net: WireGuard secure network tunnel
WireGuard is a layer 3 secure networking tunnel made specifically for
the kernel, that aims to be much simpler and easier to audit than IPsec.
Extensive documentation and description of the protocol and
considerations, along with formal proofs of the cryptography, are
available at:
* https://www.wireguard.com/
* https://www.wireguard.com/papers/wireguard.pdf
This commit implements WireGuard as a simple network device driver,
accessible in the usual RTNL way used by virtual network drivers. It
makes use of the udp_tunnel APIs, GRO, GSO, NAPI, and the usual set of
networking subsystem APIs. It has a somewhat novel multicore queueing
system designed for maximum throughput and minimal latency of encryption
operations, but it is implemented modestly using workqueues and NAPI.
Configuration is done via generic Netlink, and following a review from
the Netlink maintainer a year ago, several high profile userspace tools
have already implemented the API.
This commit also comes with several different tests, both in-kernel
tests and out-of-kernel tests based on network namespaces, taking profit
of the fact that sockets used by WireGuard intentionally stay in the
namespace the WireGuard interface was originally created, exactly like
the semantics of userspace tun devices. See wireguard.com/netns/ for
pictures and examples.
The source code is fairly short, but rather than combining everything
into a single file, WireGuard is developed as cleanly separable files,
making auditing and comprehension easier. Things are laid out as
follows:
* noise.[ch], cookie.[ch], messages.h: These implement the bulk of the
cryptographic aspects of the protocol, and are mostly data-only in
nature, taking in buffers of bytes and spitting out buffers of
bytes. They also handle reference counting for their various shared
pieces of data, like keys and key lists.
* ratelimiter.[ch]: Used as an integral part of cookie.[ch] for
ratelimiting certain types of cryptographic operations in accordance
with particular WireGuard semantics.
* allowedips.[ch], peerlookup.[ch]: The main lookup structures of
WireGuard, the former being trie-like with particular semantics, an
integral part of the design of the protocol, and the latter just
being nice helper functions around the various hashtables we use.
* device.[ch]: Implementation of functions for the netdevice and for
rtnl, responsible for maintaining the life of a given interface and
wiring it up to the rest of WireGuard.
* peer.[ch]: Each interface has a list of peers, with helper functions
available here for creation, destruction, and reference counting.
* socket.[ch]: Implementation of functions related to udp_socket and
the general set of kernel socket APIs, for sending and receiving
ciphertext UDP packets, and taking care of WireGuard-specific sticky
socket routing semantics for the automatic roaming.
* netlink.[ch]: Userspace API entry point for configuring WireGuard
peers and devices. The API has been implemented by several userspace
tools and network management utility, and the WireGuard project
distributes the basic wg(8) tool.
* queueing.[ch]: Shared function on the rx and tx path for handling
the various queues used in the multicore algorithms.
* send.c: Handles encrypting outgoing packets in parallel on
multiple cores, before sending them in order on a single core, via
workqueues and ring buffers. Also handles sending handshake and cookie
messages as part of the protocol, in parallel.
* receive.c: Handles decrypting incoming packets in parallel on
multiple cores, before passing them off in order to be ingested via
the rest of the networking subsystem with GRO via the typical NAPI
poll function. Also handles receiving handshake and cookie messages
as part of the protocol, in parallel.
* timers.[ch]: Uses the timer wheel to implement protocol particular
event timeouts, and gives a set of very simple event-driven entry
point functions for callers.
* main.c, version.h: Initialization and deinitialization of the module.
* selftest/*.h: Runtime unit tests for some of the most security
sensitive functions.
* tools/testing/selftests/wireguard/netns.sh: Aforementioned testing
script using network namespaces.
This commit aims to be as self-contained as possible, implementing
WireGuard as a standalone module not needing much special handling or
coordination from the network subsystem. I expect for future
optimizations to the network stack to positively improve WireGuard, and
vice-versa, but for the time being, this exists as intentionally
standalone.
We introduce a menu option for CONFIG_WIREGUARD, as well as providing a
verbose debug log and self-tests via CONFIG_WIREGUARD_DEBUG.
Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
Cc: David Miller <davem@davemloft.net>
Cc: Greg KH <gregkh@linuxfoundation.org>
Cc: Linus Torvalds <torvalds@linux-foundation.org>
Cc: Herbert Xu <herbert@gondor.apana.org.au>
Cc: linux-crypto@vger.kernel.org
Cc: linux-kernel@vger.kernel.org
Cc: netdev@vger.kernel.org
Signed-off-by: David S. Miller <davem@davemloft.net>
2019-12-08 23:27:34 +00:00
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// SPDX-License-Identifier: GPL-2.0
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/*
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* Copyright (C) 2015-2019 Jason A. Donenfeld <Jason@zx2c4.com>. All Rights Reserved.
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*/
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#include "queueing.h"
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#include "timers.h"
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#include "device.h"
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#include "peer.h"
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#include "socket.h"
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#include "messages.h"
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#include "cookie.h"
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#include <linux/uio.h>
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#include <linux/inetdevice.h>
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#include <linux/socket.h>
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#include <net/ip_tunnels.h>
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#include <net/udp.h>
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#include <net/sock.h>
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static void wg_packet_send_handshake_initiation(struct wg_peer *peer)
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{
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struct message_handshake_initiation packet;
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if (!wg_birthdate_has_expired(atomic64_read(&peer->last_sent_handshake),
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REKEY_TIMEOUT))
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return; /* This function is rate limited. */
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atomic64_set(&peer->last_sent_handshake, ktime_get_coarse_boottime_ns());
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net_dbg_ratelimited("%s: Sending handshake initiation to peer %llu (%pISpfsc)\n",
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peer->device->dev->name, peer->internal_id,
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&peer->endpoint.addr);
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if (wg_noise_handshake_create_initiation(&packet, &peer->handshake)) {
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wg_cookie_add_mac_to_packet(&packet, sizeof(packet), peer);
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wg_timers_any_authenticated_packet_traversal(peer);
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wg_timers_any_authenticated_packet_sent(peer);
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atomic64_set(&peer->last_sent_handshake,
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ktime_get_coarse_boottime_ns());
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wg_socket_send_buffer_to_peer(peer, &packet, sizeof(packet),
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HANDSHAKE_DSCP);
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wg_timers_handshake_initiated(peer);
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}
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}
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void wg_packet_handshake_send_worker(struct work_struct *work)
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{
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struct wg_peer *peer = container_of(work, struct wg_peer,
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transmit_handshake_work);
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wg_packet_send_handshake_initiation(peer);
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wg_peer_put(peer);
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}
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void wg_packet_send_queued_handshake_initiation(struct wg_peer *peer,
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bool is_retry)
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{
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if (!is_retry)
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peer->timer_handshake_attempts = 0;
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rcu_read_lock_bh();
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/* We check last_sent_handshake here in addition to the actual function
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* we're queueing up, so that we don't queue things if not strictly
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* necessary:
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*/
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if (!wg_birthdate_has_expired(atomic64_read(&peer->last_sent_handshake),
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REKEY_TIMEOUT) ||
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unlikely(READ_ONCE(peer->is_dead)))
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goto out;
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wg_peer_get(peer);
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/* Queues up calling packet_send_queued_handshakes(peer), where we do a
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* peer_put(peer) after:
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*/
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if (!queue_work(peer->device->handshake_send_wq,
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&peer->transmit_handshake_work))
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/* If the work was already queued, we want to drop the
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* extra reference:
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*/
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wg_peer_put(peer);
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out:
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rcu_read_unlock_bh();
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}
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void wg_packet_send_handshake_response(struct wg_peer *peer)
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{
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struct message_handshake_response packet;
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atomic64_set(&peer->last_sent_handshake, ktime_get_coarse_boottime_ns());
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net_dbg_ratelimited("%s: Sending handshake response to peer %llu (%pISpfsc)\n",
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peer->device->dev->name, peer->internal_id,
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&peer->endpoint.addr);
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if (wg_noise_handshake_create_response(&packet, &peer->handshake)) {
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wg_cookie_add_mac_to_packet(&packet, sizeof(packet), peer);
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if (wg_noise_handshake_begin_session(&peer->handshake,
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&peer->keypairs)) {
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wg_timers_session_derived(peer);
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wg_timers_any_authenticated_packet_traversal(peer);
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wg_timers_any_authenticated_packet_sent(peer);
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atomic64_set(&peer->last_sent_handshake,
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ktime_get_coarse_boottime_ns());
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wg_socket_send_buffer_to_peer(peer, &packet,
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sizeof(packet),
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HANDSHAKE_DSCP);
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}
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}
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}
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void wg_packet_send_handshake_cookie(struct wg_device *wg,
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struct sk_buff *initiating_skb,
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__le32 sender_index)
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{
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struct message_handshake_cookie packet;
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net_dbg_skb_ratelimited("%s: Sending cookie response for denied handshake message for %pISpfsc\n",
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wg->dev->name, initiating_skb);
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wg_cookie_message_create(&packet, initiating_skb, sender_index,
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&wg->cookie_checker);
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wg_socket_send_buffer_as_reply_to_skb(wg, initiating_skb, &packet,
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sizeof(packet));
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}
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static void keep_key_fresh(struct wg_peer *peer)
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{
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struct noise_keypair *keypair;
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2020-05-06 21:33:06 +00:00
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bool send;
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net: WireGuard secure network tunnel
WireGuard is a layer 3 secure networking tunnel made specifically for
the kernel, that aims to be much simpler and easier to audit than IPsec.
Extensive documentation and description of the protocol and
considerations, along with formal proofs of the cryptography, are
available at:
* https://www.wireguard.com/
* https://www.wireguard.com/papers/wireguard.pdf
This commit implements WireGuard as a simple network device driver,
accessible in the usual RTNL way used by virtual network drivers. It
makes use of the udp_tunnel APIs, GRO, GSO, NAPI, and the usual set of
networking subsystem APIs. It has a somewhat novel multicore queueing
system designed for maximum throughput and minimal latency of encryption
operations, but it is implemented modestly using workqueues and NAPI.
Configuration is done via generic Netlink, and following a review from
the Netlink maintainer a year ago, several high profile userspace tools
have already implemented the API.
This commit also comes with several different tests, both in-kernel
tests and out-of-kernel tests based on network namespaces, taking profit
of the fact that sockets used by WireGuard intentionally stay in the
namespace the WireGuard interface was originally created, exactly like
the semantics of userspace tun devices. See wireguard.com/netns/ for
pictures and examples.
The source code is fairly short, but rather than combining everything
into a single file, WireGuard is developed as cleanly separable files,
making auditing and comprehension easier. Things are laid out as
follows:
* noise.[ch], cookie.[ch], messages.h: These implement the bulk of the
cryptographic aspects of the protocol, and are mostly data-only in
nature, taking in buffers of bytes and spitting out buffers of
bytes. They also handle reference counting for their various shared
pieces of data, like keys and key lists.
* ratelimiter.[ch]: Used as an integral part of cookie.[ch] for
ratelimiting certain types of cryptographic operations in accordance
with particular WireGuard semantics.
* allowedips.[ch], peerlookup.[ch]: The main lookup structures of
WireGuard, the former being trie-like with particular semantics, an
integral part of the design of the protocol, and the latter just
being nice helper functions around the various hashtables we use.
* device.[ch]: Implementation of functions for the netdevice and for
rtnl, responsible for maintaining the life of a given interface and
wiring it up to the rest of WireGuard.
* peer.[ch]: Each interface has a list of peers, with helper functions
available here for creation, destruction, and reference counting.
* socket.[ch]: Implementation of functions related to udp_socket and
the general set of kernel socket APIs, for sending and receiving
ciphertext UDP packets, and taking care of WireGuard-specific sticky
socket routing semantics for the automatic roaming.
* netlink.[ch]: Userspace API entry point for configuring WireGuard
peers and devices. The API has been implemented by several userspace
tools and network management utility, and the WireGuard project
distributes the basic wg(8) tool.
* queueing.[ch]: Shared function on the rx and tx path for handling
the various queues used in the multicore algorithms.
* send.c: Handles encrypting outgoing packets in parallel on
multiple cores, before sending them in order on a single core, via
workqueues and ring buffers. Also handles sending handshake and cookie
messages as part of the protocol, in parallel.
* receive.c: Handles decrypting incoming packets in parallel on
multiple cores, before passing them off in order to be ingested via
the rest of the networking subsystem with GRO via the typical NAPI
poll function. Also handles receiving handshake and cookie messages
as part of the protocol, in parallel.
* timers.[ch]: Uses the timer wheel to implement protocol particular
event timeouts, and gives a set of very simple event-driven entry
point functions for callers.
* main.c, version.h: Initialization and deinitialization of the module.
* selftest/*.h: Runtime unit tests for some of the most security
sensitive functions.
* tools/testing/selftests/wireguard/netns.sh: Aforementioned testing
script using network namespaces.
This commit aims to be as self-contained as possible, implementing
WireGuard as a standalone module not needing much special handling or
coordination from the network subsystem. I expect for future
optimizations to the network stack to positively improve WireGuard, and
vice-versa, but for the time being, this exists as intentionally
standalone.
We introduce a menu option for CONFIG_WIREGUARD, as well as providing a
verbose debug log and self-tests via CONFIG_WIREGUARD_DEBUG.
Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
Cc: David Miller <davem@davemloft.net>
Cc: Greg KH <gregkh@linuxfoundation.org>
Cc: Linus Torvalds <torvalds@linux-foundation.org>
Cc: Herbert Xu <herbert@gondor.apana.org.au>
Cc: linux-crypto@vger.kernel.org
Cc: linux-kernel@vger.kernel.org
Cc: netdev@vger.kernel.org
Signed-off-by: David S. Miller <davem@davemloft.net>
2019-12-08 23:27:34 +00:00
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rcu_read_lock_bh();
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keypair = rcu_dereference_bh(peer->keypairs.current_keypair);
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2020-05-06 21:33:06 +00:00
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send = keypair && READ_ONCE(keypair->sending.is_valid) &&
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wireguard: noise: separate receive counter from send counter
In "wireguard: queueing: preserve flow hash across packet scrubbing", we
were required to slightly increase the size of the receive replay
counter to something still fairly small, but an increase nonetheless.
It turns out that we can recoup some of the additional memory overhead
by splitting up the prior union type into two distinct types. Before, we
used the same "noise_counter" union for both sending and receiving, with
sending just using a simple atomic64_t, while receiving used the full
replay counter checker. This meant that most of the memory being
allocated for the sending counter was being wasted. Since the old
"noise_counter" type increased in size in the prior commit, now is a
good time to split up that union type into a distinct "noise_replay_
counter" for receiving and a boring atomic64_t for sending, each using
neither more nor less memory than required.
Also, since sometimes the replay counter is accessed without
necessitating additional accesses to the bitmap, we can reduce cache
misses by hoisting the always-necessary lock above the bitmap in the
struct layout. We also change a "noise_replay_counter" stack allocation
to kmalloc in a -DDEBUG selftest so that KASAN doesn't trigger a stack
frame warning.
All and all, removing a bit of abstraction in this commit makes the code
simpler and smaller, in addition to the motivating memory usage
recuperation. For example, passing around raw "noise_symmetric_key"
structs is something that really only makes sense within noise.c, in the
one place where the sending and receiving keys can safely be thought of
as the same type of object; subsequent to that, it's important that we
uniformly access these through keypair->{sending,receiving}, where their
distinct roles are always made explicit. So this patch allows us to draw
that distinction clearly as well.
Fixes: e7096c131e51 ("net: WireGuard secure network tunnel")
Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
2020-05-20 04:49:30 +00:00
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(atomic64_read(&keypair->sending_counter) > REKEY_AFTER_MESSAGES ||
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2020-05-06 21:33:06 +00:00
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(keypair->i_am_the_initiator &&
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wg_birthdate_has_expired(keypair->sending.birthdate, REKEY_AFTER_TIME)));
|
net: WireGuard secure network tunnel
WireGuard is a layer 3 secure networking tunnel made specifically for
the kernel, that aims to be much simpler and easier to audit than IPsec.
Extensive documentation and description of the protocol and
considerations, along with formal proofs of the cryptography, are
available at:
* https://www.wireguard.com/
* https://www.wireguard.com/papers/wireguard.pdf
This commit implements WireGuard as a simple network device driver,
accessible in the usual RTNL way used by virtual network drivers. It
makes use of the udp_tunnel APIs, GRO, GSO, NAPI, and the usual set of
networking subsystem APIs. It has a somewhat novel multicore queueing
system designed for maximum throughput and minimal latency of encryption
operations, but it is implemented modestly using workqueues and NAPI.
Configuration is done via generic Netlink, and following a review from
the Netlink maintainer a year ago, several high profile userspace tools
have already implemented the API.
This commit also comes with several different tests, both in-kernel
tests and out-of-kernel tests based on network namespaces, taking profit
of the fact that sockets used by WireGuard intentionally stay in the
namespace the WireGuard interface was originally created, exactly like
the semantics of userspace tun devices. See wireguard.com/netns/ for
pictures and examples.
The source code is fairly short, but rather than combining everything
into a single file, WireGuard is developed as cleanly separable files,
making auditing and comprehension easier. Things are laid out as
follows:
* noise.[ch], cookie.[ch], messages.h: These implement the bulk of the
cryptographic aspects of the protocol, and are mostly data-only in
nature, taking in buffers of bytes and spitting out buffers of
bytes. They also handle reference counting for their various shared
pieces of data, like keys and key lists.
* ratelimiter.[ch]: Used as an integral part of cookie.[ch] for
ratelimiting certain types of cryptographic operations in accordance
with particular WireGuard semantics.
* allowedips.[ch], peerlookup.[ch]: The main lookup structures of
WireGuard, the former being trie-like with particular semantics, an
integral part of the design of the protocol, and the latter just
being nice helper functions around the various hashtables we use.
* device.[ch]: Implementation of functions for the netdevice and for
rtnl, responsible for maintaining the life of a given interface and
wiring it up to the rest of WireGuard.
* peer.[ch]: Each interface has a list of peers, with helper functions
available here for creation, destruction, and reference counting.
* socket.[ch]: Implementation of functions related to udp_socket and
the general set of kernel socket APIs, for sending and receiving
ciphertext UDP packets, and taking care of WireGuard-specific sticky
socket routing semantics for the automatic roaming.
* netlink.[ch]: Userspace API entry point for configuring WireGuard
peers and devices. The API has been implemented by several userspace
tools and network management utility, and the WireGuard project
distributes the basic wg(8) tool.
* queueing.[ch]: Shared function on the rx and tx path for handling
the various queues used in the multicore algorithms.
* send.c: Handles encrypting outgoing packets in parallel on
multiple cores, before sending them in order on a single core, via
workqueues and ring buffers. Also handles sending handshake and cookie
messages as part of the protocol, in parallel.
* receive.c: Handles decrypting incoming packets in parallel on
multiple cores, before passing them off in order to be ingested via
the rest of the networking subsystem with GRO via the typical NAPI
poll function. Also handles receiving handshake and cookie messages
as part of the protocol, in parallel.
* timers.[ch]: Uses the timer wheel to implement protocol particular
event timeouts, and gives a set of very simple event-driven entry
point functions for callers.
* main.c, version.h: Initialization and deinitialization of the module.
* selftest/*.h: Runtime unit tests for some of the most security
sensitive functions.
* tools/testing/selftests/wireguard/netns.sh: Aforementioned testing
script using network namespaces.
This commit aims to be as self-contained as possible, implementing
WireGuard as a standalone module not needing much special handling or
coordination from the network subsystem. I expect for future
optimizations to the network stack to positively improve WireGuard, and
vice-versa, but for the time being, this exists as intentionally
standalone.
We introduce a menu option for CONFIG_WIREGUARD, as well as providing a
verbose debug log and self-tests via CONFIG_WIREGUARD_DEBUG.
Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
Cc: David Miller <davem@davemloft.net>
Cc: Greg KH <gregkh@linuxfoundation.org>
Cc: Linus Torvalds <torvalds@linux-foundation.org>
Cc: Herbert Xu <herbert@gondor.apana.org.au>
Cc: linux-crypto@vger.kernel.org
Cc: linux-kernel@vger.kernel.org
Cc: netdev@vger.kernel.org
Signed-off-by: David S. Miller <davem@davemloft.net>
2019-12-08 23:27:34 +00:00
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|
rcu_read_unlock_bh();
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|
2020-05-06 21:33:06 +00:00
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|
|
if (unlikely(send))
|
net: WireGuard secure network tunnel
WireGuard is a layer 3 secure networking tunnel made specifically for
the kernel, that aims to be much simpler and easier to audit than IPsec.
Extensive documentation and description of the protocol and
considerations, along with formal proofs of the cryptography, are
available at:
* https://www.wireguard.com/
* https://www.wireguard.com/papers/wireguard.pdf
This commit implements WireGuard as a simple network device driver,
accessible in the usual RTNL way used by virtual network drivers. It
makes use of the udp_tunnel APIs, GRO, GSO, NAPI, and the usual set of
networking subsystem APIs. It has a somewhat novel multicore queueing
system designed for maximum throughput and minimal latency of encryption
operations, but it is implemented modestly using workqueues and NAPI.
Configuration is done via generic Netlink, and following a review from
the Netlink maintainer a year ago, several high profile userspace tools
have already implemented the API.
This commit also comes with several different tests, both in-kernel
tests and out-of-kernel tests based on network namespaces, taking profit
of the fact that sockets used by WireGuard intentionally stay in the
namespace the WireGuard interface was originally created, exactly like
the semantics of userspace tun devices. See wireguard.com/netns/ for
pictures and examples.
