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docs: remove references to %% prefix operator
also cleanup the table of contents
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@ -1018,21 +1018,6 @@ const unwrapped = value catch 1234;
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unwrapped == 1234</code></pre>
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</td>
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</tr>
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<tr>
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<td><pre><code class="zig">%%a</code></pre></td>
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<td>
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<ul>
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<li><a href="#errors">Error Unions</a></li>
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</ul>
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</td>
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<td>Equivalent to:
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<pre><code class="zig">a catch unreachable</code></pre>
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</td>
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<td>
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<pre><code class="zig">const value: %u32 = 5678;
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%%value == 5678</code></pre>
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</td>
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</tr>
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<tr>
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<td><pre><code class="zig">a and b<code></pre></td>
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<td>
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@ -1260,7 +1245,7 @@ const ptr = &x;
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{#header_close#}
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{#header_open|Precedence#}
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<pre><code>x() x[] x.y
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!x -x -%x ~x *x &x ?x %x %%x ??x
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!x -x -%x ~x *x &x ?x %x ??x
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x{}
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* / % ** *%
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+ - ++ +% -%
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@ -5218,9 +5203,8 @@ const c = @cImport({
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<p>
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You can mix Zig object files with any other object files that respect the C ABI. Example:
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</p>
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{#header_close#}
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{#header_open|base64.zig#}
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{#code_begin|obj#}
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<p class="file">base64.zig</p>
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{#code_begin|syntax#}
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const base64 = @import("std").base64;
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export fn decode_base_64(dest_ptr: &u8, dest_len: usize,
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@ -5234,8 +5218,7 @@ export fn decode_base_64(dest_ptr: &u8, dest_len: usize,
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return decoded_size;
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}
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{#code_end#}
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{#header_close#}
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{#header_open|test.c#}
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<p class="file">test.c</p>
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<pre><code class="cpp">// This header is generated by zig from base64.zig
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#include "base64.h"
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@ -5252,8 +5235,7 @@ int main(int argc, char **argv) {
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return 0;
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}</code></pre>
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{#header_close#}
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{#header_open|build.zig#}
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<p class="file">build.zig</p>
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{#code_begin|syntax#}
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const Builder = @import("std").build.Builder;
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