existing object. Each method has a specific handler, which could be either a default handler or a driver specific handler. Along with the handler, a bunch of attributes are specified as well. Similarly to objects and method, attributes are namespaced and hashed by their ids at initialization too. All supported attributes are subject to automatic fetching and validation. These attributes include the command, response and the method's related objects' ids. When these entities (objects, methods and attributes) are used, the high bits of the entities ids are used in order to calculate the hash bucket index. Then, these high bits are masked out in order to have a zero based index. Since we use these high bits for both bucketing and namespacing, we get a compact representation and O(1) array access. This is mandatory for efficient dispatching. Each attribute has a type (PTR_IN, PTR_OUT, IDR and FD) and a length. Attributes could be validated through some attributes, like: (*) Minimum size / Exact size (*) Fops for FD (*) Object type for IDR If an IDR/fd attribute is specified, the kernel also states the object type and the required access (NEW, WRITE, READ or DESTROY). All uobject/fd management is done automatically by the infrastructure, meaning - the infrastructure will fail concurrent commands that at least one of them requires concurrent access (WRITE/DESTROY), synchronize actions with device removals (dissociate context events) and take care of reference counting (increase/decrease) for concurrent actions invocation. The reference counts on the actual kernel objects shall be handled by the handlers. objects +--------+ | | | | methods +--------+ | | ns method method_spec +-----+ |len | +--------+ +------+[d]+-------+ +----------------+[d]+------------+ |attr1+-> |type | | object +> |method+-> | spec +-> + attr_buckets +-> |default_chain+--> +-----+ |idr_type| +--------+ +------+ |handler| | | +------------+ |attr2| |access | | | | | +-------+ +----------------+ |driver chain| +-----+ +--------+ | | | | +------------+ | | +------+ | | | | | | | | | | | | | | | | | | | | +--------+ [d] = Hash ids to groups using the high order bits The right types table is also chosen by using the high bits from the ids. Currently we have either default or driver specific groups. Once validation and object fetching (or creation) completed, we call the handler: int (*handler)(struct ib_device *ib_dev, struct ib_uverbs_file *ufile, struct uverbs_attr_bundle *ctx); ctx bundles attributes of different namespaces. Each element there is an array of attributes which corresponds to one namespaces of attributes. For example, in the usually used case: ctx core +----------------------------+ +------------+ | core: +---> | valid | +----------------------------+ | cmd_attr | | driver: | +------------+ |----------------------------+--+ | valid | | | cmd_attr | | +------------+ | | valid | | | obj_attr | | +------------+ | | drivers | +------------+ +> | valid | | cmd_attr | +------------+ | valid | | cmd_attr | +------------+ | valid | | obj_attr | +------------+ Signed-off-by: Matan Barak <matanb@mellanox.com> Reviewed-by: Yishai Hadas <yishaih@mellanox.com> Signed-off-by: Doug Ledford <dledford@redhat.com>
2017-08-03 13:06:57 +00:00
/*
* Kernel does not support the attribute but user-space says it
* is mandatory
IB/core: Add new ioctl interface In this ioctl interface, processing the command starts from properties of the command and fetching the appropriate user objects before calling the handler. Parsing and validation is done according to a specifier declared by the driver's code. In the driver, all supported objects are declared. These objects are separated to different object namepsaces. Dividing objects to namespaces is done at initialization by using the higher bits of the object ids. This initialization can mix objects declared in different places to one parsing tree using in this ioctl interface. For each object we list all supported methods. Similarly to objects, methods are separated to method namespaces too. Namespacing is done similarly to the objects case. This could be used in order to add methods to an existing object. Each method has a specific handler, which could be either a default handler or a driver specific handler. Along with the handler, a bunch of attributes are specified as well. Similarly to objects and method, attributes are namespaced and hashed by their ids at initialization too. All supported attributes are subject to automatic fetching and validation. These attributes include the command, response and the method's related objects' ids. When these entities (objects, methods and attributes) are used, the high bits of the entities ids are used in order to calculate the hash bucket index. Then, these high bits are masked out in order to have a zero based index. Since we use these high bits for both bucketing and namespacing, we get a compact representation and O(1) array access. This is mandatory for efficient dispatching. Each attribute has a type (PTR_IN, PTR_OUT, IDR and FD) and a length. Attributes could be validated through some attributes, like: (*) Minimum size / Exact size (*) Fops for FD (*) Object type for IDR If an IDR/fd attribute is specified, the kernel also states the object type and the required access (NEW, WRITE, READ or DESTROY). All uobject/fd management is done automatically by the infrastructure, meaning - the infrastructure will fail concurrent commands that at least one of them requires concurrent access (WRITE/DESTROY), synchronize actions with device removals (dissociate context events) and take care of reference counting (increase/decrease) for concurrent actions invocation. The reference counts on the actual kernel objects shall be handled by the handlers. objects +--------+ | | | | methods +--------+ | | ns method method_spec +-----+ |len | +--------+ +------+[d]+-------+ +----------------+[d]+------------+ |attr1+-> |type | | object +> |method+-> | spec +-> + attr_buckets +-> |default_chain+--> +-----+ |idr_type| +--------+ +------+ |handler| | | +------------+ |attr2| |access | | | | | +-------+ +----------------+ |driver chain| +-----+ +--------+ | | | | +------------+ | | +------+ | | | | | | | | | | | | | | | | | | | | +--------+ [d] = Hash ids to groups using the high order bits The right types table is also chosen by using the high bits from the ids. Currently we have either default or driver specific groups. Once validation and object fetching (or creation) completed, we call the handler: int (*handler)(struct ib_device *ib_dev, struct ib_uverbs_file *ufile, struct uverbs_attr_bundle *ctx); ctx bundles attributes of different namespaces. Each element there is an array of attributes which corresponds to one namespaces of attributes. For example, in the usually used case: ctx core +----------------------------+ +------------+ | core: +---> | valid | +----------------------------+ | cmd_attr | | driver: | +------------+ |----------------------------+--+ | valid | | | cmd_attr | | +------------+ | | valid | | | obj_attr | | +------------+ | | drivers | +------------+ +> | valid | | cmd_attr | +------------+ | valid | | cmd_attr | +------------+ | valid | | obj_attr | +------------+ Signed-off-by: Matan Barak <matanb@mellanox.com> Reviewed-by: Yishai Hadas <yishaih@mellanox.com> Signed-off-by: Doug Ledford <dledford@redhat.com>
2017-08-03 13:06:57 +00:00
*/
if (uattr->flags & UVERBS_ATTR_F_MANDATORY)
return -EPROTONOSUPPORT;
return 0;
IB/core: Add new ioctl interface In this ioctl interface, processing the command starts from properties of the command and fetching the appropriate user objects before calling the handler. Parsing and validation is done according to a specifier declared by the driver's code. In the driver, all supported objects are declared. These objects are separated to different object namepsaces. Dividing objects to namespaces is done at initialization by using the higher bits of the object ids. This initialization can mix objects declared in different places to one parsing tree using in this ioctl interface. For each object we list all supported methods. Similarly to objects, methods are separated to method namespaces too. Namespacing is done similarly to the objects case. This could be used in order to add methods to an existing object. Each method has a specific handler, which could be either a default handler or a driver specific handler. Along with the handler, a bunch of attributes are specified as well. Similarly to objects and method, attributes are namespaced and hashed by their ids at initialization too. All supported attributes are subject to automatic fetching and validation. These attributes include the command, response and the method's related objects' ids. When these entities (objects, methods and attributes) are used, the high bits of the entities ids are used in order to calculate the hash bucket index. Then, these high bits are masked out in order to have a zero based index. Since we use these high bits for both bucketing and namespacing, we get a compact representation and O(1) array access. This is mandatory for efficient dispatching. Each attribute has a type (PTR_IN, PTR_OUT, IDR and FD) and a length. Attributes could be validated through some attributes, like: (*) Minimum size / Exact size (*) Fops for FD (*) Object type for IDR If an IDR/fd attribute is specified, the kernel also states the object type and the required access (NEW, WRITE, READ or DESTROY). All uobject/fd management is done automatically by the infrastructure, meaning - the infrastructure will fail concurrent commands that at least one of them requires concurrent access (WRITE/DESTROY), synchronize actions with device removals (dissociate context events) and take care of reference counting (increase/decrease) for concurrent actions invocation. The reference counts on the actual kernel objects shall be handled by the handlers. objects +--------+ | | | | methods +--------+ | | ns method method_spec +-----+ |len | +--------+ +------+[d]+-------+ +----------------+[d]+------------+ |attr1+-> |type | | object +> |method+-> | spec +-> + attr_buckets +-> |default_chain+--> +-----+ |idr_type| +--------+ +------+ |handler| | | +------------+ |attr2| |access | | | | | +-------+ +----------------+ |driver chain| +-----+ +--------+ | | | | +------------+ | | +------+ | | | | | | | | | | | | | | | | | | | | +--------+ [d] = Hash ids to groups using the high order bits The right types table is also chosen by using the high bits from the ids. Currently we have either default or driver specific groups. Once validation and object fetching (or creation) completed, we call the handler: int (*handler)(struct ib_device *ib_dev, struct ib_uverbs_file *ufile, struct uverbs_attr_bundle *ctx); ctx bundles attributes of different namespaces. Each element there is an array of attributes which corresponds to one namespaces of attributes. For example, in the usually used case: ctx core +----------------------------+ +------------+ | core: +---> | valid | +----------------------------+ | cmd_attr | | driver: | +------------+ |----------------------------+--+ | valid | | | cmd_attr | | +------------+ | | valid | | | obj_attr | | +------------+ | | drivers | +------------+ +> | valid | | cmd_attr | +------------+ | valid | | cmd_attr | +------------+ | valid | | obj_attr | +------------+ Signed-off-by: Matan Barak <matanb@mellanox.com> Reviewed-by: Yishai Hadas <yishaih@mellanox.com> Signed-off-by: Doug Ledford <dledford@redhat.com>
2017-08-03 13:06:57 +00:00
}
attr = rcu_dereference_protected(*slot, true);
IB/core: Add new ioctl interface In this ioctl interface, processing the command starts from properties of the command and fetching the appropriate user objects before calling the handler. Parsing and validation is done according to a specifier declared by the driver's code. In the driver, all supported objects are declared. These objects are separated to different object namepsaces. Dividing objects to namespaces is done at initialization by using the higher bits of the object ids. This initialization can mix objects declared in different places to one parsing tree using in this ioctl interface. For each object we list all supported methods. Similarly to objects, methods are separated to method namespaces too. Namespacing is done similarly to the objects case. This could be used in order to add methods to an existing object. Each method has a specific handler, which could be either a default handler or a driver specific handler. Along with the handler, a bunch of attributes are specified as well. Similarly to objects and method, attributes are namespaced and hashed by their ids at initialization too. All supported attributes are subject to automatic fetching and validation. These attributes include the command, response and the method's related objects' ids. When these entities (objects, methods and attributes) are used, the high bits of the entities ids are used in order to calculate the hash bucket index. Then, these high bits are masked out in order to have a zero based index. Since we use these high bits for both bucketing and namespacing, we get a compact representation and O(1) array access. This is mandatory for efficient dispatching. Each attribute has a type (PTR_IN, PTR_OUT, IDR and FD) and a length. Attributes could be validated through some attributes, like: (*) Minimum size / Exact size (*) Fops for FD (*) Object type for IDR If an IDR/fd attribute is specified, the kernel also states the object type and the required access (NEW, WRITE, READ or DESTROY). All uobject/fd management is done automatically by the infrastructure, meaning - the infrastructure will fail concurrent commands that at least one of them requires concurrent access (WRITE/DESTROY), synchronize actions with device removals (dissociate context events) and take care of reference counting (increase/decrease) for concurrent actions invocation. The reference counts on the actual kernel objects shall be handled by the handlers. objects +--------+ | | | | methods +--------+ | | ns method method_spec +-----+ |len | +--------+ +------+[d]+-------+ +----------------+[d]+------------+ |attr1+-> |type | | object +> |method+-> | spec +-> + attr_buckets +-> |default_chain+--> +-----+ |idr_type| +--------+ +------+ |handler| | | +------------+ |attr2| |access | | | | | +-------+ +----------------+ |driver chain| +-----+ +--------+ | | | | +------------+ | | +------+ | | | | | | | | | | | | | | | | | | | | +--------+ [d] = Hash ids to groups using the high order bits The right types table is also chosen by using the high bits from the ids. Currently we have either default or driver specific groups. Once validation and object fetching (or creation) completed, we call the handler: int (*handler)(struct ib_device *ib_dev, struct ib_uverbs_file *ufile, struct uverbs_attr_bundle *ctx); ctx bundles attributes of different namespaces. Each element there is an array of attributes which corresponds to one namespaces of attributes. For example, in the usually used case: ctx core +----------------------------+ +------------+ | core: +---> | valid | +----------------------------+ | cmd_attr | | driver: | +------------+ |----------------------------+--+ | valid | | | cmd_attr | | +------------+ | | valid | | | obj_attr | | +------------+ | | drivers | +------------+ +> | valid | | cmd_attr | +------------+ | valid | | cmd_attr | +------------+ | valid | | obj_attr | +------------+ Signed-off-by: Matan Barak <matanb@mellanox.com> Reviewed-by: Yishai Hadas <yishaih@mellanox.com> Signed-off-by: Doug Ledford <dledford@redhat.com>