The source code is fairly short, but rather than combining everything
into a single file, WireGuard is developed as cleanly separable files,
making auditing and comprehension easier. Things are laid out as
follows:
* noise.[ch], cookie.[ch], messages.h: These implement the bulk of the
cryptographic aspects of the protocol, and are mostly data-only in
nature, taking in buffers of bytes and spitting out buffers of
bytes. They also handle reference counting for their various shared
pieces of data, like keys and key lists.
* ratelimiter.[ch]: Used as an integral part of cookie.[ch] for
ratelimiting certain types of cryptographic operations in accordance
with particular WireGuard semantics.
* allowedips.[ch], peerlookup.[ch]: The main lookup structures of
WireGuard, the former being trie-like with particular semantics, an
integral part of the design of the protocol, and the latter just
being nice helper functions around the various hashtables we use.
* device.[ch]: Implementation of functions for the netdevice and for
rtnl, responsible for maintaining the life of a given interface and
wiring it up to the rest of WireGuard.
* peer.[ch]: Each interface has a list of peers, with helper functions
available here for creation, destruction, and reference counting.
* socket.[ch]: Implementation of functions related to udp_socket and
the general set of kernel socket APIs, for sending and receiving
ciphertext UDP packets, and taking care of WireGuard-specific sticky
socket routing semantics for the automatic roaming.
* netlink.[ch]: Userspace API entry point for configuring WireGuard
peers and devices. The API has been implemented by several userspace
tools and network management utility, and the WireGuard project
distributes the basic wg(8) tool.
* queueing.[ch]: Shared function on the rx and tx path for handling
the various queues used in the multicore algorithms.
* send.c: Handles encrypting outgoing packets in parallel on
multiple cores, before sending them in order on a single core, via
workqueues and ring buffers. Also handles sending handshake and cookie
messages as part of the protocol, in parallel.
* receive.c: Handles decrypting incoming packets in parallel on
multiple cores, before passing them off in order to be ingested via
the rest of the networking subsystem with GRO via the typical NAPI
poll function. Also handles receiving handshake and cookie messages
as part of the protocol, in parallel.
* timers.[ch]: Uses the timer wheel to implement protocol particular
event timeouts, and gives a set of very simple event-driven entry
point functions for callers.
* main.c, version.h: Initialization and deinitialization of the module.
* selftest/*.h: Runtime unit tests for some of the most security
sensitive functions.
* tools/testing/selftests/wireguard/netns.sh: Aforementioned testing
script using network namespaces.
This commit aims to be as self-contained as possible, implementing
WireGuard as a standalone module not needing much special handling or
coordination from the network subsystem. I expect for future
optimizations to the network stack to positively improve WireGuard, and
vice-versa, but for the time being, this exists as intentionally
standalone.
We introduce a menu option for CONFIG_WIREGUARD, as well as providing a
verbose debug log and self-tests via CONFIG_WIREGUARD_DEBUG.
Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
Cc: David Miller <davem@davemloft.net>
Cc: Greg KH <gregkh@linuxfoundation.org>
Cc: Linus Torvalds <torvalds@linux-foundation.org>
Cc: Herbert Xu <herbert@gondor.apana.org.au>
Cc: linux-crypto@vger.kernel.org
Cc: linux-kernel@vger.kernel.org
Cc: netdev@vger.kernel.org
Signed-off-by: David S. Miller <davem@davemloft.net>
2019-12-08 23:27:34 +00:00
|
|
|
wg_packet_send_queued_handshake_initiation(peer, false);
|
|
|
|
}
|
|
|
|
|
|
|
|
static unsigned int calculate_skb_padding(struct sk_buff *skb)
|
|
|
|
{
|
2020-02-14 22:57:22 +00:00
|
|
|
unsigned int padded_size, last_unit = skb->len;
|
|
|
|
|
|
|
|
if (unlikely(!PACKET_CB(skb)->mtu))
|
|
|
|
return ALIGN(last_unit, MESSAGE_PADDING_MULTIPLE) - last_unit;
|
|
|
|
|
net: WireGuard secure network tunnel
WireGuard is a layer 3 secure networking tunnel made specifically for
the kernel, that aims to be much simpler and easier to audit than IPsec.
Extensive documentation and description of the protocol and
considerations, along with formal proofs of the cryptography, are
available at:
* https://www.wireguard.com/
* https://www.wireguard.com/papers/wireguard.pdf
This commit implements WireGuard as a simple network device driver,
accessible in the usual RTNL way used by virtual network drivers. It
makes use of the udp_tunnel APIs, GRO, GSO, NAPI, and the usual set of
networking subsystem APIs. It has a somewhat novel multicore queueing
system designed for maximum throughput and minimal latency of encryption
operations, but it is implemented modestly using workqueues and NAPI.
Configuration is done via generic Netlink, and following a review from
the Netlink maintainer a year ago, several high profile userspace tools
have already implemented the API.
This commit also comes with several different tests, both in-kernel
tests and out-of-kernel tests based on network namespaces, taking profit
of the fact that sockets used by WireGuard intentionally stay in the
namespace the WireGuard interface was originally created, exactly like
the semantics of userspace tun devices. See wireguard.com/netns/ for
pictures and examples.
The source code is fairly short, but rather than combining everything
into a single file, WireGuard is developed as cleanly separable files,
making auditing and comprehension easier. Things are laid out as
follows:
* noise.[ch], cookie.[ch], messages.h: These implement the bulk of the
cryptographic aspects of the protocol, and are mostly data-only in
nature, taking in buffers of bytes and spitting out buffers of
bytes. They also handle reference counting for their various shared
pieces of data, like keys and key lists.
* ratelimiter.[ch]: Used as an integral part of cookie.[ch] for
ratelimiting certain types of cryptographic operations in accordance
with particular WireGuard semantics.
* allowedips.[ch], peerlookup.[ch]: The main lookup structures of
WireGuard, the former being trie-like with particular semantics, an
integral part of the design of the protocol, and the latter just
being nice helper functions around the various hashtables we use.
* device.[ch]: Implementation of functions for the netdevice and for
rtnl, responsible for maintaining the life of a given interface and
wiring it up to the rest of WireGuard.
* peer.[ch]: Each interface has a list of peers, with helper functions
available here for creation, destruction, and reference counting.
* socket.[ch]: Implementation of functions related to udp_socket and
the general set of kernel socket APIs, for sending and receiving
ciphertext UDP packets, and taking care of WireGuard-specific sticky
socket routing semantics for the automatic roaming.
* netlink.[ch]: Userspace API entry point for configuring WireGuard
peers and devices. The API has been implemented by several userspace
tools and network management utility, and the WireGuard project
distributes the basic wg(8) tool.
* queueing.[ch]: Shared function on the rx and tx path for handling
the various queues used in the multicore algorithms.
* send.c: Handles encrypting outgoing packets in parallel on
multiple cores, before sending them in order on a single core, via
workqueues and ring buffers. Also handles sending handshake and cookie
messages as part of the protocol, in parallel.
* receive.c: Handles decrypting incoming packets in parallel on
multiple cores, before passing them off in order to be ingested via
the rest of the networking subsystem with GRO via the typical NAPI
poll function. Also handles receiving handshake and cookie messages
as part of the protocol, in parallel.
* timers.[ch]: Uses the timer wheel to implement protocol particular
event timeouts, and gives a set of very simple event-driven entry
point functions for callers.
* main.c, version.h: Initialization and deinitialization of the module.
* selftest/*.h: Runtime unit tests for some of the most security
sensitive functions.
* tools/testing/selftests/wireguard/netns.sh: Aforementioned testing
script using network namespaces.
This commit aims to be as self-contained as possible, implementing
WireGuard as a standalone module not needing much special handling or
coordination from the network subsystem. I expect for future
optimizations to the network stack to positively improve WireGuard, and
vice-versa, but for the time being, this exists as intentionally
standalone.
We introduce a menu option for CONFIG_WIREGUARD, as well as providing a
verbose debug log and self-tests via CONFIG_WIREGUARD_DEBUG.
Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
Cc: David Miller <davem@davemloft.net>
Cc: Greg KH <gregkh@linuxfoundation.org>
Cc: Linus Torvalds <torvalds@linux-foundation.org>
Cc: Herbert Xu <herbert@gondor.apana.org.au>
Cc: linux-crypto@vger.kernel.org
Cc: linux-kernel@vger.kernel.org
Cc: netdev@vger.kernel.org
Signed-off-by: David S. Miller <davem@davemloft.net>
2019-12-08 23:27:34 +00:00
|
|
|
/* We do this modulo business with the MTU, just in case the networking
|
|
|
|
* layer gives us a packet that's bigger than the MTU. In that case, we
|
|
|
|
* wouldn't want the final subtraction to overflow in the case of the
|
2020-02-14 22:57:22 +00:00
|
|
|
* padded_size being clamped. Fortunately, that's very rarely the case,
|
|
|
|
* so we optimize for that not happening.
|
net: WireGuard secure network tunnel
WireGuard is a layer 3 secure networking tunnel made specifically for
the kernel, that aims to be much simpler and easier to audit than IPsec.
Extensive documentation and description of the protocol and
considerations, along with formal proofs of the cryptography, are
available at:
* https://www.wireguard.com/
* https://www.wireguard.com/papers/wireguard.pdf
This commit implements WireGuard as a simple network device driver,
accessible in the usual RTNL way used by virtual network drivers. It
makes use of the udp_tunnel APIs, GRO, GSO, NAPI, and the usual set of
networking subsystem APIs. It has a somewhat novel multicore queueing
system designed for maximum throughput and minimal latency of encryption
operations, but it is implemented modestly using workqueues and NAPI.
Configuration is done via generic Netlink, and following a review from
the Netlink maintainer a year ago, several high profile userspace tools
have already implemented the API.
This commit also comes with several different tests, both in-kernel
tests and out-of-kernel tests based on network namespaces, taking profit
of the fact that sockets used by WireGuard intentionally stay in the
namespace the WireGuard interface was originally created, exactly like
the semantics of userspace tun devices. See wireguard.com/netns/ for
pictures and examples.
The source code is fairly short, but rather than combining everything
into a single file, WireGuard is developed as cleanly separable files,
making auditing and comprehension easier. Things are laid out as
follows:
* noise.[ch], cookie.[ch], messages.h: These implement the bulk of the
cryptographic aspects of the protocol, and are mostly data-only in
nature, taking in buffers of bytes and spitting out buffers of
bytes. They also handle reference counting for their various shared
pieces of data, like keys and key lists.
* ratelimiter.[ch]: Used as an integral part of cookie.[ch] for
ratelimiting certain types of cryptographic operations in accordance
with particular WireGuard semantics.
* allowedips.[ch], peerlookup.[ch]: The main lookup structures of
WireGuard, the former being trie-like with particular semantics, an
integral part of the design of the protocol, and the latter just
being nice helper functions around the various hashtables we use.
* device.[ch]: Implementation of functions for the netdevice and for
rtnl, responsible for maintaining the life of a given interface and
wiring it up to the rest of WireGuard.
* peer.[ch]: Each interface has a list of peers, with helper functions
available here for creation, destruction, and reference counting.
* socket.[ch]: Implementation of functions related to udp_socket and
the general set of kernel socket APIs, for sending and receiving
ciphertext UDP packets, and taking care of WireGuard-specific sticky
socket routing semantics for the automatic roaming.
* netlink.[ch]: Userspace API entry point for configuring WireGuard
peers and devices. The API has been implemented by several userspace
tools and network management utility, and the WireGuard project
distributes the basic wg(8) tool.
* queueing.[ch]: Shared function on the rx and tx path for handling
the various queues used in the multicore algorithms.
* send.c: Handles encrypting outgoing packets in parallel on
multiple cores, before sending them in order on a single core, via
workqueues and ring buffers. Also handles sending handshake and cookie
messages as part of the protocol, in parallel.
* receive.c: Handles decrypting incoming packets in parallel on
multiple cores, before passing them off in order to be ingested via
the rest of the networking subsystem with GRO via the typical NAPI
poll function. Also handles receiving handshake and cookie messages
as part of the protocol, in parallel.
* timers.[ch]: Uses the timer wheel to implement protocol particular
event timeouts, and gives a set of very simple event-driven entry
point functions for callers.
* main.c, version.h: Initialization and deinitialization of the module.
* selftest/*.h: Runtime unit tests for some of the most security
sensitive functions.
* tools/testing/selftests/wireguard/netns.sh: Aforementioned testing
script using network namespaces.
This commit aims to be as self-contained as possible, implementing
WireGuard as a standalone module not needing much special handling or
coordination from the network subsystem. I expect for future
optimizations to the network stack to positively improve WireGuard, and
vice-versa, but for the time being, this exists as intentionally
standalone.
We introduce a menu option for CONFIG_WIREGUARD, as well as providing a
verbose debug log and self-tests via CONFIG_WIREGUARD_DEBUG.
Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
Cc: David Miller <davem@davemloft.net>
Cc: Greg KH <gregkh@linuxfoundation.org>
Cc: Linus Torvalds <torvalds@linux-foundation.org>
Cc: Herbert Xu <herbert@gondor.apana.org.au>
Cc: linux-crypto@vger.kernel.org
Cc: linux-kernel@vger.kernel.org
Cc: netdev@vger.kernel.org
Signed-off-by: David S. Miller <davem@davemloft.net>
2019-12-08 23:27:34 +00:00
|
|
|
*/
|
2020-02-14 22:57:22 +00:00
|
|
|
if (unlikely(last_unit > PACKET_CB(skb)->mtu))
|
|
|
|
last_unit %= PACKET_CB(skb)->mtu;
|
net: WireGuard secure network tunnel
WireGuard is a layer 3 secure networking tunnel made specifically for
the kernel, that aims to be much simpler and easier to audit than IPsec.
Extensive documentation and description of the protocol and
considerations, along with formal proofs of the cryptography, are
available at:
* https://www.wireguard.com/
* https://www.wireguard.com/papers/wireguard.pdf
This commit implements WireGuard as a simple network device driver,
accessible in the usual RTNL way used by virtual network drivers. It
makes use of the udp_tunnel APIs, GRO, GSO, NAPI, and the usual set of
networking subsystem APIs. It has a somewhat novel multicore queueing
system designed for maximum throughput and minimal latency of encryption
operations, but it is implemented modestly using workqueues and NAPI.
Configuration is done via generic Netlink, and following a review from
the Netlink maintainer a year ago, several high profile userspace tools
have already implemented the API.
This commit also comes with several different tests, both in-kernel
tests and out-of-kernel tests based on network namespaces, taking profit
of the fact that sockets used by WireGuard intentionally stay in the
namespace the WireGuard interface was originally created, exactly like
the semantics of userspace tun devices. See wireguard.com/netns/ for
pictures and examples.
The source code is fairly short, but rather than combining everything
into a single file, WireGuard is developed as cleanly separable files,
making auditing and comprehension easier. Things are laid out as
follows:
* noise.[ch], cookie.[ch], messages.h: These implement the bulk of the
cryptographic aspects of the protocol, and are mostly data-only in
nature, taking in buffers of bytes and spitting out buffers of
bytes. They also handle reference counting for their various shared
pieces of data, like keys and key lists.
* ratelimiter.[ch]: Used as an integral part of cookie.[ch] for
ratelimiting certain types of cryptographic operations in accordance
with particular WireGuard semantics.
* allowedips.[ch], peerlookup.[ch]: The main lookup structures of
WireGuard, the former being trie-like with particular semantics, an
integral part of the design of the protocol, and the latter just
being nice helper functions around the various hashtables we use.
* device.[ch]: Implementation of functions for the netdevice and for
rtnl, responsible for maintaining the life of a given interface and
wiring it up to the rest of WireGuard.
* peer.[ch]: Each interface has a list of peers, with helper functions
available here for creation, destruction, and reference counting.
* socket.[ch]: Implementation of functions related to udp_socket and
the general set of kernel socket APIs, for sending and receiving
ciphertext UDP packets, and taking care of WireGuard-specific sticky
socket routing semantics for the automatic roaming.
* netlink.[ch]: Userspace API entry point for configuring WireGuard
peers and devices. The API has been implemented by several userspace
tools and network management utility, and the WireGuard project
distributes the basic wg(8) tool.
* queueing.[ch]: Shared function on the rx and tx path for handling
the various queues used in the multicore algorithms.
* send.c: Handles encrypting outgoing packets in parallel on
multiple cores, before sending them in order on a single core, via
workqueues and ring buffers. Also handles sending handshake and cookie
messages as part of the protocol, in parallel.
* receive.c: Handles decrypting incoming packets in parallel on
multiple cores, before passing them off in order to be ingested via
the rest of the networking subsystem with GRO via the typical NAPI
poll function. Also handles receiving handshake and cookie messages
as part of the protocol, in parallel.
* timers.[ch]: Uses the timer wheel to implement protocol particular
event timeouts, and gives a set of very simple event-driven entry
point functions for callers.
* main.c, version.h: Initialization and deinitialization of the module.
* selftest/*.h: Runtime unit tests for some of the most security
sensitive functions.
* tools/testing/selftests/wireguard/netns.sh: Aforementioned testing
script using network namespaces.
This commit aims to be as self-contained as possible, implementing
WireGuard as a standalone module not needing much special handling or
coordination from the network subsystem. I expect for future
optimizations to the network stack to positively improve WireGuard, and
vice-versa, but for the time being, this exists as intentionally
standalone.
We introduce a menu option for CONFIG_WIREGUARD, as well as providing a
verbose debug log and self-tests via CONFIG_WIREGUARD_DEBUG.
Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
Cc: David Miller <davem@davemloft.net>
Cc: Greg KH <gregkh@linuxfoundation.org>
Cc: Linus Torvalds <torvalds@linux-foundation.org>
Cc: Herbert Xu <herbert@gondor.apana.org.au>
Cc: linux-crypto@vger.kernel.org
Cc: linux-kernel@vger.kernel.org
Cc: netdev@vger.kernel.org
Signed-off-by: David S. Miller <davem@davemloft.net>
2019-12-08 23:27:34 +00:00
|
|
|
|
2020-02-14 22:57:22 +00:00
|
|
|
padded_size = min(PACKET_CB(skb)->mtu,
|
|
|
|
ALIGN(last_unit, MESSAGE_PADDING_MULTIPLE));
|
net: WireGuard secure network tunnel
WireGuard is a layer 3 secure networking tunnel made specifically for
the kernel, that aims to be much simpler and easier to audit than IPsec.
Extensive documentation and description of the protocol and
considerations, along with formal proofs of the cryptography, are
available at:
* https://www.wireguard.com/
* https://www.wireguard.com/papers/wireguard.pdf
This commit implements WireGuard as a simple network device driver,
accessible in the usual RTNL way used by virtual network drivers. It
makes use of the udp_tunnel APIs, GRO, GSO, NAPI, and the usual set of
networking subsystem APIs. It has a somewhat novel multicore queueing
system designed for maximum throughput and minimal latency of encryption
operations, but it is implemented modestly using workqueues and NAPI.
Configuration is done via generic Netlink, and following a review from
the Netlink maintainer a year ago, several high profile userspace tools
have already implemented the API.
This commit also comes with several different tests, both in-kernel
tests and out-of-kernel tests based on network namespaces, taking profit
of the fact that sockets used by WireGuard intentionally stay in the
namespace the WireGuard interface was originally created, exactly like
the semantics of userspace tun devices. See wireguard.com/netns/ for
pictures and examples.
The source code is fairly short, but rather than combining everything
into a single file, WireGuard is developed as cleanly separable files,
making auditing and comprehension easier. Things are laid out as
follows:
* noise.[ch], cookie.[ch], messages.h: These implement the bulk of the
cryptographic aspects of the protocol, and are mostly data-only in
nature, taking in buffers of bytes and spitting out buffers of
bytes. They also handle reference counting for their various shared
pieces of data, like keys and key lists.
* ratelimiter.[ch]: Used as an integral part of cookie.[ch] for
ratelimiting certain types of cryptographic operations in accordance
with particular WireGuard semantics.
* allowedips.[ch], peerlookup.[ch]: The main lookup structures of
WireGuard, the former being trie-like with particular semantics, an
integral part of the design of the protocol, and the latter just
being nice helper functions around the various hashtables we use.
* device.[ch]: Implementation of functions for the netdevice and for
rtnl, responsible for maintaining the life of a given interface and
wiring it up to the rest of WireGuard.
* peer.[ch]: Each interface has a list of peers, with helper functions
available here for creation, destruction, and reference counting.
* socket.[ch]: Implementation of functions related to udp_socket and
the general set of kernel socket APIs, for sending and receiving
ciphertext UDP packets, and taking care of WireGuard-specific sticky
socket routing semantics for the automatic roaming.
* netlink.[ch]: Userspace API entry point for configuring WireGuard
peers and devices. The API has been implemented by several userspace
tools and network management utility, and the WireGuard project
distributes the basic wg(8) tool.
* queueing.[ch]: Shared function on the rx and tx path for handling
the various queues used in the multicore algorithms.
* send.c: Handles encrypting outgoing packets in parallel on
multiple cores, before sending them in order on a single core, via
workqueues and ring buffers. Also handles sending handshake and cookie
messages as part of the protocol, in parallel.
* receive.c: Handles decrypting incoming packets in parallel on
multiple cores, before passing them off in order to be ingested via
the rest of the networking subsystem with GRO via the typical NAPI
poll function. Also handles receiving handshake and cookie messages
as part of the protocol, in parallel.
