linux/drivers/gpu/drm/i915/i915_request.c

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/*
* Copyright © 2008-2015 Intel Corporation
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
* IN THE SOFTWARE.
*
*/
#include <linux/dma-fence-array.h>
drm/i915: Use HW semaphores for inter-engine synchronisation on gen8+ Having introduced per-context seqno, we now have a means to identity progress across the system without feel of rollback as befell the global_seqno. That is we can program a MI_SEMAPHORE_WAIT operation in advance of submission safe in the knowledge that our target seqno and address is stable. However, since we are telling the GPU to busy-spin on the target address until it matches the signaling seqno, we only want to do so when we are sure that busy-spin will be completed quickly. To achieve this we only submit the request to HW once the signaler is itself executing (modulo preemption causing us to wait longer), and we only do so for default and above priority requests (so that idle priority tasks never themselves hog the GPU waiting for others). As might be reasonably expected, HW semaphores excel in inter-engine synchronisation microbenchmarks (where the 3x reduced latency / increased throughput more than offset the power cost of spinning on a second ring) and have significant improvement (can be up to ~10%, most see no change) for single clients that utilize multiple engines (typically media players and transcoders), without regressing multiple clients that can saturate the system or changing the power envelope dramatically. v3: Drop the older NEQ branch, now we pin the signaler's HWSP anyway. v4: Tell the world and include it as part of scheduler caps. Testcase: igt/gem_exec_whisper Testcase: igt/benchmarks/gem_wsim Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20190301170901.8340-3-chris@chris-wilson.co.uk
2019-03-01 17:09:00 +00:00
#include <linux/irq_work.h>
#include <linux/prefetch.h>
#include <linux/sched.h>
#include <linux/sched/clock.h>
#include <linux/sched/signal.h>
drm/i915: Refactor activity tracking for requests With the introduction of requests, we amplified the number of atomic refcounted objects we use and update every execbuffer; from none to several references, and a set of references that need to be changed. We also introduced interesting side-effects in the order of retiring requests and objects. Instead of independently tracking the last request for an object, track the active objects for each request. The object will reside in the buffer list of its most recent active request and so we reduce the kref interchange to a list_move. Now retirements are entirely driven by the request, dramatically simplifying activity tracking on the object themselves, and removing the ambiguity between retiring objects and retiring requests. Furthermore with the consolidation of managing the activity tracking centrally, we can look forward to using RCU to enable lockless lookup of the current active requests for an object. In the future, we will be able to query the status or wait upon rendering to an object without even touching the struct_mutex BKL. All told, less code, simpler and faster, and more extensible. v2: Add a typedef for the function pointer for convenience later. v3: Make the noop retirement callback explicit. Allow passing NULL to the init_request_active() which is expanded to a common noop function. Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com> Link: http://patchwork.freedesktop.org/patch/msgid/1470293567-10811-16-git-send-email-chris@chris-wilson.co.uk
2016-08-04 06:52:35 +00:00
#include "i915_drv.h"
#include "i915_active.h"
#include "i915_globals.h"
#include "i915_reset.h"
drm/i915: Use HW semaphores for inter-engine synchronisation on gen8+ Having introduced per-context seqno, we now have a means to identity progress across the system without feel of rollback as befell the global_seqno. That is we can program a MI_SEMAPHORE_WAIT operation in advance of submission safe in the knowledge that our target seqno and address is stable. However, since we are telling the GPU to busy-spin on the target address until it matches the signaling seqno, we only want to do so when we are sure that busy-spin will be completed quickly. To achieve this we only submit the request to HW once the signaler is itself executing (modulo preemption causing us to wait longer), and we only do so for default and above priority requests (so that idle priority tasks never themselves hog the GPU waiting for others). As might be reasonably expected, HW semaphores excel in inter-engine synchronisation microbenchmarks (where the 3x reduced latency / increased throughput more than offset the power cost of spinning on a second ring) and have significant improvement (can be up to ~10%, most see no change) for single clients that utilize multiple engines (typically media players and transcoders), without regressing multiple clients that can saturate the system or changing the power envelope dramatically. v3: Drop the older NEQ branch, now we pin the signaler's HWSP anyway. v4: Tell the world and include it as part of scheduler caps. Testcase: igt/gem_exec_whisper Testcase: igt/benchmarks/gem_wsim Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20190301170901.8340-3-chris@chris-wilson.co.uk
2019-03-01 17:09:00 +00:00
struct execute_cb {
struct list_head link;
struct irq_work work;
struct i915_sw_fence *fence;
};
static struct i915_global_request {
struct i915_global base;
struct kmem_cache *slab_requests;
struct kmem_cache *slab_dependencies;
drm/i915: Use HW semaphores for inter-engine synchronisation on gen8+ Having introduced per-context seqno, we now have a means to identity progress across the system without feel of rollback as befell the global_seqno. That is we can program a MI_SEMAPHORE_WAIT operation in advance of submission safe in the knowledge that our target seqno and address is stable. However, since we are telling the GPU to busy-spin on the target address until it matches the signaling seqno, we only want to do so when we are sure that busy-spin will be completed quickly. To achieve this we only submit the request to HW once the signaler is itself executing (modulo preemption causing us to wait longer), and we only do so for default and above priority requests (so that idle priority tasks never themselves hog the GPU waiting for others). As might be reasonably expected, HW semaphores excel in inter-engine synchronisation microbenchmarks (where the 3x reduced latency / increased throughput more than offset the power cost of spinning on a second ring) and have significant improvement (can be up to ~10%, most see no change) for single clients that utilize multiple engines (typically media players and transcoders), without regressing multiple clients that can saturate the system or changing the power envelope dramatically. v3: Drop the older NEQ branch, now we pin the signaler's HWSP anyway. v4: Tell the world and include it as part of scheduler caps. Testcase: igt/gem_exec_whisper Testcase: igt/benchmarks/gem_wsim Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20190301170901.8340-3-chris@chris-wilson.co.uk
2019-03-01 17:09:00 +00:00
struct kmem_cache *slab_execute_cbs;
} global;
dma-buf: Rename struct fence to dma_fence I plan to usurp the short name of struct fence for a core kernel struct, and so I need to rename the specialised fence/timeline for DMA operations to make room. A consensus was reached in https://lists.freedesktop.org/archives/dri-devel/2016-July/113083.html that making clear this fence applies to DMA operations was a good thing. Since then the patch has grown a bit as usage increases, so hopefully it remains a good thing! (v2...: rebase, rerun spatch) v3: Compile on msm, spotted a manual fixup that I broke. v4: Try again for msm, sorry Daniel coccinelle script: @@ @@ - struct fence + struct dma_fence @@ @@ - struct fence_ops + struct dma_fence_ops @@ @@ - struct fence_cb + struct dma_fence_cb @@ @@ - struct fence_array + struct dma_fence_array @@ @@ - enum fence_flag_bits + enum dma_fence_flag_bits @@ @@ ( - fence_init + dma_fence_init | - fence_release + dma_fence_release | - fence_free + dma_fence_free | - fence_get + dma_fence_get | - fence_get_rcu + dma_fence_get_rcu | - fence_put + dma_fence_put | - fence_signal + dma_fence_signal | - fence_signal_locked + dma_fence_signal_locked | - fence_default_wait + dma_fence_default_wait | - fence_add_callback + dma_fence_add_callback | - fence_remove_callback + dma_fence_remove_callback | - fence_enable_sw_signaling + dma_fence_enable_sw_signaling | - fence_is_signaled_locked + dma_fence_is_signaled_locked | - fence_is_signaled + dma_fence_is_signaled | - fence_is_later + dma_fence_is_later | - fence_later + dma_fence_later | - fence_wait_timeout + dma_fence_wait_timeout | - fence_wait_any_timeout + dma_fence_wait_any_timeout | - fence_wait + dma_fence_wait | - fence_context_alloc + dma_fence_context_alloc | - fence_array_create + dma_fence_array_create | - to_fence_array + to_dma_fence_array | - fence_is_array + dma_fence_is_array | - trace_fence_emit + trace_dma_fence_emit | - FENCE_TRACE + DMA_FENCE_TRACE | - FENCE_WARN + DMA_FENCE_WARN | - FENCE_ERR + DMA_FENCE_ERR ) ( ... ) Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Reviewed-by: Gustavo Padovan <gustavo.padovan@collabora.co.uk> Acked-by: Sumit Semwal <sumit.semwal@linaro.org> Acked-by: Christian König <christian.koenig@amd.com> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch> Link: http://patchwork.freedesktop.org/patch/msgid/20161025120045.28839-1-chris@chris-wilson.co.uk
2016-10-25 12:00:45 +00:00
static const char *i915_fence_get_driver_name(struct dma_fence *fence)
{
return "i915";
}
dma-buf: Rename struct fence to dma_fence I plan to usurp the short name of struct fence for a core kernel struct, and so I need to rename the specialised fence/timeline for DMA operations to make room. A consensus was reached in https://lists.freedesktop.org/archives/dri-devel/2016-July/113083.html that making clear this fence applies to DMA operations was a good thing. Since then the patch has grown a bit as usage increases, so hopefully it remains a good thing! (v2...: rebase, rerun spatch) v3: Compile on msm, spotted a manual fixup that I broke. v4: Try again for msm, sorry Daniel coccinelle script: @@ @@ - struct fence + struct dma_fence @@ @@ - struct fence_ops + struct dma_fence_ops @@ @@ - struct fence_cb + struct dma_fence_cb @@ @@ - struct fence_array + struct dma_fence_array @@ @@ - enum fence_flag_bits + enum dma_fence_flag_bits @@ @@ ( - fence_init + dma_fence_init | - fence_release + dma_fence_release | - fence_free + dma_fence_free | - fence_get + dma_fence_get | - fence_get_rcu + dma_fence_get_rcu | - fence_put + dma_fence_put | - fence_signal + dma_fence_signal | - fence_signal_locked + dma_fence_signal_locked | - fence_default_wait + dma_fence_default_wait | - fence_add_callback + dma_fence_add_callback | - fence_remove_callback + dma_fence_remove_callback | - fence_enable_sw_signaling + dma_fence_enable_sw_signaling | - fence_is_signaled_locked + dma_fence_is_signaled_locked | - fence_is_signaled + dma_fence_is_signaled | - fence_is_later + dma_fence_is_later | - fence_later + dma_fence_later | - fence_wait_timeout + dma_fence_wait_timeout | - fence_wait_any_timeout + dma_fence_wait_any_timeout | - fence_wait + dma_fence_wait | - fence_context_alloc + dma_fence_context_alloc | - fence_array_create + dma_fence_array_create | - to_fence_array + to_dma_fence_array | - fence_is_array + dma_fence_is_array | - trace_fence_emit + trace_dma_fence_emit | - FENCE_TRACE + DMA_FENCE_TRACE | - FENCE_WARN + DMA_FENCE_WARN | - FENCE_ERR + DMA_FENCE_ERR ) ( ... ) Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Reviewed-by: Gustavo Padovan <gustavo.padovan@collabora.co.uk> Acked-by: Sumit Semwal <sumit.semwal@linaro.org> Acked-by: Christian König <christian.koenig@amd.com> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch> Link: http://patchwork.freedesktop.org/patch/msgid/20161025120045.28839-1-chris@chris-wilson.co.uk
2016-10-25 12:00:45 +00:00
static const char *i915_fence_get_timeline_name(struct dma_fence *fence)
{
/*
* The timeline struct (as part of the ppgtt underneath a context)
* may be freed when the request is no longer in use by the GPU.
* We could extend the life of a context to beyond that of all
* fences, possibly keeping the hw resource around indefinitely,
* or we just give them a false name. Since
* dma_fence_ops.get_timeline_name is a debug feature, the occasional
* lie seems justifiable.
*/
if (test_bit(DMA_FENCE_FLAG_SIGNALED_BIT, &fence->flags))
return "signaled";
return to_request(fence)->timeline->name;
}
dma-buf: Rename struct fence to dma_fence I plan to usurp the short name of struct fence for a core kernel struct, and so I need to rename the specialised fence/timeline for DMA operations to make room. A consensus was reached in https://lists.freedesktop.org/archives/dri-devel/2016-July/113083.html that making clear this fence applies to DMA operations was a good thing. Since then the patch has grown a bit as usage increases, so hopefully it remains a good thing! (v2...: rebase, rerun spatch) v3: Compile on msm, spotted a manual fixup that I broke. v4: Try again for msm, sorry Daniel coccinelle script: @@ @@ - struct fence + struct dma_fence @@ @@ - struct fence_ops + struct dma_fence_ops @@ @@ - struct fence_cb + struct dma_fence_cb @@ @@ - struct fence_array + struct dma_fence_array @@ @@ - enum fence_flag_bits + enum dma_fence_flag_bits @@ @@ ( - fence_init + dma_fence_init | - fence_release + dma_fence_release | - fence_free + dma_fence_free | - fence_get + dma_fence_get | - fence_get_rcu + dma_fence_get_rcu | - fence_put + dma_fence_put | - fence_signal + dma_fence_signal | - fence_signal_locked + dma_fence_signal_locked | - fence_default_wait + dma_fence_default_wait | - fence_add_callback + dma_fence_add_callback | - fence_remove_callback + dma_fence_remove_callback | - fence_enable_sw_signaling + dma_fence_enable_sw_signaling | - fence_is_signaled_locked + dma_fence_is_signaled_locked | - fence_is_signaled + dma_fence_is_signaled | - fence_is_later + dma_fence_is_later | - fence_later + dma_fence_later | - fence_wait_timeout + dma_fence_wait_timeout | - fence_wait_any_timeout + dma_fence_wait_any_timeout | - fence_wait + dma_fence_wait | - fence_context_alloc + dma_fence_context_alloc | - fence_array_create + dma_fence_array_create | - to_fence_array + to_dma_fence_array | - fence_is_array + dma_fence_is_array | - trace_fence_emit + trace_dma_fence_emit | - FENCE_TRACE + DMA_FENCE_TRACE | - FENCE_WARN + DMA_FENCE_WARN | - FENCE_ERR + DMA_FENCE_ERR ) ( ... ) Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Reviewed-by: Gustavo Padovan <gustavo.padovan@collabora.co.uk> Acked-by: Sumit Semwal <sumit.semwal@linaro.org> Acked-by: Christian König <christian.koenig@amd.com> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch> Link: http://patchwork.freedesktop.org/patch/msgid/20161025120045.28839-1-chris@chris-wilson.co.uk
2016-10-25 12:00:45 +00:00
static bool i915_fence_signaled(struct dma_fence *fence)
{
return i915_request_completed(to_request(fence));
}
dma-buf: Rename struct fence to dma_fence I plan to usurp the short name of struct fence for a core kernel struct, and so I need to rename the specialised fence/timeline for DMA operations to make room. A consensus was reached in https://lists.freedesktop.org/archives/dri-devel/2016-July/113083.html that making clear this fence applies to DMA operations was a good thing. Since then the patch has grown a bit as usage increases, so hopefully it remains a good thing! (v2...: rebase, rerun spatch) v3: Compile on msm, spotted a manual fixup that I broke. v4: Try again for msm, sorry Daniel coccinelle script: @@ @@ - struct fence + struct dma_fence @@ @@ - struct fence_ops + struct dma_fence_ops @@ @@ - struct fence_cb + struct dma_fence_cb @@ @@ - struct fence_array + struct dma_fence_array @@ @@ - enum fence_flag_bits + enum dma_fence_flag_bits @@ @@ ( - fence_init + dma_fence_init | - fence_release + dma_fence_release | - fence_free + dma_fence_free | - fence_get + dma_fence_get | - fence_get_rcu + dma_fence_get_rcu | - fence_put + dma_fence_put | - fence_signal + dma_fence_signal | - fence_signal_locked + dma_fence_signal_locked | - fence_default_wait + dma_fence_default_wait | - fence_add_callback + dma_fence_add_callback | - fence_remove_callback + dma_fence_remove_callback | - fence_enable_sw_signaling + dma_fence_enable_sw_signaling | - fence_is_signaled_locked + dma_fence_is_signaled_locked | - fence_is_signaled + dma_fence_is_signaled | - fence_is_later + dma_fence_is_later | - fence_later + dma_fence_later | - fence_wait_timeout + dma_fence_wait_timeout | - fence_wait_any_timeout + dma_fence_wait_any_timeout | - fence_wait + dma_fence_wait | - fence_context_alloc + dma_fence_context_alloc | - fence_array_create + dma_fence_array_create | - to_fence_array + to_dma_fence_array | - fence_is_array + dma_fence_is_array | - trace_fence_emit + trace_dma_fence_emit | - FENCE_TRACE + DMA_FENCE_TRACE | - FENCE_WARN + DMA_FENCE_WARN | - FENCE_ERR + DMA_FENCE_ERR ) ( ... ) Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Reviewed-by: Gustavo Padovan <gustavo.padovan@collabora.co.uk> Acked-by: Sumit Semwal <sumit.semwal@linaro.org> Acked-by: Christian König <christian.koenig@amd.com> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch> Link: http://patchwork.freedesktop.org/patch/msgid/20161025120045.28839-1-chris@chris-wilson.co.uk
2016-10-25 12:00:45 +00:00
static bool i915_fence_enable_signaling(struct dma_fence *fence)
{
drm/i915: Replace global breadcrumbs with per-context interrupt tracking A few years ago, see commit 688e6c725816 ("drm/i915: Slaughter the thundering i915_wait_request herd"), the issue of handling multiple clients waiting in parallel was brought to our attention. The requirement was that every client should be woken immediately upon its request being signaled, without incurring any cpu overhead. To handle certain fragility of our hw meant that we could not do a simple check inside the irq handler (some generations required almost unbounded delays before we could be sure of seqno coherency) and so request completion checking required delegation. Before commit 688e6c725816, the solution was simple. Every client waiting on a request would be woken on every interrupt and each would do a heavyweight check to see if their request was complete. Commit 688e6c725816 introduced an rbtree so that only the earliest waiter on the global timeline would woken, and would wake the next and so on. (Along with various complications to handle requests being reordered along the global timeline, and also a requirement for kthread to provide a delegate for fence signaling that had no process context.) The global rbtree depends on knowing the execution timeline (and global seqno). Without knowing that order, we must instead check all contexts queued to the HW to see which may have advanced. We trim that list by only checking queued contexts that are being waited on, but still we keep a list of all active contexts and their active signalers that we inspect from inside the irq handler. By moving the waiters onto the fence signal list, we can combine the client wakeup with the dma_fence signaling (a dramatic reduction in complexity, but does require the HW being coherent, the seqno must be visible from the cpu before the interrupt is raised - we keep a timer backup just in case). Having previously fixed all the issues with irq-seqno serialisation (by inserting delays onto the GPU after each request instead of random delays on the CPU after each interrupt), we can rely on the seqno state to perfom direct wakeups from the interrupt handler. This allows us to preserve our single context switch behaviour of the current routine, with the only downside that we lose the RT priority sorting of wakeups. In general, direct wakeup latency of multiple clients is about the same (about 10% better in most cases) with a reduction in total CPU time spent in the waiter (about 20-50% depending on gen). Average herd behaviour is improved, but at the cost of not delegating wakeups on task_prio. v2: Capture fence signaling state for error state and add comments to warm even the most cold of hearts. v3: Check if the request is still active before busywaiting v4: Reduce the amount of pointer misdirection with list_for_each_safe and using a local i915_request variable inside the loops v5: Add a missing pluralisation to a purely informative selftest message. References: 688e6c725816 ("drm/i915: Slaughter the thundering i915_wait_request herd") Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20190129205230.19056-2-chris@chris-wilson.co.uk
2019-01-29 20:52:29 +00:00
return i915_request_enable_breadcrumb(to_request(fence));
}
dma-buf: Rename struct fence to dma_fence I plan to usurp the short name of struct fence for a core kernel struct, and so I need to rename the specialised fence/timeline for DMA operations to make room. A consensus was reached in https://lists.freedesktop.org/archives/dri-devel/2016-July/113083.html that making clear this fence applies to DMA operations was a good thing. Since then the patch has grown a bit as usage increases, so hopefully it remains a good thing! (v2...: rebase, rerun spatch) v3: Compile on msm, spotted a manual fixup that I broke. v4: Try again for msm, sorry Daniel coccinelle script: @@ @@ - struct fence + struct dma_fence @@ @@ - struct fence_ops + struct dma_fence_ops @@ @@ - struct fence_cb + struct dma_fence_cb @@ @@ - struct fence_array + struct dma_fence_array @@ @@ - enum fence_flag_bits + enum dma_fence_flag_bits @@ @@ ( - fence_init + dma_fence_init | - fence_release + dma_fence_release | - fence_free + dma_fence_free | - fence_get + dma_fence_get | - fence_get_rcu + dma_fence_get_rcu | - fence_put + dma_fence_put | - fence_signal + dma_fence_signal | - fence_signal_locked + dma_fence_signal_locked | - fence_default_wait + dma_fence_default_wait | - fence_add_callback + dma_fence_add_callback | - fence_remove_callback + dma_fence_remove_callback | - fence_enable_sw_signaling + dma_fence_enable_sw_signaling | - fence_is_signaled_locked + dma_fence_is_signaled_locked | - fence_is_signaled + dma_fence_is_signaled | - fence_is_later + dma_fence_is_later | - fence_later + dma_fence_later | - fence_wait_timeout + dma_fence_wait_timeout | - fence_wait_any_timeout + dma_fence_wait_any_timeout | - fence_wait + dma_fence_wait | - fence_context_alloc + dma_fence_context_alloc | - fence_array_create + dma_fence_array_create | - to_fence_array + to_dma_fence_array | - fence_is_array + dma_fence_is_array | - trace_fence_emit + trace_dma_fence_emit | - FENCE_TRACE + DMA_FENCE_TRACE | - FENCE_WARN + DMA_FENCE_WARN | - FENCE_ERR + DMA_FENCE_ERR ) ( ... ) Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Reviewed-by: Gustavo Padovan <gustavo.padovan@collabora.co.uk> Acked-by: Sumit Semwal <sumit.semwal@linaro.org> Acked-by: Christian König <christian.koenig@amd.com> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch> Link: http://patchwork.freedesktop.org/patch/msgid/20161025120045.28839-1-chris@chris-wilson.co.uk
2016-10-25 12:00:45 +00:00
static signed long i915_fence_wait(struct dma_fence *fence,
bool interruptible,
signed long timeout)
{
return i915_request_wait(to_request(fence),
interruptible | I915_WAIT_PRIORITY,
timeout);
}
dma-buf: Rename struct fence to dma_fence I plan to usurp the short name of struct fence for a core kernel struct, and so I need to rename the specialised fence/timeline for DMA operations to make room. A consensus was reached in https://lists.freedesktop.org/archives/dri-devel/2016-July/113083.html that making clear this fence applies to DMA operations was a good thing. Since then the patch has grown a bit as usage increases, so hopefully it remains a good thing! (v2...: rebase, rerun spatch) v3: Compile on msm, spotted a manual fixup that I broke. v4: Try again for msm, sorry Daniel coccinelle script: @@ @@ - struct fence + struct dma_fence @@ @@ - struct fence_ops + struct dma_fence_ops @@ @@ - struct fence_cb + struct dma_fence_cb @@ @@ - struct fence_array + struct dma_fence_array @@ @@ - enum fence_flag_bits + enum dma_fence_flag_bits @@ @@ ( - fence_init + dma_fence_init | - fence_release + dma_fence_release | - fence_free + dma_fence_free | - fence_get + dma_fence_get | - fence_get_rcu + dma_fence_get_rcu | - fence_put + dma_fence_put | - fence_signal + dma_fence_signal | - fence_signal_locked + dma_fence_signal_locked | - fence_default_wait + dma_fence_default_wait | - fence_add_callback + dma_fence_add_callback | - fence_remove_callback + dma_fence_remove_callback | - fence_enable_sw_signaling + dma_fence_enable_sw_signaling | - fence_is_signaled_locked + dma_fence_is_signaled_locked | - fence_is_signaled + dma_fence_is_signaled | - fence_is_later + dma_fence_is_later | - fence_later + dma_fence_later | - fence_wait_timeout + dma_fence_wait_timeout | - fence_wait_any_timeout + dma_fence_wait_any_timeout | - fence_wait + dma_fence_wait | - fence_context_alloc + dma_fence_context_alloc | - fence_array_create + dma_fence_array_create | - to_fence_array + to_dma_fence_array | - fence_is_array + dma_fence_is_array | - trace_fence_emit + trace_dma_fence_emit | - FENCE_TRACE + DMA_FENCE_TRACE | - FENCE_WARN + DMA_FENCE_WARN | - FENCE_ERR + DMA_FENCE_ERR ) ( ... ) Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Reviewed-by: Gustavo Padovan <gustavo.padovan@collabora.co.uk> Acked-by: Sumit Semwal <sumit.semwal@linaro.org> Acked-by: Christian König <christian.koenig@amd.com> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch> Link: http://patchwork.freedesktop.org/patch/msgid/20161025120045.28839-1-chris@chris-wilson.co.uk
2016-10-25 12:00:45 +00:00
static void i915_fence_release(struct dma_fence *fence)
{
struct i915_request *rq = to_request(fence);
/*
* The request is put onto a RCU freelist (i.e. the address
* is immediately reused), mark the fences as being freed now.
* Otherwise the debugobjects for the fences are only marked as
* freed when the slab cache itself is freed, and so we would get
* caught trying to reuse dead objects.
*/
i915_sw_fence_fini(&rq->submit);
kmem_cache_free(global.slab_requests, rq);
}
dma-buf: Rename struct fence to dma_fence I plan to usurp the short name of struct fence for a core kernel struct, and so I need to rename the specialised fence/timeline for DMA operations to make room. A consensus was reached in https://lists.freedesktop.org/archives/dri-devel/2016-July/113083.html that making clear this fence applies to DMA operations was a good thing. Since then the patch has grown a bit as usage increases, so hopefully it remains a good thing! (v2...: rebase, rerun spatch) v3: Compile on msm, spotted a manual fixup that I broke. v4: Try again for msm, sorry Daniel coccinelle script: @@ @@ - struct fence + struct dma_fence @@ @@ - struct fence_ops + struct dma_fence_ops @@ @@ - struct fence_cb + struct dma_fence_cb @@ @@ - struct fence_array + struct dma_fence_array @@ @@ - enum fence_flag_bits + enum dma_fence_flag_bits @@ @@ ( - fence_init + dma_fence_init | - fence_release + dma_fence_release | - fence_free + dma_fence_free | - fence_get + dma_fence_get | - fence_get_rcu + dma_fence_get_rcu | - fence_put + dma_fence_put | - fence_signal + dma_fence_signal | - fence_signal_locked + dma_fence_signal_locked | - fence_default_wait + dma_fence_default_wait | - fence_add_callback + dma_fence_add_callback | - fence_remove_callback + dma_fence_remove_callback | - fence_enable_sw_signaling + dma_fence_enable_sw_signaling | - fence_is_signaled_locked + dma_fence_is_signaled_locked | - fence_is_signaled + dma_fence_is_signaled | - fence_is_later + dma_fence_is_later | - fence_later + dma_fence_later | - fence_wait_timeout + dma_fence_wait_timeout | - fence_wait_any_timeout + dma_fence_wait_any_timeout | - fence_wait + dma_fence_wait | - fence_context_alloc + dma_fence_context_alloc | - fence_array_create + dma_fence_array_create | - to_fence_array + to_dma_fence_array | - fence_is_array + dma_fence_is_array | - trace_fence_emit + trace_dma_fence_emit | - FENCE_TRACE + DMA_FENCE_TRACE | - FENCE_WARN + DMA_FENCE_WARN | - FENCE_ERR + DMA_FENCE_ERR ) ( ... ) Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Reviewed-by: Gustavo Padovan <gustavo.padovan@collabora.co.uk> Acked-by: Sumit Semwal <sumit.semwal@linaro.org> Acked-by: Christian König <christian.koenig@amd.com> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch> Link: http://patchwork.freedesktop.org/patch/msgid/20161025120045.28839-1-chris@chris-wilson.co.uk
2016-10-25 12:00:45 +00:00
const struct dma_fence_ops i915_fence_ops = {
.get_driver_name = i915_fence_get_driver_name,
.get_timeline_name = i915_fence_get_timeline_name,
.enable_signaling = i915_fence_enable_signaling,
.signaled = i915_fence_signaled,
.wait = i915_fence_wait,
.release = i915_fence_release,
};
static inline void
i915_request_remove_from_client(struct i915_request *request)
{
struct drm_i915_file_private *file_priv;
file_priv = request->file_priv;
if (!file_priv)
return;
spin_lock(&file_priv->mm.lock);
if (request->file_priv) {
list_del(&request->client_link);
request->file_priv = NULL;
}
spin_unlock(&file_priv->mm.lock);
}
static void reserve_gt(struct drm_i915_private *i915)
{
if (!i915->gt.active_requests++)
i915_gem_unpark(i915);
}
static void unreserve_gt(struct drm_i915_private *i915)
{
drm/i915: Retire requests along rings In the next patch, rings are the central timeline as requests may jump between engines. Therefore in the future as we retire in order along the engine timeline, we may retire out-of-order within a ring (as the ring now occurs along multiple engines), leading to much hilarity in miscomputing the position of ring->head. As an added bonus, retiring along the ring reduces the penalty of having one execlists client do cleanup for another (old legacy submission shares a ring between all clients). The downside is that slow and irregular (off the critical path) process of cleaning up stale requests after userspace becomes a modicum less efficient. In the long run, it will become apparent that the ordered ring->request_list matches the ring->timeline, a fun challenge for the future will be unifying the two lists to avoid duplication! v2: We need both engine-order and ring-order processing to maintain our knowledge of where individual rings have completed upto as well as knowing what was last executing on any engine. And finally by decoupling retiring the contexts on the engine and the timelines along the rings, we do have to keep a reference to the context on each request (previously it was guaranteed by the context being pinned). v3: Not just a reference to the context, but we need to keep it pinned as we manipulate the rings; i.e. we need a pin for both the manipulation of the engine state during its retirements, and a separate pin for the manipulation of the ring state. Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20180430131503.5375-3-chris@chris-wilson.co.uk
2018-04-30 13:15:02 +00:00
GEM_BUG_ON(!i915->gt.active_requests);
if (!--i915->gt.active_requests)
i915_gem_park(i915);
}
static void advance_ring(struct i915_request *request)
{
drm/i915: Retire requests along rings In the next patch, rings are the central timeline as requests may jump between engines. Therefore in the future as we retire in order along the engine timeline, we may retire out-of-order within a ring (as the ring now occurs along multiple engines), leading to much hilarity in miscomputing the position of ring->head. As an added bonus, retiring along the ring reduces the penalty of having one execlists client do cleanup for another (old legacy submission shares a ring between all clients). The downside is that slow and irregular (off the critical path) process of cleaning up stale requests after userspace becomes a modicum less efficient. In the long run, it will become apparent that the ordered ring->request_list matches the ring->timeline, a fun challenge for the future will be unifying the two lists to avoid duplication! v2: We need both engine-order and ring-order processing to maintain our knowledge of where individual rings have completed upto as well as knowing what was last executing on any engine. And finally by decoupling retiring the contexts on the engine and the timelines along the rings, we do have to keep a reference to the context on each request (previously it was guaranteed by the context being pinned). v3: Not just a reference to the context, but we need to keep it pinned as we manipulate the rings; i.e. we need a pin for both the manipulation of the engine state during its retirements, and a separate pin for the manipulation of the ring state. Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20180430131503.5375-3-chris@chris-wilson.co.uk
2018-04-30 13:15:02 +00:00
struct intel_ring *ring = request->ring;
unsigned int tail;
/*
* We know the GPU must have read the request to have
* sent us the seqno + interrupt, so use the position
* of tail of the request to update the last known position
* of the GPU head.