2017-08-03 13:06:57 +00:00
/* Reject duplicate attributes from user-space */
if (test_bit(attr_bkey, pbundle->bundle.attr_present))
return -EINVAL;
IB/core: Add new ioctl interface In this ioctl interface, processing the command starts from properties of the command and fetching the appropriate user objects before calling the handler. Parsing and validation is done according to a specifier declared by the driver's code. In the driver, all supported objects are declared. These objects are separated to different object namepsaces. Dividing objects to namespaces is done at initialization by using the higher bits of the object ids. This initialization can mix objects declared in different places to one parsing tree using in this ioctl interface. For each object we list all supported methods. Similarly to objects, methods are separated to method namespaces too. Namespacing is done similarly to the objects case. This could be used in order to add methods to an existing object. Each method has a specific handler, which could be either a default handler or a driver specific handler. Along with the handler, a bunch of attributes are specified as well. Similarly to objects and method, attributes are namespaced and hashed by their ids at initialization too. All supported attributes are subject to automatic fetching and validation. These attributes include the command, response and the method's related objects' ids. When these entities (objects, methods and attributes) are used, the high bits of the entities ids are used in order to calculate the hash bucket index. Then, these high bits are masked out in order to have a zero based index. Since we use these high bits for both bucketing and namespacing, we get a compact representation and O(1) array access. This is mandatory for efficient dispatching. Each attribute has a type (PTR_IN, PTR_OUT, IDR and FD) and a length. Attributes could be validated through some attributes, like: (*) Minimum size / Exact size (*) Fops for FD (*) Object type for IDR If an IDR/fd attribute is specified, the kernel also states the object type and the required access (NEW, WRITE, READ or DESTROY). All uobject/fd management is done automatically by the infrastructure, meaning - the infrastructure will fail concurrent commands that at least one of them requires concurrent access (WRITE/DESTROY), synchronize actions with device removals (dissociate context events) and take care of reference counting (increase/decrease) for concurrent actions invocation. The reference counts on the actual kernel objects shall be handled by the handlers. objects +--------+ | | | | methods +--------+ | | ns method method_spec +-----+ |len | +--------+ +------+[d]+-------+ +----------------+[d]+------------+ |attr1+-> |type | | object +> |method+-> | spec +-> + attr_buckets +-> |default_chain+--> +-----+ |idr_type| +--------+ +------+ |handler| | | +------------+ |attr2| |access | | | | | +-------+ +----------------+ |driver chain| +-----+ +--------+ | | | | +------------+ | | +------+ | | | | | | | | | | | | | | | | | | | | +--------+ [d] = Hash ids to groups using the high order bits The right types table is also chosen by using the high bits from the ids. Currently we have either default or driver specific groups. Once validation and object fetching (or creation) completed, we call the handler: int (*handler)(struct ib_device *ib_dev, struct ib_uverbs_file *ufile, struct uverbs_attr_bundle *ctx); ctx bundles attributes of different namespaces. Each element there is an array of attributes which corresponds to one namespaces of attributes. For example, in the usually used case: ctx core +----------------------------+ +------------+ | core: +---> | valid | +----------------------------+ | cmd_attr | | driver: | +------------+ |----------------------------+--+ | valid | | | cmd_attr | | +------------+ | | valid | | | obj_attr | | +------------+ | | drivers | +------------+ +> | valid | | cmd_attr | +------------+ | valid | | cmd_attr | +------------+ | valid | | obj_attr | +------------+ Signed-off-by: Matan Barak <matanb@mellanox.com> Reviewed-by: Yishai Hadas <yishaih@mellanox.com> Signed-off-by: Doug Ledford <dledford@redhat.com>
2017-08-03 13:06:57 +00:00
ret = uverbs_process_attr(pbundle, attr, uattr, attr_bkey);
if (ret)
return ret;
__set_bit(attr_bkey, pbundle->bundle.attr_present);
IB/core: Add new ioctl interface In this ioctl interface, processing the command starts from properties of the command and fetching the appropriate user objects before calling the handler. Parsing and validation is done according to a specifier declared by the driver's code. In the driver, all supported objects are declared. These objects are separated to different object namepsaces. Dividing objects to namespaces is done at initialization by using the higher bits of the object ids. This initialization can mix objects declared in different places to one parsing tree using in this ioctl interface. For each object we list all supported methods. Similarly to objects, methods are separated to method namespaces too. Namespacing is done similarly to the objects case. This could be used in order to add methods to an existing object. Each method has a specific handler, which could be either a default handler or a driver specific handler. Along with the handler, a bunch of attributes are specified as well. Similarly to objects and method, attributes are namespaced and hashed by their ids at initialization too. All supported attributes are subject to automatic fetching and validation. These attributes include the command, response and the method's related objects' ids. When these entities (objects, methods and attributes) are used, the high bits of the entities ids are used in order to calculate the hash bucket index. Then, these high bits are masked out in order to have a zero based index. Since we use these high bits for both bucketing and namespacing, we get a compact representation and O(1) array access. This is mandatory for efficient dispatching. Each attribute has a type (PTR_IN, PTR_OUT, IDR and FD) and a length. Attributes could be validated through some attributes, like: (*) Minimum size / Exact size (*) Fops for FD (*) Object type for IDR If an IDR/fd attribute is specified, the kernel also states the object type and the required access (NEW, WRITE, READ or DESTROY). All uobject/fd management is done automatically by the infrastructure, meaning - the infrastructure will fail concurrent commands that at least one of them requires concurrent access (WRITE/DESTROY), synchronize actions with device removals (dissociate context events) and take care of reference counting (increase/decrease) for concurrent actions invocation. The reference counts on the actual kernel objects shall be handled by the handlers. objects +--------+ | | | | methods +--------+ | | ns method method_spec +-----+ |len | +--------+ +------+[d]+-------+ +----------------+[d]+------------+ |attr1+-> |type | | object +> |method+-> | spec +-> + attr_buckets +-> |default_chain+--> +-----+ |idr_type| +--------+ +------+ |handler| | | +------------+ |attr2| |access | | | | | +-------+ +----------------+ |driver chain| +-----+ +--------+ | | | | +------------+ | | +------+ | | | | | | | | | | | | | | | | | | | | +--------+ [d] = Hash ids to groups using the high order bits The right types table is also chosen by using the high bits from the ids. Currently we have either default or driver specific groups. Once validation and object fetching (or creation) completed, we call the handler: int (*handler)(struct ib_device *ib_dev, struct ib_uverbs_file *ufile, struct uverbs_attr_bundle *ctx); ctx bundles attributes of different namespaces. Each element there is an array of attributes which corresponds to one namespaces of attributes. For example, in the usually used case: ctx core +----------------------------+ +------------+ | core: +---> | valid | +----------------------------+ | cmd_attr | | driver: | +------------+ |----------------------------+--+ | valid | | | cmd_attr | | +------------+ | | valid | | | obj_attr | | +------------+ | | drivers | +------------+ +> | valid | | cmd_attr | +------------+ | valid | | cmd_attr | +------------+ | valid | | obj_attr | +------------+ Signed-off-by: Matan Barak <matanb@mellanox.com> Reviewed-by: Yishai Hadas <yishaih@mellanox.com> Signed-off-by: Doug Ledford <dledford@redhat.com>
2017-08-03 13:06:57 +00:00
return 0;
}
static int ib_uverbs_run_method(struct bundle_priv *pbundle,
unsigned int num_attrs)
IB/core: Add new ioctl interface In this ioctl interface, processing the command starts from properties of the command and fetching the appropriate user objects before calling the handler. Parsing and validation is done according to a specifier declared by the driver's code. In the driver, all supported objects are declared. These objects are separated to different object namepsaces. Dividing objects to namespaces is done at initialization by using the higher bits of the object ids. This initialization can mix objects declared in different places to one parsing tree using in this ioctl interface. For each object we list all supported methods. Similarly to objects, methods are separated to method namespaces too. Namespacing is done similarly to the objects case. This could be used in order to add methods to an existing object. Each method has a specific handler, which could be either a default handler or a driver specific handler. Along with the handler, a bunch of attributes are specified as well. Similarly to objects and method, attributes are namespaced and hashed by their ids at initialization too. All supported attributes are subject to automatic fetching and validation. These attributes include the command, response and the method's related objects' ids. When these entities (objects, methods and attributes) are used, the high bits of the entities ids are used in order to calculate the hash bucket index. Then, these high bits are masked out in order to have a zero based index. Since we use these high bits for both bucketing and namespacing, we get a compact representation and O(1) array access. This is mandatory for efficient dispatching. Each attribute has a type (PTR_IN, PTR_OUT, IDR and FD) and a length. Attributes could be validated through some attributes, like: (*) Minimum size / Exact size (*) Fops for FD (*) Object type for IDR If an IDR/fd attribute is specified, the kernel also states the object type and the required access (NEW, WRITE, READ or DESTROY). All uobject/fd management is done automatically by the infrastructure, meaning - the infrastructure will fail concurrent commands that at least one of them requires concurrent access (WRITE/DESTROY), synchronize actions with device removals (dissociate context events) and take care of reference counting (increase/decrease) for concurrent actions invocation. The reference counts on the actual kernel objects shall be handled by the handlers. objects +--------+ | | | | methods +--------+ | | ns method method_spec +-----+ |len | +--------+ +------+[d]+-------+ +----------------+[d]+------------+ |attr1+-> |type | | object +> |method+-> | spec +-> + attr_buckets +-> |default_chain+--> +-----+ |idr_type| +--------+ +------+ |handler| | | +------------+ |attr2| |access | | | | | +-------+ +----------------+ |driver chain| +-----+ +--------+ | | | | +------------+ | | +------+ | | | | | | | | | | | | | | | | | | | | +--------+ [d] = Hash ids to groups using the high order bits The right types table is also chosen by using the high bits from the ids. Currently we have either default or driver specific groups. Once validation and object fetching (or creation) completed, we call the handler: int (*handler)(struct ib_device *ib_dev, struct ib_uverbs_file *ufile, struct uverbs_attr_bundle *ctx); ctx bundles attributes of different namespaces. Each element there is an array of attributes which corresponds to one namespaces of attributes. For example, in the usually used case: ctx core +----------------------------+ +------------+ | core: +---> | valid | +----------------------------+ | cmd_attr | | driver: | +------------+ |----------------------------+--+ | valid | | | cmd_attr | | +------------+ | | valid | | | obj_attr | | +------------+ | | drivers | +------------+ +> | valid | | cmd_attr | +------------+ | valid | | cmd_attr | +------------+ | valid | | obj_attr | +------------+ Signed-off-by: Matan Barak <matanb@mellanox.com> Reviewed-by: Yishai Hadas <yishaih@mellanox.com> Signed-off-by: Doug Ledford <dledford@redhat.com>
