linux/drivers/vhost/vhost.h

316 lines
9.2 KiB
C
Raw Normal View History

License cleanup: add SPDX GPL-2.0 license identifier to files with no license Many source files in the tree are missing licensing information, which makes it harder for compliance tools to determine the correct license. By default all files without license information are under the default license of the kernel, which is GPL version 2. Update the files which contain no license information with the 'GPL-2.0' SPDX license identifier. The SPDX identifier is a legally binding shorthand, which can be used instead of the full boiler plate text. This patch is based on work done by Thomas Gleixner and Kate Stewart and Philippe Ombredanne. How this work was done: Patches were generated and checked against linux-4.14-rc6 for a subset of the use cases: - file had no licensing information it it. - file was a */uapi/* one with no licensing information in it, - file was a */uapi/* one with existing licensing information, Further patches will be generated in subsequent months to fix up cases where non-standard license headers were used, and references to license had to be inferred by heuristics based on keywords. The analysis to determine which SPDX License Identifier to be applied to a file was done in a spreadsheet of side by side results from of the output of two independent scanners (ScanCode & Windriver) producing SPDX tag:value files created by Philippe Ombredanne. Philippe prepared the base worksheet, and did an initial spot review of a few 1000 files. The 4.13 kernel was the starting point of the analysis with 60,537 files assessed. Kate Stewart did a file by file comparison of the scanner results in the spreadsheet to determine which SPDX license identifier(s) to be applied to the file. She confirmed any determination that was not immediately clear with lawyers working with the Linux Foundation. Criteria used to select files for SPDX license identifier tagging was: - Files considered eligible had to be source code files. - Make and config files were included as candidates if they contained >5 lines of source - File already had some variant of a license header in it (even if <5 lines). All documentation files were explicitly excluded. The following heuristics were used to determine which SPDX license identifiers to apply. - when both scanners couldn't find any license traces, file was considered to have no license information in it, and the top level COPYING file license applied. For non */uapi/* files that summary was: SPDX license identifier # files ---------------------------------------------------|------- GPL-2.0 11139 and resulted in the first patch in this series. If that file was a */uapi/* path one, it was "GPL-2.0 WITH Linux-syscall-note" otherwise it was "GPL-2.0". Results of that was: SPDX license identifier # files ---------------------------------------------------|------- GPL-2.0 WITH Linux-syscall-note 930 and resulted in the second patch in this series. - if a file had some form of licensing information in it, and was one of the */uapi/* ones, it was denoted with the Linux-syscall-note if any GPL family license was found in the file or had no licensing in it (per prior point). Results summary: SPDX license identifier # files ---------------------------------------------------|------ GPL-2.0 WITH Linux-syscall-note 270 GPL-2.0+ WITH Linux-syscall-note 169 ((GPL-2.0 WITH Linux-syscall-note) OR BSD-2-Clause) 21 ((GPL-2.0 WITH Linux-syscall-note) OR BSD-3-Clause) 17 LGPL-2.1+ WITH Linux-syscall-note 15 GPL-1.0+ WITH Linux-syscall-note 14 ((GPL-2.0+ WITH Linux-syscall-note) OR BSD-3-Clause) 5 LGPL-2.0+ WITH Linux-syscall-note 4 LGPL-2.1 WITH Linux-syscall-note 3 ((GPL-2.0 WITH Linux-syscall-note) OR MIT) 3 ((GPL-2.0 WITH Linux-syscall-note) AND MIT) 1 and that resulted in the third patch in this series. - when the two scanners agreed on the detected license(s), that became the concluded license(s). - when there was disagreement between the two scanners (one detected a license but the other didn't, or they both detected different licenses) a manual inspection of the file occurred. - In most cases a manual inspection of the information in the file resulted in a clear resolution of the license that should apply (and which scanner probably needed to revisit its heuristics). - When it was not immediately clear, the license identifier was confirmed with lawyers working with the Linux Foundation. - If there was any question as to the appropriate license identifier, the file was flagged for further research and to be revisited later in time. In total, over 70 hours of logged manual review was done on the spreadsheet to determine the SPDX license identifiers to apply to the source files by Kate, Philippe, Thomas and, in some cases, confirmation by lawyers working with the Linux Foundation. Kate also obtained a third independent scan of the 4.13 code base from FOSSology, and compared selected files where the other two scanners disagreed against that SPDX file, to see if there was new insights. The Windriver scanner is based on an older version of FOSSology in part, so they are related. Thomas did random spot checks in about 500 files from the spreadsheets for the uapi headers and agreed with SPDX license identifier in the files he inspected. For the non-uapi files Thomas did random spot checks in about 15000 files. In initial set of patches against 4.14-rc6, 3 files were found to have copy/paste license identifier errors, and have been fixed to reflect the correct identifier. Additionally Philippe spent 10 hours this week doing a detailed manual inspection and review of the 12,461 patched files from the initial patch version early this week with: - a full scancode scan run, collecting the matched texts, detected license ids and scores - reviewing anything where there was a license detected (about 500+ files) to ensure that the applied SPDX license was correct - reviewing anything where there was no detection but the patch license was not GPL-2.0 WITH Linux-syscall-note to ensure that the applied SPDX license was correct This produced a worksheet with 20 files needing minor correction. This worksheet was then exported into 3 different .csv files for the different types of files to be modified. These .csv files were then reviewed by Greg. Thomas wrote a script to parse the csv files and add the proper SPDX tag to the file, in the format that the file expected. This script was further refined by Greg based on the output to detect more types of files automatically and to distinguish between header and source .c files (which need different comment types.) Finally Greg ran the script using the .csv files to generate the patches. Reviewed-by: Kate Stewart <kstewart@linuxfoundation.org> Reviewed-by: Philippe Ombredanne <pombredanne@nexb.com> Reviewed-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
2017-11-01 14:07:57 +00:00
/* SPDX-License-Identifier: GPL-2.0 */
vhost_net: a kernel-level virtio server What it is: vhost net is a character device that can be used to reduce the number of system calls involved in virtio networking. Existing virtio net code is used in the guest without modification. There's similarity with vringfd, with some differences and reduced scope - uses eventfd for signalling - structures can be moved around in memory at any time (good for migration, bug work-arounds in userspace) - write logging is supported (good for migration) - support memory table and not just an offset (needed for kvm) common virtio related code has been put in a separate file vhost.c and can be made into a separate module if/when more backends appear. I used Rusty's lguest.c as the source for developing this part : this supplied me with witty comments I wouldn't be able to write myself. What it is not: vhost net is not a bus, and not a generic new system call. No assumptions are made on how guest performs hypercalls. Userspace hypervisors are supported as well as kvm. How it works: Basically, we connect virtio frontend (configured by userspace) to a backend. The backend could be a network device, or a tap device. Backend is also configured by userspace, including vlan/mac etc. Status: This works for me, and I haven't see any crashes. Compared to userspace, people reported improved latency (as I save up to 4 system calls per packet), as well as better bandwidth and CPU utilization. Features that I plan to look at in the future: - mergeable buffers - zero copy - scalability tuning: figure out the best threading model to use Note on RCU usage (this is also documented in vhost.h, near private_pointer which is the value protected by this variant of RCU): what is happening is that the rcu_dereference() is being used in a workqueue item. The role of rcu_read_lock() is taken on by the start of execution of the workqueue item, of rcu_read_unlock() by the end of execution of the workqueue item, and of synchronize_rcu() by flush_workqueue()/flush_work(). In the future we might need to apply some gcc attribute or sparse annotation to the function passed to INIT_WORK(). Paul's ack below is for this RCU usage. (Includes fixes by Alan Cox <alan@linux.intel.com>, David L Stevens <dlstevens@us.ibm.com>, Chris Wright <chrisw@redhat.com>) Acked-by: Rusty Russell <rusty@rustcorp.com.au> Acked-by: Arnd Bergmann <arnd@arndb.de> Acked-by: "Paul E. McKenney" <paulmck@linux.vnet.ibm.com> Signed-off-by: Michael S. Tsirkin <mst@redhat.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2010-01-14 06:17:27 +00:00
#ifndef _VHOST_H
#define _VHOST_H
#include <linux/eventfd.h>
#include <linux/vhost.h>
#include <linux/mm.h>
#include <linux/mutex.h>
#include <linux/poll.h>
#include <linux/file.h>
#include <linux/uio.h>
#include <linux/virtio_config.h>
#include <linux/virtio_ring.h>
#include <linux/atomic.h>
#include <linux/vhost_iotlb.h>
vhost_net: a kernel-level virtio server What it is: vhost net is a character device that can be used to reduce the number of system calls involved in virtio networking. Existing virtio net code is used in the guest without modification. There's similarity with vringfd, with some differences and reduced scope - uses eventfd for signalling - structures can be moved around in memory at any time (good for migration, bug work-arounds in userspace) - write logging is supported (good for migration) - support memory table and not just an offset (needed for kvm) common virtio related code has been put in a separate file vhost.c and can be made into a separate module if/when more backends appear. I used Rusty's lguest.c as the source for developing this part : this supplied me with witty comments I wouldn't be able to write myself. What it is not: vhost net is not a bus, and not a generic new system call. No assumptions are made on how guest performs hypercalls. Userspace hypervisors are supported as well as kvm. How it works: Basically, we connect virtio frontend (configured by userspace) to a backend. The backend could be a network device, or a tap device. Backend is also configured by userspace, including vlan/mac etc. Status: This works for me, and I haven't see any crashes. Compared to userspace, people reported improved latency (as I save up to 4 system calls per packet), as well as better bandwidth and CPU utilization. Features that I plan to look at in the future: - mergeable buffers - zero copy - scalability tuning: figure out the best threading model to use Note on RCU usage (this is also documented in vhost.h, near private_pointer which is the value protected by this variant of RCU): what is happening is that the rcu_dereference() is being used in a workqueue item. The role of rcu_read_lock() is taken on by the start of execution of the workqueue item, of rcu_read_unlock() by the end of execution of the workqueue item, and of synchronize_rcu() by flush_workqueue()/flush_work(). In the future we might need to apply some gcc attribute or sparse annotation to the function passed to INIT_WORK(). Paul's ack below is for this RCU usage. (Includes fixes by Alan Cox <alan@linux.intel.com>, David L Stevens <dlstevens@us.ibm.com>, Chris Wright <chrisw@redhat.com>) Acked-by: Rusty Russell <rusty@rustcorp.com.au> Acked-by: Arnd Bergmann <arnd@arndb.de> Acked-by: "Paul E. McKenney" <paulmck@linux.vnet.ibm.com> Signed-off-by: Michael S. Tsirkin <mst@redhat.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2010-01-14 06:17:27 +00:00
struct vhost_work;
typedef void (*vhost_work_fn_t)(struct vhost_work *work);
#define VHOST_WORK_QUEUED 1
struct vhost_work {
struct llist_node node;
vhost_work_fn_t fn;
unsigned long flags;
};
