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Merge pull request #20667 from jayrod246/windows-watch
Build Runner: Initial Implementation for File System Watching on Windows
This commit is contained in:
commit
3a0da431db
@ -409,7 +409,7 @@ pub fn main() !void {
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if (!watch) return cleanExit();
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switch (builtin.os.tag) {
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.linux => {},
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.linux, .windows => {},
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else => fatal("--watch not yet implemented for {s}", .{@tagName(builtin.os.tag)}),
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}
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@ -237,6 +237,273 @@ const Os = switch (builtin.os.tag) {
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}
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}
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},
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.windows => struct {
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const windows = std.os.windows;
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/// Keyed differently but indexes correspond 1:1 with `dir_table`.
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handle_table: HandleTable,
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dir_list: std.ArrayListUnmanaged(*Directory),
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io_cp: ?windows.HANDLE,
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const HandleTable = std.AutoArrayHashMapUnmanaged(FileId, ReactionSet);
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const FileId = struct {
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volumeSerialNumber: windows.ULONG,
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indexNumber: windows.LARGE_INTEGER,
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};
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const Directory = struct {
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handle: windows.HANDLE,
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id: FileId,
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overlapped: windows.OVERLAPPED,
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// 64 KB is the packet size limit when monitoring over a network.
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// https://learn.microsoft.com/en-us/windows/win32/api/winbase/nf-winbase-readdirectorychangesw#remarks
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buffer: [64 * 1024]u8 align(@alignOf(windows.FILE_NOTIFY_INFORMATION)) = undefined,
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fn readChanges(self: *@This()) !void {
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const r = windows.kernel32.ReadDirectoryChangesW(
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self.handle,
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@ptrCast(&self.buffer),
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self.buffer.len,
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0,
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.{
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.creation = true,
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.dir_name = true,
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.file_name = true,
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.last_write = true,
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.size = true,
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},
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null,
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&self.overlapped,
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null,
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);
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if (r == windows.FALSE) {
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switch (windows.GetLastError()) {
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.INVALID_FUNCTION => return error.ReadDirectoryChangesUnsupported,
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else => |err| return windows.unexpectedError(err),
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}
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}
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}
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fn init(gpa: Allocator, path: Cache.Path) !*@This() {
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// The following code is a drawn out NtCreateFile call. (mostly adapted from std.fs.Dir.makeOpenDirAccessMaskW)
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// It's necessary in order to get the specific flags that are required when calling ReadDirectoryChangesW.
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var dir_handle: windows.HANDLE = undefined;
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const root_fd = path.root_dir.handle.fd;
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const sub_path = path.subPathOrDot();
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const sub_path_w = try windows.sliceToPrefixedFileW(root_fd, sub_path);
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const path_len_bytes = std.math.cast(u16, sub_path_w.len * 2) orelse return error.NameTooLong;
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var nt_name = windows.UNICODE_STRING{
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.Length = @intCast(path_len_bytes),
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.MaximumLength = @intCast(path_len_bytes),
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.Buffer = @constCast(sub_path_w.span().ptr),
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};
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var attr = windows.OBJECT_ATTRIBUTES{
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.Length = @sizeOf(windows.OBJECT_ATTRIBUTES),
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.RootDirectory = if (std.fs.path.isAbsoluteWindowsW(sub_path_w.span())) null else root_fd,
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.Attributes = 0, // Note we do not use OBJ_CASE_INSENSITIVE here.