2017-08-03 13:06:57 +00:00
{
int (*handler)(struct uverbs_attr_bundle *attrs);
size_t uattrs_size = array_size(sizeof(*pbundle->uattrs), num_attrs);
unsigned int destroy_bkey = pbundle->method_elm->destroy_bkey;
unsigned int i;
IB/core: Add new ioctl interface In this ioctl interface, processing the command starts from properties of the command and fetching the appropriate user objects before calling the handler. Parsing and validation is done according to a specifier declared by the driver's code. In the driver, all supported objects are declared. These objects are separated to different object namepsaces. Dividing objects to namespaces is done at initialization by using the higher bits of the object ids. This initialization can mix objects declared in different places to one parsing tree using in this ioctl interface. For each object we list all supported methods. Similarly to objects, methods are separated to method namespaces too. Namespacing is done similarly to the objects case. This could be used in order to add methods to an existing object. Each method has a specific handler, which could be either a default handler or a driver specific handler. Along with the handler, a bunch of attributes are specified as well. Similarly to objects and method, attributes are namespaced and hashed by their ids at initialization too. All supported attributes are subject to automatic fetching and validation. These attributes include the command, response and the method's related objects' ids. When these entities (objects, methods and attributes) are used, the high bits of the entities ids are used in order to calculate the hash bucket index. Then, these high bits are masked out in order to have a zero based index. Since we use these high bits for both bucketing and namespacing, we get a compact representation and O(1) array access. This is mandatory for efficient dispatching. Each attribute has a type (PTR_IN, PTR_OUT, IDR and FD) and a length. Attributes could be validated through some attributes, like: (*) Minimum size / Exact size (*) Fops for FD (*) Object type for IDR If an IDR/fd attribute is specified, the kernel also states the object type and the required access (NEW, WRITE, READ or DESTROY). All uobject/fd management is done automatically by the infrastructure, meaning - the infrastructure will fail concurrent commands that at least one of them requires concurrent access (WRITE/DESTROY), synchronize actions with device removals (dissociate context events) and take care of reference counting (increase/decrease) for concurrent actions invocation. The reference counts on the actual kernel objects shall be handled by the handlers. objects +--------+ | | | | methods +--------+ | | ns method method_spec +-----+ |len | +--------+ +------+[d]+-------+ +----------------+[d]+------------+ |attr1+-> |type | | object +> |method+-> | spec +-> + attr_buckets +-> |default_chain+--> +-----+ |idr_type| +--------+ +------+ |handler| | | +------------+ |attr2| |access | | | | | +-------+ +----------------+ |driver chain| +-----+ +--------+ | | | | +------------+ | | +------+ | | | | | | | | | | | | | | | | | | | | +--------+ [d] = Hash ids to groups using the high order bits The right types table is also chosen by using the high bits from the ids. Currently we have either default or driver specific groups. Once validation and object fetching (or creation) completed, we call the handler: int (*handler)(struct ib_device *ib_dev, struct ib_uverbs_file *ufile, struct uverbs_attr_bundle *ctx); ctx bundles attributes of different namespaces. Each element there is an array of attributes which corresponds to one namespaces of attributes. For example, in the usually used case: ctx core +----------------------------+ +------------+ | core: +---> | valid | +----------------------------+ | cmd_attr | | driver: | +------------+ |----------------------------+--+ | valid | | | cmd_attr | | +------------+ | | valid | | | obj_attr | | +------------+ | | drivers | +------------+ +> | valid | | cmd_attr | +------------+ | valid | | cmd_attr | +------------+ | valid | | obj_attr | +------------+ Signed-off-by: Matan Barak <matanb@mellanox.com> Reviewed-by: Yishai Hadas <yishaih@mellanox.com> Signed-off-by: Doug Ledford <dledford@redhat.com>
2017-08-03 13:06:57 +00:00
int ret;
/* See uverbs_disassociate_api() */
handler = srcu_dereference(
pbundle->method_elm->handler,
&pbundle->bundle.ufile->device->disassociate_srcu);
if (!handler)
return -EIO;
pbundle->uattrs = uverbs_alloc(&pbundle->bundle, uattrs_size);
if (IS_ERR(pbundle->uattrs))
return PTR_ERR(pbundle->uattrs);
if (copy_from_user(pbundle->uattrs, pbundle->user_attrs, uattrs_size))
return -EFAULT;
for (i = 0; i != num_attrs; i++) {
ret = uverbs_set_attr(pbundle, &pbundle->uattrs[i]);
if (unlikely(ret))
return ret;
}
/* User space did not provide all the mandatory attributes */
if (unlikely(!bitmap_subset(pbundle->method_elm->attr_mandatory,
pbundle->bundle.attr_present,
pbundle->method_elm->key_bitmap_len)))
IB/core: Add new ioctl interface In this ioctl interface, processing the command starts from properties of the command and fetching the appropriate user objects before calling the handler. Parsing and validation is done according to a specifier declared by the driver's code. In the driver, all supported objects are declared. These objects are separated to different object namepsaces. Dividing objects to namespaces is done at initialization by using the higher bits of the object ids. This initialization can mix objects declared in different places to one parsing tree using in this ioctl interface. For each object we list all supported methods. Similarly to objects, methods are separated to method namespaces too. Namespacing is done similarly to the objects case. This could be used in order to add methods to an existing object. Each method has a specific handler, which could be either a default handler or a driver specific handler. Along with the handler, a bunch of attributes are specified as well. Similarly to objects and method, attributes are namespaced and hashed by their ids at initialization too. All supported attributes are subject to automatic fetching and validation. These attributes include the command, response and the method's related objects' ids. When these entities (objects, methods and attributes) are used, the high bits of the entities ids are used in order to calculate the hash bucket index. Then, these high bits are masked out in order to have a zero based index. Since we use these high bits for both bucketing and namespacing, we get a compact representation and O(1) array access. This is mandatory for efficient dispatching. Each attribute has a type (PTR_IN, PTR_OUT, IDR and FD) and a length. Attributes could be validated through some attributes, like: (*) Minimum size / Exact size (*) Fops for FD (*) Object type for IDR If an IDR/fd attribute is specified, the kernel also states the object type and the required access (NEW, WRITE, READ or DESTROY). All uobject/fd management is done automatically by the infrastructure, meaning - the infrastructure will fail concurrent commands that at least one of them requires concurrent access (WRITE/DESTROY), synchronize actions with device removals (dissociate context events) and take care of reference counting (increase/decrease) for concurrent actions invocation. The reference counts on the actual kernel objects shall be handled by the handlers. objects +--------+ | | | | methods +--------+ | | ns method method_spec +-----+ |len | +--------+ +------+[d]+-------+ +----------------+[d]+------------+ |attr1+-> |type | | object +> |method+-> | spec +-> + attr_buckets +-> |default_chain+--> +-----+ |idr_type| +--------+ +------+ |handler| | | +------------+ |attr2| |access | | | | | +-------+ +----------------+ |driver chain| +-----+ +--------+ | | | | +------------+ | | +------+ | | | | | | | | | | | | | | | | | | | | +--------+ [d] = Hash ids to groups using the high order bits The right types table is also chosen by using the high bits from the ids. Currently we have either default or driver specific groups. Once validation and object fetching (or creation) completed, we call the handler: int (*handler)(struct ib_device *ib_dev, struct ib_uverbs_file *ufile, struct uverbs_attr_bundle *ctx); ctx bundles attributes of different namespaces. Each element there is an array of attributes which corresponds to one namespaces of attributes. For example, in the usually used case: ctx core +----------------------------+ +------------+ | core: +---> | valid | +----------------------------+ | cmd_attr | | driver: | +------------+ |----------------------------+--+ | valid | | | cmd_attr | | +------------+ | | valid | | | obj_attr | | +------------+ | | drivers | +------------+ +> | valid | | cmd_attr | +------------+ | valid | | cmd_attr | +------------+ | valid | | obj_attr | +------------+ Signed-off-by: Matan Barak <matanb@mellanox.com> Reviewed-by: Yishai Hadas <yishaih@mellanox.com> Signed-off-by: Doug Ledford <dledford@redhat.com>
2017-08-03 13:06:57 +00:00
return -EINVAL;
if (pbundle->method_elm->has_udata)
uverbs_fill_udata(&pbundle->bundle,
&pbundle->bundle.driver_udata,
UVERBS_ATTR_UHW_IN, UVERBS_ATTR_UHW_OUT);
else
pbundle->bundle.driver_udata = (struct ib_udata){};
if (destroy_bkey != UVERBS_API_ATTR_BKEY_LEN) {
struct uverbs_obj_attr *destroy_attr =
&pbundle->bundle.attrs[destroy_bkey].obj_attr;
IB/core: Add new ioctl interface In this ioctl interface, processing the command starts from properties of the command and fetching the appropriate user objects before calling the handler. Parsing and validation is done according to a specifier declared by the driver's code. In the driver, all supported objects are declared. These objects are separated to different object namepsaces. Dividing objects to namespaces is done at initialization by using the higher bits of the object ids. This initialization can mix objects declared in different places to one parsing tree using in this ioctl interface. For each object we list all supported methods. Similarly to objects, methods are separated to method namespaces too. Namespacing is done similarly to the objects case. This could be used in order to add methods to an existing object. Each method has a specific handler, which could be either a default handler or a driver specific handler. Along with the handler, a bunch of attributes are specified as well. Similarly to objects and method, attributes are namespaced and hashed by their ids at initialization too. All supported attributes are subject to automatic fetching and validation. These attributes include the command, response and the method's related objects' ids. When these entities (objects, methods and attributes) are used, the high bits of the entities ids are used in order to calculate the hash bucket index. Then, these high bits are masked out in order to have a zero based index. Since we use these high bits for both bucketing and namespacing, we get a compact representation and O(1) array access. This is mandatory for efficient dispatching. Each attribute has a type (PTR_IN, PTR_OUT, IDR and FD) and a length. Attributes could be validated through some attributes, like: (*) Minimum size / Exact size (*) Fops for FD (*) Object type for IDR If an IDR/fd attribute is specified, the kernel also states the object type and the required access (NEW, WRITE, READ or DESTROY). All uobject/fd management is done automatically by the infrastructure, meaning - the infrastructure will fail concurrent commands that at least one of them requires concurrent access (WRITE/DESTROY), synchronize actions with device removals (dissociate context events) and take care of reference counting (increase/decrease) for concurrent actions invocation. The reference counts on the actual kernel objects shall be handled by the handlers. objects +--------+ | | | | methods +--------+ | | ns method method_spec +-----+ |len | +--------+ +------+[d]+-------+ +----------------+[d]+------------+ |attr1+-> |type | | object +> |method+-> | spec +-> + attr_buckets +-> |default_chain+--> +-----+ |idr_type| +--------+ +------+ |handler| | | +------------+ |attr2| |access | | | | | +-------+ +----------------+ |driver chain| +-----+ +--------+ | | | | +------------+ | | +------+ | | | | | | | | | | | | | | | | | | | | +--------+ [d] = Hash ids to groups using the high order bits The right types table is also chosen by using the high bits from the ids. Currently we have either default or driver specific groups. Once validation and object fetching (or creation) completed, we call the handler: int (*handler)(struct ib_device *ib_dev, struct ib_uverbs_file *ufile, struct uverbs_attr_bundle *ctx); ctx bundles attributes of different namespaces. Each element there is an array of attributes which corresponds to one namespaces of attributes. For example, in the usually used case: ctx core +----------------------------+ +------------+ | core: +---> | valid | +----------------------------+ | cmd_attr | | driver: | +------------+ |----------------------------+--+ | valid | | | cmd_attr | | +------------+ | | valid | | | obj_attr | | +------------+ | | drivers | +------------+ +> | valid | | cmd_attr | +------------+ | valid | | cmd_attr | +------------+ | valid | | obj_attr | +------------+ Signed-off-by: Matan Barak <matanb@mellanox.com> Reviewed-by: Yishai Hadas <yishaih@mellanox.com> Signed-off-by: Doug Ledford <dledford@redhat.com>
2017-08-03 13:06:57 +00:00
ret = uobj_destroy(destroy_attr->uobject, &pbundle->bundle);
if (ret)
return ret;
__clear_bit(destroy_bkey, pbundle->uobj_finalize);
ret = handler(&pbundle->bundle);
uobj_put_destroy(destroy_attr->uobject);
} else {
ret = handler(&pbundle->bundle);
}
/*
* Until the drivers are revised to use the bundle directly we have to
* assume that the driver wrote to its UHW_OUT and flag userspace
* appropriately.