*
* Note this requires that we are always called in request
* completion order.
*/
drm/i915: Retire requests along rings In the next patch, rings are the central timeline as requests may jump between engines. Therefore in the future as we retire in order along the engine timeline, we may retire out-of-order within a ring (as the ring now occurs along multiple engines), leading to much hilarity in miscomputing the position of ring->head. As an added bonus, retiring along the ring reduces the penalty of having one execlists client do cleanup for another (old legacy submission shares a ring between all clients). The downside is that slow and irregular (off the critical path) process of cleaning up stale requests after userspace becomes a modicum less efficient. In the long run, it will become apparent that the ordered ring->request_list matches the ring->timeline, a fun challenge for the future will be unifying the two lists to avoid duplication! v2: We need both engine-order and ring-order processing to maintain our knowledge of where individual rings have completed upto as well as knowing what was last executing on any engine. And finally by decoupling retiring the contexts on the engine and the timelines along the rings, we do have to keep a reference to the context on each request (previously it was guaranteed by the context being pinned). v3: Not just a reference to the context, but we need to keep it pinned as we manipulate the rings; i.e. we need a pin for both the manipulation of the engine state during its retirements, and a separate pin for the manipulation of the ring state. Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20180430131503.5375-3-chris@chris-wilson.co.uk
2018-04-30 13:15:02 +00:00
GEM_BUG_ON(!list_is_first(&request->ring_link, &ring->request_list));
if (list_is_last(&request->ring_link, &ring->request_list)) {
/*
* We may race here with execlists resubmitting this request
* as we retire it. The resubmission will move the ring->tail
* forwards (to request->wa_tail). We either read the
* current value that was written to hw, or the value that
* is just about to be. Either works, if we miss the last two
* noops - they are safe to be replayed on a reset.
*/
2018-05-24 08:11:35 +00:00
GEM_TRACE("marking %s as inactive\n", ring->timeline->name);
tail = READ_ONCE(request->tail);
list_del(&ring->active_link);
} else {
tail = request->postfix;
}
drm/i915: Retire requests along rings In the next patch, rings are the central timeline as requests may jump between engines. Therefore in the future as we retire in order along the engine timeline, we may retire out-of-order within a ring (as the ring now occurs along multiple engines), leading to much hilarity in miscomputing the position of ring->head. As an added bonus, retiring along the ring reduces the penalty of having one execlists client do cleanup for another (old legacy submission shares a ring between all clients). The downside is that slow and irregular (off the critical path) process of cleaning up stale requests after userspace becomes a modicum less efficient. In the long run, it will become apparent that the ordered ring->request_list matches the ring->timeline, a fun challenge for the future will be unifying the two lists to avoid duplication! v2: We need both engine-order and ring-order processing to maintain our knowledge of where individual rings have completed upto as well as knowing what was last executing on any engine. And finally by decoupling retiring the contexts on the engine and the timelines along the rings, we do have to keep a reference to the context on each request (previously it was guaranteed by the context being pinned). v3: Not just a reference to the context, but we need to keep it pinned as we manipulate the rings; i.e. we need a pin for both the manipulation of the engine state during its retirements, and a separate pin for the manipulation of the ring state. Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20180430131503.5375-3-chris@chris-wilson.co.uk
2018-04-30 13:15:02 +00:00
list_del_init(&request->ring_link);
drm/i915: Retire requests along rings In the next patch, rings are the central timeline as requests may jump between engines. Therefore in the future as we retire in order along the engine timeline, we may retire out-of-order within a ring (as the ring now occurs along multiple engines), leading to much hilarity in miscomputing the position of ring->head. As an added bonus, retiring along the ring reduces the penalty of having one execlists client do cleanup for another (old legacy submission shares a ring between all clients). The downside is that slow and irregular (off the critical path) process of cleaning up stale requests after userspace becomes a modicum less efficient. In the long run, it will become apparent that the ordered ring->request_list matches the ring->timeline, a fun challenge for the future will be unifying the two lists to avoid duplication! v2: We need both engine-order and ring-order processing to maintain our knowledge of where individual rings have completed upto as well as knowing what was last executing on any engine. And finally by decoupling retiring the contexts on the engine and the timelines along the rings, we do have to keep a reference to the context on each request (previously it was guaranteed by the context being pinned). v3: Not just a reference to the context, but we need to keep it pinned as we manipulate the rings; i.e. we need a pin for both the manipulation of the engine state during its retirements, and a separate pin for the manipulation of the ring state. Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20180430131503.5375-3-chris@chris-wilson.co.uk
2018-04-30 13:15:02 +00:00
ring->head = tail;
}
static void free_capture_list(struct i915_request *request)
{
struct i915_capture_list *capture;
capture = request->capture_list;
while (capture) {
struct i915_capture_list *next = capture->next;
kfree(capture);
capture = next;
}
}
drm/i915: Retire requests along rings In the next patch, rings are the central timeline as requests may jump between engines. Therefore in the future as we retire in order along the engine timeline, we may retire out-of-order within a ring (as the ring now occurs along multiple engines), leading to much hilarity in miscomputing the position of ring->head. As an added bonus, retiring along the ring reduces the penalty of having one execlists client do cleanup for another (old legacy submission shares a ring between all clients). The downside is that slow and irregular (off the critical path) process of cleaning up stale requests after userspace becomes a modicum less efficient. In the long run, it will become apparent that the ordered ring->request_list matches the ring->timeline, a fun challenge for the future will be unifying the two lists to avoid duplication! v2: We need both engine-order and ring-order processing to maintain our knowledge of where individual rings have completed upto as well as knowing what was last executing on any engine. And finally by decoupling retiring the contexts on the engine and the timelines along the rings, we do have to keep a reference to the context on each request (previously it was guaranteed by the context being pinned). v3: Not just a reference to the context, but we need to keep it pinned as we manipulate the rings; i.e. we need a pin for both the manipulation of the engine state during its retirements, and a separate pin for the manipulation of the ring state. Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20180430131503.5375-3-chris@chris-wilson.co.uk
2018-04-30 13:15:02 +00:00
static void __retire_engine_request(struct intel_engine_cs *engine,
struct i915_request *rq)
{
GEM_TRACE("%s(%s) fence %llx:%lld, current %d\n",
drm/i915: Retire requests along rings In the next patch, rings are the central timeline as requests may jump between engines. Therefore in the future as we retire in order along the engine timeline, we may retire out-of-order within a ring (as the ring now occurs along multiple engines), leading to much hilarity in miscomputing the position of ring->head. As an added bonus, retiring along the ring reduces the penalty of having one execlists client do cleanup for another (old legacy submission shares a ring between all clients). The downside is that slow and irregular (off the critical path) process of cleaning up stale requests after userspace becomes a modicum less efficient. In the long run, it will become apparent that the ordered ring->request_list matches the ring->timeline, a fun challenge for the future will be unifying the two lists to avoid duplication! v2: We need both engine-order and ring-order processing to maintain our knowledge of where individual rings have completed upto as well as knowing what was last executing on any engine. And finally by decoupling retiring the contexts on the engine and the timelines along the rings, we do have to keep a reference to the context on each request (previously it was guaranteed by the context being pinned). v3: Not just a reference to the context, but we need to keep it pinned as we manipulate the rings; i.e. we need a pin for both the manipulation of the engine state during its retirements, and a separate pin for the manipulation of the ring state. Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20180430131503.5375-3-chris@chris-wilson.co.uk
2018-04-30 13:15:02 +00:00
__func__, engine->name,
rq->fence.context, rq->fence.seqno,
hwsp_seqno(rq));
drm/i915: Retire requests along rings In the next patch, rings are the central timeline as requests may jump between engines. Therefore in the future as we retire in order along the engine timeline, we may retire out-of-order within a ring (as the ring now occurs along multiple engines), leading to much hilarity in miscomputing the position of ring->head. As an added bonus, retiring along the ring reduces the penalty of having one execlists client do cleanup for another (old legacy submission shares a ring between all clients). The downside is that slow and irregular (off the critical path) process of cleaning up stale requests after userspace becomes a modicum less efficient. In the long run, it will become apparent that the ordered ring->request_list matches the ring->timeline, a fun challenge for the future will be unifying the two lists to avoid duplication! v2: We need both engine-order and ring-order processing to maintain our knowledge of where individual rings have completed upto as well as knowing what was last executing on any engine. And finally by decoupling retiring the contexts on the engine and the timelines along the rings, we do have to keep a reference to the context on each request (previously it was guaranteed by the context being pinned). v3: Not just a reference to the context, but we need to keep it pinned as we manipulate the rings; i.e. we need a pin for both the manipulation of the engine state during its retirements, and a separate pin for the manipulation of the ring state. Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20180430131503.5375-3-chris@chris-wilson.co.uk
2018-04-30 13:15:02 +00:00
GEM_BUG_ON(!i915_request_completed(rq));
local_irq_disable();
spin_lock(&engine->timeline.lock);
GEM_BUG_ON(!list_is_first(&rq->link, &engine->timeline.requests));
drm/i915: Retire requests along rings In the next patch, rings are the central timeline as requests may jump between engines. Therefore in the future as we retire in order along the engine timeline, we may retire out-of-order within a ring (as the ring now occurs along multiple engines), leading to much hilarity in miscomputing the position of ring->head. As an added bonus, retiring along the ring reduces the penalty of having one execlists client do cleanup for another (old legacy submission shares a ring between all clients). The downside is that slow and irregular (off the critical path) process of cleaning up stale requests after userspace becomes a modicum less efficient. In the long run, it will become apparent that the ordered ring->request_list matches the ring->timeline, a fun challenge for the future will be unifying the two lists to avoid duplication! v2: We need both engine-order and ring-order processing to maintain our knowledge of where individual rings have completed upto as well as knowing what was last executing on any engine. And finally by decoupling retiring the contexts on the engine and the timelines along the rings, we do have to keep a reference to the context on each request (previously it was guaranteed by the context being pinned). v3: Not just a reference to the context, but we need to keep it pinned as we manipulate the rings; i.e. we need a pin for both the manipulation of the engine state during its retirements, and a separate pin for the manipulation of the ring state. Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20180430131503.5375-3-chris@chris-wilson.co.uk
2018-04-30 13:15:02 +00:00
list_del_init(&rq->link);
spin_unlock(&engine->timeline.lock);
drm/i915: Retire requests along rings In the next patch, rings are the central timeline as requests may jump between engines. Therefore in the future as we retire in order along the engine timeline, we may retire out-of-order within a ring (as the ring now occurs along multiple engines), leading to much hilarity in miscomputing the position of ring->head. As an added bonus, retiring along the ring reduces the penalty of having one execlists client do cleanup for another (old legacy submission shares a ring between all clients). The downside is that slow and irregular (off the critical path) process of cleaning up stale requests after userspace becomes a modicum less efficient. In the long run, it will become apparent that the ordered ring->request_list matches the ring->timeline, a fun challenge for the future will be unifying the two lists to avoid duplication! v2: We need both engine-order and ring-order processing to maintain our knowledge of where individual rings have completed upto as well as knowing what was last executing on any engine. And finally by decoupling retiring the contexts on the engine and the timelines along the rings, we do have to keep a reference to the context on each request (previously it was guaranteed by the context being pinned). v3: Not just a reference to the context, but we need to keep it pinned as we manipulate the rings; i.e. we need a pin for both the manipulation of the engine state during its retirements, and a separate pin for the manipulation of the ring state. Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20180430131503.5375-3-chris@chris-wilson.co.uk
2018-04-30 13:15:02 +00:00
spin_lock(&rq->lock);
i915_request_mark_complete(rq);
if (!i915_request_signaled(rq))
drm/i915: Retire requests along rings In the next patch, rings are the central timeline as requests may jump between engines. Therefore in the future as we retire in order along the engine timeline, we may retire out-of-order within a ring (as the ring now occurs along multiple engines), leading to much hilarity in miscomputing the position of ring->head. As an added bonus, retiring along the ring reduces the penalty of having one execlists client do cleanup for another (old legacy submission shares a ring between all clients). The downside is that slow and irregular (off the critical path) process of cleaning up stale requests after userspace becomes a modicum less efficient. In the long run, it will become apparent that the ordered ring->request_list matches the ring->timeline, a fun challenge for the future will be unifying the two lists to avoid duplication! v2: We need both engine-order and ring-order processing to maintain our knowledge of where individual rings have completed upto as well as knowing what was last executing on any engine. And finally by decoupling retiring the contexts on the engine and the timelines along the rings, we do have to keep a reference to the context on each request (previously it was guaranteed by the context being pinned). v3: Not just a reference to the context, but we need to keep it pinned as we manipulate the rings; i.e. we need a pin for both the manipulation of the engine state during its retirements, and a separate pin for the manipulation of the ring state. Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20180430131503.5375-3-chris@chris-wilson.co.uk
2018-04-30 13:15:02 +00:00
dma_fence_signal_locked(&rq->fence);
if (test_bit(DMA_FENCE_FLAG_ENABLE_SIGNAL_BIT, &rq->fence.flags))
drm/i915: Replace global breadcrumbs with per-context interrupt tracking A few years ago, see commit 688e6c725816 ("drm/i915: Slaughter the thundering i915_wait_request herd"), the issue of handling multiple clients waiting in parallel was brought to our attention. The requirement was that every client should be woken immediately upon its request being signaled, without incurring any cpu overhead. To handle certain fragility of our hw meant that we could not do a simple check inside the irq handler (some generations required almost unbounded delays before we could be sure of seqno coherency) and so request completion checking required delegation. Before commit 688e6c725816, the solution was simple. Every client waiting on a request would be woken on every interrupt and each would do a heavyweight check to see if their request was complete. Commit 688e6c725816 introduced an rbtree so that only the earliest waiter on the global timeline would woken, and would wake the next and so on. (Along with various complications to handle requests being reordered along the global timeline, and also a requirement for kthread to provide a delegate for fence signaling that had no process context.) The global rbtree depends on knowing the execution timeline (and global seqno). Without knowing that order, we must instead check all contexts queued to the HW to see which may have advanced. We trim that list by only checking queued contexts that are being waited on, but still we keep a list of all active contexts and their active signalers that we inspect from inside the irq handler. By moving the waiters onto the fence signal list, we can combine the client wakeup with the dma_fence signaling (a dramatic reduction in complexity, but does require the HW being coherent, the seqno must be visible from the cpu before the interrupt is raised - we keep a timer backup just in case). Having previously fixed all the issues with irq-seqno serialisation (by inserting delays onto the GPU after each request instead of random delays on the CPU after each interrupt), we can rely on the seqno state to perfom direct wakeups from the interrupt handler. This allows us to preserve our single context switch behaviour of the current routine, with the only downside that we lose the RT priority sorting of wakeups. In general, direct wakeup latency of multiple clients is about the same (about 10% better in most cases) with a reduction in total CPU time spent in the waiter (about 20-50% depending on gen). Average herd behaviour is improved, but at the cost of not delegating wakeups on task_prio. v2: Capture fence signaling state for error state and add comments to warm even the most cold of hearts. v3: Check if the request is still active before busywaiting v4: Reduce the amount of pointer misdirection with list_for_each_safe and using a local i915_request variable inside the loops v5: Add a missing pluralisation to a purely informative selftest message. References: 688e6c725816 ("drm/i915: Slaughter the thundering i915_wait_request herd") Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20190129205230.19056-2-chris@chris-wilson.co.uk
2019-01-29 20:52:29 +00:00
i915_request_cancel_breadcrumb(rq);
drm/i915: Retire requests along rings In the next patch, rings are the central timeline as requests may jump between engines. Therefore in the future as we retire in order along the engine timeline, we may retire out-of-order within a ring (as the ring now occurs along multiple engines), leading to much hilarity in miscomputing the position of ring->head. As an added bonus, retiring along the ring reduces the penalty of having one execlists client do cleanup for another (old legacy submission shares a ring between all clients). The downside is that slow and irregular (off the critical path) process of cleaning up stale requests after userspace becomes a modicum less efficient. In the long run, it will become apparent that the ordered ring->request_list matches the ring->timeline, a fun challenge for the future will be unifying the two lists to avoid duplication! v2: We need both engine-order and ring-order processing to maintain our knowledge of where individual rings have completed upto as well as knowing what was last executing on any engine. And finally by decoupling retiring the contexts on the engine and the timelines along the rings, we do have to keep a reference to the context on each request (previously it was guaranteed by the context being pinned). v3: Not just a reference to the context, but we need to keep it pinned as we manipulate the rings; i.e. we need a pin for both the manipulation of the engine state during its retirements, and a separate pin for the manipulation of the ring state. Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20180430131503.5375-3-chris@chris-wilson.co.uk
2018-04-30 13:15:02 +00:00
if (rq->waitboost) {
GEM_BUG_ON(!atomic_read(&rq->i915->gt_pm.rps.num_waiters));
atomic_dec(&rq->i915->gt_pm.rps.num_waiters);
}
spin_unlock(&rq->lock);
local_irq_enable();
/*
* The backing object for the context is done after switching to the
* *next* context. Therefore we cannot retire the previous context until
* the next context has already started running. However, since we
* cannot take the required locks at i915_request_submit() we
* defer the unpinning of the active context to now, retirement of
* the subsequent request.
*/
if (engine->last_retired_context)
intel_context_unpin(engine->last_retired_context);
engine->last_retired_context = rq->hw_context;
drm/i915: Retire requests along rings In the next patch, rings are the central timeline as requests may jump between engines. Therefore in the future as we retire in order along the engine timeline, we may retire out-of-order within a ring (as the ring now occurs along multiple engines), leading to much hilarity in miscomputing the position of ring->head. As an added bonus, retiring along the ring reduces the penalty of having one execlists client do cleanup for another (old legacy submission shares a ring between all clients). The downside is that slow and irregular (off the critical path) process of cleaning up stale requests after userspace becomes a modicum less efficient. In the long run, it will become apparent that the ordered ring->request_list matches the ring->timeline, a fun challenge for the future will be unifying the two lists to avoid duplication! v2: We need both engine-order and ring-order processing to maintain our knowledge of where individual rings have completed upto as well as knowing what was last executing on any engine. And finally by decoupling retiring the contexts on the engine and the timelines along the rings, we do have to keep a reference to the context on each request (previously it was guaranteed by the context being pinned). v3: Not just a reference to the context, but we need to keep it pinned as we manipulate the rings; i.e. we need a pin for both the manipulation of the engine state during its retirements, and a separate pin for the manipulation of the ring state. Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20180430131503.5375-3-chris@chris-wilson.co.uk
2018-04-30 13:15:02 +00:00
}
static void __retire_engine_upto(struct intel_engine_cs *engine,
struct i915_request *rq)
{
struct i915_request *tmp;
if (list_empty(&rq->link))
return;
do {
tmp = list_first_entry(&engine->timeline.requests,
drm/i915: Retire requests along rings In the next patch, rings are the central timeline as requests may jump between engines. Therefore in the future as we retire in order along the engine timeline, we may retire out-of-order within a ring (as the ring now occurs along multiple engines), leading to much hilarity in miscomputing the position of ring->head. As an added bonus, retiring along the ring reduces the penalty of having one execlists client do cleanup for another (old legacy submission shares a ring between all clients). The downside is that slow and irregular (off the critical path) process of cleaning up stale requests after userspace becomes a modicum less efficient. In the long run, it will become apparent that the ordered ring->request_list matches the ring->timeline, a fun challenge for the future will be unifying the two lists to avoid duplication! v2: We need both engine-order and ring-order processing to maintain our knowledge of where individual rings have completed upto as well as knowing what was last executing on any engine. And finally by decoupling retiring the contexts on the engine and the timelines along the rings, we do have to keep a reference to the context on each request (previously it was guaranteed by the context being pinned). v3: Not just a reference to the context, but we need to keep it pinned as we manipulate the rings; i.e. we need a pin for both the manipulation of the engine state during its retirements, and a separate pin for the manipulation of the ring state. Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20180430131503.5375-3-chris@chris-wilson.co.uk
2018-04-30 13:15:02 +00:00
typeof(*tmp), link);
GEM_BUG_ON(tmp->engine != engine);
__retire_engine_request(engine, tmp);
} while (tmp != rq);
}
static void i915_request_retire(struct i915_request *request)
{
struct i915_active_request *active, *next;
drm/i915: Refactor activity tracking for requests With the introduction of requests, we amplified the number of atomic refcounted objects we use and update every execbuffer; from none to several references, and a set of references that need to be changed. We also introduced interesting side-effects in the order of retiring requests and objects. Instead of independently tracking the last request for an object, track the active objects for each request. The object will reside in the buffer list of its most recent active request and so we reduce the kref interchange to a list_move. Now retirements are entirely driven by the request, dramatically simplifying activity tracking on the object themselves, and removing the ambiguity between retiring objects and retiring requests. Furthermore with the consolidation of managing the activity tracking centrally, we can look forward to using RCU to enable lockless lookup of the current active requests for an object. In the future, we will be able to query the status or wait upon rendering to an object without even touching the struct_mutex BKL. All told, less code, simpler and faster, and more extensible. v2: Add a typedef for the function pointer for convenience later. v3: Make the noop retirement callback explicit. Allow passing NULL to the init_request_active() which is expanded to a common noop function. Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com> Link: http://patchwork.freedesktop.org/patch/msgid/1470293567-10811-16-git-send-email-chris@chris-wilson.co.uk
2016-08-04 06:52:35 +00:00
GEM_TRACE("%s fence %llx:%lld, current %d\n",
drm/i915: Retire requests along rings In the next patch, rings are the central timeline as requests may jump between engines. Therefore in the future as we retire in order along the engine timeline, we may retire out-of-order within a ring (as the ring now occurs along multiple engines), leading to much hilarity in miscomputing the position of ring->head. As an added bonus, retiring along the ring reduces the penalty of having one execlists client do cleanup for another (old legacy submission shares a ring between all clients). The downside is that slow and irregular (off the critical path) process of cleaning up stale requests after userspace becomes a modicum less efficient. In the long run, it will become apparent that the ordered ring->request_list matches the ring->timeline, a fun challenge for the future will be unifying the two lists to avoid duplication! v2: We need both engine-order and ring-order processing to maintain our knowledge of where individual rings have completed upto as well as knowing what was last executing on any engine. And finally by decoupling retiring the contexts on the engine and the timelines along the rings, we do have to keep a reference to the context on each request (previously it was guaranteed by the context being pinned). v3: Not just a reference to the context, but we need to keep it pinned as we manipulate the rings; i.e. we need a pin for both the manipulation of the engine state during its retirements, and a separate pin for the manipulation of the ring state. Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20180430131503.5375-3-chris@chris-wilson.co.uk
2018-04-30 13:15:02 +00:00
request->engine->name,
request->fence.context, request->fence.seqno,
hwsp_seqno(request));
lockdep_assert_held(&request->i915->drm.struct_mutex);
GEM_BUG_ON(!i915_sw_fence_signaled(&request->submit));
GEM_BUG_ON(!i915_request_completed(request));
trace_i915_request_retire(request);
advance_ring(request);
free_capture_list(request);
/*
* Walk through the active list, calling retire on each. This allows
drm/i915: Refactor activity tracking for requests With the introduction of requests, we amplified the number of atomic refcounted objects we use and update every execbuffer; from none to several references, and a set of references that need to be changed. We also introduced interesting side-effects in the order of retiring requests and objects. Instead of independently tracking the last request for an object, track the active objects for each request. The object will reside in the buffer list of its most recent active request and so we reduce the kref interchange to a list_move. Now retirements are entirely driven by the request, dramatically simplifying activity tracking on the object themselves, and removing the ambiguity between retiring objects and retiring requests. Furthermore with the consolidation of managing the activity tracking centrally, we can look forward to using RCU to enable lockless lookup of the current active requests for an object. In the future, we will be able to query the status or wait upon rendering to an object without even touching the struct_mutex BKL. All told, less code, simpler and faster, and more extensible. v2: Add a typedef for the function pointer for convenience later. v3: Make the noop retirement callback explicit. Allow passing NULL to the init_request_active() which is expanded to a common noop function. Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com> Link: http://patchwork.freedesktop.org/patch/msgid/1470293567-10811-16-git-send-email-chris@chris-wilson.co.uk
2016-08-04 06:52:35 +00:00
* objects to track their GPU activity and mark themselves as idle
* when their *last* active request is completed (updating state
* tracking lists for eviction, active references for GEM, etc).
*
* As the ->retire() may free the node, we decouple it first and
* pass along the auxiliary information (to avoid dereferencing
* the node after the callback).
*/
list_for_each_entry_safe(active, next, &request->active_list, link) {
/*
* In microbenchmarks or focusing upon time inside the kernel,
drm/i915: Refactor activity tracking for requests With the introduction of requests, we amplified the number of atomic refcounted objects we use and update every execbuffer; from none to several references, and a set of references that need to be changed. We also introduced interesting side-effects in the order of retiring requests and objects. Instead of independently tracking the last request for an object, track the active objects for each request. The object will reside in the buffer list of its most recent active request and so we reduce the kref interchange to a list_move. Now retirements are entirely driven by the request, dramatically simplifying activity tracking on the object themselves, and removing the ambiguity between retiring objects and retiring requests. Furthermore with the consolidation of managing the activity tracking centrally, we can look forward to using RCU to enable lockless lookup of the current active requests for an object. In the future, we will be able to query the status or wait upon rendering to an object without even touching the struct_mutex BKL. All told, less code, simpler and faster, and more extensible. v2: Add a typedef for the function pointer for convenience later. v3: Make the noop retirement callback explicit. Allow passing NULL to the init_request_active() which is expanded to a common noop function. Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com> Link: http://patchwork.freedesktop.org/patch/msgid/1470293567-10811-16-git-send-email-chris@chris-wilson.co.uk
2016-08-04 06:52:35 +00:00
* we may spend an inordinate amount of time simply handling
* the retirement of requests and processing their callbacks.