* timers.[ch]: Uses the timer wheel to implement protocol particular
event timeouts, and gives a set of very simple event-driven entry
point functions for callers.
* main.c, version.h: Initialization and deinitialization of the module.
* selftest/*.h: Runtime unit tests for some of the most security
sensitive functions.
* tools/testing/selftests/wireguard/netns.sh: Aforementioned testing
script using network namespaces.
This commit aims to be as self-contained as possible, implementing
WireGuard as a standalone module not needing much special handling or
coordination from the network subsystem. I expect for future
optimizations to the network stack to positively improve WireGuard, and
vice-versa, but for the time being, this exists as intentionally
standalone.
We introduce a menu option for CONFIG_WIREGUARD, as well as providing a
verbose debug log and self-tests via CONFIG_WIREGUARD_DEBUG.
Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
Cc: David Miller <davem@davemloft.net>
Cc: Greg KH <gregkh@linuxfoundation.org>
Cc: Linus Torvalds <torvalds@linux-foundation.org>
Cc: Herbert Xu <herbert@gondor.apana.org.au>
Cc: linux-crypto@vger.kernel.org
Cc: linux-kernel@vger.kernel.org
Cc: netdev@vger.kernel.org
Signed-off-by: David S. Miller <davem@davemloft.net>
2019-12-08 23:27:34 +00:00
|
|
|
return padded_size - last_unit;
|
|
|
|
}
|
|
|
|
|
|
|
|
static bool encrypt_packet(struct sk_buff *skb, struct noise_keypair *keypair)
|
|
|
|
{
|
|
|
|
unsigned int padding_len, plaintext_len, trailer_len;
|
|
|
|
struct scatterlist sg[MAX_SKB_FRAGS + 8];
|
|
|
|
struct message_data *header;
|
|
|
|
struct sk_buff *trailer;
|
|
|
|
int num_frags;
|
|
|
|
|
wireguard: queueing: preserve flow hash across packet scrubbing
It's important that we clear most header fields during encapsulation and
decapsulation, because the packet is substantially changed, and we don't
want any info leak or logic bug due to an accidental correlation. But,
for encapsulation, it's wrong to clear skb->hash, since it's used by
fq_codel and flow dissection in general. Without it, classification does
not proceed as usual. This change might make it easier to estimate the
number of innerflows by examining clustering of out of order packets,
but this shouldn't open up anything that can't already be inferred
otherwise (e.g. syn packet size inference), and fq_codel can be disabled
anyway.
Furthermore, it might be the case that the hash isn't used or queried at
all until after wireguard transmits the encrypted UDP packet, which
means skb->hash might still be zero at this point, and thus no hash
taken over the inner packet data. In order to address this situation, we
force a calculation of skb->hash before encrypting packet data.
Of course this means that fq_codel might transmit packets slightly more
out of order than usual. Toke did some testing on beefy machines with
high quantities of parallel flows and found that increasing the
reply-attack counter to 8192 takes care of the most pathological cases
pretty well.
Reported-by: Dave Taht <dave.taht@gmail.com>
Reviewed-and-tested-by: Toke Høiland-Jørgensen <toke@toke.dk>
Fixes: e7096c131e51 ("net: WireGuard secure network tunnel")
Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
2020-05-20 04:49:29 +00:00
|
|
|
/* Force hash calculation before encryption so that flow analysis is
|
|
|
|
* consistent over the inner packet.
|
|
|
|
*/
|
|
|
|
skb_get_hash(skb);
|
|
|
|
|
net: WireGuard secure network tunnel
WireGuard is a layer 3 secure networking tunnel made specifically for
the kernel, that aims to be much simpler and easier to audit than IPsec.
Extensive documentation and description of the protocol and
considerations, along with formal proofs of the cryptography, are
available at:
* https://www.wireguard.com/
* https://www.wireguard.com/papers/wireguard.pdf
This commit implements WireGuard as a simple network device driver,
accessible in the usual RTNL way used by virtual network drivers. It
makes use of the udp_tunnel APIs, GRO, GSO, NAPI, and the usual set of
networking subsystem APIs. It has a somewhat novel multicore queueing
system designed for maximum throughput and minimal latency of encryption
operations, but it is implemented modestly using workqueues and NAPI.
Configuration is done via generic Netlink, and following a review from
the Netlink maintainer a year ago, several high profile userspace tools
have already implemented the API.
This commit also comes with several different tests, both in-kernel
tests and out-of-kernel tests based on network namespaces, taking profit
of the fact that sockets used by WireGuard intentionally stay in the
namespace the WireGuard interface was originally created, exactly like
the semantics of userspace tun devices. See wireguard.com/netns/ for
pictures and examples.
The source code is fairly short, but rather than combining everything
into a single file, WireGuard is developed as cleanly separable files,
making auditing and comprehension easier. Things are laid out as
follows:
* noise.[ch], cookie.[ch], messages.h: These implement the bulk of the
cryptographic aspects of the protocol, and are mostly data-only in
nature, taking in buffers of bytes and spitting out buffers of
bytes. They also handle reference counting for their various shared
pieces of data, like keys and key lists.
* ratelimiter.[ch]: Used as an integral part of cookie.[ch] for
ratelimiting certain types of cryptographic operations in accordance
with particular WireGuard semantics.
* allowedips.[ch], peerlookup.[ch]: The main lookup structures of
WireGuard, the former being trie-like with particular semantics, an
integral part of the design of the protocol, and the latter just
being nice helper functions around the various hashtables we use.
* device.[ch]: Implementation of functions for the netdevice and for
rtnl, responsible for maintaining the life of a given interface and
wiring it up to the rest of WireGuard.
* peer.[ch]: Each interface has a list of peers, with helper functions
available here for creation, destruction, and reference counting.
* socket.[ch]: Implementation of functions related to udp_socket and
the general set of kernel socket APIs, for sending and receiving
ciphertext UDP packets, and taking care of WireGuard-specific sticky
socket routing semantics for the automatic roaming.
* netlink.[ch]: Userspace API entry point for configuring WireGuard
peers and devices. The API has been implemented by several userspace
tools and network management utility, and the WireGuard project
distributes the basic wg(8) tool.
* queueing.[ch]: Shared function on the rx and tx path for handling
the various queues used in the multicore algorithms.
* send.c: Handles encrypting outgoing packets in parallel on
multiple cores, before sending them in order on a single core, via
workqueues and ring buffers. Also handles sending handshake and cookie
messages as part of the protocol, in parallel.
* receive.c: Handles decrypting incoming packets in parallel on
multiple cores, before passing them off in order to be ingested via
the rest of the networking subsystem with GRO via the typical NAPI
poll function. Also handles receiving handshake and cookie messages
as part of the protocol, in parallel.
* timers.[ch]: Uses the timer wheel to implement protocol particular
event timeouts, and gives a set of very simple event-driven entry
point functions for callers.
* main.c, version.h: Initialization and deinitialization of the module.
* selftest/*.h: Runtime unit tests for some of the most security
sensitive functions.
* tools/testing/selftests/wireguard/netns.sh: Aforementioned testing
script using network namespaces.
This commit aims to be as self-contained as possible, implementing
WireGuard as a standalone module not needing much special handling or
coordination from the network subsystem. I expect for future
optimizations to the network stack to positively improve WireGuard, and
vice-versa, but for the time being, this exists as intentionally
standalone.
We introduce a menu option for CONFIG_WIREGUARD, as well as providing a
verbose debug log and self-tests via CONFIG_WIREGUARD_DEBUG.
Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
Cc: David Miller <davem@davemloft.net>
Cc: Greg KH <gregkh@linuxfoundation.org>
Cc: Linus Torvalds <torvalds@linux-foundation.org>
Cc: Herbert Xu <herbert@gondor.apana.org.au>
Cc: linux-crypto@vger.kernel.org
Cc: linux-kernel@vger.kernel.org
Cc: netdev@vger.kernel.org
Signed-off-by: David S. Miller <davem@davemloft.net>
2019-12-08 23:27:34 +00:00
|
|
|
/* Calculate lengths. */
|
|
|
|
padding_len = calculate_skb_padding(skb);
|
|
|
|
trailer_len = padding_len + noise_encrypted_len(0);
|
|
|
|
plaintext_len = skb->len + padding_len;
|
|
|
|
|
|
|
|
/* Expand data section to have room for padding and auth tag. */
|
|
|
|
num_frags = skb_cow_data(skb, trailer_len, &trailer);
|
|
|
|
if (unlikely(num_frags < 0 || num_frags > ARRAY_SIZE(sg)))
|
|
|
|
return false;
|
|
|
|
|
|
|
|
/* Set the padding to zeros, and make sure it and the auth tag are part
|
|
|
|
* of the skb.
|
|
|
|
*/
|
|
|
|
memset(skb_tail_pointer(trailer), 0, padding_len);
|
|
|
|
|
|
|
|
/* Expand head section to have room for our header and the network
|
|
|
|
* stack's headers.
|
|
|
|
*/
|
|
|
|
if (unlikely(skb_cow_head(skb, DATA_PACKET_HEAD_ROOM) < 0))
|
|
|
|
return false;
|
|
|
|
|
|
|
|
/* Finalize checksum calculation for the inner packet, if required. */
|
|
|
|
if (unlikely(skb->ip_summed == CHECKSUM_PARTIAL &&
|
|
|
|
skb_checksum_help(skb)))
|
|
|
|
return false;
|
|
|
|
|
|
|
|
/* Only after checksumming can we safely add on the padding at the end
|
|
|
|
* and the header.
|
|
|
|
*/
|
|
|
|
skb_set_inner_network_header(skb, 0);
|
|
|
|
header = (struct message_data *)skb_push(skb, sizeof(*header));
|
|
|
|
header->header.type = cpu_to_le32(MESSAGE_DATA);
|
|
|
|
header->key_idx = keypair->remote_index;
|
|
|
|
header->counter = cpu_to_le64(PACKET_CB(skb)->nonce);
|
|
|
|
pskb_put(skb, trailer, trailer_len);
|
|
|
|
|
|
|
|
/* Now we can encrypt the scattergather segments */
|
|
|
|
sg_init_table(sg, num_frags);
|
|
|
|
if (skb_to_sgvec(skb, sg, sizeof(struct message_data),
|
|
|
|
noise_encrypted_len(plaintext_len)) <= 0)
|
|
|
|
return false;
|
|
|
|
return chacha20poly1305_encrypt_sg_inplace(sg, plaintext_len, NULL, 0,
|
|
|
|
PACKET_CB(skb)->nonce,
|
|
|
|
keypair->sending.key);
|
|
|
|
}
|
|
|
|
|
|
|
|
void wg_packet_send_keepalive(struct wg_peer *peer)
|
|
|
|
{
|
|
|
|
struct sk_buff *skb;
|
|
|
|
|
|
|
|
if (skb_queue_empty(&peer->staged_packet_queue)) {
|
|
|
|
skb = alloc_skb(DATA_PACKET_HEAD_ROOM + MESSAGE_MINIMUM_LENGTH,
|
|
|
|
GFP_ATOMIC);
|
|
|
|
if (unlikely(!skb))
|
|
|
|
return;
|
|
|
|
skb_reserve(skb, DATA_PACKET_HEAD_ROOM);
|
|
|
|
skb->dev = peer->device->dev;
|
|
|
|
PACKET_CB(skb)->mtu = skb->dev->mtu;
|
|
|
|
skb_queue_tail(&peer->staged_packet_queue, skb);
|
|
|
|
net_dbg_ratelimited("%s: Sending keepalive packet to peer %llu (%pISpfsc)\n",
|
|
|
|
peer->device->dev->name, peer->internal_id,
|
|
|
|
&peer->endpoint.addr);
|
|
|
|
}
|
|
|
|
|
|
|
|
wg_packet_send_staged_packets(peer);
|
|
|
|
}
|
|
|
|
|
wireguard: queueing: get rid of per-peer ring buffers
Having two ring buffers per-peer means that every peer results in two
massive ring allocations. On an 8-core x86_64 machine, this commit
reduces the per-peer allocation from 18,688 bytes to 1,856 bytes, which
is an 90% reduction. Ninety percent! With some single-machine
deployments approaching 500,000 peers, we're talking about a reduction
from 7 gigs of memory down to 700 megs of memory.
In order to get rid of these per-peer allocations, this commit switches
to using a list-based queueing approach. Currently GSO fragments are
chained together using the skb->next pointer (the skb_list_* singly
linked list approach), so we form the per-peer queue around the unused
skb->prev pointer (which sort of makes sense because the links are
pointing backwards). Use of skb_queue_* is not possible here, because
that is based on doubly linked lists and spinlocks. Multiple cores can
write into the queue at any given time, because its writes occur in the
start_xmit path or in the udp_recv path. But reads happen in a single
workqueue item per-peer, amounting to a multi-producer, single-consumer
paradigm.
The MPSC queue is implemented locklessly and never blocks. However, it
is not linearizable (though it is serializable), with a very tight and
unlikely race on writes, which, when hit (some tiny fraction of the
0.15% of partial adds on a fully loaded 16-core x86_64 system), causes
the queue reader to terminate early. However, because every packet sent
queues up the same workqueue item after it is fully added, the worker
resumes again, and stopping early isn't actually a problem, since at
that point the packet wouldn't have yet been added to the encryption
queue. These properties allow us to avoid disabling interrupts or
spinning. The design is based on Dmitry Vyukov's algorithm [1].
Performance-wise, ordinarily list-based queues aren't preferable to
ringbuffers, because of cache misses when following pointers around.
However, we *already* have to follow the adjacent pointers when working
through fragments, so there shouldn't actually be any change there. A
potential downside is that dequeueing is a bit more complicated, but the
ptr_ring structure used prior had a spinlock when dequeueing, so all and
all the difference appears to be a wash.
Actually, from profiling, the biggest performance hit, by far, of this
commit winds up being atomic_add_unless(count, 1, max) and atomic_
dec(count), which account for the majority of CPU time, according to
perf. In that sense, the previous ring buffer was superior in that it
could check if it was full by head==tail, which the list-based approach
cannot do.
But all and all, this enables us to get massive memory savings, allowing
WireGuard to scale for real world deployments, without taking much of a
performance hit.
[1] http://www.1024cores.net/home/lock-free-algorithms/queues/intrusive-mpsc-node-based-queue
Reviewed-by: Dmitry Vyukov <dvyukov@google.com>
Reviewed-by: Toke Høiland-Jørgensen <toke@redhat.com>
Fixes: e7096c131e51 ("net: WireGuard secure network tunnel")
Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
Signed-off-by: Jakub Kicinski <kuba@kernel.org>
2021-02-22 16:25:48 +00:00
|
|
|
static void wg_packet_create_data_done(struct wg_peer *peer, struct sk_buff *first)
|
net: WireGuard secure network tunnel
WireGuard is a layer 3 secure networking tunnel made specifically for
the kernel, that aims to be much simpler and easier to audit than IPsec.
Extensive documentation and description of the protocol and
considerations, along with formal proofs of the cryptography, are
available at:
* https://www.wireguard.com/
* https://www.wireguard.com/papers/wireguard.pdf
This commit implements WireGuard as a simple network device driver,
accessible in the usual RTNL way used by virtual network drivers. It
makes use of the udp_tunnel APIs, GRO, GSO, NAPI, and the usual set of
networking subsystem APIs. It has a somewhat novel multicore queueing
system designed for maximum throughput and minimal latency of encryption
operations, but it is implemented modestly using workqueues and NAPI.
Configuration is done via generic Netlink, and following a review from
the Netlink maintainer a year ago, several high profile userspace tools
have already implemented the API.
This commit also comes with several different tests, both in-kernel
tests and out-of-kernel tests based on network namespaces, taking profit
of the fact that sockets used by WireGuard intentionally stay in the
namespace the WireGuard interface was originally created, exactly like
the semantics of userspace tun devices. See wireguard.com/netns/ for
pictures and examples.
The source code is fairly short, but rather than combining everything
into a single file, WireGuard is developed as cleanly separable files,
making auditing and comprehension easier. Things are laid out as
follows:
* noise.[ch], cookie.[ch], messages.h: These implement the bulk of the
cryptographic aspects of the protocol, and are mostly data-only in
nature, taking in buffers of bytes and spitting out buffers of
bytes. They also handle reference counting for their various shared
pieces of data, like keys and key lists.
* ratelimiter.[ch]: Used as an integral part of cookie.[ch] for
ratelimiting certain types of cryptographic operations in accordance
with particular WireGuard semantics.
* allowedips.[ch], peerlookup.[ch]: The main lookup structures of
WireGuard, the former being trie-like with particular semantics, an
integral part of the design of the protocol, and the latter just
being nice helper functions around the various hashtables we use.
* device.[ch]: Implementation of functions for the netdevice and for
rtnl, responsible for maintaining the life of a given interface and
wiring it up to the rest of WireGuard.
* peer.[ch]: Each interface has a list of peers, with helper functions
available here for creation, destruction, and reference counting.
* socket.[ch]: Implementation of functions related to udp_socket and
the general set of kernel socket APIs, for sending and receiving
ciphertext UDP packets, and taking care of WireGuard-specific sticky
socket routing semantics for the automatic roaming.
* netlink.[ch]: Userspace API entry point for configuring WireGuard
peers and devices. The API has been implemented by several userspace
tools and network management utility, and the WireGuard project
distributes the basic wg(8) tool.
* queueing.[ch]: Shared function on the rx and tx path for handling
the various queues used in the multicore algorithms.
* send.c: Handles encrypting outgoing packets in parallel on
multiple cores, before sending them in order on a single core, via
workqueues and ring buffers. Also handles sending handshake and cookie
messages as part of the protocol, in parallel.
* receive.c: Handles decrypting incoming packets in parallel on
multiple cores, before passing them off in order to be ingested via
the rest of the networking subsystem with GRO via the typical NAPI
poll function. Also handles receiving handshake and cookie messages
as part of the protocol, in parallel.
* timers.[ch]: Uses the timer wheel to implement protocol particular
event timeouts, and gives a set of very simple event-driven entry
point functions for callers.
* main.c, version.h: Initialization and deinitialization of the module.
* selftest/*.h: Runtime unit tests for some of the most security
sensitive functions.
* tools/testing/selftests/wireguard/netns.sh: Aforementioned testing
script using network namespaces.
This commit aims to be as self-contained as possible, implementing
WireGuard as a standalone module not needing much special handling or
coordination from the network subsystem. I expect for future
optimizations to the network stack to positively improve WireGuard, and
vice-versa, but for the time being, this exists as intentionally
standalone.
We introduce a menu option for CONFIG_WIREGUARD, as well as providing a
verbose debug log and self-tests via CONFIG_WIREGUARD_DEBUG.
Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
Cc: David Miller <davem@davemloft.net>
Cc: Greg KH <gregkh@linuxfoundation.org>
Cc: Linus Torvalds <torvalds@linux-foundation.org>
Cc: Herbert Xu <herbert@gondor.apana.org.au>
Cc: linux-crypto@vger.kernel.org
Cc: linux-kernel@vger.kernel.org
Cc: netdev@vger.kernel.org
Signed-off-by: David S. Miller <davem@davemloft.net>
2019-12-08 23:27:34 +00:00
|
|
|
{
|
|
|
|
struct sk_buff *skb, *next;
|
|
|
|
bool is_keepalive, data_sent = false;
|
|
|
|
|
|
|
|
wg_timers_any_authenticated_packet_traversal(peer);
|
|
|
|
wg_timers_any_authenticated_packet_sent(peer);
|
|
|
|
skb_list_walk_safe(first, skb, next) {
|
|
|
|
is_keepalive = skb->len == message_data_len(0);
|
|
|
|
if (likely(!wg_socket_send_skb_to_peer(peer, skb,
|
|
|
|
PACKET_CB(skb)->ds) && !is_keepalive))
|
|
|
|
data_sent = true;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (likely(data_sent))
|
|
|
|
wg_timers_data_sent(peer);
|
|
|
|
|
|
|
|
keep_key_fresh(peer);
|
|
|
|
}
|
|
|
|
|
|
|
|
void wg_packet_tx_worker(struct work_struct *work)
|
|
|
|
{
|
wireguard: queueing: get rid of per-peer ring buffers
Having two ring buffers per-peer means that every peer results in two
massive ring allocations. On an 8-core x86_64 machine, this commit
reduces the per-peer allocation from 18,688 bytes to 1,856 bytes, which
is an 90% reduction. Ninety percent! With some single-machine
deployments approaching 500,000 peers, we're talking about a reduction
from 7 gigs of memory down to 700 megs of memory.
In order to get rid of these per-peer allocations, this commit switches
to using a list-based queueing approach. Currently GSO fragments are
chained together using the skb->next pointer (the skb_list_* singly
linked list approach), so we form the per-peer queue around the unused
skb->prev pointer (which sort of makes sense because the links are
pointing backwards). Use of skb_queue_* is not possible here, because
that is based on doubly linked lists and spinlocks. Multiple cores can
write into the queue at any given time, because its writes occur in the
start_xmit path or in the udp_recv path. But reads happen in a single
workqueue item per-peer, amounting to a multi-producer, single-consumer
paradigm.