*/
if (!ret && pbundle->method_elm->has_udata) {
const struct uverbs_attr *attr =
uverbs_attr_get(&pbundle->bundle, UVERBS_ATTR_UHW_OUT);
if (!IS_ERR(attr))
ret = uverbs_set_output(&pbundle->bundle, attr);
}
/*
* EPROTONOSUPPORT is ONLY to be returned if the ioctl framework can
* not invoke the method because the request is not supported. No
* other cases should return this code.
*/
if (WARN_ON_ONCE(ret == -EPROTONOSUPPORT))
return -EINVAL;
IB/core: Add new ioctl interface In this ioctl interface, processing the command starts from properties of the command and fetching the appropriate user objects before calling the handler. Parsing and validation is done according to a specifier declared by the driver's code. In the driver, all supported objects are declared. These objects are separated to different object namepsaces. Dividing objects to namespaces is done at initialization by using the higher bits of the object ids. This initialization can mix objects declared in different places to one parsing tree using in this ioctl interface. For each object we list all supported methods. Similarly to objects, methods are separated to method namespaces too. Namespacing is done similarly to the objects case. This could be used in order to add methods to an existing object. Each method has a specific handler, which could be either a default handler or a driver specific handler. Along with the handler, a bunch of attributes are specified as well. Similarly to objects and method, attributes are namespaced and hashed by their ids at initialization too. All supported attributes are subject to automatic fetching and validation. These attributes include the command, response and the method's related objects' ids. When these entities (objects, methods and attributes) are used, the high bits of the entities ids are used in order to calculate the hash bucket index. Then, these high bits are masked out in order to have a zero based index. Since we use these high bits for both bucketing and namespacing, we get a compact representation and O(1) array access. This is mandatory for efficient dispatching. Each attribute has a type (PTR_IN, PTR_OUT, IDR and FD) and a length. Attributes could be validated through some attributes, like: (*) Minimum size / Exact size (*) Fops for FD (*) Object type for IDR If an IDR/fd attribute is specified, the kernel also states the object type and the required access (NEW, WRITE, READ or DESTROY). All uobject/fd management is done automatically by the infrastructure, meaning - the infrastructure will fail concurrent commands that at least one of them requires concurrent access (WRITE/DESTROY), synchronize actions with device removals (dissociate context events) and take care of reference counting (increase/decrease) for concurrent actions invocation. The reference counts on the actual kernel objects shall be handled by the handlers. objects +--------+ | | | | methods +--------+ | | ns method method_spec +-----+ |len | +--------+ +------+[d]+-------+ +----------------+[d]+------------+ |attr1+-> |type | | object +> |method+-> | spec +-> + attr_buckets +-> |default_chain+--> +-----+ |idr_type| +--------+ +------+ |handler| | | +------------+ |attr2| |access | | | | | +-------+ +----------------+ |driver chain| +-----+ +--------+ | | | | +------------+ | | +------+ | | | | | | | | | | | | | | | | | | | | +--------+ [d] = Hash ids to groups using the high order bits The right types table is also chosen by using the high bits from the ids. Currently we have either default or driver specific groups. Once validation and object fetching (or creation) completed, we call the handler: int (*handler)(struct ib_device *ib_dev, struct ib_uverbs_file *ufile, struct uverbs_attr_bundle *ctx); ctx bundles attributes of different namespaces. Each element there is an array of attributes which corresponds to one namespaces of attributes. For example, in the usually used case: ctx core +----------------------------+ +------------+ | core: +---> | valid | +----------------------------+ | cmd_attr | | driver: | +------------+ |----------------------------+--+ | valid | | | cmd_attr | | +------------+ | | valid | | | obj_attr | | +------------+ | | drivers | +------------+ +> | valid | | cmd_attr | +------------+ | valid | | cmd_attr | +------------+ | valid | | obj_attr | +------------+ Signed-off-by: Matan Barak <matanb@mellanox.com> Reviewed-by: Yishai Hadas <yishaih@mellanox.com> Signed-off-by: Doug Ledford <dledford@redhat.com>
2017-08-03 13:06:57 +00:00
return ret;
IB/core: Add new ioctl interface In this ioctl interface, processing the command starts from properties of the command and fetching the appropriate user objects before calling the handler. Parsing and validation is done according to a specifier declared by the driver's code. In the driver, all supported objects are declared. These objects are separated to different object namepsaces. Dividing objects to namespaces is done at initialization by using the higher bits of the object ids. This initialization can mix objects declared in different places to one parsing tree using in this ioctl interface. For each object we list all supported methods. Similarly to objects, methods are separated to method namespaces too. Namespacing is done similarly to the objects case. This could be used in order to add methods to an existing object. Each method has a specific handler, which could be either a default handler or a driver specific handler. Along with the handler, a bunch of attributes are specified as well. Similarly to objects and method, attributes are namespaced and hashed by their ids at initialization too. All supported attributes are subject to automatic fetching and validation. These attributes include the command, response and the method's related objects' ids. When these entities (objects, methods and attributes) are used, the high bits of the entities ids are used in order to calculate the hash bucket index. Then, these high bits are masked out in order to have a zero based index. Since we use these high bits for both bucketing and namespacing, we get a compact representation and O(1) array access. This is mandatory for efficient dispatching. Each attribute has a type (PTR_IN, PTR_OUT, IDR and FD) and a length. Attributes could be validated through some attributes, like: (*) Minimum size / Exact size (*) Fops for FD (*) Object type for IDR If an IDR/fd attribute is specified, the kernel also states the object type and the required access (NEW, WRITE, READ or DESTROY). All uobject/fd management is done automatically by the infrastructure, meaning - the infrastructure will fail concurrent commands that at least one of them requires concurrent access (WRITE/DESTROY), synchronize actions with device removals (dissociate context events) and take care of reference counting (increase/decrease) for concurrent actions invocation. The reference counts on the actual kernel objects shall be handled by the handlers. objects +--------+ | | | | methods +--------+ | | ns method method_spec +-----+ |len | +--------+ +------+[d]+-------+ +----------------+[d]+------------+ |attr1+-> |type | | object +> |method+-> | spec +-> + attr_buckets +-> |default_chain+--> +-----+ |idr_type| +--------+ +------+ |handler| | | +------------+ |attr2| |access | | | | | +-------+ +----------------+ |driver chain| +-----+ +--------+ | | | | +------------+ | | +------+ | | | | | | | | | | | | | | | | | | | | +--------+ [d] = Hash ids to groups using the high order bits The right types table is also chosen by using the high bits from the ids. Currently we have either default or driver specific groups. Once validation and object fetching (or creation) completed, we call the handler: int (*handler)(struct ib_device *ib_dev, struct ib_uverbs_file *ufile, struct uverbs_attr_bundle *ctx); ctx bundles attributes of different namespaces. Each element there is an array of attributes which corresponds to one namespaces of attributes. For example, in the usually used case: ctx core +----------------------------+ +------------+ | core: +---> | valid | +----------------------------+ | cmd_attr | | driver: | +------------+ |----------------------------+--+ | valid | | | cmd_attr | | +------------+ | | valid | | | obj_attr | | +------------+ | | drivers | +------------+ +> | valid | | cmd_attr | +------------+ | valid | | cmd_attr | +------------+ | valid | | obj_attr | +------------+ Signed-off-by: Matan Barak <matanb@mellanox.com> Reviewed-by: Yishai Hadas <yishaih@mellanox.com> Signed-off-by: Doug Ledford <dledford@redhat.com>
2017-08-03 13:06:57 +00:00
}
static void bundle_destroy(struct bundle_priv *pbundle, bool commit)
{
unsigned int key_bitmap_len = pbundle->method_elm->key_bitmap_len;
struct bundle_alloc_head *memblock;
unsigned int i;
/* fast path for simple uobjects */
i = -1;
while ((i = find_next_bit(pbundle->uobj_finalize, key_bitmap_len,
i + 1)) < key_bitmap_len) {
struct uverbs_attr *attr = &pbundle->bundle.attrs[i];
uverbs_finalize_object(
attr->obj_attr.uobject,
attr->obj_attr.attr_elm->spec.u.obj.access,
test_bit(i, pbundle->uobj_hw_obj_valid),
commit,
&pbundle->bundle);
}
i = -1;
while ((i = find_next_bit(pbundle->spec_finalize, key_bitmap_len,
i + 1)) < key_bitmap_len) {
struct uverbs_attr *attr = &pbundle->bundle.attrs[i];
const struct uverbs_api_attr *attr_uapi;
void __rcu **slot;
slot = uapi_get_attr_for_method(
pbundle,
pbundle->method_key | uapi_bkey_to_key_attr(i));
if (WARN_ON(!slot))
continue;
attr_uapi = rcu_dereference_protected(*slot, true);
if (attr_uapi->spec.type == UVERBS_ATTR_TYPE_IDRS_ARRAY) {
uverbs_free_idrs_array(attr_uapi, &attr->objs_arr_attr,
commit, &pbundle->bundle);
}
}
for (memblock = pbundle->allocated_mem; memblock;) {
struct bundle_alloc_head *tmp = memblock;
memblock = memblock->next;
kvfree(tmp);
}
}
static int ib_uverbs_cmd_verbs(struct ib_uverbs_file *ufile,
struct ib_uverbs_ioctl_hdr *hdr,
struct ib_uverbs_attr __user *user_attrs)
IB/core: Add new ioctl interface In this ioctl interface, processing the command starts from properties of the command and fetching the appropriate user objects before calling the handler. Parsing and validation is done according to a specifier declared by the driver's code. In the driver, all supported objects are declared. These objects are separated to different object namepsaces. Dividing objects to namespaces is done at initialization by using the higher bits of the object ids. This initialization can mix objects declared in different places to one parsing tree using in this ioctl interface. For each object we list all supported methods. Similarly to objects, methods are separated to method namespaces too. Namespacing is done similarly to the objects case. This could be used in order to add methods to an existing object. Each method has a specific handler, which could be either a default handler or a driver specific handler. Along with the handler, a bunch of attributes are specified as well. Similarly to objects and method, attributes are namespaced and hashed by their ids at initialization too. All supported attributes are subject to automatic fetching and validation. These attributes include the command, response and the method's related objects' ids. When these entities (objects, methods and attributes) are used, the high bits of the entities ids are used in order to calculate the hash bucket index. Then, these high bits are masked out in order to have a zero based index. Since we use these high bits for both bucketing and namespacing, we get a compact representation and O(1) array access. This is mandatory for efficient dispatching. Each attribute has a type (PTR_IN, PTR_OUT, IDR and FD) and a length. Attributes could be validated through some attributes, like: (*) Minimum size / Exact size (*) Fops for FD (*) Object type for IDR If an IDR/fd attribute is specified, the kernel also states the object type and the required access (NEW, WRITE, READ or DESTROY). All uobject/fd management is done automatically by the infrastructure, meaning - the infrastructure will fail concurrent commands that at least one of them requires concurrent access (WRITE/DESTROY), synchronize actions with device removals (dissociate context events) and take care of reference counting (increase/decrease) for concurrent actions invocation. The reference counts on the actual kernel objects shall be handled by the handlers. objects +--------+ | | | | methods +--------+ | | ns method method_spec +-----+ |len | +--------+ +------+[d]+-------+ +----------------+[d]+------------+ |attr1+-> |type | | object +> |method+-> | spec +-> + attr_buckets +-> |default_chain+--> +-----+ |idr_type| +--------+ +------+ |handler| | | +------------+ |attr2| |access | | | | | +-------+ +----------------+ |driver chain| +-----+ +--------+ | | | | +------------+ | | +------+ | | | | | | | | | | | | | | | | | | | | +--------+ [d] = Hash ids to groups using the high order bits The right types table is also chosen by using the high bits from the ids. Currently we have either default or driver specific groups. Once validation and object fetching (or creation) completed, we call the handler: int (*handler)(struct ib_device *ib_dev, struct ib_uverbs_file *ufile, struct uverbs_attr_bundle *ctx); ctx bundles attributes of different namespaces. Each element there is an array of attributes which corresponds to one namespaces of attributes. For example, in the usually used case: ctx core +----------------------------+ +------------+ | core: +---> | valid | +----------------------------+ | cmd_attr | | driver: | +------------+ |----------------------------+--+ | valid | | | cmd_attr | | +------------+ | | valid | | | obj_attr | | +------------+ | | drivers | +------------+ +> | valid | | cmd_attr | +------------+ | valid | | cmd_attr | +------------+ | valid | | obj_attr | +------------+ Signed-off-by: Matan Barak <matanb@mellanox.com> Reviewed-by: Yishai Hadas <yishaih@mellanox.com> Signed-off-by: Doug Ledford <dledford@redhat.com>