* Of which, this loop itself is particularly hot due to the
* cache misses when jumping around the list of
* i915_active_request. So we try to keep this loop as
* streamlined as possible and also prefetch the next
* i915_active_request to try and hide the likely cache miss.
drm/i915: Refactor activity tracking for requests With the introduction of requests, we amplified the number of atomic refcounted objects we use and update every execbuffer; from none to several references, and a set of references that need to be changed. We also introduced interesting side-effects in the order of retiring requests and objects. Instead of independently tracking the last request for an object, track the active objects for each request. The object will reside in the buffer list of its most recent active request and so we reduce the kref interchange to a list_move. Now retirements are entirely driven by the request, dramatically simplifying activity tracking on the object themselves, and removing the ambiguity between retiring objects and retiring requests. Furthermore with the consolidation of managing the activity tracking centrally, we can look forward to using RCU to enable lockless lookup of the current active requests for an object. In the future, we will be able to query the status or wait upon rendering to an object without even touching the struct_mutex BKL. All told, less code, simpler and faster, and more extensible. v2: Add a typedef for the function pointer for convenience later. v3: Make the noop retirement callback explicit. Allow passing NULL to the init_request_active() which is expanded to a common noop function. Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com> Link: http://patchwork.freedesktop.org/patch/msgid/1470293567-10811-16-git-send-email-chris@chris-wilson.co.uk
2016-08-04 06:52:35 +00:00
*/
prefetchw(next);
INIT_LIST_HEAD(&active->link);
drm/i915: Enable lockless lookup of request tracking via RCU If we enable RCU for the requests (providing a grace period where we can inspect a "dead" request before it is freed), we can allow callers to carefully perform lockless lookup of an active request. However, by enabling deferred freeing of requests, we can potentially hog a lot of memory when dealing with tens of thousands of requests per second - with a quick insertion of a synchronize_rcu() inside our shrinker callback, that issue disappears. v2: Currently, it is our responsibility to handle reclaim i.e. to avoid hogging memory with the delayed slab frees. At the moment, we wait for a grace period in the shrinker, and block for all RCU callbacks on oom. Suggested alternatives focus on flushing our RCU callback when we have a certain number of outstanding request frees, and blocking on that flush after a second high watermark. (So rather than wait for the system to run out of memory, we stop issuing requests - both are nondeterministic.) Paul E. McKenney wrote: Another approach is synchronize_rcu() after some largish number of requests. The advantage of this approach is that it throttles the production of callbacks at the source. The corresponding disadvantage is that it slows things up. Another approach is to use call_rcu(), but if the previous call_rcu() is still in flight, block waiting for it. Yet another approach is the get_state_synchronize_rcu() / cond_synchronize_rcu() pair. The idea is to do something like this: cond_synchronize_rcu(cookie); cookie = get_state_synchronize_rcu(); You would of course do an initial get_state_synchronize_rcu() to get things going. This would not block unless there was less than one grace period's worth of time between invocations. But this assumes a busy system, where there is almost always a grace period in flight. But you can make that happen as follows: cond_synchronize_rcu(cookie); cookie = get_state_synchronize_rcu(); call_rcu(&my_rcu_head, noop_function); Note that you need additional code to make sure that the old callback has completed before doing a new one. Setting and clearing a flag with appropriate memory ordering control suffices (e.g,. smp_load_acquire() and smp_store_release()). v3: More comments on compiler and processor order of operations within the RCU lookup and discover we can use rcu_access_pointer() here instead. v4: Wrap i915_gem_active_get_rcu() to take the rcu_read_lock itself. Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Cc: Maarten Lankhorst <maarten.lankhorst@linux.intel.com> Cc: "Goel, Akash" <akash.goel@intel.com> Cc: Josh Triplett <josh@joshtriplett.org> Cc: Daniel Vetter <daniel.vetter@ffwll.ch> Reviewed-by: Daniel Vetter <daniel.vetter@ffwll.ch> Link: http://patchwork.freedesktop.org/patch/msgid/1470324762-2545-25-git-send-email-chris@chris-wilson.co.uk
2016-08-04 15:32:41 +00:00
RCU_INIT_POINTER(active->request, NULL);
drm/i915: Refactor activity tracking for requests With the introduction of requests, we amplified the number of atomic refcounted objects we use and update every execbuffer; from none to several references, and a set of references that need to be changed. We also introduced interesting side-effects in the order of retiring requests and objects. Instead of independently tracking the last request for an object, track the active objects for each request. The object will reside in the buffer list of its most recent active request and so we reduce the kref interchange to a list_move. Now retirements are entirely driven by the request, dramatically simplifying activity tracking on the object themselves, and removing the ambiguity between retiring objects and retiring requests. Furthermore with the consolidation of managing the activity tracking centrally, we can look forward to using RCU to enable lockless lookup of the current active requests for an object. In the future, we will be able to query the status or wait upon rendering to an object without even touching the struct_mutex BKL. All told, less code, simpler and faster, and more extensible. v2: Add a typedef for the function pointer for convenience later. v3: Make the noop retirement callback explicit. Allow passing NULL to the init_request_active() which is expanded to a common noop function. Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com> Link: http://patchwork.freedesktop.org/patch/msgid/1470293567-10811-16-git-send-email-chris@chris-wilson.co.uk
2016-08-04 06:52:35 +00:00
active->retire(active, request);
}
i915_request_remove_from_client(request);
intel_context_unpin(request->hw_context);
drm/i915: Retire requests along rings In the next patch, rings are the central timeline as requests may jump between engines. Therefore in the future as we retire in order along the engine timeline, we may retire out-of-order within a ring (as the ring now occurs along multiple engines), leading to much hilarity in miscomputing the position of ring->head. As an added bonus, retiring along the ring reduces the penalty of having one execlists client do cleanup for another (old legacy submission shares a ring between all clients). The downside is that slow and irregular (off the critical path) process of cleaning up stale requests after userspace becomes a modicum less efficient. In the long run, it will become apparent that the ordered ring->request_list matches the ring->timeline, a fun challenge for the future will be unifying the two lists to avoid duplication! v2: We need both engine-order and ring-order processing to maintain our knowledge of where individual rings have completed upto as well as knowing what was last executing on any engine. And finally by decoupling retiring the contexts on the engine and the timelines along the rings, we do have to keep a reference to the context on each request (previously it was guaranteed by the context being pinned). v3: Not just a reference to the context, but we need to keep it pinned as we manipulate the rings; i.e. we need a pin for both the manipulation of the engine state during its retirements, and a separate pin for the manipulation of the ring state. Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20180430131503.5375-3-chris@chris-wilson.co.uk
2018-04-30 13:15:02 +00:00
__retire_engine_upto(request->engine, request);
unreserve_gt(request->i915);
i915_sched_node_fini(&request->sched);
i915_request_put(request);
}
void i915_request_retire_upto(struct i915_request *rq)
{
drm/i915: Retire requests along rings In the next patch, rings are the central timeline as requests may jump between engines. Therefore in the future as we retire in order along the engine timeline, we may retire out-of-order within a ring (as the ring now occurs along multiple engines), leading to much hilarity in miscomputing the position of ring->head. As an added bonus, retiring along the ring reduces the penalty of having one execlists client do cleanup for another (old legacy submission shares a ring between all clients). The downside is that slow and irregular (off the critical path) process of cleaning up stale requests after userspace becomes a modicum less efficient. In the long run, it will become apparent that the ordered ring->request_list matches the ring->timeline, a fun challenge for the future will be unifying the two lists to avoid duplication! v2: We need both engine-order and ring-order processing to maintain our knowledge of where individual rings have completed upto as well as knowing what was last executing on any engine. And finally by decoupling retiring the contexts on the engine and the timelines along the rings, we do have to keep a reference to the context on each request (previously it was guaranteed by the context being pinned). v3: Not just a reference to the context, but we need to keep it pinned as we manipulate the rings; i.e. we need a pin for both the manipulation of the engine state during its retirements, and a separate pin for the manipulation of the ring state. Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20180430131503.5375-3-chris@chris-wilson.co.uk
2018-04-30 13:15:02 +00:00
struct intel_ring *ring = rq->ring;
struct i915_request *tmp;
GEM_TRACE("%s fence %llx:%lld, current %d\n",
drm/i915: Retire requests along rings In the next patch, rings are the central timeline as requests may jump between engines. Therefore in the future as we retire in order along the engine timeline, we may retire out-of-order within a ring (as the ring now occurs along multiple engines), leading to much hilarity in miscomputing the position of ring->head. As an added bonus, retiring along the ring reduces the penalty of having one execlists client do cleanup for another (old legacy submission shares a ring between all clients). The downside is that slow and irregular (off the critical path) process of cleaning up stale requests after userspace becomes a modicum less efficient. In the long run, it will become apparent that the ordered ring->request_list matches the ring->timeline, a fun challenge for the future will be unifying the two lists to avoid duplication! v2: We need both engine-order and ring-order processing to maintain our knowledge of where individual rings have completed upto as well as knowing what was last executing on any engine. And finally by decoupling retiring the contexts on the engine and the timelines along the rings, we do have to keep a reference to the context on each request (previously it was guaranteed by the context being pinned). v3: Not just a reference to the context, but we need to keep it pinned as we manipulate the rings; i.e. we need a pin for both the manipulation of the engine state during its retirements, and a separate pin for the manipulation of the ring state. Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20180430131503.5375-3-chris@chris-wilson.co.uk
2018-04-30 13:15:02 +00:00
rq->engine->name,
rq->fence.context, rq->fence.seqno,
hwsp_seqno(rq));
drm/i915: Retire requests along rings In the next patch, rings are the central timeline as requests may jump between engines. Therefore in the future as we retire in order along the engine timeline, we may retire out-of-order within a ring (as the ring now occurs along multiple engines), leading to much hilarity in miscomputing the position of ring->head. As an added bonus, retiring along the ring reduces the penalty of having one execlists client do cleanup for another (old legacy submission shares a ring between all clients). The downside is that slow and irregular (off the critical path) process of cleaning up stale requests after userspace becomes a modicum less efficient. In the long run, it will become apparent that the ordered ring->request_list matches the ring->timeline, a fun challenge for the future will be unifying the two lists to avoid duplication! v2: We need both engine-order and ring-order processing to maintain our knowledge of where individual rings have completed upto as well as knowing what was last executing on any engine. And finally by decoupling retiring the contexts on the engine and the timelines along the rings, we do have to keep a reference to the context on each request (previously it was guaranteed by the context being pinned). v3: Not just a reference to the context, but we need to keep it pinned as we manipulate the rings; i.e. we need a pin for both the manipulation of the engine state during its retirements, and a separate pin for the manipulation of the ring state. Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20180430131503.5375-3-chris@chris-wilson.co.uk
2018-04-30 13:15:02 +00:00
lockdep_assert_held(&rq->i915->drm.struct_mutex);
GEM_BUG_ON(!i915_request_completed(rq));
drm/i915: Retire requests along rings In the next patch, rings are the central timeline as requests may jump between engines. Therefore in the future as we retire in order along the engine timeline, we may retire out-of-order within a ring (as the ring now occurs along multiple engines), leading to much hilarity in miscomputing the position of ring->head. As an added bonus, retiring along the ring reduces the penalty of having one execlists client do cleanup for another (old legacy submission shares a ring between all clients). The downside is that slow and irregular (off the critical path) process of cleaning up stale requests after userspace becomes a modicum less efficient. In the long run, it will become apparent that the ordered ring->request_list matches the ring->timeline, a fun challenge for the future will be unifying the two lists to avoid duplication! v2: We need both engine-order and ring-order processing to maintain our knowledge of where individual rings have completed upto as well as knowing what was last executing on any engine. And finally by decoupling retiring the contexts on the engine and the timelines along the rings, we do have to keep a reference to the context on each request (previously it was guaranteed by the context being pinned). v3: Not just a reference to the context, but we need to keep it pinned as we manipulate the rings; i.e. we need a pin for both the manipulation of the engine state during its retirements, and a separate pin for the manipulation of the ring state. Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20180430131503.5375-3-chris@chris-wilson.co.uk
2018-04-30 13:15:02 +00:00
if (list_empty(&rq->ring_link))
return;
do {
drm/i915: Retire requests along rings In the next patch, rings are the central timeline as requests may jump between engines. Therefore in the future as we retire in order along the engine timeline, we may retire out-of-order within a ring (as the ring now occurs along multiple engines), leading to much hilarity in miscomputing the position of ring->head. As an added bonus, retiring along the ring reduces the penalty of having one execlists client do cleanup for another (old legacy submission shares a ring between all clients). The downside is that slow and irregular (off the critical path) process of cleaning up stale requests after userspace becomes a modicum less efficient. In the long run, it will become apparent that the ordered ring->request_list matches the ring->timeline, a fun challenge for the future will be unifying the two lists to avoid duplication! v2: We need both engine-order and ring-order processing to maintain our knowledge of where individual rings have completed upto as well as knowing what was last executing on any engine. And finally by decoupling retiring the contexts on the engine and the timelines along the rings, we do have to keep a reference to the context on each request (previously it was guaranteed by the context being pinned). v3: Not just a reference to the context, but we need to keep it pinned as we manipulate the rings; i.e. we need a pin for both the manipulation of the engine state during its retirements, and a separate pin for the manipulation of the ring state. Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20180430131503.5375-3-chris@chris-wilson.co.uk
2018-04-30 13:15:02 +00:00
tmp = list_first_entry(&ring->request_list,
typeof(*tmp), ring_link);
i915_request_retire(tmp);
} while (tmp != rq);
}
drm/i915: Use HW semaphores for inter-engine synchronisation on gen8+ Having introduced per-context seqno, we now have a means to identity progress across the system without feel of rollback as befell the global_seqno. That is we can program a MI_SEMAPHORE_WAIT operation in advance of submission safe in the knowledge that our target seqno and address is stable. However, since we are telling the GPU to busy-spin on the target address until it matches the signaling seqno, we only want to do so when we are sure that busy-spin will be completed quickly. To achieve this we only submit the request to HW once the signaler is itself executing (modulo preemption causing us to wait longer), and we only do so for default and above priority requests (so that idle priority tasks never themselves hog the GPU waiting for others). As might be reasonably expected, HW semaphores excel in inter-engine synchronisation microbenchmarks (where the 3x reduced latency / increased throughput more than offset the power cost of spinning on a second ring) and have significant improvement (can be up to ~10%, most see no change) for single clients that utilize multiple engines (typically media players and transcoders), without regressing multiple clients that can saturate the system or changing the power envelope dramatically. v3: Drop the older NEQ branch, now we pin the signaler's HWSP anyway. v4: Tell the world and include it as part of scheduler caps. Testcase: igt/gem_exec_whisper Testcase: igt/benchmarks/gem_wsim Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20190301170901.8340-3-chris@chris-wilson.co.uk
2019-03-01 17:09:00 +00:00
static void irq_execute_cb(struct irq_work *wrk)
{
struct execute_cb *cb = container_of(wrk, typeof(*cb), work);
i915_sw_fence_complete(cb->fence);
kmem_cache_free(global.slab_execute_cbs, cb);
}
static void __notify_execute_cb(struct i915_request *rq)
{
struct execute_cb *cb;
lockdep_assert_held(&rq->lock);
if (list_empty(&rq->execute_cb))
return;
list_for_each_entry(cb, &rq->execute_cb, link)
irq_work_queue(&cb->work);
/*
* XXX Rollback on __i915_request_unsubmit()
*
* In the future, perhaps when we have an active time-slicing scheduler,
* it will be interesting to unsubmit parallel execution and remove
* busywaits from the GPU until their master is restarted. This is
* quite hairy, we have to carefully rollback the fence and do a
* preempt-to-idle cycle on the target engine, all the while the
* master execute_cb may refire.
*/
INIT_LIST_HEAD(&rq->execute_cb);
}
static int
i915_request_await_execution(struct i915_request *rq,
struct i915_request *signal,
gfp_t gfp)
{
struct execute_cb *cb;
if (i915_request_is_active(signal))
return 0;
cb = kmem_cache_alloc(global.slab_execute_cbs, gfp);
if (!cb)
return -ENOMEM;
cb->fence = &rq->submit;
i915_sw_fence_await(cb->fence);
init_irq_work(&cb->work, irq_execute_cb);
spin_lock_irq(&signal->lock);
if (i915_request_is_active(signal)) {
i915_sw_fence_complete(cb->fence);
kmem_cache_free(global.slab_execute_cbs, cb);
} else {
list_add_tail(&cb->link, &signal->execute_cb);
}
spin_unlock_irq(&signal->lock);
return 0;
}
static void move_to_timeline(struct i915_request *request,
struct i915_timeline *timeline)
{
GEM_BUG_ON(request->timeline == &request->engine->timeline);
lockdep_assert_held(&request->engine->timeline.lock);
spin_lock(&request->timeline->lock);
list_move_tail(&request->link, &timeline->requests);
spin_unlock(&request->timeline->lock);
}
void __i915_request_submit(struct i915_request *request)
{
struct intel_engine_cs *engine = request->engine;
GEM_TRACE("%s fence %llx:%lld -> current %d\n",
engine->name,
request->fence.context, request->fence.seqno,
hwsp_seqno(request));
GEM_BUG_ON(!irqs_disabled());
lockdep_assert_held(&engine->timeline.lock);
if (i915_gem_context_is_banned(request->gem_context))
i915_request_skip(request, -EIO);
/* We may be recursing from the signal callback of another i915 fence */
spin_lock_nested(&request->lock, SINGLE_DEPTH_NESTING);
2019-02-28 22:06:39 +00:00
drm/i915: Replace global breadcrumbs with per-context interrupt tracking A few years ago, see commit 688e6c725816 ("drm/i915: Slaughter the thundering i915_wait_request herd"), the issue of handling multiple clients waiting in parallel was brought to our attention. The requirement was that every client should be woken immediately upon its request being signaled, without incurring any cpu overhead. To handle certain fragility of our hw meant that we could not do a simple check inside the irq handler (some generations required almost unbounded delays before we could be sure of seqno coherency) and so request completion checking required delegation. Before commit 688e6c725816, the solution was simple. Every client waiting on a request would be woken on every interrupt and each would do a heavyweight check to see if their request was complete. Commit 688e6c725816 introduced an rbtree so that only the earliest waiter on the global timeline would woken, and would wake the next and so on. (Along with various complications to handle requests being reordered along the global timeline, and also a requirement for kthread to provide a delegate for fence signaling that had no process context.) The global rbtree depends on knowing the execution timeline (and global seqno). Without knowing that order, we must instead check all contexts queued to the HW to see which may have advanced. We trim that list by only checking queued contexts that are being waited on, but still we keep a list of all active contexts and their active signalers that we inspect from inside the irq handler. By moving the waiters onto the fence signal list, we can combine the client wakeup with the dma_fence signaling (a dramatic reduction in complexity, but does require the HW being coherent, the seqno must be visible from the cpu before the interrupt is raised - we keep a timer backup just in case). Having previously fixed all the issues with irq-seqno serialisation (by inserting delays onto the GPU after each request instead of random delays on the CPU after each interrupt), we can rely on the seqno state to perfom direct wakeups from the interrupt handler. This allows us to preserve our single context switch behaviour of the current routine, with the only downside that we lose the RT priority sorting of wakeups. In general, direct wakeup latency of multiple clients is about the same (about 10% better in most cases) with a reduction in total CPU time spent in the waiter (about 20-50% depending on gen). Average herd behaviour is improved, but at the cost of not delegating wakeups on task_prio. v2: Capture fence signaling state for error state and add comments to warm even the most cold of hearts. v3: Check if the request is still active before busywaiting v4: Reduce the amount of pointer misdirection with list_for_each_safe and using a local i915_request variable inside the loops v5: Add a missing pluralisation to a purely informative selftest message. References: 688e6c725816 ("drm/i915: Slaughter the thundering i915_wait_request herd") Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20190129205230.19056-2-chris@chris-wilson.co.uk
2019-01-29 20:52:29 +00:00
GEM_BUG_ON(test_bit(I915_FENCE_FLAG_ACTIVE, &request->fence.flags));
set_bit(I915_FENCE_FLAG_ACTIVE, &request->fence.flags);
2019-02-28 22:06:39 +00:00
drm/i915: Replace global breadcrumbs with per-context interrupt tracking A few years ago, see commit 688e6c725816 ("drm/i915: Slaughter the thundering i915_wait_request herd"), the issue of handling multiple clients waiting in parallel was brought to our attention. The requirement was that every client should be woken immediately upon its request being signaled, without incurring any cpu overhead. To handle certain fragility of our hw meant that we could not do a simple check inside the irq handler (some generations required almost unbounded delays before we could be sure of seqno coherency) and so request completion checking required delegation. Before commit 688e6c725816, the solution was simple. Every client waiting on a request would be woken on every interrupt and each would do a heavyweight check to see if their request was complete. Commit 688e6c725816 introduced an rbtree so that only the earliest waiter on the global timeline would woken, and would wake the next and so on. (Along with various complications to handle requests being reordered along the global timeline, and also a requirement for kthread to provide a delegate for fence signaling that had no process context.) The global rbtree depends on knowing the execution timeline (and global seqno). Without knowing that order, we must instead check all contexts queued to the HW to see which may have advanced. We trim that list by only checking queued contexts that are being waited on, but still we keep a list of all active contexts and their active signalers that we inspect from inside the irq handler. By moving the waiters onto the fence signal list, we can combine the client wakeup with the dma_fence signaling (a dramatic reduction in complexity, but does require the HW being coherent, the seqno must be visible from the cpu before the interrupt is raised - we keep a timer backup just in case). Having previously fixed all the issues with irq-seqno serialisation (by inserting delays onto the GPU after each request instead of random delays on the CPU after each interrupt), we can rely on the seqno state to perfom direct wakeups from the interrupt handler. This allows us to preserve our single context switch behaviour of the current routine, with the only downside that we lose the RT priority sorting of wakeups. In general, direct wakeup latency of multiple clients is about the same (about 10% better in most cases) with a reduction in total CPU time spent in the waiter (about 20-50% depending on gen). Average herd behaviour is improved, but at the cost of not delegating wakeups on task_prio. v2: Capture fence signaling state for error state and add comments to warm even the most cold of hearts. v3: Check if the request is still active before busywaiting v4: Reduce the amount of pointer misdirection with list_for_each_safe and using a local i915_request variable inside the loops v5: Add a missing pluralisation to a purely informative selftest message. References: 688e6c725816 ("drm/i915: Slaughter the thundering i915_wait_request herd") Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20190129205230.19056-2-chris@chris-wilson.co.uk
2019-01-29 20:52:29 +00:00
if (test_bit(DMA_FENCE_FLAG_ENABLE_SIGNAL_BIT, &request->fence.flags) &&
!i915_request_enable_breadcrumb(request))
intel_engine_queue_breadcrumbs(engine);
2019-02-28 22:06:39 +00:00
drm/i915: Use HW semaphores for inter-engine synchronisation on gen8+ Having introduced per-context seqno, we now have a means to identity progress across the system without feel of rollback as befell the global_seqno. That is we can program a MI_SEMAPHORE_WAIT operation in advance of submission safe in the knowledge that our target seqno and address is stable. However, since we are telling the GPU to busy-spin on the target address until it matches the signaling seqno, we only want to do so when we are sure that busy-spin will be completed quickly. To achieve this we only submit the request to HW once the signaler is itself executing (modulo preemption causing us to wait longer), and we only do so for default and above priority requests (so that idle priority tasks never themselves hog the GPU waiting for others). As might be reasonably expected, HW semaphores excel in inter-engine synchronisation microbenchmarks (where the 3x reduced latency / increased throughput more than offset the power cost of spinning on a second ring) and have significant improvement (can be up to ~10%, most see no change) for single clients that utilize multiple engines (typically media players and transcoders), without regressing multiple clients that can saturate the system or changing the power envelope dramatically. v3: Drop the older NEQ branch, now we pin the signaler's HWSP anyway. v4: Tell the world and include it as part of scheduler caps. Testcase: igt/gem_exec_whisper Testcase: igt/benchmarks/gem_wsim Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20190301170901.8340-3-chris@chris-wilson.co.uk
2019-03-01 17:09:00 +00:00
__notify_execute_cb(request);
spin_unlock(&request->lock);
engine->emit_fini_breadcrumb(request,
request->ring->vaddr + request->postfix);
/* Transfer from per-context onto the global per-engine timeline */
move_to_timeline(request, &engine->timeline);
trace_i915_request_execute(request);
}
void i915_request_submit(struct i915_request *request)
{
struct intel_engine_cs *engine = request->engine;
unsigned long flags;
/* Will be called from irq-context when using foreign fences. */
spin_lock_irqsave(&engine->timeline.lock, flags);
__i915_request_submit(request);
spin_unlock_irqrestore(&engine->timeline.lock, flags);
}
void __i915_request_unsubmit(struct i915_request *request)
{
struct intel_engine_cs *engine = request->engine;
GEM_TRACE("%s fence %llx:%lld, current %d\n",
engine->name,
request->fence.context, request->fence.seqno,
hwsp_seqno(request));
GEM_BUG_ON(!irqs_disabled());
lockdep_assert_held(&engine->timeline.lock);
/*
* Only unwind in reverse order, required so that the per-context list
* is kept in seqno/ring order.
*/
/* We may be recursing from the signal callback of another i915 fence */
spin_lock_nested(&request->lock, SINGLE_DEPTH_NESTING);
2019-02-28 22:06:39 +00:00
/*
* As we do not allow WAIT to preempt inflight requests,
* once we have executed a request, along with triggering
* any execution callbacks, we must preserve its ordering
* within the non-preemptible FIFO.
*/
BUILD_BUG_ON(__NO_PREEMPTION & ~I915_PRIORITY_MASK); /* only internal */
request->sched.attr.priority |= __NO_PREEMPTION;
if (test_bit(DMA_FENCE_FLAG_ENABLE_SIGNAL_BIT, &request->fence.flags))
drm/i915: Replace global breadcrumbs with per-context interrupt tracking A few years ago, see commit 688e6c725816 ("drm/i915: Slaughter the thundering i915_wait_request herd"), the issue of handling multiple clients waiting in parallel was brought to our attention. The requirement was that every client should be woken immediately upon its request being signaled, without incurring any cpu overhead. To handle certain fragility of our hw meant that we could not do a simple check inside the irq handler (some generations required almost unbounded delays before we could be sure of seqno coherency) and so request completion checking required delegation. Before commit 688e6c725816, the solution was simple. Every client waiting on a request would be woken on every interrupt and each would do a heavyweight check to see if their request was complete. Commit 688e6c725816 introduced an rbtree so that only the earliest waiter on the global timeline would woken, and would wake the next and so on. (Along with various complications to handle requests being reordered along the global timeline, and also a requirement for kthread to provide a delegate for fence signaling that had no process context.) The global rbtree depends on knowing the execution timeline (and global seqno). Without knowing that order, we must instead check all contexts queued to the HW to see which may have advanced. We trim that list by only checking queued contexts that are being waited on, but still we keep a list of all active contexts and their active signalers that we inspect from inside the irq handler. By moving the waiters onto the fence signal list, we can combine the client wakeup with the dma_fence signaling (a dramatic reduction in complexity, but does require the HW being coherent, the seqno must be visible from the cpu before the interrupt is raised - we keep a timer backup just in case). Having previously fixed all the issues with irq-seqno serialisation (by inserting delays onto the GPU after each request instead of random delays on the CPU after each interrupt), we can rely on the seqno state to perfom direct wakeups from the interrupt handler. This allows us to preserve our single context switch behaviour of the current routine, with the only downside that we lose the RT priority sorting of wakeups. In general, direct wakeup latency of multiple clients is about the same (about 10% better in most cases) with a reduction in total CPU time spent in the waiter (about 20-50% depending on gen). Average herd behaviour is improved, but at the cost of not delegating wakeups on task_prio. v2: Capture fence signaling state for error state and add comments to warm even the most cold of hearts. v3: Check if the request is still active before busywaiting v4: Reduce the amount of pointer misdirection with list_for_each_safe and using a local i915_request variable inside the loops v5: Add a missing pluralisation to a purely informative selftest message. References: 688e6c725816 ("drm/i915: Slaughter the thundering i915_wait_request herd") Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20190129205230.19056-2-chris@chris-wilson.co.uk
2019-01-29 20:52:29 +00:00
i915_request_cancel_breadcrumb(request);
2019-02-28 22:06:39 +00:00
drm/i915: Replace global breadcrumbs with per-context interrupt tracking A few years ago, see commit 688e6c725816 ("drm/i915: Slaughter the thundering i915_wait_request herd"), the issue of handling multiple clients waiting in parallel was brought to our attention. The requirement was that every client should be woken immediately upon its request being signaled, without incurring any cpu overhead. To handle certain fragility of our hw meant that we could not do a simple check inside the irq handler (some generations required almost unbounded delays before we could be sure of seqno coherency) and so request completion checking required delegation. Before commit 688e6c725816, the solution was simple. Every client waiting on a request would be woken on every interrupt and each would do a heavyweight check to see if their request was complete. Commit 688e6c725816 introduced an rbtree so that only the earliest waiter on the global timeline would woken, and would wake the next and so on. (Along with various complications to handle requests being reordered along the global timeline, and also a requirement for kthread to provide a delegate for fence signaling that had no process context.) The global rbtree depends on knowing the execution timeline (and global seqno). Without knowing that order, we must instead check all contexts queued to the HW to see which may have advanced. We trim that list by only checking queued contexts that are being waited on, but still we keep a list of all active contexts and their active signalers that we inspect from inside the irq handler. By moving the waiters onto the fence signal list, we can combine the client wakeup with the dma_fence signaling (a dramatic reduction in complexity, but does require the HW being coherent, the seqno must be visible from the cpu before the interrupt is raised - we keep a timer backup just in case). Having previously fixed all the issues with irq-seqno serialisation (by inserting delays onto the GPU after each request instead of random delays on the CPU after each interrupt), we can rely on the seqno state to perfom direct wakeups from the interrupt handler. This allows us to preserve our single context switch behaviour of the current routine, with the only downside that we lose the RT priority sorting of wakeups. In general, direct wakeup latency of multiple clients is about the same (about 10% better in most cases) with a reduction in total CPU time spent in the waiter (about 20-50% depending on gen). Average herd behaviour is improved, but at the cost of not delegating wakeups on task_prio. v2: Capture fence signaling state for error state and add comments to warm even the most cold of hearts. v3: Check if the request is still active before busywaiting v4: Reduce the amount of pointer misdirection with list_for_each_safe and using a local i915_request variable inside the loops v5: Add a missing pluralisation to a purely informative selftest message. References: 688e6c725816 ("drm/i915: Slaughter the thundering i915_wait_request herd") Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20190129205230.19056-2-chris@chris-wilson.co.uk
2019-01-29 20:52:29 +00:00
GEM_BUG_ON(!test_bit(I915_FENCE_FLAG_ACTIVE, &request->fence.flags));
clear_bit(I915_FENCE_FLAG_ACTIVE, &request->fence.flags);
2019-02-28 22:06:39 +00:00
spin_unlock(&request->lock);
/* Transfer back from the global per-engine timeline to per-context */
move_to_timeline(request, request->timeline);
/*
* We don't need to wake_up any waiters on request->execute, they
* will get woken by any other event or us re-adding this request
* to the engine timeline (__i915_request_submit()). The waiters
* should be quite adapt at finding that the request now has a new
* global_seqno to the one they went to sleep on.
