spirv: improve shuffle codegen

This commit is contained in:
Robin Voetter 2024-06-04 22:09:15 +02:00
parent a3b1ba82f5
commit a567f3871e
No known key found for this signature in database
2 changed files with 138 additions and 8 deletions

View File

@ -4082,25 +4082,72 @@ const DeclGen = struct {
const b = try self.resolve(extra.b);
const mask = Value.fromInterned(extra.mask);
const ty = self.typeOfIndex(inst);
// Note: number of components in the result, a, and b may differ.
const result_ty = self.typeOfIndex(inst);
const a_ty = self.typeOf(extra.a);
const b_ty = self.typeOf(extra.b);
var wip = try self.elementWise(ty, true);
defer wip.deinit();
for (wip.results, 0..) |*result_id, i| {
const scalar_ty = result_ty.scalarType(mod);
const scalar_ty_id = try self.resolveType(scalar_ty, .direct);
// If all of the types are SPIR-V vectors, we can use OpVectorShuffle.
if (self.isSpvVector(result_ty) and self.isSpvVector(a_ty) and self.isSpvVector(b_ty)) {
// The SPIR-V shuffle instruction is similar to the Air instruction, except that the elements are
// numbered consecutively instead of using negatives.
const components = try self.gpa.alloc(Word, result_ty.vectorLen(mod));
defer self.gpa.free(components);
const a_len = a_ty.vectorLen(mod);
for (components, 0..) |*component, i| {
const elem = try mask.elemValue(mod, i);
if (elem.isUndef(mod)) {
// This is explicitly valid for OpVectorShuffle, it indicates undefined.
component.* = 0xFFFF_FFFF;
continue;
}
const index = elem.toSignedInt(mod);
if (index >= 0) {
component.* = @intCast(index);
} else {
component.* = @intCast(~index + a_len);
}
}
const result_id = self.spv.allocId();
try self.func.body.emit(self.spv.gpa, .OpVectorShuffle, .{
.id_result_type = try self.resolveType(result_ty, .direct),
.id_result = result_id,
.vector_1 = a,
.vector_2 = b,
.components = components,
});
return result_id;
}
// Fall back to manually extracting and inserting components.
const components = try self.gpa.alloc(IdRef, result_ty.vectorLen(mod));
defer self.gpa.free(components);
for (components, 0..) |*id, i| {
const elem = try mask.elemValue(mod, i);
if (elem.isUndef(mod)) {
result_id.* = try self.spv.constUndef(wip.ty_id);
id.* = try self.spv.constUndef(scalar_ty_id);
continue;
}
const index = elem.toSignedInt(mod);
if (index >= 0) {
result_id.* = try self.extractVectorComponent(wip.ty, a, @intCast(index));
id.* = try self.extractVectorComponent(scalar_ty, a, @intCast(index));
} else {
result_id.* = try self.extractVectorComponent(wip.ty, b, @intCast(~index));
id.* = try self.extractVectorComponent(scalar_ty, b, @intCast(~index));
}
}
return try wip.finalize();
return try self.constructVector(result_ty, components);
}
fn indicesToIds(self: *DeclGen, indices: []const u32) ![]IdRef {

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@ -2,6 +2,7 @@ const std = @import("std");
const builtin = @import("builtin");
const mem = std.mem;
const expect = std.testing.expect;
const expectEqual = std.testing.expectEqual;
test "@shuffle int" {
if (builtin.zig_backend == .stage2_aarch64) return error.SkipZigTest; // TODO
@ -49,6 +50,88 @@ test "@shuffle int" {
try comptime S.doTheTest();
}
test "@shuffle int strange sizes" {
if (builtin.zig_backend == .stage2_wasm) return error.SkipZigTest; // TODO
if (builtin.zig_backend == .stage2_x86_64) return error.SkipZigTest; // TODO
if (builtin.zig_backend == .stage2_aarch64) return error.SkipZigTest; // TODO
if (builtin.zig_backend == .stage2_arm) return error.SkipZigTest; // TODO
if (builtin.zig_backend == .stage2_sparc64) return error.SkipZigTest; // TODO
if (builtin.zig_backend == .stage2_riscv64) return error.SkipZigTest;
try comptime testShuffle(2, 2, 2);
try testShuffle(2, 2, 2);
try comptime testShuffle(4, 4, 4);
try testShuffle(4, 4, 4);
try comptime testShuffle(7, 4, 4);
try testShuffle(7, 4, 4);
try comptime testShuffle(8, 6, 4);
try testShuffle(8, 6, 4);
try comptime testShuffle(2, 7, 5);
try testShuffle(2, 7, 5);
try comptime testShuffle(13, 16, 12);
try testShuffle(13, 16, 12);
try comptime testShuffle(19, 3, 17);
try testShuffle(19, 3, 17);
try comptime testShuffle(1, 10, 1);
try testShuffle(1, 10, 1);
}
fn testShuffle(
comptime x_len: comptime_int,
comptime a_len: comptime_int,
comptime b_len: comptime_int,
) !void {
const T = i32;
const XT = @Vector(x_len, T);
const AT = @Vector(a_len, T);
const BT = @Vector(b_len, T);
const a_elems = comptime blk: {
var elems: [a_len]T = undefined;
for (&elems, 0..) |*elem, i| elem.* = @intCast(100 + i);
break :blk elems;
};
var a: AT = a_elems;
_ = &a;
const b_elems = comptime blk: {
var elems: [b_len]T = undefined;
for (&elems, 0..) |*elem, i| elem.* = @intCast(1000 + i);
break :blk elems;
};
var b: BT = b_elems;
_ = &b;
const mask_seed: []const i32 = &.{ -14, -31, 23, 1, 21, 13, 17, -21, -10, -27, -16, -5, 15, 14, -2, 26, 2, -31, -24, -16 };
const mask = comptime blk: {
var elems: [x_len]i32 = undefined;
for (&elems, 0..) |*elem, i| {
const mask_val = mask_seed[i];
if (mask_val >= 0) {
elem.* = @mod(mask_val, a_len);
} else {
elem.* = @mod(mask_val, -b_len);
}
}
break :blk elems;
};
const x: XT = @shuffle(T, a, b, mask);
const x_elems: [x_len]T = x;
for (mask, x_elems) |m, x_elem| {
if (m >= 0) {
// Element from A
try expectEqual(x_elem, a_elems[@intCast(m)]);
} else {
// Element from B
try expectEqual(x_elem, b_elems[@intCast(~m)]);
}
}
}
test "@shuffle bool 1" {
if (builtin.zig_backend == .stage2_wasm) return error.SkipZigTest; // TODO
if (builtin.zig_backend == .stage2_x86_64) return error.SkipZigTest; // TODO