vhost_net: a kernel-level virtio server What it is: vhost net is a character device that can be used to reduce the number of system calls involved in virtio networking. Existing virtio net code is used in the guest without modification. There's similarity with vringfd, with some differences and reduced scope - uses eventfd for signalling - structures can be moved around in memory at any time (good for migration, bug work-arounds in userspace) - write logging is supported (good for migration) - support memory table and not just an offset (needed for kvm) common virtio related code has been put in a separate file vhost.c and can be made into a separate module if/when more backends appear. I used Rusty's lguest.c as the source for developing this part : this supplied me with witty comments I wouldn't be able to write myself. What it is not: vhost net is not a bus, and not a generic new system call. No assumptions are made on how guest performs hypercalls. Userspace hypervisors are supported as well as kvm. How it works: Basically, we connect virtio frontend (configured by userspace) to a backend. The backend could be a network device, or a tap device. Backend is also configured by userspace, including vlan/mac etc. Status: This works for me, and I haven't see any crashes. Compared to userspace, people reported improved latency (as I save up to 4 system calls per packet), as well as better bandwidth and CPU utilization. Features that I plan to look at in the future: - mergeable buffers - zero copy - scalability tuning: figure out the best threading model to use Note on RCU usage (this is also documented in vhost.h, near private_pointer which is the value protected by this variant of RCU): what is happening is that the rcu_dereference() is being used in a workqueue item. The role of rcu_read_lock() is taken on by the start of execution of the workqueue item, of rcu_read_unlock() by the end of execution of the workqueue item, and of synchronize_rcu() by flush_workqueue()/flush_work(). In the future we might need to apply some gcc attribute or sparse annotation to the function passed to INIT_WORK(). Paul's ack below is for this RCU usage. (Includes fixes by Alan Cox <alan@linux.intel.com>, David L Stevens <dlstevens@us.ibm.com>, Chris Wright <chrisw@redhat.com>) Acked-by: Rusty Russell <rusty@rustcorp.com.au> Acked-by: Arnd Bergmann <arnd@arndb.de> Acked-by: "Paul E. McKenney" <paulmck@linux.vnet.ibm.com> Signed-off-by: Michael S. Tsirkin <mst@redhat.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2010-01-14 06:17:27 +00:00
/* Poll a file (eventfd or socket) */
/* Note: there's nothing vhost specific about this structure. */
struct vhost_poll {
poll_table table;
wait_queue_head_t *wqh;
wait_queue_entry_t wait;
struct vhost_work work;
__poll_t mask;
struct vhost_dev *dev;
vhost_net: a kernel-level virtio server What it is: vhost net is a character device that can be used to reduce the number of system calls involved in virtio networking. Existing virtio net code is used in the guest without modification. There's similarity with vringfd, with some differences and reduced scope - uses eventfd for signalling - structures can be moved around in memory at any time (good for migration, bug work-arounds in userspace) - write logging is supported (good for migration) - support memory table and not just an offset (needed for kvm) common virtio related code has been put in a separate file vhost.c and can be made into a separate module if/when more backends appear. I used Rusty's lguest.c as the source for developing this part : this supplied me with witty comments I wouldn't be able to write myself. What it is not: vhost net is not a bus, and not a generic new system call. No assumptions are made on how guest performs hypercalls. Userspace hypervisors are supported as well as kvm. How it works: Basically, we connect virtio frontend (configured by userspace) to a backend. The backend could be a network device, or a tap device. Backend is also configured by userspace, including vlan/mac etc. Status: This works for me, and I haven't see any crashes. Compared to userspace, people reported improved latency (as I save up to 4 system calls per packet), as well as better bandwidth and CPU utilization. Features that I plan to look at in the future: - mergeable buffers - zero copy - scalability tuning: figure out the best threading model to use Note on RCU usage (this is also documented in vhost.h, near private_pointer which is the value protected by this variant of RCU): what is happening is that the rcu_dereference() is being used in a workqueue item. The role of rcu_read_lock() is taken on by the start of execution of the workqueue item, of rcu_read_unlock() by the end of execution of the workqueue item, and of synchronize_rcu() by flush_workqueue()/flush_work(). In the future we might need to apply some gcc attribute or sparse annotation to the function passed to INIT_WORK(). Paul's ack below is for this RCU usage. (Includes fixes by Alan Cox <alan@linux.intel.com>, David L Stevens <dlstevens@us.ibm.com>, Chris Wright <chrisw@redhat.com>) Acked-by: Rusty Russell <rusty@rustcorp.com.au> Acked-by: Arnd Bergmann <arnd@arndb.de> Acked-by: "Paul E. McKenney" <paulmck@linux.vnet.ibm.com> Signed-off-by: Michael S. Tsirkin <mst@redhat.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2010-01-14 06:17:27 +00:00
};
void vhost_work_init(struct vhost_work *work, vhost_work_fn_t fn);
void vhost_work_queue(struct vhost_dev *dev, struct vhost_work *work);
bool vhost_has_work(struct vhost_dev *dev);
void vhost_poll_init(struct vhost_poll *poll, vhost_work_fn_t fn,
__poll_t mask, struct vhost_dev *dev);
int vhost_poll_start(struct vhost_poll *poll, struct file *file);
vhost_net: a kernel-level virtio server What it is: vhost net is a character device that can be used to reduce the number of system calls involved in virtio networking. Existing virtio net code is used in the guest without modification. There's similarity with vringfd, with some differences and reduced scope - uses eventfd for signalling - structures can be moved around in memory at any time (good for migration, bug work-arounds in userspace) - write logging is supported (good for migration) - support memory table and not just an offset (needed for kvm) common virtio related code has been put in a separate file vhost.c and can be made into a separate module if/when more backends appear. I used Rusty's lguest.c as the source for developing this part : this supplied me with witty comments I wouldn't be able to write myself. What it is not: vhost net is not a bus, and not a generic new system call. No assumptions are made on how guest performs hypercalls. Userspace hypervisors are supported as well as kvm. How it works: Basically, we connect virtio frontend (configured by userspace) to a backend. The backend could be a network device, or a tap device. Backend is also configured by userspace, including vlan/mac etc. Status: This works for me, and I haven't see any crashes. Compared to userspace, people reported improved latency (as I save up to 4 system calls per packet), as well as better bandwidth and CPU utilization. Features that I plan to look at in the future: - mergeable buffers - zero copy - scalability tuning: figure out the best threading model to use Note on RCU usage (this is also documented in vhost.h, near private_pointer which is the value protected by this variant of RCU): what is happening is that the rcu_dereference() is being used in a workqueue item. The role of rcu_read_lock() is taken on by the start of execution of the workqueue item, of rcu_read_unlock() by the end of execution of the workqueue item, and of synchronize_rcu() by flush_workqueue()/flush_work(). In the future we might need to apply some gcc attribute or sparse annotation to the function passed to INIT_WORK(). Paul's ack below is for this RCU usage. (Includes fixes by Alan Cox <alan@linux.intel.com>, David L Stevens <dlstevens@us.ibm.com>, Chris Wright <chrisw@redhat.com>) Acked-by: Rusty Russell <rusty@rustcorp.com.au> Acked-by: Arnd Bergmann <arnd@arndb.de> Acked-by: "Paul E. McKenney" <paulmck@linux.vnet.ibm.com> Signed-off-by: Michael S. Tsirkin <mst@redhat.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2010-01-14 06:17:27 +00:00
void vhost_poll_stop(struct vhost_poll *poll);
void vhost_poll_flush(struct vhost_poll *poll);
void vhost_poll_queue(struct vhost_poll *poll);
void vhost_work_flush(struct vhost_dev *dev, struct vhost_work *work);
long vhost_vring_ioctl(struct vhost_dev *d, unsigned int ioctl, void __user *argp);
vhost_net: a kernel-level virtio server What it is: vhost net is a character device that can be used to reduce the number of system calls involved in virtio networking. Existing virtio net code is used in the guest without modification. There's similarity with vringfd, with some differences and reduced scope - uses eventfd for signalling - structures can be moved around in memory at any time (good for migration, bug work-arounds in userspace) - write logging is supported (good for migration) - support memory table and not just an offset (needed for kvm) common virtio related code has been put in a separate file vhost.c and can be made into a separate module if/when more backends appear. I used Rusty's lguest.c as the source for developing this part : this supplied me with witty comments I wouldn't be able to write myself. What it is not: vhost net is not a bus, and not a generic new system call. No assumptions are made on how guest performs hypercalls. Userspace hypervisors are supported as well as kvm. How it works: Basically, we connect virtio frontend (configured by userspace) to a backend. The backend could be a network device, or a tap device. Backend is also configured by userspace, including vlan/mac etc. Status: This works for me, and I haven't see any crashes. Compared to userspace, people reported improved latency (as I save up to 4 system calls per packet), as well as better bandwidth and CPU utilization. Features that I plan to look at in the future: - mergeable buffers - zero copy - scalability tuning: figure out the best threading model to use Note on RCU usage (this is also documented in vhost.h, near private_pointer which is the value protected by this variant of RCU): what is happening is that the rcu_dereference() is being used in a workqueue item. The role of rcu_read_lock() is taken on by the start of execution of the workqueue item, of rcu_read_unlock() by the end of execution of the workqueue item, and of synchronize_rcu() by flush_workqueue()/flush_work(). In the future we might need to apply some gcc attribute or sparse annotation to the function passed to INIT_WORK(). Paul's ack below is for this RCU usage. (Includes fixes by Alan Cox <alan@linux.intel.com>, David L Stevens <dlstevens@us.ibm.com>, Chris Wright <chrisw@redhat.com>) Acked-by: Rusty Russell <rusty@rustcorp.com.au> Acked-by: Arnd Bergmann <arnd@arndb.de> Acked-by: "Paul E. McKenney" <paulmck@linux.vnet.ibm.com> Signed-off-by: Michael S. Tsirkin <mst@redhat.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2010-01-14 06:17:27 +00:00
struct vhost_log {
u64 addr;
u64 len;
};
enum vhost_uaddr_type {
VHOST_ADDR_DESC = 0,
VHOST_ADDR_AVAIL = 1,
VHOST_ADDR_USED = 2,
VHOST_NUM_ADDRS = 3,
};
vhost_net: a kernel-level virtio server What it is: vhost net is a character device that can be used to reduce the number of system calls involved in virtio networking. Existing virtio net code is used in the guest without modification. There's similarity with vringfd, with some differences and reduced scope - uses eventfd for signalling - structures can be moved around in memory at any time (good for migration, bug work-arounds in userspace) - write logging is supported (good for migration) - support memory table and not just an offset (needed for kvm) common virtio related code has been put in a separate file vhost.c and can be made into a separate module if/when more backends appear. I used Rusty's lguest.c as the source for developing this part : this supplied me with witty comments I wouldn't be able to write myself. What it is not: vhost net is not a bus, and not a generic new system call. No assumptions are made on how guest performs hypercalls. Userspace hypervisors are supported as well as kvm. How it works: Basically, we connect virtio frontend (configured by userspace) to a backend. The backend could be a network device, or a tap device. Backend is also configured by userspace, including vlan/mac etc. Status: This works for me, and I haven't see any crashes. Compared to userspace, people reported improved latency (as I save up to 4 system calls per packet), as well as better bandwidth and CPU utilization. Features that I plan to look at in the future: - mergeable buffers - zero copy - scalability tuning: figure out the best threading model to use Note on RCU usage (this is also documented in vhost.h, near private_pointer which is the value protected by this variant of RCU): what is happening is that the rcu_dereference() is being used in a workqueue item. The role of rcu_read_lock() is taken on by the start of execution of the workqueue item, of rcu_read_unlock() by the end of execution of the workqueue item, and of synchronize_rcu() by flush_workqueue()/flush_work(). In the future we might need to apply some gcc attribute or sparse annotation to the function passed to INIT_WORK(). Paul's ack below is for this RCU usage. (Includes fixes by Alan Cox <alan@linux.intel.com>, David L Stevens <dlstevens@us.ibm.com>, Chris Wright <chrisw@redhat.com>) Acked-by: Rusty Russell <rusty@rustcorp.com.au> Acked-by: Arnd Bergmann <arnd@arndb.de> Acked-by: "Paul E. McKenney" <paulmck@linux.vnet.ibm.com> Signed-off-by: Michael S. Tsirkin <mst@redhat.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2010-01-14 06:17:27 +00:00