*/
}
void i915_request_unsubmit(struct i915_request *request)
{
struct intel_engine_cs *engine = request->engine;
unsigned long flags;
/* Will be called from irq-context when using foreign fences. */
spin_lock_irqsave(&engine->timeline.lock, flags);
__i915_request_unsubmit(request);
spin_unlock_irqrestore(&engine->timeline.lock, flags);
}
static int __i915_sw_fence_call
submit_notify(struct i915_sw_fence *fence, enum i915_sw_fence_notify state)
{
struct i915_request *request =
container_of(fence, typeof(*request), submit);
switch (state) {
case FENCE_COMPLETE:
trace_i915_request_submit(request);
drm/i915: Use rcu instead of stop_machine in set_wedged stop_machine is not really a locking primitive we should use, except when the hw folks tell us the hw is broken and that's the only way to work around it. This patch tries to address the locking abuse of stop_machine() from commit 20e4933c478a1ca694b38fa4ac44d99e659941f5 Author: Chris Wilson <chris@chris-wilson.co.uk> Date: Tue Nov 22 14:41:21 2016 +0000 drm/i915: Stop the machine as we install the wedged submit_request handler Chris said parts of the reasons for going with stop_machine() was that it's no overhead for the fast-path. But these callbacks use irqsave spinlocks and do a bunch of MMIO, and rcu_read_lock is _real_ fast. To stay as close as possible to the stop_machine semantics we first update all the submit function pointers to the nop handler, then call synchronize_rcu() to make sure no new requests can be submitted. This should give us exactly the huge barrier we want. I pondered whether we should annotate engine->submit_request as __rcu and use rcu_assign_pointer and rcu_dereference on it. But the reason behind those is to make sure the compiler/cpu barriers are there for when you have an actual data structure you point at, to make sure all the writes are seen correctly on the read side. But we just have a function pointer, and .text isn't changed, so no need for these barriers and hence no need for annotations. Unfortunately there's a complication with the call to intel_engine_init_global_seqno: - Without stop_machine we must hold the corresponding spinlock. - Without stop_machine we must ensure that all requests are marked as having failed with dma_fence_set_error() before we call it. That means we need to split the nop request submission into two phases, both synchronized with rcu: 1. Only stop submitting the requests to hw and mark them as failed. 2. After all pending requests in the scheduler/ring are suitably marked up as failed and we can force complete them all, also force complete by calling intel_engine_init_global_seqno(). This should fix the followwing lockdep splat: ====================================================== WARNING: possible circular locking dependency detected 4.14.0-rc3-CI-CI_DRM_3179+ #1 Tainted: G U ------------------------------------------------------ kworker/3:4/562 is trying to acquire lock: (cpu_hotplug_lock.rw_sem){++++}, at: [<ffffffff8113d4bc>] stop_machine+0x1c/0x40 but task is already holding lock: (&dev->struct_mutex){+.+.}, at: [<ffffffffa0136588>] i915_reset_device+0x1e8/0x260 [i915] which lock already depends on the new lock. the existing dependency chain (in reverse order) is: -> #6 (&dev->struct_mutex){+.+.}: __lock_acquire+0x1420/0x15e0 lock_acquire+0xb0/0x200 __mutex_lock+0x86/0x9b0 mutex_lock_interruptible_nested+0x1b/0x20 i915_mutex_lock_interruptible+0x51/0x130 [i915] i915_gem_fault+0x209/0x650 [i915] __do_fault+0x1e/0x80 __handle_mm_fault+0xa08/0xed0 handle_mm_fault+0x156/0x300 __do_page_fault+0x2c5/0x570 do_page_fault+0x28/0x250 page_fault+0x22/0x30 -> #5 (&mm->mmap_sem){++++}: __lock_acquire+0x1420/0x15e0 lock_acquire+0xb0/0x200 __might_fault+0x68/0x90 _copy_to_user+0x23/0x70 filldir+0xa5/0x120 dcache_readdir+0xf9/0x170 iterate_dir+0x69/0x1a0 SyS_getdents+0xa5/0x140 entry_SYSCALL_64_fastpath+0x1c/0xb1 -> #4 (&sb->s_type->i_mutex_key#5){++++}: down_write+0x3b/0x70 handle_create+0xcb/0x1e0 devtmpfsd+0x139/0x180 kthread+0x152/0x190 ret_from_fork+0x27/0x40 -> #3 ((complete)&req.done){+.+.}: __lock_acquire+0x1420/0x15e0 lock_acquire+0xb0/0x200 wait_for_common+0x58/0x210 wait_for_completion+0x1d/0x20 devtmpfs_create_node+0x13d/0x160 device_add+0x5eb/0x620 device_create_groups_vargs+0xe0/0xf0 device_create+0x3a/0x40 msr_device_create+0x2b/0x40 cpuhp_invoke_callback+0xc9/0xbf0 cpuhp_thread_fun+0x17b/0x240 smpboot_thread_fn+0x18a/0x280 kthread+0x152/0x190 ret_from_fork+0x27/0x40 -> #2 (cpuhp_state-up){+.+.}: __lock_acquire+0x1420/0x15e0 lock_acquire+0xb0/0x200 cpuhp_issue_call+0x133/0x1c0 __cpuhp_setup_state_cpuslocked+0x139/0x2a0 __cpuhp_setup_state+0x46/0x60 page_writeback_init+0x43/0x67 pagecache_init+0x3d/0x42 start_kernel+0x3a8/0x3fc x86_64_start_reservations+0x2a/0x2c x86_64_start_kernel+0x6d/0x70 verify_cpu+0x0/0xfb -> #1 (cpuhp_state_mutex){+.+.}: __lock_acquire+0x1420/0x15e0 lock_acquire+0xb0/0x200 __mutex_lock+0x86/0x9b0 mutex_lock_nested+0x1b/0x20 __cpuhp_setup_state_cpuslocked+0x53/0x2a0 __cpuhp_setup_state+0x46/0x60 page_alloc_init+0x28/0x30 start_kernel+0x145/0x3fc x86_64_start_reservations+0x2a/0x2c x86_64_start_kernel+0x6d/0x70 verify_cpu+0x0/0xfb -> #0 (cpu_hotplug_lock.rw_sem){++++}: check_prev_add+0x430/0x840 __lock_acquire+0x1420/0x15e0 lock_acquire+0xb0/0x200 cpus_read_lock+0x3d/0xb0 stop_machine+0x1c/0x40 i915_gem_set_wedged+0x1a/0x20 [i915] i915_reset+0xb9/0x230 [i915] i915_reset_device+0x1f6/0x260 [i915] i915_handle_error+0x2d8/0x430 [i915] hangcheck_declare_hang+0xd3/0xf0 [i915] i915_hangcheck_elapsed+0x262/0x2d0 [i915] process_one_work+0x233/0x660 worker_thread+0x4e/0x3b0 kthread+0x152/0x190 ret_from_fork+0x27/0x40 other info that might help us debug this: Chain exists of: cpu_hotplug_lock.rw_sem --> &mm->mmap_sem --> &dev->struct_mutex Possible unsafe locking scenario: CPU0 CPU1 ---- ---- lock(&dev->struct_mutex); lock(&mm->mmap_sem); lock(&dev->struct_mutex); lock(cpu_hotplug_lock.rw_sem); *** DEADLOCK *** 3 locks held by kworker/3:4/562: #0: ("events_long"){+.+.}, at: [<ffffffff8109c64a>] process_one_work+0x1aa/0x660 #1: ((&(&i915->gpu_error.hangcheck_work)->work)){+.+.}, at: [<ffffffff8109c64a>] process_one_work+0x1aa/0x660 #2: (&dev->struct_mutex){+.+.}, at: [<ffffffffa0136588>] i915_reset_device+0x1e8/0x260 [i915] stack backtrace: CPU: 3 PID: 562 Comm: kworker/3:4 Tainted: G U 4.14.0-rc3-CI-CI_DRM_3179+ #1 Hardware name: /NUC7i5BNB, BIOS BNKBL357.86A.0048.2017.0704.1415 07/04/2017 Workqueue: events_long i915_hangcheck_elapsed [i915] Call Trace: dump_stack+0x68/0x9f print_circular_bug+0x235/0x3c0 ? lockdep_init_map_crosslock+0x20/0x20 check_prev_add+0x430/0x840 ? irq_work_queue+0x86/0xe0 ? wake_up_klogd+0x53/0x70 __lock_acquire+0x1420/0x15e0 ? __lock_acquire+0x1420/0x15e0 ? lockdep_init_map_crosslock+0x20/0x20 lock_acquire+0xb0/0x200 ? stop_machine+0x1c/0x40 ? i915_gem_object_truncate+0x50/0x50 [i915] cpus_read_lock+0x3d/0xb0 ? stop_machine+0x1c/0x40 stop_machine+0x1c/0x40 i915_gem_set_wedged+0x1a/0x20 [i915] i915_reset+0xb9/0x230 [i915] i915_reset_device+0x1f6/0x260 [i915] ? gen8_gt_irq_ack+0x170/0x170 [i915] ? work_on_cpu_safe+0x60/0x60 i915_handle_error+0x2d8/0x430 [i915] ? vsnprintf+0xd1/0x4b0 ? scnprintf+0x3a/0x70 hangcheck_declare_hang+0xd3/0xf0 [i915] ? intel_runtime_pm_put+0x56/0xa0 [i915] i915_hangcheck_elapsed+0x262/0x2d0 [i915] process_one_work+0x233/0x660 worker_thread+0x4e/0x3b0 kthread+0x152/0x190 ? process_one_work+0x660/0x660 ? kthread_create_on_node+0x40/0x40 ret_from_fork+0x27/0x40 Setting dangerous option reset - tainting kernel i915 0000:00:02.0: Resetting chip after gpu hang Setting dangerous option reset - tainting kernel i915 0000:00:02.0: Resetting chip after gpu hang v2: Have 1 global synchronize_rcu() barrier across all engines, and improve commit message. v3: We need to protect the seqno update with the timeline spinlock (in set_wedged) to avoid racing with other updates of the seqno, like we already do in nop_submit_request (Chris). v4: Use two-phase sequence to plug the race Chris spotted where we can complete requests before they're marked up with -EIO. v5: Review from Chris: - simplify nop_submit_request. - Add comment to rcu_read_lock section. - Align comments with the new style. v6: Remove unused variable to appease CI. Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk> Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=102886 Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=103096 Cc: Chris Wilson <chris@chris-wilson.co.uk> Cc: Mika Kuoppala <mika.kuoppala@intel.com> Cc: Thomas Gleixner <tglx@linutronix.de> Cc: Marta Lofstedt <marta.lofstedt@intel.com> Signed-off-by: Daniel Vetter <daniel.vetter@intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20171011091019.1425-1-daniel.vetter@ffwll.ch
2017-10-11 09:10:19 +00:00
/*
* We need to serialize use of the submit_request() callback
* with its hotplugging performed during an emergency
* i915_gem_set_wedged(). We use the RCU mechanism to mark the
* critical section in order to force i915_gem_set_wedged() to
* wait until the submit_request() is completed before
* proceeding.
drm/i915: Use rcu instead of stop_machine in set_wedged stop_machine is not really a locking primitive we should use, except when the hw folks tell us the hw is broken and that's the only way to work around it. This patch tries to address the locking abuse of stop_machine() from commit 20e4933c478a1ca694b38fa4ac44d99e659941f5 Author: Chris Wilson <chris@chris-wilson.co.uk> Date: Tue Nov 22 14:41:21 2016 +0000 drm/i915: Stop the machine as we install the wedged submit_request handler Chris said parts of the reasons for going with stop_machine() was that it's no overhead for the fast-path. But these callbacks use irqsave spinlocks and do a bunch of MMIO, and rcu_read_lock is _real_ fast. To stay as close as possible to the stop_machine semantics we first update all the submit function pointers to the nop handler, then call synchronize_rcu() to make sure no new requests can be submitted. This should give us exactly the huge barrier we want. I pondered whether we should annotate engine->submit_request as __rcu and use rcu_assign_pointer and rcu_dereference on it. But the reason behind those is to make sure the compiler/cpu barriers are there for when you have an actual data structure you point at, to make sure all the writes are seen correctly on the read side. But we just have a function pointer, and .text isn't changed, so no need for these barriers and hence no need for annotations. Unfortunately there's a complication with the call to intel_engine_init_global_seqno: - Without stop_machine we must hold the corresponding spinlock. - Without stop_machine we must ensure that all requests are marked as having failed with dma_fence_set_error() before we call it. That means we need to split the nop request submission into two phases, both synchronized with rcu: 1. Only stop submitting the requests to hw and mark them as failed. 2. After all pending requests in the scheduler/ring are suitably marked up as failed and we can force complete them all, also force complete by calling intel_engine_init_global_seqno(). This should fix the followwing lockdep splat: ====================================================== WARNING: possible circular locking dependency detected 4.14.0-rc3-CI-CI_DRM_3179+ #1 Tainted: G U ------------------------------------------------------ kworker/3:4/562 is trying to acquire lock: (cpu_hotplug_lock.rw_sem){++++}, at: [<ffffffff8113d4bc>] stop_machine+0x1c/0x40 but task is already holding lock: (&dev->struct_mutex){+.+.}, at: [<ffffffffa0136588>] i915_reset_device+0x1e8/0x260 [i915] which lock already depends on the new lock. the existing dependency chain (in reverse order) is: -> #6 (&dev->struct_mutex){+.+.}: __lock_acquire+0x1420/0x15e0 lock_acquire+0xb0/0x200 __mutex_lock+0x86/0x9b0 mutex_lock_interruptible_nested+0x1b/0x20 i915_mutex_lock_interruptible+0x51/0x130 [i915] i915_gem_fault+0x209/0x650 [i915] __do_fault+0x1e/0x80 __handle_mm_fault+0xa08/0xed0 handle_mm_fault+0x156/0x300 __do_page_fault+0x2c5/0x570 do_page_fault+0x28/0x250 page_fault+0x22/0x30 -> #5 (&mm->mmap_sem){++++}: __lock_acquire+0x1420/0x15e0 lock_acquire+0xb0/0x200 __might_fault+0x68/0x90 _copy_to_user+0x23/0x70 filldir+0xa5/0x120 dcache_readdir+0xf9/0x170 iterate_dir+0x69/0x1a0 SyS_getdents+0xa5/0x140 entry_SYSCALL_64_fastpath+0x1c/0xb1 -> #4 (&sb->s_type->i_mutex_key#5){++++}: down_write+0x3b/0x70 handle_create+0xcb/0x1e0 devtmpfsd+0x139/0x180 kthread+0x152/0x190 ret_from_fork+0x27/0x40 -> #3 ((complete)&req.done){+.+.}: __lock_acquire+0x1420/0x15e0 lock_acquire+0xb0/0x200 wait_for_common+0x58/0x210 wait_for_completion+0x1d/0x20 devtmpfs_create_node+0x13d/0x160 device_add+0x5eb/0x620 device_create_groups_vargs+0xe0/0xf0 device_create+0x3a/0x40 msr_device_create+0x2b/0x40 cpuhp_invoke_callback+0xc9/0xbf0 cpuhp_thread_fun+0x17b/0x240 smpboot_thread_fn+0x18a/0x280 kthread+0x152/0x190 ret_from_fork+0x27/0x40 -> #2 (cpuhp_state-up){+.+.}: __lock_acquire+0x1420/0x15e0 lock_acquire+0xb0/0x200 cpuhp_issue_call+0x133/0x1c0 __cpuhp_setup_state_cpuslocked+0x139/0x2a0 __cpuhp_setup_state+0x46/0x60 page_writeback_init+0x43/0x67 pagecache_init+0x3d/0x42 start_kernel+0x3a8/0x3fc x86_64_start_reservations+0x2a/0x2c x86_64_start_kernel+0x6d/0x70 verify_cpu+0x0/0xfb -> #1 (cpuhp_state_mutex){+.+.}: __lock_acquire+0x1420/0x15e0 lock_acquire+0xb0/0x200 __mutex_lock+0x86/0x9b0 mutex_lock_nested+0x1b/0x20 __cpuhp_setup_state_cpuslocked+0x53/0x2a0 __cpuhp_setup_state+0x46/0x60 page_alloc_init+0x28/0x30 start_kernel+0x145/0x3fc x86_64_start_reservations+0x2a/0x2c x86_64_start_kernel+0x6d/0x70 verify_cpu+0x0/0xfb -> #0 (cpu_hotplug_lock.rw_sem){++++}: check_prev_add+0x430/0x840 __lock_acquire+0x1420/0x15e0 lock_acquire+0xb0/0x200 cpus_read_lock+0x3d/0xb0 stop_machine+0x1c/0x40 i915_gem_set_wedged+0x1a/0x20 [i915] i915_reset+0xb9/0x230 [i915] i915_reset_device+0x1f6/0x260 [i915] i915_handle_error+0x2d8/0x430 [i915] hangcheck_declare_hang+0xd3/0xf0 [i915] i915_hangcheck_elapsed+0x262/0x2d0 [i915] process_one_work+0x233/0x660 worker_thread+0x4e/0x3b0 kthread+0x152/0x190 ret_from_fork+0x27/0x40 other info that might help us debug this: Chain exists of: cpu_hotplug_lock.rw_sem --> &mm->mmap_sem --> &dev->struct_mutex Possible unsafe locking scenario: CPU0 CPU1 ---- ---- lock(&dev->struct_mutex); lock(&mm->mmap_sem); lock(&dev->struct_mutex); lock(cpu_hotplug_lock.rw_sem); *** DEADLOCK *** 3 locks held by kworker/3:4/562: #0: ("events_long"){+.+.}, at: [<ffffffff8109c64a>] process_one_work+0x1aa/0x660 #1: ((&(&i915->gpu_error.hangcheck_work)->work)){+.+.}, at: [<ffffffff8109c64a>] process_one_work+0x1aa/0x660 #2: (&dev->struct_mutex){+.+.}, at: [<ffffffffa0136588>] i915_reset_device+0x1e8/0x260 [i915] stack backtrace: CPU: 3 PID: 562 Comm: kworker/3:4 Tainted: G U 4.14.0-rc3-CI-CI_DRM_3179+ #1 Hardware name: /NUC7i5BNB, BIOS BNKBL357.86A.0048.2017.0704.1415 07/04/2017 Workqueue: events_long i915_hangcheck_elapsed [i915] Call Trace: dump_stack+0x68/0x9f print_circular_bug+0x235/0x3c0 ? lockdep_init_map_crosslock+0x20/0x20 check_prev_add+0x430/0x840 ? irq_work_queue+0x86/0xe0 ? wake_up_klogd+0x53/0x70 __lock_acquire+0x1420/0x15e0 ? __lock_acquire+0x1420/0x15e0 ? lockdep_init_map_crosslock+0x20/0x20 lock_acquire+0xb0/0x200 ? stop_machine+0x1c/0x40 ? i915_gem_object_truncate+0x50/0x50 [i915] cpus_read_lock+0x3d/0xb0 ? stop_machine+0x1c/0x40 stop_machine+0x1c/0x40 i915_gem_set_wedged+0x1a/0x20 [i915] i915_reset+0xb9/0x230 [i915] i915_reset_device+0x1f6/0x260 [i915] ? gen8_gt_irq_ack+0x170/0x170 [i915] ? work_on_cpu_safe+0x60/0x60 i915_handle_error+0x2d8/0x430 [i915] ? vsnprintf+0xd1/0x4b0 ? scnprintf+0x3a/0x70 hangcheck_declare_hang+0xd3/0xf0 [i915] ? intel_runtime_pm_put+0x56/0xa0 [i915] i915_hangcheck_elapsed+0x262/0x2d0 [i915] process_one_work+0x233/0x660 worker_thread+0x4e/0x3b0 kthread+0x152/0x190 ? process_one_work+0x660/0x660 ? kthread_create_on_node+0x40/0x40 ret_from_fork+0x27/0x40 Setting dangerous option reset - tainting kernel i915 0000:00:02.0: Resetting chip after gpu hang Setting dangerous option reset - tainting kernel i915 0000:00:02.0: Resetting chip after gpu hang v2: Have 1 global synchronize_rcu() barrier across all engines, and improve commit message. v3: We need to protect the seqno update with the timeline spinlock (in set_wedged) to avoid racing with other updates of the seqno, like we already do in nop_submit_request (Chris). v4: Use two-phase sequence to plug the race Chris spotted where we can complete requests before they're marked up with -EIO. v5: Review from Chris: - simplify nop_submit_request. - Add comment to rcu_read_lock section. - Align comments with the new style. v6: Remove unused variable to appease CI. Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk> Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=102886 Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=103096 Cc: Chris Wilson <chris@chris-wilson.co.uk> Cc: Mika Kuoppala <mika.kuoppala@intel.com> Cc: Thomas Gleixner <tglx@linutronix.de> Cc: Marta Lofstedt <marta.lofstedt@intel.com> Signed-off-by: Daniel Vetter <daniel.vetter@intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20171011091019.1425-1-daniel.vetter@ffwll.ch
2017-10-11 09:10:19 +00:00
*/
rcu_read_lock();
request->engine->submit_request(request);
drm/i915: Use rcu instead of stop_machine in set_wedged stop_machine is not really a locking primitive we should use, except when the hw folks tell us the hw is broken and that's the only way to work around it. This patch tries to address the locking abuse of stop_machine() from commit 20e4933c478a1ca694b38fa4ac44d99e659941f5 Author: Chris Wilson <chris@chris-wilson.co.uk> Date: Tue Nov 22 14:41:21 2016 +0000 drm/i915: Stop the machine as we install the wedged submit_request handler Chris said parts of the reasons for going with stop_machine() was that it's no overhead for the fast-path. But these callbacks use irqsave spinlocks and do a bunch of MMIO, and rcu_read_lock is _real_ fast. To stay as close as possible to the stop_machine semantics we first update all the submit function pointers to the nop handler, then call synchronize_rcu() to make sure no new requests can be submitted. This should give us exactly the huge barrier we want. I pondered whether we should annotate engine->submit_request as __rcu and use rcu_assign_pointer and rcu_dereference on it. But the reason behind those is to make sure the compiler/cpu barriers are there for when you have an actual data structure you point at, to make sure all the writes are seen correctly on the read side. But we just have a function pointer, and .text isn't changed, so no need for these barriers and hence no need for annotations. Unfortunately there's a complication with the call to intel_engine_init_global_seqno: - Without stop_machine we must hold the corresponding spinlock. - Without stop_machine we must ensure that all requests are marked as having failed with dma_fence_set_error() before we call it. That means we need to split the nop request submission into two phases, both synchronized with rcu: 1. Only stop submitting the requests to hw and mark them as failed. 2. After all pending requests in the scheduler/ring are suitably marked up as failed and we can force complete them all, also force complete by calling intel_engine_init_global_seqno(). This should fix the followwing lockdep splat: ====================================================== WARNING: possible circular locking dependency detected 4.14.0-rc3-CI-CI_DRM_3179+ #1 Tainted: G U ------------------------------------------------------ kworker/3:4/562 is trying to acquire lock: (cpu_hotplug_lock.rw_sem){++++}, at: [<ffffffff8113d4bc>] stop_machine+0x1c/0x40 but task is already holding lock: (&dev->struct_mutex){+.+.}, at: [<ffffffffa0136588>] i915_reset_device+0x1e8/0x260 [i915] which lock already depends on the new lock. the existing dependency chain (in reverse order) is: -> #6 (&dev->struct_mutex){+.+.}: __lock_acquire+0x1420/0x15e0 lock_acquire+0xb0/0x200 __mutex_lock+0x86/0x9b0 mutex_lock_interruptible_nested+0x1b/0x20 i915_mutex_lock_interruptible+0x51/0x130 [i915] i915_gem_fault+0x209/0x650 [i915] __do_fault+0x1e/0x80 __handle_mm_fault+0xa08/0xed0 handle_mm_fault+0x156/0x300 __do_page_fault+0x2c5/0x570 do_page_fault+0x28/0x250 page_fault+0x22/0x30 -> #5 (&mm->mmap_sem){++++}: __lock_acquire+0x1420/0x15e0 lock_acquire+0xb0/0x200 __might_fault+0x68/0x90 _copy_to_user+0x23/0x70 filldir+0xa5/0x120 dcache_readdir+0xf9/0x170 iterate_dir+0x69/0x1a0 SyS_getdents+0xa5/0x140 entry_SYSCALL_64_fastpath+0x1c/0xb1 -> #4 (&sb->s_type->i_mutex_key#5){++++}: down_write+0x3b/0x70 handle_create+0xcb/0x1e0 devtmpfsd+0x139/0x180 kthread+0x152/0x190 ret_from_fork+0x27/0x40 -> #3 ((complete)&req.done){+.+.}: __lock_acquire+0x1420/0x15e0 lock_acquire+0xb0/0x200 wait_for_common+0x58/0x210 wait_for_completion+0x1d/0x20 devtmpfs_create_node+0x13d/0x160 device_add+0x5eb/0x620 device_create_groups_vargs+0xe0/0xf0 device_create+0x3a/0x40 msr_device_create+0x2b/0x40 cpuhp_invoke_callback+0xc9/0xbf0 cpuhp_thread_fun+0x17b/0x240 smpboot_thread_fn+0x18a/0x280 kthread+0x152/0x190 ret_from_fork+0x27/0x40 -> #2 (cpuhp_state-up){+.+.}: __lock_acquire+0x1420/0x15e0 lock_acquire+0xb0/0x200 cpuhp_issue_call+0x133/0x1c0 __cpuhp_setup_state_cpuslocked+0x139/0x2a0 __cpuhp_setup_state+0x46/0x60 page_writeback_init+0x43/0x67 pagecache_init+0x3d/0x42 start_kernel+0x3a8/0x3fc x86_64_start_reservations+0x2a/0x2c x86_64_start_kernel+0x6d/0x70 verify_cpu+0x0/0xfb -> #1 (cpuhp_state_mutex){+.+.}: __lock_acquire+0x1420/0x15e0 lock_acquire+0xb0/0x200 __mutex_lock+0x86/0x9b0 mutex_lock_nested+0x1b/0x20 __cpuhp_setup_state_cpuslocked+0x53/0x2a0 __cpuhp_setup_state+0x46/0x60 page_alloc_init+0x28/0x30 start_kernel+0x145/0x3fc x86_64_start_reservations+0x2a/0x2c x86_64_start_kernel+0x6d/0x70 verify_cpu+0x0/0xfb -> #0 (cpu_hotplug_lock.rw_sem){++++}: check_prev_add+0x430/0x840 __lock_acquire+0x1420/0x15e0 lock_acquire+0xb0/0x200 cpus_read_lock+0x3d/0xb0 stop_machine+0x1c/0x40 i915_gem_set_wedged+0x1a/0x20 [i915] i915_reset+0xb9/0x230 [i915] i915_reset_device+0x1f6/0x260 [i915] i915_handle_error+0x2d8/0x430 [i915] hangcheck_declare_hang+0xd3/0xf0 [i915] i915_hangcheck_elapsed+0x262/0x2d0 [i915] process_one_work+0x233/0x660 worker_thread+0x4e/0x3b0 kthread+0x152/0x190 ret_from_fork+0x27/0x40 other info that might help us debug this: Chain exists of: cpu_hotplug_lock.rw_sem --> &mm->mmap_sem --> &dev->struct_mutex Possible unsafe locking scenario: CPU0 CPU1 ---- ---- lock(&dev->struct_mutex); lock(&mm->mmap_sem); lock(&dev->struct_mutex); lock(cpu_hotplug_lock.rw_sem); *** DEADLOCK *** 3 locks held by kworker/3:4/562: #0: ("events_long"){+.+.}, at: [<ffffffff8109c64a>] process_one_work+0x1aa/0x660 #1: ((&(&i915->gpu_error.hangcheck_work)->work)){+.+.}, at: [<ffffffff8109c64a>] process_one_work+0x1aa/0x660 #2: (&dev->struct_mutex){+.+.}, at: [<ffffffffa0136588>] i915_reset_device+0x1e8/0x260 [i915] stack backtrace: CPU: 3 PID: 562 Comm: kworker/3:4 Tainted: G U 4.14.0-rc3-CI-CI_DRM_3179+ #1 Hardware name: /NUC7i5BNB, BIOS BNKBL357.86A.0048.2017.0704.1415 07/04/2017 Workqueue: events_long i915_hangcheck_elapsed [i915] Call Trace: dump_stack+0x68/0x9f print_circular_bug+0x235/0x3c0 ? lockdep_init_map_crosslock+0x20/0x20 check_prev_add+0x430/0x840 ? irq_work_queue+0x86/0xe0 ? wake_up_klogd+0x53/0x70 __lock_acquire+0x1420/0x15e0 ? __lock_acquire+0x1420/0x15e0 ? lockdep_init_map_crosslock+0x20/0x20 lock_acquire+0xb0/0x200 ? stop_machine+0x1c/0x40 ? i915_gem_object_truncate+0x50/0x50 [i915] cpus_read_lock+0x3d/0xb0 ? stop_machine+0x1c/0x40 stop_machine+0x1c/0x40 i915_gem_set_wedged+0x1a/0x20 [i915] i915_reset+0xb9/0x230 [i915] i915_reset_device+0x1f6/0x260 [i915] ? gen8_gt_irq_ack+0x170/0x170 [i915] ? work_on_cpu_safe+0x60/0x60 i915_handle_error+0x2d8/0x430 [i915] ? vsnprintf+0xd1/0x4b0 ? scnprintf+0x3a/0x70 hangcheck_declare_hang+0xd3/0xf0 [i915] ? intel_runtime_pm_put+0x56/0xa0 [i915] i915_hangcheck_elapsed+0x262/0x2d0 [i915] process_one_work+0x233/0x660 worker_thread+0x4e/0x3b0 kthread+0x152/0x190 ? process_one_work+0x660/0x660 ? kthread_create_on_node+0x40/0x40 ret_from_fork+0x27/0x40 Setting dangerous option reset - tainting kernel i915 0000:00:02.0: Resetting chip after gpu hang Setting dangerous option reset - tainting kernel i915 0000:00:02.0: Resetting chip after gpu hang v2: Have 1 global synchronize_rcu() barrier across all engines, and improve commit message. v3: We need to protect the seqno update with the timeline spinlock (in set_wedged) to avoid racing with other updates of the seqno, like we already do in nop_submit_request (Chris). v4: Use two-phase sequence to plug the race Chris spotted where we can complete requests before they're marked up with -EIO. v5: Review from Chris: - simplify nop_submit_request. - Add comment to rcu_read_lock section. - Align comments with the new style. v6: Remove unused variable to appease CI. Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk> Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=102886 Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=103096 Cc: Chris Wilson <chris@chris-wilson.co.uk> Cc: Mika Kuoppala <mika.kuoppala@intel.com> Cc: Thomas Gleixner <tglx@linutronix.de> Cc: Marta Lofstedt <marta.lofstedt@intel.com> Signed-off-by: Daniel Vetter <daniel.vetter@intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20171011091019.1425-1-daniel.vetter@ffwll.ch
2017-10-11 09:10:19 +00:00
rcu_read_unlock();
break;
case FENCE_FREE:
i915_request_put(request);
break;
}
return NOTIFY_DONE;
}
static void ring_retire_requests(struct intel_ring *ring)
{
struct i915_request *rq, *rn;
list_for_each_entry_safe(rq, rn, &ring->request_list, ring_link) {
if (!i915_request_completed(rq))
break;
i915_request_retire(rq);
}
}
static noinline struct i915_request *
i915_request_alloc_slow(struct intel_context *ce)
{
struct intel_ring *ring = ce->ring;
struct i915_request *rq;
if (list_empty(&ring->request_list))
goto out;
/* Ratelimit ourselves to prevent oom from malicious clients */
rq = list_last_entry(&ring->request_list, typeof(*rq), ring_link);
cond_synchronize_rcu(rq->rcustate);
/* Retire our old requests in the hope that we free some */
ring_retire_requests(ring);
out:
return kmem_cache_alloc(global.slab_requests, GFP_KERNEL);
}
static int add_timeline_barrier(struct i915_request *rq)
{
return i915_request_await_active_request(rq, &rq->timeline->barrier);
}
/**
* i915_request_alloc - allocate a request structure
*
* @engine: engine that we wish to issue the request on.
* @ctx: context that the request will be associated with.
*
* Returns a pointer to the allocated request if successful,
* or an error code if not.
*/
struct i915_request *
i915_request_alloc(struct intel_engine_cs *engine, struct i915_gem_context *ctx)
{
struct drm_i915_private *i915 = engine->i915;
struct intel_context *ce;
struct i915_timeline *tl;
struct i915_request *rq;
u32 seqno;
int ret;
lockdep_assert_held(&i915->drm.struct_mutex);
/*
* Preempt contexts are reserved for exclusive use to inject a
* preemption context switch. They are never to be used for any trivial
* request!
*/
GEM_BUG_ON(ctx == i915->preempt_context);
/*
* ABI: Before userspace accesses the GPU (e.g. execbuffer), report
* EIO if the GPU is already wedged.
*/
ret = i915_terminally_wedged(i915);
if (ret)
return ERR_PTR(ret);
/*
* Pinning the contexts may generate requests in order to acquire
drm/i915: Unify active context tracking between legacy/execlists/guc The requests conversion introduced a nasty bug where we could generate a new request in the middle of constructing a request if we needed to idle the system in order to evict space for a context. The request to idle would be executed (and waited upon) before the current one, creating a minor havoc in the seqno accounting, as we will consider the current request to already be completed (prior to deferred seqno assignment) but ring->last_retired_head would have been updated and still could allow us to overwrite the current request before execution. We also employed two different mechanisms to track the active context until it was switched out. The legacy method allowed for waiting upon an active context (it could forcibly evict any vma, including context's), but the execlists method took a step backwards by pinning the vma for the entire active lifespan of the context (the only way to evict was to idle the entire GPU, not individual contexts). However, to circumvent the tricky issue of locking (i.e. we cannot take struct_mutex at the time of i915_gem_request_submit(), where we would want to move the previous context onto the active tracker and unpin it), we take the execlists approach and keep the contexts pinned until retirement. The benefit of the execlists approach, more important for execlists than legacy, was the reduction in work in pinning the context for each request - as the context was kept pinned until idle, it could short circuit the pinning for all active contexts. We introduce new engine vfuncs to pin and unpin the context respectively. The context is pinned at the start of the request, and only unpinned when the following request is retired (this ensures that the context is idle and coherent in main memory before we unpin it). We move the engine->last_context tracking into the retirement itself (rather than during request submission) in order to allow the submission to be reordered or unwound without undue difficultly. And finally an ulterior motive for unifying context handling was to prepare for mock requests. v2: Rename to last_retired_context, split out legacy_context tracking for MI_SET_CONTEXT. Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Link: http://patchwork.freedesktop.org/patch/msgid/20161218153724.8439-3-chris@chris-wilson.co.uk
2016-12-18 15:37:20 +00:00
* GGTT space, so do this first before we reserve a seqno for
* ourselves.