The MPSC queue is implemented locklessly and never blocks. However, it
is not linearizable (though it is serializable), with a very tight and
unlikely race on writes, which, when hit (some tiny fraction of the
0.15% of partial adds on a fully loaded 16-core x86_64 system), causes
the queue reader to terminate early. However, because every packet sent
queues up the same workqueue item after it is fully added, the worker
resumes again, and stopping early isn't actually a problem, since at
that point the packet wouldn't have yet been added to the encryption
queue. These properties allow us to avoid disabling interrupts or
spinning. The design is based on Dmitry Vyukov's algorithm [1].
Performance-wise, ordinarily list-based queues aren't preferable to
ringbuffers, because of cache misses when following pointers around.
However, we *already* have to follow the adjacent pointers when working
through fragments, so there shouldn't actually be any change there. A
potential downside is that dequeueing is a bit more complicated, but the
ptr_ring structure used prior had a spinlock when dequeueing, so all and
all the difference appears to be a wash.
Actually, from profiling, the biggest performance hit, by far, of this
commit winds up being atomic_add_unless(count, 1, max) and atomic_
dec(count), which account for the majority of CPU time, according to
perf. In that sense, the previous ring buffer was superior in that it
could check if it was full by head==tail, which the list-based approach
cannot do.
But all and all, this enables us to get massive memory savings, allowing
WireGuard to scale for real world deployments, without taking much of a
performance hit.
[1] http://www.1024cores.net/home/lock-free-algorithms/queues/intrusive-mpsc-node-based-queue
Reviewed-by: Dmitry Vyukov <dvyukov@google.com>
Reviewed-by: Toke Høiland-Jørgensen <toke@redhat.com>
Fixes: e7096c131e51 ("net: WireGuard secure network tunnel")
Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
Signed-off-by: Jakub Kicinski <kuba@kernel.org>
2021-02-22 16:25:48 +00:00
|
|
|
struct wg_peer *peer = container_of(work, struct wg_peer, transmit_packet_work);
|
net: WireGuard secure network tunnel
WireGuard is a layer 3 secure networking tunnel made specifically for
the kernel, that aims to be much simpler and easier to audit than IPsec.
Extensive documentation and description of the protocol and
considerations, along with formal proofs of the cryptography, are
available at:
* https://www.wireguard.com/
* https://www.wireguard.com/papers/wireguard.pdf
This commit implements WireGuard as a simple network device driver,
accessible in the usual RTNL way used by virtual network drivers. It
makes use of the udp_tunnel APIs, GRO, GSO, NAPI, and the usual set of
networking subsystem APIs. It has a somewhat novel multicore queueing
system designed for maximum throughput and minimal latency of encryption
operations, but it is implemented modestly using workqueues and NAPI.
Configuration is done via generic Netlink, and following a review from
the Netlink maintainer a year ago, several high profile userspace tools
have already implemented the API.
This commit also comes with several different tests, both in-kernel
tests and out-of-kernel tests based on network namespaces, taking profit
of the fact that sockets used by WireGuard intentionally stay in the
namespace the WireGuard interface was originally created, exactly like
the semantics of userspace tun devices. See wireguard.com/netns/ for
pictures and examples.
The source code is fairly short, but rather than combining everything
into a single file, WireGuard is developed as cleanly separable files,
making auditing and comprehension easier. Things are laid out as
follows:
* noise.[ch], cookie.[ch], messages.h: These implement the bulk of the
cryptographic aspects of the protocol, and are mostly data-only in
nature, taking in buffers of bytes and spitting out buffers of
bytes. They also handle reference counting for their various shared
pieces of data, like keys and key lists.
* ratelimiter.[ch]: Used as an integral part of cookie.[ch] for
ratelimiting certain types of cryptographic operations in accordance
with particular WireGuard semantics.
* allowedips.[ch], peerlookup.[ch]: The main lookup structures of
WireGuard, the former being trie-like with particular semantics, an
integral part of the design of the protocol, and the latter just
being nice helper functions around the various hashtables we use.
* device.[ch]: Implementation of functions for the netdevice and for
rtnl, responsible for maintaining the life of a given interface and
wiring it up to the rest of WireGuard.
* peer.[ch]: Each interface has a list of peers, with helper functions
available here for creation, destruction, and reference counting.
* socket.[ch]: Implementation of functions related to udp_socket and
the general set of kernel socket APIs, for sending and receiving
ciphertext UDP packets, and taking care of WireGuard-specific sticky
socket routing semantics for the automatic roaming.
* netlink.[ch]: Userspace API entry point for configuring WireGuard
peers and devices. The API has been implemented by several userspace
tools and network management utility, and the WireGuard project
distributes the basic wg(8) tool.
* queueing.[ch]: Shared function on the rx and tx path for handling
the various queues used in the multicore algorithms.
* send.c: Handles encrypting outgoing packets in parallel on
multiple cores, before sending them in order on a single core, via
workqueues and ring buffers. Also handles sending handshake and cookie
messages as part of the protocol, in parallel.
* receive.c: Handles decrypting incoming packets in parallel on
multiple cores, before passing them off in order to be ingested via
the rest of the networking subsystem with GRO via the typical NAPI
poll function. Also handles receiving handshake and cookie messages
as part of the protocol, in parallel.
* timers.[ch]: Uses the timer wheel to implement protocol particular
event timeouts, and gives a set of very simple event-driven entry
point functions for callers.
* main.c, version.h: Initialization and deinitialization of the module.
* selftest/*.h: Runtime unit tests for some of the most security
sensitive functions.
* tools/testing/selftests/wireguard/netns.sh: Aforementioned testing
script using network namespaces.
This commit aims to be as self-contained as possible, implementing
WireGuard as a standalone module not needing much special handling or
coordination from the network subsystem. I expect for future
optimizations to the network stack to positively improve WireGuard, and
vice-versa, but for the time being, this exists as intentionally
standalone.
We introduce a menu option for CONFIG_WIREGUARD, as well as providing a
verbose debug log and self-tests via CONFIG_WIREGUARD_DEBUG.
Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
Cc: David Miller <davem@davemloft.net>
Cc: Greg KH <gregkh@linuxfoundation.org>
Cc: Linus Torvalds <torvalds@linux-foundation.org>
Cc: Herbert Xu <herbert@gondor.apana.org.au>
Cc: linux-crypto@vger.kernel.org
Cc: linux-kernel@vger.kernel.org
Cc: netdev@vger.kernel.org
Signed-off-by: David S. Miller <davem@davemloft.net>
2019-12-08 23:27:34 +00:00
|
|
|
struct noise_keypair *keypair;
|
|
|
|
enum packet_state state;
|
|
|
|
struct sk_buff *first;
|
|
|
|
|
wireguard: queueing: get rid of per-peer ring buffers
Having two ring buffers per-peer means that every peer results in two
massive ring allocations. On an 8-core x86_64 machine, this commit
reduces the per-peer allocation from 18,688 bytes to 1,856 bytes, which
is an 90% reduction. Ninety percent! With some single-machine
deployments approaching 500,000 peers, we're talking about a reduction
from 7 gigs of memory down to 700 megs of memory.
In order to get rid of these per-peer allocations, this commit switches
to using a list-based queueing approach. Currently GSO fragments are
chained together using the skb->next pointer (the skb_list_* singly
linked list approach), so we form the per-peer queue around the unused
skb->prev pointer (which sort of makes sense because the links are
pointing backwards). Use of skb_queue_* is not possible here, because
that is based on doubly linked lists and spinlocks. Multiple cores can
write into the queue at any given time, because its writes occur in the
start_xmit path or in the udp_recv path. But reads happen in a single
workqueue item per-peer, amounting to a multi-producer, single-consumer
paradigm.
The MPSC queue is implemented locklessly and never blocks. However, it
is not linearizable (though it is serializable), with a very tight and
unlikely race on writes, which, when hit (some tiny fraction of the
0.15% of partial adds on a fully loaded 16-core x86_64 system), causes
the queue reader to terminate early. However, because every packet sent
queues up the same workqueue item after it is fully added, the worker
resumes again, and stopping early isn't actually a problem, since at
that point the packet wouldn't have yet been added to the encryption
queue. These properties allow us to avoid disabling interrupts or
spinning. The design is based on Dmitry Vyukov's algorithm [1].
Performance-wise, ordinarily list-based queues aren't preferable to
ringbuffers, because of cache misses when following pointers around.
However, we *already* have to follow the adjacent pointers when working
through fragments, so there shouldn't actually be any change there. A
potential downside is that dequeueing is a bit more complicated, but the
ptr_ring structure used prior had a spinlock when dequeueing, so all and
all the difference appears to be a wash.
Actually, from profiling, the biggest performance hit, by far, of this
commit winds up being atomic_add_unless(count, 1, max) and atomic_
dec(count), which account for the majority of CPU time, according to
perf. In that sense, the previous ring buffer was superior in that it
could check if it was full by head==tail, which the list-based approach
cannot do.
But all and all, this enables us to get massive memory savings, allowing
WireGuard to scale for real world deployments, without taking much of a
performance hit.
[1] http://www.1024cores.net/home/lock-free-algorithms/queues/intrusive-mpsc-node-based-queue
Reviewed-by: Dmitry Vyukov <dvyukov@google.com>
Reviewed-by: Toke Høiland-Jørgensen <toke@redhat.com>
Fixes: e7096c131e51 ("net: WireGuard secure network tunnel")
Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
Signed-off-by: Jakub Kicinski <kuba@kernel.org>
2021-02-22 16:25:48 +00:00
|
|
|
while ((first = wg_prev_queue_peek(&peer->tx_queue)) != NULL &&
|
net: WireGuard secure network tunnel
WireGuard is a layer 3 secure networking tunnel made specifically for
the kernel, that aims to be much simpler and easier to audit than IPsec.
Extensive documentation and description of the protocol and
considerations, along with formal proofs of the cryptography, are
available at:
* https://www.wireguard.com/
* https://www.wireguard.com/papers/wireguard.pdf
This commit implements WireGuard as a simple network device driver,
accessible in the usual RTNL way used by virtual network drivers. It
makes use of the udp_tunnel APIs, GRO, GSO, NAPI, and the usual set of
networking subsystem APIs. It has a somewhat novel multicore queueing
system designed for maximum throughput and minimal latency of encryption
operations, but it is implemented modestly using workqueues and NAPI.
Configuration is done via generic Netlink, and following a review from
the Netlink maintainer a year ago, several high profile userspace tools
have already implemented the API.
This commit also comes with several different tests, both in-kernel
tests and out-of-kernel tests based on network namespaces, taking profit
of the fact that sockets used by WireGuard intentionally stay in the
namespace the WireGuard interface was originally created, exactly like
the semantics of userspace tun devices. See wireguard.com/netns/ for
pictures and examples.
The source code is fairly short, but rather than combining everything
into a single file, WireGuard is developed as cleanly separable files,
making auditing and comprehension easier. Things are laid out as
follows:
* noise.[ch], cookie.[ch], messages.h: These implement the bulk of the
cryptographic aspects of the protocol, and are mostly data-only in
nature, taking in buffers of bytes and spitting out buffers of
bytes. They also handle reference counting for their various shared
pieces of data, like keys and key lists.
* ratelimiter.[ch]: Used as an integral part of cookie.[ch] for
ratelimiting certain types of cryptographic operations in accordance
with particular WireGuard semantics.
* allowedips.[ch], peerlookup.[ch]: The main lookup structures of
WireGuard, the former being trie-like with particular semantics, an
integral part of the design of the protocol, and the latter just
being nice helper functions around the various hashtables we use.
* device.[ch]: Implementation of functions for the netdevice and for
rtnl, responsible for maintaining the life of a given interface and
wiring it up to the rest of WireGuard.
* peer.[ch]: Each interface has a list of peers, with helper functions
available here for creation, destruction, and reference counting.
* socket.[ch]: Implementation of functions related to udp_socket and
the general set of kernel socket APIs, for sending and receiving
ciphertext UDP packets, and taking care of WireGuard-specific sticky
socket routing semantics for the automatic roaming.
* netlink.[ch]: Userspace API entry point for configuring WireGuard
peers and devices. The API has been implemented by several userspace
tools and network management utility, and the WireGuard project
distributes the basic wg(8) tool.
* queueing.[ch]: Shared function on the rx and tx path for handling
the various queues used in the multicore algorithms.
* send.c: Handles encrypting outgoing packets in parallel on
multiple cores, before sending them in order on a single core, via
workqueues and ring buffers. Also handles sending handshake and cookie
messages as part of the protocol, in parallel.
* receive.c: Handles decrypting incoming packets in parallel on
multiple cores, before passing them off in order to be ingested via
the rest of the networking subsystem with GRO via the typical NAPI
poll function. Also handles receiving handshake and cookie messages
as part of the protocol, in parallel.
* timers.[ch]: Uses the timer wheel to implement protocol particular
event timeouts, and gives a set of very simple event-driven entry
point functions for callers.
* main.c, version.h: Initialization and deinitialization of the module.
* selftest/*.h: Runtime unit tests for some of the most security
sensitive functions.
* tools/testing/selftests/wireguard/netns.sh: Aforementioned testing
script using network namespaces.
This commit aims to be as self-contained as possible, implementing
WireGuard as a standalone module not needing much special handling or
coordination from the network subsystem. I expect for future
optimizations to the network stack to positively improve WireGuard, and
vice-versa, but for the time being, this exists as intentionally
standalone.
We introduce a menu option for CONFIG_WIREGUARD, as well as providing a
verbose debug log and self-tests via CONFIG_WIREGUARD_DEBUG.
Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
Cc: David Miller <davem@davemloft.net>
Cc: Greg KH <gregkh@linuxfoundation.org>
Cc: Linus Torvalds <torvalds@linux-foundation.org>
Cc: Herbert Xu <herbert@gondor.apana.org.au>
Cc: linux-crypto@vger.kernel.org
Cc: linux-kernel@vger.kernel.org
Cc: netdev@vger.kernel.org
Signed-off-by: David S. Miller <davem@davemloft.net>
2019-12-08 23:27:34 +00:00
|
|
|
(state = atomic_read_acquire(&PACKET_CB(first)->state)) !=
|
|
|
|
PACKET_STATE_UNCRYPTED) {
|
wireguard: queueing: get rid of per-peer ring buffers
Having two ring buffers per-peer means that every peer results in two
massive ring allocations. On an 8-core x86_64 machine, this commit
reduces the per-peer allocation from 18,688 bytes to 1,856 bytes, which
is an 90% reduction. Ninety percent! With some single-machine
deployments approaching 500,000 peers, we're talking about a reduction
from 7 gigs of memory down to 700 megs of memory.
In order to get rid of these per-peer allocations, this commit switches
to using a list-based queueing approach. Currently GSO fragments are
chained together using the skb->next pointer (the skb_list_* singly
linked list approach), so we form the per-peer queue around the unused
skb->prev pointer (which sort of makes sense because the links are
pointing backwards). Use of skb_queue_* is not possible here, because
that is based on doubly linked lists and spinlocks. Multiple cores can
write into the queue at any given time, because its writes occur in the
start_xmit path or in the udp_recv path. But reads happen in a single
workqueue item per-peer, amounting to a multi-producer, single-consumer
paradigm.
The MPSC queue is implemented locklessly and never blocks. However, it
is not linearizable (though it is serializable), with a very tight and
unlikely race on writes, which, when hit (some tiny fraction of the
0.15% of partial adds on a fully loaded 16-core x86_64 system), causes
the queue reader to terminate early. However, because every packet sent
queues up the same workqueue item after it is fully added, the worker
resumes again, and stopping early isn't actually a problem, since at
that point the packet wouldn't have yet been added to the encryption
queue. These properties allow us to avoid disabling interrupts or
spinning. The design is based on Dmitry Vyukov's algorithm [1].
Performance-wise, ordinarily list-based queues aren't preferable to
ringbuffers, because of cache misses when following pointers around.
However, we *already* have to follow the adjacent pointers when working
through fragments, so there shouldn't actually be any change there. A
potential downside is that dequeueing is a bit more complicated, but the
ptr_ring structure used prior had a spinlock when dequeueing, so all and
all the difference appears to be a wash.
Actually, from profiling, the biggest performance hit, by far, of this
commit winds up being atomic_add_unless(count, 1, max) and atomic_
dec(count), which account for the majority of CPU time, according to
perf. In that sense, the previous ring buffer was superior in that it
could check if it was full by head==tail, which the list-based approach
cannot do.
But all and all, this enables us to get massive memory savings, allowing
WireGuard to scale for real world deployments, without taking much of a
performance hit.
[1] http://www.1024cores.net/home/lock-free-algorithms/queues/intrusive-mpsc-node-based-queue
Reviewed-by: Dmitry Vyukov <dvyukov@google.com>
Reviewed-by: Toke Høiland-Jørgensen <toke@redhat.com>
Fixes: e7096c131e51 ("net: WireGuard secure network tunnel")
Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
Signed-off-by: Jakub Kicinski <kuba@kernel.org>
2021-02-22 16:25:48 +00:00
|
|
|
wg_prev_queue_drop_peeked(&peer->tx_queue);
|
net: WireGuard secure network tunnel
WireGuard is a layer 3 secure networking tunnel made specifically for
the kernel, that aims to be much simpler and easier to audit than IPsec.
Extensive documentation and description of the protocol and
considerations, along with formal proofs of the cryptography, are
available at:
* https://www.wireguard.com/
* https://www.wireguard.com/papers/wireguard.pdf
This commit implements WireGuard as a simple network device driver,
accessible in the usual RTNL way used by virtual network drivers. It
makes use of the udp_tunnel APIs, GRO, GSO, NAPI, and the usual set of
networking subsystem APIs. It has a somewhat novel multicore queueing
system designed for maximum throughput and minimal latency of encryption
operations, but it is implemented modestly using workqueues and NAPI.
Configuration is done via generic Netlink, and following a review from
the Netlink maintainer a year ago, several high profile userspace tools
have already implemented the API.
This commit also comes with several different tests, both in-kernel
tests and out-of-kernel tests based on network namespaces, taking profit
of the fact that sockets used by WireGuard intentionally stay in the
namespace the WireGuard interface was originally created, exactly like
the semantics of userspace tun devices. See wireguard.com/netns/ for
pictures and examples.
The source code is fairly short, but rather than combining everything
into a single file, WireGuard is developed as cleanly separable files,
making auditing and comprehension easier. Things are laid out as
follows:
* noise.[ch], cookie.[ch], messages.h: These implement the bulk of the
cryptographic aspects of the protocol, and are mostly data-only in
nature, taking in buffers of bytes and spitting out buffers of
bytes. They also handle reference counting for their various shared
pieces of data, like keys and key lists.
* ratelimiter.[ch]: Used as an integral part of cookie.[ch] for
ratelimiting certain types of cryptographic operations in accordance
with particular WireGuard semantics.
* allowedips.[ch], peerlookup.[ch]: The main lookup structures of
WireGuard, the former being trie-like with particular semantics, an
integral part of the design of the protocol, and the latter just
being nice helper functions around the various hashtables we use.
* device.[ch]: Implementation of functions for the netdevice and for
rtnl, responsible for maintaining the life of a given interface and
wiring it up to the rest of WireGuard.
* peer.[ch]: Each interface has a list of peers, with helper functions
available here for creation, destruction, and reference counting.
* socket.[ch]: Implementation of functions related to udp_socket and
the general set of kernel socket APIs, for sending and receiving
ciphertext UDP packets, and taking care of WireGuard-specific sticky
socket routing semantics for the automatic roaming.
* netlink.[ch]: Userspace API entry point for configuring WireGuard
peers and devices. The API has been implemented by several userspace
tools and network management utility, and the WireGuard project
distributes the basic wg(8) tool.
* queueing.[ch]: Shared function on the rx and tx path for handling
the various queues used in the multicore algorithms.
* send.c: Handles encrypting outgoing packets in parallel on
multiple cores, before sending them in order on a single core, via
workqueues and ring buffers. Also handles sending handshake and cookie
messages as part of the protocol, in parallel.
* receive.c: Handles decrypting incoming packets in parallel on
multiple cores, before passing them off in order to be ingested via
the rest of the networking subsystem with GRO via the typical NAPI
poll function. Also handles receiving handshake and cookie messages
as part of the protocol, in parallel.
* timers.[ch]: Uses the timer wheel to implement protocol particular
event timeouts, and gives a set of very simple event-driven entry
point functions for callers.
* main.c, version.h: Initialization and deinitialization of the module.
* selftest/*.h: Runtime unit tests for some of the most security
sensitive functions.
* tools/testing/selftests/wireguard/netns.sh: Aforementioned testing
script using network namespaces.
This commit aims to be as self-contained as possible, implementing
WireGuard as a standalone module not needing much special handling or
coordination from the network subsystem. I expect for future
optimizations to the network stack to positively improve WireGuard, and
vice-versa, but for the time being, this exists as intentionally
standalone.
We introduce a menu option for CONFIG_WIREGUARD, as well as providing a
verbose debug log and self-tests via CONFIG_WIREGUARD_DEBUG.
Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
Cc: David Miller <davem@davemloft.net>
Cc: Greg KH <gregkh@linuxfoundation.org>
Cc: Linus Torvalds <torvalds@linux-foundation.org>
Cc: Herbert Xu <herbert@gondor.apana.org.au>
Cc: linux-crypto@vger.kernel.org
Cc: linux-kernel@vger.kernel.org
Cc: netdev@vger.kernel.org
Signed-off-by: David S. Miller <davem@davemloft.net>
2019-12-08 23:27:34 +00:00
|
|
|
keypair = PACKET_CB(first)->keypair;
|
|
|
|
|
|
|
|
if (likely(state == PACKET_STATE_CRYPTED))
|
wireguard: queueing: get rid of per-peer ring buffers
Having two ring buffers per-peer means that every peer results in two
massive ring allocations. On an 8-core x86_64 machine, this commit
reduces the per-peer allocation from 18,688 bytes to 1,856 bytes, which
is an 90% reduction. Ninety percent! With some single-machine
deployments approaching 500,000 peers, we're talking about a reduction
from 7 gigs of memory down to 700 megs of memory.