2017-08-03 13:06:57 +00:00
{
const struct uverbs_api_ioctl_method *method_elm;
struct uverbs_api *uapi = ufile->device->uapi;
struct radix_tree_iter attrs_iter;
struct bundle_priv *pbundle;
struct bundle_priv onstack;
void __rcu **slot;
int ret;
IB/core: Add new ioctl interface In this ioctl interface, processing the command starts from properties of the command and fetching the appropriate user objects before calling the handler. Parsing and validation is done according to a specifier declared by the driver's code. In the driver, all supported objects are declared. These objects are separated to different object namepsaces. Dividing objects to namespaces is done at initialization by using the higher bits of the object ids. This initialization can mix objects declared in different places to one parsing tree using in this ioctl interface. For each object we list all supported methods. Similarly to objects, methods are separated to method namespaces too. Namespacing is done similarly to the objects case. This could be used in order to add methods to an existing object. Each method has a specific handler, which could be either a default handler or a driver specific handler. Along with the handler, a bunch of attributes are specified as well. Similarly to objects and method, attributes are namespaced and hashed by their ids at initialization too. All supported attributes are subject to automatic fetching and validation. These attributes include the command, response and the method's related objects' ids. When these entities (objects, methods and attributes) are used, the high bits of the entities ids are used in order to calculate the hash bucket index. Then, these high bits are masked out in order to have a zero based index. Since we use these high bits for both bucketing and namespacing, we get a compact representation and O(1) array access. This is mandatory for efficient dispatching. Each attribute has a type (PTR_IN, PTR_OUT, IDR and FD) and a length. Attributes could be validated through some attributes, like: (*) Minimum size / Exact size (*) Fops for FD (*) Object type for IDR If an IDR/fd attribute is specified, the kernel also states the object type and the required access (NEW, WRITE, READ or DESTROY). All uobject/fd management is done automatically by the infrastructure, meaning - the infrastructure will fail concurrent commands that at least one of them requires concurrent access (WRITE/DESTROY), synchronize actions with device removals (dissociate context events) and take care of reference counting (increase/decrease) for concurrent actions invocation. The reference counts on the actual kernel objects shall be handled by the handlers. objects +--------+ | | | | methods +--------+ | | ns method method_spec +-----+ |len | +--------+ +------+[d]+-------+ +----------------+[d]+------------+ |attr1+-> |type | | object +> |method+-> | spec +-> + attr_buckets +-> |default_chain+--> +-----+ |idr_type| +--------+ +------+ |handler| | | +------------+ |attr2| |access | | | | | +-------+ +----------------+ |driver chain| +-----+ +--------+ | | | | +------------+ | | +------+ | | | | | | | | | | | | | | | | | | | | +--------+ [d] = Hash ids to groups using the high order bits The right types table is also chosen by using the high bits from the ids. Currently we have either default or driver specific groups. Once validation and object fetching (or creation) completed, we call the handler: int (*handler)(struct ib_device *ib_dev, struct ib_uverbs_file *ufile, struct uverbs_attr_bundle *ctx); ctx bundles attributes of different namespaces. Each element there is an array of attributes which corresponds to one namespaces of attributes. For example, in the usually used case: ctx core +----------------------------+ +------------+ | core: +---> | valid | +----------------------------+ | cmd_attr | | driver: | +------------+ |----------------------------+--+ | valid | | | cmd_attr | | +------------+ | | valid | | | obj_attr | | +------------+ | | drivers | +------------+ +> | valid | | cmd_attr | +------------+ | valid | | cmd_attr | +------------+ | valid | | obj_attr | +------------+ Signed-off-by: Matan Barak <matanb@mellanox.com> Reviewed-by: Yishai Hadas <yishaih@mellanox.com> Signed-off-by: Doug Ledford <dledford@redhat.com>
2017-08-03 13:06:57 +00:00
if (unlikely(hdr->driver_id != uapi->driver_id))
return -EINVAL;
slot = radix_tree_iter_lookup(
&uapi->radix, &attrs_iter,
uapi_key_obj(hdr->object_id) |
uapi_key_ioctl_method(hdr->method_id));
if (unlikely(!slot))
return -EPROTONOSUPPORT;
method_elm = rcu_dereference_protected(*slot, true);
IB/core: Add new ioctl interface In this ioctl interface, processing the command starts from properties of the command and fetching the appropriate user objects before calling the handler. Parsing and validation is done according to a specifier declared by the driver's code. In the driver, all supported objects are declared. These objects are separated to different object namepsaces. Dividing objects to namespaces is done at initialization by using the higher bits of the object ids. This initialization can mix objects declared in different places to one parsing tree using in this ioctl interface. For each object we list all supported methods. Similarly to objects, methods are separated to method namespaces too. Namespacing is done similarly to the objects case. This could be used in order to add methods to an existing object. Each method has a specific handler, which could be either a default handler or a driver specific handler. Along with the handler, a bunch of attributes are specified as well. Similarly to objects and method, attributes are namespaced and hashed by their ids at initialization too. All supported attributes are subject to automatic fetching and validation. These attributes include the command, response and the method's related objects' ids. When these entities (objects, methods and attributes) are used, the high bits of the entities ids are used in order to calculate the hash bucket index. Then, these high bits are masked out in order to have a zero based index. Since we use these high bits for both bucketing and namespacing, we get a compact representation and O(1) array access. This is mandatory for efficient dispatching. Each attribute has a type (PTR_IN, PTR_OUT, IDR and FD) and a length. Attributes could be validated through some attributes, like: (*) Minimum size / Exact size (*) Fops for FD (*) Object type for IDR If an IDR/fd attribute is specified, the kernel also states the object type and the required access (NEW, WRITE, READ or DESTROY). All uobject/fd management is done automatically by the infrastructure, meaning - the infrastructure will fail concurrent commands that at least one of them requires concurrent access (WRITE/DESTROY), synchronize actions with device removals (dissociate context events) and take care of reference counting (increase/decrease) for concurrent actions invocation. The reference counts on the actual kernel objects shall be handled by the handlers. objects +--------+ | | | | methods +--------+ | | ns method method_spec +-----+ |len | +--------+ +------+[d]+-------+ +----------------+[d]+------------+ |attr1+-> |type | | object +> |method+-> | spec +-> + attr_buckets +-> |default_chain+--> +-----+ |idr_type| +--------+ +------+ |handler| | | +------------+ |attr2| |access | | | | | +-------+ +----------------+ |driver chain| +-----+ +--------+ | | | | +------------+ | | +------+ | | | | | | | | | | | | | | | | | | | | +--------+ [d] = Hash ids to groups using the high order bits The right types table is also chosen by using the high bits from the ids. Currently we have either default or driver specific groups. Once validation and object fetching (or creation) completed, we call the handler: int (*handler)(struct ib_device *ib_dev, struct ib_uverbs_file *ufile, struct uverbs_attr_bundle *ctx); ctx bundles attributes of different namespaces. Each element there is an array of attributes which corresponds to one namespaces of attributes. For example, in the usually used case: ctx core +----------------------------+ +------------+ | core: +---> | valid | +----------------------------+ | cmd_attr | | driver: | +------------+ |----------------------------+--+ | valid | | | cmd_attr | | +------------+ | | valid | | | obj_attr | | +------------+ | | drivers | +------------+ +> | valid | | cmd_attr | +------------+ | valid | | cmd_attr | +------------+ | valid | | obj_attr | +------------+ Signed-off-by: Matan Barak <matanb@mellanox.com> Reviewed-by: Yishai Hadas <yishaih@mellanox.com> Signed-off-by: Doug Ledford <dledford@redhat.com>
2017-08-03 13:06:57 +00:00
if (!method_elm->use_stack) {
pbundle = kmalloc(method_elm->bundle_size, GFP_KERNEL);
if (!pbundle)
return -ENOMEM;
pbundle->internal_avail =
method_elm->bundle_size -
offsetof(struct bundle_priv, internal_buffer);
pbundle->alloc_head.next = NULL;
pbundle->allocated_mem = &pbundle->alloc_head;
} else {
pbundle = &onstack;
pbundle->internal_avail = sizeof(pbundle->internal_buffer);
pbundle->allocated_mem = NULL;
