introduce std.Thread.Mutex.Recursive

This commit is contained in:
Andrew Kelley 2024-06-12 17:16:34 -07:00
parent 55a9ea250c
commit 506b3f6db6
2 changed files with 110 additions and 18 deletions

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@ -1,23 +1,11 @@
//! Mutex is a synchronization primitive which enforces atomic access to a shared region of code known as the "critical section".
//! It does this by blocking ensuring only one thread is in the critical section at any given point in time by blocking the others.
//! Mutex is a synchronization primitive which enforces atomic access to a
//! shared region of code known as the "critical section".
//!
//! It does this by blocking ensuring only one thread is in the critical
//! section at any given point in time by blocking the others.
//!
//! Mutex can be statically initialized and is at most `@sizeOf(u64)` large.
//! Use `lock()` or `tryLock()` to enter the critical section and `unlock()` to leave it.
//!
//! Example:
//! ```
//! var m = Mutex{};
//!
//! {
//! m.lock();
//! defer m.unlock();
//! // ... critical section code
//! }
//!
//! if (m.tryLock()) {
//! defer m.unlock();
//! // ... critical section code
//! }
//! ```
const std = @import("../std.zig");
const builtin = @import("builtin");
@ -30,6 +18,8 @@ const Futex = Thread.Futex;
impl: Impl = .{},
pub const Recursive = @import("Mutex/Recursive.zig");
/// Tries to acquire the mutex without blocking the caller's thread.
/// Returns `false` if the calling thread would have to block to acquire it.
/// Otherwise, returns `true` and the caller should `unlock()` the Mutex to release it.
@ -312,3 +302,19 @@ test "many contended" {
try testing.expectEqual(runner.counter.get(), num_increments * num_threads);
}
// https://github.com/ziglang/zig/issues/19295
//test @This() {
// var m: Mutex = .{};
//
// {
// m.lock();
// defer m.unlock();
// // ... critical section code
// }
//
// if (m.tryLock()) {
// defer m.unlock();
// // ... critical section code
// }
//}

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@ -0,0 +1,86 @@
//! A synchronization primitive enforcing atomic access to a shared region of
//! code known as the "critical section".
//!
//! Equivalent to `std.Mutex` except it allows the same thread to obtain the
//! lock multiple times.
//!
//! A recursive mutex is an abstraction layer on top of a regular mutex;
//! therefore it is recommended to use instead `std.Mutex` unless there is a
//! specific reason a recursive mutex is warranted.
const std = @import("../../std.zig");
const Recursive = @This();
const Mutex = std.Thread.Mutex;
const assert = std.debug.assert;
mutex: Mutex,
thread_id: std.Thread.Id,
lock_count: usize,
pub const init: Recursive = .{
.mutex = .{},
.thread_id = invalid_thread_id,
.lock_count = 0,
};
/// Acquires the `Mutex` without blocking the caller's thread.
///
/// Returns `false` if the calling thread would have to block to acquire it.
///
/// Otherwise, returns `true` and the caller should `unlock()` the Mutex to release it.
pub fn tryLock(r: *Recursive) bool {
const current_thread_id = std.Thread.getCurrentId();
return tryLockInner(r, current_thread_id);
}
/// Acquires the `Mutex`, blocking the current thread while the mutex is
/// already held by another thread.
///
/// The `Mutex` can be held multiple times by the same thread.
///
/// Once acquired, call `unlock` on the `Mutex` to release it, regardless
/// of whether the lock was already held by the same thread.
pub fn lock(r: *Recursive) void {
const current_thread_id = std.Thread.getCurrentId();
if (!tryLockInner(r, current_thread_id)) {
r.mutex.lock();
assert(r.lock_count == 0);
r.lock_count = 1;
@atomicStore(std.Thread.Id, &r.thread_id, current_thread_id, .monotonic);
}
}
/// Releases the `Mutex` which was previously acquired with `lock` or `tryLock`.
///
/// It is undefined behavior to unlock from a different thread that it was
/// locked from.
pub fn unlock(r: *Recursive) void {
r.lock_count -= 1;
if (r.lock_count == 0) {
// Prevent race where:
// * Thread A obtains lock and has not yet stored the new thread id.
// * Thread B loads the thread id after tryLock() false and observes stale thread id.
@atomicStore(std.Thread.Id, &r.thread_id, invalid_thread_id, .seq_cst);
r.mutex.unlock();
}
}
fn tryLockInner(r: *Recursive, current_thread_id: std.Thread.Id) bool {
if (r.mutex.tryLock()) {
assert(r.lock_count == 0);
r.lock_count = 1;
@atomicStore(std.Thread.Id, &r.thread_id, current_thread_id, .monotonic);
return true;
}
const locked_thread_id = @atomicLoad(std.Thread.Id, &r.thread_id, .monotonic);
if (locked_thread_id == current_thread_id) {
r.lock_count += 1;
return true;
}
return false;
}
/// A value that does not alias any other thread id.
const invalid_thread_id: std.Thread.Id = 0;