/* The virtqueue structure describes a queue attached to a device. */
struct vhost_virtqueue {
struct vhost_dev *dev;
/* The actual ring of buffers. */
struct mutex mutex;
unsigned int num;
vring_desc_t __user *desc;
vring_avail_t __user *avail;
vring_used_t __user *used;
const struct vhost_iotlb_map *meta_iotlb[VHOST_NUM_ADDRS];
vhost_net: a kernel-level virtio server What it is: vhost net is a character device that can be used to reduce the number of system calls involved in virtio networking. Existing virtio net code is used in the guest without modification. There's similarity with vringfd, with some differences and reduced scope - uses eventfd for signalling - structures can be moved around in memory at any time (good for migration, bug work-arounds in userspace) - write logging is supported (good for migration) - support memory table and not just an offset (needed for kvm) common virtio related code has been put in a separate file vhost.c and can be made into a separate module if/when more backends appear. I used Rusty's lguest.c as the source for developing this part : this supplied me with witty comments I wouldn't be able to write myself. What it is not: vhost net is not a bus, and not a generic new system call. No assumptions are made on how guest performs hypercalls. Userspace hypervisors are supported as well as kvm. How it works: Basically, we connect virtio frontend (configured by userspace) to a backend. The backend could be a network device, or a tap device. Backend is also configured by userspace, including vlan/mac etc. Status: This works for me, and I haven't see any crashes. Compared to userspace, people reported improved latency (as I save up to 4 system calls per packet), as well as better bandwidth and CPU utilization. Features that I plan to look at in the future: - mergeable buffers - zero copy - scalability tuning: figure out the best threading model to use Note on RCU usage (this is also documented in vhost.h, near private_pointer which is the value protected by this variant of RCU): what is happening is that the rcu_dereference() is being used in a workqueue item. The role of rcu_read_lock() is taken on by the start of execution of the workqueue item, of rcu_read_unlock() by the end of execution of the workqueue item, and of synchronize_rcu() by flush_workqueue()/flush_work(). In the future we might need to apply some gcc attribute or sparse annotation to the function passed to INIT_WORK(). Paul's ack below is for this RCU usage. (Includes fixes by Alan Cox <alan@linux.intel.com>, David L Stevens <dlstevens@us.ibm.com>, Chris Wright <chrisw@redhat.com>) Acked-by: Rusty Russell <rusty@rustcorp.com.au> Acked-by: Arnd Bergmann <arnd@arndb.de> Acked-by: "Paul E. McKenney" <paulmck@linux.vnet.ibm.com> Signed-off-by: Michael S. Tsirkin <mst@redhat.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2010-01-14 06:17:27 +00:00
struct file *kick;
struct eventfd_ctx *call_ctx;
struct eventfd_ctx *error_ctx;
struct eventfd_ctx *log_ctx;
struct vhost_poll poll;
/* The routine to call when the Guest pings us, or timeout. */
vhost_work_fn_t handle_kick;
vhost_net: a kernel-level virtio server What it is: vhost net is a character device that can be used to reduce the number of system calls involved in virtio networking. Existing virtio net code is used in the guest without modification. There's similarity with vringfd, with some differences and reduced scope - uses eventfd for signalling - structures can be moved around in memory at any time (good for migration, bug work-arounds in userspace) - write logging is supported (good for migration) - support memory table and not just an offset (needed for kvm) common virtio related code has been put in a separate file vhost.c and can be made into a separate module if/when more backends appear. I used Rusty's lguest.c as the source for developing this part : this supplied me with witty comments I wouldn't be able to write myself. What it is not: vhost net is not a bus, and not a generic new system call. No assumptions are made on how guest performs hypercalls. Userspace hypervisors are supported as well as kvm. How it works: Basically, we connect virtio frontend (configured by userspace) to a backend. The backend could be a network device, or a tap device. Backend is also configured by userspace, including vlan/mac etc. Status: This works for me, and I haven't see any crashes. Compared to userspace, people reported improved latency (as I save up to 4 system calls per packet), as well as better bandwidth and CPU utilization. Features that I plan to look at in the future: - mergeable buffers - zero copy - scalability tuning: figure out the best threading model to use Note on RCU usage (this is also documented in vhost.h, near private_pointer which is the value protected by this variant of RCU): what is happening is that the rcu_dereference() is being used in a workqueue item. The role of rcu_read_lock() is taken on by the start of execution of the workqueue item, of rcu_read_unlock() by the end of execution of the workqueue item, and of synchronize_rcu() by flush_workqueue()/flush_work(). In the future we might need to apply some gcc attribute or sparse annotation to the function passed to INIT_WORK(). Paul's ack below is for this RCU usage. (Includes fixes by Alan Cox <alan@linux.intel.com>, David L Stevens <dlstevens@us.ibm.com>, Chris Wright <chrisw@redhat.com>) Acked-by: Rusty Russell <rusty@rustcorp.com.au> Acked-by: Arnd Bergmann <arnd@arndb.de> Acked-by: "Paul E. McKenney" <paulmck@linux.vnet.ibm.com> Signed-off-by: Michael S. Tsirkin <mst@redhat.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2010-01-14 06:17:27 +00:00
/* Last available index we saw. */
u16 last_avail_idx;
/* Caches available index value from user. */
u16 avail_idx;
/* Last index we used. */
u16 last_used_idx;
/* Used flags */
u16 used_flags;
/* Last used index value we have signalled on */
u16 signalled_used;
/* Last used index value we have signalled on */
bool signalled_used_valid;
vhost_net: a kernel-level virtio server What it is: vhost net is a character device that can be used to reduce the number of system calls involved in virtio networking. Existing virtio net code is used in the guest without modification. There's similarity with vringfd, with some differences and reduced scope - uses eventfd for signalling - structures can be moved around in memory at any time (good for migration, bug work-arounds in userspace) - write logging is supported (good for migration) - support memory table and not just an offset (needed for kvm) common virtio related code has been put in a separate file vhost.c and can be made into a separate module if/when more backends appear. I used Rusty's lguest.c as the source for developing this part : this supplied me with witty comments I wouldn't be able to write myself. What it is not: vhost net is not a bus, and not a generic new system call. No assumptions are made on how guest performs hypercalls. Userspace hypervisors are supported as well as kvm. How it works: Basically, we connect virtio frontend (configured by userspace) to a backend. The backend could be a network device, or a tap device. Backend is also configured by userspace, including vlan/mac etc. Status: This works for me, and I haven't see any crashes. Compared to userspace, people reported improved latency (as I save up to 4 system calls per packet), as well as better bandwidth and CPU utilization. Features that I plan to look at in the future: - mergeable buffers - zero copy - scalability tuning: figure out the best threading model to use Note on RCU usage (this is also documented in vhost.h, near private_pointer which is the value protected by this variant of RCU): what is happening is that the rcu_dereference() is being used in a workqueue item. The role of rcu_read_lock() is taken on by the start of execution of the workqueue item, of rcu_read_unlock() by the end of execution of the workqueue item, and of synchronize_rcu() by flush_workqueue()/flush_work(). In the future we might need to apply some gcc attribute or sparse annotation to the function passed to INIT_WORK(). Paul's ack below is for this RCU usage. (Includes fixes by Alan Cox <alan@linux.intel.com>, David L Stevens <dlstevens@us.ibm.com>, Chris Wright <chrisw@redhat.com>) Acked-by: Rusty Russell <rusty@rustcorp.com.au> Acked-by: Arnd Bergmann <arnd@arndb.de> Acked-by: "Paul E. McKenney" <paulmck@linux.vnet.ibm.com> Signed-off-by: Michael S. Tsirkin <mst@redhat.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2010-01-14 06:17:27 +00:00
/* Log writes to used structure. */
bool log_used;
u64 log_addr;
struct iovec iov[UIO_MAXIOV];
2016-06-23 06:04:32 +00:00
struct iovec iotlb_iov[64];
struct iovec *indirect;
struct vring_used_elem *heads;
/* Protected by virtqueue mutex. */
struct vhost_iotlb *umem;
struct vhost_iotlb *iotlb;
void *private_data;
u64 acked_features;
u64 acked_backend_features;
vhost_net: a kernel-level virtio server What it is: vhost net is a character device that can be used to reduce the number of system calls involved in virtio networking. Existing virtio net code is used in the guest without modification. There's similarity with vringfd, with some differences and reduced scope - uses eventfd for signalling - structures can be moved around in memory at any time (good for migration, bug work-arounds in userspace) - write logging is supported (good for migration) - support memory table and not just an offset (needed for kvm) common virtio related code has been put in a separate file vhost.c and can be made into a separate module if/when more backends appear. I used Rusty's lguest.c as the source for developing this part : this supplied me with witty comments I wouldn't be able to write myself. What it is not: vhost net is not a bus, and not a generic new system call. No assumptions are made on how guest performs hypercalls. Userspace hypervisors are supported as well as kvm. How it works: Basically, we connect virtio frontend (configured by userspace) to a backend. The backend could be a network device, or a tap device. Backend is also configured by userspace, including vlan/mac etc. Status: This works for me, and I haven't see any crashes. Compared to userspace, people reported improved latency (as I save up to 4 system calls per packet), as well as better bandwidth and CPU utilization. Features that I plan to look at in the future: - mergeable buffers - zero copy - scalability tuning: figure out the best threading model to use Note on RCU usage (this is also documented in vhost.h, near private_pointer which is the value protected by this variant of RCU): what is happening is that the rcu_dereference() is being used in a workqueue item. The role of rcu_read_lock() is taken on by the start of execution of the workqueue item, of rcu_read_unlock() by the end of execution of the workqueue item, and of synchronize_rcu() by flush_workqueue()/flush_work(). In the future we might need to apply some gcc attribute or sparse annotation to the function passed to INIT_WORK(). Paul's ack below is for this RCU usage. (Includes fixes by Alan Cox <alan@linux.intel.com>, David L Stevens <dlstevens@us.ibm.com>, Chris Wright <chrisw@redhat.com>) Acked-by: Rusty Russell <rusty@rustcorp.com.au> Acked-by: Arnd Bergmann <arnd@arndb.de> Acked-by: "Paul E. McKenney" <paulmck@linux.vnet.ibm.com> Signed-off-by: Michael S. Tsirkin <mst@redhat.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2010-01-14 06:17:27 +00:00
/* Log write descriptors */
void __user *log_base;
struct vhost_log *log;
/* Ring endianness. Defaults to legacy native endianness.
