Most of the required renames here are net wins for readaibility, I'd
say. The ones in `arch` are a little more verbose, but I think better. I
didn't bother renaming the non-conflicting functions in
`arch/arm/bits.zig` and `arch/aarch64/bits.zig`, since these backends
are pretty bit-rotted anyway AIUI.
It is now composed of these main sections:
* Declarations that are shared among all operating systems.
* Declarations that have the same name, but different type signatures
depending on the operating system. Often multiple operating systems
share the same type signatures however.
* Declarations that are specific to a single operating system.
- These are imported one per line so you can see where they come from,
protected by a comptime block to prevent accessing the wrong one.
Closes#19352 by changing the convention to making types `void` and
functions `{}`, so that it becomes possible to update `@hasDecl` sites
to use `@TypeOf(f) != void` or `T != void`. Happily, this ended up
removing some duplicate logic and update some bitrotted feature
detection checks.
A handful of types have been modified to gain namespacing and type
safety. This is a breaking change.
Oh, and the last usage of `usingnamespace` site is eliminated.
This patch is a pure rename plus only changing the file path in
`@import` sites, so it is expected to not create version control
conflicts, even when rebasing.
This now defaults to false already since the autodocs rework.
The langref still cannot be enabled by default because the langref
contains doctests that exercise the `@cImport` feature which is disabled
in zig2 builds.
Not really useful after old C++ compiler removal, and
zig build has own cache system. If someone still wants it,
`CMAKE_C_COMPILER_LAUNCHER` and `CMAKE_CXX_COMPILER_LAUNCHER` exist.
From CMake docs:
> RULE_LAUNCH_COMPILE
> Note: This property is intended for internal use by ctest(1).
> Projects and developers should use the <LANG>_COMPILER_LAUNCHER
> target properties or the associated CMAKE_<LANG>_COMPILER_LAUNCHER
> variables instead.
Signed-off-by: Eric Joldasov <bratishkaerik@landless-city.net>
Set `ZIG_PIE` default to be same as `CMAKE_POSITION_INDEPENDENT_CODE`, and
add check for situation when `ZIG_PIE` is set to True but CMake does not
support compiling position independent code. CMake's support is needed
for "zigcpp" target.
Also remove temporary variables for constructing `ZIG_BUILD_ARGS`,
instead use `list(APPEND ...)` functions.
Also remove long unused `ZIG_NO_LANGREF` variable.
Signed-off-by: Eric Joldasov <bratishkaerik@landless-city.net>
Replace `CMAKE_SOURCE_DIR` and `CMAKE_BUILD_DIR` with different variables,
or in some cases just remove them.
For some function arguments, prepended `CMAKE_SOURCE_DIR` was removed without
replacement. This includes:
* Sources for `add_library` and `add_executable` (`ZIG_CPP_SOURCES` and `ZIG_WASM2C_SOURCES`)
* Inputs for `configure_file` and `target_include_directory`
* For arguments above, CMake already prepends
`CMAKE_CURRENT_SOURCE_DIR` to them by default, if they are relative paths.
Additionaly, it was removed from arguments of commands that have `WORKING_DIRECTORY` set to
`PROJECT_SOURCE_DIR`, they will be similarly converted by CMake for us.
Also:
* Move project declaration to the top so that these variables are
available earlier.
* Avoid calling "git" executable if ".git" directory does not exist.
* Swap "--prefix" and `ZIG_BUILD_ARGS` arguments in cmake/install.cmake
to match same "zig2 build" command in CMakeLists.txt and allow
overriding "--prefix" argument
Signed-off-by: Eric Joldasov <bratishkaerik@landless-city.net>
They were introduced in https://github.com/ziglang/zig/pull/3467 and
5b51f41cee , and become obsolete since
C++-based compiler was removed: all C or C++ sources built by CMake
are just intermediate steps in bootstrapping.
Signed-off-by: Eric Joldasov <bratishkaerik@landless-city.net>
* Localize most of the global properties and functions, for some time
they are only needed for "zigcpp" static library (sometimes with PUBLIC
keyword, so that it will propagate to zig2): `CMAKE_*_OUTPUT_DIRECTORY`
and two calls to `include_directories`. This removes useless flags when
building other targets and cleans build log a bit.
* Remove `EXE_CXX_FLAGS` variable, instead use more appropriate specific
properties and functions for this target. This gives better errors if
compiler does not support some of them, and CMake also handles for us
duplicate flags. It's also easier to read side-by-side with same
flags from build.zig .
* Add some comments.
Signed-off-by: Eric Joldasov <bratishkaerik@landless-city.net>
this patch renames ComptimeStringMap to StaticStringMap, makes it
accept only a single type parameter, and return a known struct type
instead of an anonymous struct. initial motivation for these changes
was to reduce the 'very long type names' issue described here
https://github.com/ziglang/zig/pull/19682.
this breaks the previous API. users will now need to write:
`const map = std.StaticStringMap(T).initComptime(kvs_list);`
* move `kvs_list` param from type param to an `initComptime()` param
* new public methods
* `keys()`, `values()` helpers
* `init(allocator)`, `deinit(allocator)` for runtime data
* `getLongestPrefix(str)`, `getLongestPrefixIndex(str)` - i'm not sure
these belong but have left in for now incase they are deemed useful
* performance notes:
* i posted some benchmarking results here:
https://github.com/travisstaloch/comptime-string-map-revised/issues/1
* i noticed a speedup reducing the size of the struct from 48 to 32
bytes and thus use u32s instead of usize for all length fields
* i noticed speedup storing KVs as a struct of arrays
* latest benchmark shows these wall_time improvements for
debug/safe/small/fast builds: -6.6% / -10.2% / -19.1% / -8.9%. full
output in link above.
Symmetry with parse_float and to hide the implementation from the user.
Additionally, we expose the entire namespace and provide some aliases so
everything is available to a user.
Closes#19366
* `linux.IO_Uring` -> `linux.IoUring` to align with naming conventions.
* All functions `io_uring_prep_foo` are now methods `prep_foo` on `io_uring_sqe`, which is in a file of its own.
* `SubmissionQueue` and `CompletionQueue` are namespaced under `IoUring`.
This is a breaking change.
The new file and namespace layouts are more idiomatic, and allow us to
eliminate one more usage of `usingnamespace` from the standard library.
2 remain.
Part of #19063.
Primarily, this moves Aro from deps/ to lib/compiler/ so that it can be
lazily compiled from source. src/aro_translate_c.zig is moved to
lib/compiler/aro_translate_c.zig and some of Zig CLI logic moved to a
main() function there.
aro_translate_c.zig becomes the "common" import for clang-based
translate-c.
Not all of the compiler was able to be detangled from Aro, however, so
it still, for now, remains being compiled with the main compiler
sources due to the clang-based translate-c depending on it. Once
aro-based translate-c achieves feature parity with the clang-based
translate-c implementation, the clang-based one can be removed from Zig.
Aro made it unnecessarily difficult to depend on with these .def files
and all these Zig module requirements. I looked at the .def files and
made these observations:
- The canonical source is llvm .def files.
- Therefore there is an update process to sync with llvm that involves
regenerating the .def files in Aro.
- Therefore you might as well just regenerate the .zig files directly
and check those into Aro.
- Also with a small amount of tinkering, the file size on disk of these
generated .zig files can be made many times smaller, without
compromising type safety in the usage of the data.
This would make things much easier on Zig as downstream project,
particularly we could remove those pesky stubs when bootstrapping.
I have gone ahead with these changes since they unblock me and I will
have a chat with Vexu to see what he thinks.