*/
ce = intel_context_pin(ctx, engine);
if (IS_ERR(ce))
return ERR_CAST(ce);
reserve_gt(i915);
mutex_lock(&ce->ring->timeline->mutex);
drm/i915: Unify active context tracking between legacy/execlists/guc The requests conversion introduced a nasty bug where we could generate a new request in the middle of constructing a request if we needed to idle the system in order to evict space for a context. The request to idle would be executed (and waited upon) before the current one, creating a minor havoc in the seqno accounting, as we will consider the current request to already be completed (prior to deferred seqno assignment) but ring->last_retired_head would have been updated and still could allow us to overwrite the current request before execution. We also employed two different mechanisms to track the active context until it was switched out. The legacy method allowed for waiting upon an active context (it could forcibly evict any vma, including context's), but the execlists method took a step backwards by pinning the vma for the entire active lifespan of the context (the only way to evict was to idle the entire GPU, not individual contexts). However, to circumvent the tricky issue of locking (i.e. we cannot take struct_mutex at the time of i915_gem_request_submit(), where we would want to move the previous context onto the active tracker and unpin it), we take the execlists approach and keep the contexts pinned until retirement. The benefit of the execlists approach, more important for execlists than legacy, was the reduction in work in pinning the context for each request - as the context was kept pinned until idle, it could short circuit the pinning for all active contexts. We introduce new engine vfuncs to pin and unpin the context respectively. The context is pinned at the start of the request, and only unpinned when the following request is retired (this ensures that the context is idle and coherent in main memory before we unpin it). We move the engine->last_context tracking into the retirement itself (rather than during request submission) in order to allow the submission to be reordered or unwound without undue difficultly. And finally an ulterior motive for unifying context handling was to prepare for mock requests. v2: Rename to last_retired_context, split out legacy_context tracking for MI_SET_CONTEXT. Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Link: http://patchwork.freedesktop.org/patch/msgid/20161218153724.8439-3-chris@chris-wilson.co.uk
2016-12-18 15:37:20 +00:00
drm/i915: Retire requests along rings In the next patch, rings are the central timeline as requests may jump between engines. Therefore in the future as we retire in order along the engine timeline, we may retire out-of-order within a ring (as the ring now occurs along multiple engines), leading to much hilarity in miscomputing the position of ring->head. As an added bonus, retiring along the ring reduces the penalty of having one execlists client do cleanup for another (old legacy submission shares a ring between all clients). The downside is that slow and irregular (off the critical path) process of cleaning up stale requests after userspace becomes a modicum less efficient. In the long run, it will become apparent that the ordered ring->request_list matches the ring->timeline, a fun challenge for the future will be unifying the two lists to avoid duplication! v2: We need both engine-order and ring-order processing to maintain our knowledge of where individual rings have completed upto as well as knowing what was last executing on any engine. And finally by decoupling retiring the contexts on the engine and the timelines along the rings, we do have to keep a reference to the context on each request (previously it was guaranteed by the context being pinned). v3: Not just a reference to the context, but we need to keep it pinned as we manipulate the rings; i.e. we need a pin for both the manipulation of the engine state during its retirements, and a separate pin for the manipulation of the ring state. Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20180430131503.5375-3-chris@chris-wilson.co.uk
2018-04-30 13:15:02 +00:00
/* Move our oldest request to the slab-cache (if not in use!) */
rq = list_first_entry(&ce->ring->request_list, typeof(*rq), ring_link);
if (!list_is_last(&rq->ring_link, &ce->ring->request_list) &&
i915_request_completed(rq))
i915_request_retire(rq);
/*
* Beware: Dragons be flying overhead.
drm/i915: Do not overwrite the request with zero on reallocation When using RCU lookup for the request, commit 0eafec6d3244 ("drm/i915: Enable lockless lookup of request tracking via RCU"), we acknowledge that we may race with another thread that could have reallocated the request. In order for the first thread not to blow up, the second thread must not clear the request completed before overwriting it. In the RCU lookup, we allow for the engine/seqno to be replaced but we do not allow for it to be zeroed. The choice we make is to either add extra checking to the RCU lookup, or embrace the inherent races (as intended). It is more complicated as we need to manually clear everything we depend upon being zero initialised, but we benefit from not emiting the memset() to clear the entire frequently allocated structure (that memset turns up in throughput profiles). And at the same time, the lookup remains flexible for future adjustments. v2: Old style LRC requires another variable to be initialize. (The danger inherent in not zeroing everything.) v3: request->batch also needs to be cleared v4: signaling.tsk is no long used unset, but pid still exists Fixes: 0eafec6d3244 ("drm/i915: Enable lockless lookup of request...") Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Cc: "Goel, Akash" <akash.goel@intel.com> Cc: Daniel Vetter <daniel.vetter@ffwll.ch> Cc: Joonas Lahtinen <joonas.lahtinen@linux.intel.com> Reviewed-by: Daniel Vetter <daniel.vetter@ffwll.ch> Link: http://patchwork.freedesktop.org/patch/msgid/1470731014-6894-2-git-send-email-chris@chris-wilson.co.uk
2016-08-09 08:23:34 +00:00
*
* We use RCU to look up requests in flight. The lookups may
* race with the request being allocated from the slab freelist.
* That is the request we are writing to here, may be in the process
* of being read by __i915_active_request_get_rcu(). As such,
drm/i915: Do not overwrite the request with zero on reallocation When using RCU lookup for the request, commit 0eafec6d3244 ("drm/i915: Enable lockless lookup of request tracking via RCU"), we acknowledge that we may race with another thread that could have reallocated the request. In order for the first thread not to blow up, the second thread must not clear the request completed before overwriting it. In the RCU lookup, we allow for the engine/seqno to be replaced but we do not allow for it to be zeroed. The choice we make is to either add extra checking to the RCU lookup, or embrace the inherent races (as intended). It is more complicated as we need to manually clear everything we depend upon being zero initialised, but we benefit from not emiting the memset() to clear the entire frequently allocated structure (that memset turns up in throughput profiles). And at the same time, the lookup remains flexible for future adjustments. v2: Old style LRC requires another variable to be initialize. (The danger inherent in not zeroing everything.) v3: request->batch also needs to be cleared v4: signaling.tsk is no long used unset, but pid still exists Fixes: 0eafec6d3244 ("drm/i915: Enable lockless lookup of request...") Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Cc: "Goel, Akash" <akash.goel@intel.com> Cc: Daniel Vetter <daniel.vetter@ffwll.ch> Cc: Joonas Lahtinen <joonas.lahtinen@linux.intel.com> Reviewed-by: Daniel Vetter <daniel.vetter@ffwll.ch> Link: http://patchwork.freedesktop.org/patch/msgid/1470731014-6894-2-git-send-email-chris@chris-wilson.co.uk
2016-08-09 08:23:34 +00:00
* we have to be very careful when overwriting the contents. During
* the RCU lookup, we change chase the request->engine pointer,
* read the request->global_seqno and increment the reference count.
drm/i915: Do not overwrite the request with zero on reallocation When using RCU lookup for the request, commit 0eafec6d3244 ("drm/i915: Enable lockless lookup of request tracking via RCU"), we acknowledge that we may race with another thread that could have reallocated the request. In order for the first thread not to blow up, the second thread must not clear the request completed before overwriting it. In the RCU lookup, we allow for the engine/seqno to be replaced but we do not allow for it to be zeroed. The choice we make is to either add extra checking to the RCU lookup, or embrace the inherent races (as intended). It is more complicated as we need to manually clear everything we depend upon being zero initialised, but we benefit from not emiting the memset() to clear the entire frequently allocated structure (that memset turns up in throughput profiles). And at the same time, the lookup remains flexible for future adjustments. v2: Old style LRC requires another variable to be initialize. (The danger inherent in not zeroing everything.) v3: request->batch also needs to be cleared v4: signaling.tsk is no long used unset, but pid still exists Fixes: 0eafec6d3244 ("drm/i915: Enable lockless lookup of request...") Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Cc: "Goel, Akash" <akash.goel@intel.com> Cc: Daniel Vetter <daniel.vetter@ffwll.ch> Cc: Joonas Lahtinen <joonas.lahtinen@linux.intel.com> Reviewed-by: Daniel Vetter <daniel.vetter@ffwll.ch> Link: http://patchwork.freedesktop.org/patch/msgid/1470731014-6894-2-git-send-email-chris@chris-wilson.co.uk
2016-08-09 08:23:34 +00:00
*
* The reference count is incremented atomically. If it is zero,
* the lookup knows the request is unallocated and complete. Otherwise,
* it is either still in use, or has been reallocated and reset
dma-buf: Rename struct fence to dma_fence I plan to usurp the short name of struct fence for a core kernel struct, and so I need to rename the specialised fence/timeline for DMA operations to make room. A consensus was reached in https://lists.freedesktop.org/archives/dri-devel/2016-July/113083.html that making clear this fence applies to DMA operations was a good thing. Since then the patch has grown a bit as usage increases, so hopefully it remains a good thing! (v2...: rebase, rerun spatch) v3: Compile on msm, spotted a manual fixup that I broke. v4: Try again for msm, sorry Daniel coccinelle script: @@ @@ - struct fence + struct dma_fence @@ @@ - struct fence_ops + struct dma_fence_ops @@ @@ - struct fence_cb + struct dma_fence_cb @@ @@ - struct fence_array + struct dma_fence_array @@ @@ - enum fence_flag_bits + enum dma_fence_flag_bits @@ @@ ( - fence_init + dma_fence_init | - fence_release + dma_fence_release | - fence_free + dma_fence_free | - fence_get + dma_fence_get | - fence_get_rcu + dma_fence_get_rcu | - fence_put + dma_fence_put | - fence_signal + dma_fence_signal | - fence_signal_locked + dma_fence_signal_locked | - fence_default_wait + dma_fence_default_wait | - fence_add_callback + dma_fence_add_callback | - fence_remove_callback + dma_fence_remove_callback | - fence_enable_sw_signaling + dma_fence_enable_sw_signaling | - fence_is_signaled_locked + dma_fence_is_signaled_locked | - fence_is_signaled + dma_fence_is_signaled | - fence_is_later + dma_fence_is_later | - fence_later + dma_fence_later | - fence_wait_timeout + dma_fence_wait_timeout | - fence_wait_any_timeout + dma_fence_wait_any_timeout | - fence_wait + dma_fence_wait | - fence_context_alloc + dma_fence_context_alloc | - fence_array_create + dma_fence_array_create | - to_fence_array + to_dma_fence_array | - fence_is_array + dma_fence_is_array | - trace_fence_emit + trace_dma_fence_emit | - FENCE_TRACE + DMA_FENCE_TRACE | - FENCE_WARN + DMA_FENCE_WARN | - FENCE_ERR + DMA_FENCE_ERR ) ( ... ) Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Reviewed-by: Gustavo Padovan <gustavo.padovan@collabora.co.uk> Acked-by: Sumit Semwal <sumit.semwal@linaro.org> Acked-by: Christian König <christian.koenig@amd.com> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch> Link: http://patchwork.freedesktop.org/patch/msgid/20161025120045.28839-1-chris@chris-wilson.co.uk
2016-10-25 12:00:45 +00:00
* with dma_fence_init(). This increment is safe for release as we
* check that the request we have a reference to and matches the active
drm/i915: Do not overwrite the request with zero on reallocation When using RCU lookup for the request, commit 0eafec6d3244 ("drm/i915: Enable lockless lookup of request tracking via RCU"), we acknowledge that we may race with another thread that could have reallocated the request. In order for the first thread not to blow up, the second thread must not clear the request completed before overwriting it. In the RCU lookup, we allow for the engine/seqno to be replaced but we do not allow for it to be zeroed. The choice we make is to either add extra checking to the RCU lookup, or embrace the inherent races (as intended). It is more complicated as we need to manually clear everything we depend upon being zero initialised, but we benefit from not emiting the memset() to clear the entire frequently allocated structure (that memset turns up in throughput profiles). And at the same time, the lookup remains flexible for future adjustments. v2: Old style LRC requires another variable to be initialize. (The danger inherent in not zeroing everything.) v3: request->batch also needs to be cleared v4: signaling.tsk is no long used unset, but pid still exists Fixes: 0eafec6d3244 ("drm/i915: Enable lockless lookup of request...") Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Cc: "Goel, Akash" <akash.goel@intel.com> Cc: Daniel Vetter <daniel.vetter@ffwll.ch> Cc: Joonas Lahtinen <joonas.lahtinen@linux.intel.com> Reviewed-by: Daniel Vetter <daniel.vetter@ffwll.ch> Link: http://patchwork.freedesktop.org/patch/msgid/1470731014-6894-2-git-send-email-chris@chris-wilson.co.uk
2016-08-09 08:23:34 +00:00
* request.
*
* Before we increment the refcount, we chase the request->engine
* pointer. We must not call kmem_cache_zalloc() or else we set
* that pointer to NULL and cause a crash during the lookup. If
* we see the request is completed (based on the value of the
* old engine and seqno), the lookup is complete and reports NULL.
* If we decide the request is not completed (new engine or seqno),
* then we grab a reference and double check that it is still the
* active request - which it won't be and restart the lookup.
*
* Do not use kmem_cache_zalloc() here!
*/
rq = kmem_cache_alloc(global.slab_requests,
GFP_KERNEL | __GFP_RETRY_MAYFAIL | __GFP_NOWARN);
if (unlikely(!rq)) {
rq = i915_request_alloc_slow(ce);
if (!rq) {
ret = -ENOMEM;
goto err_unreserve;
}
}
INIT_LIST_HEAD(&rq->active_list);
drm/i915: Use HW semaphores for inter-engine synchronisation on gen8+ Having introduced per-context seqno, we now have a means to identity progress across the system without feel of rollback as befell the global_seqno. That is we can program a MI_SEMAPHORE_WAIT operation in advance of submission safe in the knowledge that our target seqno and address is stable. However, since we are telling the GPU to busy-spin on the target address until it matches the signaling seqno, we only want to do so when we are sure that busy-spin will be completed quickly. To achieve this we only submit the request to HW once the signaler is itself executing (modulo preemption causing us to wait longer), and we only do so for default and above priority requests (so that idle priority tasks never themselves hog the GPU waiting for others). As might be reasonably expected, HW semaphores excel in inter-engine synchronisation microbenchmarks (where the 3x reduced latency / increased throughput more than offset the power cost of spinning on a second ring) and have significant improvement (can be up to ~10%, most see no change) for single clients that utilize multiple engines (typically media players and transcoders), without regressing multiple clients that can saturate the system or changing the power envelope dramatically. v3: Drop the older NEQ branch, now we pin the signaler's HWSP anyway. v4: Tell the world and include it as part of scheduler caps. Testcase: igt/gem_exec_whisper Testcase: igt/benchmarks/gem_wsim Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20190301170901.8340-3-chris@chris-wilson.co.uk
2019-03-01 17:09:00 +00:00
INIT_LIST_HEAD(&rq->execute_cb);
tl = ce->ring->timeline;
ret = i915_timeline_get_seqno(tl, rq, &seqno);
if (ret)
goto err_free;
rq->i915 = i915;
rq->engine = engine;
rq->gem_context = ctx;
rq->hw_context = ce;
rq->ring = ce->ring;
rq->timeline = tl;
GEM_BUG_ON(rq->timeline == &engine->timeline);
rq->hwsp_seqno = tl->hwsp_seqno;
rq->hwsp_cacheline = tl->hwsp_cacheline;
rq->rcustate = get_state_synchronize_rcu(); /* acts as smp_mb() */
spin_lock_init(&rq->lock);
dma_fence_init(&rq->fence, &i915_fence_ops, &rq->lock,
tl->fence_context, seqno);
/* We bump the ref for the fence chain */
i915_sw_fence_init(&i915_request_get(rq)->submit, submit_notify);
i915_sched_node_init(&rq->sched);
drm/i915: Do not overwrite the request with zero on reallocation When using RCU lookup for the request, commit 0eafec6d3244 ("drm/i915: Enable lockless lookup of request tracking via RCU"), we acknowledge that we may race with another thread that could have reallocated the request. In order for the first thread not to blow up, the second thread must not clear the request completed before overwriting it. In the RCU lookup, we allow for the engine/seqno to be replaced but we do not allow for it to be zeroed. The choice we make is to either add extra checking to the RCU lookup, or embrace the inherent races (as intended). It is more complicated as we need to manually clear everything we depend upon being zero initialised, but we benefit from not emiting the memset() to clear the entire frequently allocated structure (that memset turns up in throughput profiles). And at the same time, the lookup remains flexible for future adjustments. v2: Old style LRC requires another variable to be initialize. (The danger inherent in not zeroing everything.) v3: request->batch also needs to be cleared v4: signaling.tsk is no long used unset, but pid still exists Fixes: 0eafec6d3244 ("drm/i915: Enable lockless lookup of request...") Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Cc: "Goel, Akash" <akash.goel@intel.com> Cc: Daniel Vetter <daniel.vetter@ffwll.ch> Cc: Joonas Lahtinen <joonas.lahtinen@linux.intel.com> Reviewed-by: Daniel Vetter <daniel.vetter@ffwll.ch> Link: http://patchwork.freedesktop.org/patch/msgid/1470731014-6894-2-git-send-email-chris@chris-wilson.co.uk
2016-08-09 08:23:34 +00:00
/* No zalloc, must clear what we need by hand */
rq->file_priv = NULL;
rq->batch = NULL;
rq->capture_list = NULL;
rq->waitboost = false;
drm/i915: Do not overwrite the request with zero on reallocation When using RCU lookup for the request, commit 0eafec6d3244 ("drm/i915: Enable lockless lookup of request tracking via RCU"), we acknowledge that we may race with another thread that could have reallocated the request. In order for the first thread not to blow up, the second thread must not clear the request completed before overwriting it. In the RCU lookup, we allow for the engine/seqno to be replaced but we do not allow for it to be zeroed. The choice we make is to either add extra checking to the RCU lookup, or embrace the inherent races (as intended). It is more complicated as we need to manually clear everything we depend upon being zero initialised, but we benefit from not emiting the memset() to clear the entire frequently allocated structure (that memset turns up in throughput profiles). And at the same time, the lookup remains flexible for future adjustments. v2: Old style LRC requires another variable to be initialize. (The danger inherent in not zeroing everything.) v3: request->batch also needs to be cleared v4: signaling.tsk is no long used unset, but pid still exists Fixes: 0eafec6d3244 ("drm/i915: Enable lockless lookup of request...") Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Cc: "Goel, Akash" <akash.goel@intel.com> Cc: Daniel Vetter <daniel.vetter@ffwll.ch> Cc: Joonas Lahtinen <joonas.lahtinen@linux.intel.com> Reviewed-by: Daniel Vetter <daniel.vetter@ffwll.ch> Link: http://patchwork.freedesktop.org/patch/msgid/1470731014-6894-2-git-send-email-chris@chris-wilson.co.uk
2016-08-09 08:23:34 +00:00
/*
* Reserve space in the ring buffer for all the commands required to
* eventually emit this request. This is to guarantee that the
* i915_request_add() call can't fail. Note that the reserve may need
* to be redone if the request is not actually submitted straight
* away, e.g. because a GPU scheduler has deferred it.
*
* Note that due to how we add reserved_space to intel_ring_begin()
* we need to double our request to ensure that if we need to wrap
* around inside i915_request_add() there is sufficient space at
* the beginning of the ring as well.
*/
rq->reserved_space = 2 * engine->emit_fini_breadcrumb_dw * sizeof(u32);
/*
* Record the position of the start of the request so that
* should we detect the updated seqno part-way through the
* GPU processing the request, we never over-estimate the
* position of the head.
*/
rq->head = rq->ring->emit;
ret = add_timeline_barrier(rq);
if (ret)
goto err_unwind;
ret = engine->request_alloc(rq);
if (ret)
goto err_unwind;
drm/i915: Retire requests along rings In the next patch, rings are the central timeline as requests may jump between engines. Therefore in the future as we retire in order along the engine timeline, we may retire out-of-order within a ring (as the ring now occurs along multiple engines), leading to much hilarity in miscomputing the position of ring->head. As an added bonus, retiring along the ring reduces the penalty of having one execlists client do cleanup for another (old legacy submission shares a ring between all clients). The downside is that slow and irregular (off the critical path) process of cleaning up stale requests after userspace becomes a modicum less efficient. In the long run, it will become apparent that the ordered ring->request_list matches the ring->timeline, a fun challenge for the future will be unifying the two lists to avoid duplication! v2: We need both engine-order and ring-order processing to maintain our knowledge of where individual rings have completed upto as well as knowing what was last executing on any engine. And finally by decoupling retiring the contexts on the engine and the timelines along the rings, we do have to keep a reference to the context on each request (previously it was guaranteed by the context being pinned). v3: Not just a reference to the context, but we need to keep it pinned as we manipulate the rings; i.e. we need a pin for both the manipulation of the engine state during its retirements, and a separate pin for the manipulation of the ring state. Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20180430131503.5375-3-chris@chris-wilson.co.uk
2018-04-30 13:15:02 +00:00
/* Keep a second pin for the dual retirement along engine and ring */
__intel_context_pin(ce);
drm/i915: Retire requests along rings In the next patch, rings are the central timeline as requests may jump between engines. Therefore in the future as we retire in order along the engine timeline, we may retire out-of-order within a ring (as the ring now occurs along multiple engines), leading to much hilarity in miscomputing the position of ring->head. As an added bonus, retiring along the ring reduces the penalty of having one execlists client do cleanup for another (old legacy submission shares a ring between all clients). The downside is that slow and irregular (off the critical path) process of cleaning up stale requests after userspace becomes a modicum less efficient. In the long run, it will become apparent that the ordered ring->request_list matches the ring->timeline, a fun challenge for the future will be unifying the two lists to avoid duplication! v2: We need both engine-order and ring-order processing to maintain our knowledge of where individual rings have completed upto as well as knowing what was last executing on any engine. And finally by decoupling retiring the contexts on the engine and the timelines along the rings, we do have to keep a reference to the context on each request (previously it was guaranteed by the context being pinned). v3: Not just a reference to the context, but we need to keep it pinned as we manipulate the rings; i.e. we need a pin for both the manipulation of the engine state during its retirements, and a separate pin for the manipulation of the ring state. Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20180430131503.5375-3-chris@chris-wilson.co.uk
2018-04-30 13:15:02 +00:00
drm/i915/ringbuffer: Fix context restore upon reset The discovery with trying to enable full-ppgtt was that we were completely failing to the load both the mm and context following the reset. Although we were performing mmio to set the PP_DIR (per-process GTT) and CCID (context), these were taking no effect (the assumption was that this would trigger reload of the context and restore the page tables). It was not until we performed the LRI + MI_SET_CONTEXT in a following context switch would anything occur. Since we are then required to reset the context image and PP_DIR using CS commands, we place those commands into every batch. The hardware should recognise the no-ops and eliminate the expensive context loads, but we still have to pay the cost of using cross-powerwell register writes. In practice, this has no effect on actual context switch times, and only adds a few hundred nanoseconds to no-op switches. We can improve the latter by eliminating the w/a around known no-op switches, but there is an ulterior motive to keeping them. Always emitting the context switch at the beginning of the request (and relying on HW to skip unneeded switches) does have one key advantage. Should we implement request reordering on Haswell, we will not know in advance what the previous executing context was on the GPU and so we would not be able to elide the MI_SET_CONTEXT commands ourselves and always have to emit them. Having our hand forced now actually prepares us for later. Now since that context and mm follow the request, we no longer (and not for a long time since requests took over!) require a trace point to tell when we write the switch into the ring, since it is always. (This is even more important when you remember that simply writing into the ring bears no relation to the current mm.) v2: Sandybridge has to agree to use LRI as well. Testcase: igt/drv_selftests/live_hangcheck Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Cc: Joonas Lahtinen <joonas.lahtinen@linux.intel.com> Cc: Mika Kuoppala <mika.kuoppala@linux.intel.com> Cc: Matthew Auld <matthew.william.auld@gmail.com> Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20180611110845.31890-1-chris@chris-wilson.co.uk
2018-06-11 11:08:44 +00:00
rq->infix = rq->ring->emit; /* end of header; start of user payload */
/* Check that we didn't interrupt ourselves with a new request */
GEM_BUG_ON(rq->timeline->seqno != rq->fence.seqno);
return rq;
err_unwind:
ce->ring->emit = rq->head;
/* Make sure we didn't add ourselves to external state before freeing */
GEM_BUG_ON(!list_empty(&rq->active_list));
GEM_BUG_ON(!list_empty(&rq->sched.signalers_list));
GEM_BUG_ON(!list_empty(&rq->sched.waiters_list));
err_free:
kmem_cache_free(global.slab_requests, rq);
err_unreserve:
mutex_unlock(&ce->ring->timeline->mutex);
unreserve_gt(i915);
intel_context_unpin(ce);
return ERR_PTR(ret);
}
drm/i915: Use HW semaphores for inter-engine synchronisation on gen8+ Having introduced per-context seqno, we now have a means to identity progress across the system without feel of rollback as befell the global_seqno. That is we can program a MI_SEMAPHORE_WAIT operation in advance of submission safe in the knowledge that our target seqno and address is stable. However, since we are telling the GPU to busy-spin on the target address until it matches the signaling seqno, we only want to do so when we are sure that busy-spin will be completed quickly. To achieve this we only submit the request to HW once the signaler is itself executing (modulo preemption causing us to wait longer), and we only do so for default and above priority requests (so that idle priority tasks never themselves hog the GPU waiting for others). As might be reasonably expected, HW semaphores excel in inter-engine synchronisation microbenchmarks (where the 3x reduced latency / increased throughput more than offset the power cost of spinning on a second ring) and have significant improvement (can be up to ~10%, most see no change) for single clients that utilize multiple engines (typically media players and transcoders), without regressing multiple clients that can saturate the system or changing the power envelope dramatically. v3: Drop the older NEQ branch, now we pin the signaler's HWSP anyway. v4: Tell the world and include it as part of scheduler caps. Testcase: igt/gem_exec_whisper Testcase: igt/benchmarks/gem_wsim Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20190301170901.8340-3-chris@chris-wilson.co.uk
2019-03-01 17:09:00 +00:00
static int
emit_semaphore_wait(struct i915_request *to,
struct i915_request *from,
gfp_t gfp)
{
u32 hwsp_offset;
u32 *cs;
int err;
GEM_BUG_ON(!from->timeline->has_initial_breadcrumb);
GEM_BUG_ON(INTEL_GEN(to->i915) < 8);
/* We need to pin the signaler's HWSP until we are finished reading. */
err = i915_timeline_read_hwsp(from, to, &hwsp_offset);
if (err)
return err;
/* Only submit our spinner after the signaler is running! */
err = i915_request_await_execution(to, from, gfp);
if (err)
return err;
cs = intel_ring_begin(to, 4);
if (IS_ERR(cs))
return PTR_ERR(cs);
/*
* Using greater-than-or-equal here means we have to worry
* about seqno wraparound. To side step that issue, we swap
* the timeline HWSP upon wrapping, so that everyone listening
* for the old (pre-wrap) values do not see the much smaller
* (post-wrap) values than they were expecting (and so wait
* forever).