In order to get rid of these per-peer allocations, this commit switches
to using a list-based queueing approach. Currently GSO fragments are
chained together using the skb->next pointer (the skb_list_* singly
linked list approach), so we form the per-peer queue around the unused
skb->prev pointer (which sort of makes sense because the links are
pointing backwards). Use of skb_queue_* is not possible here, because
that is based on doubly linked lists and spinlocks. Multiple cores can
write into the queue at any given time, because its writes occur in the
start_xmit path or in the udp_recv path. But reads happen in a single
workqueue item per-peer, amounting to a multi-producer, single-consumer
paradigm.
The MPSC queue is implemented locklessly and never blocks. However, it
is not linearizable (though it is serializable), with a very tight and
unlikely race on writes, which, when hit (some tiny fraction of the
0.15% of partial adds on a fully loaded 16-core x86_64 system), causes
the queue reader to terminate early. However, because every packet sent
queues up the same workqueue item after it is fully added, the worker
resumes again, and stopping early isn't actually a problem, since at
that point the packet wouldn't have yet been added to the encryption
queue. These properties allow us to avoid disabling interrupts or
spinning. The design is based on Dmitry Vyukov's algorithm [1].
Performance-wise, ordinarily list-based queues aren't preferable to
ringbuffers, because of cache misses when following pointers around.
However, we *already* have to follow the adjacent pointers when working
through fragments, so there shouldn't actually be any change there. A
potential downside is that dequeueing is a bit more complicated, but the
ptr_ring structure used prior had a spinlock when dequeueing, so all and
all the difference appears to be a wash.
Actually, from profiling, the biggest performance hit, by far, of this
commit winds up being atomic_add_unless(count, 1, max) and atomic_
dec(count), which account for the majority of CPU time, according to
perf. In that sense, the previous ring buffer was superior in that it
could check if it was full by head==tail, which the list-based approach
cannot do.
But all and all, this enables us to get massive memory savings, allowing
WireGuard to scale for real world deployments, without taking much of a
performance hit.
[1] http://www.1024cores.net/home/lock-free-algorithms/queues/intrusive-mpsc-node-based-queue
Reviewed-by: Dmitry Vyukov <dvyukov@google.com>
Reviewed-by: Toke Høiland-Jørgensen <toke@redhat.com>
Fixes: e7096c131e51 ("net: WireGuard secure network tunnel")
Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
Signed-off-by: Jakub Kicinski <kuba@kernel.org>
2021-02-22 16:25:48 +00:00
|
|
|
wg_packet_create_data_done(peer, first);
|
net: WireGuard secure network tunnel
WireGuard is a layer 3 secure networking tunnel made specifically for
the kernel, that aims to be much simpler and easier to audit than IPsec.
Extensive documentation and description of the protocol and
considerations, along with formal proofs of the cryptography, are
available at:
* https://www.wireguard.com/
* https://www.wireguard.com/papers/wireguard.pdf
This commit implements WireGuard as a simple network device driver,
accessible in the usual RTNL way used by virtual network drivers. It
makes use of the udp_tunnel APIs, GRO, GSO, NAPI, and the usual set of
networking subsystem APIs. It has a somewhat novel multicore queueing
system designed for maximum throughput and minimal latency of encryption
operations, but it is implemented modestly using workqueues and NAPI.
Configuration is done via generic Netlink, and following a review from
the Netlink maintainer a year ago, several high profile userspace tools
have already implemented the API.
This commit also comes with several different tests, both in-kernel
tests and out-of-kernel tests based on network namespaces, taking profit
of the fact that sockets used by WireGuard intentionally stay in the
namespace the WireGuard interface was originally created, exactly like
the semantics of userspace tun devices. See wireguard.com/netns/ for
pictures and examples.
The source code is fairly short, but rather than combining everything
into a single file, WireGuard is developed as cleanly separable files,
making auditing and comprehension easier. Things are laid out as
follows:
* noise.[ch], cookie.[ch], messages.h: These implement the bulk of the
cryptographic aspects of the protocol, and are mostly data-only in
nature, taking in buffers of bytes and spitting out buffers of
bytes. They also handle reference counting for their various shared
pieces of data, like keys and key lists.
* ratelimiter.[ch]: Used as an integral part of cookie.[ch] for
ratelimiting certain types of cryptographic operations in accordance
with particular WireGuard semantics.
* allowedips.[ch], peerlookup.[ch]: The main lookup structures of
WireGuard, the former being trie-like with particular semantics, an
integral part of the design of the protocol, and the latter just
being nice helper functions around the various hashtables we use.
* device.[ch]: Implementation of functions for the netdevice and for
rtnl, responsible for maintaining the life of a given interface and
wiring it up to the rest of WireGuard.
* peer.[ch]: Each interface has a list of peers, with helper functions
available here for creation, destruction, and reference counting.
* socket.[ch]: Implementation of functions related to udp_socket and
the general set of kernel socket APIs, for sending and receiving
ciphertext UDP packets, and taking care of WireGuard-specific sticky
socket routing semantics for the automatic roaming.
* netlink.[ch]: Userspace API entry point for configuring WireGuard
peers and devices. The API has been implemented by several userspace
tools and network management utility, and the WireGuard project
distributes the basic wg(8) tool.
* queueing.[ch]: Shared function on the rx and tx path for handling
the various queues used in the multicore algorithms.
* send.c: Handles encrypting outgoing packets in parallel on
multiple cores, before sending them in order on a single core, via
workqueues and ring buffers. Also handles sending handshake and cookie
messages as part of the protocol, in parallel.
* receive.c: Handles decrypting incoming packets in parallel on
multiple cores, before passing them off in order to be ingested via
the rest of the networking subsystem with GRO via the typical NAPI
poll function. Also handles receiving handshake and cookie messages
as part of the protocol, in parallel.
* timers.[ch]: Uses the timer wheel to implement protocol particular
event timeouts, and gives a set of very simple event-driven entry
point functions for callers.
* main.c, version.h: Initialization and deinitialization of the module.
* selftest/*.h: Runtime unit tests for some of the most security
sensitive functions.
* tools/testing/selftests/wireguard/netns.sh: Aforementioned testing
script using network namespaces.
This commit aims to be as self-contained as possible, implementing
WireGuard as a standalone module not needing much special handling or
coordination from the network subsystem. I expect for future
optimizations to the network stack to positively improve WireGuard, and
vice-versa, but for the time being, this exists as intentionally
standalone.
We introduce a menu option for CONFIG_WIREGUARD, as well as providing a
verbose debug log and self-tests via CONFIG_WIREGUARD_DEBUG.
Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
Cc: David Miller <davem@davemloft.net>
Cc: Greg KH <gregkh@linuxfoundation.org>
Cc: Linus Torvalds <torvalds@linux-foundation.org>
Cc: Herbert Xu <herbert@gondor.apana.org.au>
Cc: linux-crypto@vger.kernel.org
Cc: linux-kernel@vger.kernel.org
Cc: netdev@vger.kernel.org
Signed-off-by: David S. Miller <davem@davemloft.net>
2019-12-08 23:27:34 +00:00
|
|
|
else
|
|
|
|
kfree_skb_list(first);
|
|
|
|
|
|
|
|
wg_noise_keypair_put(keypair, false);
|
|
|
|
wg_peer_put(peer);
|
2020-05-06 21:33:04 +00:00
|
|
|
if (need_resched())
|
|
|
|
cond_resched();
|
net: WireGuard secure network tunnel
WireGuard is a layer 3 secure networking tunnel made specifically for
the kernel, that aims to be much simpler and easier to audit than IPsec.
Extensive documentation and description of the protocol and
considerations, along with formal proofs of the cryptography, are
available at:
* https://www.wireguard.com/
* https://www.wireguard.com/papers/wireguard.pdf
This commit implements WireGuard as a simple network device driver,
accessible in the usual RTNL way used by virtual network drivers. It
makes use of the udp_tunnel APIs, GRO, GSO, NAPI, and the usual set of
networking subsystem APIs. It has a somewhat novel multicore queueing
system designed for maximum throughput and minimal latency of encryption
operations, but it is implemented modestly using workqueues and NAPI.
Configuration is done via generic Netlink, and following a review from
the Netlink maintainer a year ago, several high profile userspace tools
have already implemented the API.
This commit also comes with several different tests, both in-kernel
tests and out-of-kernel tests based on network namespaces, taking profit
of the fact that sockets used by WireGuard intentionally stay in the
namespace the WireGuard interface was originally created, exactly like
the semantics of userspace tun devices. See wireguard.com/netns/ for
pictures and examples.
The source code is fairly short, but rather than combining everything
into a single file, WireGuard is developed as cleanly separable files,
making auditing and comprehension easier. Things are laid out as
follows:
* noise.[ch], cookie.[ch], messages.h: These implement the bulk of the
cryptographic aspects of the protocol, and are mostly data-only in
nature, taking in buffers of bytes and spitting out buffers of
bytes. They also handle reference counting for their various shared
pieces of data, like keys and key lists.
* ratelimiter.[ch]: Used as an integral part of cookie.[ch] for
ratelimiting certain types of cryptographic operations in accordance
with particular WireGuard semantics.
* allowedips.[ch], peerlookup.[ch]: The main lookup structures of
WireGuard, the former being trie-like with particular semantics, an
integral part of the design of the protocol, and the latter just
being nice helper functions around the various hashtables we use.
* device.[ch]: Implementation of functions for the netdevice and for
rtnl, responsible for maintaining the life of a given interface and
wiring it up to the rest of WireGuard.
* peer.[ch]: Each interface has a list of peers, with helper functions
available here for creation, destruction, and reference counting.
* socket.[ch]: Implementation of functions related to udp_socket and
the general set of kernel socket APIs, for sending and receiving
ciphertext UDP packets, and taking care of WireGuard-specific sticky
socket routing semantics for the automatic roaming.
* netlink.[ch]: Userspace API entry point for configuring WireGuard
peers and devices. The API has been implemented by several userspace
tools and network management utility, and the WireGuard project
distributes the basic wg(8) tool.
* queueing.[ch]: Shared function on the rx and tx path for handling
the various queues used in the multicore algorithms.
* send.c: Handles encrypting outgoing packets in parallel on
multiple cores, before sending them in order on a single core, via
workqueues and ring buffers. Also handles sending handshake and cookie
messages as part of the protocol, in parallel.
* receive.c: Handles decrypting incoming packets in parallel on
multiple cores, before passing them off in order to be ingested via
the rest of the networking subsystem with GRO via the typical NAPI
poll function. Also handles receiving handshake and cookie messages
as part of the protocol, in parallel.
* timers.[ch]: Uses the timer wheel to implement protocol particular
event timeouts, and gives a set of very simple event-driven entry
point functions for callers.
* main.c, version.h: Initialization and deinitialization of the module.
* selftest/*.h: Runtime unit tests for some of the most security
sensitive functions.
* tools/testing/selftests/wireguard/netns.sh: Aforementioned testing
script using network namespaces.
This commit aims to be as self-contained as possible, implementing
WireGuard as a standalone module not needing much special handling or
coordination from the network subsystem. I expect for future
optimizations to the network stack to positively improve WireGuard, and
vice-versa, but for the time being, this exists as intentionally
standalone.
We introduce a menu option for CONFIG_WIREGUARD, as well as providing a
verbose debug log and self-tests via CONFIG_WIREGUARD_DEBUG.
Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
Cc: David Miller <davem@davemloft.net>
Cc: Greg KH <gregkh@linuxfoundation.org>
Cc: Linus Torvalds <torvalds@linux-foundation.org>
Cc: Herbert Xu <herbert@gondor.apana.org.au>
Cc: linux-crypto@vger.kernel.org
Cc: linux-kernel@vger.kernel.org
Cc: netdev@vger.kernel.org
Signed-off-by: David S. Miller <davem@davemloft.net>
2019-12-08 23:27:34 +00:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void wg_packet_encrypt_worker(struct work_struct *work)
|
|
|
|
{
|
|
|
|
struct crypt_queue *queue = container_of(work, struct multicore_worker,
|
|
|
|
work)->ptr;
|
|
|
|
struct sk_buff *first, *skb, *next;
|
|
|
|
|
|
|
|
while ((first = ptr_ring_consume_bh(&queue->ring)) != NULL) {
|
|
|
|
enum packet_state state = PACKET_STATE_CRYPTED;
|
|
|
|
|
|
|
|
skb_list_walk_safe(first, skb, next) {
|
|
|
|
if (likely(encrypt_packet(skb,
|
|
|
|
PACKET_CB(first)->keypair))) {
|
wireguard: queueing: preserve flow hash across packet scrubbing
It's important that we clear most header fields during encapsulation and
decapsulation, because the packet is substantially changed, and we don't
want any info leak or logic bug due to an accidental correlation. But,
for encapsulation, it's wrong to clear skb->hash, since it's used by
fq_codel and flow dissection in general. Without it, classification does
not proceed as usual. This change might make it easier to estimate the
number of innerflows by examining clustering of out of order packets,
but this shouldn't open up anything that can't already be inferred
otherwise (e.g. syn packet size inference), and fq_codel can be disabled
anyway.
Furthermore, it might be the case that the hash isn't used or queried at
all until after wireguard transmits the encrypted UDP packet, which
means skb->hash might still be zero at this point, and thus no hash
taken over the inner packet data. In order to address this situation, we
force a calculation of skb->hash before encrypting packet data.
Of course this means that fq_codel might transmit packets slightly more
out of order than usual. Toke did some testing on beefy machines with
high quantities of parallel flows and found that increasing the
reply-attack counter to 8192 takes care of the most pathological cases
pretty well.
Reported-by: Dave Taht <dave.taht@gmail.com>
Reviewed-and-tested-by: Toke Høiland-Jørgensen <toke@toke.dk>
Fixes: e7096c131e51 ("net: WireGuard secure network tunnel")
Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
2020-05-20 04:49:29 +00:00
|
|
|
wg_reset_packet(skb, true);
|
net: WireGuard secure network tunnel
WireGuard is a layer 3 secure networking tunnel made specifically for
the kernel, that aims to be much simpler and easier to audit than IPsec.
Extensive documentation and description of the protocol and
considerations, along with formal proofs of the cryptography, are
available at:
* https://www.wireguard.com/
* https://www.wireguard.com/papers/wireguard.pdf
This commit implements WireGuard as a simple network device driver,
accessible in the usual RTNL way used by virtual network drivers. It
makes use of the udp_tunnel APIs, GRO, GSO, NAPI, and the usual set of
networking subsystem APIs. It has a somewhat novel multicore queueing
system designed for maximum throughput and minimal latency of encryption
operations, but it is implemented modestly using workqueues and NAPI.
Configuration is done via generic Netlink, and following a review from
the Netlink maintainer a year ago, several high profile userspace tools
have already implemented the API.
This commit also comes with several different tests, both in-kernel
tests and out-of-kernel tests based on network namespaces, taking profit
of the fact that sockets used by WireGuard intentionally stay in the
namespace the WireGuard interface was originally created, exactly like
the semantics of userspace tun devices. See wireguard.com/netns/ for
pictures and examples.
The source code is fairly short, but rather than combining everything
into a single file, WireGuard is developed as cleanly separable files,
making auditing and comprehension easier. Things are laid out as
follows:
* noise.[ch], cookie.[ch], messages.h: These implement the bulk of the
cryptographic aspects of the protocol, and are mostly data-only in
nature, taking in buffers of bytes and spitting out buffers of
bytes. They also handle reference counting for their various shared
pieces of data, like keys and key lists.
* ratelimiter.[ch]: Used as an integral part of cookie.[ch] for
ratelimiting certain types of cryptographic operations in accordance
with particular WireGuard semantics.
* allowedips.[ch], peerlookup.[ch]: The main lookup structures of
WireGuard, the former being trie-like with particular semantics, an
integral part of the design of the protocol, and the latter just
being nice helper functions around the various hashtables we use.
* device.[ch]: Implementation of functions for the netdevice and for
rtnl, responsible for maintaining the life of a given interface and
wiring it up to the rest of WireGuard.
* peer.[ch]: Each interface has a list of peers, with helper functions
available here for creation, destruction, and reference counting.
* socket.[ch]: Implementation of functions related to udp_socket and
the general set of kernel socket APIs, for sending and receiving
ciphertext UDP packets, and taking care of WireGuard-specific sticky
socket routing semantics for the automatic roaming.
* netlink.[ch]: Userspace API entry point for configuring WireGuard
peers and devices. The API has been implemented by several userspace
tools and network management utility, and the WireGuard project
distributes the basic wg(8) tool.
* queueing.[ch]: Shared function on the rx and tx path for handling
the various queues used in the multicore algorithms.
* send.c: Handles encrypting outgoing packets in parallel on
multiple cores, before sending them in order on a single core, via
workqueues and ring buffers. Also handles sending handshake and cookie
messages as part of the protocol, in parallel.
* receive.c: Handles decrypting incoming packets in parallel on
multiple cores, before passing them off in order to be ingested via
the rest of the networking subsystem with GRO via the typical NAPI
poll function. Also handles receiving handshake and cookie messages
as part of the protocol, in parallel.
* timers.[ch]: Uses the timer wheel to implement protocol particular
event timeouts, and gives a set of very simple event-driven entry
point functions for callers.
* main.c, version.h: Initialization and deinitialization of the module.
* selftest/*.h: Runtime unit tests for some of the most security
sensitive functions.
* tools/testing/selftests/wireguard/netns.sh: Aforementioned testing
script using network namespaces.
This commit aims to be as self-contained as possible, implementing
WireGuard as a standalone module not needing much special handling or
coordination from the network subsystem. I expect for future
optimizations to the network stack to positively improve WireGuard, and
vice-versa, but for the time being, this exists as intentionally
standalone.
We introduce a menu option for CONFIG_WIREGUARD, as well as providing a
verbose debug log and self-tests via CONFIG_WIREGUARD_DEBUG.
Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
Cc: David Miller <davem@davemloft.net>
Cc: Greg KH <gregkh@linuxfoundation.org>
Cc: Linus Torvalds <torvalds@linux-foundation.org>
Cc: Herbert Xu <herbert@gondor.apana.org.au>
Cc: linux-crypto@vger.kernel.org
Cc: linux-kernel@vger.kernel.org
Cc: netdev@vger.kernel.org
Signed-off-by: David S. Miller <davem@davemloft.net>
2019-12-08 23:27:34 +00:00
|
|
|
} else {
|
|
|
|
state = PACKET_STATE_DEAD;
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
wireguard: queueing: get rid of per-peer ring buffers
Having two ring buffers per-peer means that every peer results in two
massive ring allocations. On an 8-core x86_64 machine, this commit
reduces the per-peer allocation from 18,688 bytes to 1,856 bytes, which
is an 90% reduction. Ninety percent! With some single-machine
deployments approaching 500,000 peers, we're talking about a reduction
from 7 gigs of memory down to 700 megs of memory.
In order to get rid of these per-peer allocations, this commit switches
to using a list-based queueing approach. Currently GSO fragments are
chained together using the skb->next pointer (the skb_list_* singly
linked list approach), so we form the per-peer queue around the unused
skb->prev pointer (which sort of makes sense because the links are
pointing backwards). Use of skb_queue_* is not possible here, because
that is based on doubly linked lists and spinlocks. Multiple cores can
write into the queue at any given time, because its writes occur in the
start_xmit path or in the udp_recv path. But reads happen in a single
workqueue item per-peer, amounting to a multi-producer, single-consumer
paradigm.
The MPSC queue is implemented locklessly and never blocks. However, it
is not linearizable (though it is serializable), with a very tight and
unlikely race on writes, which, when hit (some tiny fraction of the
0.15% of partial adds on a fully loaded 16-core x86_64 system), causes
the queue reader to terminate early. However, because every packet sent
queues up the same workqueue item after it is fully added, the worker
resumes again, and stopping early isn't actually a problem, since at
that point the packet wouldn't have yet been added to the encryption
queue. These properties allow us to avoid disabling interrupts or
spinning. The design is based on Dmitry Vyukov's algorithm [1].
Performance-wise, ordinarily list-based queues aren't preferable to
ringbuffers, because of cache misses when following pointers around.
However, we *already* have to follow the adjacent pointers when working
through fragments, so there shouldn't actually be any change there. A
potential downside is that dequeueing is a bit more complicated, but the
ptr_ring structure used prior had a spinlock when dequeueing, so all and
all the difference appears to be a wash.
Actually, from profiling, the biggest performance hit, by far, of this
commit winds up being atomic_add_unless(count, 1, max) and atomic_
dec(count), which account for the majority of CPU time, according to
perf. In that sense, the previous ring buffer was superior in that it
could check if it was full by head==tail, which the list-based approach
cannot do.
But all and all, this enables us to get massive memory savings, allowing
WireGuard to scale for real world deployments, without taking much of a
performance hit.