* Set to true when starting a modern virtio device. */
bool is_le;
#ifdef CONFIG_VHOST_CROSS_ENDIAN_LEGACY
/* Ring endianness requested by userspace for cross-endian support. */
bool user_be;
#endif
u32 busyloop_timeout;
vhost_net: a kernel-level virtio server What it is: vhost net is a character device that can be used to reduce the number of system calls involved in virtio networking. Existing virtio net code is used in the guest without modification. There's similarity with vringfd, with some differences and reduced scope - uses eventfd for signalling - structures can be moved around in memory at any time (good for migration, bug work-arounds in userspace) - write logging is supported (good for migration) - support memory table and not just an offset (needed for kvm) common virtio related code has been put in a separate file vhost.c and can be made into a separate module if/when more backends appear. I used Rusty's lguest.c as the source for developing this part : this supplied me with witty comments I wouldn't be able to write myself. What it is not: vhost net is not a bus, and not a generic new system call. No assumptions are made on how guest performs hypercalls. Userspace hypervisors are supported as well as kvm. How it works: Basically, we connect virtio frontend (configured by userspace) to a backend. The backend could be a network device, or a tap device. Backend is also configured by userspace, including vlan/mac etc. Status: This works for me, and I haven't see any crashes. Compared to userspace, people reported improved latency (as I save up to 4 system calls per packet), as well as better bandwidth and CPU utilization. Features that I plan to look at in the future: - mergeable buffers - zero copy - scalability tuning: figure out the best threading model to use Note on RCU usage (this is also documented in vhost.h, near private_pointer which is the value protected by this variant of RCU): what is happening is that the rcu_dereference() is being used in a workqueue item. The role of rcu_read_lock() is taken on by the start of execution of the workqueue item, of rcu_read_unlock() by the end of execution of the workqueue item, and of synchronize_rcu() by flush_workqueue()/flush_work(). In the future we might need to apply some gcc attribute or sparse annotation to the function passed to INIT_WORK(). Paul's ack below is for this RCU usage. (Includes fixes by Alan Cox <alan@linux.intel.com>, David L Stevens <dlstevens@us.ibm.com>, Chris Wright <chrisw@redhat.com>) Acked-by: Rusty Russell <rusty@rustcorp.com.au> Acked-by: Arnd Bergmann <arnd@arndb.de> Acked-by: "Paul E. McKenney" <paulmck@linux.vnet.ibm.com> Signed-off-by: Michael S. Tsirkin <mst@redhat.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2010-01-14 06:17:27 +00:00
};
2016-06-23 06:04:32 +00:00
struct vhost_msg_node {
union {
struct vhost_msg msg;
struct vhost_msg_v2 msg_v2;
};
2016-06-23 06:04:32 +00:00
struct vhost_virtqueue *vq;
struct list_head node;
};
vhost_net: a kernel-level virtio server What it is: vhost net is a character device that can be used to reduce the number of system calls involved in virtio networking. Existing virtio net code is used in the guest without modification. There's similarity with vringfd, with some differences and reduced scope - uses eventfd for signalling - structures can be moved around in memory at any time (good for migration, bug work-arounds in userspace) - write logging is supported (good for migration) - support memory table and not just an offset (needed for kvm) common virtio related code has been put in a separate file vhost.c and can be made into a separate module if/when more backends appear. I used Rusty's lguest.c as the source for developing this part : this supplied me with witty comments I wouldn't be able to write myself. What it is not: vhost net is not a bus, and not a generic new system call. No assumptions are made on how guest performs hypercalls. Userspace hypervisors are supported as well as kvm. How it works: Basically, we connect virtio frontend (configured by userspace) to a backend. The backend could be a network device, or a tap device. Backend is also configured by userspace, including vlan/mac etc. Status: This works for me, and I haven't see any crashes. Compared to userspace, people reported improved latency (as I save up to 4 system calls per packet), as well as better bandwidth and CPU utilization. Features that I plan to look at in the future: - mergeable buffers - zero copy - scalability tuning: figure out the best threading model to use Note on RCU usage (this is also documented in vhost.h, near private_pointer which is the value protected by this variant of RCU): what is happening is that the rcu_dereference() is being used in a workqueue item. The role of rcu_read_lock() is taken on by the start of execution of the workqueue item, of rcu_read_unlock() by the end of execution of the workqueue item, and of synchronize_rcu() by flush_workqueue()/flush_work(). In the future we might need to apply some gcc attribute or sparse annotation to the function passed to INIT_WORK(). Paul's ack below is for this RCU usage. (Includes fixes by Alan Cox <alan@linux.intel.com>, David L Stevens <dlstevens@us.ibm.com>, Chris Wright <chrisw@redhat.com>) Acked-by: Rusty Russell <rusty@rustcorp.com.au> Acked-by: Arnd Bergmann <arnd@arndb.de> Acked-by: "Paul E. McKenney" <paulmck@linux.vnet.ibm.com> Signed-off-by: Michael S. Tsirkin <mst@redhat.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2010-01-14 06:17:27 +00:00
struct vhost_dev {
struct mm_struct *mm;
struct mutex mutex;
struct vhost_virtqueue **vqs;
vhost_net: a kernel-level virtio server What it is: vhost net is a character device that can be used to reduce the number of system calls involved in virtio networking. Existing virtio net code is used in the guest without modification. There's similarity with vringfd, with some differences and reduced scope - uses eventfd for signalling - structures can be moved around in memory at any time (good for migration, bug work-arounds in userspace) - write logging is supported (good for migration) - support memory table and not just an offset (needed for kvm) common virtio related code has been put in a separate file vhost.c and can be made into a separate module if/when more backends appear. I used Rusty's lguest.c as the source for developing this part : this supplied me with witty comments I wouldn't be able to write myself. What it is not: vhost net is not a bus, and not a generic new system call. No assumptions are made on how guest performs hypercalls. Userspace hypervisors are supported as well as kvm. How it works: Basically, we connect virtio frontend (configured by userspace) to a backend. The backend could be a network device, or a tap device. Backend is also configured by userspace, including vlan/mac etc. Status: This works for me, and I haven't see any crashes. Compared to userspace, people reported improved latency (as I save up to 4 system calls per packet), as well as better bandwidth and CPU utilization. Features that I plan to look at in the future: - mergeable buffers - zero copy - scalability tuning: figure out the best threading model to use Note on RCU usage (this is also documented in vhost.h, near private_pointer which is the value protected by this variant of RCU): what is happening is that the rcu_dereference() is being used in a workqueue item. The role of rcu_read_lock() is taken on by the start of execution of the workqueue item, of rcu_read_unlock() by the end of execution of the workqueue item, and of synchronize_rcu() by flush_workqueue()/flush_work(). In the future we might need to apply some gcc attribute or sparse annotation to the function passed to INIT_WORK(). Paul's ack below is for this RCU usage. (Includes fixes by Alan Cox <alan@linux.intel.com>, David L Stevens <dlstevens@us.ibm.com>, Chris Wright <chrisw@redhat.com>) Acked-by: Rusty Russell <rusty@rustcorp.com.au> Acked-by: Arnd Bergmann <arnd@arndb.de> Acked-by: "Paul E. McKenney" <paulmck@linux.vnet.ibm.com> Signed-off-by: Michael S. Tsirkin <mst@redhat.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2010-01-14 06:17:27 +00:00
int nvqs;
struct eventfd_ctx *log_ctx;
struct llist_head work_list;
struct task_struct *worker;
struct vhost_iotlb *umem;
struct vhost_iotlb *iotlb;
2016-06-23 06:04:32 +00:00
spinlock_t iotlb_lock;
struct list_head read_list;
struct list_head pending_list;
wait_queue_head_t wait;
vhost: fix OOB in get_rx_bufs() After batched used ring updating was introduced in commit e2b3b35eb989 ("vhost_net: batch used ring update in rx"). We tend to batch heads in vq->heads for more than one packet. But the quota passed to get_rx_bufs() was not correctly limited, which can result a OOB write in vq->heads. headcount = get_rx_bufs(vq, vq->heads + nvq->done_idx, vhost_len, &in, vq_log, &log, likely(mergeable) ? UIO_MAXIOV : 1); UIO_MAXIOV was still used which is wrong since we could have batched used in vq->heads, this will cause OOB if the next buffer needs more than 960 (1024 (UIO_MAXIOV) - 64 (VHOST_NET_BATCH)) heads after we've batched 64 (VHOST_NET_BATCH) heads: Acked-by: Stefan Hajnoczi <stefanha@redhat.com> ============================================================================= BUG kmalloc-8k (Tainted: G B ): Redzone overwritten ----------------------------------------------------------------------------- INFO: 0x00000000fd93b7a2-0x00000000f0713384. First byte 0xa9 instead of 0xcc INFO: Allocated in alloc_pd+0x22/0x60 age=3933677 cpu=2 pid=2674 kmem_cache_alloc_trace+0xbb/0x140 alloc_pd+0x22/0x60 gen8_ppgtt_create+0x11d/0x5f0 i915_ppgtt_create+0x16/0x80 i915_gem_create_context+0x248/0x390 i915_gem_context_create_ioctl+0x4b/0xe0 drm_ioctl_kernel+0xa5/0xf0 drm_ioctl+0x2ed/0x3a0 do_vfs_ioctl+0x9f/0x620 ksys_ioctl+0x6b/0x80 __x64_sys_ioctl+0x11/0x20 do_syscall_64+0x43/0xf0 entry_SYSCALL_64_after_hwframe+0x44/0xa9 INFO: Slab 0x00000000d13e87af objects=3 used=3 fp=0x (null) flags=0x200000000010201 INFO: Object 0x0000000003278802 @offset=17064 fp=0x00000000e2e6652b Fixing this by allocating UIO_MAXIOV + VHOST_NET_BATCH iovs for vhost-net. This is done through set the limitation through vhost_dev_init(), then set_owner can allocate the number of iov in a per device manner. This fixes CVE-2018-16880. Fixes: e2b3b35eb989 ("vhost_net: batch used ring update in rx") Signed-off-by: Jason Wang <jasowang@redhat.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2019-01-28 07:05:05 +00:00