*/
*cs++ = MI_SEMAPHORE_WAIT |
MI_SEMAPHORE_GLOBAL_GTT |
MI_SEMAPHORE_POLL |
MI_SEMAPHORE_SAD_GTE_SDD;
*cs++ = from->fence.seqno;
*cs++ = hwsp_offset;
*cs++ = 0;
intel_ring_advance(to, cs);
to->sched.flags |= I915_SCHED_HAS_SEMAPHORE;
drm/i915: Use HW semaphores for inter-engine synchronisation on gen8+ Having introduced per-context seqno, we now have a means to identity progress across the system without feel of rollback as befell the global_seqno. That is we can program a MI_SEMAPHORE_WAIT operation in advance of submission safe in the knowledge that our target seqno and address is stable. However, since we are telling the GPU to busy-spin on the target address until it matches the signaling seqno, we only want to do so when we are sure that busy-spin will be completed quickly. To achieve this we only submit the request to HW once the signaler is itself executing (modulo preemption causing us to wait longer), and we only do so for default and above priority requests (so that idle priority tasks never themselves hog the GPU waiting for others). As might be reasonably expected, HW semaphores excel in inter-engine synchronisation microbenchmarks (where the 3x reduced latency / increased throughput more than offset the power cost of spinning on a second ring) and have significant improvement (can be up to ~10%, most see no change) for single clients that utilize multiple engines (typically media players and transcoders), without regressing multiple clients that can saturate the system or changing the power envelope dramatically. v3: Drop the older NEQ branch, now we pin the signaler's HWSP anyway. v4: Tell the world and include it as part of scheduler caps. Testcase: igt/gem_exec_whisper Testcase: igt/benchmarks/gem_wsim Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20190301170901.8340-3-chris@chris-wilson.co.uk
2019-03-01 17:09:00 +00:00
return 0;
}
static int
i915_request_await_request(struct i915_request *to, struct i915_request *from)
{
int ret;
GEM_BUG_ON(to == from);
GEM_BUG_ON(to->timeline == from->timeline);
if (i915_request_completed(from))
drm/i915: Confirm the request is still active before adding it to the await Although we do check the completion-status of the request before actually adding a wait on it (either to its submit fence or its completion dma-fence), we currently do not check before adding it to the dependency lists. In fact, without checking for a completed request we may try to use the signaler after it has been retired and its dependency tree freed: [ 60.044057] BUG: KASAN: use-after-free in __list_add_valid+0x1d/0xd0 at addr ffff880348c9e6a0 [ 60.044118] Read of size 8 by task gem_exec_fence/530 [ 60.044164] CPU: 1 PID: 530 Comm: gem_exec_fence Tainted: G E 4.11.0-rc7+ #46 [ 60.044226] Hardware name: ��������������������������������� ���������������������������������/���������������������������������, BIOS RYBDWi35.86A.0246.2 [ 60.044290] Call Trace: [ 60.044337] dump_stack+0x4d/0x6a [ 60.044383] kasan_object_err+0x21/0x70 [ 60.044435] kasan_report+0x225/0x4e0 [ 60.044488] ? __list_add_valid+0x1d/0xd0 [ 60.044534] ? kasan_kmalloc+0xad/0xe0 [ 60.044587] __asan_load8+0x5e/0x70 [ 60.044639] __list_add_valid+0x1d/0xd0 [ 60.044788] __i915_priotree_add_dependency+0x67/0x130 [i915] [ 60.044895] i915_gem_request_await_request+0xa8/0x370 [i915] [ 60.044974] i915_gem_request_await_dma_fence+0x129/0x140 [i915] [ 60.045049] i915_gem_do_execbuffer.isra.37+0xb0a/0x26b0 [i915] [ 60.045077] ? save_stack+0xb1/0xd0 [ 60.045105] ? save_stack_trace+0x1b/0x20 [ 60.045132] ? save_stack+0x46/0xd0 [ 60.045158] ? kasan_kmalloc+0xad/0xe0 [ 60.045184] ? __kmalloc+0xd8/0x670 [ 60.045229] ? drm_ioctl+0x359/0x640 [drm] [ 60.045256] ? SyS_ioctl+0x41/0x70 [ 60.045330] ? i915_vma_move_to_active+0x540/0x540 [i915] [ 60.045360] ? tty_insert_flip_string_flags+0xa1/0xf0 [ 60.045387] ? tty_flip_buffer_push+0x63/0x70 [ 60.045414] ? remove_wait_queue+0xa9/0xc0 [ 60.045441] ? kasan_unpoison_shadow+0x35/0x50 [ 60.045467] ? kasan_kmalloc+0xad/0xe0 [ 60.045494] ? kasan_check_write+0x14/0x20 [ 60.045568] i915_gem_execbuffer2+0xdb/0x2a0 [i915] [ 60.045616] drm_ioctl+0x359/0x640 [drm] [ 60.045705] ? i915_gem_execbuffer+0x5a0/0x5a0 [i915] [ 60.045751] ? drm_version+0x150/0x150 [drm] [ 60.045778] ? compat_start_thread+0x60/0x60 [ 60.045805] ? plist_del+0xda/0x1a0 [ 60.045833] do_vfs_ioctl+0x12e/0x910 [ 60.045860] ? ioctl_preallocate+0x130/0x130 [ 60.045886] ? pci_mmcfg_check_reserved+0xc0/0xc0 [ 60.045913] ? vfs_write+0x196/0x240 [ 60.045939] ? __fget_light+0xa7/0xc0 [ 60.045965] SyS_ioctl+0x41/0x70 [ 60.045991] entry_SYSCALL_64_fastpath+0x17/0x98 [ 60.046017] RIP: 0033:0x7feb2baefc47 [ 60.046042] RSP: 002b:00007fff56d28e58 EFLAGS: 00000246 ORIG_RAX: 0000000000000010 [ 60.046075] RAX: ffffffffffffffda RBX: 00007fff56d290a8 RCX: 00007feb2baefc47 [ 60.046102] RDX: 00007fff56d29050 RSI: 00000000c0406469 RDI: 0000000000000003 [ 60.046129] RBP: 00007fff56d29050 R08: 000055ecc4cd27d0 R09: 00007feb2bda8600 [ 60.046154] R10: 0000000000000073 R11: 0000000000000246 R12: 00000000c0406469 [ 60.046177] R13: 0000000000000003 R14: 000000000000000f R15: 0000000000000099 [ 60.046203] Object at ffff880348c9e680, in cache i915_dependency size: 64 [ 60.046225] Allocated: [ 60.046246] PID = 530 [ 60.046269] save_stack_trace+0x1b/0x20 [ 60.046292] save_stack+0x46/0xd0 [ 60.046318] kasan_kmalloc+0xad/0xe0 [ 60.046343] kasan_slab_alloc+0x12/0x20 [ 60.046368] kmem_cache_alloc+0xab/0x650 [ 60.046445] i915_gem_request_await_request+0x88/0x370 [i915] [ 60.046559] i915_gem_request_await_dma_fence+0x129/0x140 [i915] [ 60.046705] i915_gem_do_execbuffer.isra.37+0xb0a/0x26b0 [i915] [ 60.046849] i915_gem_execbuffer2+0xdb/0x2a0 [i915] [ 60.046936] drm_ioctl+0x359/0x640 [drm] [ 60.046987] do_vfs_ioctl+0x12e/0x910 [ 60.047038] SyS_ioctl+0x41/0x70 [ 60.047090] entry_SYSCALL_64_fastpath+0x17/0x98 [ 60.047139] Freed: [ 60.047179] PID = 530 [ 60.047223] save_stack_trace+0x1b/0x20 [ 60.047269] save_stack+0x46/0xd0 [ 60.047317] kasan_slab_free+0x72/0xc0 [ 60.047366] kmem_cache_free+0x39/0x160 [ 60.047512] i915_gem_request_retire+0x83f/0x930 [i915] [ 60.047657] i915_gem_request_alloc+0x166/0x600 [i915] [ 60.047799] i915_gem_do_execbuffer.isra.37+0xad8/0x26b0 [i915] [ 60.047897] i915_gem_execbuffer2+0xdb/0x2a0 [i915] [ 60.047942] drm_ioctl+0x359/0x640 [drm] [ 60.047968] do_vfs_ioctl+0x12e/0x910 [ 60.047993] SyS_ioctl+0x41/0x70 [ 60.048019] entry_SYSCALL_64_fastpath+0x17/0x98 [ 60.048044] Memory state around the buggy address: [ 60.048066] ffff880348c9e580: 00 00 00 00 00 00 00 00 fc fc fc fc fc fc fc fc [ 60.048105] ffff880348c9e600: 00 00 00 00 00 00 00 00 fc fc fc fc fc fc fc fc [ 60.048138] >ffff880348c9e680: fb fb fb fb fb fb fb fb fc fc fc fc fc fc fc fc [ 60.048170] ^ [ 60.048191] ffff880348c9e700: 00 00 00 00 00 00 00 00 fc fc fc fc fc fc fc fc [ 60.048225] ffff880348c9e780: 00 00 00 00 00 00 00 00 fc fc fc fc fc fc fc fc Note to hit the use-after-free requires us to be passed back a request via a fence-array, that is from explicit fencing accumulated into a sync-file fence-array. Fixes: 52e542090701 ("drm/i915/scheduler: Record all dependencies upon request construction") Testcase: igt/gem_exec_fence/expired-history Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Reviewed-by: Michał Winiarski <michal.winiarski@intel.com> Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com> Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Link: http://patchwork.freedesktop.org/patch/msgid/20170422081537.6468-1-chris@chris-wilson.co.uk
2017-04-22 08:15:37 +00:00
return 0;
if (to->engine->schedule) {
ret = i915_sched_node_add_dependency(&to->sched, &from->sched);
if (ret < 0)
return ret;
}
if (to->engine == from->engine) {
ret = i915_sw_fence_await_sw_fence_gfp(&to->submit,
&from->submit,
I915_FENCE_GFP);
drm/i915: Use HW semaphores for inter-engine synchronisation on gen8+ Having introduced per-context seqno, we now have a means to identity progress across the system without feel of rollback as befell the global_seqno. That is we can program a MI_SEMAPHORE_WAIT operation in advance of submission safe in the knowledge that our target seqno and address is stable. However, since we are telling the GPU to busy-spin on the target address until it matches the signaling seqno, we only want to do so when we are sure that busy-spin will be completed quickly. To achieve this we only submit the request to HW once the signaler is itself executing (modulo preemption causing us to wait longer), and we only do so for default and above priority requests (so that idle priority tasks never themselves hog the GPU waiting for others). As might be reasonably expected, HW semaphores excel in inter-engine synchronisation microbenchmarks (where the 3x reduced latency / increased throughput more than offset the power cost of spinning on a second ring) and have significant improvement (can be up to ~10%, most see no change) for single clients that utilize multiple engines (typically media players and transcoders), without regressing multiple clients that can saturate the system or changing the power envelope dramatically. v3: Drop the older NEQ branch, now we pin the signaler's HWSP anyway. v4: Tell the world and include it as part of scheduler caps. Testcase: igt/gem_exec_whisper Testcase: igt/benchmarks/gem_wsim Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20190301170901.8340-3-chris@chris-wilson.co.uk
2019-03-01 17:09:00 +00:00
} else if (intel_engine_has_semaphores(to->engine) &&
to->gem_context->sched.priority >= I915_PRIORITY_NORMAL) {
ret = emit_semaphore_wait(to, from, I915_FENCE_GFP);
} else {
ret = i915_sw_fence_await_dma_fence(&to->submit,
&from->fence, 0,
I915_FENCE_GFP);
}
return ret < 0 ? ret : 0;
}
int
i915_request_await_dma_fence(struct i915_request *rq, struct dma_fence *fence)
{
struct dma_fence **child = &fence;
unsigned int nchild = 1;
int ret;
/*
* Note that if the fence-array was created in signal-on-any mode,
* we should *not* decompose it into its individual fences. However,
* we don't currently store which mode the fence-array is operating
* in. Fortunately, the only user of signal-on-any is private to
* amdgpu and we should not see any incoming fence-array from
* sync-file being in signal-on-any mode.
*/
if (dma_fence_is_array(fence)) {
struct dma_fence_array *array = to_dma_fence_array(fence);
child = array->fences;
nchild = array->num_fences;
GEM_BUG_ON(!nchild);
}
do {
fence = *child++;
if (test_bit(DMA_FENCE_FLAG_SIGNALED_BIT, &fence->flags))
continue;
/*
* Requests on the same timeline are explicitly ordered, along
* with their dependencies, by i915_request_add() which ensures
* that requests are submitted in-order through each ring.
*/
if (fence->context == rq->fence.context)
continue;
drm/i915: Squash repeated awaits on the same fence Track the latest fence waited upon on each context, and only add a new asynchronous wait if the new fence is more recent than the recorded fence for that context. This requires us to filter out unordered timelines, which are noted by DMA_FENCE_NO_CONTEXT. However, in the absence of a universal identifier, we have to use our own i915->mm.unordered_timeline token. v2: Throw around the debug crutches v3: Inline the likely case of the pre-allocation cache being full. v4: Drop the pre-allocation support, we can lose the most recent fence in case of allocation failure -- it just means we may emit more awaits than strictly necessary but will not break. v5: Trim allocation size for leaf nodes, they only need an array of u32 not pointers. v6: Create mock_timeline to tidy selftest writing v7: s/intel_timeline_sync_get/intel_timeline_sync_is_later/ (Tvrtko) v8: Prune the stale sync points when we idle. v9: Include a small benchmark in the kselftests v10: Separate the idr implementation into its own compartment. (Tvrkto) v11: Refactor igt_sync kselftests to avoid deep nesting (Tvrkto) v12: __sync_leaf_idx() to assert that p->height is 0 when checking leaves v13: kselftests to investigate struct i915_syncmap itself (Tvrtko) v14: Foray into ascii art graphs v15: Take into account that the random lookup/insert does 2 prng calls, not 1, when benchmarking, and use for_each_set_bit() (Tvrtko) v16: Improved ascii art Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Cc: Joonas Lahtinen <joonas.lahtinen@linux.intel.com> Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Link: http://patchwork.freedesktop.org/patch/msgid/20170503093924.5320-4-chris@chris-wilson.co.uk
2017-05-03 09:39:21 +00:00
/* Squash repeated waits to the same timelines */
if (fence->context != rq->i915->mm.unordered_timeline &&
i915_timeline_sync_is_later(rq->timeline, fence))
drm/i915: Squash repeated awaits on the same fence Track the latest fence waited upon on each context, and only add a new asynchronous wait if the new fence is more recent than the recorded fence for that context. This requires us to filter out unordered timelines, which are noted by DMA_FENCE_NO_CONTEXT. However, in the absence of a universal identifier, we have to use our own i915->mm.unordered_timeline token. v2: Throw around the debug crutches v3: Inline the likely case of the pre-allocation cache being full. v4: Drop the pre-allocation support, we can lose the most recent fence in case of allocation failure -- it just means we may emit more awaits than strictly necessary but will not break. v5: Trim allocation size for leaf nodes, they only need an array of u32 not pointers. v6: Create mock_timeline to tidy selftest writing v7: s/intel_timeline_sync_get/intel_timeline_sync_is_later/ (Tvrtko) v8: Prune the stale sync points when we idle. v9: Include a small benchmark in the kselftests v10: Separate the idr implementation into its own compartment. (Tvrkto) v11: Refactor igt_sync kselftests to avoid deep nesting (Tvrkto) v12: __sync_leaf_idx() to assert that p->height is 0 when checking leaves v13: kselftests to investigate struct i915_syncmap itself (Tvrtko) v14: Foray into ascii art graphs v15: Take into account that the random lookup/insert does 2 prng calls, not 1, when benchmarking, and use for_each_set_bit() (Tvrtko) v16: Improved ascii art Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Cc: Joonas Lahtinen <joonas.lahtinen@linux.intel.com> Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Link: http://patchwork.freedesktop.org/patch/msgid/20170503093924.5320-4-chris@chris-wilson.co.uk
2017-05-03 09:39:21 +00:00
continue;
if (dma_fence_is_i915(fence))
ret = i915_request_await_request(rq, to_request(fence));
else
ret = i915_sw_fence_await_dma_fence(&rq->submit, fence,
I915_FENCE_TIMEOUT,
I915_FENCE_GFP);
if (ret < 0)
return ret;
drm/i915: Squash repeated awaits on the same fence Track the latest fence waited upon on each context, and only add a new asynchronous wait if the new fence is more recent than the recorded fence for that context. This requires us to filter out unordered timelines, which are noted by DMA_FENCE_NO_CONTEXT. However, in the absence of a universal identifier, we have to use our own i915->mm.unordered_timeline token. v2: Throw around the debug crutches v3: Inline the likely case of the pre-allocation cache being full. v4: Drop the pre-allocation support, we can lose the most recent fence in case of allocation failure -- it just means we may emit more awaits than strictly necessary but will not break. v5: Trim allocation size for leaf nodes, they only need an array of u32 not pointers. v6: Create mock_timeline to tidy selftest writing v7: s/intel_timeline_sync_get/intel_timeline_sync_is_later/ (Tvrtko) v8: Prune the stale sync points when we idle. v9: Include a small benchmark in the kselftests v10: Separate the idr implementation into its own compartment. (Tvrkto) v11: Refactor igt_sync kselftests to avoid deep nesting (Tvrkto) v12: __sync_leaf_idx() to assert that p->height is 0 when checking leaves v13: kselftests to investigate struct i915_syncmap itself (Tvrtko) v14: Foray into ascii art graphs v15: Take into account that the random lookup/insert does 2 prng calls, not 1, when benchmarking, and use for_each_set_bit() (Tvrtko) v16: Improved ascii art Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Cc: Joonas Lahtinen <joonas.lahtinen@linux.intel.com> Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Link: http://patchwork.freedesktop.org/patch/msgid/20170503093924.5320-4-chris@chris-wilson.co.uk
2017-05-03 09:39:21 +00:00
/* Record the latest fence used against each timeline */
if (fence->context != rq->i915->mm.unordered_timeline)
i915_timeline_sync_set(rq->timeline, fence);
} while (--nchild);
return 0;
}
/**
* i915_request_await_object - set this request to (async) wait upon a bo
* @to: request we are wishing to use
* @obj: object which may be in use on another ring.
* @write: whether the wait is on behalf of a writer
*
* This code is meant to abstract object synchronization with the GPU.
* Conceptually we serialise writes between engines inside the GPU.
* We only allow one engine to write into a buffer at any time, but
* multiple readers. To ensure each has a coherent view of memory, we must:
*
* - If there is an outstanding write request to the object, the new
* request must wait for it to complete (either CPU or in hw, requests
* on the same ring will be naturally ordered).
*
* - If we are a write request (pending_write_domain is set), the new
* request must wait for outstanding read requests to complete.
*
* Returns 0 if successful, else propagates up the lower layer error.
*/
int
i915_request_await_object(struct i915_request *to,
struct drm_i915_gem_object *obj,
bool write)
{
drm/i915: Move GEM activity tracking into a common struct reservation_object In preparation to support many distinct timelines, we need to expand the activity tracking on the GEM object to handle more than just a request per engine. We already use the struct reservation_object on the dma-buf to handle many fence contexts, so integrating that into the GEM object itself is the preferred solution. (For example, we can now share the same reservation_object between every consumer/producer using this buffer and skip the manual import/export via dma-buf.) v2: Reimplement busy-ioctl (by walking the reservation object), postpone the ABI change for another day. Similarly use the reservation object to find the last_write request (if active and from i915) for choosing display CS flips. Caveats: * busy-ioctl: busy-ioctl only reports on the native fences, it will not warn of stalls (in set-domain-ioctl, pread/pwrite etc) if the object is being rendered to by external fences. It also will not report the same busy state as wait-ioctl (or polling on the dma-buf) in the same circumstances. On the plus side, it does retain reporting of which *i915* engines are engaged with this object. * non-blocking atomic modesets take a step backwards as the wait for render completion blocks the ioctl. This is fixed in a subsequent patch to use a fence instead for awaiting on the rendering, see "drm/i915: Restore nonblocking awaits for modesetting" * dynamic array manipulation for shared-fences in reservation is slower than the previous lockless static assignment (e.g. gem_exec_lut_handle runtime on ivb goes from 42s to 66s), mainly due to atomic operations (maintaining the fence refcounts). * loss of object-level retirement callbacks, emulated by VMA retirement tracking. * minor loss of object-level last activity information from debugfs, could be replaced with per-vma information if desired Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com> Link: http://patchwork.freedesktop.org/patch/msgid/20161028125858.23563-21-chris@chris-wilson.co.uk
2016-10-28 12:58:44 +00:00
struct dma_fence *excl;
int ret = 0;
if (write) {
drm/i915: Move GEM activity tracking into a common struct reservation_object In preparation to support many distinct timelines, we need to expand the activity tracking on the GEM object to handle more than just a request per engine. We already use the struct reservation_object on the dma-buf to handle many fence contexts, so integrating that into the GEM object itself is the preferred solution. (For example, we can now share the same reservation_object between every consumer/producer using this buffer and skip the manual import/export via dma-buf.) v2: Reimplement busy-ioctl (by walking the reservation object), postpone the ABI change for another day. Similarly use the reservation object to find the last_write request (if active and from i915) for choosing display CS flips. Caveats: * busy-ioctl: busy-ioctl only reports on the native fences, it will not warn of stalls (in set-domain-ioctl, pread/pwrite etc) if the object is being rendered to by external fences. It also will not report the same busy state as wait-ioctl (or polling on the dma-buf) in the same circumstances. On the plus side, it does retain reporting of which *i915* engines are engaged with this object. * non-blocking atomic modesets take a step backwards as the wait for render completion blocks the ioctl. This is fixed in a subsequent patch to use a fence instead for awaiting on the rendering, see "drm/i915: Restore nonblocking awaits for modesetting" * dynamic array manipulation for shared-fences in reservation is slower than the previous lockless static assignment (e.g. gem_exec_lut_handle runtime on ivb goes from 42s to 66s), mainly due to atomic operations (maintaining the fence refcounts). * loss of object-level retirement callbacks, emulated by VMA retirement tracking. * minor loss of object-level last activity information from debugfs, could be replaced with per-vma information if desired Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com> Link: http://patchwork.freedesktop.org/patch/msgid/20161028125858.23563-21-chris@chris-wilson.co.uk
2016-10-28 12:58:44 +00:00
struct dma_fence **shared;
unsigned int count, i;
ret = reservation_object_get_fences_rcu(obj->resv,
&excl, &count, &shared);
if (ret)
return ret;
for (i = 0; i < count; i++) {
ret = i915_request_await_dma_fence(to, shared[i]);
drm/i915: Move GEM activity tracking into a common struct reservation_object In preparation to support many distinct timelines, we need to expand the activity tracking on the GEM object to handle more than just a request per engine. We already use the struct reservation_object on the dma-buf to handle many fence contexts, so integrating that into the GEM object itself is the preferred solution. (For example, we can now share the same reservation_object between every consumer/producer using this buffer and skip the manual import/export via dma-buf.) v2: Reimplement busy-ioctl (by walking the reservation object), postpone the ABI change for another day. Similarly use the reservation object to find the last_write request (if active and from i915) for choosing display CS flips. Caveats: * busy-ioctl: busy-ioctl only reports on the native fences, it will not warn of stalls (in set-domain-ioctl, pread/pwrite etc) if the object is being rendered to by external fences. It also will not report the same busy state as wait-ioctl (or polling on the dma-buf) in the same circumstances. On the plus side, it does retain reporting of which *i915* engines are engaged with this object. * non-blocking atomic modesets take a step backwards as the wait for render completion blocks the ioctl. This is fixed in a subsequent patch to use a fence instead for awaiting on the rendering, see "drm/i915: Restore nonblocking awaits for modesetting" * dynamic array manipulation for shared-fences in reservation is slower than the previous lockless static assignment (e.g. gem_exec_lut_handle runtime on ivb goes from 42s to 66s), mainly due to atomic operations (maintaining the fence refcounts). * loss of object-level retirement callbacks, emulated by VMA retirement tracking. * minor loss of object-level last activity information from debugfs, could be replaced with per-vma information if desired Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com> Link: http://patchwork.freedesktop.org/patch/msgid/20161028125858.23563-21-chris@chris-wilson.co.uk
2016-10-28 12:58:44 +00:00
if (ret)
break;
dma_fence_put(shared[i]);
}
for (; i < count; i++)
dma_fence_put(shared[i]);
kfree(shared);
} else {
drm/i915: Move GEM activity tracking into a common struct reservation_object In preparation to support many distinct timelines, we need to expand the activity tracking on the GEM object to handle more than just a request per engine. We already use the struct reservation_object on the dma-buf to handle many fence contexts, so integrating that into the GEM object itself is the preferred solution. (For example, we can now share the same reservation_object between every consumer/producer using this buffer and skip the manual import/export via dma-buf.) v2: Reimplement busy-ioctl (by walking the reservation object), postpone the ABI change for another day. Similarly use the reservation object to find the last_write request (if active and from i915) for choosing display CS flips. Caveats: * busy-ioctl: busy-ioctl only reports on the native fences, it will not warn of stalls (in set-domain-ioctl, pread/pwrite etc) if the object is being rendered to by external fences. It also will not report the same busy state as wait-ioctl (or polling on the dma-buf) in the same circumstances. On the plus side, it does retain reporting of which *i915* engines are engaged with this object. * non-blocking atomic modesets take a step backwards as the wait for render completion blocks the ioctl. This is fixed in a subsequent patch to use a fence instead for awaiting on the rendering, see "drm/i915: Restore nonblocking awaits for modesetting" * dynamic array manipulation for shared-fences in reservation is slower than the previous lockless static assignment (e.g. gem_exec_lut_handle runtime on ivb goes from 42s to 66s), mainly due to atomic operations (maintaining the fence refcounts). * loss of object-level retirement callbacks, emulated by VMA retirement tracking. * minor loss of object-level last activity information from debugfs, could be replaced with per-vma information if desired Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com> Link: http://patchwork.freedesktop.org/patch/msgid/20161028125858.23563-21-chris@chris-wilson.co.uk
2016-10-28 12:58:44 +00:00
excl = reservation_object_get_excl_rcu(obj->resv);
}
drm/i915: Move GEM activity tracking into a common struct reservation_object In preparation to support many distinct timelines, we need to expand the activity tracking on the GEM object to handle more than just a request per engine. We already use the struct reservation_object on the dma-buf to handle many fence contexts, so integrating that into the GEM object itself is the preferred solution. (For example, we can now share the same reservation_object between every consumer/producer using this buffer and skip the manual import/export via dma-buf.) v2: Reimplement busy-ioctl (by walking the reservation object), postpone the ABI change for another day. Similarly use the reservation object to find the last_write request (if active and from i915) for choosing display CS flips. Caveats: * busy-ioctl: busy-ioctl only reports on the native fences, it will not warn of stalls (in set-domain-ioctl, pread/pwrite etc) if the object is being rendered to by external fences. It also will not report the same busy state as wait-ioctl (or polling on the dma-buf) in the same circumstances. On the plus side, it does retain reporting of which *i915* engines are engaged with this object. * non-blocking atomic modesets take a step backwards as the wait for render completion blocks the ioctl. This is fixed in a subsequent patch to use a fence instead for awaiting on the rendering, see "drm/i915: Restore nonblocking awaits for modesetting" * dynamic array manipulation for shared-fences in reservation is slower than the previous lockless static assignment (e.g. gem_exec_lut_handle runtime on ivb goes from 42s to 66s), mainly due to atomic operations (maintaining the fence refcounts). * loss of object-level retirement callbacks, emulated by VMA retirement tracking. * minor loss of object-level last activity information from debugfs, could be replaced with per-vma information if desired Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com> Link: http://patchwork.freedesktop.org/patch/msgid/20161028125858.23563-21-chris@chris-wilson.co.uk
2016-10-28 12:58:44 +00:00
if (excl) {
if (ret == 0)
ret = i915_request_await_dma_fence(to, excl);
drm/i915: Move GEM activity tracking into a common struct reservation_object In preparation to support many distinct timelines, we need to expand the activity tracking on the GEM object to handle more than just a request per engine. We already use the struct reservation_object on the dma-buf to handle many fence contexts, so integrating that into the GEM object itself is the preferred solution. (For example, we can now share the same reservation_object between every consumer/producer using this buffer and skip the manual import/export via dma-buf.) v2: Reimplement busy-ioctl (by walking the reservation object), postpone the ABI change for another day. Similarly use the reservation object to find the last_write request (if active and from i915) for choosing display CS flips. Caveats: * busy-ioctl: busy-ioctl only reports on the native fences, it will not warn of stalls (in set-domain-ioctl, pread/pwrite etc) if the object is being rendered to by external fences. It also will not report the same busy state as wait-ioctl (or polling on the dma-buf) in the same circumstances. On the plus side, it does retain reporting of which *i915* engines are engaged with this object. * non-blocking atomic modesets take a step backwards as the wait for render completion blocks the ioctl. This is fixed in a subsequent patch to use a fence instead for awaiting on the rendering, see "drm/i915: Restore nonblocking awaits for modesetting" * dynamic array manipulation for shared-fences in reservation is slower than the previous lockless static assignment (e.g. gem_exec_lut_handle runtime on ivb goes from 42s to 66s), mainly due to atomic operations (maintaining the fence refcounts). * loss of object-level retirement callbacks, emulated by VMA retirement tracking. * minor loss of object-level last activity information from debugfs, could be replaced with per-vma information if desired Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com> Link: http://patchwork.freedesktop.org/patch/msgid/20161028125858.23563-21-chris@chris-wilson.co.uk
2016-10-28 12:58:44 +00:00
dma_fence_put(excl);
}
drm/i915: Move GEM activity tracking into a common struct reservation_object In preparation to support many distinct timelines, we need to expand the activity tracking on the GEM object to handle more than just a request per engine. We already use the struct reservation_object on the dma-buf to handle many fence contexts, so integrating that into the GEM object itself is the preferred solution. (For example, we can now share the same reservation_object between every consumer/producer using this buffer and skip the manual import/export via dma-buf.) v2: Reimplement busy-ioctl (by walking the reservation object), postpone the ABI change for another day. Similarly use the reservation object to find the last_write request (if active and from i915) for choosing display CS flips. Caveats: * busy-ioctl: busy-ioctl only reports on the native fences, it will not warn of stalls (in set-domain-ioctl, pread/pwrite etc) if the object is being rendered to by external fences. It also will not report the same busy state as wait-ioctl (or polling on the dma-buf) in the same circumstances. On the plus side, it does retain reporting of which *i915* engines are engaged with this object. * non-blocking atomic modesets take a step backwards as the wait for render completion blocks the ioctl. This is fixed in a subsequent patch to use a fence instead for awaiting on the rendering, see "drm/i915: Restore nonblocking awaits for modesetting" * dynamic array manipulation for shared-fences in reservation is slower than the previous lockless static assignment (e.g. gem_exec_lut_handle runtime on ivb goes from 42s to 66s), mainly due to atomic operations (maintaining the fence refcounts). * loss of object-level retirement callbacks, emulated by VMA retirement tracking. * minor loss of object-level last activity information from debugfs, could be replaced with per-vma information if desired Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com> Link: http://patchwork.freedesktop.org/patch/msgid/20161028125858.23563-21-chris@chris-wilson.co.uk
2016-10-28 12:58:44 +00:00
return ret;
}
void i915_request_skip(struct i915_request *rq, int error)
{
void *vaddr = rq->ring->vaddr;
u32 head;
GEM_BUG_ON(!IS_ERR_VALUE((long)error));
dma_fence_set_error(&rq->fence, error);
/*
* As this request likely depends on state from the lost
* context, clear out all the user operations leaving the
* breadcrumb at the end (so we get the fence notifications).
*/
head = rq->infix;
if (rq->postfix < head) {
memset(vaddr + head, 0, rq->ring->size - head);
head = 0;
}
memset(vaddr + head, 0, rq->postfix - head);
}
/*
* NB: This function is not allowed to fail. Doing so would mean the the
* request is not being tracked for completion but the work itself is
* going to happen on the hardware. This would be a Bad Thing(tm).