[1] http://www.1024cores.net/home/lock-free-algorithms/queues/intrusive-mpsc-node-based-queue
Reviewed-by: Dmitry Vyukov <dvyukov@google.com>
Reviewed-by: Toke Høiland-Jørgensen <toke@redhat.com>
Fixes: e7096c131e51 ("net: WireGuard secure network tunnel")
Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
Signed-off-by: Jakub Kicinski <kuba@kernel.org>
2021-02-22 16:25:48 +00:00
|
|
|
wg_queue_enqueue_per_peer_tx(first, state);
|
2020-05-06 21:33:04 +00:00
|
|
|
if (need_resched())
|
|
|
|
cond_resched();
|
net: WireGuard secure network tunnel
WireGuard is a layer 3 secure networking tunnel made specifically for
the kernel, that aims to be much simpler and easier to audit than IPsec.
Extensive documentation and description of the protocol and
considerations, along with formal proofs of the cryptography, are
available at:
* https://www.wireguard.com/
* https://www.wireguard.com/papers/wireguard.pdf
This commit implements WireGuard as a simple network device driver,
accessible in the usual RTNL way used by virtual network drivers. It
makes use of the udp_tunnel APIs, GRO, GSO, NAPI, and the usual set of
networking subsystem APIs. It has a somewhat novel multicore queueing
system designed for maximum throughput and minimal latency of encryption
operations, but it is implemented modestly using workqueues and NAPI.
Configuration is done via generic Netlink, and following a review from
the Netlink maintainer a year ago, several high profile userspace tools
have already implemented the API.
This commit also comes with several different tests, both in-kernel
tests and out-of-kernel tests based on network namespaces, taking profit
of the fact that sockets used by WireGuard intentionally stay in the
namespace the WireGuard interface was originally created, exactly like
the semantics of userspace tun devices. See wireguard.com/netns/ for
pictures and examples.
The source code is fairly short, but rather than combining everything
into a single file, WireGuard is developed as cleanly separable files,
making auditing and comprehension easier. Things are laid out as
follows:
* noise.[ch], cookie.[ch], messages.h: These implement the bulk of the
cryptographic aspects of the protocol, and are mostly data-only in
nature, taking in buffers of bytes and spitting out buffers of
bytes. They also handle reference counting for their various shared
pieces of data, like keys and key lists.
* ratelimiter.[ch]: Used as an integral part of cookie.[ch] for
ratelimiting certain types of cryptographic operations in accordance
with particular WireGuard semantics.
* allowedips.[ch], peerlookup.[ch]: The main lookup structures of
WireGuard, the former being trie-like with particular semantics, an
integral part of the design of the protocol, and the latter just
being nice helper functions around the various hashtables we use.
* device.[ch]: Implementation of functions for the netdevice and for
rtnl, responsible for maintaining the life of a given interface and
wiring it up to the rest of WireGuard.
* peer.[ch]: Each interface has a list of peers, with helper functions
available here for creation, destruction, and reference counting.
* socket.[ch]: Implementation of functions related to udp_socket and
the general set of kernel socket APIs, for sending and receiving
ciphertext UDP packets, and taking care of WireGuard-specific sticky
socket routing semantics for the automatic roaming.
* netlink.[ch]: Userspace API entry point for configuring WireGuard
peers and devices. The API has been implemented by several userspace
tools and network management utility, and the WireGuard project
distributes the basic wg(8) tool.
* queueing.[ch]: Shared function on the rx and tx path for handling
the various queues used in the multicore algorithms.
* send.c: Handles encrypting outgoing packets in parallel on
multiple cores, before sending them in order on a single core, via
workqueues and ring buffers. Also handles sending handshake and cookie
messages as part of the protocol, in parallel.
* receive.c: Handles decrypting incoming packets in parallel on
multiple cores, before passing them off in order to be ingested via
the rest of the networking subsystem with GRO via the typical NAPI
poll function. Also handles receiving handshake and cookie messages
as part of the protocol, in parallel.
* timers.[ch]: Uses the timer wheel to implement protocol particular
event timeouts, and gives a set of very simple event-driven entry
point functions for callers.
* main.c, version.h: Initialization and deinitialization of the module.
* selftest/*.h: Runtime unit tests for some of the most security
sensitive functions.
* tools/testing/selftests/wireguard/netns.sh: Aforementioned testing
script using network namespaces.
This commit aims to be as self-contained as possible, implementing
WireGuard as a standalone module not needing much special handling or
coordination from the network subsystem. I expect for future
optimizations to the network stack to positively improve WireGuard, and
vice-versa, but for the time being, this exists as intentionally
standalone.
We introduce a menu option for CONFIG_WIREGUARD, as well as providing a
verbose debug log and self-tests via CONFIG_WIREGUARD_DEBUG.
Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
Cc: David Miller <davem@davemloft.net>
Cc: Greg KH <gregkh@linuxfoundation.org>
Cc: Linus Torvalds <torvalds@linux-foundation.org>
Cc: Herbert Xu <herbert@gondor.apana.org.au>
Cc: linux-crypto@vger.kernel.org
Cc: linux-kernel@vger.kernel.org
Cc: netdev@vger.kernel.org
Signed-off-by: David S. Miller <davem@davemloft.net>
2019-12-08 23:27:34 +00:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
wireguard: queueing: get rid of per-peer ring buffers
Having two ring buffers per-peer means that every peer results in two
massive ring allocations. On an 8-core x86_64 machine, this commit
reduces the per-peer allocation from 18,688 bytes to 1,856 bytes, which
is an 90% reduction. Ninety percent! With some single-machine
deployments approaching 500,000 peers, we're talking about a reduction
from 7 gigs of memory down to 700 megs of memory.
In order to get rid of these per-peer allocations, this commit switches
to using a list-based queueing approach. Currently GSO fragments are
chained together using the skb->next pointer (the skb_list_* singly
linked list approach), so we form the per-peer queue around the unused
skb->prev pointer (which sort of makes sense because the links are
pointing backwards). Use of skb_queue_* is not possible here, because
that is based on doubly linked lists and spinlocks. Multiple cores can
write into the queue at any given time, because its writes occur in the
start_xmit path or in the udp_recv path. But reads happen in a single
workqueue item per-peer, amounting to a multi-producer, single-consumer
paradigm.
The MPSC queue is implemented locklessly and never blocks. However, it
is not linearizable (though it is serializable), with a very tight and
unlikely race on writes, which, when hit (some tiny fraction of the
0.15% of partial adds on a fully loaded 16-core x86_64 system), causes
the queue reader to terminate early. However, because every packet sent
queues up the same workqueue item after it is fully added, the worker
resumes again, and stopping early isn't actually a problem, since at
that point the packet wouldn't have yet been added to the encryption
queue. These properties allow us to avoid disabling interrupts or
spinning. The design is based on Dmitry Vyukov's algorithm [1].
Performance-wise, ordinarily list-based queues aren't preferable to
ringbuffers, because of cache misses when following pointers around.
However, we *already* have to follow the adjacent pointers when working
through fragments, so there shouldn't actually be any change there. A
potential downside is that dequeueing is a bit more complicated, but the
ptr_ring structure used prior had a spinlock when dequeueing, so all and
all the difference appears to be a wash.
Actually, from profiling, the biggest performance hit, by far, of this
commit winds up being atomic_add_unless(count, 1, max) and atomic_
dec(count), which account for the majority of CPU time, according to
perf. In that sense, the previous ring buffer was superior in that it
could check if it was full by head==tail, which the list-based approach
cannot do.
But all and all, this enables us to get massive memory savings, allowing
WireGuard to scale for real world deployments, without taking much of a
performance hit.
[1] http://www.1024cores.net/home/lock-free-algorithms/queues/intrusive-mpsc-node-based-queue
Reviewed-by: Dmitry Vyukov <dvyukov@google.com>
Reviewed-by: Toke Høiland-Jørgensen <toke@redhat.com>
Fixes: e7096c131e51 ("net: WireGuard secure network tunnel")
Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
Signed-off-by: Jakub Kicinski <kuba@kernel.org>
2021-02-22 16:25:48 +00:00
|
|
|
static void wg_packet_create_data(struct wg_peer *peer, struct sk_buff *first)
|
net: WireGuard secure network tunnel
WireGuard is a layer 3 secure networking tunnel made specifically for
the kernel, that aims to be much simpler and easier to audit than IPsec.
Extensive documentation and description of the protocol and
considerations, along with formal proofs of the cryptography, are
available at:
* https://www.wireguard.com/
* https://www.wireguard.com/papers/wireguard.pdf
This commit implements WireGuard as a simple network device driver,
accessible in the usual RTNL way used by virtual network drivers. It
makes use of the udp_tunnel APIs, GRO, GSO, NAPI, and the usual set of
networking subsystem APIs. It has a somewhat novel multicore queueing
system designed for maximum throughput and minimal latency of encryption
operations, but it is implemented modestly using workqueues and NAPI.
Configuration is done via generic Netlink, and following a review from
the Netlink maintainer a year ago, several high profile userspace tools
have already implemented the API.
This commit also comes with several different tests, both in-kernel
tests and out-of-kernel tests based on network namespaces, taking profit
of the fact that sockets used by WireGuard intentionally stay in the
namespace the WireGuard interface was originally created, exactly like
the semantics of userspace tun devices. See wireguard.com/netns/ for
pictures and examples.
The source code is fairly short, but rather than combining everything
into a single file, WireGuard is developed as cleanly separable files,
making auditing and comprehension easier. Things are laid out as
follows:
* noise.[ch], cookie.[ch], messages.h: These implement the bulk of the
cryptographic aspects of the protocol, and are mostly data-only in
nature, taking in buffers of bytes and spitting out buffers of
bytes. They also handle reference counting for their various shared
pieces of data, like keys and key lists.
* ratelimiter.[ch]: Used as an integral part of cookie.[ch] for
ratelimiting certain types of cryptographic operations in accordance
with particular WireGuard semantics.
* allowedips.[ch], peerlookup.[ch]: The main lookup structures of
WireGuard, the former being trie-like with particular semantics, an
integral part of the design of the protocol, and the latter just
being nice helper functions around the various hashtables we use.
* device.[ch]: Implementation of functions for the netdevice and for
rtnl, responsible for maintaining the life of a given interface and
wiring it up to the rest of WireGuard.
* peer.[ch]: Each interface has a list of peers, with helper functions
available here for creation, destruction, and reference counting.
* socket.[ch]: Implementation of functions related to udp_socket and
the general set of kernel socket APIs, for sending and receiving
ciphertext UDP packets, and taking care of WireGuard-specific sticky
socket routing semantics for the automatic roaming.
* netlink.[ch]: Userspace API entry point for configuring WireGuard
peers and devices. The API has been implemented by several userspace
tools and network management utility, and the WireGuard project
distributes the basic wg(8) tool.
* queueing.[ch]: Shared function on the rx and tx path for handling
the various queues used in the multicore algorithms.
* send.c: Handles encrypting outgoing packets in parallel on
multiple cores, before sending them in order on a single core, via
workqueues and ring buffers. Also handles sending handshake and cookie
messages as part of the protocol, in parallel.
* receive.c: Handles decrypting incoming packets in parallel on
multiple cores, before passing them off in order to be ingested via
the rest of the networking subsystem with GRO via the typical NAPI
poll function. Also handles receiving handshake and cookie messages
as part of the protocol, in parallel.
* timers.[ch]: Uses the timer wheel to implement protocol particular
event timeouts, and gives a set of very simple event-driven entry
point functions for callers.
* main.c, version.h: Initialization and deinitialization of the module.
* selftest/*.h: Runtime unit tests for some of the most security
sensitive functions.
* tools/testing/selftests/wireguard/netns.sh: Aforementioned testing
script using network namespaces.
This commit aims to be as self-contained as possible, implementing
WireGuard as a standalone module not needing much special handling or
coordination from the network subsystem. I expect for future
optimizations to the network stack to positively improve WireGuard, and
vice-versa, but for the time being, this exists as intentionally
standalone.
We introduce a menu option for CONFIG_WIREGUARD, as well as providing a
verbose debug log and self-tests via CONFIG_WIREGUARD_DEBUG.
Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
Cc: David Miller <davem@davemloft.net>
Cc: Greg KH <gregkh@linuxfoundation.org>
Cc: Linus Torvalds <torvalds@linux-foundation.org>
Cc: Herbert Xu <herbert@gondor.apana.org.au>
Cc: linux-crypto@vger.kernel.org
Cc: linux-kernel@vger.kernel.org
Cc: netdev@vger.kernel.org
Signed-off-by: David S. Miller <davem@davemloft.net>
2019-12-08 23:27:34 +00:00
|
|
|
{
|
|
|
|
struct wg_device *wg = peer->device;
|
|
|
|
int ret = -EINVAL;
|
|
|
|
|
|
|
|
rcu_read_lock_bh();
|
|
|
|
if (unlikely(READ_ONCE(peer->is_dead)))
|
|
|
|
goto err;
|
|
|
|
|
wireguard: queueing: get rid of per-peer ring buffers
Having two ring buffers per-peer means that every peer results in two
massive ring allocations. On an 8-core x86_64 machine, this commit
reduces the per-peer allocation from 18,688 bytes to 1,856 bytes, which
is an 90% reduction. Ninety percent! With some single-machine
deployments approaching 500,000 peers, we're talking about a reduction
from 7 gigs of memory down to 700 megs of memory.
In order to get rid of these per-peer allocations, this commit switches
to using a list-based queueing approach. Currently GSO fragments are
chained together using the skb->next pointer (the skb_list_* singly
linked list approach), so we form the per-peer queue around the unused
skb->prev pointer (which sort of makes sense because the links are
pointing backwards). Use of skb_queue_* is not possible here, because
that is based on doubly linked lists and spinlocks. Multiple cores can
write into the queue at any given time, because its writes occur in the
start_xmit path or in the udp_recv path. But reads happen in a single
workqueue item per-peer, amounting to a multi-producer, single-consumer
paradigm.
The MPSC queue is implemented locklessly and never blocks. However, it
is not linearizable (though it is serializable), with a very tight and
unlikely race on writes, which, when hit (some tiny fraction of the
0.15% of partial adds on a fully loaded 16-core x86_64 system), causes
the queue reader to terminate early. However, because every packet sent
queues up the same workqueue item after it is fully added, the worker
resumes again, and stopping early isn't actually a problem, since at
that point the packet wouldn't have yet been added to the encryption
queue. These properties allow us to avoid disabling interrupts or
spinning. The design is based on Dmitry Vyukov's algorithm [1].
Performance-wise, ordinarily list-based queues aren't preferable to
ringbuffers, because of cache misses when following pointers around.
However, we *already* have to follow the adjacent pointers when working
through fragments, so there shouldn't actually be any change there. A
potential downside is that dequeueing is a bit more complicated, but the
ptr_ring structure used prior had a spinlock when dequeueing, so all and
all the difference appears to be a wash.
Actually, from profiling, the biggest performance hit, by far, of this
commit winds up being atomic_add_unless(count, 1, max) and atomic_
dec(count), which account for the majority of CPU time, according to
perf. In that sense, the previous ring buffer was superior in that it
could check if it was full by head==tail, which the list-based approach
cannot do.
But all and all, this enables us to get massive memory savings, allowing
WireGuard to scale for real world deployments, without taking much of a
performance hit.
[1] http://www.1024cores.net/home/lock-free-algorithms/queues/intrusive-mpsc-node-based-queue
Reviewed-by: Dmitry Vyukov <dvyukov@google.com>
Reviewed-by: Toke Høiland-Jørgensen <toke@redhat.com>
Fixes: e7096c131e51 ("net: WireGuard secure network tunnel")
Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
Signed-off-by: Jakub Kicinski <kuba@kernel.org>
2021-02-22 16:25:48 +00:00
|
|
|
ret = wg_queue_enqueue_per_device_and_peer(&wg->encrypt_queue, &peer->tx_queue, first,
|
|
|
|
wg->packet_crypt_wq, &wg->encrypt_queue.last_cpu);
|
net: WireGuard secure network tunnel
WireGuard is a layer 3 secure networking tunnel made specifically for
the kernel, that aims to be much simpler and easier to audit than IPsec.
Extensive documentation and description of the protocol and
considerations, along with formal proofs of the cryptography, are
available at:
* https://www.wireguard.com/
* https://www.wireguard.com/papers/wireguard.pdf
This commit implements WireGuard as a simple network device driver,
accessible in the usual RTNL way used by virtual network drivers. It
makes use of the udp_tunnel APIs, GRO, GSO, NAPI, and the usual set of
networking subsystem APIs. It has a somewhat novel multicore queueing
system designed for maximum throughput and minimal latency of encryption
operations, but it is implemented modestly using workqueues and NAPI.
Configuration is done via generic Netlink, and following a review from
the Netlink maintainer a year ago, several high profile userspace tools
have already implemented the API.
This commit also comes with several different tests, both in-kernel
tests and out-of-kernel tests based on network namespaces, taking profit
of the fact that sockets used by WireGuard intentionally stay in the
namespace the WireGuard interface was originally created, exactly like
the semantics of userspace tun devices. See wireguard.com/netns/ for
pictures and examples.
The source code is fairly short, but rather than combining everything
into a single file, WireGuard is developed as cleanly separable files,
making auditing and comprehension easier. Things are laid out as
follows:
* noise.[ch], cookie.[ch], messages.h: These implement the bulk of the
cryptographic aspects of the protocol, and are mostly data-only in
nature, taking in buffers of bytes and spitting out buffers of
bytes. They also handle reference counting for their various shared
pieces of data, like keys and key lists.
* ratelimiter.[ch]: Used as an integral part of cookie.[ch] for
ratelimiting certain types of cryptographic operations in accordance
with particular WireGuard semantics.
* allowedips.[ch], peerlookup.[ch]: The main lookup structures of
WireGuard, the former being trie-like with particular semantics, an
integral part of the design of the protocol, and the latter just
being nice helper functions around the various hashtables we use.
* device.[ch]: Implementation of functions for the netdevice and for
rtnl, responsible for maintaining the life of a given interface and
wiring it up to the rest of WireGuard.
* peer.[ch]: Each interface has a list of peers, with helper functions
available here for creation, destruction, and reference counting.
* socket.[ch]: Implementation of functions related to udp_socket and
the general set of kernel socket APIs, for sending and receiving
ciphertext UDP packets, and taking care of WireGuard-specific sticky
socket routing semantics for the automatic roaming.
* netlink.[ch]: Userspace API entry point for configuring WireGuard
peers and devices. The API has been implemented by several userspace
tools and network management utility, and the WireGuard project
distributes the basic wg(8) tool.
* queueing.[ch]: Shared function on the rx and tx path for handling
the various queues used in the multicore algorithms.
* send.c: Handles encrypting outgoing packets in parallel on
multiple cores, before sending them in order on a single core, via
workqueues and ring buffers. Also handles sending handshake and cookie
messages as part of the protocol, in parallel.
* receive.c: Handles decrypting incoming packets in parallel on
multiple cores, before passing them off in order to be ingested via
the rest of the networking subsystem with GRO via the typical NAPI
poll function. Also handles receiving handshake and cookie messages
as part of the protocol, in parallel.
* timers.[ch]: Uses the timer wheel to implement protocol particular
event timeouts, and gives a set of very simple event-driven entry
point functions for callers.
* main.c, version.h: Initialization and deinitialization of the module.
* selftest/*.h: Runtime unit tests for some of the most security
sensitive functions.
* tools/testing/selftests/wireguard/netns.sh: Aforementioned testing
script using network namespaces.
This commit aims to be as self-contained as possible, implementing
WireGuard as a standalone module not needing much special handling or
coordination from the network subsystem. I expect for future
optimizations to the network stack to positively improve WireGuard, and
vice-versa, but for the time being, this exists as intentionally
standalone.
We introduce a menu option for CONFIG_WIREGUARD, as well as providing a
verbose debug log and self-tests via CONFIG_WIREGUARD_DEBUG.
Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
Cc: David Miller <davem@davemloft.net>
Cc: Greg KH <gregkh@linuxfoundation.org>
Cc: Linus Torvalds <torvalds@linux-foundation.org>
Cc: Herbert Xu <herbert@gondor.apana.org.au>
Cc: linux-crypto@vger.kernel.org
Cc: linux-kernel@vger.kernel.org
Cc: netdev@vger.kernel.org
Signed-off-by: David S. Miller <davem@davemloft.net>
2019-12-08 23:27:34 +00:00
|
|
|
if (unlikely(ret == -EPIPE))
|
wireguard: queueing: get rid of per-peer ring buffers
Having two ring buffers per-peer means that every peer results in two
massive ring allocations. On an 8-core x86_64 machine, this commit
reduces the per-peer allocation from 18,688 bytes to 1,856 bytes, which
is an 90% reduction. Ninety percent! With some single-machine
deployments approaching 500,000 peers, we're talking about a reduction
from 7 gigs of memory down to 700 megs of memory.
In order to get rid of these per-peer allocations, this commit switches
to using a list-based queueing approach. Currently GSO fragments are
chained together using the skb->next pointer (the skb_list_* singly
linked list approach), so we form the per-peer queue around the unused
skb->prev pointer (which sort of makes sense because the links are
pointing backwards). Use of skb_queue_* is not possible here, because
that is based on doubly linked lists and spinlocks. Multiple cores can
write into the queue at any given time, because its writes occur in the
start_xmit path or in the udp_recv path. But reads happen in a single
workqueue item per-peer, amounting to a multi-producer, single-consumer
paradigm.