IB/core: Add new ioctl interface In this ioctl interface, processing the command starts from properties of the command and fetching the appropriate user objects before calling the handler. Parsing and validation is done according to a specifier declared by the driver's code. In the driver, all supported objects are declared. These objects are separated to different object namepsaces. Dividing objects to namespaces is done at initialization by using the higher bits of the object ids. This initialization can mix objects declared in different places to one parsing tree using in this ioctl interface. For each object we list all supported methods. Similarly to objects, methods are separated to method namespaces too. Namespacing is done similarly to the objects case. This could be used in order to add methods to an existing object. Each method has a specific handler, which could be either a default handler or a driver specific handler. Along with the handler, a bunch of attributes are specified as well. Similarly to objects and method, attributes are namespaced and hashed by their ids at initialization too. All supported attributes are subject to automatic fetching and validation. These attributes include the command, response and the method's related objects' ids. When these entities (objects, methods and attributes) are used, the high bits of the entities ids are used in order to calculate the hash bucket index. Then, these high bits are masked out in order to have a zero based index. Since we use these high bits for both bucketing and namespacing, we get a compact representation and O(1) array access. This is mandatory for efficient dispatching. Each attribute has a type (PTR_IN, PTR_OUT, IDR and FD) and a length. Attributes could be validated through some attributes, like: (*) Minimum size / Exact size (*) Fops for FD (*) Object type for IDR If an IDR/fd attribute is specified, the kernel also states the object type and the required access (NEW, WRITE, READ or DESTROY). All uobject/fd management is done automatically by the infrastructure, meaning - the infrastructure will fail concurrent commands that at least one of them requires concurrent access (WRITE/DESTROY), synchronize actions with device removals (dissociate context events) and take care of reference counting (increase/decrease) for concurrent actions invocation. The reference counts on the actual kernel objects shall be handled by the handlers. objects +--------+ | | | | methods +--------+ | | ns method method_spec +-----+ |len | +--------+ +------+[d]+-------+ +----------------+[d]+------------+ |attr1+-> |type | | object +> |method+-> | spec +-> + attr_buckets +-> |default_chain+--> +-----+ |idr_type| +--------+ +------+ |handler| | | +------------+ |attr2| |access | | | | | +-------+ +----------------+ |driver chain| +-----+ +--------+ | | | | +------------+ | | +------+ | | | | | | | | | | | | | | | | | | | | +--------+ [d] = Hash ids to groups using the high order bits The right types table is also chosen by using the high bits from the ids. Currently we have either default or driver specific groups. Once validation and object fetching (or creation) completed, we call the handler: int (*handler)(struct ib_device *ib_dev, struct ib_uverbs_file *ufile, struct uverbs_attr_bundle *ctx); ctx bundles attributes of different namespaces. Each element there is an array of attributes which corresponds to one namespaces of attributes. For example, in the usually used case: ctx core +----------------------------+ +------------+ | core: +---> | valid | +----------------------------+ | cmd_attr | | driver: | +------------+ |----------------------------+--+ | valid | | | cmd_attr | | +------------+ | | valid | | | obj_attr | | +------------+ | | drivers | +------------+ +> | valid | | cmd_attr | +------------+ | valid | | cmd_attr | +------------+ | valid | | obj_attr | +------------+ Signed-off-by: Matan Barak <matanb@mellanox.com> Reviewed-by: Yishai Hadas <yishaih@mellanox.com> Signed-off-by: Doug Ledford <dledford@redhat.com>
2017-08-03 13:06:57 +00:00
}
/* Space for the pbundle->bundle.attrs flex array */
pbundle->method_elm = method_elm;
pbundle->method_key = attrs_iter.index;
pbundle->bundle.ufile = ufile;
pbundle->bundle.context = NULL; /* only valid if bundle has uobject */
pbundle->radix = &uapi->radix;
pbundle->radix_slots = slot;
pbundle->radix_slots_len = radix_tree_chunk_size(&attrs_iter);
pbundle->user_attrs = user_attrs;
pbundle->internal_used = ALIGN(pbundle->method_elm->key_bitmap_len *
sizeof(*pbundle->bundle.attrs),
sizeof(*pbundle->internal_buffer));
memset(pbundle->bundle.attr_present, 0,
sizeof(pbundle->bundle.attr_present));
memset(pbundle->uobj_finalize, 0, sizeof(pbundle->uobj_finalize));
memset(pbundle->spec_finalize, 0, sizeof(pbundle->spec_finalize));
memset(pbundle->uobj_hw_obj_valid, 0,
sizeof(pbundle->uobj_hw_obj_valid));
ret = ib_uverbs_run_method(pbundle, hdr->num_attrs);
bundle_destroy(pbundle, ret == 0);
return ret;
IB/core: Add new ioctl interface In this ioctl interface, processing the command starts from properties of the command and fetching the appropriate user objects before calling the handler. Parsing and validation is done according to a specifier declared by the driver's code. In the driver, all supported objects are declared. These objects are separated to different object namepsaces. Dividing objects to namespaces is done at initialization by using the higher bits of the object ids. This initialization can mix objects declared in different places to one parsing tree using in this ioctl interface. For each object we list all supported methods. Similarly to objects, methods are separated to method namespaces too. Namespacing is done similarly to the objects case. This could be used in order to add methods to an existing object. Each method has a specific handler, which could be either a default handler or a driver specific handler. Along with the handler, a bunch of attributes are specified as well. Similarly to objects and method, attributes are namespaced and hashed by their ids at initialization too. All supported attributes are subject to automatic fetching and validation. These attributes include the command, response and the method's related objects' ids. When these entities (objects, methods and attributes) are used, the high bits of the entities ids are used in order to calculate the hash bucket index. Then, these high bits are masked out in order to have a zero based index. Since we use these high bits for both bucketing and namespacing, we get a compact representation and O(1) array access. This is mandatory for efficient dispatching. Each attribute has a type (PTR_IN, PTR_OUT, IDR and FD) and a length. Attributes could be validated through some attributes, like: (*) Minimum size / Exact size (*) Fops for FD (*) Object type for IDR If an IDR/fd attribute is specified, the kernel also states the object type and the required access (NEW, WRITE, READ or DESTROY). All uobject/fd management is done automatically by the infrastructure, meaning - the infrastructure will fail concurrent commands that at least one of them requires concurrent access (WRITE/DESTROY), synchronize actions with device removals (dissociate context events) and take care of reference counting (increase/decrease) for concurrent actions invocation. The reference counts on the actual kernel objects shall be handled by the handlers. objects +--------+ | | | | methods +--------+ | | ns method method_spec +-----+ |len | +--------+ +------+[d]+-------+ +----------------+[d]+------------+ |attr1+-> |type | | object +> |method+-> | spec +-> + attr_buckets +-> |default_chain+--> +-----+ |idr_type| +--------+ +------+ |handler| | | +------------+ |attr2| |access | | | | | +-------+ +----------------+ |driver chain| +-----+ +--------+ | | | | +------------+ | | +------+ | | | | | | | | | | | | | | | | | | | | +--------+ [d] = Hash ids to groups using the high order bits The right types table is also chosen by using the high bits from the ids. Currently we have either default or driver specific groups. Once validation and object fetching (or creation) completed, we call the handler: int (*handler)(struct ib_device *ib_dev, struct ib_uverbs_file *ufile, struct uverbs_attr_bundle *ctx); ctx bundles attributes of different namespaces. Each element there is an array of attributes which corresponds to one namespaces of attributes. For example, in the usually used case: ctx core +----------------------------+ +------------+ | core: +---> | valid | +----------------------------+ | cmd_attr | | driver: | +------------+ |----------------------------+--+ | valid | | | cmd_attr | | +------------+ | | valid | | | obj_attr | | +------------+ | | drivers | +------------+ +> | valid | | cmd_attr | +------------+ | valid | | cmd_attr | +------------+ | valid | | obj_attr | +------------+ Signed-off-by: Matan Barak <matanb@mellanox.com> Reviewed-by: Yishai Hadas <yishaih@mellanox.com> Signed-off-by: Doug Ledford <dledford@redhat.com>
2017-08-03 13:06:57 +00:00
}
long ib_uverbs_ioctl(struct file *filp, unsigned int cmd, unsigned long arg)
{
struct ib_uverbs_file *file = filp->private_data;
struct ib_uverbs_ioctl_hdr __user *user_hdr =
(struct ib_uverbs_ioctl_hdr __user *)arg;
struct ib_uverbs_ioctl_hdr hdr;
int srcu_key;
int err;
IB/core: Add new ioctl interface In this ioctl interface, processing the command starts from properties of the command and fetching the appropriate user objects before calling the handler. Parsing and validation is done according to a specifier declared by the driver's code. In the driver, all supported objects are declared. These objects are separated to different object namepsaces. Dividing objects to namespaces is done at initialization by using the higher bits of the object ids. This initialization can mix objects declared in different places to one parsing tree using in this ioctl interface. For each object we list all supported methods. Similarly to objects, methods are separated to method namespaces too. Namespacing is done similarly to the objects case. This could be used in order to add methods to an existing object. Each method has a specific handler, which could be either a default handler or a driver specific handler. Along with the handler, a bunch of attributes are specified as well. Similarly to objects and method, attributes are namespaced and hashed by their ids at initialization too. All supported attributes are subject to automatic fetching and validation. These attributes include the command, response and the method's related objects' ids. When these entities (objects, methods and attributes) are used, the high bits of the entities ids are used in order to calculate the hash bucket index. Then, these high bits are masked out in order to have a zero based index. Since we use these high bits for both bucketing and namespacing, we get a compact representation and O(1) array access. This is mandatory for efficient dispatching. Each attribute has a type (PTR_IN, PTR_OUT, IDR and FD) and a length. Attributes could be validated through some attributes, like: (*) Minimum size / Exact size (*) Fops for FD (*) Object type for IDR If an IDR/fd attribute is specified, the kernel also states the object type and the required access (NEW, WRITE, READ or DESTROY). All uobject/fd management is done automatically by the infrastructure, meaning - the infrastructure will fail concurrent commands that at least one of them requires concurrent access (WRITE/DESTROY), synchronize actions with device removals (dissociate context events) and take care of reference counting (increase/decrease) for concurrent actions invocation. The reference counts on the actual kernel objects shall be handled by the handlers. objects +--------+ | | | | methods +--------+ | | ns method method_spec +-----+ |len | +--------+ +------+[d]+-------+ +----------------+[d]+------------+ |attr1+-> |type | | object +> |method+-> | spec +-> + attr_buckets +-> |default_chain+--> +-----+ |idr_type| +--------+ +------+ |handler| | | +------------+ |attr2| |access | | | | | +-------+ +----------------+ |driver chain| +-----+ +--------+ | | | | +------------+ | | +------+ | | | | | | | | | | | | | | | | | | | | +--------+ [d] = Hash ids to groups using the high order bits The right types table is also chosen by using the high bits from the ids. Currently we have either default or driver specific groups. Once validation and object fetching (or creation) completed, we call the handler: int (*handler)(struct ib_device *ib_dev, struct ib_uverbs_file *ufile, struct uverbs_attr_bundle *ctx); ctx bundles attributes of different namespaces. Each element there is an array of attributes which corresponds to one namespaces of attributes. For example, in the usually used case: ctx core +----------------------------+ +------------+ | core: +---> | valid | +----------------------------+ | cmd_attr | | driver: | +------------+ |----------------------------+--+ | valid | | | cmd_attr | | +------------+ | | valid | | | obj_attr | | +------------+ | | drivers | +------------+ +> | valid | | cmd_attr | +------------+ | valid | | cmd_attr | +------------+ | valid | | obj_attr | +------------+ Signed-off-by: Matan Barak <matanb@mellanox.com> Reviewed-by: Yishai Hadas <yishaih@mellanox.com> Signed-off-by: Doug Ledford <dledford@redhat.com>
2017-08-03 13:06:57 +00:00
if (unlikely(cmd != RDMA_VERBS_IOCTL))
return -ENOIOCTLCMD;