int iov_limit;
int weight;
int byte_weight;
u64 kcov_handle;
bool use_worker;
int (*msg_handler)(struct vhost_dev *dev,
struct vhost_iotlb_msg *msg);
vhost_net: a kernel-level virtio server What it is: vhost net is a character device that can be used to reduce the number of system calls involved in virtio networking. Existing virtio net code is used in the guest without modification. There's similarity with vringfd, with some differences and reduced scope - uses eventfd for signalling - structures can be moved around in memory at any time (good for migration, bug work-arounds in userspace) - write logging is supported (good for migration) - support memory table and not just an offset (needed for kvm) common virtio related code has been put in a separate file vhost.c and can be made into a separate module if/when more backends appear. I used Rusty's lguest.c as the source for developing this part : this supplied me with witty comments I wouldn't be able to write myself. What it is not: vhost net is not a bus, and not a generic new system call. No assumptions are made on how guest performs hypercalls. Userspace hypervisors are supported as well as kvm. How it works: Basically, we connect virtio frontend (configured by userspace) to a backend. The backend could be a network device, or a tap device. Backend is also configured by userspace, including vlan/mac etc. Status: This works for me, and I haven't see any crashes. Compared to userspace, people reported improved latency (as I save up to 4 system calls per packet), as well as better bandwidth and CPU utilization. Features that I plan to look at in the future: - mergeable buffers - zero copy - scalability tuning: figure out the best threading model to use Note on RCU usage (this is also documented in vhost.h, near private_pointer which is the value protected by this variant of RCU): what is happening is that the rcu_dereference() is being used in a workqueue item. The role of rcu_read_lock() is taken on by the start of execution of the workqueue item, of rcu_read_unlock() by the end of execution of the workqueue item, and of synchronize_rcu() by flush_workqueue()/flush_work(). In the future we might need to apply some gcc attribute or sparse annotation to the function passed to INIT_WORK(). Paul's ack below is for this RCU usage. (Includes fixes by Alan Cox <alan@linux.intel.com>, David L Stevens <dlstevens@us.ibm.com>, Chris Wright <chrisw@redhat.com>) Acked-by: Rusty Russell <rusty@rustcorp.com.au> Acked-by: Arnd Bergmann <arnd@arndb.de> Acked-by: "Paul E. McKenney" <paulmck@linux.vnet.ibm.com> Signed-off-by: Michael S. Tsirkin <mst@redhat.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2010-01-14 06:17:27 +00:00
};
bool vhost_exceeds_weight(struct vhost_virtqueue *vq, int pkts, int total_len);
vhost: fix OOB in get_rx_bufs() After batched used ring updating was introduced in commit e2b3b35eb989 ("vhost_net: batch used ring update in rx"). We tend to batch heads in vq->heads for more than one packet. But the quota passed to get_rx_bufs() was not correctly limited, which can result a OOB write in vq->heads. headcount = get_rx_bufs(vq, vq->heads + nvq->done_idx, vhost_len, &in, vq_log, &log, likely(mergeable) ? UIO_MAXIOV : 1); UIO_MAXIOV was still used which is wrong since we could have batched used in vq->heads, this will cause OOB if the next buffer needs more than 960 (1024 (UIO_MAXIOV) - 64 (VHOST_NET_BATCH)) heads after we've batched 64 (VHOST_NET_BATCH) heads: Acked-by: Stefan Hajnoczi <stefanha@redhat.com> ============================================================================= BUG kmalloc-8k (Tainted: G B ): Redzone overwritten ----------------------------------------------------------------------------- INFO: 0x00000000fd93b7a2-0x00000000f0713384. First byte 0xa9 instead of 0xcc INFO: Allocated in alloc_pd+0x22/0x60 age=3933677 cpu=2 pid=2674 kmem_cache_alloc_trace+0xbb/0x140 alloc_pd+0x22/0x60 gen8_ppgtt_create+0x11d/0x5f0 i915_ppgtt_create+0x16/0x80 i915_gem_create_context+0x248/0x390 i915_gem_context_create_ioctl+0x4b/0xe0 drm_ioctl_kernel+0xa5/0xf0 drm_ioctl+0x2ed/0x3a0 do_vfs_ioctl+0x9f/0x620 ksys_ioctl+0x6b/0x80 __x64_sys_ioctl+0x11/0x20 do_syscall_64+0x43/0xf0 entry_SYSCALL_64_after_hwframe+0x44/0xa9 INFO: Slab 0x00000000d13e87af objects=3 used=3 fp=0x (null) flags=0x200000000010201 INFO: Object 0x0000000003278802 @offset=17064 fp=0x00000000e2e6652b Fixing this by allocating UIO_MAXIOV + VHOST_NET_BATCH iovs for vhost-net. This is done through set the limitation through vhost_dev_init(), then set_owner can allocate the number of iov in a per device manner. This fixes CVE-2018-16880. Fixes: e2b3b35eb989 ("vhost_net: batch used ring update in rx") Signed-off-by: Jason Wang <jasowang@redhat.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2019-01-28 07:05:05 +00:00
void vhost_dev_init(struct vhost_dev *, struct vhost_virtqueue **vqs,
int nvqs, int iov_limit, int weight, int byte_weight,
bool use_worker,
int (*msg_handler)(struct vhost_dev *dev,
struct vhost_iotlb_msg *msg));
long vhost_dev_set_owner(struct vhost_dev *dev);
bool vhost_dev_has_owner(struct vhost_dev *dev);
vhost_net: a kernel-level virtio server What it is: vhost net is a character device that can be used to reduce the number of system calls involved in virtio networking. Existing virtio net code is used in the guest without modification. There's similarity with vringfd, with some differences and reduced scope - uses eventfd for signalling - structures can be moved around in memory at any time (good for migration, bug work-arounds in userspace) - write logging is supported (good for migration) - support memory table and not just an offset (needed for kvm) common virtio related code has been put in a separate file vhost.c and can be made into a separate module if/when more backends appear. I used Rusty's lguest.c as the source for developing this part : this supplied me with witty comments I wouldn't be able to write myself. What it is not: vhost net is not a bus, and not a generic new system call. No assumptions are made on how guest performs hypercalls. Userspace hypervisors are supported as well as kvm. How it works: Basically, we connect virtio frontend (configured by userspace) to a backend. The backend could be a network device, or a tap device. Backend is also configured by userspace, including vlan/mac etc. Status: This works for me, and I haven't see any crashes. Compared to userspace, people reported improved latency (as I save up to 4 system calls per packet), as well as better bandwidth and CPU utilization. Features that I plan to look at in the future: - mergeable buffers - zero copy - scalability tuning: figure out the best threading model to use Note on RCU usage (this is also documented in vhost.h, near private_pointer which is the value protected by this variant of RCU): what is happening is that the rcu_dereference() is being used in a workqueue item. The role of rcu_read_lock() is taken on by the start of execution of the workqueue item, of rcu_read_unlock() by the end of execution of the workqueue item, and of synchronize_rcu() by flush_workqueue()/flush_work(). In the future we might need to apply some gcc attribute or sparse annotation to the function passed to INIT_WORK(). Paul's ack below is for this RCU usage. (Includes fixes by Alan Cox <alan@linux.intel.com>, David L Stevens <dlstevens@us.ibm.com>, Chris Wright <chrisw@redhat.com>) Acked-by: Rusty Russell <rusty@rustcorp.com.au> Acked-by: Arnd Bergmann <arnd@arndb.de> Acked-by: "Paul E. McKenney" <paulmck@linux.vnet.ibm.com> Signed-off-by: Michael S. Tsirkin <mst@redhat.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2010-01-14 06:17:27 +00:00
long vhost_dev_check_owner(struct vhost_dev *);
struct vhost_iotlb *vhost_dev_reset_owner_prepare(void);
void vhost_dev_reset_owner(struct vhost_dev *dev, struct vhost_iotlb *iotlb);
void vhost_dev_cleanup(struct vhost_dev *);
void vhost_dev_stop(struct vhost_dev *);
long vhost_dev_ioctl(struct vhost_dev *, unsigned int ioctl, void __user *argp);
long vhost_vring_ioctl(struct vhost_dev *d, unsigned int ioctl, void __user *argp);
bool vhost_vq_access_ok(struct vhost_virtqueue *vq);
bool vhost_log_access_ok(struct vhost_dev *);
vhost_net: a kernel-level virtio server What it is: vhost net is a character device that can be used to reduce the number of system calls involved in virtio networking. Existing virtio net code is used in the guest without modification. There's similarity with vringfd, with some differences and reduced scope - uses eventfd for signalling - structures can be moved around in memory at any time (good for migration, bug work-arounds in userspace) - write logging is supported (good for migration) - support memory table and not just an offset (needed for kvm) common virtio related code has been put in a separate file vhost.c and can be made into a separate module if/when more backends appear. I used Rusty's lguest.c as the source for developing this part : this supplied me with witty comments I wouldn't be able to write myself. What it is not: vhost net is not a bus, and not a generic new system call. No assumptions are made on how guest performs hypercalls. Userspace hypervisors are supported as well as kvm. How it works: Basically, we connect virtio frontend (configured by userspace) to a backend. The backend could be a network device, or a tap device. Backend is also configured by userspace, including vlan/mac etc. Status: This works for me, and I haven't see any crashes. Compared to userspace, people reported improved latency (as I save up to 4 system calls per packet), as well as better bandwidth and CPU utilization. Features that I plan to look at in the future: - mergeable buffers - zero copy - scalability tuning: figure out the best threading model to use Note on RCU usage (this is also documented in vhost.h, near private_pointer which is the value protected by this variant of RCU): what is happening is that the rcu_dereference() is being used in a workqueue item. The role of rcu_read_lock() is taken on by the start of execution of the workqueue item, of rcu_read_unlock() by the end of execution of the workqueue item, and of synchronize_rcu() by flush_workqueue()/flush_work(). In the future we might need to apply some gcc attribute or sparse annotation to the function passed to INIT_WORK(). Paul's ack below is for this RCU usage. (Includes fixes by Alan Cox <alan@linux.intel.com>, David L Stevens <dlstevens@us.ibm.com>, Chris Wright <chrisw@redhat.com>) Acked-by: Rusty Russell <rusty@rustcorp.com.au> Acked-by: Arnd Bergmann <arnd@arndb.de> Acked-by: "Paul E. McKenney" <paulmck@linux.vnet.ibm.com> Signed-off-by: Michael S. Tsirkin <mst@redhat.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2010-01-14 06:17:27 +00:00