The MPSC queue is implemented locklessly and never blocks. However, it
is not linearizable (though it is serializable), with a very tight and
unlikely race on writes, which, when hit (some tiny fraction of the
0.15% of partial adds on a fully loaded 16-core x86_64 system), causes
the queue reader to terminate early. However, because every packet sent
queues up the same workqueue item after it is fully added, the worker
resumes again, and stopping early isn't actually a problem, since at
that point the packet wouldn't have yet been added to the encryption
queue. These properties allow us to avoid disabling interrupts or
spinning. The design is based on Dmitry Vyukov's algorithm [1].
Performance-wise, ordinarily list-based queues aren't preferable to
ringbuffers, because of cache misses when following pointers around.
However, we *already* have to follow the adjacent pointers when working
through fragments, so there shouldn't actually be any change there. A
potential downside is that dequeueing is a bit more complicated, but the
ptr_ring structure used prior had a spinlock when dequeueing, so all and
all the difference appears to be a wash.
Actually, from profiling, the biggest performance hit, by far, of this
commit winds up being atomic_add_unless(count, 1, max) and atomic_
dec(count), which account for the majority of CPU time, according to
perf. In that sense, the previous ring buffer was superior in that it
could check if it was full by head==tail, which the list-based approach
cannot do.
But all and all, this enables us to get massive memory savings, allowing
WireGuard to scale for real world deployments, without taking much of a
performance hit.
[1] http://www.1024cores.net/home/lock-free-algorithms/queues/intrusive-mpsc-node-based-queue
Reviewed-by: Dmitry Vyukov <dvyukov@google.com>
Reviewed-by: Toke Høiland-Jørgensen <toke@redhat.com>
Fixes: e7096c131e51 ("net: WireGuard secure network tunnel")
Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
Signed-off-by: Jakub Kicinski <kuba@kernel.org>
2021-02-22 16:25:48 +00:00
|
|
|
wg_queue_enqueue_per_peer_tx(first, PACKET_STATE_DEAD);
|
net: WireGuard secure network tunnel
WireGuard is a layer 3 secure networking tunnel made specifically for
the kernel, that aims to be much simpler and easier to audit than IPsec.
Extensive documentation and description of the protocol and
considerations, along with formal proofs of the cryptography, are
available at:
* https://www.wireguard.com/
* https://www.wireguard.com/papers/wireguard.pdf
This commit implements WireGuard as a simple network device driver,
accessible in the usual RTNL way used by virtual network drivers. It
makes use of the udp_tunnel APIs, GRO, GSO, NAPI, and the usual set of
networking subsystem APIs. It has a somewhat novel multicore queueing
system designed for maximum throughput and minimal latency of encryption
operations, but it is implemented modestly using workqueues and NAPI.
Configuration is done via generic Netlink, and following a review from
the Netlink maintainer a year ago, several high profile userspace tools
have already implemented the API.
This commit also comes with several different tests, both in-kernel
tests and out-of-kernel tests based on network namespaces, taking profit
of the fact that sockets used by WireGuard intentionally stay in the
namespace the WireGuard interface was originally created, exactly like
the semantics of userspace tun devices. See wireguard.com/netns/ for
pictures and examples.
The source code is fairly short, but rather than combining everything
into a single file, WireGuard is developed as cleanly separable files,
making auditing and comprehension easier. Things are laid out as
follows:
* noise.[ch], cookie.[ch], messages.h: These implement the bulk of the
cryptographic aspects of the protocol, and are mostly data-only in
nature, taking in buffers of bytes and spitting out buffers of
bytes. They also handle reference counting for their various shared
pieces of data, like keys and key lists.
* ratelimiter.[ch]: Used as an integral part of cookie.[ch] for
ratelimiting certain types of cryptographic operations in accordance
with particular WireGuard semantics.
* allowedips.[ch], peerlookup.[ch]: The main lookup structures of
WireGuard, the former being trie-like with particular semantics, an
integral part of the design of the protocol, and the latter just
being nice helper functions around the various hashtables we use.
* device.[ch]: Implementation of functions for the netdevice and for
rtnl, responsible for maintaining the life of a given interface and
wiring it up to the rest of WireGuard.
* peer.[ch]: Each interface has a list of peers, with helper functions
available here for creation, destruction, and reference counting.
* socket.[ch]: Implementation of functions related to udp_socket and
the general set of kernel socket APIs, for sending and receiving
ciphertext UDP packets, and taking care of WireGuard-specific sticky
socket routing semantics for the automatic roaming.
* netlink.[ch]: Userspace API entry point for configuring WireGuard
peers and devices. The API has been implemented by several userspace
tools and network management utility, and the WireGuard project
distributes the basic wg(8) tool.
* queueing.[ch]: Shared function on the rx and tx path for handling
the various queues used in the multicore algorithms.
* send.c: Handles encrypting outgoing packets in parallel on
multiple cores, before sending them in order on a single core, via
workqueues and ring buffers. Also handles sending handshake and cookie
messages as part of the protocol, in parallel.
* receive.c: Handles decrypting incoming packets in parallel on
multiple cores, before passing them off in order to be ingested via
the rest of the networking subsystem with GRO via the typical NAPI
poll function. Also handles receiving handshake and cookie messages
as part of the protocol, in parallel.
* timers.[ch]: Uses the timer wheel to implement protocol particular
event timeouts, and gives a set of very simple event-driven entry
point functions for callers.
* main.c, version.h: Initialization and deinitialization of the module.
* selftest/*.h: Runtime unit tests for some of the most security
sensitive functions.
* tools/testing/selftests/wireguard/netns.sh: Aforementioned testing
script using network namespaces.
This commit aims to be as self-contained as possible, implementing
WireGuard as a standalone module not needing much special handling or
coordination from the network subsystem. I expect for future
optimizations to the network stack to positively improve WireGuard, and
vice-versa, but for the time being, this exists as intentionally
standalone.
We introduce a menu option for CONFIG_WIREGUARD, as well as providing a
verbose debug log and self-tests via CONFIG_WIREGUARD_DEBUG.
Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
Cc: David Miller <davem@davemloft.net>
Cc: Greg KH <gregkh@linuxfoundation.org>
Cc: Linus Torvalds <torvalds@linux-foundation.org>
Cc: Herbert Xu <herbert@gondor.apana.org.au>
Cc: linux-crypto@vger.kernel.org
Cc: linux-kernel@vger.kernel.org
Cc: netdev@vger.kernel.org
Signed-off-by: David S. Miller <davem@davemloft.net>
2019-12-08 23:27:34 +00:00
|
|
|
err:
|
|
|
|
rcu_read_unlock_bh();
|
|
|
|
if (likely(!ret || ret == -EPIPE))
|
|
|
|
return;
|
|
|
|
wg_noise_keypair_put(PACKET_CB(first)->keypair, false);
|
|
|
|
wg_peer_put(peer);
|
|
|
|
kfree_skb_list(first);
|
|
|
|
}
|
|
|
|
|
|
|
|
void wg_packet_purge_staged_packets(struct wg_peer *peer)
|
|
|
|
{
|
|
|
|
spin_lock_bh(&peer->staged_packet_queue.lock);
|
|
|
|
peer->device->dev->stats.tx_dropped += peer->staged_packet_queue.qlen;
|
|
|
|
__skb_queue_purge(&peer->staged_packet_queue);
|
|
|
|
spin_unlock_bh(&peer->staged_packet_queue.lock);
|
|
|
|
}
|
|
|
|
|
|
|
|
void wg_packet_send_staged_packets(struct wg_peer *peer)
|
|
|
|
{
|
|
|
|
struct noise_keypair *keypair;
|
|
|
|
struct sk_buff_head packets;
|
|
|
|
struct sk_buff *skb;
|
|
|
|
|
|
|
|
/* Steal the current queue into our local one. */
|
|
|
|
__skb_queue_head_init(&packets);
|
|
|
|
spin_lock_bh(&peer->staged_packet_queue.lock);
|
|
|
|
skb_queue_splice_init(&peer->staged_packet_queue, &packets);
|
|
|
|
spin_unlock_bh(&peer->staged_packet_queue.lock);
|
|
|
|
if (unlikely(skb_queue_empty(&packets)))
|
|
|
|
return;
|
|
|
|
|
|
|
|
/* First we make sure we have a valid reference to a valid key. */
|
|
|
|
rcu_read_lock_bh();
|
|
|
|
keypair = wg_noise_keypair_get(
|
|
|
|
rcu_dereference_bh(peer->keypairs.current_keypair));
|
|
|
|
rcu_read_unlock_bh();
|
|
|
|
if (unlikely(!keypair))
|
|
|
|
goto out_nokey;
|
wireguard: noise: separate receive counter from send counter
In "wireguard: queueing: preserve flow hash across packet scrubbing", we
were required to slightly increase the size of the receive replay
counter to something still fairly small, but an increase nonetheless.
It turns out that we can recoup some of the additional memory overhead
by splitting up the prior union type into two distinct types. Before, we
used the same "noise_counter" union for both sending and receiving, with
sending just using a simple atomic64_t, while receiving used the full
replay counter checker. This meant that most of the memory being
allocated for the sending counter was being wasted. Since the old
"noise_counter" type increased in size in the prior commit, now is a
good time to split up that union type into a distinct "noise_replay_
counter" for receiving and a boring atomic64_t for sending, each using
neither more nor less memory than required.
Also, since sometimes the replay counter is accessed without
necessitating additional accesses to the bitmap, we can reduce cache
misses by hoisting the always-necessary lock above the bitmap in the
struct layout. We also change a "noise_replay_counter" stack allocation
to kmalloc in a -DDEBUG selftest so that KASAN doesn't trigger a stack
frame warning.
All and all, removing a bit of abstraction in this commit makes the code
simpler and smaller, in addition to the motivating memory usage
recuperation. For example, passing around raw "noise_symmetric_key"
structs is something that really only makes sense within noise.c, in the
one place where the sending and receiving keys can safely be thought of
as the same type of object; subsequent to that, it's important that we
uniformly access these through keypair->{sending,receiving}, where their
distinct roles are always made explicit. So this patch allows us to draw
that distinction clearly as well.
Fixes: e7096c131e51 ("net: WireGuard secure network tunnel")
Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
2020-05-20 04:49:30 +00:00
|
|
|
if (unlikely(!READ_ONCE(keypair->sending.is_valid)))
|
net: WireGuard secure network tunnel
WireGuard is a layer 3 secure networking tunnel made specifically for
the kernel, that aims to be much simpler and easier to audit than IPsec.
Extensive documentation and description of the protocol and
considerations, along with formal proofs of the cryptography, are
available at:
* https://www.wireguard.com/
* https://www.wireguard.com/papers/wireguard.pdf
This commit implements WireGuard as a simple network device driver,
accessible in the usual RTNL way used by virtual network drivers. It
makes use of the udp_tunnel APIs, GRO, GSO, NAPI, and the usual set of
networking subsystem APIs. It has a somewhat novel multicore queueing
system designed for maximum throughput and minimal latency of encryption
operations, but it is implemented modestly using workqueues and NAPI.
Configuration is done via generic Netlink, and following a review from
the Netlink maintainer a year ago, several high profile userspace tools
have already implemented the API.
This commit also comes with several different tests, both in-kernel
tests and out-of-kernel tests based on network namespaces, taking profit
of the fact that sockets used by WireGuard intentionally stay in the
namespace the WireGuard interface was originally created, exactly like
the semantics of userspace tun devices. See wireguard.com/netns/ for
pictures and examples.
The source code is fairly short, but rather than combining everything
into a single file, WireGuard is developed as cleanly separable files,
making auditing and comprehension easier. Things are laid out as
follows:
* noise.[ch], cookie.[ch], messages.h: These implement the bulk of the
cryptographic aspects of the protocol, and are mostly data-only in
nature, taking in buffers of bytes and spitting out buffers of
bytes. They also handle reference counting for their various shared
pieces of data, like keys and key lists.
* ratelimiter.[ch]: Used as an integral part of cookie.[ch] for
ratelimiting certain types of cryptographic operations in accordance
with particular WireGuard semantics.
* allowedips.[ch], peerlookup.[ch]: The main lookup structures of
WireGuard, the former being trie-like with particular semantics, an
integral part of the design of the protocol, and the latter just
being nice helper functions around the various hashtables we use.
* device.[ch]: Implementation of functions for the netdevice and for
rtnl, responsible for maintaining the life of a given interface and
wiring it up to the rest of WireGuard.
* peer.[ch]: Each interface has a list of peers, with helper functions
available here for creation, destruction, and reference counting.
* socket.[ch]: Implementation of functions related to udp_socket and
the general set of kernel socket APIs, for sending and receiving
ciphertext UDP packets, and taking care of WireGuard-specific sticky
socket routing semantics for the automatic roaming.
* netlink.[ch]: Userspace API entry point for configuring WireGuard
peers and devices. The API has been implemented by several userspace
tools and network management utility, and the WireGuard project
distributes the basic wg(8) tool.
* queueing.[ch]: Shared function on the rx and tx path for handling
the various queues used in the multicore algorithms.
* send.c: Handles encrypting outgoing packets in parallel on
multiple cores, before sending them in order on a single core, via
workqueues and ring buffers. Also handles sending handshake and cookie
messages as part of the protocol, in parallel.
* receive.c: Handles decrypting incoming packets in parallel on
multiple cores, before passing them off in order to be ingested via
the rest of the networking subsystem with GRO via the typical NAPI
poll function. Also handles receiving handshake and cookie messages
as part of the protocol, in parallel.
* timers.[ch]: Uses the timer wheel to implement protocol particular
event timeouts, and gives a set of very simple event-driven entry
point functions for callers.
* main.c, version.h: Initialization and deinitialization of the module.
* selftest/*.h: Runtime unit tests for some of the most security
sensitive functions.
* tools/testing/selftests/wireguard/netns.sh: Aforementioned testing
script using network namespaces.
This commit aims to be as self-contained as possible, implementing
WireGuard as a standalone module not needing much special handling or
coordination from the network subsystem. I expect for future
optimizations to the network stack to positively improve WireGuard, and
vice-versa, but for the time being, this exists as intentionally
standalone.
We introduce a menu option for CONFIG_WIREGUARD, as well as providing a
verbose debug log and self-tests via CONFIG_WIREGUARD_DEBUG.
Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
Cc: David Miller <davem@davemloft.net>
Cc: Greg KH <gregkh@linuxfoundation.org>
Cc: Linus Torvalds <torvalds@linux-foundation.org>
Cc: Herbert Xu <herbert@gondor.apana.org.au>
Cc: linux-crypto@vger.kernel.org
Cc: linux-kernel@vger.kernel.org
Cc: netdev@vger.kernel.org
Signed-off-by: David S. Miller <davem@davemloft.net>
2019-12-08 23:27:34 +00:00
|
|
|
goto out_nokey;
|
wireguard: noise: separate receive counter from send counter
In "wireguard: queueing: preserve flow hash across packet scrubbing", we
were required to slightly increase the size of the receive replay
counter to something still fairly small, but an increase nonetheless.
It turns out that we can recoup some of the additional memory overhead
by splitting up the prior union type into two distinct types. Before, we
used the same "noise_counter" union for both sending and receiving, with
sending just using a simple atomic64_t, while receiving used the full
replay counter checker. This meant that most of the memory being
allocated for the sending counter was being wasted. Since the old
"noise_counter" type increased in size in the prior commit, now is a
good time to split up that union type into a distinct "noise_replay_
counter" for receiving and a boring atomic64_t for sending, each using
neither more nor less memory than required.
Also, since sometimes the replay counter is accessed without
necessitating additional accesses to the bitmap, we can reduce cache
misses by hoisting the always-necessary lock above the bitmap in the
struct layout. We also change a "noise_replay_counter" stack allocation
to kmalloc in a -DDEBUG selftest so that KASAN doesn't trigger a stack
frame warning.
All and all, removing a bit of abstraction in this commit makes the code
simpler and smaller, in addition to the motivating memory usage
recuperation. For example, passing around raw "noise_symmetric_key"
structs is something that really only makes sense within noise.c, in the
one place where the sending and receiving keys can safely be thought of
as the same type of object; subsequent to that, it's important that we
uniformly access these through keypair->{sending,receiving}, where their
distinct roles are always made explicit. So this patch allows us to draw
that distinction clearly as well.
Fixes: e7096c131e51 ("net: WireGuard secure network tunnel")
Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
2020-05-20 04:49:30 +00:00
|
|
|
if (unlikely(wg_birthdate_has_expired(keypair->sending.birthdate,
|
net: WireGuard secure network tunnel
WireGuard is a layer 3 secure networking tunnel made specifically for
the kernel, that aims to be much simpler and easier to audit than IPsec.
Extensive documentation and description of the protocol and
considerations, along with formal proofs of the cryptography, are
available at:
* https://www.wireguard.com/
* https://www.wireguard.com/papers/wireguard.pdf
This commit implements WireGuard as a simple network device driver,
accessible in the usual RTNL way used by virtual network drivers. It
makes use of the udp_tunnel APIs, GRO, GSO, NAPI, and the usual set of
networking subsystem APIs. It has a somewhat novel multicore queueing
system designed for maximum throughput and minimal latency of encryption
operations, but it is implemented modestly using workqueues and NAPI.
Configuration is done via generic Netlink, and following a review from
the Netlink maintainer a year ago, several high profile userspace tools
have already implemented the API.
This commit also comes with several different tests, both in-kernel
tests and out-of-kernel tests based on network namespaces, taking profit
of the fact that sockets used by WireGuard intentionally stay in the
namespace the WireGuard interface was originally created, exactly like
the semantics of userspace tun devices. See wireguard.com/netns/ for
pictures and examples.
The source code is fairly short, but rather than combining everything
into a single file, WireGuard is developed as cleanly separable files,
making auditing and comprehension easier. Things are laid out as
follows:
* noise.[ch], cookie.[ch], messages.h: These implement the bulk of the
cryptographic aspects of the protocol, and are mostly data-only in
nature, taking in buffers of bytes and spitting out buffers of
bytes. They also handle reference counting for their various shared
pieces of data, like keys and key lists.
* ratelimiter.[ch]: Used as an integral part of cookie.[ch] for
ratelimiting certain types of cryptographic operations in accordance
with particular WireGuard semantics.
* allowedips.[ch], peerlookup.[ch]: The main lookup structures of
WireGuard, the former being trie-like with particular semantics, an
integral part of the design of the protocol, and the latter just
being nice helper functions around the various hashtables we use.
* device.[ch]: Implementation of functions for the netdevice and for
rtnl, responsible for maintaining the life of a given interface and
wiring it up to the rest of WireGuard.
* peer.[ch]: Each interface has a list of peers, with helper functions
available here for creation, destruction, and reference counting.
* socket.[ch]: Implementation of functions related to udp_socket and
the general set of kernel socket APIs, for sending and receiving
ciphertext UDP packets, and taking care of WireGuard-specific sticky
socket routing semantics for the automatic roaming.
* netlink.[ch]: Userspace API entry point for configuring WireGuard
peers and devices. The API has been implemented by several userspace
tools and network management utility, and the WireGuard project
distributes the basic wg(8) tool.
* queueing.[ch]: Shared function on the rx and tx path for handling
the various queues used in the multicore algorithms.
* send.c: Handles encrypting outgoing packets in parallel on
multiple cores, before sending them in order on a single core, via
workqueues and ring buffers. Also handles sending handshake and cookie
messages as part of the protocol, in parallel.
* receive.c: Handles decrypting incoming packets in parallel on
multiple cores, before passing them off in order to be ingested via
the rest of the networking subsystem with GRO via the typical NAPI
poll function. Also handles receiving handshake and cookie messages
as part of the protocol, in parallel.
* timers.[ch]: Uses the timer wheel to implement protocol particular
event timeouts, and gives a set of very simple event-driven entry
point functions for callers.
* main.c, version.h: Initialization and deinitialization of the module.
* selftest/*.h: Runtime unit tests for some of the most security
sensitive functions.
* tools/testing/selftests/wireguard/netns.sh: Aforementioned testing
script using network namespaces.
This commit aims to be as self-contained as possible, implementing
WireGuard as a standalone module not needing much special handling or
coordination from the network subsystem. I expect for future
optimizations to the network stack to positively improve WireGuard, and
vice-versa, but for the time being, this exists as intentionally
standalone.
We introduce a menu option for CONFIG_WIREGUARD, as well as providing a
verbose debug log and self-tests via CONFIG_WIREGUARD_DEBUG.
Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
Cc: David Miller <davem@davemloft.net>
Cc: Greg KH <gregkh@linuxfoundation.org>
Cc: Linus Torvalds <torvalds@linux-foundation.org>
Cc: Herbert Xu <herbert@gondor.apana.org.au>
Cc: linux-crypto@vger.kernel.org
Cc: linux-kernel@vger.kernel.org
Cc: netdev@vger.kernel.org
Signed-off-by: David S. Miller <davem@davemloft.net>
2019-12-08 23:27:34 +00:00
|
|
|
REJECT_AFTER_TIME)))
|
|
|
|
goto out_invalid;
|
|
|
|
|
|
|
|
/* After we know we have a somewhat valid key, we now try to assign
|
|
|
|
* nonces to all of the packets in the queue. If we can't assign nonces
|
|
|
|
* for all of them, we just consider it a failure and wait for the next
|
|
|
|
* handshake.
|
|
|
|
*/
|
|
|
|
skb_queue_walk(&packets, skb) {
|
|
|
|
/* 0 for no outer TOS: no leak. TODO: at some later point, we
|
|
|
|
* might consider using flowi->tos as outer instead.
|
|
|
|
*/
|
|
|
|
PACKET_CB(skb)->ds = ip_tunnel_ecn_encap(0, ip_hdr(skb), skb);
|
|
|
|
PACKET_CB(skb)->nonce =
|
wireguard: noise: separate receive counter from send counter
In "wireguard: queueing: preserve flow hash across packet scrubbing", we
were required to slightly increase the size of the receive replay
counter to something still fairly small, but an increase nonetheless.