IB/core: Add new ioctl interface In this ioctl interface, processing the command starts from properties of the command and fetching the appropriate user objects before calling the handler. Parsing and validation is done according to a specifier declared by the driver's code. In the driver, all supported objects are declared. These objects are separated to different object namepsaces. Dividing objects to namespaces is done at initialization by using the higher bits of the object ids. This initialization can mix objects declared in different places to one parsing tree using in this ioctl interface. For each object we list all supported methods. Similarly to objects, methods are separated to method namespaces too. Namespacing is done similarly to the objects case. This could be used in order to add methods to an existing object. Each method has a specific handler, which could be either a default handler or a driver specific handler. Along with the handler, a bunch of attributes are specified as well. Similarly to objects and method, attributes are namespaced and hashed by their ids at initialization too. All supported attributes are subject to automatic fetching and validation. These attributes include the command, response and the method's related objects' ids. When these entities (objects, methods and attributes) are used, the high bits of the entities ids are used in order to calculate the hash bucket index. Then, these high bits are masked out in order to have a zero based index. Since we use these high bits for both bucketing and namespacing, we get a compact representation and O(1) array access. This is mandatory for efficient dispatching. Each attribute has a type (PTR_IN, PTR_OUT, IDR and FD) and a length. Attributes could be validated through some attributes, like: (*) Minimum size / Exact size (*) Fops for FD (*) Object type for IDR If an IDR/fd attribute is specified, the kernel also states the object type and the required access (NEW, WRITE, READ or DESTROY). All uobject/fd management is done automatically by the infrastructure, meaning - the infrastructure will fail concurrent commands that at least one of them requires concurrent access (WRITE/DESTROY), synchronize actions with device removals (dissociate context events) and take care of reference counting (increase/decrease) for concurrent actions invocation. The reference counts on the actual kernel objects shall be handled by the handlers. objects +--------+ | | | | methods +--------+ | | ns method method_spec +-----+ |len | +--------+ +------+[d]+-------+ +----------------+[d]+------------+ |attr1+-> |type | | object +> |method+-> | spec +-> + attr_buckets +-> |default_chain+--> +-----+ |idr_type| +--------+ +------+ |handler| | | +------------+ |attr2| |access | | | | | +-------+ +----------------+ |driver chain| +-----+ +--------+ | | | | +------------+ | | +------+ | | | | | | | | | | | | | | | | | | | | +--------+ [d] = Hash ids to groups using the high order bits The right types table is also chosen by using the high bits from the ids. Currently we have either default or driver specific groups. Once validation and object fetching (or creation) completed, we call the handler: int (*handler)(struct ib_device *ib_dev, struct ib_uverbs_file *ufile, struct uverbs_attr_bundle *ctx); ctx bundles attributes of different namespaces. Each element there is an array of attributes which corresponds to one namespaces of attributes. For example, in the usually used case: ctx core +----------------------------+ +------------+ | core: +---> | valid | +----------------------------+ | cmd_attr | | driver: | +------------+ |----------------------------+--+ | valid | | | cmd_attr | | +------------+ | | valid | | | obj_attr | | +------------+ | | drivers | +------------+ +> | valid | | cmd_attr | +------------+ | valid | | cmd_attr | +------------+ | valid | | obj_attr | +------------+ Signed-off-by: Matan Barak <matanb@mellanox.com> Reviewed-by: Yishai Hadas <yishaih@mellanox.com> Signed-off-by: Doug Ledford <dledford@redhat.com>
2017-08-03 13:06:57 +00:00
err = copy_from_user(&hdr, user_hdr, sizeof(hdr));
if (err)
return -EFAULT;
IB/core: Add new ioctl interface In this ioctl interface, processing the command starts from properties of the command and fetching the appropriate user objects before calling the handler. Parsing and validation is done according to a specifier declared by the driver's code. In the driver, all supported objects are declared. These objects are separated to different object namepsaces. Dividing objects to namespaces is done at initialization by using the higher bits of the object ids. This initialization can mix objects declared in different places to one parsing tree using in this ioctl interface. For each object we list all supported methods. Similarly to objects, methods are separated to method namespaces too. Namespacing is done similarly to the objects case. This could be used in order to add methods to an existing object. Each method has a specific handler, which could be either a default handler or a driver specific handler. Along with the handler, a bunch of attributes are specified as well. Similarly to objects and method, attributes are namespaced and hashed by their ids at initialization too. All supported attributes are subject to automatic fetching and validation. These attributes include the command, response and the method's related objects' ids. When these entities (objects, methods and attributes) are used, the high bits of the entities ids are used in order to calculate the hash bucket index. Then, these high bits are masked out in order to have a zero based index. Since we use these high bits for both bucketing and namespacing, we get a compact representation and O(1) array access. This is mandatory for efficient dispatching. Each attribute has a type (PTR_IN, PTR_OUT, IDR and FD) and a length. Attributes could be validated through some attributes, like: (*) Minimum size / Exact size (*) Fops for FD (*) Object type for IDR If an IDR/fd attribute is specified, the kernel also states the object type and the required access (NEW, WRITE, READ or DESTROY). All uobject/fd management is done automatically by the infrastructure, meaning - the infrastructure will fail concurrent commands that at least one of them requires concurrent access (WRITE/DESTROY), synchronize actions with device removals (dissociate context events) and take care of reference counting (increase/decrease) for concurrent actions invocation. The reference counts on the actual kernel objects shall be handled by the handlers. objects +--------+ | | | | methods +--------+ | | ns method method_spec +-----+ |len | +--------+ +------+[d]+-------+ +----------------+[d]+------------+ |attr1+-> |type | | object +> |method+-> | spec +-> + attr_buckets +-> |default_chain+--> +-----+ |idr_type| +--------+ +------+ |handler| | | +------------+ |attr2| |access | | | | | +-------+ +----------------+ |driver chain| +-----+ +--------+ | | | | +------------+ | | +------+ | | | | | | | | | | | | | | | | | | | | +--------+ [d] = Hash ids to groups using the high order bits The right types table is also chosen by using the high bits from the ids. Currently we have either default or driver specific groups. Once validation and object fetching (or creation) completed, we call the handler: int (*handler)(struct ib_device *ib_dev, struct ib_uverbs_file *ufile, struct uverbs_attr_bundle *ctx); ctx bundles attributes of different namespaces. Each element there is an array of attributes which corresponds to one namespaces of attributes. For example, in the usually used case: ctx core +----------------------------+ +------------+ | core: +---> | valid | +----------------------------+ | cmd_attr | | driver: | +------------+ |----------------------------+--+ | valid | | | cmd_attr | | +------------+ | | valid | | | obj_attr | | +------------+ | | drivers | +------------+ +> | valid | | cmd_attr | +------------+ | valid | | cmd_attr | +------------+ | valid | | obj_attr | +------------+ Signed-off-by: Matan Barak <matanb@mellanox.com> Reviewed-by: Yishai Hadas <yishaih@mellanox.com> Signed-off-by: Doug Ledford <dledford@redhat.com>
2017-08-03 13:06:57 +00:00
if (hdr.length > PAGE_SIZE ||
hdr.length != struct_size(&hdr, attrs, hdr.num_attrs))
return -EINVAL;
IB/core: Add new ioctl interface In this ioctl interface, processing the command starts from properties of the command and fetching the appropriate user objects before calling the handler. Parsing and validation is done according to a specifier declared by the driver's code. In the driver, all supported objects are declared. These objects are separated to different object namepsaces. Dividing objects to namespaces is done at initialization by using the higher bits of the object ids. This initialization can mix objects declared in different places to one parsing tree using in this ioctl interface. For each object we list all supported methods. Similarly to objects, methods are separated to method namespaces too. Namespacing is done similarly to the objects case. This could be used in order to add methods to an existing object. Each method has a specific handler, which could be either a default handler or a driver specific handler. Along with the handler, a bunch of attributes are specified as well. Similarly to objects and method, attributes are namespaced and hashed by their ids at initialization too. All supported attributes are subject to automatic fetching and validation. These attributes include the command, response and the method's related objects' ids. When these entities (objects, methods and attributes) are used, the high bits of the entities ids are used in order to calculate the hash bucket index. Then, these high bits are masked out in order to have a zero based index. Since we use these high bits for both bucketing and namespacing, we get a compact representation and O(1) array access. This is mandatory for efficient dispatching. Each attribute has a type (PTR_IN, PTR_OUT, IDR and FD) and a length. Attributes could be validated through some attributes, like: (*) Minimum size / Exact size (*) Fops for FD (*) Object type for IDR If an IDR/fd attribute is specified, the kernel also states the object type and the required access (NEW, WRITE, READ or DESTROY). All uobject/fd management is done automatically by the infrastructure, meaning - the infrastructure will fail concurrent commands that at least one of them requires concurrent access (WRITE/DESTROY), synchronize actions with device removals (dissociate context events) and take care of reference counting (increase/decrease) for concurrent actions invocation. The reference counts on the actual kernel objects shall be handled by the handlers. objects +--------+ | | | | methods +--------+ | | ns method method_spec +-----+ |len | +--------+ +------+[d]+-------+ +----------------+[d]+------------+ |attr1+-> |type | | object +> |method+-> | spec +-> + attr_buckets +-> |default_chain+--> +-----+ |idr_type| +--------+ +------+ |handler| | | +------------+ |attr2| |access | | | | | +-------+ +----------------+ |driver chain| +-----+ +--------+ | | | | +------------+ | | +------+ | | | | | | | | | | | | | | | | | | | | +--------+ [d] = Hash ids to groups using the high order bits The right types table is also chosen by using the high bits from the ids. Currently we have either default or driver specific groups. Once validation and object fetching (or creation) completed, we call the handler: int (*handler)(struct ib_device *ib_dev, struct ib_uverbs_file *ufile, struct uverbs_attr_bundle *ctx); ctx bundles attributes of different namespaces. Each element there is an array of attributes which corresponds to one namespaces of attributes. For example, in the usually used case: ctx core +----------------------------+ +------------+ | core: +---> | valid | +----------------------------+ | cmd_attr | | driver: | +------------+ |----------------------------+--+ | valid | | | cmd_attr | | +------------+ | | valid | | | obj_attr | | +------------+ | | drivers | +------------+ +> | valid | | cmd_attr | +------------+ | valid | | cmd_attr | +------------+ | valid | | obj_attr | +------------+ Signed-off-by: Matan Barak <matanb@mellanox.com> Reviewed-by: Yishai Hadas <yishaih@mellanox.com> Signed-off-by: Doug Ledford <dledford@redhat.com>
2017-08-03 13:06:57 +00:00
if (hdr.reserved1 || hdr.reserved2)
return -EPROTONOSUPPORT;