int vhost_get_vq_desc(struct vhost_virtqueue *,
struct iovec iov[], unsigned int iov_count,
unsigned int *out_num, unsigned int *in_num,
struct vhost_log *log, unsigned int *log_num);
void vhost_discard_vq_desc(struct vhost_virtqueue *, int n);
vhost_net: a kernel-level virtio server What it is: vhost net is a character device that can be used to reduce the number of system calls involved in virtio networking. Existing virtio net code is used in the guest without modification. There's similarity with vringfd, with some differences and reduced scope - uses eventfd for signalling - structures can be moved around in memory at any time (good for migration, bug work-arounds in userspace) - write logging is supported (good for migration) - support memory table and not just an offset (needed for kvm) common virtio related code has been put in a separate file vhost.c and can be made into a separate module if/when more backends appear. I used Rusty's lguest.c as the source for developing this part : this supplied me with witty comments I wouldn't be able to write myself. What it is not: vhost net is not a bus, and not a generic new system call. No assumptions are made on how guest performs hypercalls. Userspace hypervisors are supported as well as kvm. How it works: Basically, we connect virtio frontend (configured by userspace) to a backend. The backend could be a network device, or a tap device. Backend is also configured by userspace, including vlan/mac etc. Status: This works for me, and I haven't see any crashes. Compared to userspace, people reported improved latency (as I save up to 4 system calls per packet), as well as better bandwidth and CPU utilization. Features that I plan to look at in the future: - mergeable buffers - zero copy - scalability tuning: figure out the best threading model to use Note on RCU usage (this is also documented in vhost.h, near private_pointer which is the value protected by this variant of RCU): what is happening is that the rcu_dereference() is being used in a workqueue item. The role of rcu_read_lock() is taken on by the start of execution of the workqueue item, of rcu_read_unlock() by the end of execution of the workqueue item, and of synchronize_rcu() by flush_workqueue()/flush_work(). In the future we might need to apply some gcc attribute or sparse annotation to the function passed to INIT_WORK(). Paul's ack below is for this RCU usage. (Includes fixes by Alan Cox <alan@linux.intel.com>, David L Stevens <dlstevens@us.ibm.com>, Chris Wright <chrisw@redhat.com>) Acked-by: Rusty Russell <rusty@rustcorp.com.au> Acked-by: Arnd Bergmann <arnd@arndb.de> Acked-by: "Paul E. McKenney" <paulmck@linux.vnet.ibm.com> Signed-off-by: Michael S. Tsirkin <mst@redhat.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2010-01-14 06:17:27 +00:00
int vhost_vq_init_access(struct vhost_virtqueue *);
vhost_net: a kernel-level virtio server What it is: vhost net is a character device that can be used to reduce the number of system calls involved in virtio networking. Existing virtio net code is used in the guest without modification. There's similarity with vringfd, with some differences and reduced scope - uses eventfd for signalling - structures can be moved around in memory at any time (good for migration, bug work-arounds in userspace) - write logging is supported (good for migration) - support memory table and not just an offset (needed for kvm) common virtio related code has been put in a separate file vhost.c and can be made into a separate module if/when more backends appear. I used Rusty's lguest.c as the source for developing this part : this supplied me with witty comments I wouldn't be able to write myself. What it is not: vhost net is not a bus, and not a generic new system call. No assumptions are made on how guest performs hypercalls. Userspace hypervisors are supported as well as kvm. How it works: Basically, we connect virtio frontend (configured by userspace) to a backend. The backend could be a network device, or a tap device. Backend is also configured by userspace, including vlan/mac etc. Status: This works for me, and I haven't see any crashes. Compared to userspace, people reported improved latency (as I save up to 4 system calls per packet), as well as better bandwidth and CPU utilization. Features that I plan to look at in the future: - mergeable buffers - zero copy - scalability tuning: figure out the best threading model to use Note on RCU usage (this is also documented in vhost.h, near private_pointer which is the value protected by this variant of RCU): what is happening is that the rcu_dereference() is being used in a workqueue item. The role of rcu_read_lock() is taken on by the start of execution of the workqueue item, of rcu_read_unlock() by the end of execution of the workqueue item, and of synchronize_rcu() by flush_workqueue()/flush_work(). In the future we might need to apply some gcc attribute or sparse annotation to the function passed to INIT_WORK(). Paul's ack below is for this RCU usage. (Includes fixes by Alan Cox <alan@linux.intel.com>, David L Stevens <dlstevens@us.ibm.com>, Chris Wright <chrisw@redhat.com>) Acked-by: Rusty Russell <rusty@rustcorp.com.au> Acked-by: Arnd Bergmann <arnd@arndb.de> Acked-by: "Paul E. McKenney" <paulmck@linux.vnet.ibm.com> Signed-off-by: Michael S. Tsirkin <mst@redhat.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2010-01-14 06:17:27 +00:00
int vhost_add_used(struct vhost_virtqueue *, unsigned int head, int len);
int vhost_add_used_n(struct vhost_virtqueue *, struct vring_used_elem *heads,
unsigned count);
vhost_net: a kernel-level virtio server What it is: vhost net is a character device that can be used to reduce the number of system calls involved in virtio networking. Existing virtio net code is used in the guest without modification. There's similarity with vringfd, with some differences and reduced scope - uses eventfd for signalling - structures can be moved around in memory at any time (good for migration, bug work-arounds in userspace) - write logging is supported (good for migration) - support memory table and not just an offset (needed for kvm) common virtio related code has been put in a separate file vhost.c and can be made into a separate module if/when more backends appear. I used Rusty's lguest.c as the source for developing this part : this supplied me with witty comments I wouldn't be able to write myself. What it is not: vhost net is not a bus, and not a generic new system call. No assumptions are made on how guest performs hypercalls. Userspace hypervisors are supported as well as kvm. How it works: Basically, we connect virtio frontend (configured by userspace) to a backend. The backend could be a network device, or a tap device. Backend is also configured by userspace, including vlan/mac etc. Status: This works for me, and I haven't see any crashes. Compared to userspace, people reported improved latency (as I save up to 4 system calls per packet), as well as better bandwidth and CPU utilization. Features that I plan to look at in the future: - mergeable buffers - zero copy - scalability tuning: figure out the best threading model to use Note on RCU usage (this is also documented in vhost.h, near private_pointer which is the value protected by this variant of RCU): what is happening is that the rcu_dereference() is being used in a workqueue item. The role of rcu_read_lock() is taken on by the start of execution of the workqueue item, of rcu_read_unlock() by the end of execution of the workqueue item, and of synchronize_rcu() by flush_workqueue()/flush_work(). In the future we might need to apply some gcc attribute or sparse annotation to the function passed to INIT_WORK(). Paul's ack below is for this RCU usage. (Includes fixes by Alan Cox <alan@linux.intel.com>, David L Stevens <dlstevens@us.ibm.com>, Chris Wright <chrisw@redhat.com>) Acked-by: Rusty Russell <rusty@rustcorp.com.au> Acked-by: Arnd Bergmann <arnd@arndb.de> Acked-by: "Paul E. McKenney" <paulmck@linux.vnet.ibm.com> Signed-off-by: Michael S. Tsirkin <mst@redhat.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2010-01-14 06:17:27 +00:00
void vhost_add_used_and_signal(struct vhost_dev *, struct vhost_virtqueue *,
unsigned int id, int len);
void vhost_add_used_and_signal_n(struct vhost_dev *, struct vhost_virtqueue *,
struct vring_used_elem *heads, unsigned count);
void vhost_signal(struct vhost_dev *, struct vhost_virtqueue *);
void vhost_disable_notify(struct vhost_dev *, struct vhost_virtqueue *);
bool vhost_vq_avail_empty(struct vhost_dev *, struct vhost_virtqueue *);
bool vhost_enable_notify(struct vhost_dev *, struct vhost_virtqueue *);