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.ObjectName = &nt_name,
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.SecurityDescriptor = null,
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.SecurityQualityOfService = null,
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};
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var io: windows.IO_STATUS_BLOCK = undefined;
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switch (windows.ntdll.NtCreateFile(
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&dir_handle,
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windows.SYNCHRONIZE | windows.GENERIC_READ | windows.FILE_LIST_DIRECTORY,
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&attr,
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&io,
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null,
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0,
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windows.FILE_SHARE_READ | windows.FILE_SHARE_WRITE | windows.FILE_SHARE_DELETE,
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windows.FILE_OPEN,
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windows.FILE_DIRECTORY_FILE | windows.FILE_OPEN_FOR_BACKUP_INTENT,
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null,
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0,
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)) {
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.SUCCESS => {},
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.OBJECT_NAME_INVALID => return error.BadPathName,
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.OBJECT_NAME_NOT_FOUND => return error.FileNotFound,
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.OBJECT_NAME_COLLISION => return error.PathAlreadyExists,
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.OBJECT_PATH_NOT_FOUND => return error.FileNotFound,
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.NOT_A_DIRECTORY => return error.NotDir,
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// This can happen if the directory has 'List folder contents' permission set to 'Deny'
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.ACCESS_DENIED => return error.AccessDenied,
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.INVALID_PARAMETER => unreachable,
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else => |rc| return windows.unexpectedStatus(rc),
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}
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assert(dir_handle != windows.INVALID_HANDLE_VALUE);
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errdefer windows.CloseHandle(dir_handle);
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const dir_id = try getFileId(dir_handle);
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const dir_ptr = try gpa.create(@This());
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dir_ptr.* = .{
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.handle = dir_handle,
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.id = dir_id,
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.overlapped = std.mem.zeroes(windows.OVERLAPPED),
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};
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return dir_ptr;
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}
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fn deinit(self: *@This(), gpa: Allocator) void {
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_ = windows.kernel32.CancelIo(self.handle);
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windows.CloseHandle(self.handle);
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gpa.destroy(self);
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}
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};
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fn getFileId(handle: windows.HANDLE) !FileId {
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var file_id: FileId = undefined;
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var io_status: windows.IO_STATUS_BLOCK = undefined;
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var volume_info: windows.FILE_FS_VOLUME_INFORMATION = undefined;
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switch (windows.ntdll.NtQueryVolumeInformationFile(
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handle,
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&io_status,
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&volume_info,
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@sizeOf(windows.FILE_FS_VOLUME_INFORMATION),
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.FileFsVolumeInformation,
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)) {
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.SUCCESS => {},
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// Buffer overflow here indicates that there is more information available than was able to be stored in the buffer
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// size provided. This is treated as success because the type of variable-length information that this would be relevant for
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// (name, volume name, etc) we don't care about.
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.BUFFER_OVERFLOW => {},
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else => |rc| return windows.unexpectedStatus(rc),
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}
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file_id.volumeSerialNumber = volume_info.VolumeSerialNumber;
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var internal_info: windows.FILE_INTERNAL_INFORMATION = undefined;
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switch (windows.ntdll.NtQueryInformationFile(
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handle,
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&io_status,
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&internal_info,
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@sizeOf(windows.FILE_INTERNAL_INFORMATION),
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.FileInternalInformation,
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)) {
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.SUCCESS => {},
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else => |rc| return windows.unexpectedStatus(rc),
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}
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file_id.indexNumber = internal_info.IndexNumber;
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return file_id;
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}
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fn markDirtySteps(w: *Watch, gpa: Allocator, dir: *Directory) !bool {
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var any_dirty = false;
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const bytes_returned = try windows.GetOverlappedResult(dir.handle, &dir.overlapped, false);
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if (bytes_returned == 0) {
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std.log.warn("file system watch queue overflowed; falling back to fstat", .{});
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markAllFilesDirty(w, gpa);
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return true;
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}
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var file_name_buf: [std.fs.max_path_bytes]u8 = undefined;
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var notify: *align(1) windows.FILE_NOTIFY_INFORMATION = undefined;
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var offset: usize = 0;
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while (true) {
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notify = @ptrCast(&dir.buffer[offset]);
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const file_name_field: [*]u16 = @ptrFromInt(@intFromPtr(notify) + @sizeOf(windows.FILE_NOTIFY_INFORMATION));
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const file_name_len = std.unicode.wtf16LeToWtf8(&file_name_buf, file_name_field[0 .. notify.FileNameLength / 2]);
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const file_name = file_name_buf[0..file_name_len];
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if (w.os.handle_table.getIndex(dir.id)) |reaction_set_i| {
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const reaction_set = w.os.handle_table.values()[reaction_set_i];
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if (reaction_set.getPtr(".")) |glob_set|
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any_dirty = markStepSetDirty(gpa, glob_set, any_dirty);
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if (reaction_set.getPtr(file_name)) |step_set| {
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any_dirty = markStepSetDirty(gpa, step_set, any_dirty);
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}
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}
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if (notify.NextEntryOffset == 0)
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break;
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offset += notify.NextEntryOffset;
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}
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try dir.readChanges();
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return any_dirty;
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}
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fn update(w: *Watch, gpa: Allocator, steps: []const *Step) !void {
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// Add missing marks and note persisted ones.
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for (steps) |step| {
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for (step.inputs.table.keys(), step.inputs.table.values()) |path, *files| {
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const reaction_set = rs: {
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const gop = try w.dir_table.getOrPut(gpa, path);
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if (!gop.found_existing) {
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const dir = try Os.Directory.init(gpa, path);
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errdefer dir.deinit(gpa);
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// `dir.id` may already be present in the table in
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// the case that we have multiple Cache.Path instances
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// that compare inequal but ultimately point to the same
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// directory on the file system.