*/
void i915_request_add(struct i915_request *request)
{
struct intel_engine_cs *engine = request->engine;
struct i915_timeline *timeline = request->timeline;
struct intel_ring *ring = request->ring;
struct i915_request *prev;
drm/i915: Emit to ringbuffer directly This removes the usage of intel_ring_emit in favour of directly writing to the ring buffer. intel_ring_emit was preventing the compiler for optimising fetch and increment of the current ring buffer pointer and therefore generating very verbose code for every write. It had no useful purpose since all ringbuffer operations are started and ended with intel_ring_begin and intel_ring_advance respectively, with no bail out in the middle possible, so it is fine to increment the tail in intel_ring_begin and let the code manage the pointer itself. Useless instruction removal amounts to approximately two and half kilobytes of saved text on my build. Not sure if this has any measurable performance implications but executing a ton of useless instructions on fast paths cannot be good. v2: * Change return from intel_ring_begin to error pointer by popular demand. * Move tail increment to intel_ring_advance to enable some error checking. v3: * Move tail advance back into intel_ring_begin. * Rebase and tidy. v4: * Complete rebase after a few months since v3. v5: * Remove unecessary cast and fix !debug compile. (Chris Wilson) v6: * Make intel_ring_offset take request as well. * Fix recording of request postfix plus a sprinkle of asserts. (Chris Wilson) v7: * Use intel_ring_offset to get the postfix. (Chris Wilson) * Convert GVT code as well. v8: * Rename *out++ to *cs++. v9: * Fix GVT out to cs conversion in GVT. v10: * Rebase for new intel_ring_begin in selftests. Signed-off-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Cc: Chris Wilson <chris@chris-wilson.co.uk> Cc: Joonas Lahtinen <joonas.lahtinen@linux.intel.com> Cc: Zhi Wang <zhi.a.wang@intel.com> Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk> Acked-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com> Link: http://patchwork.freedesktop.org/patch/msgid/20170214113242.29241-1-tvrtko.ursulin@linux.intel.com
2017-02-14 11:32:42 +00:00
u32 *cs;
GEM_TRACE("%s fence %llx:%lld\n",
engine->name, request->fence.context, request->fence.seqno);
lockdep_assert_held(&request->timeline->mutex);
trace_i915_request_add(request);
/*
* Make sure that no request gazumped us - if it was allocated after
* our i915_request_alloc() and called __i915_request_add() before
drm/i915: Add a sanity check that no request is submitted in the middle It is an error to start a new request on the same timeline (ringbuffer) as the current one before the current is submitted. If there are two requests emitting to the ringbuffer at the same time, the operation is undefined. We can catch this by checking for the timeline having a later seqno than ours when we come to submit our request. Currently we have this check at the end of __i915_add_request, but having an early check as well isolates a failure in the caller versus a failure in sealing the request (i.e. from inside __i915_add_request itself). For example, CI is currently tripping over this late assertion on ctg/ilk: [ 100.329399] [IGT] gem_cs_tlb: starting subtest basic-default [ 100.336333] ------------[ cut here ]------------ [ 100.336341] kernel BUG at drivers/gpu/drm/i915/i915_gem_request.c:908! [ 100.336347] invalid opcode: 0000 [#1] PREEMPT SMP [ 100.336351] Modules linked in: snd_hda_intel i915 snd_hda_codec_generic snd_hda_codec snd_hwdep snd_hda_core snd_pcm coretemp mei_me lpc_ich mei e1000e ptp pps_core [last unloaded: i915] [ 100.336373] CPU: 0 PID: 6308 Comm: gem_cs_tlb Tainted: G U 4.10.0-rc3-CI-CI_DRM_2045+ #1 [ 100.336380] Hardware name: LENOVO 7465CTO/7465CTO, BIOS 6DET44WW (2.08 ) 04/22/2009 [ 100.336386] task: ffff88012b738040 task.stack: ffffc90000560000 [ 100.336441] RIP: 0010:__i915_add_request+0x4aa/0x510 [i915] [ 100.336445] RSP: 0018:ffffc90000563ac0 EFLAGS: 00010212 [ 100.336451] RAX: 0000000000005d52 RBX: ffff880133bb84c0 RCX: 0000000000000001 [ 100.336456] RDX: 0000000080000001 RSI: ffff88012b738860 RDI: 00000000ffffffff [ 100.336461] RBP: ffffc90000563b00 R08: ffff880133bb8780 R09: 0000000000000000 [ 100.336466] R10: 0000000000000000 R11: 0000000000000000 R12: ffff88012f53d950 [ 100.336472] R13: ffff88012a2b0af8 R14: ffff88012a5b0008 R15: ffff88012f53d960 [ 100.336477] FS: 00007f0d19da38c0(0000) GS:ffff88013bc00000(0000) knlGS:0000000000000000 [ 100.336483] CS: 0010 DS: 0000 ES: 0000 CR0: 0000000080050033 [ 100.336488] CR2: 00007f0d17706000 CR3: 000000012aa3e000 CR4: 00000000000406f0 [ 100.336496] Call Trace: [ 100.336527] i915_gem_switch_to_kernel_context+0x131/0x1b0 [i915] [ 100.336559] i915_gem_evict_vm+0x202/0x2b0 [i915] [ 100.336590] i915_gem_execbuffer_reserve.isra.9+0x3ae/0x440 [i915] [ 100.336623] i915_gem_do_execbuffer.isra.15+0x6d9/0x1b20 [i915] [ 100.336656] i915_gem_execbuffer2+0xc0/0x250 [i915] [ 100.336666] drm_ioctl+0x200/0x450 [ 100.336697] ? i915_gem_execbuffer+0x330/0x330 [i915] [ 100.336708] do_vfs_ioctl+0x90/0x6e0 [ 100.336716] ? up_read+0x1a/0x40 [ 100.336723] ? trace_hardirqs_on_caller+0x122/0x1b0 [ 100.336730] SyS_ioctl+0x3c/0x70 [ 100.336738] entry_SYSCALL_64_fastpath+0x1c/0xb1 [ 100.336745] RIP: 0033:0x7f0d187cb357 [ 100.336750] RSP: 002b:00007ffe0b2f7c28 EFLAGS: 00000246 ORIG_RAX: 0000000000000010 [ 100.336761] RAX: ffffffffffffffda RBX: 00007ffe0b2f7d60 RCX: 00007f0d187cb357 [ 100.336768] RDX: 00007ffe0b2f7d00 RSI: 0000000040406469 RDI: 0000000000000003 [ 100.336775] RBP: 0000000000000000 R08: 0000000000000000 R09: 0000000000000022 [ 100.336782] R10: 0000000000000007 R11: 0000000000000246 R12: 0000000000000002 [ 100.336789] R13: 0000000000419101 R14: 00007ffe0b2f7d60 R15: 00007ffe0b2f7d50 [ 100.336797] Code: 5f 74 1e e9 d4 fb ff ff e8 bc 1e 9c e0 e9 ae fb ff ff 4c 89 e7 e8 77 22 fd ff e9 88 fd ff ff 0f 0b e8 a3 1e 9c e0 e9 b1 fb ff ff <0f> 0b 0f 0b e8 fd af ab e0 85 c0 75 c2 48 c7 c2 80 2c 71 a0 be [ 100.336877] RIP: __i915_add_request+0x4aa/0x510 [i915] RSP: ffffc90000563ac0 [ 100.336886] ---[ end trace 22b36545479e5eb7 ]--- Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Cc: Joonas Lahtinen <joonas.lahtinen@linux.intel.com> Link: http://patchwork.freedesktop.org/patch/msgid/20170111140858.1922-1-chris@chris-wilson.co.uk Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
2017-01-11 14:08:58 +00:00
* us, the timeline will hold its seqno which is later than ours.
*/
GEM_BUG_ON(timeline->seqno != request->fence.seqno);
drm/i915: Add a sanity check that no request is submitted in the middle It is an error to start a new request on the same timeline (ringbuffer) as the current one before the current is submitted. If there are two requests emitting to the ringbuffer at the same time, the operation is undefined. We can catch this by checking for the timeline having a later seqno than ours when we come to submit our request. Currently we have this check at the end of __i915_add_request, but having an early check as well isolates a failure in the caller versus a failure in sealing the request (i.e. from inside __i915_add_request itself). For example, CI is currently tripping over this late assertion on ctg/ilk: [ 100.329399] [IGT] gem_cs_tlb: starting subtest basic-default [ 100.336333] ------------[ cut here ]------------ [ 100.336341] kernel BUG at drivers/gpu/drm/i915/i915_gem_request.c:908! [ 100.336347] invalid opcode: 0000 [#1] PREEMPT SMP [ 100.336351] Modules linked in: snd_hda_intel i915 snd_hda_codec_generic snd_hda_codec snd_hwdep snd_hda_core snd_pcm coretemp mei_me lpc_ich mei e1000e ptp pps_core [last unloaded: i915] [ 100.336373] CPU: 0 PID: 6308 Comm: gem_cs_tlb Tainted: G U 4.10.0-rc3-CI-CI_DRM_2045+ #1 [ 100.336380] Hardware name: LENOVO 7465CTO/7465CTO, BIOS 6DET44WW (2.08 ) 04/22/2009 [ 100.336386] task: ffff88012b738040 task.stack: ffffc90000560000 [ 100.336441] RIP: 0010:__i915_add_request+0x4aa/0x510 [i915] [ 100.336445] RSP: 0018:ffffc90000563ac0 EFLAGS: 00010212 [ 100.336451] RAX: 0000000000005d52 RBX: ffff880133bb84c0 RCX: 0000000000000001 [ 100.336456] RDX: 0000000080000001 RSI: ffff88012b738860 RDI: 00000000ffffffff [ 100.336461] RBP: ffffc90000563b00 R08: ffff880133bb8780 R09: 0000000000000000 [ 100.336466] R10: 0000000000000000 R11: 0000000000000000 R12: ffff88012f53d950 [ 100.336472] R13: ffff88012a2b0af8 R14: ffff88012a5b0008 R15: ffff88012f53d960 [ 100.336477] FS: 00007f0d19da38c0(0000) GS:ffff88013bc00000(0000) knlGS:0000000000000000 [ 100.336483] CS: 0010 DS: 0000 ES: 0000 CR0: 0000000080050033 [ 100.336488] CR2: 00007f0d17706000 CR3: 000000012aa3e000 CR4: 00000000000406f0 [ 100.336496] Call Trace: [ 100.336527] i915_gem_switch_to_kernel_context+0x131/0x1b0 [i915] [ 100.336559] i915_gem_evict_vm+0x202/0x2b0 [i915] [ 100.336590] i915_gem_execbuffer_reserve.isra.9+0x3ae/0x440 [i915] [ 100.336623] i915_gem_do_execbuffer.isra.15+0x6d9/0x1b20 [i915] [ 100.336656] i915_gem_execbuffer2+0xc0/0x250 [i915] [ 100.336666] drm_ioctl+0x200/0x450 [ 100.336697] ? i915_gem_execbuffer+0x330/0x330 [i915] [ 100.336708] do_vfs_ioctl+0x90/0x6e0 [ 100.336716] ? up_read+0x1a/0x40 [ 100.336723] ? trace_hardirqs_on_caller+0x122/0x1b0 [ 100.336730] SyS_ioctl+0x3c/0x70 [ 100.336738] entry_SYSCALL_64_fastpath+0x1c/0xb1 [ 100.336745] RIP: 0033:0x7f0d187cb357 [ 100.336750] RSP: 002b:00007ffe0b2f7c28 EFLAGS: 00000246 ORIG_RAX: 0000000000000010 [ 100.336761] RAX: ffffffffffffffda RBX: 00007ffe0b2f7d60 RCX: 00007f0d187cb357 [ 100.336768] RDX: 00007ffe0b2f7d00 RSI: 0000000040406469 RDI: 0000000000000003 [ 100.336775] RBP: 0000000000000000 R08: 0000000000000000 R09: 0000000000000022 [ 100.336782] R10: 0000000000000007 R11: 0000000000000246 R12: 0000000000000002 [ 100.336789] R13: 0000000000419101 R14: 00007ffe0b2f7d60 R15: 00007ffe0b2f7d50 [ 100.336797] Code: 5f 74 1e e9 d4 fb ff ff e8 bc 1e 9c e0 e9 ae fb ff ff 4c 89 e7 e8 77 22 fd ff e9 88 fd ff ff 0f 0b e8 a3 1e 9c e0 e9 b1 fb ff ff <0f> 0b 0f 0b e8 fd af ab e0 85 c0 75 c2 48 c7 c2 80 2c 71 a0 be [ 100.336877] RIP: __i915_add_request+0x4aa/0x510 [i915] RSP: ffffc90000563ac0 [ 100.336886] ---[ end trace 22b36545479e5eb7 ]--- Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Cc: Joonas Lahtinen <joonas.lahtinen@linux.intel.com> Link: http://patchwork.freedesktop.org/patch/msgid/20170111140858.1922-1-chris@chris-wilson.co.uk Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
2017-01-11 14:08:58 +00:00
/*
* To ensure that this call will not fail, space for its emissions
* should already have been reserved in the ring buffer. Let the ring
* know that it is time to use that space up.
*/
GEM_BUG_ON(request->reserved_space > request->ring->space);
request->reserved_space = 0;
/*
* Record the position of the start of the breadcrumb so that
* should we detect the updated seqno part-way through the
* GPU processing the request, we never over-estimate the
* position of the ring's HEAD.
*/
cs = intel_ring_begin(request, engine->emit_fini_breadcrumb_dw);
drm/i915: Emit to ringbuffer directly This removes the usage of intel_ring_emit in favour of directly writing to the ring buffer. intel_ring_emit was preventing the compiler for optimising fetch and increment of the current ring buffer pointer and therefore generating very verbose code for every write. It had no useful purpose since all ringbuffer operations are started and ended with intel_ring_begin and intel_ring_advance respectively, with no bail out in the middle possible, so it is fine to increment the tail in intel_ring_begin and let the code manage the pointer itself. Useless instruction removal amounts to approximately two and half kilobytes of saved text on my build. Not sure if this has any measurable performance implications but executing a ton of useless instructions on fast paths cannot be good. v2: * Change return from intel_ring_begin to error pointer by popular demand. * Move tail increment to intel_ring_advance to enable some error checking. v3: * Move tail advance back into intel_ring_begin. * Rebase and tidy. v4: * Complete rebase after a few months since v3. v5: * Remove unecessary cast and fix !debug compile. (Chris Wilson) v6: * Make intel_ring_offset take request as well. * Fix recording of request postfix plus a sprinkle of asserts. (Chris Wilson) v7: * Use intel_ring_offset to get the postfix. (Chris Wilson) * Convert GVT code as well. v8: * Rename *out++ to *cs++. v9: * Fix GVT out to cs conversion in GVT. v10: * Rebase for new intel_ring_begin in selftests. Signed-off-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Cc: Chris Wilson <chris@chris-wilson.co.uk> Cc: Joonas Lahtinen <joonas.lahtinen@linux.intel.com> Cc: Zhi Wang <zhi.a.wang@intel.com> Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk> Acked-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com> Link: http://patchwork.freedesktop.org/patch/msgid/20170214113242.29241-1-tvrtko.ursulin@linux.intel.com
2017-02-14 11:32:42 +00:00
GEM_BUG_ON(IS_ERR(cs));
request->postfix = intel_ring_offset(request, cs);
/*
* Seal the request and mark it as pending execution. Note that
* we may inspect this state, without holding any locks, during
* hangcheck. Hence we apply the barrier to ensure that we do not
* see a more recent value in the hws than we are tracking.
*/
prev = i915_active_request_raw(&timeline->last_request,
&request->i915->drm.struct_mutex);
if (prev && !i915_request_completed(prev)) {
i915_sw_fence_await_sw_fence(&request->submit, &prev->submit,
&request->submitq);
if (engine->schedule)
__i915_sched_node_add_dependency(&request->sched,
&prev->sched,
&request->dep,
0);
}
spin_lock_irq(&timeline->lock);
list_add_tail(&request->link, &timeline->requests);
spin_unlock_irq(&timeline->lock);
GEM_BUG_ON(timeline->seqno != request->fence.seqno);
__i915_active_request_set(&timeline->last_request, request);
list_add_tail(&request->ring_link, &ring->request_list);
2018-05-24 08:11:35 +00:00
if (list_is_first(&request->ring_link, &ring->request_list)) {
GEM_TRACE("marking %s as active\n", ring->timeline->name);
list_add(&ring->active_link, &request->i915->gt.active_rings);
2018-05-24 08:11:35 +00:00
}
request->i915->gt.active_engines |= request->engine->mask;
request->emitted_jiffies = jiffies;
/*
* Let the backend know a new request has arrived that may need
* to adjust the existing execution schedule due to a high priority
* request - i.e. we may want to preempt the current request in order
* to run a high priority dependency chain *before* we can execute this
* request.
*
* This is called before the request is ready to run so that we can
* decide whether to preempt the entire chain so that it is ready to
* run at the earliest possible convenience.
*/
local_bh_disable();
rcu_read_lock(); /* RCU serialisation for set-wedged protection */
if (engine->schedule) {
struct i915_sched_attr attr = request->gem_context->sched;
/*
* Boost actual workloads past semaphores!
*
* With semaphores we spin on one engine waiting for another,
* simply to reduce the latency of starting our work when
* the signaler completes. However, if there is any other
* work that we could be doing on this engine instead, that
* is better utilisation and will reduce the overall duration
* of the current work. To avoid PI boosting a semaphore
* far in the distance past over useful work, we keep a history
* of any semaphore use along our dependency chain.
*/
if (!(request->sched.flags & I915_SCHED_HAS_SEMAPHORE))
attr.priority |= I915_PRIORITY_NOSEMAPHORE;
/*
* Boost priorities to new clients (new request flows).
*
* Allow interactive/synchronous clients to jump ahead of
* the bulk clients. (FQ_CODEL)
*/
drm/i915: Trim NEWCLIENT boosting Limit the NEWCLIENT boost to only give its small priority boost to fresh clients only that have no dependencies. The idea for using NEWCLIENT boosting, commit b16c765122f9 ("drm/i915: Priority boost for new clients"), is that short-lived streams are often interactive and require lower latency -- and that by executing those ahead of the long running hogs, the short-lived clients do little to interfere with the system throughput by virtue of their short-lived nature. However, we were only considering the client's own timeline for determining whether or not it was a fresh stream. This allowed for compositors to wake up before their vblank and bump all of its client streams. However, in testing with media-bench this results in chaining all cooperating contexts together preventing us from being able to reorder contexts to reduce bubbles (pipeline stalls), overall increasing latency, and reducing system throughput. The exact opposite of our intent. The compromise of applying the NEWCLIENT boost to strictly fresh clients (that do not wait upon anything else) should maintain the "real-time response under load" characteristics of FQ_CODEL, without locking together the long chains of dependencies across the system. References: b16c765122f9 ("drm/i915: Priority boost for new clients") Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20190204150101.30759-1-chris@chris-wilson.co.uk
2019-02-04 15:01:01 +00:00
if (list_empty(&request->sched.signalers_list))
attr.priority |= I915_PRIORITY_NEWCLIENT;
engine->schedule(request, &attr);
}
rcu_read_unlock();
i915_sw_fence_commit(&request->submit);
local_bh_enable(); /* Kick the execlists tasklet if just scheduled */
/*
* In typical scenarios, we do not expect the previous request on
* the timeline to be still tracked by timeline->last_request if it
* has been completed. If the completed request is still here, that
* implies that request retirement is a long way behind submission,
* suggesting that we haven't been retiring frequently enough from
* the combination of retire-before-alloc, waiters and the background
* retirement worker. So if the last request on this timeline was
* already completed, do a catch up pass, flushing the retirement queue
* up to this client. Since we have now moved the heaviest operations
* during retirement onto secondary workers, such as freeing objects
* or contexts, retiring a bunch of requests is mostly list management
* (and cache misses), and so we should not be overly penalizing this
* client by performing excess work, though we may still performing
* work on behalf of others -- but instead we should benefit from
* improved resource management. (Well, that's the theory at least.)
*/
if (prev && i915_request_completed(prev))
i915_request_retire_upto(prev);
mutex_unlock(&request->timeline->mutex);
}
static unsigned long local_clock_us(unsigned int *cpu)
{
unsigned long t;
/*
* Cheaply and approximately convert from nanoseconds to microseconds.
* The result and subsequent calculations are also defined in the same
* approximate microseconds units. The principal source of timing
* error here is from the simple truncation.
*
* Note that local_clock() is only defined wrt to the current CPU;
* the comparisons are no longer valid if we switch CPUs. Instead of
* blocking preemption for the entire busywait, we can detect the CPU
* switch and use that as indicator of system load and a reason to
* stop busywaiting, see busywait_stop().
*/
*cpu = get_cpu();
t = local_clock() >> 10;
put_cpu();
return t;
}
static bool busywait_stop(unsigned long timeout, unsigned int cpu)
{
unsigned int this_cpu;
if (time_after(local_clock_us(&this_cpu), timeout))
return true;
return this_cpu != cpu;
}
drm/i915: Replace global breadcrumbs with per-context interrupt tracking A few years ago, see commit 688e6c725816 ("drm/i915: Slaughter the thundering i915_wait_request herd"), the issue of handling multiple clients waiting in parallel was brought to our attention. The requirement was that every client should be woken immediately upon its request being signaled, without incurring any cpu overhead. To handle certain fragility of our hw meant that we could not do a simple check inside the irq handler (some generations required almost unbounded delays before we could be sure of seqno coherency) and so request completion checking required delegation. Before commit 688e6c725816, the solution was simple. Every client waiting on a request would be woken on every interrupt and each would do a heavyweight check to see if their request was complete. Commit 688e6c725816 introduced an rbtree so that only the earliest waiter on the global timeline would woken, and would wake the next and so on. (Along with various complications to handle requests being reordered along the global timeline, and also a requirement for kthread to provide a delegate for fence signaling that had no process context.) The global rbtree depends on knowing the execution timeline (and global seqno). Without knowing that order, we must instead check all contexts queued to the HW to see which may have advanced. We trim that list by only checking queued contexts that are being waited on, but still we keep a list of all active contexts and their active signalers that we inspect from inside the irq handler. By moving the waiters onto the fence signal list, we can combine the client wakeup with the dma_fence signaling (a dramatic reduction in complexity, but does require the HW being coherent, the seqno must be visible from the cpu before the interrupt is raised - we keep a timer backup just in case). Having previously fixed all the issues with irq-seqno serialisation (by inserting delays onto the GPU after each request instead of random delays on the CPU after each interrupt), we can rely on the seqno state to perfom direct wakeups from the interrupt handler. This allows us to preserve our single context switch behaviour of the current routine, with the only downside that we lose the RT priority sorting of wakeups. In general, direct wakeup latency of multiple clients is about the same (about 10% better in most cases) with a reduction in total CPU time spent in the waiter (about 20-50% depending on gen). Average herd behaviour is improved, but at the cost of not delegating wakeups on task_prio. v2: Capture fence signaling state for error state and add comments to warm even the most cold of hearts. v3: Check if the request is still active before busywaiting v4: Reduce the amount of pointer misdirection with list_for_each_safe and using a local i915_request variable inside the loops v5: Add a missing pluralisation to a purely informative selftest message. References: 688e6c725816 ("drm/i915: Slaughter the thundering i915_wait_request herd") Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20190129205230.19056-2-chris@chris-wilson.co.uk
2019-01-29 20:52:29 +00:00
static bool __i915_spin_request(const struct i915_request * const rq,
int state, unsigned long timeout_us)
{
drm/i915: Replace global breadcrumbs with per-context interrupt tracking A few years ago, see commit 688e6c725816 ("drm/i915: Slaughter the thundering i915_wait_request herd"), the issue of handling multiple clients waiting in parallel was brought to our attention. The requirement was that every client should be woken immediately upon its request being signaled, without incurring any cpu overhead. To handle certain fragility of our hw meant that we could not do a simple check inside the irq handler (some generations required almost unbounded delays before we could be sure of seqno coherency) and so request completion checking required delegation. Before commit 688e6c725816, the solution was simple. Every client waiting on a request would be woken on every interrupt and each would do a heavyweight check to see if their request was complete. Commit 688e6c725816 introduced an rbtree so that only the earliest waiter on the global timeline would woken, and would wake the next and so on. (Along with various complications to handle requests being reordered along the global timeline, and also a requirement for kthread to provide a delegate for fence signaling that had no process context.) The global rbtree depends on knowing the execution timeline (and global seqno). Without knowing that order, we must instead check all contexts queued to the HW to see which may have advanced. We trim that list by only checking queued contexts that are being waited on, but still we keep a list of all active contexts and their active signalers that we inspect from inside the irq handler. By moving the waiters onto the fence signal list, we can combine the client wakeup with the dma_fence signaling (a dramatic reduction in complexity, but does require the HW being coherent, the seqno must be visible from the cpu before the interrupt is raised - we keep a timer backup just in case). Having previously fixed all the issues with irq-seqno serialisation (by inserting delays onto the GPU after each request instead of random delays on the CPU after each interrupt), we can rely on the seqno state to perfom direct wakeups from the interrupt handler. This allows us to preserve our single context switch behaviour of the current routine, with the only downside that we lose the RT priority sorting of wakeups. In general, direct wakeup latency of multiple clients is about the same (about 10% better in most cases) with a reduction in total CPU time spent in the waiter (about 20-50% depending on gen). Average herd behaviour is improved, but at the cost of not delegating wakeups on task_prio. v2: Capture fence signaling state for error state and add comments to warm even the most cold of hearts. v3: Check if the request is still active before busywaiting v4: Reduce the amount of pointer misdirection with list_for_each_safe and using a local i915_request variable inside the loops v5: Add a missing pluralisation to a purely informative selftest message. References: 688e6c725816 ("drm/i915: Slaughter the thundering i915_wait_request herd") Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20190129205230.19056-2-chris@chris-wilson.co.uk
2019-01-29 20:52:29 +00:00
unsigned int cpu;
/*
* Only wait for the request if we know it is likely to complete.
*
* We don't track the timestamps around requests, nor the average
* request length, so we do not have a good indicator that this
* request will complete within the timeout. What we do know is the
drm/i915: Replace global breadcrumbs with per-context interrupt tracking A few years ago, see commit 688e6c725816 ("drm/i915: Slaughter the thundering i915_wait_request herd"), the issue of handling multiple clients waiting in parallel was brought to our attention. The requirement was that every client should be woken immediately upon its request being signaled, without incurring any cpu overhead. To handle certain fragility of our hw meant that we could not do a simple check inside the irq handler (some generations required almost unbounded delays before we could be sure of seqno coherency) and so request completion checking required delegation. Before commit 688e6c725816, the solution was simple. Every client waiting on a request would be woken on every interrupt and each would do a heavyweight check to see if their request was complete. Commit 688e6c725816 introduced an rbtree so that only the earliest waiter on the global timeline would woken, and would wake the next and so on. (Along with various complications to handle requests being reordered along the global timeline, and also a requirement for kthread to provide a delegate for fence signaling that had no process context.) The global rbtree depends on knowing the execution timeline (and global seqno). Without knowing that order, we must instead check all contexts queued to the HW to see which may have advanced. We trim that list by only checking queued contexts that are being waited on, but still we keep a list of all active contexts and their active signalers that we inspect from inside the irq handler. By moving the waiters onto the fence signal list, we can combine the client wakeup with the dma_fence signaling (a dramatic reduction in complexity, but does require the HW being coherent, the seqno must be visible from the cpu before the interrupt is raised - we keep a timer backup just in case). Having previously fixed all the issues with irq-seqno serialisation (by inserting delays onto the GPU after each request instead of random delays on the CPU after each interrupt), we can rely on the seqno state to perfom direct wakeups from the interrupt handler. This allows us to preserve our single context switch behaviour of the current routine, with the only downside that we lose the RT priority sorting of wakeups. In general, direct wakeup latency of multiple clients is about the same (about 10% better in most cases) with a reduction in total CPU time spent in the waiter (about 20-50% depending on gen). Average herd behaviour is improved, but at the cost of not delegating wakeups on task_prio. v2: Capture fence signaling state for error state and add comments to warm even the most cold of hearts. v3: Check if the request is still active before busywaiting v4: Reduce the amount of pointer misdirection with list_for_each_safe and using a local i915_request variable inside the loops v5: Add a missing pluralisation to a purely informative selftest message. References: 688e6c725816 ("drm/i915: Slaughter the thundering i915_wait_request herd") Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20190129205230.19056-2-chris@chris-wilson.co.uk
2019-01-29 20:52:29 +00:00
* order in which requests are executed by the context and so we can
* tell if the request has been started. If the request is not even
* running yet, it is a fair assumption that it will not complete
* within our relatively short timeout.
*/
drm/i915: Replace global breadcrumbs with per-context interrupt tracking A few years ago, see commit 688e6c725816 ("drm/i915: Slaughter the thundering i915_wait_request herd"), the issue of handling multiple clients waiting in parallel was brought to our attention. The requirement was that every client should be woken immediately upon its request being signaled, without incurring any cpu overhead. To handle certain fragility of our hw meant that we could not do a simple check inside the irq handler (some generations required almost unbounded delays before we could be sure of seqno coherency) and so request completion checking required delegation. Before commit 688e6c725816, the solution was simple. Every client waiting on a request would be woken on every interrupt and each would do a heavyweight check to see if their request was complete. Commit 688e6c725816 introduced an rbtree so that only the earliest waiter on the global timeline would woken, and would wake the next and so on. (Along with various complications to handle requests being reordered along the global timeline, and also a requirement for kthread to provide a delegate for fence signaling that had no process context.) The global rbtree depends on knowing the execution timeline (and global seqno). Without knowing that order, we must instead check all contexts queued to the HW to see which may have advanced. We trim that list by only checking queued contexts that are being waited on, but still we keep a list of all active contexts and their active signalers that we inspect from inside the irq handler. By moving the waiters onto the fence signal list, we can combine the client wakeup with the dma_fence signaling (a dramatic reduction in complexity, but does require the HW being coherent, the seqno must be visible from the cpu before the interrupt is raised - we keep a timer backup just in case). Having previously fixed all the issues with irq-seqno serialisation (by inserting delays onto the GPU after each request instead of random delays on the CPU after each interrupt), we can rely on the seqno state to perfom direct wakeups from the interrupt handler. This allows us to preserve our single context switch behaviour of the current routine, with the only downside that we lose the RT priority sorting of wakeups. In general, direct wakeup latency of multiple clients is about the same (about 10% better in most cases) with a reduction in total CPU time spent in the waiter (about 20-50% depending on gen). Average herd behaviour is improved, but at the cost of not delegating wakeups on task_prio. v2: Capture fence signaling state for error state and add comments to warm even the most cold of hearts. v3: Check if the request is still active before busywaiting v4: Reduce the amount of pointer misdirection with list_for_each_safe and using a local i915_request variable inside the loops v5: Add a missing pluralisation to a purely informative selftest message. References: 688e6c725816 ("drm/i915: Slaughter the thundering i915_wait_request herd") Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20190129205230.19056-2-chris@chris-wilson.co.uk
2019-01-29 20:52:29 +00:00
if (!i915_request_is_running(rq))
return false;
/*
* When waiting for high frequency requests, e.g. during synchronous
* rendering split between the CPU and GPU, the finite amount of time
* required to set up the irq and wait upon it limits the response
* rate. By busywaiting on the request completion for a short while we
* can service the high frequency waits as quick as possible. However,
* if it is a slow request, we want to sleep as quickly as possible.
* The tradeoff between waiting and sleeping is roughly the time it
* takes to sleep on a request, on the order of a microsecond.