vhost_net: a kernel-level virtio server What it is: vhost net is a character device that can be used to reduce the number of system calls involved in virtio networking. Existing virtio net code is used in the guest without modification. There's similarity with vringfd, with some differences and reduced scope - uses eventfd for signalling - structures can be moved around in memory at any time (good for migration, bug work-arounds in userspace) - write logging is supported (good for migration) - support memory table and not just an offset (needed for kvm) common virtio related code has been put in a separate file vhost.c and can be made into a separate module if/when more backends appear. I used Rusty's lguest.c as the source for developing this part : this supplied me with witty comments I wouldn't be able to write myself. What it is not: vhost net is not a bus, and not a generic new system call. No assumptions are made on how guest performs hypercalls. Userspace hypervisors are supported as well as kvm. How it works: Basically, we connect virtio frontend (configured by userspace) to a backend. The backend could be a network device, or a tap device. Backend is also configured by userspace, including vlan/mac etc. Status: This works for me, and I haven't see any crashes. Compared to userspace, people reported improved latency (as I save up to 4 system calls per packet), as well as better bandwidth and CPU utilization. Features that I plan to look at in the future: - mergeable buffers - zero copy - scalability tuning: figure out the best threading model to use Note on RCU usage (this is also documented in vhost.h, near private_pointer which is the value protected by this variant of RCU): what is happening is that the rcu_dereference() is being used in a workqueue item. The role of rcu_read_lock() is taken on by the start of execution of the workqueue item, of rcu_read_unlock() by the end of execution of the workqueue item, and of synchronize_rcu() by flush_workqueue()/flush_work(). In the future we might need to apply some gcc attribute or sparse annotation to the function passed to INIT_WORK(). Paul's ack below is for this RCU usage. (Includes fixes by Alan Cox <alan@linux.intel.com>, David L Stevens <dlstevens@us.ibm.com>, Chris Wright <chrisw@redhat.com>) Acked-by: Rusty Russell <rusty@rustcorp.com.au> Acked-by: Arnd Bergmann <arnd@arndb.de> Acked-by: "Paul E. McKenney" <paulmck@linux.vnet.ibm.com> Signed-off-by: Michael S. Tsirkin <mst@redhat.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2010-01-14 06:17:27 +00:00
int vhost_log_write(struct vhost_virtqueue *vq, struct vhost_log *log,
unsigned int log_num, u64 len,
struct iovec *iov, int count);
int vq_meta_prefetch(struct vhost_virtqueue *vq);
2016-06-23 06:04:32 +00:00
struct vhost_msg_node *vhost_new_msg(struct vhost_virtqueue *vq, int type);
void vhost_enqueue_msg(struct vhost_dev *dev,
struct list_head *head,
struct vhost_msg_node *node);
struct vhost_msg_node *vhost_dequeue_msg(struct vhost_dev *dev,
struct list_head *head);
__poll_t vhost_chr_poll(struct file *file, struct vhost_dev *dev,
2016-06-23 06:04:32 +00:00
poll_table *wait);
ssize_t vhost_chr_read_iter(struct vhost_dev *dev, struct iov_iter *to,
int noblock);
ssize_t vhost_chr_write_iter(struct vhost_dev *dev,
struct iov_iter *from);
int vhost_init_device_iotlb(struct vhost_dev *d, bool enabled);
vhost_net: a kernel-level virtio server What it is: vhost net is a character device that can be used to reduce the number of system calls involved in virtio networking. Existing virtio net code is used in the guest without modification. There's similarity with vringfd, with some differences and reduced scope - uses eventfd for signalling - structures can be moved around in memory at any time (good for migration, bug work-arounds in userspace) - write logging is supported (good for migration) - support memory table and not just an offset (needed for kvm) common virtio related code has been put in a separate file vhost.c and can be made into a separate module if/when more backends appear. I used Rusty's lguest.c as the source for developing this part : this supplied me with witty comments I wouldn't be able to write myself. What it is not: vhost net is not a bus, and not a generic new system call. No assumptions are made on how guest performs hypercalls. Userspace hypervisors are supported as well as kvm. How it works: Basically, we connect virtio frontend (configured by userspace) to a backend. The backend could be a network device, or a tap device. Backend is also configured by userspace, including vlan/mac etc. Status: This works for me, and I haven't see any crashes. Compared to userspace, people reported improved latency (as I save up to 4 system calls per packet), as well as better bandwidth and CPU utilization. Features that I plan to look at in the future: - mergeable buffers - zero copy - scalability tuning: figure out the best threading model to use Note on RCU usage (this is also documented in vhost.h, near private_pointer which is the value protected by this variant of RCU): what is happening is that the rcu_dereference() is being used in a workqueue item. The role of rcu_read_lock() is taken on by the start of execution of the workqueue item, of rcu_read_unlock() by the end of execution of the workqueue item, and of synchronize_rcu() by flush_workqueue()/flush_work(). In the future we might need to apply some gcc attribute or sparse annotation to the function passed to INIT_WORK(). Paul's ack below is for this RCU usage. (Includes fixes by Alan Cox <alan@linux.intel.com>, David L Stevens <dlstevens@us.ibm.com>, Chris Wright <chrisw@redhat.com>) Acked-by: Rusty Russell <rusty@rustcorp.com.au> Acked-by: Arnd Bergmann <arnd@arndb.de> Acked-by: "Paul E. McKenney" <paulmck@linux.vnet.ibm.com> Signed-off-by: Michael S. Tsirkin <mst@redhat.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2010-01-14 06:17:27 +00:00
void vhost_iotlb_map_free(struct vhost_iotlb *iotlb,
struct vhost_iotlb_map *map);
vhost_net: a kernel-level virtio server What it is: vhost net is a character device that can be used to reduce the number of system calls involved in virtio networking. Existing virtio net code is used in the guest without modification. There's similarity with vringfd, with some differences and reduced scope - uses eventfd for signalling - structures can be moved around in memory at any time (good for migration, bug work-arounds in userspace) - write logging is supported (good for migration) - support memory table and not just an offset (needed for kvm) common virtio related code has been put in a separate file vhost.c and can be made into a separate module if/when more backends appear. I used Rusty's lguest.c as the source for developing this part : this supplied me with witty comments I wouldn't be able to write myself. What it is not: vhost net is not a bus, and not a generic new system call. No assumptions are made on how guest performs hypercalls. Userspace hypervisors are supported as well as kvm. How it works: Basically, we connect virtio frontend (configured by userspace) to a backend. The backend could be a network device, or a tap device. Backend is also configured by userspace, including vlan/mac etc. Status: This works for me, and I haven't see any crashes. Compared to userspace, people reported improved latency (as I save up to 4 system calls per packet), as well as better bandwidth and CPU utilization. Features that I plan to look at in the future: - mergeable buffers - zero copy - scalability tuning: figure out the best threading model to use Note on RCU usage (this is also documented in vhost.h, near private_pointer which is the value protected by this variant of RCU): what is happening is that the rcu_dereference() is being used in a workqueue item. The role of rcu_read_lock() is taken on by the start of execution of the workqueue item, of rcu_read_unlock() by the end of execution of the workqueue item, and of synchronize_rcu() by flush_workqueue()/flush_work(). In the future we might need to apply some gcc attribute or sparse annotation to the function passed to INIT_WORK(). Paul's ack below is for this RCU usage. (Includes fixes by Alan Cox <alan@linux.intel.com>, David L Stevens <dlstevens@us.ibm.com>, Chris Wright <chrisw@redhat.com>) Acked-by: Rusty Russell <rusty@rustcorp.com.au> Acked-by: Arnd Bergmann <arnd@arndb.de> Acked-by: "Paul E. McKenney" <paulmck@linux.vnet.ibm.com> Signed-off-by: Michael S. Tsirkin <mst@redhat.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2010-01-14 06:17:27 +00:00
#define vq_err(vq, fmt, ...) do { \
pr_debug(pr_fmt(fmt), ##__VA_ARGS__); \
if ((vq)->error_ctx) \
eventfd_signal((vq)->error_ctx, 1);\
} while (0)
enum {
VHOST_FEATURES = (1ULL << VIRTIO_F_NOTIFY_ON_EMPTY) |
(1ULL << VIRTIO_RING_F_INDIRECT_DESC) |
(1ULL << VIRTIO_RING_F_EVENT_IDX) |
(1ULL << VHOST_F_LOG_ALL) |
(1ULL << VIRTIO_F_ANY_LAYOUT) |
(1ULL << VIRTIO_F_VERSION_1)
vhost_net: a kernel-level virtio server What it is: vhost net is a character device that can be used to reduce the number of system calls involved in virtio networking. Existing virtio net code is used in the guest without modification. There's similarity with vringfd, with some differences and reduced scope - uses eventfd for signalling - structures can be moved around in memory at any time (good for migration, bug work-arounds in userspace) - write logging is supported (good for migration) - support memory table and not just an offset (needed for kvm) common virtio related code has been put in a separate file vhost.c and can be made into a separate module if/when more backends appear. I used Rusty's lguest.c as the source for developing this part : this supplied me with witty comments I wouldn't be able to write myself. What it is not: vhost net is not a bus, and not a generic new system call. No assumptions are made on how guest performs hypercalls. Userspace hypervisors are supported as well as kvm. How it works: Basically, we connect virtio frontend (configured by userspace) to a backend. The backend could be a network device, or a tap device. Backend is also configured by userspace, including vlan/mac etc. Status: This works for me, and I haven't see any crashes. Compared to userspace, people reported improved latency (as I save up to 4 system calls per packet), as well as better bandwidth and CPU utilization. Features that I plan to look at in the future: - mergeable buffers - zero copy - scalability tuning: figure out the best threading model to use Note on RCU usage (this is also documented in vhost.h, near private_pointer which is the value protected by this variant of RCU): what is happening is that the rcu_dereference() is being used in a workqueue item. The role of rcu_read_lock() is taken on by the start of execution of the workqueue item, of rcu_read_unlock() by the end of execution of the workqueue item, and of synchronize_rcu() by flush_workqueue()/flush_work(). In the future we might need to apply some gcc attribute or sparse annotation to the function passed to INIT_WORK(). Paul's ack below is for this RCU usage. (Includes fixes by Alan Cox <alan@linux.intel.com>, David L Stevens <dlstevens@us.ibm.com>, Chris Wright <chrisw@redhat.com>) Acked-by: Rusty Russell <rusty@rustcorp.com.au> Acked-by: Arnd Bergmann <arnd@arndb.de> Acked-by: "Paul E. McKenney" <paulmck@linux.vnet.ibm.com> Signed-off-by: Michael S. Tsirkin <mst@redhat.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2010-01-14 06:17:27 +00:00
};
/**
* vhost_vq_set_backend - Set backend.