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// In such case, we must revert adding this directory, but keep
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// the additions to the step set.
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const dh_gop = try w.os.handle_table.getOrPut(gpa, dir.id);
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if (dh_gop.found_existing) {
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dir.deinit(gpa);
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_ = w.dir_table.pop();
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} else {
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assert(dh_gop.index == gop.index);
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dh_gop.value_ptr.* = .{};
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try dir.readChanges();
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try w.os.dir_list.insert(gpa, dh_gop.index, dir);
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w.os.io_cp = try windows.CreateIoCompletionPort(
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dir.handle,
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w.os.io_cp,
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dh_gop.index,
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0,
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);
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}
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break :rs &w.os.handle_table.values()[dh_gop.index];
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}
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break :rs &w.os.handle_table.values()[gop.index];
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};
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for (files.items) |basename| {
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const gop = try reaction_set.getOrPut(gpa, basename);
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if (!gop.found_existing) gop.value_ptr.* = .{};
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try gop.value_ptr.put(gpa, step, w.generation);
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}
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}
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}
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{
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// Remove marks for files that are no longer inputs.
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var i: usize = 0;
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while (i < w.os.handle_table.entries.len) {
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{
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const reaction_set = &w.os.handle_table.values()[i];
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var step_set_i: usize = 0;
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while (step_set_i < reaction_set.entries.len) {
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const step_set = &reaction_set.values()[step_set_i];
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var dirent_i: usize = 0;
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while (dirent_i < step_set.entries.len) {
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const generations = step_set.values();
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if (generations[dirent_i] == w.generation) {
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dirent_i += 1;
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continue;
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}
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step_set.swapRemoveAt(dirent_i);
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}
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if (step_set.entries.len > 0) {
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step_set_i += 1;
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continue;
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}
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reaction_set.swapRemoveAt(step_set_i);
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}
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if (reaction_set.entries.len > 0) {
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i += 1;
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continue;
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}
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}
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w.os.dir_list.items[i].deinit(gpa);
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_ = w.os.dir_list.swapRemove(i);
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w.dir_table.swapRemoveAt(i);
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w.os.handle_table.swapRemoveAt(i);
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}
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w.generation +%= 1;
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}
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}
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},
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else => void,
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};
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@ -270,6 +537,20 @@ pub fn init() !Watch {
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.generation = 0,
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};
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},
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.windows => {
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return .{
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.dir_table = .{},
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.os = switch (builtin.os.tag) {
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.windows => .{
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.handle_table = .{},
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.dir_list = .{},
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.io_cp = null,
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},
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else => {},
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},
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.generation = 0,
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};
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},
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else => @panic("unimplemented"),
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}
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}
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@ -320,7 +601,7 @@ fn markStepSetDirty(gpa: Allocator, step_set: *StepSet, any_dirty: bool) bool {
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pub fn update(w: *Watch, gpa: Allocator, steps: []const *Step) !void {
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switch (builtin.os.tag) {
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.linux => return Os.update(w, gpa, steps),
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.linux, .windows => return Os.update(w, gpa, steps),
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else => @compileError("unimplemented"),
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}
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}
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@ -358,6 +639,31 @@ pub fn wait(w: *Watch, gpa: Allocator, timeout: Timeout) !WaitResult {
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else
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.clean;
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},
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.windows => {
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var bytes_transferred: std.os.windows.DWORD = undefined;
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var key: usize = undefined;
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var overlapped_ptr: ?*std.os.windows.OVERLAPPED = undefined;
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return while (true) switch (std.os.windows.GetQueuedCompletionStatus(
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w.os.io_cp.?,
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&bytes_transferred,
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&key,
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&overlapped_ptr,
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@bitCast(timeout.to_i32_ms()),
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)) {
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.Normal => {
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if (bytes_transferred == 0)
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break error.Unexpected;
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break if (try Os.markDirtySteps(w, gpa, w.os.dir_list.items[key]))
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.dirty
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else
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.clean;
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},
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.Timeout => break .timeout,
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// This status is issued because CancelIo was called, skip and try again.