IB/core: Add new ioctl interface In this ioctl interface, processing the command starts from properties of the command and fetching the appropriate user objects before calling the handler. Parsing and validation is done according to a specifier declared by the driver's code. In the driver, all supported objects are declared. These objects are separated to different object namepsaces. Dividing objects to namespaces is done at initialization by using the higher bits of the object ids. This initialization can mix objects declared in different places to one parsing tree using in this ioctl interface. For each object we list all supported methods. Similarly to objects, methods are separated to method namespaces too. Namespacing is done similarly to the objects case. This could be used in order to add methods to an existing object. Each method has a specific handler, which could be either a default handler or a driver specific handler. Along with the handler, a bunch of attributes are specified as well. Similarly to objects and method, attributes are namespaced and hashed by their ids at initialization too. All supported attributes are subject to automatic fetching and validation. These attributes include the command, response and the method's related objects' ids. When these entities (objects, methods and attributes) are used, the high bits of the entities ids are used in order to calculate the hash bucket index. Then, these high bits are masked out in order to have a zero based index. Since we use these high bits for both bucketing and namespacing, we get a compact representation and O(1) array access. This is mandatory for efficient dispatching. Each attribute has a type (PTR_IN, PTR_OUT, IDR and FD) and a length. Attributes could be validated through some attributes, like: (*) Minimum size / Exact size (*) Fops for FD (*) Object type for IDR If an IDR/fd attribute is specified, the kernel also states the object type and the required access (NEW, WRITE, READ or DESTROY). All uobject/fd management is done automatically by the infrastructure, meaning - the infrastructure will fail concurrent commands that at least one of them requires concurrent access (WRITE/DESTROY), synchronize actions with device removals (dissociate context events) and take care of reference counting (increase/decrease) for concurrent actions invocation. The reference counts on the actual kernel objects shall be handled by the handlers. objects +--------+ | | | | methods +--------+ | | ns method method_spec +-----+ |len | +--------+ +------+[d]+-------+ +----------------+[d]+------------+ |attr1+-> |type | | object +> |method+-> | spec +-> + attr_buckets +-> |default_chain+--> +-----+ |idr_type| +--------+ +------+ |handler| | | +------------+ |attr2| |access | | | | | +-------+ +----------------+ |driver chain| +-----+ +--------+ | | | | +------------+ | | +------+ | | | | | | | | | | | | | | | | | | | | +--------+ [d] = Hash ids to groups using the high order bits The right types table is also chosen by using the high bits from the ids. Currently we have either default or driver specific groups. Once validation and object fetching (or creation) completed, we call the handler: int (*handler)(struct ib_device *ib_dev, struct ib_uverbs_file *ufile, struct uverbs_attr_bundle *ctx); ctx bundles attributes of different namespaces. Each element there is an array of attributes which corresponds to one namespaces of attributes. For example, in the usually used case: ctx core +----------------------------+ +------------+ | core: +---> | valid | +----------------------------+ | cmd_attr | | driver: | +------------+ |----------------------------+--+ | valid | | | cmd_attr | | +------------+ | | valid | | | obj_attr | | +------------+ | | drivers | +------------+ +> | valid | | cmd_attr | +------------+ | valid | | cmd_attr | +------------+ | valid | | obj_attr | +------------+ Signed-off-by: Matan Barak <matanb@mellanox.com> Reviewed-by: Yishai Hadas <yishaih@mellanox.com> Signed-off-by: Doug Ledford <dledford@redhat.com>
2017-08-03 13:06:57 +00:00
srcu_key = srcu_read_lock(&file->device->disassociate_srcu);
err = ib_uverbs_cmd_verbs(file, &hdr, user_hdr->attrs);
IB/core: Add new ioctl interface In this ioctl interface, processing the command starts from properties of the command and fetching the appropriate user objects before calling the handler. Parsing and validation is done according to a specifier declared by the driver's code. In the driver, all supported objects are declared. These objects are separated to different object namepsaces. Dividing objects to namespaces is done at initialization by using the higher bits of the object ids. This initialization can mix objects declared in different places to one parsing tree using in this ioctl interface. For each object we list all supported methods. Similarly to objects, methods are separated to method namespaces too. Namespacing is done similarly to the objects case. This could be used in order to add methods to an existing object. Each method has a specific handler, which could be either a default handler or a driver specific handler. Along with the handler, a bunch of attributes are specified as well. Similarly to objects and method, attributes are namespaced and hashed by their ids at initialization too. All supported attributes are subject to automatic fetching and validation. These attributes include the command, response and the method's related objects' ids. When these entities (objects, methods and attributes) are used, the high bits of the entities ids are used in order to calculate the hash bucket index. Then, these high bits are masked out in order to have a zero based index. Since we use these high bits for both bucketing and namespacing, we get a compact representation and O(1) array access. This is mandatory for efficient dispatching. Each attribute has a type (PTR_IN, PTR_OUT, IDR and FD) and a length. Attributes could be validated through some attributes, like: (*) Minimum size / Exact size (*) Fops for FD (*) Object type for IDR If an IDR/fd attribute is specified, the kernel also states the object type and the required access (NEW, WRITE, READ or DESTROY). All uobject/fd management is done automatically by the infrastructure, meaning - the infrastructure will fail concurrent commands that at least one of them requires concurrent access (WRITE/DESTROY), synchronize actions with device removals (dissociate context events) and take care of reference counting (increase/decrease) for concurrent actions invocation. The reference counts on the actual kernel objects shall be handled by the handlers. objects +--------+ | | | | methods +--------+ | | ns method method_spec +-----+ |len | +--------+ +------+[d]+-------+ +----------------+[d]+------------+ |attr1+-> |type | | object +> |method+-> | spec +-> + attr_buckets +-> |default_chain+--> +-----+ |idr_type| +--------+ +------+ |handler| | | +------------+ |attr2| |access | | | | | +-------+ +----------------+ |driver chain| +-----+ +--------+ | | | | +------------+ | | +------+ | | | | | | | | | | | | | | | | | | | | +--------+ [d] = Hash ids to groups using the high order bits The right types table is also chosen by using the high bits from the ids. Currently we have either default or driver specific groups. Once validation and object fetching (or creation) completed, we call the handler: int (*handler)(struct ib_device *ib_dev, struct ib_uverbs_file *ufile, struct uverbs_attr_bundle *ctx); ctx bundles attributes of different namespaces. Each element there is an array of attributes which corresponds to one namespaces of attributes. For example, in the usually used case: ctx core +----------------------------+ +------------+ | core: +---> | valid | +----------------------------+ | cmd_attr | | driver: | +------------+ |----------------------------+--+ | valid | | | cmd_attr | | +------------+ | | valid | | | obj_attr | | +------------+ | | drivers | +------------+ +> | valid | | cmd_attr | +------------+ | valid | | cmd_attr | +------------+ | valid | | obj_attr | +------------+ Signed-off-by: Matan Barak <matanb@mellanox.com> Reviewed-by: Yishai Hadas <yishaih@mellanox.com> Signed-off-by: Doug Ledford <dledford@redhat.com>
2017-08-03 13:06:57 +00:00
srcu_read_unlock(&file->device->disassociate_srcu, srcu_key);
return err;
}
int uverbs_get_flags64(u64 *to, const struct uverbs_attr_bundle *attrs_bundle,
size_t idx, u64 allowed_bits)
{
const struct uverbs_attr *attr;
u64 flags;
attr = uverbs_attr_get(attrs_bundle, idx);
/* Missing attribute means 0 flags */
if (IS_ERR(attr)) {
*to = 0;
return 0;
}
/*
* New userspace code should use 8 bytes to pass flags, but we
* transparently support old userspaces that were using 4 bytes as
* well.
*/
if (attr->ptr_attr.len == 8)
flags = attr->ptr_attr.data;
else if (attr->ptr_attr.len == 4)
flags = *(u32 *)&attr->ptr_attr.data;
else
return -EINVAL;
if (flags & ~allowed_bits)
return -EINVAL;
*to = flags;
return 0;
}
EXPORT_SYMBOL(uverbs_get_flags64);
int uverbs_get_flags32(u32 *to, const struct uverbs_attr_bundle *attrs_bundle,
size_t idx, u64 allowed_bits)
{
u64 flags;
int ret;
ret = uverbs_get_flags64(&flags, attrs_bundle, idx, allowed_bits);
if (ret)
return ret;
if (flags > U32_MAX)
return -EINVAL;
*to = flags;
return 0;
}
EXPORT_SYMBOL(uverbs_get_flags32);
/*
* Fill a ib_udata struct (core or uhw) using the given attribute IDs.
* This is primarily used to convert the UVERBS_ATTR_UHW() into the
* ib_udata format used by the drivers.
*/
void uverbs_fill_udata(struct uverbs_attr_bundle *bundle,
struct ib_udata *udata, unsigned int attr_in,
unsigned int attr_out)
{
struct bundle_priv *pbundle =
container_of(bundle, struct bundle_priv, bundle);
const struct uverbs_attr *in =
uverbs_attr_get(&pbundle->bundle, attr_in);
const struct uverbs_attr *out =
uverbs_attr_get(&pbundle->bundle, attr_out);
if (!IS_ERR(in)) {
udata->inlen = in->ptr_attr.len;
if (uverbs_attr_ptr_is_inline(in))
udata->inbuf =
&pbundle->user_attrs[in->ptr_attr.uattr_idx]
.data;
else
udata->inbuf = u64_to_user_ptr(in->ptr_attr.data);
} else {
udata->inbuf = NULL;
udata->inlen = 0;
}
if (!IS_ERR(out)) {
udata->outbuf = u64_to_user_ptr(out->ptr_attr.data);
udata->outlen = out->ptr_attr.len;
} else {
udata->outbuf = NULL;
udata->outlen = 0;
}
}
int uverbs_copy_to(const struct uverbs_attr_bundle *bundle, size_t idx,
const void *from, size_t size)
{
const struct uverbs_attr *attr = uverbs_attr_get(bundle, idx);
size_t min_size;
if (IS_ERR(attr))
return PTR_ERR(attr);
min_size = min_t(size_t, attr->ptr_attr.len, size);
if (copy_to_user(u64_to_user_ptr(attr->ptr_attr.data), from, min_size))
return -EFAULT;
return uverbs_set_output(bundle, attr);
}
EXPORT_SYMBOL(uverbs_copy_to);
/*
* This is only used if the caller has directly used copy_to_use to write the
* data. It signals to user space that the buffer is filled in.
*/
int uverbs_output_written(const struct uverbs_attr_bundle *bundle, size_t idx)
{
const struct uverbs_attr *attr = uverbs_attr_get(bundle, idx);
if (IS_ERR(attr))
return PTR_ERR(attr);
return uverbs_set_output(bundle, attr);
}
int _uverbs_get_const(s64 *to, const struct uverbs_attr_bundle *attrs_bundle,
size_t idx, s64 lower_bound, u64 upper_bound,
s64 *def_val)
{
const struct uverbs_attr *attr;
attr = uverbs_attr_get(attrs_bundle, idx);
if (IS_ERR(attr)) {
if ((PTR_ERR(attr) != -ENOENT) || !def_val)
return PTR_ERR(attr);
*to = *def_val;
} else {
*to = attr->ptr_attr.data;
}
if (*to < lower_bound || (*to > 0 && (u64)*to > upper_bound))
return -EINVAL;
return 0;
}
EXPORT_SYMBOL(_uverbs_get_const);
int uverbs_copy_to_struct_or_zero(const struct uverbs_attr_bundle *bundle,
size_t idx, const void *from, size_t size)
{
const struct uverbs_attr *attr = uverbs_attr_get(bundle, idx);
if (IS_ERR(attr))
return PTR_ERR(attr);
if (size < attr->ptr_attr.len) {
if (clear_user(u64_to_user_ptr(attr->ptr_attr.data) + size,
attr->ptr_attr.len - size))
return -EFAULT;
}
return uverbs_copy_to(bundle, idx, from, size);
}
EXPORT_SYMBOL(uverbs_copy_to_struct_or_zero);
/* Once called an abort will call through to the type's destroy_hw() */
void uverbs_finalize_uobj_create(const struct uverbs_attr_bundle *bundle,
u16 idx)
{
struct bundle_priv *pbundle =
container_of(bundle, struct bundle_priv, bundle);
__set_bit(uapi_bkey_attr(uapi_key_attr(idx)),
pbundle->uobj_hw_obj_valid);
}
EXPORT_SYMBOL(uverbs_finalize_uobj_create);