*
* @vq Virtqueue.
* @private_data The private data.
*
* Context: Need to call with vq->mutex acquired.
*/
static inline void vhost_vq_set_backend(struct vhost_virtqueue *vq,
void *private_data)
{
vq->private_data = private_data;
}
/**
* vhost_vq_get_backend - Get backend.
*
* @vq Virtqueue.
*
* Context: Need to call with vq->mutex acquired.
* Return: Private data previously set with vhost_vq_set_backend.
*/
static inline void *vhost_vq_get_backend(struct vhost_virtqueue *vq)
{
return vq->private_data;
}
static inline bool vhost_has_feature(struct vhost_virtqueue *vq, int bit)
vhost_net: a kernel-level virtio server What it is: vhost net is a character device that can be used to reduce the number of system calls involved in virtio networking. Existing virtio net code is used in the guest without modification. There's similarity with vringfd, with some differences and reduced scope - uses eventfd for signalling - structures can be moved around in memory at any time (good for migration, bug work-arounds in userspace) - write logging is supported (good for migration) - support memory table and not just an offset (needed for kvm) common virtio related code has been put in a separate file vhost.c and can be made into a separate module if/when more backends appear. I used Rusty's lguest.c as the source for developing this part : this supplied me with witty comments I wouldn't be able to write myself. What it is not: vhost net is not a bus, and not a generic new system call. No assumptions are made on how guest performs hypercalls. Userspace hypervisors are supported as well as kvm. How it works: Basically, we connect virtio frontend (configured by userspace) to a backend. The backend could be a network device, or a tap device. Backend is also configured by userspace, including vlan/mac etc. Status: This works for me, and I haven't see any crashes. Compared to userspace, people reported improved latency (as I save up to 4 system calls per packet), as well as better bandwidth and CPU utilization. Features that I plan to look at in the future: - mergeable buffers - zero copy - scalability tuning: figure out the best threading model to use Note on RCU usage (this is also documented in vhost.h, near private_pointer which is the value protected by this variant of RCU): what is happening is that the rcu_dereference() is being used in a workqueue item. The role of rcu_read_lock() is taken on by the start of execution of the workqueue item, of rcu_read_unlock() by the end of execution of the workqueue item, and of synchronize_rcu() by flush_workqueue()/flush_work(). In the future we might need to apply some gcc attribute or sparse annotation to the function passed to INIT_WORK(). Paul's ack below is for this RCU usage. (Includes fixes by Alan Cox <alan@linux.intel.com>, David L Stevens <dlstevens@us.ibm.com>, Chris Wright <chrisw@redhat.com>) Acked-by: Rusty Russell <rusty@rustcorp.com.au> Acked-by: Arnd Bergmann <arnd@arndb.de> Acked-by: "Paul E. McKenney" <paulmck@linux.vnet.ibm.com> Signed-off-by: Michael S. Tsirkin <mst@redhat.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2010-01-14 06:17:27 +00:00
{
return vq->acked_features & (1ULL << bit);
vhost_net: a kernel-level virtio server What it is: vhost net is a character device that can be used to reduce the number of system calls involved in virtio networking. Existing virtio net code is used in the guest without modification. There's similarity with vringfd, with some differences and reduced scope - uses eventfd for signalling - structures can be moved around in memory at any time (good for migration, bug work-arounds in userspace) - write logging is supported (good for migration) - support memory table and not just an offset (needed for kvm) common virtio related code has been put in a separate file vhost.c and can be made into a separate module if/when more backends appear. I used Rusty's lguest.c as the source for developing this part : this supplied me with witty comments I wouldn't be able to write myself. What it is not: vhost net is not a bus, and not a generic new system call. No assumptions are made on how guest performs hypercalls. Userspace hypervisors are supported as well as kvm. How it works: Basically, we connect virtio frontend (configured by userspace) to a backend. The backend could be a network device, or a tap device. Backend is also configured by userspace, including vlan/mac etc. Status: This works for me, and I haven't see any crashes. Compared to userspace, people reported improved latency (as I save up to 4 system calls per packet), as well as better bandwidth and CPU utilization. Features that I plan to look at in the future: - mergeable buffers - zero copy - scalability tuning: figure out the best threading model to use Note on RCU usage (this is also documented in vhost.h, near private_pointer which is the value protected by this variant of RCU): what is happening is that the rcu_dereference() is being used in a workqueue item. The role of rcu_read_lock() is taken on by the start of execution of the workqueue item, of rcu_read_unlock() by the end of execution of the workqueue item, and of synchronize_rcu() by flush_workqueue()/flush_work(). In the future we might need to apply some gcc attribute or sparse annotation to the function passed to INIT_WORK(). Paul's ack below is for this RCU usage. (Includes fixes by Alan Cox <alan@linux.intel.com>, David L Stevens <dlstevens@us.ibm.com>, Chris Wright <chrisw@redhat.com>) Acked-by: Rusty Russell <rusty@rustcorp.com.au> Acked-by: Arnd Bergmann <arnd@arndb.de> Acked-by: "Paul E. McKenney" <paulmck@linux.vnet.ibm.com> Signed-off-by: Michael S. Tsirkin <mst@redhat.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2010-01-14 06:17:27 +00:00
}
static inline bool vhost_backend_has_feature(struct vhost_virtqueue *vq, int bit)
{
return vq->acked_backend_features & (1ULL << bit);
}
#ifdef CONFIG_VHOST_CROSS_ENDIAN_LEGACY
static inline bool vhost_is_little_endian(struct vhost_virtqueue *vq)
{
return vq->is_le;
}
#else
static inline bool vhost_is_little_endian(struct vhost_virtqueue *vq)
{
return virtio_legacy_is_little_endian() || vq->is_le;
}
#endif
/* Memory accessors */
static inline u16 vhost16_to_cpu(struct vhost_virtqueue *vq, __virtio16 val)
{
return __virtio16_to_cpu(vhost_is_little_endian(vq), val);
}
static inline __virtio16 cpu_to_vhost16(struct vhost_virtqueue *vq, u16 val)
{
return __cpu_to_virtio16(vhost_is_little_endian(vq), val);
}
static inline u32 vhost32_to_cpu(struct vhost_virtqueue *vq, __virtio32 val)
{
return __virtio32_to_cpu(vhost_is_little_endian(vq), val);
}
static inline __virtio32 cpu_to_vhost32(struct vhost_virtqueue *vq, u32 val)
{
return __cpu_to_virtio32(vhost_is_little_endian(vq), val);
}
static inline u64 vhost64_to_cpu(struct vhost_virtqueue *vq, __virtio64 val)
{
return __virtio64_to_cpu(vhost_is_little_endian(vq), val);
}
static inline __virtio64 cpu_to_vhost64(struct vhost_virtqueue *vq, u64 val)
{
return __cpu_to_virtio64(vhost_is_little_endian(vq), val);
}
vhost_net: a kernel-level virtio server What it is: vhost net is a character device that can be used to reduce the number of system calls involved in virtio networking. Existing virtio net code is used in the guest without modification. There's similarity with vringfd, with some differences and reduced scope - uses eventfd for signalling - structures can be moved around in memory at any time (good for migration, bug work-arounds in userspace) - write logging is supported (good for migration) - support memory table and not just an offset (needed for kvm) common virtio related code has been put in a separate file vhost.c and can be made into a separate module if/when more backends appear. I used Rusty's lguest.c as the source for developing this part : this supplied me with witty comments I wouldn't be able to write myself. What it is not: vhost net is not a bus, and not a generic new system call. No assumptions are made on how guest performs hypercalls. Userspace hypervisors are supported as well as kvm. How it works: Basically, we connect virtio frontend (configured by userspace) to a backend. The backend could be a network device, or a tap device. Backend is also configured by userspace, including vlan/mac etc. Status: This works for me, and I haven't see any crashes. Compared to userspace, people reported improved latency (as I save up to 4 system calls per packet), as well as better bandwidth and CPU utilization. Features that I plan to look at in the future: - mergeable buffers - zero copy - scalability tuning: figure out the best threading model to use Note on RCU usage (this is also documented in vhost.h, near private_pointer which is the value protected by this variant of RCU): what is happening is that the rcu_dereference() is being used in a workqueue item. The role of rcu_read_lock() is taken on by the start of execution of the workqueue item, of rcu_read_unlock() by the end of execution of the workqueue item, and of synchronize_rcu() by flush_workqueue()/flush_work(). In the future we might need to apply some gcc attribute or sparse annotation to the function passed to INIT_WORK(). Paul's ack below is for this RCU usage. (Includes fixes by Alan Cox <alan@linux.intel.com>, David L Stevens <dlstevens@us.ibm.com>, Chris Wright <chrisw@redhat.com>) Acked-by: Rusty Russell <rusty@rustcorp.com.au> Acked-by: Arnd Bergmann <arnd@arndb.de> Acked-by: "Paul E. McKenney" <paulmck@linux.vnet.ibm.com> Signed-off-by: Michael S. Tsirkin <mst@redhat.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2010-01-14 06:17:27 +00:00
#endif