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.Cancelled => continue,
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else => break error.Unexpected,
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};
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},
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else => @compileError("unimplemented"),
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}
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}
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@ -452,7 +452,7 @@ pub fn WaitForSingleObjectEx(handle: HANDLE, milliseconds: DWORD, alertable: boo
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}
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pub fn WaitForMultipleObjectsEx(handles: []const HANDLE, waitAll: bool, milliseconds: DWORD, alertable: bool) !u32 {
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assert(handles.len < MAXIMUM_WAIT_OBJECTS);
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assert(handles.len > 0 and handles.len <= MAXIMUM_WAIT_OBJECTS);
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const nCount: DWORD = @as(DWORD, @intCast(handles.len));
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switch (kernel32.WaitForMultipleObjectsEx(
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nCount,
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@ -516,6 +516,7 @@ pub const GetQueuedCompletionStatusResult = enum {
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Aborted,
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Cancelled,
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EOF,
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Timeout,
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};
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pub fn GetQueuedCompletionStatus(
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@ -536,6 +537,7 @@ pub fn GetQueuedCompletionStatus(
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.ABANDONED_WAIT_0 => return GetQueuedCompletionStatusResult.Aborted,
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.OPERATION_ABORTED => return GetQueuedCompletionStatusResult.Cancelled,
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.HANDLE_EOF => return GetQueuedCompletionStatusResult.EOF,
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.WAIT_TIMEOUT => return GetQueuedCompletionStatusResult.Timeout,
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else => |err| {
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if (std.debug.runtime_safety) {
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@setEvalBranchQuota(2500);
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@ -3206,6 +3208,15 @@ pub const FILE_FS_DEVICE_INFORMATION = extern struct {
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Characteristics: ULONG,
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};
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pub const FILE_FS_VOLUME_INFORMATION = extern struct {
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VolumeCreationTime: LARGE_INTEGER,
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VolumeSerialNumber: ULONG,
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VolumeLabelLength: ULONG,
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SupportsObjects: BOOLEAN,
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// Flexible array member
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VolumeLabel: [1]WCHAR,
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};
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pub const FS_INFORMATION_CLASS = enum(c_int) {
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FileFsVolumeInformation = 1,
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FileFsLabelInformation,
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@ -3927,14 +3938,21 @@ pub const FILE_ACTION_RENAMED_NEW_NAME = 0x00000005;
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pub const LPOVERLAPPED_COMPLETION_ROUTINE = ?*const fn (DWORD, DWORD, *OVERLAPPED) callconv(.C) void;
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pub const FILE_NOTIFY_CHANGE_CREATION = 64;
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pub const FILE_NOTIFY_CHANGE_SIZE = 8;
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pub const FILE_NOTIFY_CHANGE_SECURITY = 256;
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pub const FILE_NOTIFY_CHANGE_LAST_ACCESS = 32;
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pub const FILE_NOTIFY_CHANGE_LAST_WRITE = 16;
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pub const FILE_NOTIFY_CHANGE_DIR_NAME = 2;
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pub const FILE_NOTIFY_CHANGE_FILE_NAME = 1;
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pub const FILE_NOTIFY_CHANGE_ATTRIBUTES = 4;
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pub const FileNotifyChangeFilter = packed struct(DWORD) {
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file_name: bool = false,
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dir_name: bool = false,
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attributes: bool = false,
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size: bool = false,
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last_write: bool = false,
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last_access: bool = false,
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creation: bool = false,
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ea: bool = false,
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security: bool = false,
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stream_name: bool = false,
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stream_size: bool = false,
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stream_write: bool = false,
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_pad: u20 = 0,
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};
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pub const CONSOLE_SCREEN_BUFFER_INFO = extern struct {
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dwSize: COORD,
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|
@ -45,6 +45,18 @@ const WINAPI = windows.WINAPI;
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const WORD = windows.WORD;
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// I/O - Filesystem
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pub extern "kernel32" fn ReadDirectoryChangesW(
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hDirectory: windows.HANDLE,
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lpBuffer: [*]align(@alignOf(windows.FILE_NOTIFY_INFORMATION)) u8,
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nBufferLength: windows.DWORD,
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bWatchSubtree: windows.BOOL,
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dwNotifyFilter: windows.FileNotifyChangeFilter,
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lpBytesReturned: ?*windows.DWORD,
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lpOverlapped: ?*windows.OVERLAPPED,
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lpCompletionRoutine: windows.LPOVERLAPPED_COMPLETION_ROUTINE,
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) callconv(windows.WINAPI) windows.BOOL;
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// TODO: Wrapper around NtCancelIoFile.
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pub extern "kernel32" fn CancelIo(
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hFile: HANDLE,
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|
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