*/
timeout_us += local_clock_us(&cpu);
do {
drm/i915: Replace global breadcrumbs with per-context interrupt tracking A few years ago, see commit 688e6c725816 ("drm/i915: Slaughter the thundering i915_wait_request herd"), the issue of handling multiple clients waiting in parallel was brought to our attention. The requirement was that every client should be woken immediately upon its request being signaled, without incurring any cpu overhead. To handle certain fragility of our hw meant that we could not do a simple check inside the irq handler (some generations required almost unbounded delays before we could be sure of seqno coherency) and so request completion checking required delegation. Before commit 688e6c725816, the solution was simple. Every client waiting on a request would be woken on every interrupt and each would do a heavyweight check to see if their request was complete. Commit 688e6c725816 introduced an rbtree so that only the earliest waiter on the global timeline would woken, and would wake the next and so on. (Along with various complications to handle requests being reordered along the global timeline, and also a requirement for kthread to provide a delegate for fence signaling that had no process context.) The global rbtree depends on knowing the execution timeline (and global seqno). Without knowing that order, we must instead check all contexts queued to the HW to see which may have advanced. We trim that list by only checking queued contexts that are being waited on, but still we keep a list of all active contexts and their active signalers that we inspect from inside the irq handler. By moving the waiters onto the fence signal list, we can combine the client wakeup with the dma_fence signaling (a dramatic reduction in complexity, but does require the HW being coherent, the seqno must be visible from the cpu before the interrupt is raised - we keep a timer backup just in case). Having previously fixed all the issues with irq-seqno serialisation (by inserting delays onto the GPU after each request instead of random delays on the CPU after each interrupt), we can rely on the seqno state to perfom direct wakeups from the interrupt handler. This allows us to preserve our single context switch behaviour of the current routine, with the only downside that we lose the RT priority sorting of wakeups. In general, direct wakeup latency of multiple clients is about the same (about 10% better in most cases) with a reduction in total CPU time spent in the waiter (about 20-50% depending on gen). Average herd behaviour is improved, but at the cost of not delegating wakeups on task_prio. v2: Capture fence signaling state for error state and add comments to warm even the most cold of hearts. v3: Check if the request is still active before busywaiting v4: Reduce the amount of pointer misdirection with list_for_each_safe and using a local i915_request variable inside the loops v5: Add a missing pluralisation to a purely informative selftest message. References: 688e6c725816 ("drm/i915: Slaughter the thundering i915_wait_request herd") Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20190129205230.19056-2-chris@chris-wilson.co.uk
2019-01-29 20:52:29 +00:00
if (i915_request_completed(rq))
return true;
if (signal_pending_state(state, current))
break;
if (busywait_stop(timeout_us, cpu))
break;
cpu_relax();
} while (!need_resched());
return false;
}
drm/i915: Replace global breadcrumbs with per-context interrupt tracking A few years ago, see commit 688e6c725816 ("drm/i915: Slaughter the thundering i915_wait_request herd"), the issue of handling multiple clients waiting in parallel was brought to our attention. The requirement was that every client should be woken immediately upon its request being signaled, without incurring any cpu overhead. To handle certain fragility of our hw meant that we could not do a simple check inside the irq handler (some generations required almost unbounded delays before we could be sure of seqno coherency) and so request completion checking required delegation. Before commit 688e6c725816, the solution was simple. Every client waiting on a request would be woken on every interrupt and each would do a heavyweight check to see if their request was complete. Commit 688e6c725816 introduced an rbtree so that only the earliest waiter on the global timeline would woken, and would wake the next and so on. (Along with various complications to handle requests being reordered along the global timeline, and also a requirement for kthread to provide a delegate for fence signaling that had no process context.) The global rbtree depends on knowing the execution timeline (and global seqno). Without knowing that order, we must instead check all contexts queued to the HW to see which may have advanced. We trim that list by only checking queued contexts that are being waited on, but still we keep a list of all active contexts and their active signalers that we inspect from inside the irq handler. By moving the waiters onto the fence signal list, we can combine the client wakeup with the dma_fence signaling (a dramatic reduction in complexity, but does require the HW being coherent, the seqno must be visible from the cpu before the interrupt is raised - we keep a timer backup just in case). Having previously fixed all the issues with irq-seqno serialisation (by inserting delays onto the GPU after each request instead of random delays on the CPU after each interrupt), we can rely on the seqno state to perfom direct wakeups from the interrupt handler. This allows us to preserve our single context switch behaviour of the current routine, with the only downside that we lose the RT priority sorting of wakeups. In general, direct wakeup latency of multiple clients is about the same (about 10% better in most cases) with a reduction in total CPU time spent in the waiter (about 20-50% depending on gen). Average herd behaviour is improved, but at the cost of not delegating wakeups on task_prio. v2: Capture fence signaling state for error state and add comments to warm even the most cold of hearts. v3: Check if the request is still active before busywaiting v4: Reduce the amount of pointer misdirection with list_for_each_safe and using a local i915_request variable inside the loops v5: Add a missing pluralisation to a purely informative selftest message. References: 688e6c725816 ("drm/i915: Slaughter the thundering i915_wait_request herd") Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20190129205230.19056-2-chris@chris-wilson.co.uk
2019-01-29 20:52:29 +00:00
struct request_wait {
struct dma_fence_cb cb;
struct task_struct *tsk;
};
static void request_wait_wake(struct dma_fence *fence, struct dma_fence_cb *cb)
{
struct request_wait *wait = container_of(cb, typeof(*wait), cb);
wake_up_process(wait->tsk);
}
/**
* i915_request_wait - wait until execution of request has finished
* @rq: the request to wait upon
* @flags: how to wait
* @timeout: how long to wait in jiffies
*
* i915_request_wait() waits for the request to be completed, for a
* maximum of @timeout jiffies (with MAX_SCHEDULE_TIMEOUT implying an
* unbounded wait).
*
* If the caller holds the struct_mutex, the caller must pass I915_WAIT_LOCKED
* in via the flags, and vice versa if the struct_mutex is not held, the caller
* must not specify that the wait is locked.
*
* Returns the remaining time (in jiffies) if the request completed, which may
* be zero or -ETIME if the request is unfinished after the timeout expires.
* May return -EINTR is called with I915_WAIT_INTERRUPTIBLE and a signal is
* pending before the request completes.
*/
long i915_request_wait(struct i915_request *rq,
unsigned int flags,
long timeout)
{
const int state = flags & I915_WAIT_INTERRUPTIBLE ?
TASK_INTERRUPTIBLE : TASK_UNINTERRUPTIBLE;
drm/i915: Replace global breadcrumbs with per-context interrupt tracking A few years ago, see commit 688e6c725816 ("drm/i915: Slaughter the thundering i915_wait_request herd"), the issue of handling multiple clients waiting in parallel was brought to our attention. The requirement was that every client should be woken immediately upon its request being signaled, without incurring any cpu overhead. To handle certain fragility of our hw meant that we could not do a simple check inside the irq handler (some generations required almost unbounded delays before we could be sure of seqno coherency) and so request completion checking required delegation. Before commit 688e6c725816, the solution was simple. Every client waiting on a request would be woken on every interrupt and each would do a heavyweight check to see if their request was complete. Commit 688e6c725816 introduced an rbtree so that only the earliest waiter on the global timeline would woken, and would wake the next and so on. (Along with various complications to handle requests being reordered along the global timeline, and also a requirement for kthread to provide a delegate for fence signaling that had no process context.) The global rbtree depends on knowing the execution timeline (and global seqno). Without knowing that order, we must instead check all contexts queued to the HW to see which may have advanced. We trim that list by only checking queued contexts that are being waited on, but still we keep a list of all active contexts and their active signalers that we inspect from inside the irq handler. By moving the waiters onto the fence signal list, we can combine the client wakeup with the dma_fence signaling (a dramatic reduction in complexity, but does require the HW being coherent, the seqno must be visible from the cpu before the interrupt is raised - we keep a timer backup just in case). Having previously fixed all the issues with irq-seqno serialisation (by inserting delays onto the GPU after each request instead of random delays on the CPU after each interrupt), we can rely on the seqno state to perfom direct wakeups from the interrupt handler. This allows us to preserve our single context switch behaviour of the current routine, with the only downside that we lose the RT priority sorting of wakeups. In general, direct wakeup latency of multiple clients is about the same (about 10% better in most cases) with a reduction in total CPU time spent in the waiter (about 20-50% depending on gen). Average herd behaviour is improved, but at the cost of not delegating wakeups on task_prio. v2: Capture fence signaling state for error state and add comments to warm even the most cold of hearts. v3: Check if the request is still active before busywaiting v4: Reduce the amount of pointer misdirection with list_for_each_safe and using a local i915_request variable inside the loops v5: Add a missing pluralisation to a purely informative selftest message. References: 688e6c725816 ("drm/i915: Slaughter the thundering i915_wait_request herd") Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20190129205230.19056-2-chris@chris-wilson.co.uk
2019-01-29 20:52:29 +00:00
struct request_wait wait;
might_sleep();
GEM_BUG_ON(timeout < 0);
if (i915_request_completed(rq))
return timeout;
if (!timeout)
return -ETIME;
trace_i915_request_wait_begin(rq, flags);
drm/i915: Replace global breadcrumbs with per-context interrupt tracking A few years ago, see commit 688e6c725816 ("drm/i915: Slaughter the thundering i915_wait_request herd"), the issue of handling multiple clients waiting in parallel was brought to our attention. The requirement was that every client should be woken immediately upon its request being signaled, without incurring any cpu overhead. To handle certain fragility of our hw meant that we could not do a simple check inside the irq handler (some generations required almost unbounded delays before we could be sure of seqno coherency) and so request completion checking required delegation. Before commit 688e6c725816, the solution was simple. Every client waiting on a request would be woken on every interrupt and each would do a heavyweight check to see if their request was complete. Commit 688e6c725816 introduced an rbtree so that only the earliest waiter on the global timeline would woken, and would wake the next and so on. (Along with various complications to handle requests being reordered along the global timeline, and also a requirement for kthread to provide a delegate for fence signaling that had no process context.) The global rbtree depends on knowing the execution timeline (and global seqno). Without knowing that order, we must instead check all contexts queued to the HW to see which may have advanced. We trim that list by only checking queued contexts that are being waited on, but still we keep a list of all active contexts and their active signalers that we inspect from inside the irq handler. By moving the waiters onto the fence signal list, we can combine the client wakeup with the dma_fence signaling (a dramatic reduction in complexity, but does require the HW being coherent, the seqno must be visible from the cpu before the interrupt is raised - we keep a timer backup just in case). Having previously fixed all the issues with irq-seqno serialisation (by inserting delays onto the GPU after each request instead of random delays on the CPU after each interrupt), we can rely on the seqno state to perfom direct wakeups from the interrupt handler. This allows us to preserve our single context switch behaviour of the current routine, with the only downside that we lose the RT priority sorting of wakeups. In general, direct wakeup latency of multiple clients is about the same (about 10% better in most cases) with a reduction in total CPU time spent in the waiter (about 20-50% depending on gen). Average herd behaviour is improved, but at the cost of not delegating wakeups on task_prio. v2: Capture fence signaling state for error state and add comments to warm even the most cold of hearts. v3: Check if the request is still active before busywaiting v4: Reduce the amount of pointer misdirection with list_for_each_safe and using a local i915_request variable inside the loops v5: Add a missing pluralisation to a purely informative selftest message. References: 688e6c725816 ("drm/i915: Slaughter the thundering i915_wait_request herd") Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20190129205230.19056-2-chris@chris-wilson.co.uk
2019-01-29 20:52:29 +00:00
/* Optimistic short spin before touching IRQs */
if (__i915_spin_request(rq, state, 5))
goto out;
/*
* This client is about to stall waiting for the GPU. In many cases
* this is undesirable and limits the throughput of the system, as
* many clients cannot continue processing user input/output whilst
* blocked. RPS autotuning may take tens of milliseconds to respond
* to the GPU load and thus incurs additional latency for the client.
* We can circumvent that by promoting the GPU frequency to maximum
* before we sleep. This makes the GPU throttle up much more quickly
* (good for benchmarks and user experience, e.g. window animations),
* but at a cost of spending more power processing the workload
* (bad for battery).
*/
if (flags & I915_WAIT_PRIORITY) {
if (!i915_request_started(rq) && INTEL_GEN(rq->i915) >= 6)
gen6_rps_boost(rq);
drm/i915: Replace global breadcrumbs with per-context interrupt tracking A few years ago, see commit 688e6c725816 ("drm/i915: Slaughter the thundering i915_wait_request herd"), the issue of handling multiple clients waiting in parallel was brought to our attention. The requirement was that every client should be woken immediately upon its request being signaled, without incurring any cpu overhead. To handle certain fragility of our hw meant that we could not do a simple check inside the irq handler (some generations required almost unbounded delays before we could be sure of seqno coherency) and so request completion checking required delegation. Before commit 688e6c725816, the solution was simple. Every client waiting on a request would be woken on every interrupt and each would do a heavyweight check to see if their request was complete. Commit 688e6c725816 introduced an rbtree so that only the earliest waiter on the global timeline would woken, and would wake the next and so on. (Along with various complications to handle requests being reordered along the global timeline, and also a requirement for kthread to provide a delegate for fence signaling that had no process context.) The global rbtree depends on knowing the execution timeline (and global seqno). Without knowing that order, we must instead check all contexts queued to the HW to see which may have advanced. We trim that list by only checking queued contexts that are being waited on, but still we keep a list of all active contexts and their active signalers that we inspect from inside the irq handler. By moving the waiters onto the fence signal list, we can combine the client wakeup with the dma_fence signaling (a dramatic reduction in complexity, but does require the HW being coherent, the seqno must be visible from the cpu before the interrupt is raised - we keep a timer backup just in case). Having previously fixed all the issues with irq-seqno serialisation (by inserting delays onto the GPU after each request instead of random delays on the CPU after each interrupt), we can rely on the seqno state to perfom direct wakeups from the interrupt handler. This allows us to preserve our single context switch behaviour of the current routine, with the only downside that we lose the RT priority sorting of wakeups. In general, direct wakeup latency of multiple clients is about the same (about 10% better in most cases) with a reduction in total CPU time spent in the waiter (about 20-50% depending on gen). Average herd behaviour is improved, but at the cost of not delegating wakeups on task_prio. v2: Capture fence signaling state for error state and add comments to warm even the most cold of hearts. v3: Check if the request is still active before busywaiting v4: Reduce the amount of pointer misdirection with list_for_each_safe and using a local i915_request variable inside the loops v5: Add a missing pluralisation to a purely informative selftest message. References: 688e6c725816 ("drm/i915: Slaughter the thundering i915_wait_request herd") Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20190129205230.19056-2-chris@chris-wilson.co.uk
2019-01-29 20:52:29 +00:00
i915_schedule_bump_priority(rq, I915_PRIORITY_WAIT);
}
drm/i915: Replace global breadcrumbs with per-context interrupt tracking A few years ago, see commit 688e6c725816 ("drm/i915: Slaughter the thundering i915_wait_request herd"), the issue of handling multiple clients waiting in parallel was brought to our attention. The requirement was that every client should be woken immediately upon its request being signaled, without incurring any cpu overhead. To handle certain fragility of our hw meant that we could not do a simple check inside the irq handler (some generations required almost unbounded delays before we could be sure of seqno coherency) and so request completion checking required delegation. Before commit 688e6c725816, the solution was simple. Every client waiting on a request would be woken on every interrupt and each would do a heavyweight check to see if their request was complete. Commit 688e6c725816 introduced an rbtree so that only the earliest waiter on the global timeline would woken, and would wake the next and so on. (Along with various complications to handle requests being reordered along the global timeline, and also a requirement for kthread to provide a delegate for fence signaling that had no process context.) The global rbtree depends on knowing the execution timeline (and global seqno). Without knowing that order, we must instead check all contexts queued to the HW to see which may have advanced. We trim that list by only checking queued contexts that are being waited on, but still we keep a list of all active contexts and their active signalers that we inspect from inside the irq handler. By moving the waiters onto the fence signal list, we can combine the client wakeup with the dma_fence signaling (a dramatic reduction in complexity, but does require the HW being coherent, the seqno must be visible from the cpu before the interrupt is raised - we keep a timer backup just in case). Having previously fixed all the issues with irq-seqno serialisation (by inserting delays onto the GPU after each request instead of random delays on the CPU after each interrupt), we can rely on the seqno state to perfom direct wakeups from the interrupt handler. This allows us to preserve our single context switch behaviour of the current routine, with the only downside that we lose the RT priority sorting of wakeups. In general, direct wakeup latency of multiple clients is about the same (about 10% better in most cases) with a reduction in total CPU time spent in the waiter (about 20-50% depending on gen). Average herd behaviour is improved, but at the cost of not delegating wakeups on task_prio. v2: Capture fence signaling state for error state and add comments to warm even the most cold of hearts. v3: Check if the request is still active before busywaiting v4: Reduce the amount of pointer misdirection with list_for_each_safe and using a local i915_request variable inside the loops v5: Add a missing pluralisation to a purely informative selftest message. References: 688e6c725816 ("drm/i915: Slaughter the thundering i915_wait_request herd") Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20190129205230.19056-2-chris@chris-wilson.co.uk
2019-01-29 20:52:29 +00:00
wait.tsk = current;
if (dma_fence_add_callback(&rq->fence, &wait.cb, request_wait_wake))
goto out;
drm/i915: Replace global breadcrumbs with per-context interrupt tracking A few years ago, see commit 688e6c725816 ("drm/i915: Slaughter the thundering i915_wait_request herd"), the issue of handling multiple clients waiting in parallel was brought to our attention. The requirement was that every client should be woken immediately upon its request being signaled, without incurring any cpu overhead. To handle certain fragility of our hw meant that we could not do a simple check inside the irq handler (some generations required almost unbounded delays before we could be sure of seqno coherency) and so request completion checking required delegation. Before commit 688e6c725816, the solution was simple. Every client waiting on a request would be woken on every interrupt and each would do a heavyweight check to see if their request was complete. Commit 688e6c725816 introduced an rbtree so that only the earliest waiter on the global timeline would woken, and would wake the next and so on. (Along with various complications to handle requests being reordered along the global timeline, and also a requirement for kthread to provide a delegate for fence signaling that had no process context.) The global rbtree depends on knowing the execution timeline (and global seqno). Without knowing that order, we must instead check all contexts queued to the HW to see which may have advanced. We trim that list by only checking queued contexts that are being waited on, but still we keep a list of all active contexts and their active signalers that we inspect from inside the irq handler. By moving the waiters onto the fence signal list, we can combine the client wakeup with the dma_fence signaling (a dramatic reduction in complexity, but does require the HW being coherent, the seqno must be visible from the cpu before the interrupt is raised - we keep a timer backup just in case). Having previously fixed all the issues with irq-seqno serialisation (by inserting delays onto the GPU after each request instead of random delays on the CPU after each interrupt), we can rely on the seqno state to perfom direct wakeups from the interrupt handler. This allows us to preserve our single context switch behaviour of the current routine, with the only downside that we lose the RT priority sorting of wakeups. In general, direct wakeup latency of multiple clients is about the same (about 10% better in most cases) with a reduction in total CPU time spent in the waiter (about 20-50% depending on gen). Average herd behaviour is improved, but at the cost of not delegating wakeups on task_prio. v2: Capture fence signaling state for error state and add comments to warm even the most cold of hearts. v3: Check if the request is still active before busywaiting v4: Reduce the amount of pointer misdirection with list_for_each_safe and using a local i915_request variable inside the loops v5: Add a missing pluralisation to a purely informative selftest message. References: 688e6c725816 ("drm/i915: Slaughter the thundering i915_wait_request herd") Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20190129205230.19056-2-chris@chris-wilson.co.uk
2019-01-29 20:52:29 +00:00
for (;;) {
set_current_state(state);
drm/i915: Replace global breadcrumbs with per-context interrupt tracking A few years ago, see commit 688e6c725816 ("drm/i915: Slaughter the thundering i915_wait_request herd"), the issue of handling multiple clients waiting in parallel was brought to our attention. The requirement was that every client should be woken immediately upon its request being signaled, without incurring any cpu overhead. To handle certain fragility of our hw meant that we could not do a simple check inside the irq handler (some generations required almost unbounded delays before we could be sure of seqno coherency) and so request completion checking required delegation. Before commit 688e6c725816, the solution was simple. Every client waiting on a request would be woken on every interrupt and each would do a heavyweight check to see if their request was complete. Commit 688e6c725816 introduced an rbtree so that only the earliest waiter on the global timeline would woken, and would wake the next and so on. (Along with various complications to handle requests being reordered along the global timeline, and also a requirement for kthread to provide a delegate for fence signaling that had no process context.) The global rbtree depends on knowing the execution timeline (and global seqno). Without knowing that order, we must instead check all contexts queued to the HW to see which may have advanced. We trim that list by only checking queued contexts that are being waited on, but still we keep a list of all active contexts and their active signalers that we inspect from inside the irq handler. By moving the waiters onto the fence signal list, we can combine the client wakeup with the dma_fence signaling (a dramatic reduction in complexity, but does require the HW being coherent, the seqno must be visible from the cpu before the interrupt is raised - we keep a timer backup just in case). Having previously fixed all the issues with irq-seqno serialisation (by inserting delays onto the GPU after each request instead of random delays on the CPU after each interrupt), we can rely on the seqno state to perfom direct wakeups from the interrupt handler. This allows us to preserve our single context switch behaviour of the current routine, with the only downside that we lose the RT priority sorting of wakeups. In general, direct wakeup latency of multiple clients is about the same (about 10% better in most cases) with a reduction in total CPU time spent in the waiter (about 20-50% depending on gen). Average herd behaviour is improved, but at the cost of not delegating wakeups on task_prio. v2: Capture fence signaling state for error state and add comments to warm even the most cold of hearts. v3: Check if the request is still active before busywaiting v4: Reduce the amount of pointer misdirection with list_for_each_safe and using a local i915_request variable inside the loops v5: Add a missing pluralisation to a purely informative selftest message. References: 688e6c725816 ("drm/i915: Slaughter the thundering i915_wait_request herd") Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20190129205230.19056-2-chris@chris-wilson.co.uk
2019-01-29 20:52:29 +00:00
if (i915_request_completed(rq))
break;
if (signal_pending_state(state, current)) {
timeout = -ERESTARTSYS;
break;
}
if (!timeout) {
timeout = -ETIME;
break;
}
timeout = io_schedule_timeout(timeout);
}
__set_current_state(TASK_RUNNING);
drm/i915: Replace global breadcrumbs with per-context interrupt tracking A few years ago, see commit 688e6c725816 ("drm/i915: Slaughter the thundering i915_wait_request herd"), the issue of handling multiple clients waiting in parallel was brought to our attention. The requirement was that every client should be woken immediately upon its request being signaled, without incurring any cpu overhead. To handle certain fragility of our hw meant that we could not do a simple check inside the irq handler (some generations required almost unbounded delays before we could be sure of seqno coherency) and so request completion checking required delegation. Before commit 688e6c725816, the solution was simple. Every client waiting on a request would be woken on every interrupt and each would do a heavyweight check to see if their request was complete. Commit 688e6c725816 introduced an rbtree so that only the earliest waiter on the global timeline would woken, and would wake the next and so on. (Along with various complications to handle requests being reordered along the global timeline, and also a requirement for kthread to provide a delegate for fence signaling that had no process context.) The global rbtree depends on knowing the execution timeline (and global seqno). Without knowing that order, we must instead check all contexts queued to the HW to see which may have advanced. We trim that list by only checking queued contexts that are being waited on, but still we keep a list of all active contexts and their active signalers that we inspect from inside the irq handler. By moving the waiters onto the fence signal list, we can combine the client wakeup with the dma_fence signaling (a dramatic reduction in complexity, but does require the HW being coherent, the seqno must be visible from the cpu before the interrupt is raised - we keep a timer backup just in case). Having previously fixed all the issues with irq-seqno serialisation (by inserting delays onto the GPU after each request instead of random delays on the CPU after each interrupt), we can rely on the seqno state to perfom direct wakeups from the interrupt handler. This allows us to preserve our single context switch behaviour of the current routine, with the only downside that we lose the RT priority sorting of wakeups. In general, direct wakeup latency of multiple clients is about the same (about 10% better in most cases) with a reduction in total CPU time spent in the waiter (about 20-50% depending on gen). Average herd behaviour is improved, but at the cost of not delegating wakeups on task_prio. v2: Capture fence signaling state for error state and add comments to warm even the most cold of hearts. v3: Check if the request is still active before busywaiting v4: Reduce the amount of pointer misdirection with list_for_each_safe and using a local i915_request variable inside the loops v5: Add a missing pluralisation to a purely informative selftest message. References: 688e6c725816 ("drm/i915: Slaughter the thundering i915_wait_request herd") Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20190129205230.19056-2-chris@chris-wilson.co.uk
2019-01-29 20:52:29 +00:00
dma_fence_remove_callback(&rq->fence, &wait.cb);
out:
trace_i915_request_wait_end(rq);
return timeout;
}
void i915_retire_requests(struct drm_i915_private *i915)
{
struct intel_ring *ring, *tmp;
lockdep_assert_held(&i915->drm.struct_mutex);
if (!i915->gt.active_requests)
return;
list_for_each_entry_safe(ring, tmp,
&i915->gt.active_rings, active_link) {
intel_ring_get(ring); /* last rq holds reference! */
drm/i915: Retire requests along rings In the next patch, rings are the central timeline as requests may jump between engines. Therefore in the future as we retire in order along the engine timeline, we may retire out-of-order within a ring (as the ring now occurs along multiple engines), leading to much hilarity in miscomputing the position of ring->head. As an added bonus, retiring along the ring reduces the penalty of having one execlists client do cleanup for another (old legacy submission shares a ring between all clients). The downside is that slow and irregular (off the critical path) process of cleaning up stale requests after userspace becomes a modicum less efficient. In the long run, it will become apparent that the ordered ring->request_list matches the ring->timeline, a fun challenge for the future will be unifying the two lists to avoid duplication! v2: We need both engine-order and ring-order processing to maintain our knowledge of where individual rings have completed upto as well as knowing what was last executing on any engine. And finally by decoupling retiring the contexts on the engine and the timelines along the rings, we do have to keep a reference to the context on each request (previously it was guaranteed by the context being pinned). v3: Not just a reference to the context, but we need to keep it pinned as we manipulate the rings; i.e. we need a pin for both the manipulation of the engine state during its retirements, and a separate pin for the manipulation of the ring state. Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20180430131503.5375-3-chris@chris-wilson.co.uk
2018-04-30 13:15:02 +00:00
ring_retire_requests(ring);
intel_ring_put(ring);
}
}
#if IS_ENABLED(CONFIG_DRM_I915_SELFTEST)
#include "selftests/mock_request.c"
#include "selftests/i915_request.c"
#endif
static void i915_global_request_shrink(void)
{
kmem_cache_shrink(global.slab_dependencies);
kmem_cache_shrink(global.slab_execute_cbs);
kmem_cache_shrink(global.slab_requests);
}
static void i915_global_request_exit(void)
{
kmem_cache_destroy(global.slab_dependencies);
kmem_cache_destroy(global.slab_execute_cbs);
kmem_cache_destroy(global.slab_requests);
}
static struct i915_global_request global = { {
.shrink = i915_global_request_shrink,
.exit = i915_global_request_exit,
} };
int __init i915_global_request_init(void)
{
global.slab_requests = KMEM_CACHE(i915_request,
SLAB_HWCACHE_ALIGN |
SLAB_RECLAIM_ACCOUNT |
SLAB_TYPESAFE_BY_RCU);
if (!global.slab_requests)
return -ENOMEM;
drm/i915: Use HW semaphores for inter-engine synchronisation on gen8+ Having introduced per-context seqno, we now have a means to identity progress across the system without feel of rollback as befell the global_seqno. That is we can program a MI_SEMAPHORE_WAIT operation in advance of submission safe in the knowledge that our target seqno and address is stable. However, since we are telling the GPU to busy-spin on the target address until it matches the signaling seqno, we only want to do so when we are sure that busy-spin will be completed quickly. To achieve this we only submit the request to HW once the signaler is itself executing (modulo preemption causing us to wait longer), and we only do so for default and above priority requests (so that idle priority tasks never themselves hog the GPU waiting for others). As might be reasonably expected, HW semaphores excel in inter-engine synchronisation microbenchmarks (where the 3x reduced latency / increased throughput more than offset the power cost of spinning on a second ring) and have significant improvement (can be up to ~10%, most see no change) for single clients that utilize multiple engines (typically media players and transcoders), without regressing multiple clients that can saturate the system or changing the power envelope dramatically. v3: Drop the older NEQ branch, now we pin the signaler's HWSP anyway. v4: Tell the world and include it as part of scheduler caps. Testcase: igt/gem_exec_whisper Testcase: igt/benchmarks/gem_wsim Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20190301170901.8340-3-chris@chris-wilson.co.uk
2019-03-01 17:09:00 +00:00
global.slab_execute_cbs = KMEM_CACHE(execute_cb,
SLAB_HWCACHE_ALIGN |
SLAB_RECLAIM_ACCOUNT |
SLAB_TYPESAFE_BY_RCU);
if (!global.slab_execute_cbs)
goto err_requests;
global.slab_dependencies = KMEM_CACHE(i915_dependency,
SLAB_HWCACHE_ALIGN |
SLAB_RECLAIM_ACCOUNT);
if (!global.slab_dependencies)
drm/i915: Use HW semaphores for inter-engine synchronisation on gen8+ Having introduced per-context seqno, we now have a means to identity progress across the system without feel of rollback as befell the global_seqno. That is we can program a MI_SEMAPHORE_WAIT operation in advance of submission safe in the knowledge that our target seqno and address is stable. However, since we are telling the GPU to busy-spin on the target address until it matches the signaling seqno, we only want to do so when we are sure that busy-spin will be completed quickly. To achieve this we only submit the request to HW once the signaler is itself executing (modulo preemption causing us to wait longer), and we only do so for default and above priority requests (so that idle priority tasks never themselves hog the GPU waiting for others). As might be reasonably expected, HW semaphores excel in inter-engine synchronisation microbenchmarks (where the 3x reduced latency / increased throughput more than offset the power cost of spinning on a second ring) and have significant improvement (can be up to ~10%, most see no change) for single clients that utilize multiple engines (typically media players and transcoders), without regressing multiple clients that can saturate the system or changing the power envelope dramatically. v3: Drop the older NEQ branch, now we pin the signaler's HWSP anyway. v4: Tell the world and include it as part of scheduler caps. Testcase: igt/gem_exec_whisper Testcase: igt/benchmarks/gem_wsim Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20190301170901.8340-3-chris@chris-wilson.co.uk
2019-03-01 17:09:00 +00:00
goto err_execute_cbs;
i915_global_register(&global.base);
return 0;
drm/i915: Use HW semaphores for inter-engine synchronisation on gen8+ Having introduced per-context seqno, we now have a means to identity progress across the system without feel of rollback as befell the global_seqno. That is we can program a MI_SEMAPHORE_WAIT operation in advance of submission safe in the knowledge that our target seqno and address is stable. However, since we are telling the GPU to busy-spin on the target address until it matches the signaling seqno, we only want to do so when we are sure that busy-spin will be completed quickly. To achieve this we only submit the request to HW once the signaler is itself executing (modulo preemption causing us to wait longer), and we only do so for default and above priority requests (so that idle priority tasks never themselves hog the GPU waiting for others). As might be reasonably expected, HW semaphores excel in inter-engine synchronisation microbenchmarks (where the 3x reduced latency / increased throughput more than offset the power cost of spinning on a second ring) and have significant improvement (can be up to ~10%, most see no change) for single clients that utilize multiple engines (typically media players and transcoders), without regressing multiple clients that can saturate the system or changing the power envelope dramatically. v3: Drop the older NEQ branch, now we pin the signaler's HWSP anyway. v4: Tell the world and include it as part of scheduler caps. Testcase: igt/gem_exec_whisper Testcase: igt/benchmarks/gem_wsim Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20190301170901.8340-3-chris@chris-wilson.co.uk
2019-03-01 17:09:00 +00:00
err_execute_cbs:
kmem_cache_destroy(global.slab_execute_cbs);
err_requests:
kmem_cache_destroy(global.slab_requests);
return -ENOMEM;
}