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introduce std.Thread.Mutex.Recursive
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@ -1,23 +1,11 @@
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//! Mutex is a synchronization primitive which enforces atomic access to a shared region of code known as the "critical section".
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//! It does this by blocking ensuring only one thread is in the critical section at any given point in time by blocking the others.
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//! Mutex is a synchronization primitive which enforces atomic access to a
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//! shared region of code known as the "critical section".
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//!
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//! It does this by blocking ensuring only one thread is in the critical
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//! section at any given point in time by blocking the others.
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//!
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//! Mutex can be statically initialized and is at most `@sizeOf(u64)` large.
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//! Use `lock()` or `tryLock()` to enter the critical section and `unlock()` to leave it.
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//!
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//! Example:
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//! ```
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//! var m = Mutex{};
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//!
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//! {
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//! m.lock();
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//! defer m.unlock();
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//! // ... critical section code
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//! }
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//!
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//! if (m.tryLock()) {
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//! defer m.unlock();
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//! // ... critical section code
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//! }
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//! ```
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const std = @import("../std.zig");
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const builtin = @import("builtin");
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@ -30,6 +18,8 @@ const Futex = Thread.Futex;
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impl: Impl = .{},
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pub const Recursive = @import("Mutex/Recursive.zig");
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/// Tries to acquire the mutex without blocking the caller's thread.
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/// Returns `false` if the calling thread would have to block to acquire it.
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/// Otherwise, returns `true` and the caller should `unlock()` the Mutex to release it.
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@ -312,3 +302,19 @@ test "many contended" {
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try testing.expectEqual(runner.counter.get(), num_increments * num_threads);
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}
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// https://github.com/ziglang/zig/issues/19295
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//test @This() {
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// var m: Mutex = .{};
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//
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// {
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// m.lock();
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// defer m.unlock();
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// // ... critical section code
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// }
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//
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// if (m.tryLock()) {
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// defer m.unlock();
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// // ... critical section code
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// }
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//}
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86
lib/std/Thread/Mutex/Recursive.zig
Normal file
86
lib/std/Thread/Mutex/Recursive.zig
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@ -0,0 +1,86 @@
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//! A synchronization primitive enforcing atomic access to a shared region of
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//! code known as the "critical section".
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//!
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//! Equivalent to `std.Mutex` except it allows the same thread to obtain the
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//! lock multiple times.
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//!
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//! A recursive mutex is an abstraction layer on top of a regular mutex;
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//! therefore it is recommended to use instead `std.Mutex` unless there is a
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//! specific reason a recursive mutex is warranted.
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const std = @import("../../std.zig");
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const Recursive = @This();
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const Mutex = std.Thread.Mutex;
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const assert = std.debug.assert;
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mutex: Mutex,
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thread_id: std.Thread.Id,
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lock_count: usize,
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pub const init: Recursive = .{
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.mutex = .{},
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.thread_id = invalid_thread_id,
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.lock_count = 0,
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};
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/// Acquires the `Mutex` without blocking the caller's thread.
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///
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/// Returns `false` if the calling thread would have to block to acquire it.
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///
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/// Otherwise, returns `true` and the caller should `unlock()` the Mutex to release it.
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pub fn tryLock(r: *Recursive) bool {
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const current_thread_id = std.Thread.getCurrentId();
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return tryLockInner(r, current_thread_id);
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}
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/// Acquires the `Mutex`, blocking the current thread while the mutex is
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/// already held by another thread.
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///
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/// The `Mutex` can be held multiple times by the same thread.
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///
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/// Once acquired, call `unlock` on the `Mutex` to release it, regardless
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/// of whether the lock was already held by the same thread.
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pub fn lock(r: *Recursive) void {
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const current_thread_id = std.Thread.getCurrentId();
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if (!tryLockInner(r, current_thread_id)) {
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r.mutex.lock();
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assert(r.lock_count == 0);
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r.lock_count = 1;
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@atomicStore(std.Thread.Id, &r.thread_id, current_thread_id, .monotonic);
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}
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}
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/// Releases the `Mutex` which was previously acquired with `lock` or `tryLock`.
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///
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/// It is undefined behavior to unlock from a different thread that it was
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/// locked from.
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pub fn unlock(r: *Recursive) void {
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r.lock_count -= 1;
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if (r.lock_count == 0) {
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// Prevent race where:
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// * Thread A obtains lock and has not yet stored the new thread id.
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// * Thread B loads the thread id after tryLock() false and observes stale thread id.
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@atomicStore(std.Thread.Id, &r.thread_id, invalid_thread_id, .seq_cst);
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r.mutex.unlock();
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}
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}
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fn tryLockInner(r: *Recursive, current_thread_id: std.Thread.Id) bool {
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if (r.mutex.tryLock()) {
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assert(r.lock_count == 0);
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r.lock_count = 1;
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@atomicStore(std.Thread.Id, &r.thread_id, current_thread_id, .monotonic);
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return true;
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}
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const locked_thread_id = @atomicLoad(std.Thread.Id, &r.thread_id, .monotonic);
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if (locked_thread_id == current_thread_id) {
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r.lock_count += 1;
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return true;
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}
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return false;
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}
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/// A value that does not alias any other thread id.
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const invalid_thread_id: std.Thread.Id = 0;
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