It turns out that we can recoup some of the additional memory overhead
by splitting up the prior union type into two distinct types. Before, we
used the same "noise_counter" union for both sending and receiving, with
sending just using a simple atomic64_t, while receiving used the full
replay counter checker. This meant that most of the memory being
allocated for the sending counter was being wasted. Since the old
"noise_counter" type increased in size in the prior commit, now is a
good time to split up that union type into a distinct "noise_replay_
counter" for receiving and a boring atomic64_t for sending, each using
neither more nor less memory than required.
Also, since sometimes the replay counter is accessed without
necessitating additional accesses to the bitmap, we can reduce cache
misses by hoisting the always-necessary lock above the bitmap in the
struct layout. We also change a "noise_replay_counter" stack allocation
to kmalloc in a -DDEBUG selftest so that KASAN doesn't trigger a stack
frame warning.
All and all, removing a bit of abstraction in this commit makes the code
simpler and smaller, in addition to the motivating memory usage
recuperation. For example, passing around raw "noise_symmetric_key"
structs is something that really only makes sense within noise.c, in the
one place where the sending and receiving keys can safely be thought of
as the same type of object; subsequent to that, it's important that we
uniformly access these through keypair->{sending,receiving}, where their
distinct roles are always made explicit. So this patch allows us to draw
that distinction clearly as well.
Fixes: e7096c131e51 ("net: WireGuard secure network tunnel")
Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
2020-05-20 04:49:30 +00:00
|
|
|
atomic64_inc_return(&keypair->sending_counter) - 1;
|
net: WireGuard secure network tunnel
WireGuard is a layer 3 secure networking tunnel made specifically for
the kernel, that aims to be much simpler and easier to audit than IPsec.
Extensive documentation and description of the protocol and
considerations, along with formal proofs of the cryptography, are
available at:
* https://www.wireguard.com/
* https://www.wireguard.com/papers/wireguard.pdf
This commit implements WireGuard as a simple network device driver,
accessible in the usual RTNL way used by virtual network drivers. It
makes use of the udp_tunnel APIs, GRO, GSO, NAPI, and the usual set of
networking subsystem APIs. It has a somewhat novel multicore queueing
system designed for maximum throughput and minimal latency of encryption
operations, but it is implemented modestly using workqueues and NAPI.
Configuration is done via generic Netlink, and following a review from
the Netlink maintainer a year ago, several high profile userspace tools
have already implemented the API.
This commit also comes with several different tests, both in-kernel
tests and out-of-kernel tests based on network namespaces, taking profit
of the fact that sockets used by WireGuard intentionally stay in the
namespace the WireGuard interface was originally created, exactly like
the semantics of userspace tun devices. See wireguard.com/netns/ for
pictures and examples.
The source code is fairly short, but rather than combining everything
into a single file, WireGuard is developed as cleanly separable files,
making auditing and comprehension easier. Things are laid out as
follows:
* noise.[ch], cookie.[ch], messages.h: These implement the bulk of the
cryptographic aspects of the protocol, and are mostly data-only in
nature, taking in buffers of bytes and spitting out buffers of
bytes. They also handle reference counting for their various shared
pieces of data, like keys and key lists.
* ratelimiter.[ch]: Used as an integral part of cookie.[ch] for
ratelimiting certain types of cryptographic operations in accordance
with particular WireGuard semantics.
* allowedips.[ch], peerlookup.[ch]: The main lookup structures of
WireGuard, the former being trie-like with particular semantics, an
integral part of the design of the protocol, and the latter just
being nice helper functions around the various hashtables we use.
* device.[ch]: Implementation of functions for the netdevice and for
rtnl, responsible for maintaining the life of a given interface and
wiring it up to the rest of WireGuard.
* peer.[ch]: Each interface has a list of peers, with helper functions
available here for creation, destruction, and reference counting.
* socket.[ch]: Implementation of functions related to udp_socket and
the general set of kernel socket APIs, for sending and receiving
ciphertext UDP packets, and taking care of WireGuard-specific sticky
socket routing semantics for the automatic roaming.
* netlink.[ch]: Userspace API entry point for configuring WireGuard
peers and devices. The API has been implemented by several userspace
tools and network management utility, and the WireGuard project
distributes the basic wg(8) tool.
* queueing.[ch]: Shared function on the rx and tx path for handling
the various queues used in the multicore algorithms.
* send.c: Handles encrypting outgoing packets in parallel on
multiple cores, before sending them in order on a single core, via
workqueues and ring buffers. Also handles sending handshake and cookie
messages as part of the protocol, in parallel.
* receive.c: Handles decrypting incoming packets in parallel on
multiple cores, before passing them off in order to be ingested via
the rest of the networking subsystem with GRO via the typical NAPI
poll function. Also handles receiving handshake and cookie messages
as part of the protocol, in parallel.
* timers.[ch]: Uses the timer wheel to implement protocol particular
event timeouts, and gives a set of very simple event-driven entry
point functions for callers.
* main.c, version.h: Initialization and deinitialization of the module.
* selftest/*.h: Runtime unit tests for some of the most security
sensitive functions.
* tools/testing/selftests/wireguard/netns.sh: Aforementioned testing
script using network namespaces.
This commit aims to be as self-contained as possible, implementing
WireGuard as a standalone module not needing much special handling or
coordination from the network subsystem. I expect for future
optimizations to the network stack to positively improve WireGuard, and
vice-versa, but for the time being, this exists as intentionally
standalone.
We introduce a menu option for CONFIG_WIREGUARD, as well as providing a
verbose debug log and self-tests via CONFIG_WIREGUARD_DEBUG.
Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
Cc: David Miller <davem@davemloft.net>
Cc: Greg KH <gregkh@linuxfoundation.org>
Cc: Linus Torvalds <torvalds@linux-foundation.org>
Cc: Herbert Xu <herbert@gondor.apana.org.au>
Cc: linux-crypto@vger.kernel.org
Cc: linux-kernel@vger.kernel.org
Cc: netdev@vger.kernel.org
Signed-off-by: David S. Miller <davem@davemloft.net>
2019-12-08 23:27:34 +00:00
|
|
|
if (unlikely(PACKET_CB(skb)->nonce >= REJECT_AFTER_MESSAGES))
|
|
|
|
goto out_invalid;
|
|
|
|
}
|
|
|
|
|
|
|
|
packets.prev->next = NULL;
|
|
|
|
wg_peer_get(keypair->entry.peer);
|
|
|
|
PACKET_CB(packets.next)->keypair = keypair;
|
wireguard: queueing: get rid of per-peer ring buffers
Having two ring buffers per-peer means that every peer results in two
massive ring allocations. On an 8-core x86_64 machine, this commit
reduces the per-peer allocation from 18,688 bytes to 1,856 bytes, which
is an 90% reduction. Ninety percent! With some single-machine
deployments approaching 500,000 peers, we're talking about a reduction
from 7 gigs of memory down to 700 megs of memory.
In order to get rid of these per-peer allocations, this commit switches
to using a list-based queueing approach. Currently GSO fragments are
chained together using the skb->next pointer (the skb_list_* singly
linked list approach), so we form the per-peer queue around the unused
skb->prev pointer (which sort of makes sense because the links are
pointing backwards). Use of skb_queue_* is not possible here, because
that is based on doubly linked lists and spinlocks. Multiple cores can
write into the queue at any given time, because its writes occur in the
start_xmit path or in the udp_recv path. But reads happen in a single
workqueue item per-peer, amounting to a multi-producer, single-consumer
paradigm.
The MPSC queue is implemented locklessly and never blocks. However, it
is not linearizable (though it is serializable), with a very tight and
unlikely race on writes, which, when hit (some tiny fraction of the
0.15% of partial adds on a fully loaded 16-core x86_64 system), causes
the queue reader to terminate early. However, because every packet sent
queues up the same workqueue item after it is fully added, the worker
resumes again, and stopping early isn't actually a problem, since at
that point the packet wouldn't have yet been added to the encryption
queue. These properties allow us to avoid disabling interrupts or
spinning. The design is based on Dmitry Vyukov's algorithm [1].
Performance-wise, ordinarily list-based queues aren't preferable to
ringbuffers, because of cache misses when following pointers around.
However, we *already* have to follow the adjacent pointers when working
through fragments, so there shouldn't actually be any change there. A
potential downside is that dequeueing is a bit more complicated, but the
ptr_ring structure used prior had a spinlock when dequeueing, so all and
all the difference appears to be a wash.
Actually, from profiling, the biggest performance hit, by far, of this
commit winds up being atomic_add_unless(count, 1, max) and atomic_
dec(count), which account for the majority of CPU time, according to
perf. In that sense, the previous ring buffer was superior in that it
could check if it was full by head==tail, which the list-based approach
cannot do.
But all and all, this enables us to get massive memory savings, allowing
WireGuard to scale for real world deployments, without taking much of a
performance hit.
[1] http://www.1024cores.net/home/lock-free-algorithms/queues/intrusive-mpsc-node-based-queue
Reviewed-by: Dmitry Vyukov <dvyukov@google.com>
Reviewed-by: Toke Høiland-Jørgensen <toke@redhat.com>
Fixes: e7096c131e51 ("net: WireGuard secure network tunnel")
Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
Signed-off-by: Jakub Kicinski <kuba@kernel.org>
2021-02-22 16:25:48 +00:00
|
|
|
wg_packet_create_data(peer, packets.next);
|
net: WireGuard secure network tunnel
WireGuard is a layer 3 secure networking tunnel made specifically for
the kernel, that aims to be much simpler and easier to audit than IPsec.
Extensive documentation and description of the protocol and
considerations, along with formal proofs of the cryptography, are
available at:
* https://www.wireguard.com/
* https://www.wireguard.com/papers/wireguard.pdf
This commit implements WireGuard as a simple network device driver,
accessible in the usual RTNL way used by virtual network drivers. It
makes use of the udp_tunnel APIs, GRO, GSO, NAPI, and the usual set of
networking subsystem APIs. It has a somewhat novel multicore queueing
system designed for maximum throughput and minimal latency of encryption
operations, but it is implemented modestly using workqueues and NAPI.
Configuration is done via generic Netlink, and following a review from
the Netlink maintainer a year ago, several high profile userspace tools
have already implemented the API.
This commit also comes with several different tests, both in-kernel
tests and out-of-kernel tests based on network namespaces, taking profit
of the fact that sockets used by WireGuard intentionally stay in the
namespace the WireGuard interface was originally created, exactly like
the semantics of userspace tun devices. See wireguard.com/netns/ for
pictures and examples.
The source code is fairly short, but rather than combining everything
into a single file, WireGuard is developed as cleanly separable files,
making auditing and comprehension easier. Things are laid out as
follows:
* noise.[ch], cookie.[ch], messages.h: These implement the bulk of the
cryptographic aspects of the protocol, and are mostly data-only in
nature, taking in buffers of bytes and spitting out buffers of
bytes. They also handle reference counting for their various shared
pieces of data, like keys and key lists.
* ratelimiter.[ch]: Used as an integral part of cookie.[ch] for
ratelimiting certain types of cryptographic operations in accordance
with particular WireGuard semantics.
* allowedips.[ch], peerlookup.[ch]: The main lookup structures of
WireGuard, the former being trie-like with particular semantics, an
integral part of the design of the protocol, and the latter just
being nice helper functions around the various hashtables we use.
* device.[ch]: Implementation of functions for the netdevice and for
rtnl, responsible for maintaining the life of a given interface and
wiring it up to the rest of WireGuard.
* peer.[ch]: Each interface has a list of peers, with helper functions
available here for creation, destruction, and reference counting.
* socket.[ch]: Implementation of functions related to udp_socket and
the general set of kernel socket APIs, for sending and receiving
ciphertext UDP packets, and taking care of WireGuard-specific sticky
socket routing semantics for the automatic roaming.
* netlink.[ch]: Userspace API entry point for configuring WireGuard
peers and devices. The API has been implemented by several userspace
tools and network management utility, and the WireGuard project
distributes the basic wg(8) tool.
* queueing.[ch]: Shared function on the rx and tx path for handling
the various queues used in the multicore algorithms.
* send.c: Handles encrypting outgoing packets in parallel on
multiple cores, before sending them in order on a single core, via
workqueues and ring buffers. Also handles sending handshake and cookie
messages as part of the protocol, in parallel.
* receive.c: Handles decrypting incoming packets in parallel on
multiple cores, before passing them off in order to be ingested via
the rest of the networking subsystem with GRO via the typical NAPI
poll function. Also handles receiving handshake and cookie messages
as part of the protocol, in parallel.
* timers.[ch]: Uses the timer wheel to implement protocol particular
event timeouts, and gives a set of very simple event-driven entry
point functions for callers.
* main.c, version.h: Initialization and deinitialization of the module.
* selftest/*.h: Runtime unit tests for some of the most security
sensitive functions.
* tools/testing/selftests/wireguard/netns.sh: Aforementioned testing
script using network namespaces.
This commit aims to be as self-contained as possible, implementing
WireGuard as a standalone module not needing much special handling or
coordination from the network subsystem. I expect for future
optimizations to the network stack to positively improve WireGuard, and
vice-versa, but for the time being, this exists as intentionally
standalone.
We introduce a menu option for CONFIG_WIREGUARD, as well as providing a
verbose debug log and self-tests via CONFIG_WIREGUARD_DEBUG.
Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
Cc: David Miller <davem@davemloft.net>
Cc: Greg KH <gregkh@linuxfoundation.org>
Cc: Linus Torvalds <torvalds@linux-foundation.org>
Cc: Herbert Xu <herbert@gondor.apana.org.au>
Cc: linux-crypto@vger.kernel.org
Cc: linux-kernel@vger.kernel.org
Cc: netdev@vger.kernel.org
Signed-off-by: David S. Miller <davem@davemloft.net>
2019-12-08 23:27:34 +00:00
|
|
|
return;
|
|
|
|
|
|
|
|
out_invalid:
|
wireguard: noise: separate receive counter from send counter
In "wireguard: queueing: preserve flow hash across packet scrubbing", we
were required to slightly increase the size of the receive replay
counter to something still fairly small, but an increase nonetheless.
It turns out that we can recoup some of the additional memory overhead
by splitting up the prior union type into two distinct types. Before, we
used the same "noise_counter" union for both sending and receiving, with
sending just using a simple atomic64_t, while receiving used the full
replay counter checker. This meant that most of the memory being
allocated for the sending counter was being wasted. Since the old
"noise_counter" type increased in size in the prior commit, now is a
good time to split up that union type into a distinct "noise_replay_
counter" for receiving and a boring atomic64_t for sending, each using
neither more nor less memory than required.
Also, since sometimes the replay counter is accessed without
necessitating additional accesses to the bitmap, we can reduce cache
misses by hoisting the always-necessary lock above the bitmap in the
struct layout. We also change a "noise_replay_counter" stack allocation
to kmalloc in a -DDEBUG selftest so that KASAN doesn't trigger a stack
frame warning.
All and all, removing a bit of abstraction in this commit makes the code
simpler and smaller, in addition to the motivating memory usage
recuperation. For example, passing around raw "noise_symmetric_key"
structs is something that really only makes sense within noise.c, in the
one place where the sending and receiving keys can safely be thought of
as the same type of object; subsequent to that, it's important that we
uniformly access these through keypair->{sending,receiving}, where their
distinct roles are always made explicit. So this patch allows us to draw
that distinction clearly as well.
Fixes: e7096c131e51 ("net: WireGuard secure network tunnel")
Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
2020-05-20 04:49:30 +00:00
|
|
|
WRITE_ONCE(keypair->sending.is_valid, false);
|
net: WireGuard secure network tunnel
WireGuard is a layer 3 secure networking tunnel made specifically for
the kernel, that aims to be much simpler and easier to audit than IPsec.
Extensive documentation and description of the protocol and
considerations, along with formal proofs of the cryptography, are
available at:
* https://www.wireguard.com/
* https://www.wireguard.com/papers/wireguard.pdf
This commit implements WireGuard as a simple network device driver,
accessible in the usual RTNL way used by virtual network drivers. It
makes use of the udp_tunnel APIs, GRO, GSO, NAPI, and the usual set of
networking subsystem APIs. It has a somewhat novel multicore queueing
system designed for maximum throughput and minimal latency of encryption
operations, but it is implemented modestly using workqueues and NAPI.
Configuration is done via generic Netlink, and following a review from
the Netlink maintainer a year ago, several high profile userspace tools
have already implemented the API.
This commit also comes with several different tests, both in-kernel
tests and out-of-kernel tests based on network namespaces, taking profit
of the fact that sockets used by WireGuard intentionally stay in the
namespace the WireGuard interface was originally created, exactly like
the semantics of userspace tun devices. See wireguard.com/netns/ for
pictures and examples.
The source code is fairly short, but rather than combining everything
into a single file, WireGuard is developed as cleanly separable files,
making auditing and comprehension easier. Things are laid out as
follows:
* noise.[ch], cookie.[ch], messages.h: These implement the bulk of the
cryptographic aspects of the protocol, and are mostly data-only in
nature, taking in buffers of bytes and spitting out buffers of
bytes. They also handle reference counting for their various shared
pieces of data, like keys and key lists.
* ratelimiter.[ch]: Used as an integral part of cookie.[ch] for
ratelimiting certain types of cryptographic operations in accordance
with particular WireGuard semantics.
* allowedips.[ch], peerlookup.[ch]: The main lookup structures of
WireGuard, the former being trie-like with particular semantics, an
integral part of the design of the protocol, and the latter just
being nice helper functions around the various hashtables we use.
* device.[ch]: Implementation of functions for the netdevice and for
rtnl, responsible for maintaining the life of a given interface and
wiring it up to the rest of WireGuard.
* peer.[ch]: Each interface has a list of peers, with helper functions
available here for creation, destruction, and reference counting.
* socket.[ch]: Implementation of functions related to udp_socket and
the general set of kernel socket APIs, for sending and receiving
ciphertext UDP packets, and taking care of WireGuard-specific sticky
socket routing semantics for the automatic roaming.
* netlink.[ch]: Userspace API entry point for configuring WireGuard
peers and devices. The API has been implemented by several userspace
tools and network management utility, and the WireGuard project
distributes the basic wg(8) tool.
* queueing.[ch]: Shared function on the rx and tx path for handling
the various queues used in the multicore algorithms.
* send.c: Handles encrypting outgoing packets in parallel on
multiple cores, before sending them in order on a single core, via
workqueues and ring buffers. Also handles sending handshake and cookie
messages as part of the protocol, in parallel.
* receive.c: Handles decrypting incoming packets in parallel on
multiple cores, before passing them off in order to be ingested via
the rest of the networking subsystem with GRO via the typical NAPI
poll function. Also handles receiving handshake and cookie messages
as part of the protocol, in parallel.
* timers.[ch]: Uses the timer wheel to implement protocol particular
event timeouts, and gives a set of very simple event-driven entry
point functions for callers.
* main.c, version.h: Initialization and deinitialization of the module.
* selftest/*.h: Runtime unit tests for some of the most security
sensitive functions.
* tools/testing/selftests/wireguard/netns.sh: Aforementioned testing
script using network namespaces.
This commit aims to be as self-contained as possible, implementing
WireGuard as a standalone module not needing much special handling or
coordination from the network subsystem. I expect for future
optimizations to the network stack to positively improve WireGuard, and
vice-versa, but for the time being, this exists as intentionally
standalone.
We introduce a menu option for CONFIG_WIREGUARD, as well as providing a
verbose debug log and self-tests via CONFIG_WIREGUARD_DEBUG.
Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
Cc: David Miller <davem@davemloft.net>
Cc: Greg KH <gregkh@linuxfoundation.org>
Cc: Linus Torvalds <torvalds@linux-foundation.org>
Cc: Herbert Xu <herbert@gondor.apana.org.au>
Cc: linux-crypto@vger.kernel.org
Cc: linux-kernel@vger.kernel.org
Cc: netdev@vger.kernel.org
Signed-off-by: David S. Miller <davem@davemloft.net>
2019-12-08 23:27:34 +00:00
|
|
|
out_nokey:
|
|
|
|
wg_noise_keypair_put(keypair, false);
|
|
|
|
|
|
|
|
/* We orphan the packets if we're waiting on a handshake, so that they
|
|
|
|
* don't block a socket's pool.
|
|
|
|
*/
|
|
|
|
skb_queue_walk(&packets, skb)
|
|
|
|
skb_orphan(skb);
|
|
|
|
/* Then we put them back on the top of the queue. We're not too
|
|
|
|
* concerned about accidentally getting things a little out of order if
|
|
|
|
* packets are being added really fast, because this queue is for before
|
|
|
|
* packets can even be sent and it's small anyway.
|
|
|
|
*/
|
|
|
|
spin_lock_bh(&peer->staged_packet_queue.lock);
|
|
|
|
skb_queue_splice(&packets, &peer->staged_packet_queue);
|
|
|
|
spin_unlock_bh(&peer->staged_packet_queue.lock);
|
|
|
|
|
|
|
|
/* If we're exiting because there's something wrong with the key, it
|
|
|
|
* means we should initiate a new handshake.
|
|
|
|
*/
|
|
|
|
wg_packet_send_queued_handshake_initiation(peer, false);
|
|
|
|
}
|